Rougechain Jump 1: Archie Sonic The Choice: Original The Character Allegiance: Neutral +200 Item ** Origin: Wanderer Modifiers >From The Future (Wanderer) -Free >From Space! (Comrade) -500 ** >With a Special Power (Wanderer-Speed) -300 ** >With Magic! (Wanderer) -300 ** Drawbacks >Rival Battle (Dinya) +100 ** >Rival Battle (Bump the Deer) +100 ** >Rival Battle (Omelette) +100 ** >Like a Summer Breeze +400 ** >Special Zones +400 ** >Project Chaos +600 ** Perks >I Am All Of Me -Free >Open Your Heart -100 ** >Dreams of an Absolution -200 ** >Knight of the Wind -100 ** >Sweet as Honey -100 ** Items >Infinite Chili Dogs -Free >Custom Shoes (Boost, Homing Smash) -200 Item ** >Lake of Rings -300 ** >Chao World -600 ** Companion >Rouge the Bat -200 ** The world's devolving to chaos, and it just so happens that my modifiers give me the perfect tools and powers needed to deal with all this shit; From The Future lets me deal with the Genesis Portals, With Magic lets me open up portals to the Chaos Force for infinite Chaos Energy, and From Space gives me Hyper Go-On Energy as well. All that means I'm basically a one-mobian force of nature, which should help a good deal with all the bullshit going on all at once. It won't be easy, but hey-it's better than trying to deal with ******* Eggman. And at the end of all of it, I've got my own personal Chao Garden, and of course...Rouge the Waifu. 0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0 Jump 1: Director's Cut The Black Arms had been chasing after the comet for a long time now, sensors locked firmly on it yet always unable to catch up. It glowed with prismatic light and radiated incredible energy, yet that very light and energy concealed what exactly laid at the comet's heart. They knew it held power-power enough to forge a new Black Comet, power enough to reshape and revive their species back from the bleeded remnants that was all that was left of them now. They could sense Chaos Energy, Hyper Go-On, Psychic Energy, something unquantifiable-all in such incredible amounts that it was like staring into the heart of a supernova that simply remained stable and flying forward throughout the universe. As they tracked it, more and more of that unquantifiable energy disappeared, and the Chaos, Hyper Go-On, and Psychic signatures grew more and more powerful-as if it was converting itself into those other three forms. This spurred the Black Arms Remnants on further, hoping to catch it before the entirety of that unquantifiable power was lost...but they were simply too slow, and too late. The comet approached the planet, seeming to lose mass, shrinking, burning away in atmosphere...and when it impacted, the entire planet split apart into tectonic plates that floated around a living, writhing molten core. And then a living firestorm sprung up upon the planet, screaming out to the universe. And then a literal living ocean shaped like a dragon emerged, and began battling the living firestorm. And then a living tide of silver nanomachines claimed another third of the planet. And at that point, the Black Arms Remnats decided that they would do the greater universe a rare favor and isolate any of these things from escaping the planet and wreaking havoc elsewhere. Let all the apocalyptic beings and grey goo scenarios burn themselves out against each other. It took some weeks for these apocalypses to truly ramp up after the impactor split the world, and in the meantime, there was a crater on the planet Mobius. Around that crater were the remnants of a great deal of metals and gemstones, and further still were shredded and burnt bits of paper money. In the center of that still burning crater, emanating fading prismatic lights, was an unconscious Mobian-a hedgehog, to be precise. She was young, still a teenager by her looks and body size. Her hair and fur was a dull purple; the hair on her head was long, and would cover her eyes and most of her back if it was not splayed out by her impact. And of course, she was entirely ***** and unconscious. A green-haired hedgehog poked her head over the lip of the crater, staring at the occupant with both bafflement and annoyance. "This is gonna be bad for business..." She murmured to herself. "Alley-oop!" She huffed, jumping into the crater. She was wearing a red business suit, which she dusted for a moment as she walked up to the unconscious hedgehog. Without fanfare, she began to nudge the unconscious Mobian with her foot. "Hey, wake up. Get up, kid." The purple hedgehog groaned, curling in on herself briefly, until disturbed by another nudge from the green hedgehog. Slowly, she pulled herself into a sitting position, rubbbing her eyes as she did so. A moment later her eyes snapped wide-shining with prismatic light for a few moemnts, before settling into a deep crystalline blue as she began to look around the crater. "Hey kid, what the heck's with all of this?" The green-haired hedgehog demanded of the purpole one. The purple hedgehog started at the green one for several moments, then opened her mouth. "W͞҉̶h͏̡̕͜͡á̴̧̨͠t͏̀-̛̀w̕͞͝h̶͜é̢͟͡r̢͢e̸̢̧̕͏-͏̷́҉L͏̕͢I̴͠G̡̕͘͞͝H̨͜T̶̀-̧̨̀͝͠ẁ̧̛͟h̷̸̡̕̕ò͜͢͜ ́̕a̛͘̕͜m̵̸̷̧-͏̷̶́͞C̵͢͟Ḩ̶͢͝À͘O̧͘͟͜S̷̢̀̀" Several voices emerged from her mouth at the same time, speaking different things in different languages, creating a discordant mess. She closed her mouth, seeming to concentrate for a moment, then spoke again-much more slowly and quietly. "Where...am I?" The green hedgehog nodded to herself. 'It's always the aliens.' She thought. "You're in Casino Park, kid. But you probably don't know what that is-this is Empire City of the United Federation, Northamer. And because I'm sure you'll ask, this is the planet Mobius. What's your name, kid?" The purple hedgehog thought for a long while, scrunching her face up in confusion for several moments, before answering. "Gene...sis. I am...Genesis." She answered. The green hedgehog favored Genesis with a smile. "Good to have you onboard, Genesis. I'm Breezie, and as of today I own your ass." This would mark the start of their relationship, and years of Breezie exploiting Genesis for mind-boggling profit. 0-0-0-0-0 It was several weeks after Genesis had landed on Mobius, and she thought she was getting a hang of her new existence. This Mobian body-HER body, now-was infinitely better than her previous human body. This life, though hard and full of constant stress, was much more exciting and incredible than her previous one. Breezie was a harsh mistress, but fair and good at directing her to profit. And all of that didn't even mention the powers at her fingertips. Genesis ran across the earth, staring at a frozen world. At the speeds she was moving at, it was as if time was brought to a standstill. In this moment, when the world was brought to a halt and she was the only thing that moved, she felt a sense of peace and freedom that left her utterly breathless. And that was just the very beginning of her new gifts. A thought saw a slit in reality opening up before her eyes, a light tear held open with mental fingers. She slipped through, and beheld a golden world of light and power, infinite potential yet unrealized. She didn't stay long-just barely a moment, just long enough to open another slit and slip back through into reality, several meters forward. It was further than she could move in a single "jump" just a couple weeks back; her skill was growing quickly, though she still didn't have the courage to draw upon the chaotic golden force in that strange world. Instead of that, Genesis turned to a different light-a light in countless colors that laid within her heart. Tapping into just a small fraction of that light made a prismatic aura begin to surround her, and she shot through the desert with renewed speed. She let go of the prismatic light a moment later, letting it fade back into her while she retained the momentum her burst of speed granted her; like this, she found she could stretch out her reserves of "rainbow light" far more than simply burning them all at once. Right now, Breezie had her searching through a distant desert for some old Babylonian ruins; the green hedgehog was quick to help Genesis discover her amazing powers, and even quicker to use them for money-making opportunities that were simply impossible if you couldn't cross the breadth of a continent a dozen times over in an afternoon. She'd already made a pretty hefty sum for Breezie via high-speed courier service, good transporation, and other such things-and as the world got more chaotic with the emergence of Dark Gaia, Iblis, The Metal Overlord, and Chaos emerging all at once in a for-way battle for the planet, the zome of peace that Genesis herself could establish via her powers and services let Mobians flock under Breezie's banner...and let money flow into Breezie's coffers. Speaking of-Genesis ducked, striking out with a fist clad in prismatic whisps at a spike of silvery material, shattering it with a sensation somewhere between her hand passing through a dusting of water and a stiff breeze. She jumped into the air-meters into the air-and shot back down at a glowing node in front of her. Her feet smashed directly into it, and the latest extension of the Metal Overlord's nanomachines began self destructing. Despite destroying that metal force, Genesis frowned. It wasn't a good sign to see the Metal Overlord's forces out this way; this was Iblis's territory. Looks like the clashes would be spreading a little closer to Empire City soon. Her body was powerful, there was no doubt about it. She could fight off the forces of all four of those living apocalypses pretty easy, and did so on a daily basis during patrols around Empire City-keeping the place a bastion of peace in the process. But those forces were small for now, merely scouts and dregs from distant masters...she didn't know how she'd handle herself against a whole army of them, let alone their masters directly. Pensive frown firmly in place, Genesis ran onwards. A few entirely subjective minutes later-in truth, maybe a whole a second had passed since she had first set out from Casino Park on this latest mission-Genesis arrived at the temple that Breezie suggested held a great deal of ancient Babylonian treasures. Genesis slowed down her running, and simultaneously began pulling on the prismatic energy within her; if she wanted to maintain the accelerated perception that her running granted her and remain in this frozen world while "jogging", "walking", or "staying still", she had to pull this trick for now. It had something to do with her simply not being acclimated to processing things at those speeds while not running; if she got more used to moving at those speeds, she could keep her accelerated perception on at all times. But for now, this extremely crude workaround would have to do. Slowly-at least subjectively-Genesis began to wander into the ancient temple. She stopped to stare at and consider inscriptions, marvelled at architecture, and in many ways just...played tourist, just a bit. At these speeds she could afford to take her time and appreciate this monument to the ancient history of Mobius; she wasn't /wasting/ any time, at least. But as she progressed deeper into the temple, she began to notice signs of something being distinctly /off/. A patch of wall far less dusty than the rest of the wall. A set of footprints in sand winding deeper into the temple. A few pebbles, suspended in the air as they fell from the ceiling. And then, she found the source of these disturbances. An utterly beautiful white bat Mobian, eyes only just beginning to widen. Large hips, luscious *******, soft and plump lips, beautiful shining eyes...everything about her simply sung to Genesis's heart. She knew the name of this Mobian before having ever met her...Rouge the Bat. And several meters behind Rouge, aimed directly at her head, was a sharp spike of metal-even now, moving at what appeared to be a very slow crawl towards the bat. Genesis's eyes widened. In this accelerated state, the entirety of the world should be frozen-she could sit down and stare at a fired bullet for subjective hours, and it would only seem to move perhaps an inch. For this spike of metal to be /visibly moving/ while she was like this... There was no way Rouge could ever react in time. Genesis was her only hope of survival. Genesis ran, moving around Rouge and began to push the spike of metal away-but it was heavy, incredibly so, and resisted her pushing. Even the toughest of metals that Genesis had previously encountered felt like loose snow underneath her fingers while she was moving this fast...but this spike of metal felt like /actual metal/. Even the heaviest of objects felt like lifting styrofoam at these weights...but this spike of metal felt like pushing against a wall. Genesis grit her teeth, and called up more prismatic light from within. Not just a trickle or a dreg, but a flood of prismatic light-and in moments she burned with alien power. The metal spike began to give under her hands, and slowly turned away from Rouge...until finally it pointed down the corridor rather than at the bat's head. Genesis cut the prismatic light, and a moment later a sonic boom rang out-the railgun spike shooting off down the corridor while Genesis herself slumped down and panted on the floor. Channeling that sort of power really took it out of her... "Holy...looks like I might just owe you my life, miss." A husky and seductive voice rang out as Genesis attempted to catch her breath. Rouge sauntered over and crouched in front of Genesis. "Could I know the name of my saviour?" "Gen..." Genesis attempted to say her name, still panting. "Gen...cute name, for a cute girl. What were you doing out here, anyways?" Genesis-or Gen, as Rouge called her-finally got her breathing back under control. That didn't exactly make her any better at talking to such a beautiful woman, unfortunately. "Breezie sent me to look for treasure..." She mumbled out. Rouge frowned. "Ah, that's a bit annoying. Hmm...Tell you what; we'll split what we find. I'll just take the particularly nice jewels and gems, and you can have the other treasures. Deal?" Rouge smiled flirtatiously at Genesis. "S-sure..." Genesis answered back, blushing heavily now. Rouge got a mischevious gleam in her eye, beginning to suspect something. Her smile pulled wider, and she immediately lunged in-for a kiss on Gen's cheek. "Thanks, darling! I just know I'll be able to count on you~!" Genesis was far too busy blushing from head to toe and stammering something along the lines of "awawawa" to be able to respond to that, and only numbly followed after the bat deeper into the ruins. Rouge mentally congratulted herself on this feat; her looks never let her down. At first Rouge began to make small talk with Genesis, intending to wind the lovestruck hedgehog further around her finger...but found that she actually began to take a liking to the girl. She was skittish, a bit naive, and had a habit of talking slowly in a way that made her seem a bit simple-minded...but she was also incredibly cute, and charming for all that. Plus, she /did/ save Rouge's life without a second thought. That counts for a lot. And as the two progressed further into the ruins, she did it again several times over; the ancient Babylonians had set up traps based on gravity manipulation, with hyperdense metals and gravitic railguns being frequent. Rouge would never have been able to react to any of these, let alone dodge-but Genesis? Now that she knew what she was looking for, and had some time to catch her breath, this was effortless for her to handle. Sure the railguns themselves were incredibly hard to move...but Rouge could be moved pretty easily, and that worked out far better. And let her subtly touch and grope Rouge too, though Genesis would never admit to that. Several hours passed in this way, and the pair of Rouge and Genesis proceeded to loot this Babyloniant temple to the bedrock as best they could. From ancient Babylonian tech and metals, riches, texts, artifacts, anything and everything they could get their hands on-and with Gen's help, they could easily transport all of it with a simple trick of telekinesis-another power that Gen had discovered rather early on, and a handy one at that. It was the beginning of a beautiful friendship, and a relationship that would span countless lifetimes. ...And also how the two of them pissed off a resident djinn who would proceed to hunt them down and curse them at every available opportunity for "ransacking her home". Luckily, not a very powerful djinn! And Gen willingly took the brunt of the djinn's attentions, since she was powerful enough to handle it. 0-0-0-0-0 "Grr...blasted hedgehog! Get back here so I can kill you!" A young girl's voice shouted, shortly followed by the sound of missiles launching and subsequently exploding. Gen only ran faster in response. "I prefer life!" She called back, ducking and weaving through trees in order to avoid the hail of bullets coming from above-constantly moving at a steady hundreds of miles an hour, of course. Practically a leisurely strolling pace her for, admittedly, but there was a purpose to this. "What is with this world and crazy girls? First Dinya, then Bump, now this Mini-Egg-girl?" She muttered to herself, still moving forward even as the treeline gave way to plains, and those plains began to show cracks and lone fires dotting the landscape. And then quite suddenly there simply was no more time for muttering, as Iblis's minions began to quite literally pull themselves out of the cracked ground, fall from the sky, or even just straight up coalesce out of nothing. Genesis set her mouth in a grim line, and poured on the speed-going from a casual couple-hundred miles and hour or so to a blistering several times the speed of sound. The world around her ground to a halt as she did, but she ignored that-instead jumping into the air, and launching herself forward in a burst of distinctly purple light. Her feet impacted against one minion, and she springboarded off of it even as it began to blow apart in slow motion-immediately launching herself to the next, and then the next, and the next. The Homing Attack, as tricky as it was to learn, was a powerful tool in her arsenal...and more importantly, let her save up her prismatic power for when she actually /needed/ it, rather than expending tiny amounts to destroy each and every minion. A moment afterwards, Gen slowed herself back to a leisurely pace, and dodged a stream of bullets coming from her young pursuer. "You're not gonna lose me that easily, hedgehog!" Omelette called out from within her eggmobile. As she did so, several missiles shot out to the sides-destroying a number of Iblis minions in the process, and saving Gen just that much work. And thus we came to the crux of why exactly Genesis was leading Omelette on a chase through this blasted desert-like hellscape. Today was an Iblis Culling Day, and Breezie was paying her (or rather, removing debt from her) based on how much of Iblis's enemies and territory were destroyed by the end of the day. Omelette...was not particularly much of a threat, not riled up like this anyways. What she /was/ good at was collateral damage. Fighting her in Empire City would've just seen more debt piling up on Gen, whereas fighting her out in these wastes...well, the results spoke for themselves. Gen and Omelette moved through the blasted wasteland like this, destroying a veritable army of Iblis Minions as they went. Every now and again Gen would accelerate herself to imperceptibility, then move backwards through areas that they'd already cleared. She'd raise her hands; one hand would hold a small but dense spark of prismatic energy from within herself, while the other opened up a /tiny/ hole in the world to the golden realm she could access, allowing streams of golden light to begin shooting out. With the hand holding the prismatic light she began to catch those golden streams; the prismatic light seemed to let her hold them and actively shape them, as if playing with clay. While she shaped them an expression of great focus appeared on her face, and a construct of golden light began to emerge. At the end of that focus was a golden ring, threaded through with prismatic threads and holding a bright white core in its center. Without fanfare, Gen shoved this strange ring directly into the ground. The strange ring sank straight through the earth, and a subjective moment later a spot of pure white light emerged from the earth where the ring had sank in. Gen nodded to herself, and promptly ran back to where she had been before-swift enough that Omelette wouldn't realize that she'd abandoned the chase for a micro-instant to achieve this task. Gen knew that a wave of light would spread out from that spot, and as it passed the earth would be healed; the wastes restored to grassy plains, cracks in the earth filling in, and the remaining embers from Iblis being put out. It was a trick she'd figured out through experimentation and dealing with Dinya the Djinn, along with knowledge from her past life. "Chaos was Power, Enriched by the Heart"; if she focused herself, drew forth the Chaos Energy from that golden world she could access, and focused her heart...she could use it to actively restore the world around her. Unfortunately she wasn't an Echidnan sage or even just someone with a lot of experience with wielding Chaos Energy, so she had to use a crutch; the prismatic light within her responded to her will, rather than emotions. She drew that up, infused it with her thoughts and intentions, and used it to shape and focus the Chaos Energy she needed. The end result was mentally and physically straining...but allowed her to actively heal the land as she passed through it, and even establish barriers that kept the forces of the Apocalyptic Quartet out for a good while. As the activities of the Apocalyptic Quartet had picked up in the past couple weeks, this was how Genesis managed to maintain Empire City as a safe zone. It wasn't a perfect solution; her "blessing" tended to wear off after a couple days, lasting a week at the absolute longest she'd managed so far. Breezie, of course, was /entirely/ okay with that state of affairs; it let her charge protection subscriptions after all. And she still had to weaken the apocalyptic forces in the area-remove all the enemies she could-to ensure the blessing and barrier were as powerful and stable as she could make them before moving on... It was good that she could fix places, but it was only a temporary measure, in the end. This thought nagged at Gen as she dodged Omelette's attacks, fought against Iblis minions, and healed the land around her. All she did was treat the symptoms of the issue, put a bandage over a gaping wound. As content as Breezie was with the situation-making money hand over fist via charging for protections, safe deliveries of goods and services, and much more-Genesis herself had enough morals to acknowledge that this state of things couldn't last. If someone didn't come around to put the world back together eventually... Never was this thought more obvious than when she spotted a Genesis Portal, opening up right before her eyes. Before Omelette could notice it Gen reached out with her psychic powers and forced the portal shut, preventing anything from the alternate timeline from leaking through. Omelette herself had actually come through one of those Genesis Portals, just before Gen had finished closing it-stranding her in this reality, and beginning their grudge. The very fabric of reality was fraying apart, Gen acknowledged. Things /could not/ go on this way, not for much longer. She was scared of those apocalyptic monsters, Gen acknowledged. They were massive, horrifying beasts-beasts that were literally shredding the planet and reality apart. But...Sonic was nowhere to be seen. Maybe he was on a different planet, or a different Zone, but there was nobody who had the sheer power needed to stop these rampaging monsters. Nobody...except her. Genesis knew how much latent power she had within her. If she tapped fully into the prismatic power, if she learned to actively harness the Chaos Energy she could call up on a whim, if she pushed her telekinesis and speed to the absolute limits...Sonic needed the Chaos Emeralds to go Super. If she mastered manipulating the golden realm, Genesis could potentially do it on a whim. She could be far more powerful than Sonic EVER was...if only she had the courage and will to reach out and take that power. And she didn't have much longer to waffle on about this. The planet grew more unstable by the day, those titanic beasts and their forces clashing more often and more destructively. Either Genesis learned to tap into the power she held within her soon...or Mobius would be destroyed. 0-0-0-0-0 It's been almost six months to the day that Genesis crashed into Casino Park. She'd grown a lot stronger in that time. A lot faster. Perhaps not a lot wiser, she considered as she stared at the distant Metal Overlord and his army of machines, spreading a nanobot swarm across the land underneath them. Gen took a deep breath, focusing herself, and closed her eyes. "You sure you're ready for this, Gen?" Rouge asked her, placing a hand on Gen's shoulder. Gen smiled a little, then nodded. Then, she focused herself once again. Ever so gently, telekinetic fingers tore open seven small slits in the fabric of reality around her. Golden light began to pour from those slits as Gen spoke. "The servers are the Seven Chaos." She intoned, and the golden light of Chaos began to flow from those slits and into her body. "Chaos is power, enriched by the heart. The controller is the one who unifies the Chaos." The ancient echidnan prayer had no true power in her lips, but served as a powerful mnemonic. Seven streams of Chaos energy flowed into Genesis, concentrating within her body and soul. She focused herself, unifying the seven streams of power into one. She didn't try to control the Chaos directly, but instead guided it, /became/ it. She let the light and power fill her, her body becoming the unifying fulcrum of power for these streams. Lightning crackled along her body and her fur burnt from purple to gold; underneath her eyelids, her eyes were overcome with shining prismatic light. Genesis grimaced-and lightning lashed out from one of her arms, burning both the arm and a nearby rock in the process. Her control over this form was.../far/ from perfect. But they were nearly out of time at this point, and at the very least it was /good enough/. Genesis opened her eyes, and stared out to her first target. The Metal Overlord was simultaneously the easiest of the enemies she would be facing, and also the hardest. On the one hand, the Metal Overlord didn't have any of the bullshit immortality measures that the other apocalypses had; Iblis could revive infinitely, Dark Gaia couldn't truly be killed without destroying the planet, and Chaos would just reform from the water that composed it sometime after its destruction. The Metal Overlord may be morphic and capable of swift recovery, but once it was destroyed that would be that...assuming she got all of it and it didn't have any backups. Even still, it'd take the Metal Overlord a whole lot longer than the other three to revive and build its power back up. On the other hand...the Metal Overlord could adapt and generate new weaponry on the fly. It could grow and evolve in the midst of their battle. Gen had a rough idea of what she could expect when fighting the other apocalyptic monsters. With the Metal Overlord though? There was no telling what she'd face. She took a deep breath, calming her heart and allowing the Chaos to flow through her body more smoothly. Then, in a single smooth motion, Genesis launched herself from the cliffside and into the sky. Crackling lighting and winds of Chaos propelled her through the air as reality once again ground to a halt around her, and she moved faster than she'd ever moved before.And as she approached the Metal Overlord, a shiver ran down Gen's spine. Because in an otherwise frozen world... The Metal Overlord's eyes were following her. She raced forward and gathered power in her fists, intent on shooting straight through its head and killing it in a single blow...but the Metal Overlord moved backwards and dodged. IT was sluggish in her sight, but the fact that /it was moving/ while she was filled with such power and moving so fast, let along moving /fast enough to dodge her/...Genesis was right to be worried. "Did you think I was not prepared to face a Chaos-empowered hedgehog?" A mechanical voice, deep and gravelly, echoed out into the otherwise silent world around them. "You are not Sonic, puny creature, yet I will take great pleasure in ripping you limb from limb as I test out my latest anti-hedgehog protocols." Primal fear tugged at Gen's heart...but she grit her teeth, drew more Chaos into herself, and launched herself at the machine. The battle that followed would last years. It would last for just a few minutes. Time becomes strange and flexible when you move at such speeds. Genesis and the Metal Overlord clashed countless thousands of times, until grand golden light encompassed the entirety of the robot and his nanomachine sea. And then, there was an explosion-an explosion which rocked the entire continent of Northamer. The explosion faded, and all became silent. "Gen!" Rouge screamed, jumping out from where she'd been hiding on the distant cliffside and moving through the smokecloud left behind by the incredible explosion. In the center of all that smoke was a crater...and in the center of that crater, was Gen-burnt in several places and ***** as the day she was born once again. Rouge reached her and began to check the unconscious hedgehog over...and sighed in relief when she found that Gen was still alive. Rouge picked up the purple hedgehog and held her against herself. "Oh, you have no idea how worried I was, my gem." She murmured to Genesis. In spite of herself, the two of them had become close friends over the past several months...and though she denied it, Rouge even felt something a little bit more. Unknown to her, Genesis had woken up briefly as Rouge began to fuss over her. Before she could speak or communicate anything though, Rouge pulled her close in an embrace...notably, pulling Gen's head directly into her bountiful cleavage. Gen's skin burned red for reasons entirely unrelated to being in the heart of a continent-shaking explosion, and moments later she fell back unconscious-this time with a silly smile on her face. 0-0-0-0-0 It would be a couple weeks after that Gen recovered and trained herself up to face Dark Gaia, resulting in another close shave victory. She may not have had the power of Light Gaia to pull the world back together...but enough enriched Chaos Energy and Hyper Go-On (the proper name of the prismatic power within her...frankly "prismatic light" was a far better name) could do the job at least well enough. The world pulled back together, and with a steady stream of golden light at the center of Mobius, the cracks in the planet largely faded away. A month after that, Gen felt a strange disturbance in the golden world that she could call upon...and felt that now would be the perfect time to head out and take down Iblis. As she fought the living inferno, a similar golden blur would be seen almost on the opposite side of the planet fighting the living ocean that was Perfect Chaos. Eventually, Genesis beat Iblis down until all that was left was the immortal ember from which it would spring forth anew eternally. This was when preparations months in the making finally got to shine; Genesis pulled out a very unique Power Ring, gained from a Lake of Rings that had called to her. This Power Ring had been further augmented and enchanted by both Omelette and Dinya-reluctantly and with many favors promised to them-and purified once more in the Chaos Energy-infused waters of the Lake of Rings. Harnessing her tap to the limitless plane of Chaos Energy that was the Chaos Force, Genesis pulled the immortal ember of Iblis into the specially prepared Power Ring. The ring burnt an angry orange, and cybernetic markings throughout it began to light up while mystical glyphs glowed around it. As soon as Iblis's ember was fully sealed within the Power Ring, Genesis shoved it directly onto her wrist...and began to scream. The Iblis Ring shrank skin-tight around her wrist, sizzling and boiling her skin where it made contact as it quite literally melted her flesh. Glaring through teary eyes, Genesis channeled both Chaos Energy and prismatic light into the Iblis Ring. The heat died down, though the ring itself began shining even brighter...until a supernaturally loud "click" resounded, and the ring fell quiescent. This was the best solution she and her friends/rivals could think of for permanently defeating Iblis. Harnessing the matrix of energy that formed a Power Ring, augmenting it with advanced technology, reinforcing it with magic, then powering it with both Chaos and Hyper energy...it would be forcibly and permanently bonded to her body, but Iblis would be defeated for good as well. As a side benefit, she would be able to call on dregs of Iblis's flames and her own energies would grow stronger, faster due to the constant mild drain and suppression from the Iblis Ring. She had a similarly augmented ring packed away, specifically designed to seal away Chaos...but it would turn out that she wouldn't need to use it. Nearly at the same time that she'd defeated Iblis, the other golden blur defeated Perfect Chaos-bringing an end to the War of Four Gods, as the Mobians would later go on to title the event. Things became quite a bit more peaceful after that evdnt. It would still take Genesis several years to pay off her "debt" to Breezie...but after a long enough time, not even Breezie could continue to exploit Gen in good faith. Or at least legally, considering that Gen had single-handedly made her several dozen times the money Breezie lost when Gen first crash-landed on Mobius. Throughout those years, Gen and Rouge would have quite a few adventures together-treasure hunting being both profitable and rather fun. Their friendship grew practically unbreakable over the years-especially as they had to deal with traps, rivals, and occasionally threats from strange Genesis Portals. If it was up to Gen, she would've waited a good five years into her life in this world before so much as attempting to ask Rouge out. Luckily, Rouge was much more assertive than Gen was. It took her just three months after the War of Four Gods for the seductive Mobian to lose her patience and kiss Genesis silly. From that point on the two were a couple, and Gen wondered how she went her whole life without Rouge beforehand. And a year or two after the war itself, Genesis finally ran into the most powerful being on the planet...the blue blur, Sonic the Hedgehog. As a long-established habit, Gen went on daily runs across the breadth of Northamer-doing laps and timing herself to push herself to run just a /little/ bit faster every day. It was good exercise, and it gave her a chance to decompress in a place where time was essentially frozen-a place that was all her own. But today, in the distance, she saw someone moving in her personal frozen world. Someone moving rather fast, at that. Whatever it was noticed her as well, and subjective moments later the blue streak shot off from the distance to meet her. Genesis flinched back, stopping-and then the blue streak was right in front of her. "Hey, you're the one who stopped those other monsters and protected Empire City, right?" A happy, but surprisingly gentle voice asked her. She opened her eyes to see...Sonic, in the flesh, standing right in front of her and smiling. Sonic grinned a little wider at seeing how Genesis reacted to him. "It's nice to meet you! I'm Sonic; what's your name?" Genesis tried to push past the hero-worship of her childhood and past life and answer. "Ah; I'm Gen." She managed to answer. "Well, nice work Gen! From what I heard, you did pretty amazing protecting the entire region practically all by yourself." Sonic seemed to take a long look at Gen, and saw just how nervous she was. He sighed and rubbed the back of his head. "C'mon, I'm not that scary, am I?" Gen shook her head. "I'm just-uh, not really good with people." She excused. And Sonic went right back to smiling. "That's totally understandable. Say, you were moving pretty fast earlier; how about instead of talking, we have a little race? Just for fun, don't worry." Gen thought for a long moment, then nodded with a small smile. Sonic smiled wide right back. "Great! Up and down the coast? C'mon, let's go!" And without another word, the two were off. Right away, Gen noted that...well, she was a little bit slower than Sonic. Not by much, but it was noticeable when the two of them ran at what they considered "casual" paces. When Gen pushed herself to keep up, Sonic looked back, smiled, and just went a little bit faster. In this way the two of them raced; Sonic constantly egging her on to move just a little bit faster, and Genesis pushing herself harder and harder to keep up...until she was just about reaching her maximum speed. Well, without any boosting factors, at least. The two of them raced at these incredible speeds up and down the coast of Northamer a few times over, and though Genesis still lost that race they agreed to do it again next week. And then the week again after that. Soon enough it became a weekly routine of its own; Genesis found her speed increasing by leaps and bounds this way, and Sonic was a comfortable racing partner. Despite her growing speed and skill, Genesis would never once be able to defeat Sonic in a straight-up race without resorting to Hyper or Chaos energy. She would push him several times, but unless she was willing to break out the golden or prismatic power within her, she just never had the capacity to truly surpass Sonic's own speed. That didn't mean she /didn't/ get a few wins in. Sonic knew she relied on those powers quite a bit frequently, and grabbed himself a Chaos Emerald for a race one day-and the two of them competed to see just who was the /absolute/ fastest. On that day, Gen had her first real victory; the prismatic power in her pushed her faster, further, and simply /more/ than a single Chaos Emerald could. The next week, Sonic came back with two Emeralds...and lost again. The week after, Sonic came with three Emeralds...and lost again. The week after, it was four Emeralds...and four losses. Week five, five Emeralds...five losses. Week six, six Emeralds...six losses. And seven weeks after this little escalation competition began, the final nail in the coffin came...when Sonic brought all seven Chaos Emeralds. Sonic went Super Sonic that race, and rushed forward at the speed of light. Genesis opened up stable portals to the Chaos Force, going Super as well...the difference was, she also had Hyper energy. And where Sonic had a set amount of power from the Chaos Emeralds and the Rings he picked up along the way, Genesis could just keep pouring more and more power into herself directly from the source of all Chaos Energy. On that day...Sonic conceded that Genesis was faster than he was, at least when using powers. While it never really mattered to Genesis-she knew that this would be the result the entire time; in terms of pure body speed she could never match up, but Sonic had limited Chaos energy to augment himself with whereas she had functionally infinite-Rouge threw Genesis a little party for her victory against Sonic that week. THAT, made the victory quite worth it. 0-0-0-0-0 It was almost a decade to the day Genesis had crash-landed on Mobius...and Genesis could feel a new world calling out to her. She had already mostly put her affairs in order, settled all her debts, and so on. All that was left...was one final conversation. "Are you sure you want to come with me?" She asked Rouge, absently rubbing the Iblis Ring on her wrist. It'd become something of a nervous habit of hers over the years, and right now she was feeling plenty nervous. Rouge sighed and favored Genesis with an exasperated smile. "Darling, I've been preparing for this for months now. Yes, I'm sure. Maybe I might miss a few friends here and there...but there's no way you'll get rid of me that easily. Just imagine all the sights to see, the adventures to have, the treasures to find..." She trailed off for a moment, then re-focused herself. "Besides, it's not like time will pass here while we're gone, right? I lose nothing by coming along, and potentially gain everything. I don't see a downside." "But still-" Gen was about to continue, until Rouge's lips silenced her. All thoughts in Gen's head popped like a soapbubble. The two kissed for several moments, until Rouge pulled back. "Gen, I love you. I'm not gonna leave you, especially not when you're gonna go gallavanting across the cosmos. We're in this together." At that, Genesis could only nod dumbly as a wide and dopey smile spread across her face. At least until Rouge dopeslapped her. "Now c'mon, help me back up the last of my bags. I'm not leaving any of this behind!" It wasn't until just shortly before they left through the strange prismatic Genesis Portal that appeared on the promised day of Gen's departure that Gen would realize...Rouge had packed a lot of her bags with a LOT of stolen gems. As in, an entire museum's worth stolen literally the night before. Some habits die hard, she supposed. Director's Cut Fin ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 2: Sonic and the Black Knight Origin: Wizard Age: 17 Gender: Female Scenario: Fate of Camelot (Help Merlina) Drawbacks >Fool! +100 ** >All Ends +100 ** >Sidetracked +200 ** >Fight the Knight +200 ** >Chaos in the Court +300 ** Perks >Knight of the Wind -600 ** >Soul Surge -400 ** >Fair Maiden -Free >Wisdom -Free >Eternal Flower -100 ** >With Me -200 ** >Dark Queen -300 ** >Smithy -200 ** Items >Scrying Pool -Free Rouge -100 ** +600 Companion ** >Origin: Knight >Iron Knuckles -Free >Chivalry -Free >Soul Surge -200 Companion ** >Ultimate Knight -300 Companion ** >Fair Maiden -100 Companion ** A kingdom of the dead is hardly a kingdom at all, but a kingdom doomed to fall is hardly any better. I will help Merlina in making Camelot eternal, but I will also ensure that it is not a dark kingdom-but a kingdom that brings life, a kingdom that can thrive for eternity rather than remain locked forever in darkness. Rouge is the one who's going to be doing most of the fighting here; I'll be providing the power for the most part, and doing spellcasting. Perhaps I'll even forge a blade to surpass Excalibur for her as well, distilling her own Chaos powers and my own to create something truly incredible. 0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0 Jump 2: Director's Cut "Oh brave knight, swift as the wind...heed my call!" Bright blue light shot into the sky, tearing a hole in the storm above...And from that hole, a lone figure descended in a ray of purple light. A moment later the light reached the ground just before Merlina, and the earth shook as the figure emerged from that ground. She was a strange being-short, bearing both human and animal-like features. Her fur was purple and her hair was long, flowing down her back and covering her eyes at the same time. She was clad in strange clothing-a slim blue jumpsuit-like outfit, with a burnt orange ring attacked to one wrist. She stood from where she had been crouching, and her eyes opened-deep blue, Merlina noted. The figure turned and stared at the army of monsters that surrounded them both. The strange being-the Knight of the Wind that Merlina had summoned, the sorceress realized-turned back to Merlina. "One moment; I shall handle this." The Knight of the Wind declared. Her figure seemed to flicker like a mirage, and a strange purple tint seemed to overcome the world around them. Then there was the sound of thunder, a rumbling all around that tore up a raging wind. Merlina blinked...and the entire army that Arthur had summoned was gone, reduced to dust. The Knight of the Wind herself had turned to Arthur, and was frowning. "That should've killed you." She said with absolute certainty. "Nothing can kill me." The dark king answered back. The Knight's frown deepened. "We shall see." "No, you mustn't!" Merlina shouted, reaching out for the otherworldy knight. The Knight of the Wind looked back, and then seemed to deliberately allow Merlina to grab her. The sorceress raised her staff, conjuring a storm around them...and teleporting them away. When the dust cleared they were far away, in a misty forest. The otherworld knight turned her frown towards the sorceress, and she felt the need to defend her actions. "King Arthur cannot be wounded or slain, for he bears The Scabbard of Excalibur." The otherworld knight nodded at that. "An immortal, then. Tricky..." Merlina's spine tingled; the thought that this knight had defeated other immortals before...The knight shook her head. "I am Genesis the Hedgehog; who might you be, miss?" She asked. "Ah; I am Merlina. Apologies for your abrupt summoning, sir knight." Merlina curtsied as she both introduced herself and apologized. "It's fine; I'm exactly where I need to be." Genesis answered somewhat cryptically. The knight looked around at the forest the two of them had been walking through. "You brought us here for a reason?" She asked. Merlina nodded. "In the heart of this forest, guarded by the Mist Dragon, lies the Sacred Sword Caliburn. It is said that only the power of a Sacred Sword can pierce through the Scabbard's immortality; with this sword, you just might be able to defeat King Arthur." Genesis looked rather pensive at that. "Ah...You called me a knight, but I must admit; I am no swordswoman. I've defeated many foes, but I've never wielded a blade." Merlina smiled. "This is one thing I can assist with! I shall set up some illusory obstacles and targets; we'll make you a swordswoman out of you yet!" 0-0-0-0-0 "If you remove sword and slay King Arthur with it, you shall forever be the worst of knights, slayer of kings." Merlina declared. Genesis paused, her hand still wrapped around the hilt of Caliburn. For a long moment she considered Merlina's words...then answered back. "Perhaps in this world, it is a great dishonor to slay a king...but there is a saying in mine. 'All that is needed for evil to triumph is for good to stand by and do nothing.' I can think of no greater honor than to strike down a tyrant. Call me a kingslayer, the worst of knights. Earned this way, I could think of no higher praise." A golden glow surrounded Genesis for a brief moment, and she pulled forth Caliburn from the stone. Genesis considered the sword. "Caliburn..." "Indeed." The sword answered back Genesis didn't so much as flinch-seeming to have fully expected it. "And you must be my wielder...though by the look of you, you're barely a squire. Not to worry; I shall train you until you're a true knight, worthy of bearing me!" "We may not have much time for that..." Genesis answered back to her sword, staring off into the distance-where King Arthur, riding his shadowy steed, had appeared. A moment later she launched herself into battle with the newcomer. Unlike before when her attacks simply did no damage to him, this time it was clear that Caliburn's edge bit into King Arthur's body...and yet, it was not enough. No matter how many times she cut or ran him through, he simply healed back to full health a moment later. After several minutes of battle, she suddenly stopped and jumped back. "This is pointless." She declared, staring into King Arthur's glowing yellow eyes. "You cannot hurt me, and I cannot kill you." King Arthur growled, and raised Deathcalibur high into the air-and from its tip emerged dozens of glowing energy balls, and an equal number of energy spears. "Watch out!" Caliburn shouted. Genesis stood still, and raised a single hand-palm outwards. All of King Arthur's attacks-the beams of light, the balls of writhing magic-simply...stopped, just in front of her. It was as if they were trapped in an invisible wall of amber, frozen in place-though the rest of the world continued to move just fine. The otherworldly knight's eyes glowed with a faint white light as she stared at this wall of death, palm held out. Then, she spun her hand lightly...and every single attack spun around as well, aimed directly at the tyrant King Arthur who had originally launched them. "Like I said..." Genesis began, "This is pointless." She punctuated her statement by closing her raised hand into a fist...and every single attack from the Tyrant King dissipated, as if crushed out of existence. "What in the world-" Caliburn exclaimed "How..." King Arthur asked at the same time. "All you presumed that I am a knight...but the truth is, I'm much closer to being a sorceress than a knight." Genesis explained. King Arthur stared at her for several moments, then sheathed his sword. "Not even worth slaying." He declared, and then simply rode off into the sky. "Well...I've never had a sorceress for a wielder, but no matter. We'll make a knight of you regardless!" Caliburn declared, floating out of her hand to speak to her directly. "It seems the legend is true; so long as he bears the Scabbard, there is no hope of defeating King Arthur." Merlina spoke, walking up to where Genesis and Caliburn stood. The otherworldly knight looked back at the elfen woman and asked, "Do you know of a way to circumvent its power?" Merlina shook her head. "No, but there is one who might. The Scabbard's former owner Nimue, the Lady of the Lake, may know how to hinder its power." Genesis nodded...then paused. "Before we continue...would you mind if I were to summon my friends and family from the other world?" She asked. "Ah...feel free, Genesis." The hedgehog nodded, and raised both hands. Her eyes glowed first white, then with prismatic power, and her hands began to glow golden-miniscule slits into the Chaos Force opening along the back of her fingers to fill her with power. She grit her teeth...and with a mighty shout, a strange rift in reality tore itself open before her. The silhouettes of four figures could be seen within. The first figure to emerge was lashed by ghostly tendrils of power from the portal's edges, and yet seemed utterly unharmed by the experience. "So that's what you were talking about...Hey darling, miss me?" A husky voice called out. Rouge the Bat emerged from the portal. Trails of white mist radiated from her form, which itself seemed somewhat changed. She had been a beauty before...but now, she seemed even more so. Her skin was fairer, her hair and fur both sleeker and softer, her curves enhanced, and her eyes almost glowing from within. More than her physical beauty, the essence of her power had changed as well. If one had the mystical senses for it, it would be exceedingly clear; her soul had been enhanced as a knight of the realm's would be, practically bursting through her skin. Likewise was the essence of Chaos Energy which now sparked within her frame-certainly not as much as Genesis could summon, perhaps not even as much as a single Chaos Emerald, but a powerful spark nevertheless. Behind her three other figures emerged-though they were spared from the lashing of the portal. One of those figures seemed rather annoyed by that fact, actually. "C'mon, Gen. Don't I at least count as second wife?" A younger and gentle voice called out. A deer mobian in a simple though elegant dress emerged from the portal, looking about curiously. "Hah! Try again in a hundred years, girly. Gen's mine, and I ain't sharing." Rouge called back to her, making Bump the Deer pout. "Out of the way, simpleton! I've a whole new world to conquer-I mean, explore!" A young woman's voice called out. Out of the portal marched a human woman dressed in a black undersuit with a red suit on top, with prominent white straps on the sides and capped with four yellow buttons. Omelette had grown up from a young girl, and taken after Robotnik's own style of dress as she came into her own. Her hair was still a spikey, poofy mess and her eyes were covered by her signature glasses, and a grand-though perhaps somewhat maniacle-grin was stretched across her face. "Don't go overboard, Omelette! We don't know what this new world is like!" Bump tried to temper Omelette's excitement, only for a much more, well, excitable voice to interrupt. "No way Bumpy! This is a whole new world! A whole new set of sights to see, things to find, and dances to dance!" A flying seemingly-human woman emerged from the portal last, a bright grin on her face as she spun in the air." "Quite the...colorful cast, sir knight." Merlina noted. "May you perchance introduce us?" "These are my family; my companions who would cross worlds alongside me." Genesis began, though the others decided to continue introductions. "I'm Dinya the djinn!" Dinya introduced herself, spinning excitedly in the air as she did so. "I'm just here to have a good time!" "I am DOCTOR Ivanna Robotnik, though you may call me Omelette!" Omelette went next, posing somewhat dramatically as she did so. "And I'm Bump the Deer; I'm Gen's second wife!" Bump introduced herself last-getting groans from the rest of Gen's cast. Rouge sauntered up to Genesis and all but draped herself around the hedgehog's shoulders, getting a near atomic blush from her. "That just leaves me I suppose." She said, smiling flirtily at Merlina. "I'm Rouge the Bat; I'm Gen's ACTUAL wife. Or maybe husband; I tend to wear the pants in the relationship, really." "Ah-" Genesis tried to raise her voice to protest, only for Rouge to place a finger on her lips and silence her utterly. "Quite the colorful cast, indeed." Merlina muttered. 0-0-0-0-0 "I must say, your husband makes a far finer knight than you do, squire." Caliburn remarked as the two of them tore through a small squadron of Hell Knights. Some ways away Rouge herself moved with incredible swiftness, wielding a sparkling blade and clad in flexible yet powerful armor. Caliburn's words were true; just by comparing the way Genesis and Rouge fought, it was clear that Rouge was the superior swordswoman. Gen had gotten the basics of slashing and stabbing down, but still relied much more on her immense speed and power to actually turn the blade in her hands into a deadly weapon. Rouge, meanwhile, all but /danced/ her way through enemies-always dodging and slicing at the perfect moment even without relying on mind-boggling speed. "I know." Genesis agreed with Caliburn. She paused for a moment to cut through a particularly giant Hell Knight, then continued. "The truth is, I rather hate battle. I hate war, and violence. I developed my mystical arts so that I wouldn't need to battle...so that I could save lives, rather than end them. Being a knight...does not come easily to me." She admitted, though this did not stop her from slashing through her enemies. "If you make for such a poor knight, then why were you the one who heeded Merlina's summons, rather than one of your companions?" Caliburn asked. Genesis crouched down, focusing her newfound spiritual power into her body and blade. At just the perfect crescendo she struck, again and again-cutting through enemy after enemy in an instant. Afterwards she felt herself only slightly drained, and gave a wan smile; she was getting better at wielding that power. "Merlina called for a knight of the wind...and though I dislike bragging, there is only one who is faster than I. And in the transition of coming to this realm, I have attained speed and power that allow me to surpass even them completely and utterly." She declared. "So it was simply a matter of looking in the wrong direction..." Caliburn noted, before switching tracks. "Remember to focus; allow the swell of your soul to flow in time with the strike, and release just as you make contact!" Genesis nodded, focusing on mastering her spiritual energies. The next several strikes cost her practically nothing, and she seemed to have gained a spark of Rouge's own elegance in combat. "I must say though, you do have a knack for the metaphysical. I've never seen a student so easily master the art of the Soul Surge." Caliburn remarked. "There are many forms of magic in my previous world; I had trained in three of them." Genesis offered as explanation. "The first is known as Chaos, and is an unstable power which turns emotions into reality; to master it, I had to train my heart. The second is known as Hyper energy; this power is a part of my flesh and blood. To master it, I had to train my body. The last is Psychic; it is the power to allow one's thoughts to shape reality. In order to master it, I trained my own mind." "It seems the way of the mystic is no less demanding than the way of the knight." Caliburn noted. "Perhaps more so, even. But what is that power capable of? The power of the Soul Surge is a well known tool amongst knights, but magi are mysterious beings with strange powers." Having cleared out the enemies around her, Genesis stopped for a moment. "That's a fair question." She fell into a gentle, loose crouch, and held Caliburn forward. "Allow me a demonstration...brace yourself." And with that small warning, her eyes began to shine with prismatic light. Similar light rose up and began to surround her body, and then began to flow up Caliburn's blade. "Squire? I'm not too sure about this..." Caliburn spoke, watching the rainbow light creep up his body. As it reached the tip, all of the sudden it shined incredibly brightly-and a sensation like fire and lightning hammered through Caliburn's form for just a moment, before relief like being dipped in purest springwater followed. Caliburn opened his eyes-not having realized he'd closed them...and beheld the strangest sight of his life. The world was unnaturally silent and still. There was no wind. There was no movement. There was nothing, save for the moment that he was existing in. "What in the world..." Caliburn muttered. "If you feel pretentious, you might call it the Frozen World. More accurately, Accelerated Perception. If you were boastful, Time Stop." Genesis's voice echoed strangely in this world, as if both far away and right next to one. She knelt down and picked up a rock, and in one smooth motion gently lobbed it into the air. The rock moved normally in her hands for just a moment, then began to slow down, and down...until it simply froze in the air, suspended in nothing. "The rock hasn't frozen, if that's what you think." She noted. "It is simply moving so slowly it appears to not move at all. At this speed...from our perspective, at this speed the rock should take about two years to reach the ground." "Remarkable..." Caliburn quietly exclaimed. "With this sort of speed, the entire kingdom of Camelot could be saved in an afternoon! Ah-but this must cost you, yes? How long can you keep this up?" Genesis did not reply, and merely began to stroll forward. She reached a Hell Knight a good distance away, and with an effortless casualness cut it in half with Caliburn's blade. She did not swing the sword-no, she simply lifted the blade, and let it drop as one would move their own arm up and down. Despite that, the demon parted under Caliburn's steel so effortlessly that the sentient blade wondered if he had truly made contact with it. Then Genesis moved on to the next one. And the next one. And the next one. For several subjective minutes, she cut down demons in this way-in fact, she cleared out half of the entire settlement. The rest of the settlement had been cleared out previously. "Is this your limit, sir knight?" Caliburn asked as she paused, staring out of the gate of the settlement. "This method of killing demons...it is not particularly honorable or knightly, but...needs must. How often can you do this?" She did not reply directly. "The first time I moved this fast, I had been about to fall into a river." Genesis began. "The world slowed to a crawl, and when I landed on the waters, my feet did not sink in. They were as solid as stone beneath me. I simply walked back to the riverside, hardly realizing what had happened. It was only when I tried to talk to my employer at the time and realized that she was utterly frozen, that I realized what was truly going on. The world snapped back into place a moment later, and I wondered if that was my limit." Genesis turned around and began walking to where she had begun. "The second time I moved this fast, I ran across the entirety of my world within a handful of minutes. Caliburn, the power I summoned up was merely to allow you to witness what I do. This speed...is perhaps a fifth of what I can achieve on my own." "What-but..." Caliburn stammered, trying to understand what Genesis was saying. "Th-then how? How is the kingdom still imperiled if you could slay every demon within in but a moment?!" "Hell's armies are endless, and for as many as I defeat in a single moment, endless more shall emerge in the moments that follow afterwards." She answered. "Despite that, since I have arrived in this kingdom I have ensured that not a single peasant has died to the Tyrant's armies. You have not noticed it, but I have dropped you seven hundred times today. Each time I have sped across the kingdom, slain demons with my bare hands, moved peasants out of danger, and returned before it could be noticed. And all of it is for naught; as long as King Arthur lives, more and more demons shall emerge endlessly. And without the method of stopping the Scabbard's power, it is impossible for me to slay the Tyrant. Even with all the speed and power in the world, it's all for naught." Caliburn was silent for several subjective minutes as Genesis strolled back to where she began, contemplating her words. What Genesis had said was the truth...but it felt as if there was something missing from that truth as well. Words that she carefully did not say. Yet what that might be was lost to the living blade. It would only be at the day's end, when Genesis returned to a small cabin in the woods to rest with her family and wife/husband Rouge, that Caliburn would realize that she never did answer what her various mystical powers were capable of. 0-0-0-0-0 "Why?" Gen's voice echoed out into the ruined castle. She stared down the black-haired Merlina, both of them appearing calm yet resolute. Merlina did not ask for elaboration. She knew exactly what Genesis was asking. "This kingdom is doomed to fail. You have already seen it; the people hold no faith in their knights. The knights are powerful, but fractured. The rift between Lancelot and Gawain shall shatter the Round Table, and King Arthur would be struck down by his son Mordred and depart for Avalon. Camelot was to be the ideal kingdom, an eternal ******** for all...and yet, it too withers into sorrow and rot." Merlina summoned up a flower, rotten with age...and yet, with the dark power in her hands, it began to turn backwards. Healing, restoring-until it was in full bloom. "With the power of the Scabbard, I shall undo this fate. I shall create a kingdom which goes on forever, eternal and unblemished." Genesis walked slowly forward, but stopped in the middle of the room. "You are not wrong." Genesis stated. Merlina's eyes opened in shock, and Caliburn quietly exclaimed a "what?!" as well. She continued. "This world, all worlds...they are doomed to rot and die. All that lives, dies. And it is disgusting, so utterly disgusting, that life must end. And yet...though you found an answer to this cruelty, the answer you have chosen is wrong itself." She swung her sword out, gesturing to the castle at large. "Look around you! Letting the kingdom be consumed by hell will not save it-only lock it in eternal torment! The people suffer, the kingdom shatters, and the soul of Camelot dies so its body may rot forever; this is not the way!" "What other way is there?!" Merlina screamed back, an angry and tearful expression on her face. "I have sought for any other recourse, anything at all-only the power of the Scabbard, only the immortality of hell can save this kingdom!" "Then I shall show you a different way!" Genesis answered back. She raised up Caliburn high, and in an instant she lit up with golden fire, bright as the sun. Within that burning pyre of power was the light of the Soul Surge and the prismatic light of Hyper energy, twisting around Caliburn's body, filling it, reshaping it...A moment later the pyre burst, revealing Genesis changed. Her purple fur burnt golden, and in her hand was not Caliburn...but Excalibur. And yet...no golden armor surrounded her. "RRAAAAAGH!" Genesis screamed, as she plunged Excalibur into the ground. At once, the golden pyre renewed itself-shooting into the sky as a blazing colum of power. It pierced straight through the hellportal that Merlina had conjured, ripping it apart...and then it gathered into a golden storm of its own, streaked with white and holding a prismatic eye at its center. Lashes of lightning flowed through that golden storm, then shot down from the heavens-striking at the remaining demons on the earth. Where they struck the demons were utterly unmade and the land was healed-truly healed, revitalized and purified rather than forcibly enlivened and twisted as hell's power would have done. The fairies grew stronger, the people grew healthier, the elderly younger...it was as if a divine miracle had descended on the kingdom of Camelot. And the storm of light was still building-yet it was trapped by the barrier forged from the Sacred Swords. Unlike hell's powers, this storm did not test the barrier; it only acknowledged it, and retreated back to build up on itself. Back within the castle, Genesis let go of Excalibur, leaving the blade lodged in the floor. Her fur still burnt a shining gold, and embers of purest light continued to flow off of her frame and into the sky. She spread her arms wide, and smiled a smile of purest joy. "This, is my answer." She said. "I shall be the sacrifice this kingdom needs to live eternal. My soul shall burn, and stir up the embers of Chaos and souls alike-setting fire to the souls of all who inhabit Camelot in turn. Their souls shall not burn like mine does; they will only burn with the lightest embers, stoking the storm of Chaos above us and fueling it to return our embers a hundred fold. All who live under the storm's aegis shall never age, never need for food or drink, and heal from grevious wounds in moments. Merely living their lives will fuel the storm endlessly, and in time the gentle burning of their souls will even strengthen them-inspiring even the least of them to become akin to demigods. Rather than stasis, this kingdom will live and grow eternal-becoming ever greater, endless life that neither stagnates nor becomes diseased." The black slowly began to leech away from Merlina's hair, restoring to her natural magenta...then lightening even further with gentle highlights of gold. Merlina's eyes glowed golden, and she seemed to look about. "It's true..." She whispered in awe-not only did her clairvoyance show her that the spell that Genesis had wrought was functioning-but even with her eyes, she was watching the castle be restored. Rubble unwinding backwards through time, bricks fusing, glass repairing and even /crystallizing/. It was not enough to merely return it to its previous state-the spell that Genesis had forged sought to /improve/ the castle as well. Merlina collapsed to her knees, dropping her staff in the same moment. "Camelot...is saved." Her voice wavered. She sniffled. And then all at once, she began bawling-overcome with emotion. In an instant Genesis was by her side, holding her and whispering comforting nothings. Meanwhile Caliburn-or rather, Excalibur-stared up at the gold-stained sky. "This...this is wrong. This MUST be wrong. If it is not, then..." Excalibur struggled, trying to articulate an instinct it could not describe. The idea of, 'in a world without death, what use is a blade?' It was a reasonable fear. A rational one, especially for a sentient sword. A misplaced one, but an understandable one all the same. "I must ponder on this." Excalibur decided. He lifted himself from where he was embedded in the floor, and stared at Genesis. Genesis stared back-her eyes showed understanding, but resolve on this action. "I am not your blade." Excalibur declared with certainty. "This path, is not the path of a knight. Maybe it is a better path. But it is not a path I shall walk alongside you." His piece said, Excalibur floated away-out of the castle, presumably back to Nimue. Genesis made no move to stop the sentient blade. After some time, Merlina began to calm down. "There...there are still things to do." She said. Her eyes briefly glowed as she tapped into her clairvoyance. "Your Eternal Storm will not spread as long as the barrier formed from the Sacred Swords holds. We shall have to remove them. And-this will not solve the issue of the people's will, nor the schism of the Round Table. Not on its own." Genesis nodded. "Let me handle the barrier." Genesis declared, before wincing lightly. Merlina's eyes snapped wide. "Oh god-you're burning your soul to nothing!" She seemed to realize in an instant. Genesis gave a gentle smile. "Only my soul was strong enough to catalyze the spell." She explained. "I.../probably/ won't die from this? But it is rather uncomfortable. Do not mind; I will not be terribly weakened by this." Merlina shook her head. "Why should you have to suffer so that everyone may live?" She asked. A moment later she shoved the Scabbard of Excalibur into Gen's arms. "Here; it is thoroughly useless to me now, but perhaps it can ease your burden?" The Scabbard began to emit a dark purple smoke...which was immediately blasted back by the golden fires that still burned along Gen's body. Those fires immediately invaded the Scabbard itself, filling it from within. More purple smoke emitted from the Scabbard, and the design upon it seemed to shift-burning gold and white, with the gem in the center filling with prismatic light. A moment later streams of purest white light emerged from the Scabbard and surrounded Genesis, sinking into her...and she sighed in relief, feeling her soul heal from the burning she was inflicting on it every moment she fueled the spell above. "Thank you, Merlina." Genesis said, holding the Scabbard closer as it continued to emit a thin stream of light that counteracted her continued spiritual immolation. Merlina smiled widly. "Think nothing of it; you have made all my dreams come true-it is only right that I ensure you survive to see the results of your work!" "Now, it's time we save this kingdom!" 0-0-0-0-0 The first stone was the easiest to deactivate; Genesis had left Rouge to guard it with a Sacred Sword that she herself had forged for Rouge. The forging had not been an easy task, requiring incredible materials and energies to both match and even surpass the other Sacred Swords, but Genesis would naturally give her all for her love. And in return, Rouge repaid that love with trust; she hardly needed Genesis to explain herself before stepping aside and allowing the sealing to become undone. The second and third stones were harder. Each was guarded by one of the Knights of the Round-Percival the Cat and Gawain the Echidna. Genesis tried her best to explain herself to them-to show them that the kingdom she sought to forge was not a stagnant and dead one, but one that would both live forever and live with genuine vitality-but neither was willing to listen to her, even for a moment. Genesis was forced to defend herself, drawing up her own shadow and shaping it into a blade to match against the other knights. In the end though, it was no contest-neither could match her speed and power, not even slightly. Especially when she was constantly burning with Chaos Energy and locked in a Soul-augmented super mode as she was. At the final stone, the last point of the barrier which had weakened immensely, stood Nimue with a melancholic expression. Excalibur floated by her side, turned away-unwilling to watch this confrontation. Genesis walked forward, and her heart carried the will of the Eternal Storm. Rouge followed in her wake, her own Sacred Sword sheathed and gentle golden light surrounding her. And one last time, Genesis sought peace. "You know that I wish you no harm-I wish no harm to this kingdom at all." She began. "I was careful in my spellwork, and check it thousands of times to ensure its stability and effects. This is not a dead stasis I wish to bring, but an eternal ascension. Life without limits, without ever becoming diseased or rotten. A world where everyone can be happy. I do not consort with hell, and shall doom no one in this endeavor. Please, step aside. Let me save this kingdom, now and forever." Nimue stared solemnly at Genesis...and spoke. "Tell me, how much of this was a lie-how much of it was a play, so that you may gain the power of the Scabbard?" Gen's eyes went from sympathetic to flinty, and her expression went flat. "You believe this was for the Scabbard?" She asked, her voice equally empty. "If not for the Scabbard, why would you betray your ideals as a knight?" The pink hedgehog asked. Genesis stared at Nimue for several seconds, then reached behind her. The Lady of the Lake flinched-but instead of a sword, Genesis had pulled out the Scabbard itself. With a casual throw, Genesis tossed the Scabbard to Nimue-only flinching minutely as she felt her soul begin to burn once again. "Take it. If you believe that I did what I have for this petty trinket, then I was a fool for ever believing you wise." Genesis declared. "Now, step aside. I have a kingdom to save." Numbly and with eyes wide, Nimue stepped aside. Genesis walked forward calmly and with measured grace, and pulled back her fist to destroy the sealing stone with a single strike-as she had the other three. "Wait!" Nimue shouted, making Genesis pause. "I-I don't understand. If not for the Scabbard, then why-why upheave the natural order of the world so flagrantly?" "Natural order?" Genesis asked. She turned around, and this time there was genuine fury in her eyes. "The 'natural order' of the world is suffering and death. It is life that struggles to bloom for but an instant, and begins rotting away from within. It is striving against an uncaring, unkind, and unjust universe for the sake of just one more breath of life. The 'natural order' is cruelty that cares not for one's honor, one's love, one's hate, one's hopes, or one's dreams. A baby rabbit is born, and killed an instant later by a hungry hawk. This is the natural order. A tree bears fruit, fully intending for it to be consumed and digested in hopes of spreading new life. This is the natural order. A baby dies in the crib from a gentle cough. This is the natural order." "The natural order is cruelty and chaos. All that lives shall suffer and die, and the best one can hope for is that one's death may feed a new life-a life destined to suffer and die, just as you are. The order I bring is utterly unnatural, and I take pride in it. Children shall not die in the womb. Plants need not perish to feed animals, and animals may live in perfect harmony and peace. Life shall not grow out of control, instead refining what exists rather than multiplying endlessly. People shall be able to pursue their every dream, their every hope. Strength will fill one's body without destroying it. Warriors may practice their craft to impossible limits without fear of death. Scholars may seek to learn all they wish without the specter of time running out. The very land of Camelot will slowly be reshaped in accordance with the hopes, dreams, and advances of the people. It is not natural. Nature could never create something so paradisiacal." "I...I understand." Nimue whispered, clutching Excalibur's Scabbard only lightly. "You...are right. I was blind to this for so long..." Genesis nodded to Nimue, and turned back to the barrier stone...until the Lade of the Lake spoke again. "Sir kni...no, Lady Genesis. May you permit this foolish woman one final favor?" Genesis turned back to Nimue, curious. "What favor?" She asked. Nimue spoke, staring at the Scabbard in her hands. "I have made so many mistakes, and even now I feel lost in a mire formed from my own follies...I cannot judge you. In good conscience, I cannot stop you from destroying the barrier. In fact, I can hardly hold onto this Scabbard in good faith. I would give it back to you...but permit this foolish woman one final test." She looked up. "Face Excalibur. Defend this peace, this prosperity you seek to bring against the ultimate knight wielding the ultimate blade. Should you fall, I swear upon my honor that I shall see your working completed. Should you succeed...the Scabbard shall truly be yours." Genesis stared quietly at Nimue for several moments, then tured back to the Barrier stone. Rather than punching it as she first intended, she instead reached out. Prismatic and glowing light gathered around her hand, and a moment later she reached into the stone. The entirety of the stone crumbled around her hand, save for what she held-a fully forged amulet of stone, bearing incredibly dense runework. Likewise, the barrier that surrounded the castle weakened until it was almost entirely gone...and yet it still stood. And due to the nature of the Eternal Storm, even this paper-thin barrier was enough to keep the Storm in check. "I shall give you one week." She declared. "Have your knight train with Excalibur, and master its powers as best he could. Any longer, and my soul shall be burnt to nothing fueling the Storm. Take this amulet as a sign of my word; with a focused soul, it can be shattered with a snap-destroying the barrier alongside it. In one week, destroy the barrier. Prove your honor. The barrier's destruction shall signal the beginning of my battle with your knight." Genesis gently handed the stone amulet to Nimue, who took it with eyes wide once again. Finally, she walked back to Rouge and began to walk away. "One week." Genesis reminded one final time-before she and Rouge disappeared in a flash of golden light. 0-0-0-0-0 A week later, two parties met on the grassy plains outside of Camelot Castle. On the one side were the Knights of the Round Table and the Lady of the Lake-at their head was Lancelot, clad in golden armor and wielding Excalibur in one hand. On the other was Genesis and her companions; Merlina had elected to remain in the castle, not trusting in the knight's honor. Genesis herself was pale-faced but still glowed bright with golden light, and showed little weakness in her frame. All she had was what she had come to this realm with; her clothes, the Iblis Ring, and her own body. Lancelot spoke first, and the very first thing he said was; "You will not even honor this duel by bringing a blade?" Genesis shook her head. "I am no knight. I never was, in truth." She took a breath, and reached into her shadow...and her hand passed through into it. A moment later she pulled her hand back out, and her shadow came with it-reforming into a dense obsidian blade, plain in design yet seeming as real as anything forged. "If I must wield a blade, then I shall use this." Lancelot stared for a moment, then nodded. "Very well. Then let us-" "Hold, Lancelot!" Gawain interrupted. "Can we truly call this duel honorable? Look upon Lady Genesis; do you not see how ill she is? I cannot witness this duel in good faith until she recovers!" Genesis gave a wan smile and shook her head. "Your concern is touching but misplaced, Gawain." She said. "This malady will not heal until this duel is completed, one way or another. I have set my soul alight to sustain the Eternal Storm; should it spread through all of Camelot, I would have no need to do so and may recover freely as the storm becomes self-sustaining. Confined as it is, only my soul's enkindling maintains the storm. And though my soul is mighty, burning for seven days without rest as it has so far is...taxing." "Then this duel is even more unjust!" Gawain declared. "There is no honor or chivalry in slaying an opponent so dearly injured!" "That is my choice to make, Gawain. If you cannot respect my honor as a knight, then respect my honor as a woman." Genesis said Gawain shook his head and stepped back. "Very well. Let it be known that I see no glory in this, but by honor I shall not interfere." A moment later, the Lady of the Lake stepped forward. She said nothing-simply staring at both Lancelot and Genesis as she pulled forth the barrier necklace. She said not a word, yet her eyes conveyed that there was so much she wished to say...she closed her eyes, and snapped the pendant in twain. Immediately the Eternal Storm boiled forth from the castle, spreading its rejuvenating and augmentative light and power in its wake. Likewise the strain on Gen's soul began to fade away-not entirely, but as the storm grew so too did the strain weaken. Simultaneous to these things, Lancelot shot forward-glowing with blue light as he accelerated himself to the point of moving faster than light via Chaos Control. It was this power that allowed Lancelot to claim the position as the "Ultimate Knight", a power which utterly nullified speed as a factor and allowed him to slay entire armies with naught but the burning power within his soul. And with Excalibur in his hands, he could unleash that power to levels he'd never even dreamed possible. As he drew back the golden sword to strike down this wretched witch in a single blow, Lancelot smirked to himself. In this moment he truly was the ultimate- The golden glow that perpetually surrounded Genesis ever since she had initiated the Eternal Storm spell increased, and suddenly her blade interposed itself between her body and Excalibur. The golden blade began to slice through her shadow-forged sword, but slowly-slow enough for her to deflect the blade away from her body before the sword was cut in twain. An instant later the obsidian sword reformed itself from shadows. "This battle shall not be that easy, sir Lancelot." Her voice echoed out in the frozen world around them. Lancelot grit his teeth, pulled forth more power, and began to strike once again. Each clash between the golden glowing hedgehogs rippled through space and time, marked by a lasting silhouette each time they crossed blades. In those first several clashes, something became incredibly clear: there is nothing that Excalibur cannot cut through. No matter how strong or how many swords Genesis summoned, Excalibur could cut through it all in a single strike. The second thing that became obvious: the fact that Excalibur could cut through anything didn't matter one whit when Genesis could simply remake her sword instantly and seemingly effortlessly. Shadow must have cut through her sword a hundred times, but she simply remade it a hundred and one times and continued battling without a subjective moment's pause. After some three hundred or so clashes both Lancelot and Genesis jumped back, both releasing their Chaos Controls. There was a brief pause as those who had come to witness the duel wondered if anything had even happened, then roaring thunder tore the grassy plain apart. Hundreds of silhouettes appeared for just a brief instant, depicting Lancelot and Genesis clashing in hindreds of different places and positions; for those with the eyes to actually witness it, it was simply impossible to tell which of these clashes might have come first or which might have come later. They all appeared at the exact same time, and then detonated-blasting apart as if struck by invisible thunder. The two duelists themselves stared across each other...until they both flinched in their own ways. Shadow took several steps back as cuts and scrapes appeared on his skin and armor, and small trickles of blood appeared in certain spots. No such thing happened with Genesis; rather, she began coughing heavily. When she pulled her hand away, there was a clear amount of blood held within. "Lancelot!/Genesis!/" The two parties called out-but almost in perfect synchronicity, both duelists raised their hands to stop them from running to their aid. "For a sorceress, you're quite skilled with a blade." Lancelot spoke begrudingly, standing back up to full height. "But that alone is insufficient if you wish to defeat me." "First blood begs to differ; I have struck you more than a dozen times, and you have yet to lay steel upon me." Genesis answered back, wiping the blood away from her mouth. Underneath his helmet, Lancelot grit his teeth. Both of the duelists began to glow once again-Lancelot royal blue and Genesis gleaming gold-and a moment later hundreds of silhouettes appeared once again and tore the plain between them apart in roaring thunder. Dozens of more cuts appeared on Shadow's form, and Genesis was coughing even further-her face even more pale than it was before, yet she still refused to show a hint of weakness beyond that. "Why..." Lancelot wondered. "I am the ultimate knight, whose power transcends the boundaries of the world. So why can I not move faster than you do?!" "The truth is that it's a simple matter of arithmetic." Genesis answered. "You have your own Chaos, multiplied by your Soul, and multiplied further by Excalibur. I, too, have Chaos, but do not have the power of my soul to multiply it. Instead, I can simply arbitrarily increase the quantity of Chaos I can call upon, up to infinity as long as my body holds out. And no matter how much power you draw forth from your soul and Excalibur, it does not equal infinity." She raised her sword-and dark shadows began to pool around her body, infusing and strengthening it even further. "This clash shall be my final one. If you do not concede afterwards, it will be your victory." She decided, glowing golden even as streaks of darkness emanated off of her. Lancelot said nothing in response, merely raising Excalibur back to a ready position and glowing bright blue once more. Rather than mere hundreds, /thousands/ of silhouettes appeared across the plain this time...but if one had the capacity to, it would have been possible to see something different this time. While Excalibur still clearly cut through the shadow blades Genesis conjured...she was also making very clear and powerful strikes against Lancelot's body. But that was quite secondary to the most obvious and shocking tell. That being that Lancelot was missing his sword-arm. His golden armor was shattered in several places and coated in blood, and he was holding his hand against the gaping stump on his shoulder-a bright glow coming from his hand and clearly holding back the bleeding that should be happening. Excalibur itself lay several feet back, embedded in the ground...and Lancelot's dismembered arm still holding onto the hilt in a deathgrip. """Lancelot!""" Gawain, Percival, and Excalibur all called out. "I...concede." Lancelot ground out, panting and kneeling on the ground. Genesis nodded, her body seeming oddly stiff. "It is my victory, then." She then turned to the Lady of the Lake, who was bearing the Scabbard now with regretful eyes. Nimue walked up slowly to Genesis, stopping just before her. "As the victor, you have earned the Scabbard of Excalibur." She intoned. Much more quietly, she murmured, "Forgive this foolish woman for bringing naught but suffering in her wake, Lady Genesis." And then, she finally handed the Scabbard to Gen's waiting hands. Clear and pure streams of light all but blasted out of the Scabbard, flowing into Genesis and revitalizing her. Her pallid skin healed to its healthy tan, her fur seemed to regain luster that had imperceptibly leeched out of her, and a spark that had nearly died in her eyes restored itself. Hale and whole, Genesis smiled. "Thank you for keeping your word, Nimue." She said. She carefully did not mention that it had only been her psychic will holding her up at that final point; if the Knights of the Round were willing to wait perhaps a handful of minutes longer, she may have simply fainted into a coma rather than attaining victory. Gripping the Scabbard in one hand, Genesis walked up to Lancelot. Percival and Gawain, who stood by the kneeling hedgehog's side, glared as she approached, but she did not stop. "You are a powerful knight, Sir Lancelot. A skilled one. This is not where your story ends." She declared. With her other hand she gestured to Excalibur, and the arm attached to its hilt was pulled close by her own telekinetic might. With another gesture, white light emerged from the Scabbard once again-connecting between Lancelot's shoulder and his dismembered arm. The light surrounded Lancelot, blinding all to what was happening within...and when it faded, his body was healed-his arm repaired. Lancelot flexed his sword arm in silent wonder, while Genesis continued. "You fought with valor and proved yourself a true defender of the realm against me, even if I was the one to attain victory. Your liege-lord is dead, slain in an honorable duel accepted freely for the sake of the kingdom. By right of conquest and by bequeathment by the descendent of Merlin Ambrosius, I now bear the crown and will of Camelot. Will you swear yourself to me, and continue to uphold the honor, faith, and welfare of this kingdom?" Lancelot stared at Genesis for several moments, rose to his feet, then knelt before her-one fist down, the other across his chest, and lowering his head to her. "I swear to serve thee, Lady Genesis, King of Camelot." The knight swore. Genesis nodded, laying her shadow blade on Lancelot's shoulder for a moment. "Rise, Sir Lancelot of the Eternal Kingdom of Camelot." She declared. As Lancelot stood, her attention moved to Gawain, and she spoke again. "Gawain, you have fought for the sake of this kingdom with honor and valor time and again. You have sworn yourself to uphold chivalry in all manners, and have eschewed percuniary reward in favor of the welfare of your subjects. Your previous liege-lord is slain in an honorable duel accepted freely for the sake of the kingdom. By right of conquest and bequeathment by the descendent of Merlin Ambrosius, I now bear the crown and will of Camelot. Will you swear yourself to me, and continue to uphold the honor, faith, and welfare of this kingdom?" Almost without hesitation Gawain knelt before her. "I so swear! I shall serve the King and Camelot with my life!" He declared. Lancelot seemed to shoot Gawain a dirty look at how swiftly he declared his service, but Gawain ignored it with aplomb. "Then rise, Sir Gawain of the Eternal Kingdom of Camelot." She re-knighted Gawain, then finally turned to Percival. Once more, she began. "Lady Percival, you have served this kingdom with honor and valor time and again. You have upheld the glory of the kingdom and the welfare of its people, even in these most trying of times. Your previous liege-lord is slain in an honorable duel accepted freely for the sake of the kingdom. By right of conquest and bequeathment by the descendent of Merlin Ambrosius, I now bear the crown and will of Camelot. Will you swear yourself to me, and continue to uphold the honor, faith, and welfare of this kingdom?" Percival hesitated for several moments, staring deeply into Genesis's eyes. At last, with careful deliberateness, she knelt. "I swear, Lady Genesis." She said simply. "Then rise, Sir Percival of the Eternal Kingdom of Camelont." She declared, re-knighting the cat mobian as she did so. Carefully, Genesis turned her attention to the Lady of the Lake, an unspoken question in her eyes. The pink hedgehog shook her head. "I shall return to my lake." She declared. "I have made too many mistakes, and must atone and seek wisdom in solitude." Genesis nodded. "You shall always be welcome in my castle and court." She said, though Nimue had already turned and began walking away. The Lady of the Lake paused, and turned back for a moment. "Thank you, King Genesis." She said quietly, then turned back and continued walking. A moment later a gentle light and mist engulfed her, and she disappeared. Rouge sauntered up to Genesis, putting her hand on her shoulder. "So, that it darling?" She asked. Genesis shook her head. "There is still one more I must speak to." Genesis walked past the knights, then knelt where Excalibur still lay impaled into the ground. "Caliburn..." She began. The sword's attention turned to her, then turned away for a moment. "You have proven yourself against all challengers and claimed Camelot." Excalibur said. "But I cannot serve any but a true knight." Genesis shook her head. "I know I am no knight." She told the sword. "I do not ask you to serve me. Instead, I ask only that you serve the kingdom. Serve a knight of the realm-it does not have to be me. In fact, it shouldn't; you would be wasted in my hands. But please, do not hide yourself away to dull and rust." Several moments passed...until finally, Excalibur came to a decision. "Very well." The sentient blade said. "Though I shall not be your blade, you shall have my service in the defense of Camelot. Lancelot is not exactly an ideal wielder...but he shall do, for now. Do set up a knight's academy soon; I am quite skilled in educating others in swordsmanship and chivalry, and perhaps may find my ideal wielder amongst the fresh recruits!" Genesis smiled and nodded. "I shall, Excalibur." She stood from where she knelt, Excalibur rising up to float alongside her, and looked towards the golden storm that now fully covered the kingdom. At last it ceased to drain on her soul, and Chaos Energy no longer boiled within her skin; her golden fur faded back to its natural dull purple for the first time in more than a week, and an expression of pure relief washed over her. "The worst is over." She declared. "All that is left is to organize the kingdom." Not too long after, she'd come to regret those words. 0-0-0-0-0 "I hate you, Merlina." Genesis ground out. "I hate you with a fury that eclipses a thousand dragons. I hate you with a force that eclipses the Eternal Storm. Please, die." "Yes, I think I might deserve that a little bit." Merlina considered, holding a finger to her lips with an innocent expression on her face. "But I DID warn you of the chaos of the court you'd be facing, my king." "Curse this kinghood and curse this kingdom!" Genesis shouted at her court witch. "Three different noble houses went to war for a week straight because of an ONION PATCH! Orders from the king only seemed to encourage them! I had to head out to personally slay everyone involved SEVEN TIMES because this kingdom is full of SCREAMING CHILDREN WHO THINK THAT THEIR NEWFOUND IMMORTALITY MEANS THAT LAWS NO LONGER APPLY TO THEM!" "So there's a few hiccups in ruling an immortal kingdom; we can still work it out! And you have your Round Table to help you!" "My Round Table is part of the very problem! Gawain is suicidal for his honor and has slain himself over matters large and small no less than TWELVE TIMES! THIS WEEK! Percival is A CAT and REFUSES to leave the Molten Mines because it has the best and warmest NAPPING SPOTS! And LANCELOT IS A FRENCH CROSSDRESSING SLUT! /WHY IS LANCELOT A FRENCH CROSSDRESSING SLUT/?!" "You exaggerate, my king. Lancelot has only worn a dress...thrice, this month! And he remains quite loyal to his wife Guinevere!" Genesis sighed, and rubbed the bridge of her nose. "Merlina, please explain Sgàil. A lady of the night popular in the town near Joyeuse Garde, Lancelot's castle. A black and red-furred mobian hedgehog who prowls the streets and all but ambushes passerbys to sate their desires." "Sgàil? My king, what interest do you have in such a woman? Do you not remain faithful to Queen Rouge?" Merlina asked, though there was notable sweat on her head. Genesis didn't even bother taking offense. She just sighed even more heavily. Far away, in a distant town centered around a certain castle, two bat mobians of remarkably similar appearance shared a moment. One of them was clad in shining knight's armor, the other in a brothel mistress's clothes. One held an immaculately forged sword...the other, a leather leash attached to a certain black and red hedgehog. The two stared at each other, and nodded. ""Nice."" They said in perfect synchronicity, before going on their way. Back at Castle Camelot, Genesis muttered to herself. "I hate Camelot. I hate Briton. I hate rulership. Please, for the love of all, let this decade be over with already." But the decade would pass with agonizing slowness. Eventually the half-demon son of the illusory Arthur would appear, seeking to take back the Kingdom of Camelot from Genesis...only to recoil as Genesis herself actively begged for death. In the end, Mordred would leave the purple hedgehog alive and go on to found a minor kingdom of demons on a far island. There was no escape from the crown of Camelot for Genesis. 0-0-0-0-0 Ten years to the day that Merlina had summoned Genesis from the other world, she stood at the front of the court. "...And so I name Merlina as successor to the Crown of Camelot as I journey forth to new worlds, that may bring glory to the Eternal Kingdom." She spoke. "May she serve the kingdom with honor and bring it glory, and may the kingdom in turn serve her with honor and bring her name glory." Genesis passed the ceremonial crown on to Merlina's head, and paused as the assembled knights applauded. As the applaus died away, a strange mystical portal opened up behind her, and her own company filed through. Rouge the First Knight, Omelette the Royal Engineer, Dinya the Dancer, and Bump the Royal Concubine...all that was left was Genesis. Before she turned to the portal and moved on from this world, she turned back to say one last thing. "On a more personal note, my knights...I hate all of you, I wish every single one of you dies a thousand deaths, for the love of god do not ever summon me again." She finished, disappearing into the portal and leaving Camelot forever. And good riddance. Director's Cut 2: Fin ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 3: Classic Sonic Origin: Freedom Fighter Age: 17 Gender: Female Starting Location: Flicky Island Drawbacks >Metal Destruction +0 ** >Bad Future +400 ** >The Eaten Time +600 ** Perks >Super Attitude -Free >Super Peel-Out -Free >Super Speed -100 ** >Spin Attack -100 ** >Insta-Shield -200 ** >Blast Processing -200 ** >Fastest Thing Alive -300 ** >Sage of Angel Island -100 ** >Power Enriched By The Heart -600 ** >The Blessing of the Little Planet -300 ** Items >Super Shoes -Free Rouge -100 ** +600 Rouge ** >Origin: Drop-In >For The Love Of Money -Free >What A Weasel -Free >Bonus Stage -300 Rouge ** >Forbidden Treasure -300 Rouge ** Omelette -Free +600 Omelette ** >Origin: Conquerer >Eggomania -Free >Fly High -Free >Well-Oiled -100 Omelette ** >Build My Empire -200 Omelette ** >The Master Plan -300 Omelette ** Well then, it seems like Eggman pulled some insane bullshit and fractured time so that he wins, but in the process attracted the attention of an eldritch abomination that eats time. This is something of a challenge to fix, but it's a challenge that I can handle. And of course, since Rouge is a gem-thief at heart, she ended up taking the Forbidden Gem. 0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0 Jump 3: Director's Cut "A whole new world...looks kinda dreary, doesn't it?" Rouge murmured, stepping out of the strange portal even as white mist clung to her form. Indeed; the world around the portal was incredibly dreary. The sky was blotted out with black clouds, the earth was cracked and barren, and even the very air itself was tinged with a chemical stench that was hauntingly familiar to the bat Mobian-and not in a good way. "It's like something out of old Eggy's dreams..." "That's because it is, my dear chiropteran associate." A mature and confident voice answered. Next from the portal came Omelette, not a day older than when she arrived in Camelot and yet somewhat more...generous, in feminine curvature. The royal lifestyle had quite agreed with her. She adjusted her round glasses, though paused as she noted the white mist emanating from her form as well. "Perhaps a 'first come, first served' sort of scenario? But then why would Genesis be consistently augmented? Bah, something mull over later. What is important, dear, is that this is almost certainly the work of my dear old uncle-or at least, one of his many, many alternate selves. Perhaps one from an earlier timeline; I can recognize his handiwork anywhere, but the particular chemical mixes I'm smelling do not bear the later refinements and improvements that my uncles would go on to achieve." "So we just ended up back on Mobius?" Rouge asked. Omelette shook her head. "Not exactly." Before she could continue, Dinya shot out of the portal to fly above their heads. "Helloooo new worl-ack!" Almost immediately she started coughing, unprepared to go straight from Camelot's pristine air straight to the smog-filled urban hellscape around them. "What the heck, did we end up back in the Chemical Plant Zone somehow?" She asked, floating down to the rest of the party. Omelette shook her head as Bump emerged from the portal, and continued. "No, this is not the Mobius we know. Though this location bears evidence of my uncle's hatred for biological life, it does not have the heavy urbanization that would normally be required to maintain a proper hold on this area against pesky Freedom Fighters. Only at his absolute peaks of power would my uncle have allowed such laxity of space when resources could be used to fuel his eternal war machines. In other words..." "We're looking at a world where Eggman won." Gen's voice finished Omelette's words. She emerged from the portal last, and rather than merely closing it seemed to collapse and fill her with strange light-light that didn't quite seem to have a color, and twisted into strange shapes. The light disappeared a moment later, and the purple hedgehog flexed her hands. "I've gotten faster again..." She murmured. "Precisely, my dear!" Omelette continued, not having heard Gen's murmuring. "From the toxic stench, quite early on as well-this may be a world where Sonic and his plucky friends were simply never born. Without the greatest obstacle to his total domination, my uncle would not have been pushed to advance as far as he had in our Mobius, hence the less refined chemical mixes I'm smelling." Genesis shook her head. "A good theory, but the truth is a bit stranger." She declared. She turned to Bump. "Bump, would you mind doing a quick reading of both past and future? I want to confirm something." "Anything for you, Genny!" She cheered. She quickly pulled out a very unique case of dice, coins, and specially prepared cards, and began to fiddle with these things. This was a set of unique equipment that Genesis had taken the time to forge for her back in Camelot, designed to interface with her innate capacity to view both past and future. Or rather, this was the latest of that line; the first set of augural equipment was far from perfect, and it would take several dozen attempts across the years as well as Merlina, Omelette, and Dinya's help to craft a set of specially prepared dice, mystically infused coins, and unique tarot cards that-when used together-could be used to accurately predict the future with near-perfect reliability. Thus it was understandable that everyone save for Genesis herself was shocked when several dice and coins shattered while the tarot cards burst into flames. "What the heck?!" Bump shouted, backing away from the burning mess that was her augury tools. "I-I'm sorry Genny, I just don't know what went wrong..." "It's alright Bump; nothing went wrong. It merely confirmed what I was previously suspecting." She said, gathering up the broken augury tools in a telekinetic grip and stowing them away for later. Making something the first time was always hard-remaking something, especially with proper documentation, was much easier. "Dinya, Omelette, you know how much work we put into these tools. You know exactly how powerful a clairvoyant Bump can be on my request. You should know what the implications of what we just saw are." Dinya didn't seem to get it at first, but Omelette took a nervous step back. "T-time...time itself is broken!" She declared. "Past and future are colliding chaotically, and reality itself is tearing at the seams. But then-we should be seeing events flickering back and forth, effects without cause. What is the origin of this seeming island of temporal stability?" "The answer...well, it's coming right for us." Genesis said. She pointed off to the distance, and the party as a whole turned-only to see a rather large army of approaching Badniks. They were still a great distance away, so they had plenty of time to discuss and prepare...but given an hour or so, they'd be fighting hundred-to-one odds. "Of course...of course! It all makes sense now!" Omelette declared. "Who else would have the genius to shatter time to their will, unmaking and remaking it as they please? But my uncle clearly did not perfect the process; the continued shattering of time and fraying of reality speaks for itself, really. We may be dealing with not just a singular victorious Eggman...but anywhere from two to seven, all collaberating across fractures of time to reform reality in their own image. I would estimate that four is the most likely number-any further, and even their combined intellect would not be able to keep a total lid on causality fracturing." Genesis nodded, walking to the front of the group. "Girls, we've got some goals going into this world." She said, turning around and surveying her companions. She had grown used to authority back in Camelot-for how little it was worth-and her various companions paid attention as she spoke. "I'm going to scout ahead, destroy Badniks, and survey the situation. In the meantime we're going to need a base to fall back on; Omelette, can I count on you for that?" "Of course; such a thing is simplicity itself for a Robotnik!" Genesis nodded, then immediately turned to Rouge. "Rouge, you're in charge while I'm gone. Make sure Omelette doesn't go too overboard, please?" Omelette immediately began to steam in offense, while Rouge gave Genesis a wink. "Sure thing, hon." "Alright. Dinya, Bump, take these." A moment later Genesis threw out a set of unique spooled wires, hammers, and stakes carved with runes. Both girls' arms were all but overfilled with the strange equipment. "I forged these just in case, and it looks like they're gonna be useful; the hammers gather up Soul energy by swinging them, the wires gather and circulate Chaos when a circuit is established, and the stakes have a preset amount of Hyper energy I distilled into them over the course of several weeks each. Once Omelette begins setting up our base, use those to create warding defenses; put the stakes down, hammer them in until they're glowing, and connect them with the wires. Their power will circulate through each other and create a moderately-sized but potent spherical barrier which can ward off most reality warping, though they won't last forever-maybe two, three months at maximum. We shouldn't need that long though." "And me, my lord?" Genesis nodded. "Merlina, you're in charge of overseeing the chronology situation; keep an eye on how time's warping..." Genesis paused for a moment, something tickling her brain about this situation. A moment later her eyes widened and she stared in absolute shock at the innocently-smiling elfin woman who had somehow appeared in their midsts. "Merlina, how the hell are you here?" Said woman placed a finger against her lips and made an expression of purest childlike innocence and curiosity. "Why, I don't know what you mean my lord. I am simply fulfilling my duties as your court magi, no matter where your questing may take us." Genesis raised a finger, opened her mouth, paused, closed her mouth, sighed, and rubbed her nose. "I'm not dealing with this." She decided. "Keep an eye on the fluctuations of time; Bump, once you're done setting up a perimeter, help Merlina. Dinya...please don't mess with Omelette while she works." And then she was gone-all that remained was a fading purple streak. In the distance, Badniks began to explode for seemingly no reason. "Well, you heard Gen. Let's get to it, girls!" Rouge called out. 0-0-0-0-0 From the time that they arrived, to the destruction of four interconnected and cooperating Eggman Empires, exactly seven days-168 hours-had passed. Two of those days were spent surveying the land and Omelette setting up the "Egg-Genesis" base. One of those days was spent with Genesis simply running around, tapping into the Chaos Force, learning her new limits and powers. Those powers...were considerable. More than considerable, really. The speeds she could move at now...comparing her previous top speed to her current top was like comparing the average Mobian's top speed to Sonic. And the speed was only the first part of her new gifts; the Insta-Shield was incredible, granting her what felt like limitless invulnerability given how swiftly she could move and how accelerated her perception became at those speeds. A half-second's cooldown was similarly an eternity at those speeds, but careful management and usage would ensure that when she was truly moving, she became utterly unstoppable. Perhaps the most powerful of her new abilities...was her fluid and total understanding of Chaos. Power enriched by the heart; she'd understood the idea before, she'd wielded Chaos to achieve a Super state time and again, and she'd even weaved complex spells by pouring her heart and soul into the Chaos. But not until she came to this world could she say she fully, /truly/ understood Chaos on an utterly intuitive level. Chaos was a part of her. It was a part of her body, her mind, her soul. It filled her, guided her. In many ways, it WAS her. But she was not Chaos. She was the Heart, she was the soul, the guide and form that Chaos took. On the third day, she achieved a state of pure distilled Chaos in perfect harmony with her heart...a "hyper" form which dwarfed the "super" form she had previously learned to tap into. She circled the world a thousand times over, and not a single second had passed; the speed of light was the most mild whisper of a suggestion to her in this state. She flew away from Mobius and stared at the sun, frozen in time. In this eternal moment, she wondered if this was what it felt like to be a god. But this was not her limit. There was further heights she could reach. The power of "Hyper", the power of "Soul"...she could achieve something /transcendent/ if she so wished. But could she return from such a state? Would she still be "Genesis"? She backed away from the sun, and returned to Mobius-which, from high in the atmosphere, she could see was being torn apart and sectioned up by the rifts of time. She returned to the Egg-Genesis base, powered down, and spent the rest of that day simply cuddling Rouge and lazing around the base-living with her family and trying to feel connected to them. She would calm down, and slowly come to accept the power that rested within her. It wouldn't happen that day. Nor the next. It would take years, in fact. But she knew that she had to acclimate to that level of power...because this journey had only just begun, and there were heights to climb to that she could not even imagine yet. On the fourth day, she approached the Eggman tentatively identified as Eggman Origin-the Eggman who was "earliest" in the clashing timelines. She wasn't in her Super form, and didn't even bring any weapons save for the Iblis Ring eternally bonded to her wrist. If it was up to her, Gen would have just gone Hyper, destroyed all four Eggmen in a single instant along with their armies, and have been done with it...but Omelette had requested she do this, so she would instead approach each Eggman individually. Omelette wasn't so sentimental or naive about the alternate versions of her uncle to request that Genesis attempt diplomacy with them. Instead, all she requested was that Genesis be sporting about it; not to use Super or Hyper unless she actually needed it, and not to just destroy the entire army and base all in one instant. Play "Sonic" for the Eggmen, in essence. Seeing no particular harm in it, Gen agreed. That was the only reason that the destruction of the cross-temporal Eggman Empire took seven days, rather than four. Eggman Origin's technology was not quite as advanced as the other Eggmen, but he made up for it with zeal and chemical weaponry; the amount of toxic smoke, liquids, and nasty chemical concoctions that Genesis had to avoid while fighting this Eggman simply boggled her mind. And of course, she also had to fight the Super Silver Series-Silver Sonic, Silver Tails, and Silver Knuckles, all implanted with Chaos Emeralds and regulated by a Master Emerald embedded in a massive mech that Eggman Origin himself was riding in. Via specialized platforms on the Eggman Master Mech, the Super Silvers were capable of recharging and re-synching their Chaos Emeralds...allowing all three of the Silvers to basically go Super and /stay/ Super for as long as they liked as long as at least one of them was parked on the mech. And of course, that was not mentioning the sprawling island-spanning complex which was the base itself, or the hundreds of thousands of Badniks that she had to blast her way through just to get this far. Despite facing such odds at the end, Genesis held back on using her Super transformations or drawing on any of her unique energies. She didn't touch on her Hyper power, her Psychic abilities, her Soul, her Chaos, she didn't even draw on her living shadow. All she did was rely on her speed, the powers she gained in this new world, and the strength of her body. Maybe it was in furtherance of good sport. Maybe it was just to test herself, see how far she could go with just this much. If Gen was running with just the speed she had gained in this world, then it might have been impossible. Mach 25 was incredible, but was nowhere near fast enough to match even the comparatively primitive Mecha series when they were empowered by the Chaos Emeralds-even if she only had to face two at a time, it would have still been mind-bogglingly difficult. But she wasn't just running with the speed this world had granted her. She ran with the speed of a Knight of the Wind, the speed of a Wanderer's Special Power. Those added together, perhaps multiplied...and what came out the other end was nigh-impossible to match, even when she moved with just the speed of her own body. It was still difficult, but she had further equalizers in this battle. The Insta-Shield let her pierce the near-invulnerability of the Super Silvers, her perception and reaction times were vastly better than even those mechanical beings overcharged with Chaos Energy, and the simple Homing Attack-augmented several times over-allowed her to swiftly focus her movements down on her enemies. All together made her a terrifying force that could do incredible damage in half-second bursts, then had to back away and dodge for a half second, only to shoot back into action for a half-second all over again. Fighting her, Eggman Origin would scream in frustration partway through the battle, was like fighting a pinball on crack. Ultimately, the Silver Series of robots was clunky and glitchy in its own right; even with the empowerment of the Chaos Emeralds, it wasn't enough to overcome Gen's sheer speed, skill, and their own hardware limitations. Soon enough all three of the Silver Robots were destroyed and their Chaos Emeralds taken-along with Eggman's Master Mech. Eggman Coeval, or the Eggman from the present, had a much more advanced set of robotic warriors and Badniks; rather than the primitive Silver series, he utilized the Metal series. Super Metal Sonic, Super Metal Tails, and Hyper Metal Knuckles, specifically. Eggman Coeval had largely solved the issue of needing one of the Metal series to stay docked on the Master Mech in order to keep up the triple-Super state for his Metals, but with a stopgap; a rather large module that could be destroyed with enough focused attacks served that purpose. Once destroyed, they had to fall back to the original synchronization and empowerment method. This made for a powerful initial offense, a cutdown on pressure once Genesi managed to destroy the Super Maintenance Module, and a return to doing her best to dodge around at absurd speeds to get her licks in where she could. Like before, she restricted herself purely to her speed and the powers she'd gained here. It was certainly much more difficult; the Metal series was much faster, much more /powerful/, than the more primitive Silver series. Clever usage of the Insta-Shield wasn't enough against these enemies, not when they were mpowered into Super forms and could freely move at the speed of light. She was forced to be clever, to harness ricocheting homing attacks, to stun and block attacks via Sonic Wind and actual defensive use of the Insta-Shield. And yet, the sheer speed gap meant that no matter how clever she was, she kept getting whittled down. So, she pushed herself to be faster. And faster. And even faster. Clash, bounce, ricochet, insta-shield, tear through defenses and block giant lasers, insta-shield down, drop dash out of attack, spin out-even with her capacity to view the world at such incredible speeds, her enemies were moving just as fast if not faster, and for perhaps the first time in her life this battle became a matter of pure instinct and reaction. Pushed to such limits, she found herself breaking her own; her speed just kept growing, her eyes sharpening, her heart pounding harder, a grin pulling at her lips. Super Metal Tails was the first Metal to break, torn apart by an Insta-Shield clad fist. Next was Hyper Knuckles, taken down in a sudden punch-out match where Genesis just kept her fists moving faster, faster, /faster/, until Metal Knuckle's body broke trying to keep up with hers. Her own knuckles split and bleeding, cuts and bruises all over her body, a vicious grin was still pulling her face wide as Super Metal Sonic came off of the Master Mech, surrounded by all seven Chaos Emeralds and glaring her down with blood red eyes. Genesis screamed, and her Soul burst forth-and an instant later the two beings clashed. Super Metal Sonic was a cut above the other Metals, and fought harder than Metal Tails and Metal Knuckles combined. It didn't help that Metal Sonic was fresh, having largely hung back to maintain the Super states of the other Metals after the Maintenance Module had been destroyed, while Genesis had fought her way through two Super Metals already. And yet with every hypersonic lightspeed clash, every impact of metal on flesh or flesh on metal, Gen's Soul just kept surging and her grin stayed strong. And all the while, with the surging of her soul, she just kept getting /faster/. Colors blurred away, the world streaking by her as she fought, until suddenly Super Metal Sonic Stopped. She stopped as well, wary...until she began to actually /see/ Metal Sonic. The first thing that struck her was that it was missing an eye entirely, along with a leg. The other eye was glitching and sparking, and the golden color was leeching out of its shell by the moment. Just a moment later Metal Sonic was purely blue once again...and then, quite literally, fell apart into a bunch of scrap. After that, the Master Mech was a breeze to defeat-and with that, a second set of Chaos Emeralds was attained. Merely touching Excalibur's Scabbard was enough to heal her of her injuries that battle-in fact, it was more of a struggle to /not/ heal during the battle than it was to heal herself...but Genesis discovered a side to herself that she hadn't realized she had until that very day. She had avoided battle except for in the highest stakes back in the original Mobius, and even then harnessed overwhelming power to tip the scales of the battles as hard in her favor as she possibly could. Fear and coursing energies kept her from truly realizing the feelings pulsing through her were anything except adrenaline and agony, and afterwards she simply never pushed herself that hard. In Camelot she had been trapped in a malaise of the realization that everything dies, then had been suffering from having her soul constantly be burned away, then finally was brought to continuous heights of rage and despair by the sheer insanity of her court and kingdom. Between all that, she had never actually fought an equal in Camelot-at least, not when she wasn't in enough agony that the point was moot. It was only now, facing the Super Metals when she knew that she could trivialize the battle in an instant but was actively holding back from doing so...that she realized just how /fun/ battling an equal could be. On the sixth day, Genesis went forth to face Eggman Alpha-the one tentatively identified as belonging to a "bad" future where Sonic hadn't been around to defeat him for one reason or another. This Eggman, far and away, had the most resources-apparent in how, while the other Eggmen were fielding thousands of Badniks around their territories and bases, this Eggman was fielding /millions/. The entire continent he ruled-and it was a full continent-was entirely roboticized and urbanized; the whole of the landmass was practically a part of Eggman Alpha's powerbase. And yet...and yet, letting go of worries, letting go of extant thoughts, simply allowing herself to flow with the wind and /move/, she found herself actively enjoying what was once a chore. Bounding from one Badnik to the next, running circles at just barely sub-sonic speeds around particularly large ones, spinballing her way across the continent...she finally began to understand why Sonic frequently took things so paradoxically "slow" compared to his actual speeds. She still made speedy time-with the continued crumbling of reality, she couldn't truly afford to play around like Sonic would-and soon enough she was facing Eggman Alpha and his own robotic replicas of Sonic, Tails, and Knuckles. Eggman Alpha fielded the Super Mecha Series-bulkier than the Metals, but with similarly boosted specs and sheer strength behind them. Perhaps most threatening, he'd perfected the Super Synchronization issue that the previous two Eggmen had to deal with; none of the Mechas needed to rest on the Master Mech to keep the others in Super mode. Genesis didn't hesitate; she tapped into her Soul the very moment the battle began, accelerating herself to light speeds and then some. Even then, she was still struggling to keep up with the Super Mechas-it was all she could do to keep moving and dodge their attacks while her Insta-shield was down, and get what few licks she could while she had the Insta-shield to support her attacks. And yet...for some reason, she just couldn't stop smiling! Her body was pushing right up against a metaphorical wall; with just the power of her body and her Soul, she could go no faster. At least, that's what she thought. Her toes curled in her shoes, and she /sprang/ instead of stepped. She let her arms fall back, pulling herself tighter. She launched attacks with tighter margins, dodged by closer measures. No one measure made her that much faster, but with every little refinement of her techniques and every subjective moment that passed, the impossible began to happen...she got even /faster/. Overwhelming the Super Mecha robots with sheer speed simply wasn't in the cards, not if she wasn't going to bust out the Hyper power...but instant by subjective instant, it started shifting from "overwhelming odds" to "even grounds". And that was all that Genesis needed to turn this battle around. The actual battle itself would take over three objective hours of non-stop clashing, battling, and environmental destruction that would see the entirety of the continent they were fighting on outright sunk. Afterwards Genesis was a bloody wreck missing teeth and with both arms broken...at least for a few moments, before she healed herself with the Scabbard. And then came the seventh day... 0-0-0-0-0 Genesis walked through the blasted landscape of Eggman Omega's domain, similar yet subtly different to Eggman Alpha's. Machinery and signs of utterly excessive urbanization lay everywhere...yet, she hadn't encountered even a single Badnik since she entered this area. In fact, most of the machinery was actively shut off, even. The entire effect left things feeling rather...abandoned. "Well well, if it isn't Genesis! I've been looking forward to meeting you." A voice called out. Up in the sky, seated comfortably in a flying egg-mobile, Eggman Omega grinned malevolently at the purple hedgehog below. "My apologies for not having a welcoming party prepared for you, my furry fellow. I've been quite busy preparing a present for you instead." Genesis grinned, falling into her role. It was getting easier to act as the cocky and confident hero that Omelette wanted her to play for these Eggmen, though it was still somewhat uncomfortable for her. "Ah, don't worry about it Eggy! I can make my own fun just fine!" "Grr...you even /sound/ like the blasted hedgehog. But I suppose that's to be expected. You see, I've got you all figured out, Genesis the Hedgehog. You practically told us Eggmen right in your very name, after all!" Eggman Omega declared. "We had expected some form of backlash from our destruction of the Time Stones and the variant Genesis Wave we'd released to co-mingle our timelines and overwrite the local multiverse to our will. Reality would shatter as timelines clashed rather than hybridized, and eventually we may even face predation by creatures from beyond spacetime-all of this was within our calculations. In fact, we Eggmen even managed to analyze and bait a particular 'Time Eater' that we judged was particularly susceptible to Roboticization efforts; once it arrived, we could harness its time-consuming powers to prune and refine our shared timeline until we forged it into a perfect Eggman ********!" "But, for all actions there is a counter-action. You, my dear, are that counter-action. Appearing out of nowhere just as we had completed the initial stage of the plan? Possessing speed and strength greater than any version of Sonic on record, yet nowhere near his noted combat experience? It was patently obvious; you were born from our cumulative erasure of the blue hedgehog from the fused timelines. An amalgamation of Sonics, mutated by the clashing timelines into your own being." Genesis shrugged her shoulders. It was a good theory, but built on a faulty premise...but it wasn't like she was going to tell Eggman that. He was her enemy, after all. "So? I've kicked three of your butts already, and you're about to be number four. Then, once I've got all the Chaos Emeralds from all the timeperiods, I can fix all this time destruction stuff you Egg-bozos did." "Ah, but do you not see, Genesis? All this 'time destruction stuff' is the only reason you exist!" Eggman declared. "If you were to set the timelines right, sure you'd save many lives and clean up the world...but you yourself will certainly cease to be-pulled apart and unmade into the constitutent Sonics that you are composed of! Don't YOU deserve a chance to live too?" Genesis almost lost her cool and began laughing right there-Eggman was clever, and if his theory was true then the outcome he was predicting may have had some truth to it as well. But he was working from a faulty premise; it doesn't matter how much of a genius he is if all his work is based on a false assumption. Only just barely managing to keep her composure and maintain her facade, Genesis answered back. "Maybe I will be pulled apart. Maybe I won't. What I do know is that neither this world nor I will survive if you and the other Eggmen are left to do as they please for much longer, so the only way for me to go is forward." Eggman's grin only widened. "Somehow, I knew you'd say that. But your inexperience as a Sonic shines through here; I've held you in place long enough for our preparations to be completed!" And then the world exploded into pain-without warning, strange electricity lashed at Gen's body. It felt as if something was passing through her, trying to rip something out of her-but her will and Soul were strong enough to resist the pull. The strange force finished passing through her body and suddenly disappeared. Only now, panting on one knee, did Genesis notice the strange electrical towers that had suddenly blended out of the background and launched a sudden assault on her. "What...the heck?" She asked. "Hmm...It seems a direct Roboticization won't work. A pity. Oh well, we got the data we needed." Eggman mused. "Who's...this 'we' you keep talking about?" Genesis asked, swiftly recovering. Eggman grinned...but when his voice next came out, it wasn't him speaking it. "You didn't think you'd ACTUALLY defeated us, did you?" Eggman's voice called out as a /second/ egg-mobile pulled up from behind a nearby building. And sat within it was Eggman Origin, looking just as hale as when Genesis first encountered him. "That's a lesson Sonic would learn yet you clearly haven't." Yet another Eggman declared; Eggman Coeval was the one to appear this time, twirling his mustache. "Eggman ALWAYS has a backup plan!" A fourth Eggman appeared-Eggman Alpha. """"OH-HOHOHOHOHO!"""" All four Eggmen crowed in perfect synch. Eggman Omega picked up where the others left off. "Not only have my compatriots escaped destruction, but...well, there are quite a few opportunities one can tap into with a set of Chaos Emeralds and Time Stones on hand. We've been studying you. Analyzing you. And rebuilding our forces-faster than even you could imagine! And now, with the life-data attained from the Roboticizer Towers along with the combat data accrued from your previous battles, we have just about completed your surprise!" "But, we've decided to be sporting about things." Eggman Origin picked up. "With four Eggmen and all the time in the world, we can put all the finishing touches on your 'present' that we want!" Eggman Coeval said. "But we wouldn't want to leave you bored and alone in the meantime, so we've decided to leave you something to keep you occupied while your 'present' is being finished!" said Eggman Alpha. Underneath the four Eggmen, three cylindrical pods began to emerge. Out of each of those pods emerged a figure-one shining gold, one bright yellow, and one glowing pink. "Behold, the ultimate Metal series!" Announced Eggman Omega. "Harnessing the strengths and intellect of four Eggmen from across time, redesigned specifically with your combat data and specifications in mind, and remotely imbued with the power of the final set of Chaos Emeralds such that they /never/ drop out of their Chaos-enhanced states! Every weakness corrected, every strength magnified; these are the Metal Origin Series!" Each of the three Metal Genesis robots were a clear and incredible design evolution off of even the Mecha series-combining the more directly Mobian body-shape of the Silver series, the advanced technology and power of the Metal series, and the sheer depth of resources and refinement that was a hallmark of the Mecha series, it was clear that each of the three robots were a collaborative work of all four Eggmen. Metal Origin Sonic most closely resembled a version of Sonic from the original Mobius-one who would have been a roboticized master who combined technology from the Mega Man multiverse with roboticization from the Sonic multiverse. Metal Origin Sonic lacked the arm cannon that marked that version of Sonic, but instead possessed a far cleaner and sharper design-quite literally, given the claws on his fingers and the sharp edges of his quills. Metal Origin Tails and Knuckles possessed similar design philosophies-a close analogue to their true Mobian analogues, sleek and enhanced in every possible way. "And don't think we forgot about the little stunt you pulled against the Metal and Mecha series robots." Eggman Origin chided. "These three will push you to your absolute limits-ferretting out any little secrets or final surprises you might have in store, even if it costs them their lives!" Eggman Coeval chuckled. "And we'll be watching all the while-perfecting your little 'surprise' with all the data they provide." Eggman Alpha declared. "But who knows? You might not even live to see it!" Eggman Omega concluded. """"OH-HOHOHOHOHO!""""" The four Eggmen laughed in perfect unison once more. The four Eggmen promptly disappeared, revealing that they'd merely been holograms all along...and the eyes of the three Metal Genesis robots began glowing crimson as they activated. Genesis grit her teeth, surged her Soul through her form, and launched herself from standing still to her maximum speed in a single instant. It wasn't enough. The only thing that kept her alive from her foolish action was the Insta-Shield she had activated in the moment that she began moving; MO Sonic had knocked her back at utterly blinding speed-speed that she couldn't process even while moving faster than light. Then she was knocked forward by MO Tails, instantly reversing her momentum harshly and painfully even through her invincible shield. Then MO Knuckles caught her Insta-Shield clad body, wound up for just a moment, and lauched her skyward with an uppercut that caused a visible thermonuclear blume on contact. Flying into the sky, Genesis thought she'd get at least a moment's time to process things...only for MO Tails to suddenly appear, and knock her back down to the earth. According to Special Relativity, time dilation increases exponentially as one's speed approaches the speed of light. Once one hits lightspeed, time truly and utterly freezes-no time passes, period and full stop. Past the speed of light, time begins to move in reverse-not by a very large amount at first, and it would take manifold times the speed of light for it to be truly noticeable, but it happens. Genesis, and mobians who could move at the speed of light, were an exception to the rule. She didn't even pretend to understand the physics of it, but according to Omelette something about mobian biology and Chaos Energy interacted with physics in such a way that speedsters were "locked" at the furthest edge of time they'd personally experienced; without moving a large field at least two to three times their volume backwards alongwith them, speedsters like her were simply incapable of moving backwards through time. She could move as many times the speed of light as she liked, and not once would the clock tick backwards for her-only frozen at the edge of time. All that was to say was that when time began to move ever-so-slightly backwards in the world around her compared to her still-normal movements, Genesis noticed. And she got scared. "Metal Origin Sonic is preprogrammed to play this recording as Stage One of the battle concludes; how are you liking your new toys, Genesis?" Eggman's voice emerged from the Metal Origin robot, who had come to a full stop in front of her. The other two Metal Origin robots were behind her to her sides, forming a triangle around her. "Quite swift, yes? You probably survived their opening attacks with nothing but that super shield of yours, didn't you? Quite the powerful and unfair technique I must say; perfect invincibility for a full half-second? That's essentially handing the entire battle to you every time you move at the speed of light!" "But my associates and I found a clever little solution to this issue. Mobian speedsters don't usually need to care for relativity...but by infusing the energy of the Time Shards into the Metal Origin series, we can force even unruly hedgehogs like you to play by the rules of the universe. But here's the kicker: nothing the previous Metal series have done could ever break through your shield...but why break through it, when we can simply make it so you never put it up in the first place? OH-HOHOHOHOHO!" Genesis blinked, and stared at the sphere that surrounded her...and noticed it was glowing brightly, as if she had only just barely put it up rather than having it up for a few moments now. She grit her teeth, realizing Eggman's plan; unlike the rest of her body which was stuck at the edge of objective time and thus unmoored from the rules of relativity, her Insta-Shield functioned on the objective passage of time; it stayed active for half a second, and then couldn't be activated for half a second afterwards. It was very directly tied to the passage of time, unlike her. Normally her own strange interaction with relativity ensured that it stayed up while she was moving just fine, but with the Time Stones applying the laws of special relativity to her... Reaching a peak of brightness, the Insta-Shield around her simply flickered out. Genesis immediately attempted to activate it again...but it simply wouldn't. The Insta-Shield required time to be flowing in the correct direction to activate; it activated for half a second, then winked out. Moving backwards from the point of its activation, even by a singular attosecond, meant that no matter how many times she willed it the shield simply wouldn't materialize. "Well...Shit." Genesis muttered to herself. And then there was no more time to stay still; Genesis ran harder than she'd ever run in her life, dodging slashes, punches, and kicks coming from all around her by only the barest of margins-and then, only because she had gained incredible mastery of the Soul Surge pushing her to react and move faster and more perfectly than she could normally imagine moving. She could never get enough distance to escape the time-influencing grasp of the Metal Origin robots, couldn't activate her shield, couldn't do anything except run and dodge...and she couldn't dodge forever. She smiled a predatory smile full of teeth. "Fine, if that's how you want to play it...I'll play your game! COLORS!" Prismatic light exploded out of Genesis with her shout, blasting away the temporal warping around her and staining her fur the colors of the rainbow. Her Hyper power had grown immensely since the days she'd first attained it, and in this moment she was pushing it to its peak. This alone could qualify as a kind of super mode, but even now she didn't have the reserves to maintain such a state for long. After a few subjective moments she pulled her Hyper aura close and allowed most of it to retreat back into the core of energy that laid within her-keeping only a token amount of prismatic power hovering just above the surface of her once-again purple body. The Metal Origin robots recovered swiftly, regrouping and staring her down as they seemed to process this new development. Genesis smirked at them. "Where you looking, metal-butts?" Her voice asked...but not from where she'd been previously standing. The Metal Origin bots whirled around to see Genesis standing just behind them. Metal Knuckles went for a straight punch while Metal Tails went for a tail-whip...but she easily dodged both of their attacks, slipping through and redirecting them at each other such that the two robots went flying in opposite directions. Then she sprang forward, landing a mule-kick on a much more prepared Metal Sonic, only knocking it back a few steps. Genesis recovered from the kick with a backflip, crossed her arms, and smirked once again. "Now we're on more even footing, I'd say." She declared. 0-0-0-0-0 Despite her words, the full battle with the Metal Genesis bots would take approximately three hours-multiple eternities when moving at lightspeed, with time passing only when damage was inflicted on a given combatant to slow them down enough that time could move forward to a degree. It was something Genesis had privately called the "de-sync" effect; knocking something hard enough that it moved out of lightspeed and into a future moment where she currently didn't exist meant she couldn't interact with it until she slowed down enough that time could pass for her again. This "de-sync" effect was why fights that should be happening at absolutely insane lightspeeds still ended up taking multiple hours; each opponent had to get their licks in, then back off and slow down enough so that they could interact once again. Unfortunately for her, the Metal Origin bots didn't entirely play by those rules. They functioned off of the strange interaction Mobian speedsters had with the laws of physics, after all...and the Metal Origin series could enforce more natural physical laws rather than those strange variants. Fundamentally, this meant that when Genesis attacked the Metals, she couldn't attack again until she slowed down enough to re-sync with them...but if they attacked her, they could just /keep/ attacking her all they liked without even the barest flicker of de-synchronization. All that meant that she had to fight to win, and /keep/ winning; if she ever started getting hit by them, she might not ever be able to recover. And they'd always have an advantage of being able to re-orient after every bout, while she'd have no such thing. All of that meant that the battle seemed to drag on and on and on...but the longer the battle went on, the better, because it meant she /kept/ winning rather than the Metal Genesis robots getting the upper hand. One after another, the Metal Origin robots were destroyed-with Metal Origin Sonic lasting the longest, and even seeming to evolve somewhat to counter her Hyper power by overcharging itself with energy from the Time Stones near the end. As incredible as it was, it was too little too late-and at last, Genesis stood triumphant amongst the ruins of Eggman Omega's empire... Except, of course, for one final building. One last tower, shielded by a crackling shield of Chaos and Time Stone energy. And at its peak, a holographic screen displayed Eggman's visage. "And so the Eggman empire falls and the universe is saved by a speeding hedgehog, the genius once known as Ivo Robotnik undone once and for all..." Eggman narrated, seeming quite melancholic. Only a moment later he began grinning and laughing. "NOT! Us Eggmen still have one last trick up our sleeve! Behold! The creation of four Eggmen working in perfect harmony with limitless resources, limitless time, every single scrap of combat data you have ever produced, and even your very life-data for maximum synchronicity!" From within the Egg-Citadel, one final machine began to emerge. A machine that held a hauntingly familiar silhouette. A hauntingly familiar shade of purple for its chassis. Glaring red eyes set into a hauntingly familiar face. Eggman continued, "Behold; Hyper Metal Genesis! A perfect robotic replica, forged entirely in your image...designed to surpass you in every conceivable way! She is our ultimate creation and, if need be...our final will and testament. Metal! Timeshatter!" The Metal Gen's red eyes burned brightly for a moment, and she stuck a clawed hand out to the side. Then her eyes were swamped in a deep darkness that held a subtle /wrongness/ to it...and in the same moment, a hungering darkness began to swallow up the land where she was pointing-consumed and unmade. Gen's senses screamed at her, and her every instinct told her to stay away from that area...and her eyes couldn't help but be drawn to the Mecha Gen's shadow, which twisted and warped into eldritch shapes. Occasionally those shapes would form a face framed in clockwork gears, eating at the land that was consumed in darkness where Metal Genesis pointed. A creeping horror began to grip Genesis. "Ah, I see you understand." Eggman continued. "Yes indeed; Metal Genesis is not a product of mere machinery alone! With the brilliance of four Eggmen, we were successful in capturing one of the approaching 'Time Eaters' and have painstakingly forged it into the heart and soul of our creation. Even should the timeline be utterly rewritten and all of us Eggmen cease to exist, she will simply consume the paradox of her own existence and continue existing regardless! No matter how many times she is destroyed, the essence of the Time Eater within her will simply allow her to rebuild and recover safely outside the timestream! She shall hunt you across all eternity...and once you are dead, our own life-data will be safely recreated from her databanks, allowing us to reincarnate into a timeline purged of all remnants of Sonic and any resistance, shaped to perfection by our ultimate creation! She surpasses you in every single way...which, of course, means that she will surpass every single Sonic that can possibly exist, as you exist as a mutated composite of Sonics. She is our final and ultimate creation, our final and ultimate victory!" "Now..." Eggman pointed dramatically towards Genesis. "Metal, destroy Genesis!" He declared, allowing his hologram to wink out just a moment later. Metal Gen's eyes glowed a much brighter red than before as she acknowledged the order. "Grr...fine! It's time I REALLY go all out anyways!" Genesis declared. She sent her Soul surging, her Hyper energy coursing through her body, and even dragged her shadow up and around her body like an armor-empowering her to an incredible degree. In the same moment Metal Genesis began glowing with Chaos Energy, Time Energy, and her own shadow dragged upwards and flowed around her body like a cloak filled with clockwork shadows-seemingly boosting the mechanical replica to a perfectly equal degree as Genesis herself. In an instant the two clashed, bounced back, and clashed again. The two jumped across the landscape, two near-identical black and purple streaks cutting trenches into the land beneath them with their every step. Over and over they clashed, bouncing from one spot to the next. Genesis noticed it rather quickly; whenever she dodged, Metal Genesis would always know where she was dodging to. Whenever she moved to attack, Metal Genesis would attack in the same place. The inverse was also true-it was effortless for her to realize where exactly Metal Genesis was going to dodge to and account for it, effortless to judge exactly what Metal Genesis was going to do... The two of them clashed once more, butting heads and falling back to normal speed despite-or perhaps because of-how much pressure they were putting on each other to keep moving faster. "You might know everything I'm going to do, but that's not going to help you because I know everything YOU'RE going to do! Strange, isn't it?!" She declared. Metal Genesis seemed to beep in agreement, and the two of them quickly bounced away from each other and resumed their constant clashing. After perhaps an hour of constant clashes and battle, Genesis stopped...and Metal Genesis stopped just in front of her-both of them had their arms crossed and were staring at each other. "This...isn't going to work. Not as we've been going at it." She decided. Metal Genesis nodded and beeped in agreement; as the two of them had clashed, they'd been dealing damage to each other...but also healing in the same moment. Genesis healed through the power of the Scabbard, while Metal Genesis healed by drawing from her innate Time Eater essence and shifting her own timeline about. The end result was the same; they both healed near-instantly from whatever damage the other did to them. "If we keep fighting like this, we could just go on forever..." "But, I'm sorry to say, I'm going to be cheating now. See, you may have copied nearly everything about me...but you need the Chaos Emeralds to keep up this level of power. This level of performance IS your 'Super' mode. Whereas for me..." Genesis closed her eyes, waved her hand to the side, and let out a gentle breath. The next moment there was a flash of prismatic light, and Metal Genesis was ripped apart in a thousand pieces. Even at beyond lightspeed, where time did not move, it was still too fast for Metal Genesis to process. "I've been holding back the best this whole time. Sorry, Metal. But I've got a world to save." Before Metal Gen's parts could reach the ground, they dissolved into fading black smoke and disappeared-gone from reality itself. "Huh." Genesis noted. "Guess I might see you around again pretty soon." 0-0-0-0-0 "Now...this, this is the life I've been waiting for." Genesis muttered, splayed back on a towel. The sun was shining above, warming her body pleasantly. The sound of water crashing against the beach was soothing to her ears. The air was clean and untained by even the slightest bit of urbanization. And her right arm was slightly numb...because Rouge was asleep in it, cuddling her close. She had gathered up the last of the Chaos Emeralds and the Time Stone Shards, and brought them back to the Egg-Genesis Base. There, she had initiated a Grand Chaos Control to rewrite reality one final time-repairing the Time Stones, restoring the timeline, and purging Eggman from the timeline altogether. What was left was a beautiful and peaceful Mobius where Sonic ran freely with his friends, the Mobians and Flickies lived in peace and joy, and she could relax on a beach and have fun in the sun all she liked. So that's exactly what she did. She ran around, having fun getting into races with "classic Sonic"-a version of Sonic who was much slower and younger in this timeline than the one she originally came from. She sat around the Egg-Genesis Base, refurbished so it didn't produce any chemicals and was only a mild deathtrap as is keeping with the Robotnik traditions according to Omelette. She read books and relaxed. And she laid on the beach, soaking in the son with her wife and love while everyone played around her. It was comfortable.It was the life she'd love to live forever and ever. Drifting in and out of consciousness as she was, she was utterly content... Between one instant and the next she went from laying down comfortable to teleporting Rouge away as she herself jumped backwards-and not a moment too soon, as Metal Genesis appeared from a black portal in the sky and went straight for the kill. "Hey, you're back!" She declared, feeling her blood beginning to pump in her veins. Metal Genesis beeped several times and flexed clawed fingers. "I agree; it was a bit rude of me to cut our last fight short like that; how about we have some real fun this time around?" She asked, a sharklike smile on her face. A moment later Genesis and Metal Genesis clashed, soon bouncing across the beach and then the ocean as hypersonic blurs. By seeming mutual agreement they kept from harnessing empowering methods for now-no Soul, no Chaos, just their pure speed and body. Even then, the fource of their clashing would knock up waves that sent practically everyone washing up back on the shore of the beach. Some hours later Genesis would defeat Metal by the barest of margins, knocking the Robot apart and back outside the timestream. This wouldn't be the last of it; she would face Metal Genesis dozens of times afterwards, subtly improved and adapted each time. And yet the two of them began to forge a camraderie in battle. It wasn't an easy thing, requiring years of effort and battles, but when Genesis would one day extend her hand in friendship to Metal, declaring that there was more to life than just battle and fulfilling Eggman's will...Metal Genesis would take her hand, and agree. And in between all that, Mobius was a peaceful and beautiful planet. Director's Cut 3: Fin ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 4: Sonic The Movie Origin: Funny Animal Age: 11 Gender: Female Drawbacks >I Want It To Be Life Or Death +200 ** >Not A Saturday Morning Cartoon +200 ** >An Empire of Bad Eggs Maximized +300 ** Perks >Blue Devil -Free >Something That Belongs To Me -200 ** >Jumper The Hedgehog -300 ** >Small *** With A Big Impact -400 ** >I Calculated Its Spinal Curvature -400 ** Items >Man Cave -Free >Warp Rings and Map -200 ** Rouge -50 ** +600 Rouge ** >Origin: Small Town *** >They Don't Call Anyone, They Call You -Free >Abuse The Power Invested In Me -100 ** >And He Was My Friend -300 Rouge ** >Lord of Donuts -Free >A Clean Record -300 Rouge ** Metal Genesis -50 ** +600 Metal ** >Origin: Funny Animal >Blue Devil -Free >Something That Belongs To Me -200 Metal ** >Jumper The Hedgehog -300 Metal ** >Red Shoes -100 Metal ** So it turns out I got a little addicted to the action-filled disaster-filled lifestyle of the first few jumps. Luckily, Eggman just utterly refuses to disappear so I can keep it all going! And in this jump, Rouge is a *** who's very good at getting into places she doesn't necessarily belong in, and happens to have a nice sheaf of paperwork that can absolve her of literally any crime she wants to commit. This is not going to end well. 0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0 Jump 4: Director's Cut When Genesis stepped out of the portal to the next world and was struck by the strange white lightning, this time something different happened. There was an itchiness underneath her skin. There was new lightning surging within her; her speed had increased once more. Her thoughts were racing, making connections between bits of knowledge that she'd never realized were connected before. And all of that paled in comparison to the infernal /itch/ underneath her skin. She had to move. She had to /run/. Grabbing at the bag of rings that had materialized from the white mist of the portal, she threw one without any particular destination in mind and began to /run/. Several moments after Genesis disappeared into the glowing golden ring portal, her companions began to emerge from the previous world. Rouge shook her head, clearing away some of the steam still rising from her. "Never gonna get used to that..." She murmured. Then she blinked in a bit of bemused surprise. "Huh. Apparently I'm a *** now? Or at least, I've got the knowledge of one. That'll come in handy." "Indeed. And it seems our metallic friend here gained a few new features as well." Omelette noted, stepping through the portal just after Metal Genesis. Said robot herself was sparking with strange purple lightning, which slowly began to settle down back into her body. She beeped several times, gesturing. Omelette nodded along. "I see...while she was powerful even back in our original Mobius, this 'layering' process you describe must be why she continues to grow in an almost exponential fashion." Omelette noted. "Speaking of my gem, where do you think she's gone off to?" Rouge asked, now looking around. The others had finished filing through the world-hopping portal at this point, leaving them in a whole new world, leaving only the golden portal standing out amongst what appeared to be an otherwise normal forest. Before any of them could speak, Genesis came barrelling out of the golden ring portal still jogging in place and glowing with purple lightning herself. "Quick version-this world gave me an itch to move like you wouldn't believe. Sorry girls, not gonna be staying still very often this decade, may be running around all over the place. I'll get a handle on this sooner or later, don't worry. This is the last world we get before we move to a new multiverse; Omelette can explain more!" And with that, she disappeared into a fading purple streak in the distance. A moment later Metal Genesis shot off after her organic counterpart, seemingly on pure robotic instinct. "Well...that happened." Rouge sighed, then turned to Omelette. "Any idea what lover-gem was talking about?" She asked. Omelette scratched her chin and began to pace in thought. "Well, I can't say for certain until I get my lab and equipment up and running, but...I can hypothesize. Let us assume that our Mobius-the original Mobius-is the 'nucleus' of a multiversal structure, mimicking the structure of a molecule to a degree. Every new world that Genesis has led us to would be akin to an 'orbital' away; the version of Camelot we visited was certainly different from our home dimension, but there were fundamental similarities and even connections to point zero-which is how Merlina was capable of summoning Genesis in the first place. I wouldn't be surprised if there were even naturally occurring portals between Camelot and point zero-perhaps disguised in the form of a storybook or some such." "The next world was yet another 'orbital' away; while at first glance it appeared to be a version of Mobius that was simply much earlier in the timeline compared to our home, as the years passed none of the events that would have proven such a thing as true took place. No, that previous world was a universe all its own-only baring loose similarities that fall apart further and further as time passes and life continues. That it bore such a resemblance to an early-timeline version of our original world may be due to a form of trans-dimensional resonance...but I digress. Now, bearing in mind that this is only a hypothesis for now...this universe would be the furthest 'orbital' in our local multiversal cluster. It would still bare some minor resemblances, perhaps names or certain entities being similar to what we know of our origin, but these similarities would likely only be skin-deep. For example, Sonic will likely exist, be blue, incredibly swift, and be named Sonic...but would likely have an entirely different history and possibly personality than the Sonic we knew of. Perhaps there is an Eggman who wields advanced technology, but he may not even be bald or overweight." Omelette finished. "So basically, last stop before we head off somewhere truly unknown?" Dinya asked, something that resembled concern on her face. Omelette nodded. "Indeed. Once we break past this 'outer orbital', we will move beyond the bounds of this multiversal cluster entirely. No more Zones, or Chaos, or even Sonics. Why, the very physical and metaphysical laws may be utterly divergent from what we know! Though probably not; Genesis DID assure us that no universe we went to would see us annihilated simply for entering it. And whatever capabilities we have attained are 'etched' into our ontological makeup by the multiversal portal, so even if there's no local Chaos Force we will still be able to make use of Chaos-based abilities and draw on the Chaos Force of Mobius quite freely. In essence, we shall carry a bit of our home physics with us wherever we go, capable of fally back on that even should the laws of a given universe would otherwise prevent all other action." "Huh..." Dinya considered that for several moments. Then she smiled and shrugged. "Well, I knew I was leaving everything behind going through with this anyways! I'm A-okay with this!" This time it was Bump that stepped up to speak. "You know, if this is the last universe we get before we head to somewhere utterly unknown...rather than a vacation, why not we go about doing all the things we always wanted to but never really got the chance to?" She asked. "Less of a vacation like the last world was, and maybe more like...a bucket lis, or something?" The assembled girls considered that, and slowly began to nod. "There are many things that my duties as court magi have prevented me from exploring..." Merlina mused. "I never really got to build a proper Death Egg like my many uncles..." Omelette mused. "I've always wanted to run a casino..." Rouge chimed in. "I'm gonna be a movie star!" Dinya cheered, already flying in circles in excitement. "And I think I'll try my hand at being a talk-show host." Bump concluded. Rouge smiled at the gathered girls. "Well, sounds like we have a plan, girls." 0-0-0-0-0 The process of making these visions a reality wasn't an easy one-nor swift. Omelette alone was out to make an artificial moon; the sheer resources needed to create such a thing boggled the mind and seemed outright impossible to find on Earth...so she didn't. She made a few spacecraft to start with, harnessing her knowledge of Chaos Energy and hyperadvanced physics to put together a moderate FTL drive, and began to harvest resources from the Asteroid Belt. She didn't have her uncle's skill in puzzling out how to wield metaphysical energies with technology, but she did have memories of how he did it and determination-and that was enough to at least get the project off the ground. With Omelette off somewhere in the Asteroid Belt, the others had to disperse to do their own things. Dinya had the easiest time of them; she was used to making her own way and had an extremely human form to work with-the ears could be disguised as cosplay. Combine that with her capacity for flight and her innate powers, and she managed to make her way to Hollywood within just a few days time. Merlina had a similar time blending in...so much so that she simply seemed to disappear off the face of the earth. Maybe she actually did; nobody was quite sure what she was out to do, to be honest. She still managed to just...show up, if someone needed her for anything in particular, but was incredibly cagey about what she was actually up to on her own. And she was liable to disappear when nobody was looking once she was done helping the other girls out. Rouge had a great deal more difficulties with trying to get her own personal casino club off the ground...until she came up with an idea to work with Omelette. That would see the planned Death Omelette expanded into an entire Omelette Interplanetary Amusement Park-not interstellar, since Omelette didn't have any plans of dragging planets from different star systems to Earth just for the sake of causing chaos and for her own entertainment. Leave that silly stuff to her uncle, she figured. She'd just make a supermassive space station amusement park with the Death Omelette at its core, a Casino World, a Water World, a Cake World... The project started getting a bit out of hand, after a while. As for Bump, she found herself surprised at just how easy it was for her to start getting her own project off the ground. Sure, hosting a Youtube channel wasn't exactly a televised talkshow, but it was a major step towards it! "Hello everyone, and welcome back to 'Bumping the Future'! I'm your host Bump the Mobian Deer, and I'm here to make YOUR future just a little lest bumpy!" Bump cheered. "Today's itinery is going to start up with the weekly Genesis Watch, where we track everyone's favorite hypersonic hedgehog a week ahead of time! Then we've got the Disaster Report, tracking major natural disasters and globally significant events. After that we'll have the Bumpy Letters, where I answer YOUR questions directly! Finally, we'll be having a 'surprise' special guest to close things out: Doctor Ivo Robotnik! I hope you're excited as I am, folks!" Really, it just made sense for her to make use of her precognitive powers to get her Youtube career off the ground. Back in Mobius she had a maybe 60-70% accuracy rate, raising to 90% when Genesis was involved. But it's been years since then; she's gained incredibly advanced and powerful tools for enhancing her precognitive capabilities, and decades to practice besides. These days she had an effectively 100% accuracy within six weeks, stretching to a three months where Genesis was involved. Having such capacity to predict the future was...heady, when she really got to taking advantage of it. "First things first on the Genesis Watch; we're getting a new alien species invading this Tuesday! Specifically, we're getting the Nocturnus Echidnan Empire invading. No need to worry though; Genesis will be beating back their scouting and invasion forces no problem-though afterwards, you'll be able to spy their temple-ships peeking out from behind the moon on Thursday and Saturday as they prepare a secondary invasion." "Speaking of, viewers in Green Hills Oregan should be excited; your own resident Mobian hedgehog Sonic-otherwise known as the Blue Devil by Green Hills resident 'Crazy Carl'-will be meeting up with Genesis for a cross-country race this Thursday! Their initial meeting will be somewhat private, but the graphic on-screen shows their exact route from start to end! I won't be posting their times just yet-don't want to spoil the surprise! But if you're along these routes before four o'clock Central, then you should be able to catch at least some of the action!" "Now, here's a list of less-significant things that Genesis will be up to over the week; feel free to pause and take a screenshot. Now, moving on to the Disaster Report. Well, the first and biggest thing we'll be talking about is that invading alien species I suppose! Anyways, let's preface this: I know that a whole lot of my viewership views me as a new-age Vtuber thing, and a whole lot of you are going to be panicking once extraterrestrials get globally confirmed as fact. Youtube's gonna overreact and try to take my entire channel down, there's gonna be manhunts, the whole nine yards. No judgement, this happens pretty often with pre-interstellar species making first contact. Bumping the Future will continue to broadcast just fine afterwards, and you should all calm down in a few months. Continuing; let's start with a breakdown on who exactly the Nocturnus are, their history, culture, and exactly why they're NOT going to be affecting your daily life despite what you might think!" Genesis meandered on through the Disaster Report, talking first about the Nocturnus and what exactly they'd be affecting on Earth (exceedingly little thanks to Gen's efforts), then moving on to a wide variety of natural disasters, major industrial accidents, and even large-scale criminal actions. The Disaster Report alone was one of the largest sections of her Bumping the Future episodes, even when there wasn't things like a sudden alien invasion going on. Frankly Bumpy was glad for it; she'd done a whole lot of good through it. She'd saved tens of thousands of lives so far with her Disaster Reports, broken up two major criminal groups, and even outright prevented quite a bit of damage simply through ensuring people knew the disasters that were coming before they happened. A good chunk of her viewership just skipped most of her videos to watch the Disaster Report exclusively, and hey-she was totally fine with that. Predicting big, general events may not have been her forte, but it helped so many people that she still put her all into it every time-and thanks to her advanced augury tools, she could do it with essentially perfect accuracy. Of course, she still had a whole lot more fun with the other sections... "Alrighty! Now it's time for today's Bumpy Letters, where I help YOU with the bumpy problems plaguing you! And the usual disclaimer: due to legal concerns I am not allowed to discuss any issues related to gambling, casinos, lotteries, investment strategies, or ongoing governmental or military operations. I take no legal responsibility for any actions or the consequences of those actions that listening to Bumpy Letters may cause; your actions are your own, I merely advise. Should YOU ever wish to submit your own letters to Bumpy Letters, all you have to do is follow the submission process on our website-and YOUR letter may be featured in the next episode!" Now this, she truly loved doing. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 5: Ben 10 (Heavens) Origin: Time-Walker Age: 13 Gender: Female Starting Location: Earth Race: Human-Galvanic Mechamorph Hybrid -100 ** Drawbacks >Weekly Superhero Cartoon +100 ** >Enemy Lineup +200 ** >Let's Do The Time War Again +300 Perks >Four Dimensional Wit -Free >Gumball? -Free >Bored With Insanity -200 ** >I Walk In Eternity -300 ** >Hot Witch -100 ** Items >Media Collection -50 ** >Gumball Bag -Free Omnitrix -800 ** +1000 OP >Transform -Free >Playlist -Free >Capture -Free >Database (Removed) +100 OP >Recharge -Free and Mandatory >Failsafes -Free >Self-Destruct -Free >Prime -Free >Calibration -Free >Universal Translator -Free >Magic Pants -Free >Master Control -Free >Instinct -100 OP >Factor Adjustment -100 OP >Life-Form Lock -200 OP >DNA Doctor -200 OP >Evolution -500 OP Companion >Rouge -50 ** +600 Companion ** >>Origin: Renegade >>Race: Energy Mutant -300 Companion ** >>Rough and Tumble -Free >>Whatever It Takes -Free >>One Mean Punch -300 Companion ** A bit of an odder jump, but in essence I'm a wanderer through space and time who also happens to be filled with techno-nanites. Rouge is an Energy Mutant who happens to have a good grasp on her powers, and together we fight off all sorts of temporal war bullshit and work to fill the Omnitrix with as many alien species as possible. And it's a very nice Omnitrix that lets me customize and evolve aliens specifically to suit my needs, assuming I've got the base DNA already. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 6: Dragon Ball Super Starting Location: Universe 7 Origin: Survivor Age: 30 Gender: Female Drawbacks >JumperZ +0 ** >Monkish +100 ** >Strange Phobia: Spiders +100 ** >Believer of Justice +100 ** >Interesting Life +200 ** >Chained Pet (Rouge) +300 ** >Put Out A Hit +300 ** Race (Biology) >**/RP Conversion -650 ** +1300 RP >Cosmetic -Free >Mentality -Free >Aging (Immortal) -100 RP >Enhanced Physical Ability -100 RP >Natural Ki Affinity -100 RP >Regeneration -100 RP >Natural Psionics -100 RP >Lesser Transformations -100 RP >Beastial Transformation -100 RP >Zenkai -200 RP >Life Support (Both) -100 RP >Super Cells -400 RP >Paralysis (Tail) +100 RP Race (Society) >Population -Free >Homeland -Free >Tech Level -Free >Martial Level -Free >Position -Free Perks >Super Power -Free >Hide Away Now -Free >Mad Survivor -Free >Observing Eye -Free >Magetta Man -Free >Take Pride -Free >Blooming Caulifla -300 ** >Living Legend -300 ** >Ki Technician -100 ** >Helluva Woman -100 ** >Son of God -600 ** Items >Protein Drinks -Free >I Am The Law -Free Companion >Rouge -50 ** +600 Companion ** >>Origin: Villain >>Super Power -Free >>In Three Month's Time -Free >>The Heroic Rogue, Really -Free >>Ki Technician -Free >>Witchcraft -Free >>NINGEN -Free >>Mutant -300 Companion ** >>Helluva Woman -100 Companion ** Rouge and I are part of a conclave of immortal psychic Saiyans hidden away from the rest of the universe, a peaceful offset that live in immortal, needless bliss. Naturally we **** that all up with all the shenanigans we get up to thanks to my Interesting Life and the assassin after me. Also I may or may not get drafted into the Tournament of Power. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 7: Legend of Zelda - Hyrule Warriors Starting Location: Death Mountain Age: 16 Gender: Female Origin: Warrior of Light Race: Twili Drawbacks >Skultulapocalypse +300 ** >Gate Crasher +300 ** Perks >Goron Smithing -200 ** >Comfortable Advance -Free >Deft Hand -Free >Evil Slaying Blade -100 ** >Tempered by Light -300 ** >Lord of Darkness -600 ** Items >Glass Bottle -Free >Heart Container -50 ** >Great Fairy Fountain -300 ** Companions >Fairy Friend -Free >Rouge -50 ** +600 Companion ** >>Origin: Sorceress >>Race: Gerudo >>Mystical Agility -Free >>Master of Disguise -Free >>The Magic Touch -100 Companion ** >>Quirk of a Copy -200 Companion ** >>Focus Spirit -300 Companion ** The universe is ******, as usual. Rouge and I are off to fix it, as usual. This time though, she's the witch and I'm the knight. Dealing with the fracturing of reality is going to be a major war against the forces of All Those ******* Ganondorfs (and Demise), but we've got experience with this sort of thing at this point. And now Rouge can do Cloning Shenanigans, which just spells absolutely nothing good for anybody. Or a whole lot of good, depending on your perspective. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 8: Totally Spies Starting Location: New York City, New York Age: 21 Gender: Female Origin: R&D -100 ** Drawbacks >Beauty Queen +100 ** >Wait, I Thought This Was For Kids +200 ** >Tornado Alley +300 ** Perks >No, You Point That End At The Door -Free >Print Sleuth -300 ** >And This Bolt Goes Here -150 ** >Gadgeteer -300 ** >Totally Sidekicks Much (Rouge) -200 ** +300 Companion ** >>Origin: WOOHP Field Operative >>Espionage -Free >>Master of Disguise -300 Companion ** Items >U-Watch (Omnitrix Imported) -100 ** >Mysterious Code -Free >X-Watch -300 ** >Prototype Schematics -150 ** This time...I've just decided to say "**** it", y'know? I'm going to go full supervillain alongside Rouge, and just manufacture a bunch of absolutely insane magitech that doesn't really work out that often. Rouge will be my sexy and highly competent spy/assistant who helps keep things running smoothly, and takes out rivals before I ever actually know about them. And of course, we'll be dealing with the ACTUAL villains behind the scenes who upped the danger rating of things, allowing this world to remain a campy and lighthearted one. Disappointing that there's no option to take the Spies along, but for a Rouge-focused chain, that's fine. I'll just mess with them with all sorts of weird tech and the occasional magic spell while I have them here. Rougeposting shall continue after this smol break in Totally Spies! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 9: Yuki Yuna Is A Hero Age: 11 Gender: Female Origin: Responsible Upperclassman Drawbacks >I Wanna Punch Something Already! +100 ** >Kept In By The Taisha +200 ** >Whip You All Into Shape +200 ** >Younger Sibling +300 ** Perks >Leap Across Kilometers In A Single Bound -Free >Mankai Form -Free >The Sealing Ritual -Free >Sea of Trees -400 ** >HERO PUNCH! -600 ** >You're Likely To Succeed If You Try -Free >It's Okay -Free >As Long As You Mean It -200 ** >The Spark That Lights The Flame Of Others -300 ** Companions >Rouge -100 ** +600 Companion ** >>Trump Card -300 Companion ** >>Messiah -300 Companion ** Items >Cell Phone -Free >Faery -Free >Cooking Implements -Free >Hero App Dev Kit -200 ** While the Taisha are ultimately well-meaning, I'm going to basically say "fuckit" to them whenever they try to keep me inside even while an attack is happening. I've got girls to whip into shape and a world to save! Meanwhile Rouge is probably gonna laze around all day chatting with the Shinju and playing with my little sibling. She knows I have things handled at this point, and she's much less altruisticaly motivated than me...or motivated at all, really. When there's nothing to steal or nothing pressing on her, she can be a bit lazy. Luckily, her powers certain vigorous activities maintain her figure. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 10: Highschool DxD Age: 16 Gender: Female Timeperiod: The Great War +200 ** Race: Human +200 Sacred Gear ** Faction: Heaven Origin: Ordinary Student Drawbacks >Unhealthy Obsession +100 ** >Noticed +100 ** >Dress Break +100 ** >Blood In The Water +200 ** >Nemesis +300 ** >Gotterdammerung +300 ** >Call Down The Thunder (Hell, Grigori, Dragons, Khaos) +1200 ** Perks >Bodacious x25 -1200 ** >Mana -Free >Magic System (Heaven) -Free >Obsession Magnet -100 ** >My Life Is Alive -Free >Responsible Club Member -Free >My Eyes See All -200 ** >A True Hero -300 ** >Dance With Me -300 ** >Magical Warrior -200 ** >Senjutsu -200 ** >Contract? -100 ** >A Face That Sells -200 ** >Fluffy White Feathers -Free >I Send My Sword -300 ** Items >Sacred Gear: Sephiroth Graal (Omnitrix Imported) -200 Sacred Gear **, -350 ** >Custom Tailoring -Free >School Uniforms -Free Companions >Rouge -50 ** +800 Companion ** >>Race: Human >>Faction: Independent >>Origin: Noble >>Bodacious x7 -300 ** >>Mana -Free >>Grace -Free >>And A Smile -Free >>I Know Someone -100 ** >>The Midas Touch -100 ** >>Sacred Hospitality -Free >>Sacred Gear: Boosted Gear -200 Sacred Gear ** -300 ** And now, I'm in a war against basically everyone (except Heaven)! Between Rouge and I, we've got the two best Sacred Gears that exist, in essence, and we've got lots of firepower from earlier in the chain to bring about a lasting peace. Wielding Sephiroth Graal may be hard for others, but it's a cinch for me-and Boosted Gear gives Rouge the raw power she needs to stand by my side. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 11: Crysis Age: 26 Gender: Female Type: Blue Origin: Military Callsign: Bovine Drawbacks >But Can It Run Crysis? +100 ** >Is It Even Human? +100 ** >Work Away Debt Program +100 ** >It Was Never Just About The Suit +200 ** >Let Me Repeat That, Roger +200 ** >They Built Everywhere +300 ** Perks >This Suit Is MINE -600 ** >N.O.M. -Free >Nanocatalyst Hardware -100 ** >Deep-Layer Protocols -200 ** >Tin Man -Free/Mandatory >They Call Me Alcatraz. Remember me. -300 ** Items >C.E.L.L. Kit -Free >Ceph Weapon -Free >Nanosuit 2.0 -600 ** >>Freedom -200 ** Companions >Rouge -Free, +600 Companion ** >>Type: Red >>Origin: Civilian >>Quiet Guy -Free >>This Suit Is MINE -300 ** >>N.O.M. -100 ** >>Nanosuit 1.0 -200 ** Unfortunately I couldn't smuggle Rouge a 2.0 Nanosuit, so we'll just have to upgrade her 1.0 until it can match my own. In the meantime, same shit different day; the earth is under attack from aliens out to destroy it, everyone's losing their minds and hates us, everyone's acting like idiots, and ultimately it all falls to me to bring humanity kicking and screaming through this latest crisis (or perhaps Crysis). Nothing I can't handle at this point, though the godrays and particle effects are kinda distracting. Bright side to all this: Rouge's usual suit now provides her actual protection and enhancement, rather than just being sexy. Amazing that it took this long to get around to fixing that issue, but here we are. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 12: Discworld Starting Location: Ankh-Morpork Origin: Middle Class -100 ** Age: 25 Gender: Female Drawbacks >Psychotropic Weather +100 ** >Dragonriders +200 ** Perks >Way of the World -Free >Parody -200 ** >Inner Jumper -400 ** >Wizard -400 ** >Witch -200 ** Items >Pocket Dis-Organizer -Free ...There is, in fact, no option to import companions in this jump. Or companion people at all...huh. Anyways, I made the whole build so I might as well post it. I honestly don't know all that much about Discworld, so I think I'll just chill out and learn a bit more about magic-and possibly fight some dragonriders while I'm at it. A bit of a vacation for Rouge and I! I wonder if there's any beaches on Discworld...and if there's not, I wonder where I could go to make some~! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 13: Tate no Yuusha no Nariagari (Rising of the Shield Hero) Origin: Summoned Hero Age: 16 Gender: Female Race: Human Starting Location: Melromarc Drawbacks >Annoying Tic +100 ** >This Country Is Full Of Trash +100 ** >Nightmare Mode +600 ** Perks >System -200 ** >Level Uncapper -100 ** >Magical Affinity (Creation) -Free >Ki -300 ** >Intimidation -Free >Meta-Knowledge -Free >Crafting -400 ** Items >Legendary Weapon (Gauntlet) Maximized (Omnitrix Imported) -500 ** >Accessories -50 ** >Dragon Emperor Fragment -200 ** Legendary Weapon Strengthening Methods >Proficiency >Body Modification >Growth Elevation >Strengthening By Money Companion >Rouge -50 ** >>Origin: Summoned Hero >>System -Free >>Level Uncapper -100 ** >>Legendary Weapon (Sword) Maximized -500 ** And now Rouge ends up with a Legendary Sword-even though she's a much more laid back person than I am. This world is spiraling into the shithole thanks to Medea, but I'm not afraid-why would I be, when I've already dealt with danger and destruction on this level so many times before? And more than that-I've got sonic speed and teleportation to ensure that I can be at EVERY Wave to prevent disaster. The world is ****** and I'm the only thing keeping it together-but that's a dilemma I have become /exceptionally/ skilled at handling. And in the meanwhile, Rouge can go look around for a nice beach to relax on, some nice treasures to steal, and some assholes to mess with. An all-around win! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 14: Persona 5 Origin: Joker Age: 16 Gender: Female Arcana: The Fool Drawbacks >Slice of Life +0 ** >Jumper Kurusu +0 ** >NASTY CRIMEJUMPER +100 ** >Walking ATM +200 ** >An "Apology" +200 ** Perks >Gentleman Thief -Free >Gravure Idol -Free >Friends and Confidants -100 ** >Picaresque -200 ** >The Fool -300 ** >You Are A Slave. Want Emancipation? -500 ** Items >Metaverse Navigator App -300 ** >Soundtrack -50 ** >Social Link Tablet -Free Companions >Rouge -50 ** +800 Companion ** >>Origin: Phantom Thief >>Arcana: Magician >>Masked Thief -Free >>Gravure Idol -100 Companion ** >>Picaresque -100 Companion ** >>The Shadow Of The True Self -200 Companion ** >>Life Will Change -300 Companion ** >>Unlimited Supply Of Calling Cards -Free >>Tarot Deck -100 Companion ** I was torn between having Rouge take the Magician, Empress, and Devil Arcana...but ultimately, I felt that Rouge fit the Magician the best. She is compassionate in her own way, and has her own principles as well. Sure she's greedy and a bit careless, but she's also incredibly self-confident and skilled in applying what she has to great effect. And it's interesting to consider just how many of these drawbacks can be easily ignored and dealt with when one is not continuously shackled to the whims of society. If you have enough confidence and a powerful enough fallback, blackmail loses its bite. And what can mobsters do to try and collect debt when the person they're trying to collect debt from can casually move at mach 10 on land? Of course, both are moot points when you can simply change their hearts with a bit of creative theft...and if there's one thing that Rouge loves to do, and I'll happily get roped into, it's a bit of creative theft. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 15: Exalted - Solars Starting Location: Free Pick Origin: Scholar Age: 17 Gender: Female Caste: Eclipse Drawbacks >A New Dawn +100 ** >Yozi-Friend +200 ** >The Virtue of Compassion +200 ** >A Grim Nemesis +200 ** >What's A Combo? +300 ** >Interesting Times +300 ** >The Wyld Hunt Resurgent +400 ** Perks >Sword of the Sun -600 ** >Pages and Words -Free >Logic -100 ** >Mind of the Sun -300 ** >Binding Oaths -200 ** >Power and Magesty Maximized -400 ** >The Three Circles of Sorcery -300 ** >Unconquered -400 ** Companions >Rouge -100 ** +600 Companion ** >>Origin: Merchant >>Caste: Night >>Just A Humble Merchant -Free >>Prosperity of the Sun -300 ** >>Seven-Fingered Jumper -200 Companion ** >>Power and Majesty Maximized -400 Companion ** I'm basically wandering around Creation without a clue what's happening, trying to protect it from constant disasters, fighting off the Wyld Hunt who seems to hate me for no reason, and demons are appearing everywhere. This is a perfectly average day for me. In the meantime, Rouge cements her place as the designate waifu via attaining the designate waifu Exaltation. And if she happened to gain some conceptually perfect stealing skills while getting her own Exaltation, well that's just some further benefits on top now wasn't it? I'd note; I was honestly tempted to make her into my Lunar Mate...but I'm not that cruel. Rouge is a waifu, not a sexpet. And even if my jumper doesn't know it now, Lunars are still shit. Edited the build a bit, gave Rouge an extra perk to fix shit...Yup, better now. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 16: Kara no Kyoukai Starting Time: 1974 Starting Location: Mifune City Streets Origin: Magus Gender: Female Age: 29 Drawbacks >Sealing Designation +200 ** >Outlined By Death +300 ** Perks >Origin and Element (Advancement/Water) >Magic Circuits -Free >Waltzing With The Reaper -Free >Magus Education (Medical Magecraft) -Free >First Rate -200 ** >Master of Babel -300 ** >Risen Legend -300 ** Items >Haagen Dazs Supply -50 ** >New Agency -600 ** >Dragon Smoke -Free Companions >Rouge -50 ** +600 Companion ** >>Origin and Element (Thief/Ether) -Free >>Magic Circuits -Free >>Mystic Eyes of Death Perception -600 Companion ** Rouge and I are opening up our own little private hospital! I may have a sealing designation and people are trying to kill me for what seems to be no reason as usual, but that's not gonna stop us from making some money off of my newfound mystical medical skills. And Rouge has gotten a whole lot more lethal with her now literally killer eyesight, allowing her to deal with a whole lot of bullshit before I ever actually need to do anything. For the most part she's also immune to my Unified Language powers, thanks to being a Mobian most of the time...but she spends enough time in human form that we can play with it a little bit. Also, the Clock Tower is doing as it does and trying to be absolute asshats about Rouge flaunting her existence as a Mobian, which really doesn't help matters. But come what may, we're still going to do just fine and have a great deal of fun along the way. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 17: Sunless Skies Age: 17 Gender: Female Starting Location: The Eagle's Empyrean Drawbacks >Candle-Wax and Zee-Salt +0 ** >A Guaranteed Decade +0 ** >Promised Days +0 ** >Skyfarer's Debt +50 ** >Attention of the Sky-Gods (Burrower Below, Storm-That Speaks) Maximized +200 ** >The Treachery of Maps +100 ** >An Affliction +100 ** >A Pawn in the Great Game +100 ** >Hospitable +200 ** >Steel and Thunder +300 ** >Here Be Dragons +300 ** >A Following Flame +400 ** Perks >A Term of Reference -Free >Quartermaster -100 ** >Correspondent (Correspondence) -200 ** >Correspondent (Discordance) -400 ** >Captivating, Truly -300 ** >Resilience to Resplendence -600 ** Locomotive Model: Moloch-Class Liner -350 LP +3 B +2 A +1 P +1 L +1 S Locomotive Modules >Amenities Maximized -300 Scenario LP -1 B >Assayer Device Maximized -200 ** -1 A >Autocannon Maximized -250 ** -1 S >Miniature Law-Furnace -200 ** -1 B >Mining Bay Maximized -200 LP -1 A >Sniper Canon -250 LP -1 L >Shielding Maximized -250 Scenario LP -1 P Locomotive Features >Aesthetic Design -50 Scenario LP >Tenebrous -400 LP >The Orphean +200 LP Items >Skyfarer's Garb -Free >A Shapeling Vat -100 ** >A Sommelier's Kit -100 ** >An Hour-Loom -300 ** Companions >Rouge -50 ** +600 Companion ** >>A Term of Reference -Free >>Resilience to Resplendence -300 Companion ** >>A Minute After Midnight -300 Companion ** Scenarios >Win the Winchester War +600 Scenario LP >Surmount the Great Chain of Being A long jump, but a worthwhile one. I've got a war to win, territory to claim, and studies to make-all so that I might become a Judgement of my own. I'm well prepared for such a transformation thanks to both previous jumps and what I've picked up here, and though I'm going to be facing the worst that the High Wilderness has to offer...it's no different than what I've face throughout the rest of my chain, so I am fully prepared and excited for what I'm to face. Also, Rouge's Legendary Sword can now kill immortals even more good. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 18: DC - Fourth World Origin: New Genesis Gender: Female Drawbacks >Banished +100 ** >Nature Vs Nurture +200 ** >Godly Duties +200 ** >MacGuffin Box +200 ** >Death of the Jumper +300 ** >Nemesis +300 ** >Darkseid's Attention +300 ** Perks >New God Physiology -Free >What May Be -Free >What Must Be -Free >Ray of Light -Free >I Give My Word -Free >Unbreakable Miracle -200 ** >Pulse of Light -300 ** Items >Costume -Free >Aero Disc -Free >Flashpowder -Free >Utility Belt -Free Powers (+200 Power **) >The Omega Effect -200 Power **, -600 ** >Anti-Life Comprehension Maximized -800 ** >Life Equation Maximized -600 ** Companion >Rouge -100 ** +600 Companion ** >>Origin: New Genesis >>New God Physiology -Free >>What May Be -Free >>What Must Be -Free >>Ray of Light -Free >>I Give My Word -Free >>Love Saved Me -200 Companion ** >>The Tenth Metal -400 Companion ** >>Mighty Endowed -200 Power ** I'm not sorry for going for the Darkseid But Better build. If you must blame anyone, blame DC. I'm fighting off Darkseid and the Source at the same time as well as all the DC bullshit that can be thrown at me, but that's just natural. I'm also deeling with unfamiliar instincts and urges to destroy and do evil, which is only to be expected when hosting the Anti-Life Equation in full really. This might be the first jump when I haven't had a definitive and absolute speed-advantage at all times...well, compared to speedsters like the Flash, at least. Though that's only a maybe; I've grown faster since my first five Sonic jumps, after all. In the meantime, Rouge is taking advantage of some of her New God powers to /enhance/ herself a little bit. Just a teensy bit. Hardly noticeable. Certainly this will not spiral into madness with Boosted Gear shenanigans, no siree. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 19: Warhammer 40k - The Primarchs Gender: Female Origin: The Builder Allegiance: Loyalist Drawbacks >Eternal War +0 ** >In-Universe Propaganda +0 ** >Honest +100 ** >Grudges (All) +1800 ** >Galaxy's Worst Dad (Ferrus, Lion, Khan, Russ, Girlyman) +500 ** >Unfortunate Name +100 ** >This Is Why You Were Purged +200 ** >Cannot See The Other Shore +200 ** Perks >Primarch Physiology -Free >Primarch Mentality -Free >Psychic Ability -Free >Visage of a Demigod -Free >Divided Attitude -Free >Incorruptible -100 ** >Mind Like A Fortress -200 ** >Genius -200 ** >Perfection -300 ** >Arch-Sorcerer -400 ** >Teacher of Dreadful Truths -200 ** >Arts and Crafts -Free >Eternal Edifice -Free >Redundant Mechanisms -100 ** >Lessons of the Laer -100 ** >Tiny Tools -200 ** >Master Crafting (Warptech) -300 ** >Perpetual Motion Machines -300 ** >Reeking of Corruption -Free >Above All Doubt -Free >Singer of Songs -400 ** Items (+500 Item **) >Primarch Armor -Free >>Master Crafted -100 Item ** >>Import (Nanosuit 2.0) >>Protection -Free >>Conversion Field Generator -Free >>Chem-Proofed -50 Item ** >>Heatproofed -50 Item ** >>Psy-Proofed -100 Item ** >Melee Weapon -Free >>Force -Free >Talisman of Seven Hammers -Free >Grenade Belt -Free >>Krak -Free >>Blind -Free >Teleportation Matrix -200 Item ** Companions >Twin (Rouge) -300 ** Scenario: The Great Scouring Legion +1000 LP Homeworld >Planetary Aesthetics -Free >Systems -Free >Expanded Voidyard -100 LP >Almost-Forge Worlds -200 LP >Pleasure Worlds -50 LP >Psychic ******** -100 LP >Planetary Defense Force -100 LP Fleet >Fleet Logistics -Free >Fleet Assets -Free >Gloriana Class -Free >Master Voidsmen -200 LP Equipment >Armor: Mark V "Heresy" -Free >Combat Loadout -Free >Bolters -Free >>Banestrike Rounds -100 LP >>Molecular Acid Shells -50 LP >Lost Archaeotech -200 LP Legion Perks >Aesthetics -Free >Gene-Seed Traits -100 LP >>Exceptional Purity -100 LP >>Safe Implantation -200 LP >Legionary Culture -Free >Marines -Free >Centralized Operations -Free >Sisters of Silence -Free >Disciplined Fire -100 LP >Death Dealers -100 LP >Exemplars of War -100 LP >Angels of Salvation -100 LP >Iron Discipline -100 LP Legion Drawbacks >Female Space Marines +100 LP >Retcons +300 LP The basic idea is that Rouge and I are the Lost Primarchs, hated by most all and yet incredibly powerful in just about every way-especially with psychic abilities. Due to our very existence more Primarchs defect to Chaos, but together we'll put the galaxy back to right and make this place into a genuine ********...and in doing so, both of us shall ascend to becoming equals to the Emperor. Our legion is small, but amongst the very best trained. We have incredible Archaotech at our fingertips, a small system where we can hunker down and create whatever we desire, a ******** and a fortress in the same breath. Frankly, this legion is not prepared to handle a galactic war the likes of which will rage through the Heresy. But they don't really have to-all they really need is to hold down the fort on our personal little ********, and both Rouge and I can handle the rest. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 20: Darksiders Starting Location: Free Pick Age: 17 -50 ** Gender: Female Origin: Drop-In Drawbacks >Hunted (Heaven, Hell) +400 ** >Framed +600 ** Perks >Remnants -Free >Divine Flight -100 ** >Vulgrim's Customer -200 ** >Maker's Prodigy -300 ** >Maker -600 ** Items >Armageddon Blade -600 ** Companions >Rouge -50 ** +500 Companion ** >>Origin: Nephilim >>Rider -500 Companion **, -100 ** >>Soul Cage -Free While I'm stuck in a pit being tortured for 9 and a half years, Rouge is out actually solving shit...for the Charred Council, who are ******* assholes. All around, this is not a very fun jump and a lot of suffering was involved, right up until I finally got out, fixed the apocalypse in basically no time flat on account of being a speedster the likes of which this universe has never before witnessed, and took great pleasure in taking great revenge on the Charred Council. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 21: Destiny - The Light Origin: Risen -200 ** Race: Human Class: Warlock -200 ** Drawbacks >Make Your Own Destiny +0 ** >Patrol Duty, Again +200 ** >Give Me A Moment +200 ** >It Came From The Moon +300 ** >Lost to the Light +300 ** >Sweet Cotton Socks! +400 ** >A Betting Man +400 ** >Consumed By Darkness Enhanced +600 ** Perks >Glimmer Production -Free >Jumper's Light -800 ** >The Light -Free >Rise -Free >Fate of the Fateless -Free >Chosen -50 ** >One with the Light -300 ** >Encoding -100 ** >We Are A Beautiful Creature -400 ** >I Am The Boundary. I Am The Seam -600 ** >Scholar of the Traveller -Free >Member of the Interdimensional Research Team -200 ** Items >Grimoire -Free >Sparrow -Free Companions >Ghost -Free >Rouge -300 ** +800 Companion ** >>Origin: Risen -200 Companion ** >>Class: Hunter -200 Companion ** >>Glimmer Production -Free >>The Light -Free >>Rise -Free >>Fate of the Fateless -Free >>We Are Beautiful Creatures -400 Companion ** >>My Knives Are Eager For Another Dance -Free >>Crackshot -300 ** Our cosmic war across the multiverse continues! The Darkness wants to consume my body and make it into a puppet through which it can consume the rest of the multiverse, but my will and Light are yet greater. Though the challenge is great, so too are the powers I wield-and with the powers that came before me, I am all but untouchable to the forces of Darkness. And of course, I'm not alone in this endeavor. I've never been alone; Rouge has been by my side every step of the way, growing stronger, more skilled, and more beautiful with each world we travel to. Together, we are an unstoppable force who can bring peace and prosperity to universes in chaos wherever we go. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 22: Ruroni Kenshin Age: 27 Gender: Female Origin: Citizen Drawbacks >Oh, Come On! +100 ** >Rival +200 ** >The Burning Times +300 ** Perks >Honest Work -Free >Like a Fox -100 ** >A Doctor's Care -200 ** >A Tender Heart -300 ** >A Wolf Is Always A Wolf -400 ** >Warrior's Spirit -Free >Unique Style -Free >Heart of the Sword Maximized -300 ** Items >A Good Blade -Free >Meiji-Era Clothes -Free >Traveller's Bag -100 ** >Basic Cooking Gear -Free Companion >Rouge -200 ** +400 Companion ** >>Origin: Revolutionary >>A Knife In The Dark -Free >>Blank -100 Companion ** >>Warrior's Spirit -Free >>Unique Style -Free >>Heart of the Sword -300 Companion ** >>A Good Blade -Free >>Meiji-Era Clothes -Free >>Assassin's Gear -Free Going to be perfectly honest; I know absolutely nothing about Ruroni Kenshin. What I do know...tells me that this is a jump where I can basically chill out and relax compared to things like the cosmic wars of Destiny, 40k, DC, or Sunless Skies. I'm not sure anyone in this setting is capable of dealing with a person who can thoughtlessly break the speed of sound a dozen times over, so most of this jump...I think I'm going to just spend it fishing, playing tourist in Meiji Japan, and wandering around having fun with Rouge. Sure there's people who challenge me to battles and a guy who just keeps popping up to challenge me to fishing contests, but honestly that's alright. Yeah there's a war going on, but it's nothing I can't handle in the span of an afternoon. It's time to relax and enjoy this time with Rouge. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 23: Shin Megami Tensei 1 Gender: Female Age: 17 Origin: Rebellious Spirit Starting Location: Echo Building, Kichijoji Drawbacks >The Pre-Apocalypse, Apocalypse, and Post-Apocalypse +0 ** >The Girl That Was Killed In The Park... +100 ** >Two Steps From Hell +200 ** >Sick Little Puppy +200 ** >Seven Hells Battle +300 ** >World of Law +1000 ** Perks >Primordial Might -600 ** >Exemplar -100 ** >Wasn't So Tough After All -Free >The Demonic Samurai -100 ** >Burning Spirit -200 ** >Demonic Fusion (Fenrir) -300 ** (Dormant Power Boosted) >Sacrificial Bestowment -600 ** >Theme Music -Free >Environmental Protection -100 ** >Psychodiver -100 ** >Dormant Power -500 ** Items >Magnetite -50 ** >Clandestine Pouch -Free Companion >Rouge -50 ** +800 Companion ** >>Origin: Normal Person >>Not Feeling Too Bad -Free >>The Demonic Diplomat -100 ** >>Demon Summoner -300 Companion ** (Dormant Power Boosted) >>Theme Music -Free >>Dormant Power -500 Companion ** >>COMP -Free Rouge and I arrive in a world utterly ravaged by YHVH, a world destroyed and remade into a "********". A "********" that I cannot abide. A "********" that I must destroy. But I do have one advantage that can fix things...I walk in eternity. I can simply walk backwards through time, back to before YHVH's machinations, and undo the future that the so-called god has wrought. It will not be easy, and I will have to fight the forces of heaven in their entirety twice over to do it. I will have to fight every single demon who exists due to how much my actions violate even the most fundamental of truths. I will have to fight Dante from the Devil May Cry series! for some reason. But I wield the Darkness and the Light; before me, fate can change. I've faced worse odds, to be honest. I can handle this. And in the meantime, Rouge is around building up her own demonic army and working to craft PERFECT demons, who have the greatest possible strengths and as few weaknesses as possible. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 24: Elfen Lied Age: 17 Gender: Female Origin: Diclonius -500 ** Drawbacks >DNA Voice +0 ** >Calling You Home +200 ** >Arm and a Leg +300 ** Perks >Mark of a Devil -Free >Vectors -Free >Seed of Chaos -Free >Inhuman -Free >Like an Angel -100 ** >Killer Instinct -200 ** >Of Many Hands -200 ** >I Know My Voice -300 ** Companions >Rouge (Diclonius) -200 ** +300 Companion ** >>Mark of a Devil -Free >>Vectors -Free >>Seed of Chaos -Free >>Inhuman -Free >>I Know My Voice -300 Companion ** Welp, I'm missing my arms and we're on the run from the Research Institute, but it's nothing I can't handle. I have an inborn instinct to murder humans, but I've handled things like that before as well back in Fourth World. It won't be fun fighting these guys and avoiding actually killing them so as to not lose myself to my own instincts, but I can handle it. And if all else fails...well, I've got my own personal star system to retreat to. And a flying train to take me there. Not a lot that the Research Institute can do to try and capture me when I go flying off to another solar system in a train armed to the teeth, now can they? ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 25: Stellar Transformations Part 1 Origin: Noble Age: 8 Gender: Female Starting Location: Yan City Drawbacks >An Earlier Moment +0 ** >The Wheel of Samsara +0 ** >Realm Ascension +0 ** >Venerable Name +100 ** >Battle Junkie +100 ** >Honorable +100 ** >Tasty Flesh +200 ** >Karmic Noose +300 ** >Disastrous Tribulations +300 ** >When Gods Battle, Mortals Pray +500 ** Perks >Cultivation -Free >Jumper's Transformations (Triune Scriptures) -400 ** >Noble Countenance -Free >Diligent Nobility -Free >A Concealed Kindness -100 ** >You Must Endure -100 ** >To Forge The Heavens -300 ** >The Alchemical God -300 ** Items >Basic Cultivation Technique -Free >Meats and Wines -50 ** >Secret Xiumo Manual: Nameless -300 ** >The Misty Villa -400 ** >Noble Attire -Free >The (Cracked) Meteoric Tear -600 ** Companions >Rouge -50 ** +800 Companion ** >>Origin: Noble >>Cultivation -Free >>Stellar Transformations -400 Companion ** >>A Spark of Insight -200 Companion ** >>Noble Countenance -Free >>Diligent Nobility -Free >>Noble Attire -Free >>Heaven-Vanquishing Army -200 Companion ** Scenarios >Your Own Path >Qian Emperor Rouge and I are going a-conquering! We've got a lot ahead of us, but our new cultivation stuff, our past powers and abilities, and our unified noble houses shall provide enough for us to slowly but steadily conquer the entirety of the Mysterious Purple Planet! It will take time and certainly won't be easy, but as long as I can manage the constant hoards of enemies and escalation then things should go just fine. And for once, I'm not rolling for the next jump; I'm going to be sticking in this one until I reach the Immortal Realm, and moving straight to Part 2! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 26: Stellar Transformations Part 2 Origin: Immortal Age: 17 Gender: Female Starting Location: Empty Edge Planet - Dark Star Realm Drawbacks >The Binding Ties of Karma +0 ** >The Ever-Turning Wheel +0 ** >To Your Heart's Content +100 ** >These Are Immortals? Enhanced +200 ** >Anything Else Is A Waste Of Time +200 ** >Foolish Apprentice +200 ** >Fragile Roots +300 ** >Endless Enmity +300 ** >Oathbound Devil +300 ** >Punished By Thunder +500 ** Perks >Immortal Realm Descendant -Free >3-in-9 Soul Refinement Technique -300 ** >Complete Jumper's Transformations Technique -Free >A Still Void -400 ** >Immaterial Matters -600 ** >Enlightened Beauty -Free >Transcendent Demeanor -Free >Wise Patriarch -100 ** >Genius Amongst Geniuses -200 ** >To Read The Heavens -300 ** >Spiritual Godking -300 ** Items >Low-Grade Elemental Rock -50 ** >Complete Meteoric Tear -500 ** >Red Leaf Tea -Free >Heaven Connecting Steps -300 ** Companion >Rouge -50 ** +800 Companion ** >>Origin: External Cultivator >>Immortal Realm Descendant -Free >>Complete Stellar Transformations Technique -Free >>Immortal Fists -Free >>An Open Hand -Free >>Dark Star Body -100 Companion ** >>Unending Lifeforce -200 Companion ** >>Nine Steps Dark Gold Body -200 Companion ** >>Variation Super Divine Beast -300 Companion ** >>Ten Thousand Beast Feast -Free While I play the noble immortal who studies reality, forging things on occasion and seeking ever-greater enlightenment...Rouge is just here to punch things and have fun. It's been building quietly, but she's definitely gotten a taste of the battle-junkie lifestyle over the chain. Further, now she gets literal superpowers just from working out! Naturally she's an endless living temptation to pull me astray in my cultivation, but she also helps deal with such things as the Oathbound Devil and all that. Together, it doesn't matter how may Deities get sent after us; we'll always pull through. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 27: Symphogear Age: 16 Gender: Female Origin: Gear Candidate (Idol) Drawbacks >Easily Bullied +50 ** >Verbal Tick +50 ** >The Tuition Is Cheap Here! +200 ** >Being Kirika Is Suffering +300 ** >That Goddamned Moon +300 ** Music >Attuned -Free >The Song In Your Heart -Free >Signature Genre (Jazz) -Free Perks >Calling Card -Free >Yukine-Kazanari Syndrome -100 ** >Gear Training -Free >Mysterious Student -Free >Songs Can Unite The World! -100 ** >Power of Recognition -100 ** >Heretical Beauty -200 ** >Heretical Adaptation -200 ** >Basic Alchemy -100 ** Items >Perfect Human Body -300 ** Relic: Song From Outer Space (Omnitrix) -100 ** Relic Upgrades >Implanted Relic -300 ** >Faust Robe -200 ** >Philosophical Weapon (Anti-God) -200 ** Companion >Rouge -Free >>Origin: Alchemist >>But Who Was Fone -Free >>Basic Alchemy -Free Now we enter the world of magical girls screaming, punching, and yuri-ing...and if I'm totally honest, I still have no idea what's going on here. I SWEAR I'll get around to watching Symphogear one of these days, but until then I simply...haven't. I know I'm the "DESS" girl, I know she suffered a lot, I know everyone wants to destroy the moon...but I don't really know much more than that. There's a lot of singing, a lot of punching, a lot of screaming, and possibly a lot of bullying. But I really can't go into further detail than that; I just literally have no idea what's going on here. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 28: Resident Evil Starting Location: Harvardville Age: 24 Gender: Female Origin: Researcher Drawbacks >Wescrows +0 ** >Mr. X Gon Give It To Ya +100 ** >Bounty +100 ** >Strapped For Cash +200 ** >Corporation Games +300 ** >Road to Godhood +300 ** Perks >Form, Then Function -100 ** >Key Genes -100 ** >Parasitologist -100 ** >Virologist -100 ** >Hypnos Gene -300 ** >Knowledge Base -Free >Doctor In The House -200 ** >Project W -300 ** Companion >Rouge -50 ** +500 Companion ** >>Origin: B.O.W. >>Form, Then Function -100 Companion ** >>Hypnos Gene -300 Companion ** >>Powerfully Scary -Free >>Energizer Beasty -100 Companion **, -100 ** >>Mutational Mastery -300 ** Items (+300 Item **) >Personal Kit -Free >Light Loadout -Free >Hypo Gun -Free >Progenitor Sample -150 Item ** >Classy Shades -50 Item ** >Viral Collector -100 Item ** Virus/Parasite Customizer >My Works Are Superb (Progenitor) -Free +1000 GP >Double Is Deus x7 (3 Virus, 4 Parasite) -350 ** +1000 GP per Virus/Parasite Virus Section (Progenitor) >Infection Method: Injection -Free >Activation Requirement: Emotion Controlled -50 GP >Combination Station (Progenitor, Virus 1, 2, 3) -1200 GP >Brain Case -Free >Brain Pan -200 GP >Mental Clarity -200 GP >Streamlined -200 GP >Null and Void -200 GP >Bulked Up -Free >Speed Boy -200 GP >Will of the Self -Free >Healing Factor -300 GP Parasite Section (Parasite 1) >Incubation Method: Host Implantation -50 GP >Infection Method: Egg Distribution -50 GP >Act As One (Parasite 1-4) -1200 GP >Dormancy -100 GP >Brain Buffer -100 GP >Evidence Removal -100 GP >Organ Function -200 GP >Inert Home -200 GP >Severed -200 GP >Body Buffer -200 GP >Clingy Chemical Cocktail -200 GP >Mind Power -300 GP >Leftover GP: 1000 Shared Virus/Parasite Customization (Progenitor) >Controlled Infection: All Humans -100 GP >Time Until Activation/Incubation: Body Reaction -50 GP >Will It Blend (Progenitor, Parasite) -600 GP >Psycho Engineering -100 GP >Fine Tuning -100 GP >Flaw Removal -100 GP >Doesn't Like Sharing -200 GP >Adonis -200 GP >Sculpted -100 GP >Unfathomable -300 GP >Psionic Potential -500 GP Viral Setbacks >Sudden Case of Madness (Removed) -100 GP >Compatibility Issues (Removed) -Free >Cultivation Concerns +0 GP Resident Evil is an incredibly silly setting despite the fact that it's supposed to be a horror setting, full of absolute madness. So, I just sorta embraced it. I decided to be a broke scientist with a Pursuer Rouge-type Waifu, and we're going to fight against viral apocalypses, Wesker, insane pharma corps, and our constant lack of cash! Really, having no money is starting to become a chain theme for me... Anyways, Rouge and I are going to do some last-minute tweaking to the virus/parasite hybrid I cooked up in the virus creator just to make sure it all works (next post, because virus customizer is very big), then gunning it to the nearest hive of viruses and villainy to begin wrecking things and shooting at the Wescrows. Sure, maybe this would be dangerous and serious as a first jump...but after nearly thirty jumps, this is just a time to kick back, have fun, and do some genuine good by derailing the plot like an out of control train. Stop all the tragedy before it truly kicks off, and have a little silly fun along the way. This virus requires a specific meditative trance to activate, meaning it can only ever initialize its mutations on those utterly willing. Further, it will sculpt its users into a soft, bountiful ideal of feminine beauty while both instilling a genetic tendency for kind and motherly attitudes, and a compulsion to seek cooperation before violence. Basically, it turns infectees into superpowered sexy milfs/onee-sans. Psychic milfs/onee-sans, at that. Yeah, I cheesed the virus creator as hard as I physically could. I have no regrets. The tiddy called to me. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 29: Log Horizon Origin: Newbie Age: 16 Gender: Female Starting Location: Free Pick Race: Race of Ritual Class: Sorcerer Subclass: Player-Made Subclass (Xianxia Cultivator) -100 ** Drawbacks >Bad Reputation +200 ** >Monster Bait +200 ** >The Royal Guard Hates You +300 ** >Jumper Go West! +300 ** >Banned from the Cathedral +400 ** Perks >Overskill -300 ** >Call of Home -Free >Number One Apprentice -150 ** >Catching Up -300 ** >Engineering -400 ** >Faery Rings -400 ** Items >Database Soundtrack -Free >Savings -50 ** >Crafting Supplies -400 ** >Akiba News -Free >Equipment Set: Phantasmal-Class Item (Omnitrix) -400 ** Companion Rouge -50 ** +600 Companion ** >>Origin: Veteran Player >>Subclass: Player-Made Subclass (Succubus) -100 Companion ** >>True Technique -Free >>Engineering -200 Companion ** >>Artifact-Class Set -300 Companion ** I don't really know all that much about Log Horizon. Basically nothing if I'm honest. But things (probably) won't be too bad; I've got plenty of jumps under my belt, plenty of power, and aside from the usual loadout of "everyone hates me" and "everyone wants to kill me" drawbacks, things are basically pretty calm here as far as I can tell. It may be telling that I'm so used to those drawbacks that I don't even really notice their effects anymore... But regardless, another jump, another build, another decade with Rouge the Bat. This time she's picking up a little bit of my own engineering habits, trying her hands where I've already gotten a fair bit of experience. You know, in-beween being a literal succubat of course. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 30: OFF Origin: Drop-In Gender: Female Card: Leo Drawbacks >No Translation +100 ** >One-Sided Discussions +100 ** >Forewarned Is Forearmed +100 ** >Managerial Assistance +200 ** >Royal Intervention +400 ** Perks >Competence Pool -Free >Wide Angle -Free >Home Run -100 ** >Save Secret Base -200 ** >Inhuman Decadence -200 ** >Love Game -200 ** >Immediate Sclerosis -200 ** Items >Yellow Box -300 ** Companions >Rouge -100 ** +600 Companion ** >>Origin: Zone Guardian >>Deadlight -200 Companion ** >>Elemental Affinity: Meat -Free >>Trigger Element -100 Companion ** >>Treble Clef -100 Companion ** >>Dummie -200 Companion ** >Add-On x3 -600 ** OFF is...an odd, but tragic setting. If all I had at my disposal was overwhelming power, perhaps there would be nothing more that I could do other than to bring everything to an end, for the sake of putting a sick and corrupted existence out of its misery. But I am more than overwhelming power. I am soothing Darkness. I am healing Light. I can /remake/ this world, elevate it, HEAL it until it becomes something that can stand on its own legs without collapsing into madness and despair. My powers over healing are immense enough that I can heal not just people, but places and things if only I were to try hard enough. I shall create a world where Elsen no longer become Burnt. A world without the need to burn corpses to create Sugar. A world that is not twisted in smoke, metal, plastic, and meat acting in all the wrong ways. Maybe it is a kind of destruction, but it is also a kind of preservation-because this world was self-destructing, is it not merciful to take those who would have been doomed and grant them a better life in a world utterly remade? ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 31: Desolate Era Part 1 Origin: Child of a Superpower -200 ** Age: 15 Gender: Female Starting Location: Serpentwing Lake Drawbacks >The Pull of the Dao +0 ** >The Endwar +0 ** >Tribal Rivals +100 ** >City Clan +100 ** >Snowdragon Mountain's Ire +200 ** >Snowdragon Mountain's Rage +200 ** >Monsters Galore +200 ** >Young Flames +300 ** >The Freak +300 ** >Gainful Employment +350 ** >Raindragon's Fury +600 ** >Karmic Sinflames +600 ** >Nuwa's Alliance +800 ** >Old Man Yuan +1200 ** Perks >Cultivation -Free >Required Secondary Abilities -Free >Fiendgod -300 ** >Resolute Heart -300 ** >Tribulation Taker -300 ** >Healthy Eating -Free >Treasures Galore -150 ** >Unending Breakthroughs -300 ** >Freak of Nature x3 (Heartforce, Evolution, Life) -1200 ** Items >Storage Ring -Free >Cultivation Techniques -200 ** >Jindan Creation Methods -800 ** >Nine Chaos Seals -800 ** >The Forces of the Heart -600 ** >Clan Tree -Free >Nuwa Painting -300 ** >Strange Stone Stele -400 ** Companion >Rouge -50 ** +800 Companion ** >>Origin: Wandering Expert >>Cultivation -Free >>Required Secondary Abilities -Free >>See None Do None -Free >>Lordship of All Things -400 Companion ** >>Freak of Nature (Heartforce) -400 Companion **, -400 ** Scenarios >Advent of a Desolate Era Naturally Rouge and I are fighting against basically two entire Chaosverses at the same time; it's practically a given that that's going on. But we're a pair of insanely powerful cultivation geniuses who have Heartforce on our side and all sorts of bullshit from the Strange Stone Stele; while things will be tough, we can definitely handle it. I'm going the path of focusing on my own personal Dao and strength, while Rouge is continuing the habit of sending minions to do her work that she picked up in SMT1, though this time she makes the minions herself. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 32: Desolate Era Part 2 Origin: Child of a Superpower +500 ** Race: Dao Alliance Cultivator Starting Location: The Three Realms Drawbacks >Upstart Cultivator +100 ** >Annoying Tests +100 ** >Journey Across Flamedragon +200 ** >Daolord Enemy +200 ** >Chaosworld Under Siege +400 ** >Chased Across The Realm +600 ** >Brightshore Kingdom +800 ** >Aonian Empire +800 ** >Dao Alliance +800 ** >Dusk War +1200 ** >Twilight War +1200 ** Perks >Reaching OMEGA (Evolution) -600 ** >The Untold Strength of the Outsider -800 ** >Observant -100 ** >Call Me Darknorth -Free >Ain't That A Pretty Technique -100 ** >Perfection of Heart -300 ** >The Man Who Understood Infinity -400 ** Items >Dream of the One Realm -800 ** >Ten Chaos Seals -200 ** >Dao Tips -100 ** >Stone Censer of Reunion -800 ** >Clan Estate-World -Free >Heavenly Treasures Mountain -100 ** >Heavengazer Tower Mk II -200 ** >Voidsea Jadeseal -300 ** >Five Truncheon Chapters -400 ** Companion >Rouge -100 ** +800 Companion ** >>Origin: Wandering Expert +500 Companion ** >>Reaching OMEGA (Constructs) -600 Companion ** >>Forced Oath -Free >>It's All The Same -100 Companion ** >>The Unfed Forge -200 Companion ** >>The Untold Strength of the Outsider -400 Companion ** >>Observant -100 ** >>Perfection of Heart -600 ** >>The Man Who Understood Infinity -800 ** >>Chaos Nectar -Free >>Ten Chaos Seals -400 ** >>Otherverse -800 ** Scenarios >OMEGA >Defender of the Desolate Era This jump is possibly the largest scale jump and general conflict I've ever been a part of, and there is a whole bunch of shit I've got to do before I can leave. Destroy the three cultivator factions, fight off the Sithe, pacify and conquer the entire Chaosverse, perfect my Omega Dao and achieve Lord of Chaos-hood...but I've gotten everything I need to successfully do basically all of that. Rouge's endless army, my own nigh-limitless power, our Omega Daos, and the Truncheon Chapters ensuring we'll succeed our Daomerge. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 33: Fate/Legends - Garden of Avalon Starting Location: Camelot Timeline: Normal Origin: Magus Age: 16 Gender: Female Drawbacks >Sibling Rivalry +200 ** >Punished Jumper +300 ** Perks >A Different Age -Free >Arcane Tricks -Free >False Truths -Free >Flower Power -100 ** >Incubus -300 ** >Grand -400 ** Items >Round Table -50 ** >Puppy -Free Companion >Rouge -50 ** +600 Companion ** >>Origin: Knight >>Knightly Nature -Free >>Done Right By -Free >>Fairy Blessed -200 Companion ** >>Peerless -400 Companion ** >>Rhongomyniad -600 ** >>Shining Armor -Free Just like in Sonic and the Black Knight so many jumps ago, Rouge and I take on complementary though somewhat odd roles. She the shining knight who wields the Lance that Shines at the End of the World, and I the master mage who supports her every endeavor. I'm going to have to spend some time acting as the dog of the Counter Force for this universe, but a mere century is nothing for me at this point-and no matter what dangers this universe has to offer, I have much more power to call upon in answering. In the meantime, Rouge shall help me carve this entire kingdom away from the world and draw it into my Chaosverse, where it will be safe from the malignant forces of the greater Nasuverse and all the timelocking and pruning bullshit that ensures it's always destined to fall. Together we'll make Britain into an eternal empire; we don't need to rule it, we just need to protect it and ensure the worst is picked off and fixed. Not easy-never easy. But worthwhile to do. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 34: Re:Zero Starting Location: Irlam Village Origin: Princess Age: 15 Gender: Female Drawbacks >Satellism +100 ** >Knightly +100 ** >Past Guilt +200 ** >Vessel +300 ** >Second Coming +300 ** Perks >Peak Performance -100 ** >Magic User x6 -350 >Color Mage x6 -600 >Royal Demeanor -Free >Suffocatingly Sexy -100 ** Divine Protection >Divine Protection of Sorcery -800 ** Companion >Rouge -50 ** +600 Companion ** >>Origin: Servant >>Peak Performance -100 Companion ** >>Elf -100 Companion ** >>How to be Proper -Free >>Prodigious Birth -200 Companion ** >>Suffocatingly Sexy -200 Companion ** We're a couple of stupid sexy elves wanted for the simple fact that I happen to look like and be deeply compatible with Satella's soul; Rouge is our designate swordswoman as usual, while I went all-in on being as absolute bullshit with magic as I physically could be. Just, absolutely balls-to-the-walls with magic. Literally everything (except Spirit Magic). I basically couldn't buy anything else because I sacrificed it all for magic (and beauty perks). Be honest with yourself for a second. If you had the option to learn magic in real life, you'd take that option. Even with 33 previous jumps backing them now, my jumper is always going to take the magic options-because goddammit, it's ******* magic and it's never NOT going to be amazing. Rouge is content to be a sexy warrior/servant who protects me from both cultists and the various kingdoms of the world (as if I actually need protection), but I'm always going to love to play with and experiment with magic. This is a dangerous world with weird abilities and strange monsters, if the jump is anything to go by...but I've got magic and cosmic powers on my side, so I'm not afraid. Frankly, this is a wonderful world to explore and experience! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 35: Exalted - Shard - Heaven's Reach Age: 17 Gender: Female Starting Location: Frontier Origin: Solar (Cured) -200 ** Drawbacks >Bureaucrat Galactica Enhanced +200 ** >Carpe Diem +100 ** >Beyond the Final Frontier +200 ** >Rookie of the Twelve Suns Invitational +200 ** >Shrieks in the Dark +200 ** >Idealist +300 ** >Red Sun Over ******** +300 ** >Black Hole Sun +300 ** >Revenge of the Solar +600 ** >BEWARE - I LIVE +800 ** Perks >Artistan of Celestial Calibre Enhanced -400 ** >Peerless Insight of the Vigilant Eye -100 ** >Ninja Cyborg Jedi Operator Prana -200 ** >Of Making Manses Into Mountains -600 ** >May You Find Honor In My Past -Free >Reclaim the Golden Future -100 ** >Shepherd of the Suns -200 ** >Star Slayer -300 ** Items >Crate of Humble Wonders x5 -200 ** >Atelier of Worlds and Souls Enhanced -350 ** >Dauntless Among The Stars -300 ** >>Multi-focus Disruptor Arrays -50 ** >>Planetary Destroyer Essence Accelerators -100 ** >>Son of Heaven III -150 ** >>Unconquered Sun Navy -300 ** >Sacred Heuristic Omphalos -600 ** Companions >Rouge -50 ** +800 Companion ** >>Origin: Lunar >>World Weathering Steward's Embrace -Free >>Vigilant Steward of the Shining Eye -100 Companion ** >>Spacefaring Apex Predator Prana -200 Companion ** >>World Ordering Divine Lunar Presence -300 Companion ** >>Ninja Cyborg Jedi Operator Prana -200 Companion ** >>Great Trading Clan Stocks -Free And, as usual, the entire galaxy is exploding on arrival. That's just how these things go really. But I've got myself an Unconquered Fleet, Rouge can turn into a living starship, and we've got the sheer power and Charms we need to fight back against just about all the chaos going on here. Time for a high-flying action space opera and altogether too many lasers flying everywhere! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 36: Baka to Test to Shoukanjuu Age: 15 Gender: Female Starting Location: Fumizuki Academy Origin: Transfer Student Initial Class: A Drawbacks >Misunderstood +100 ** >Lethal Chef +100 ** >Serial Crossdressing +200 ** Perks >What Does She See On (You)? -200 ** >One More of the Party -Free >Pretty Crossdresser -Free >Confession Under A Tree -100 ** >True Comrades -200 ** >Hopeful Suitor -100 ** >Popular Bastard -200 ** >Good Schedule -Free Items >Shoukanjuu/Summoned Being -Free >Romantic Chart -Free >Cosplay Uniforms -100 ** >Bank Account -200 ** >Iron Bracelet -200 ** Companion >Rouge -50 ** +600 Companion ** >>Origin: Transfer Student >>Initial Class: A >>What Does She See On (You)? -200 Companion ** >>One More of the Party -Free >>Pretty Crossdresser -Free >>Confession Under A Tree -100 Companion ** >>Hopeful Suitor -100 Companion ** >>Popular Bastard -200 Companion ** >>Good Schedule -Free For once, there is no cosmic war. There is no struggle against good and evil, Light and Dark. There is no last minute madness as everything is constantly falling apart and only held together through sheer force of will and overwhelming supernatural might. No maddened nations and no rabid enemies. This is just...a comfy mundane school setting. A spot of peace and normality in an otherwise endless stream of absolute insanity. It's something to treasure, after such a long time of not having it. So sure I can't cook for the life of me, and end up crossdressing all the time. This is still an incredibly fun and comfy decade. And Rouge probably only ended up stealing from a few dozen museums this time around! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 37: Kingdom Hearts - Birth By Sleep Starting Location: Neverland Age: 18 Gender: Female Origin: Keyblade Apprentice Drawbacks >Kingdom Hearts Birth By Sleep Second Chapter Jumper Prologue +0 ** >Trouble Magnet +100 ** >Captain Jumper +100 ** >Grand Theft Me +300 ** >Critical Mode +300 ** Perks >Path of the Mystic -Free >Keyblade Proficiency (Mystic) -Free >Magical Potential (Mystic) -Free >Ars Magica -200 ** >Shotlock -200 ** >Guardian of Light -300 ** >Bright Heart -Free >My Friends Are My Power And I'm Theirs! -Free >Acrobatics -100 ** >Lingering Will -300 ** Items >Outfit by Nomura -Free >Wayfinder -Free >Keyblade -Free +15 KP >Keyblade Armor (Nanosuit 2.0 Imported) -100 ** Companion >Rouge -Free +600 Companion ** >>Origin: Keyblade Apprentice >>Path of the Warrior -Free >>Keyblade Proficiency (Warrior) -Free >>Magic Potential (Warrior) -Free >>Shotlock -200 Companion ** >>Seeker of Darkness -300 ** >>Bleeding Heart -400 Companion ** >>Bright Heart -Free >>My Friends Are My Power And I'm Theirs! -Free >>Lingering Will -300 ** >>Outfit by Nomura -Free >>Wayfinder -Free >>Keyblade -Free +15 Companion KP Keyblade Customization >Length: Long >Weight: Heavyweight >Blade: Blunt >MP Boost x3 -3 KP >Ornate -1 KP >Stand Your Ground -1 KP >Elemental Key (Light) -3 KP >Dual Elements (Dark) -3 KP >Ability: MP Recovery -Free >Ability: Leaf Bracer -2 KP >Ability: Health Boost -2 KP Rouge Keyblade Customization >Import (Legendary Sword) -3 Companion KP >Length: Short >Weight: Mediumweight >Blade: Sharp >Extra Long -2 Companion KP >Hook -1 Companion KP >STR Boost x2 -2 Companion KP >Ornate -1 Companion KP >Stand Your Ground -1 Companion KP >Elemental Key (Time) -3 Companion KP >Ability: Lucky Lucky -Free >Ability: Jackpot -2 Companion KP Now, things would normally be rather simple in a setting like this. We have a clear baddy, who really needs to die. We have a clear series of events that, if prevented, would ensure the peace and stability of the setting's multiverse. We have a clear idea of what we need to do, and how we need to go about doing it. There's just one teensy, tiny, itty bitty problem. After hearing and seeing a representation of Kingdom Hearts, Rouge got it into her head that Kingdom Hearts=The Biggest Gem ******* Ever. This, quite naturally, led to Shenanigans. Not only is this multiverse fighting my very existence via the Unversed and the Critical Mode enhancement to everyone I fight, but Rouge decided to basically go rogue and try to figure out how to STEAL KINGDOM HEARTS, just because she thought it was shiny. With Rouge ******* around through spacetime with her newly acquired Keyblade and her older powers, I could never quite get a lock down on Xehanort and kill him before he pulled off all the shit in Birth By Sleep. He couldn't get to me either, because ultimately Rouge both didn't want to hurt me and didn't really have the /power/ to hurt me, and she was really the only reason I hadn't steamrolled this reality with the powers of a Lord of Chaos. Things would culminate into an argument turned battle for the continued existence of Kingdom Hearts via Xehanort's machinations, where he was shattered into wisps of Darkness, Rouge was transformed into a Heartless, and I became a Nobody. And that...leads into the main Kingdom Hearts jump. Hooboy, the Kingdom Hearts jump. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 38: Kingdom Hearts Starting Location: Destiny Islands Origin: Wielder -300 ** Race: Nobody -600 ** Age: 13 Gender: Female Drawbacks >Memories +0 ** >Grinding Loot +200 ** >With Friends Like These +300 ** >Plot Bound +300 ** >Critical Mode +400 ** >Empty +0 ** >They Come +0 ** Perks >Tema Del Jumper -Free >Tema Di Mondi -Free >JRPG Style -Free >A Heart To Call My Own -Free >Magical Potential -Free >Hit It! -Free >Choose Wisely (Rod) -Free >Dive Into The Heart -Free >Flowmotion -100 ** >Hazy Reflection -Free +15 H >Empty Mirror -100 ** >Absent Silhouette -Free >Aspect of Oblivion (Darkness) -Free >Corridors of Darkness -Free >Enter the Void -300 ** >You Are Nobody -Free >End of Days -100 ** >Empty Hearts -50 ** >The Summons That Never Were -100 ** >Fortress of Nothingness -100 ** >World of Nothingness -250 ** Items >Nomura Brand Outfit -Free >Paopu Fruit Seeds -Free >Unlimited Sea Salt Ice Cream -Free >Drive Clothing (Nanosuit 2.0 Imported) -Free (Discount) >>Valor Form -Free >>Wisdom Form -Free (Discount) >>Master Form -Free (Discount) >>Final Form -100 ** >>Anti-Form -Free >>Weapon: Keyblade -Free +15 KP Companion >Rouge -Free +600 Companion ** >>Origin: Drop-In >>Race: Heartless >>Drawback: Fear the Realm of Light >>Drawback: They Come >>Tema Del Jumper -Free >>Tema Di Mondi -Free >>JRPG Style -Free >>A Heart To Call My Own -Free >>Magical Potential -Free >>Hit It! -Free >>Double-Jump -Free >>Protagonist's Endurance -Free >>My Own Shadow -Free +15 CH >>Shadows of my Own -100 ** >>Living Shadow -Free >>Evil Radar -Free >>Corridors of Darkness -Free >>Heart Stealer -Free >>Playful Shadows -Free >>Watch Your Shadow -Free >>Army of Darkness -100 Companion ** >>The Closer You Get To The Light -50 Companion ** >>The Greater Your Shadow Becomes -100 Companion ** >>Heartless Stars -100 Companion ** >>World of Chaos -250 Companion ** >>Nomura Brand Outfit -Free >>Emblem Sticker Pad -Free Keyblade Customization >Import: Keyblade -3 KP >Length: Long >Weight: Heavyweight >Blade: Sharp >Extra Long -2 KP >STR Boost x3 -3 KP >Ornate -1 KP >Stand Your Ground -1 KP >Elemental Key (Gravity) -3 KP >Ability: Reaction Boost -Free >Ability: Defender -2 KP Nobody Customization >Nothingness Physiology -Free >Nothingness Is Eternal -Free >Body: Humanoid -Free >Size: Medium -Free >Distortion -Free >Warp -3 Hearts >Movement >>Air Walking -Free >>Teleportation -3 H >>Solid Sea -3 H >Weapons And Attacks >>Nobody Was Kung-Fu Fighting -Free >>Melee Weapon (Darkness Sword) -2 H >>Ranged Weapon (Darkness Crossbow) -Free >>Elemental Weapon (Darkness) -Free >>Ranged Element (Darkness) -Free >Extras >>Durability x2 (A Ridiculous Amount of HP) -2 H >>Speed x2 (Really, Really Fast) -2 H Rouge Heartless Customization >Darkness Physiology -Free >Darkness is Corrupting -Free >Size: Medium -Free >Movement >>Ground -Free >>Flight -2 CH >>Speed x2 (Really, Really Fast) -2 CH >Body >>Emblem -Free >>Legs -Free >>Arms -Free >>Torso -Free >>Head -Free >>Tail -1 CH >>Wings -2 CH >>Durability (A Lot of Punishment) -1 CH >Add-Ons >>Claws -1 CH >>Melee Weapon (Sword) -2 CH >>Armory of Darkness (Legendary Sword) -1 CH >>Second Stage -3 CH +10 SSH) Rouge Heartless Second Stage >Size: Huge -3 SSH >Movement >>Ground -Free >>Flight -2 SSH >>Speed x2 (Really Fast) -2 SSH >Body >>Emblem -Free >>Legs -Free >>Arms -Free >>Torso -Free >>Head -Free >>Durability (A Ridiculous Amount of HP) -1 SSH >Add-Ons >>Ranged Weapon (Giant Laser) -2 SSH If nothing else, this jump served as a powerful reminder for Rouge and I; no matter how strong we became, there were still forces out there in the multiverse that could really **** us up if we weren't careful. Rouge and I had both been getting fairly complacent about that recently-it didn't seem to matter what we were up against, we could always just steamroll it with the various powers we previously attained and cultivated within ourselves. The consequences of that were patently obvious; my Heart was ripped out and I was left empty within, and Rouge's Heart was corrupted and left her delirious and Heartless. This would be a powerful lesson going forward...at least, after I figured out how to put us back together. Rouge and friends are kinda useless as fighters in this state, but I still keep my wits about me-even though everything is much more difficult and much more powerful than expected. It's hard to muster up motivation when I can't feel any emotion, but the memories of what I had before is enough to keep me going-and as I keep going, it's easy enough to fight off All The ******* Xehanorts, save the worlds from the rising tides of Heartless, and deal with all the ******* Nobodies. Speaking of, if there's one good thing that came out of all this it's that Rouge and I can now summon up armies of Nobodies and Heartless to our command-specifically, Rouge seems to have gained the power to summon up Rouge Heartless patterned off of her own Heartless form, and I can summon what I'm tentatively calling "Dark Snipers" who have a fair resemblance to my original Mobian form except also wield a crossbow formed from Darkness. Rouge's are, admittedly, far cooler. They turn into giant Rouges with laser cannon boobs. Literally, building-sized Rouge Heartless with massive laser boobs. When Rouge finally regained her senses after this jump, she couldn't help but flaunt her new titanic form. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 39: The God of High School Starting Location: Free Choice Race: Demon -200 ** Power: Divine +400 D ** Origin: High School Student Drawbacks >Clone Troubles +200 ** >Become God +200 ** >Slave of the Heavens +300 ** >Rage from the Heavens +300 ** >Kill 12 Billion Demons +300 ** >Greed Is A Deadly Sin +300 ** >Curse of the Japanese +300 ** >Special Human +1000 ** Perks >Getting You Started -Free >Reincarnation Enhanced -2000 ** +2 Free 600 ** Divine Powers, +2 Custom 800 ** Unique Powers, +4 Unique Items >Worldly Monster -Free >Heavenly Flight -Free >Holy Lineage -100 ** >Young Lord -300 ** >A Good Seed -Free >Sworn Brothers -Free >Self-Made Man -100 ** >Martial Memory Adaptation -300 ** Divine Powers >Regeneration -400 D ** >Domination -Free (Reincarnation) >Spare Lives -Free (Reincarnation) >Custom 800 ** Equivalent Power >Custom 800 ** Equivalent Power Items >Friendly Smokes -50 ** >Godcycle -Free >Barbadium Body -500 ** >Faux Weaponry -Free >Weighted Clothing -100 ** >Passing Down The Teachings -200 ** Companion >Rouge -50 ** +600 Companion ** >>Race: Demon -100 Companion ** >>Power: Divine Power +400 DC ** >>Origin: Judge >>Getting You Started -Free >>Worldly Monster -Free >>My, What Big Horns You Have -100 Companion ** >>True Form -300 Companion ** >>Heavenly Flight -Free >>The Big T -Free >>Contest Judging -Free >>Energy Absorption -200 DC ** >>Divine Form -200 DC ** >>Removable Horns -Free >>Suits on Suits -Free In which I must face constant suffering and battle,against opponents who are still insanely tough to hurt even when I start tapping into absolutely universe-shaking abilities. Yeah, glad for the wake-up call that Kingdom Hearts gave Rouge and I now; we knew to take things seriously from the start, and could thus counter a lot of the horrible shit we had to deal with...mostly through overwhelming power and weird xianxia powers. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 40: Fate/Legends - Nirvana Yuga Starting Timeperiod: Ramayana 1200-1100 BCE Origin: Demonic Age: 36 Gender: Female Drawbacks >Low Caste Warrior +100 ** >Enlightened Heart +100 ** >Demon Hunt +200 ** >Lakshmibyebye +300 ** >Journey of Jumper +300 ** Perks >Hindu Boys -Free >Heart of a Divine Maiden -200 ** >Simple Purity -400 ** >Saver -600 ** >Pitfalls to Pleasure -Free >Nega Desire -100 ** >Constitution That Accepts Every Desire -200 ** >Myriad Colors of Flesh -300 ** Items >Revealing Robes -50 ** >Earthly Temptations -Free >Nectar of Immortality -100 ** Companion >Rouge -50 ** +600 Companion ** >>Origin: Demon >>All Manner of Worldly Pleasure -Free >>Nega Desire -100 Companion ** >>Consitution That Accepts Every Desire -200 Companion ** >>Universe of Love -300 Companion ** >>Revealing Robes -Free I kinda wanted Rouge and I to do this thing of being a sort of dark mirror to the Beast III L and R...but goddammit Constitution That Accepts Every Desire is just too damn good a cloning perk! AND it has so many lewd potential uses! And given that Rouge has an Otherverse and I have a Chaosverse...well, neither of us really needed the built-in mini universe provided by Heaven's Hole. It would've been /nice/, sure, but tactically and lewdly, Constitution just made more sense. I also thought about having Rouge be a mother goddess and have Godking, so she could do this whole thing of usurping the gods to gain their power...but eventually settled on what I have right now. Tactically, it honestly would have made more sense to let Rouge become a God King...but sometimes, tactics don't really factor in. As for why I haven't talked much about this jump's actual events, that's rather simple. It was a long journey full of excessive lewdity, gorey demon battles, and contemplation on enlightenment. Not the sort of thing I'm good at writing, or even belongs on a blue board. I will remember Nirvana Yuga fondly. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 41: Bleach (Valeria Edition) Starting Location: Karakura Town Role Origin: Hero/Science/Rogue Race Origin: Artificial Spirit (Apparent) Age: 17 Gender: Female Drawbacks >Dilemmas & Dangers +0 ** >Distractions & Daydreams +0 ** >Bubble Brains +100 ** >Blind Justice +100 ** >Friends, Family, and Fiends +100 ** >Tasty Bait +100 ** >Black & White +200 >Wanted: Dead +200 ** >Kurosaki Ichigone +200 ** >Gloves Off +300 ** >Railroad Tracks +300 ** >Unfortunate Linchpin +300 ** Perks >Spiritual Awareness -Free >Active Hybrid -200 ** >Bleach Body Ready -50 ** >Clear Headed Crazy -Free >Academic Foundation -Free >Minimum Motivation >Flowering Fairies -100 ** >A Love That Crushes -200 ** >The Final Getsuga -300 ** >Soul Separation -100 ** >Hollow Sorcery -200 ** >Segunda Etapa -300 ** >Soul Letter -300 ** >Mod Soul -Free >Soul Princess -400 ** Items (+300 Item **) >Hogyoku -300 Item ** -500 ** >Plush Body -Free >Gigai & Gikon -Free Companion >Rouge -50 ** +600 Companion ** >>Role Origin: Combat/Science/Rogue >>Race Origin: Human >>Spiritual Awareness -Free >>Cat Spirit -50 ** >>Bleach Body Ready -50 ** >>Officer in the Making -Free >>Insane Clown Scientist -Free >>Afterlife Ninja -Free >>Shunko -200 Companion ** -100 ** >>I Know A Lady -Free >>Clear Headed Ditz -Free >>Shun Shun Rikka -400 Companion ** >>Super Spirit Stick -Free So, first of all, Rouge the Cat. I had to. Second, we've got the usual "everything is exploding and it's probably my fault" thing going on; everyone wants to kill me, there's enemies constantly growing and scaling every which way, my Inner Hollow is constantly trying to eat my soul from within, and I don't have a convenient belligrent strawberry to throw at problems. Upsides, I'm a hybrid of ******* everything, have my own Hogyoku, and Rouge can just Reject reality as she pleases. I'm going to have to fight to make the very best of these new powers of mine and push my old powers pretty far as well, or face destruction from without and within. But that's how I like these adventures, if I'm honest. And I made sure that I could push my powers in incredible and strange ways, at that-with "Flowering Fairies" and "Final Getsuga", I can make EVERY power I have into a Final Getsuga power! And with "Soul Separation" I can undo it, and even make my powers into independent beings/minions! And that's not even mentioning Segunda Etapa. One of these days I'll get around to designing the various custom powers that come with all these things-from the God of Highschool divine powers and items, my Zanpakuto, Schrift, Fullbring, and Hollow Powers, and probably other stuff I'm not remembering right now. But that day, is not today. Overall, while I'm going to be constantly fighting for my life, I've got the sheer regenerative ability, sheer growth ability, and the sheer reserves to pull out a win from this. In an inversion of the usual formula, Rouge isn't a minion maker this time-instead she's going back to her roots as a spy via the Shunko stuff and extremely creative usage of the Shun Shun Rikka. The capacity to Reject reality in various ways will definitely make an incredibly potent tool in her arsenal-especially if she can be a bit flexible with it. A barrier that can Reject wounds can probably Reject a section of wall or glass, for instance, and a flying shield makes for a perfectly silent and clean movement platform. And with Shunko, she can move faster and more cleanly than ever. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 42: Legend of Zelda - Spirit Tracks Origin: Royalty Age: 11 Gender: Female Starting Location: New Hyrule Drawbacks >Choo Choo Motherfucker +100 ** >I'm Sorry, Were You In A Hurry? +200 ** >I'm Told It's Something Of A Tradition +200 ** Perks >So Nice It Hurts -Free >Family Tradition -Free >You Seem Cuter Than Usual -100 ** >Its Name Is New Hyrule -200 ** Items >Message In A Bottle -Free >Heirloom Robes -Free Trains >NHC Royal -Free >NHB Cannon -Free >NHR Linebeck -50 ** >LC Spirited -100 ** >LB Sea Train -100 ** >LR Royal -200 ** >DRB Bomber -100 ** >DRB Light -100 ** >GSR Red Lion (Moloch Liner ImporteD) -200 ** Gear +200 Gear ** >Bow -200 Gear ** Companion >Rouge -50 ** +600 Companion ** +100 GC ** >>Origin: Demon >>You Seem Cuter Than Usual -200 Companion ** >>Evil Vizier Routine -Free >>Rats For Days -Free >>Summoned From The Dark Realm -100 Companion ** >>Take The Light For Yourself -300 Companion ** >>Recruit Sword (Legendary Sword Imported) -100 GC ** >>Light Weapon (Recruit Sword) -300 ** If nothing else, there is ONE good thing about this game... It's not Ganondorf this time. Sure I'm going to have to help save and fix the kingdom because everyone suddenly became useless, and sure there's a whole lot of monsters and stuff in my way of doing that. But this is an otherwise rather peaceful jump (except for when I take any damage whatsoever), and will make a nice litttle vacation spot once I clean up the demons and such. Except for Rouge, who decided to play demon and demon summoner for kicks once again. And wield the Lokomo Sword, because she also found that pretty hilarious. But aside from that, we're just going fix New Hyrule, kill the major demons, and then just go relaxing on our nice personal train by the sea. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 43: Dragon Ball Xenoverse Race: Kai Age: 15 Gender: Female Origin: Future Warrior Starting Location: Toki Toki City Drawbacks >Summoned By Shenron +0 ** >Friendly Rival +100 ** >Chronoa Cooking School +100 ** >Guru's House Is Under Attack +200 ** >History's Most Wanted +300 ** >Ultimate Battle +300 ** Perks >An Era of Warriors -Free >I Don't Know Who You Are, But Thank You -Free >Hey, Where'd You Go? -Free >The Right Moment -100 ** >No Butterflies Here -200 ** >Meet The Challenge -300 ** >Keep Up Your Training -600 ** Items >Groundbreaking Science -Free >Advanced Scouter -Free >Portal Network -100 ** >Time Egg -300 ** >Parallel Room -300 ** Companion >Rouge -100 ** +600 Companion ** >>Race: Majin >>Origin: Fearsome Villain >>An Era of Warriors -Free >>A Jovial Fellow -Free >>Don't Mind Me -Free >>Proper Management -100 Companion ** >>Supervillain Mode -300 Companion ** >>Costume Closet -Free >>Dragon Radar -Free >>Senzu Dispenser -200 Companion ** I have been, quite literally, summoned back to the Dragon Ball multiverse in order to save history! That's a nice and impressive way of putting it; a little odd that I ended up a Kai here, but that just gets me access to God Ki so I'm rolling with it. Rouge, in a strange twist, ended up as a Majin-a bit of a "heaven and hell" theme going on there. For the most part, the events of this jump are rather simple: wake up, save Kami's house, do missions for the Time Patrol, fight literally everyone, get back to Toki-Toki, train, relax, cuddle/make love with Rouge, sleep, repeat. It's a simple routine, but even with all the incredible power being thrown around in this universe...ultimately, this is a simple setting. Though I've been barred from the kitchen by Rouge, which is annoying. My cooking's fine! In fact, with all the crafting perks I have, my cooking's probably outright divine! ...But aside from that, it's a comfy life. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 44: Ranma 1/2 Age: 15 Gender: Female Origin: Amazon Warrior -100 ** Jusenkyo Curse: Drawback Override (Succubus) Drawbacks >Mind-Altering Curse +600 ** Perks >Amazon Durability -Free >Martial Acrobatics -100 ** >Hidden Weapon Space -100 ** >Supreme Amazon Ki Technique (Hiryu Shoten Ha) -300 ** >Ki Projection -600 ** Items >Flask of Water of Life -100 ** Companion >Rouge -Free >>Origin: Bystander >>Jusenkyo Curse: Boy/Girl >>Homemaking Skills -Free >>Gambling Acumen -50 ** >>Safe Place To Stand -100 ** >>The Kasumi Effect -150 ** Ranma 1/2 is a comedic yet surprisingly rich setting which, if you look into it, has an incredible potential to weave both simple and grand stories alike. It's too bad that I spent a great deal of my time here in a complete blur, though Rouge assures me that it was for a worthy cause. You know, in a previous chain, I did this whole sorta fanfic plot where my jumper studied the fundamental nature of Ki, learned to hack it to achieve incredible things more fitting to Exalted than Ranma 1/2, wrote down all their findings in a book, then just straight-up mailed the book to Ranma after enchanting it so that only Ranma could read it. There was also a challenge letter in the book that said Ranma could only fight me once they had mastered everything in the book. Ranma took that seriously, started learning to wield Ki in incredible and strange ways, fixed his life, and around 8 years later finally challenged my jumper to a battle that shattered space and time but which Ranma ultimately lost. They were okay with that though, and by harnessing advanced ki techniques literally started their own Jumpchain with the intent of challenging my jumper again later on, once they were stronger and mastered more martial arts. ...Just wanted to share that little story, since nothing of particular note (that I can remember) happened this time around. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 45: Okami Starting Location: Dragon Palace Age: N/A Gender: Female Origin: Brush God (Fox) -200 ** Drawbacks >Pervy +100 ** >Magnetic +200 ** >MacGuffin Container +300 ** Perks >Calligraphy -50 ** >Prayer Slips -200 ** >Dextrous Oral Telekinetic Acrobatics -Free >Picture Perfect -200 ** >Brush Up -300 ** >Brush Technique -200 ** >Natural Nature -300 ** Items >Magic Ink Pot x2 -50 ** Companion >Rouge -100 ** +300 Companion ** >>Origin: Priestess >>Priestly Wisdom -Free >>Brush Up -300 Companion ** >>100 Prayer Slips -Free So I've got an incredibly painful evil artifact stuck in my gut and loads of demons on my tail. Luckily I've got willpower perks out the wazoo and nigh-limitless vitality from previous jumps, so what ought to be crippling barely affects me; I can afford to go wandering around and searching for Amaterasu to get the evil thingy out of me. And we got a new dynamic going on here once again-I'm the Brush God, and Rouge is my priestess! It's basically just cosplay at this point, but cosplay can be fun in its own right. Once we can get Amaterasu to remove the evil macguffin from my gut, I'm basically just gonna **** off and have an island vacation with Rouge-maybe bless Amaterasu with some extra powers to make everything easy for her, but I know nothing about the story, have no attachment to it, and figure that Ammy can fix everything anyways so there's no real need for me to barge in and try to do with brute force what Ammy is already doing on her own. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 46: Hyperdimension Neptunia Gender: Female Race: CPU/Candidate -200 ** Age: 15 Faction: Leanbox Starting Location: The Arena Drawbacks >Burdens of a CPU +0 ** >Looking For Wifeys +100 ** >Mekara Beam? +100 ** >JUSTICE KICK!!! +100 ** >For A Kinda Lousy Nation, It's Best To Have A Kinda Lousy CPU Like Jumper +200 ** >Endless Dimension Shifting +200 ** >Because Everyone Believes In Me +200 ** Perks >Blessed Are The Faithful -Free >Idol of Innovation -100 ** >Hard Drive Divinity -Free >Fanservice -Free >Adopting Little Sisters -100 ** >4 Goddesses Online 2 -200 ** >Leanbox Biggatons -300 ** >Deity of Sin -600 ** >Gamer Gal -Free >Useless Ability Popups -50 ** Items >CPU Memory -200 ** >Oversized Gaming -Free Companion >Rouge -50 ** +800 Companion ** >>Race: CPU/Candidate >>Origin: Arfoire >>Blessed Are The Faithful -Free >>Hard Drive Divinity -Free >>Fanservice -100 Companion ** >>Introductory Graphic Text -Free >>Harmlessly Evil -100 Companion ** >>Yes We Are Definitely Allies. That Is A Thing That Is True -200 Companion ** >>Deity of Sin -300 Companion ** >>Gamer Gal -Free >>Hidden Cameras -Free >>Gehaburn (Legendary Sword Imported) -100 Companion **, -100 ** Now, there's a strategy involved in this, and it's based around beauty perks. You see, both Rouge and I have been building up a LOT of beauty perks over the course of this chain. Like, a LOT of them. And we both also happen to have "Constitution That Accepts Every Desire", which lets us create a full-power clone of ourselves for every single person with desires that we can sense. It doesn't matter that we can't really accumulate Sharicite...because, thanks to the both of us having "Deity of Sin", we don't need it. We just need to inspire lust, decadence, and depravity. And we both happen to have such overwhelming beauty that doing so is a snap. Also I happen to be a Nepgear who keeps getting thrown into other dimensions. That's a thing that's occurring. Just means more worlds to spread lust to! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 47: Portal Origin: Technical CEO Gender: Female Drawbacks >Where's My Olympus? +300 ** >Kill It! It's Evil! +300 ** Perks >"....." -100 ** >The Enrichment Center Regrets To Inform You That This Next Test Is Impossible -300 ** >Good Enough For Science. Not Aperture Science! -Free >Why Not Marry Safe Science If You Love It So Much? -150 ** >They're Gonna Have To Invent A New Type Of Nobel Prize To Give Us -400 ** Items >Aperture Science Handheld Portal Device -Free (Technical CEO) >Long Fall Boots -50 ** >Conversion Gel Recipe -100 ** >Repulsion Gel Recipe -100 ** >Propulsion Gel Recipe -100 ** >ASDCaHSEC -300 ** Funnily enough, Portal doesn't have an option to import companions. It's got a couple of companions you can take, but not one to actually insert any of your companions into the jump itself. Honestly, it's got a bit of that "old jump syndrome" going on. So I've got ten years to wrangle control of Aperture back from CaveDOS, turn the company around, and get it profitable enough to buy out Black Mesa. Not an easy thing. Luckily I'm utterly ******* absurd and immune to neurotoxin, so I /should/ be safe if I just run at close to lightspeeds disconnecting Cave Johnson from the facility, eliminate every single bird in the facility, and get back to taking things over. Being able to move at Sonic speeds makes a whole lot of things easy. And that's something I could do since practically jump 1. Cave taken care of, next on the docket is inventing all sorts of random bullshit, figuring out how to market it, and turning a profit off of these inventions. I am, of course, going to have a helluva lot more morals and ethics than Aperture ever did as I work to create these inventions, but I've got my own out-of-pocket resources to fund truly insane levels of research and a whole bunch of soulless clones to do tests with! It's just a matter of time and testing before I can leave for the next jump. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 48: The Legend of Zelda - Oracle of Seasons Origin: Oracle Age: 25 Gender: Female Starting Location: Horon City Drawbacks >Wearing a Cursed Ring +100 ** >What Fine Clothes +100 ** >Random Seasons +100 ** >Inner Completionist +200 ** >Crystalized Companions (Rouge) +300 ** Perks >Golden Monsters -400 ** >Ran Away To Join The Circus -Free >A Dance For The Change of Seasons -100 ** >The Second Oracle of Seasons -300 ** Items >Backup Dancers -Free >Flame of Destruction -600 ** >Subrosian Ribbon -50 ** Gear (+100 Gear **) >Boomerang -100 Gear ** Companion >Rouge -50 ** +600 Companion ** >>Origin: Hero >>All Forms of Combat -Free >>Master Swordsman -200 Companion ** >>L-2 Upgrade (Legendary Sword) -100 Companion ** >>Hall of Secrets -300 Companion ** As is the usual with these sorts of jumps, I try to take the mystic role while Rouge takes the direct warrior role; not a position she'd have thought was for her back in the beginning, but she grew into it. But of course, a wrench in the plans: Rouge has been crystallized! I'm going to have to save her myself! Even with my powers kinda ****** up because of the drawback though...I've still got incredible amounts of experience and just, straight up raw power to call upon. The weather isn't going to particularly bother me no matter how hot or cold it gets, I can bypass things with sheer strength, speed, or magical bullshit as necessary, and there is absolutely NOTHING that's going to stop me from getting Rouge back. I will even hold off on hunting for shiny things long enough to save Rouge... Just so we can hunt for shiny things together. She has a better instinct for that than I do, of course. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 49: Arpeggio of Blue Steel Starting Location: Honolulu Origin: Mental Model (Abnormal) -400 ** Age: 19 Gender: Female Drawbacks >Red Sky In The Morning +100 ** >Jobs For The Wrong People +100 ** >Degredation +200 ** >A Force To Be Reckoned With +300 ** Perks >Calculating Countermeasures -Free >Attack Algorithms -200 ** >I Have Control -300 ** >Smug Sub -Free >Overclocked -100 ** >My Will Is Moving Me Forward! -200 ** >This Logic-Defying Emotion -300 ** Companion >Rouge -50 +600 Companion ** >>Origin: Captain >>Status Report -Free >>Hard to Port! -Free >>The Third Side -100 Companion ** >>Unfathomable -200 Companion ** >>Design Child -300 Companion ** >>Tiny Ships -Free >>Sharp Uniform -Free >>Hakugei-class Submarine -Free Items >Union Core -Free >Nanomaterials Body -Free >Melon Plant -Free >Nanomaterials Sieve -Free >A Piano -50 ** >Light Fleet Fog Vessel -Free >Thanatonium Supply -100 ** Back in Heaven's Reach, Rouge gained the power to transform into a living space ship. Now, I get the power to be a (normal) ship too! A ship that's kinda constantly falling apart for some reason, but regeneration from various sources should patch my right back up. And in the meantime, I have the tactical genius Rouge to lead me through a one-ship war against basically the entirety of the Fog! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 50: Puella Magi Homura Tamura Starting Location: Level 9999 Timeflow (Drawback) Age: 11 Gender: Female Origin: A Madoka Drawbacks >Defrag Your Weapon +100 ** >Can't Hold Your Beer +100 ** >Enemy of the Mami State +200 ** >Land of Three Hundred Soul Gems +300 ** >Unholy Quartet +300 ** Perks >Have A Good Genocide! -Free >A Diverse Skill Set -100 ** >The Person Under Your Bed -200 ** >The Health Rep Can Do Anything! -300 ** Items >A Stark Red Ribbon -Free Companions >Rouge -50 ** +800 Companion ** >>Origin: A Homura >>Homu Needs A Hobby! -Free >>Fists Are A Magical Girl's True Weapons! -300 Companion ** >>20 Pack of AAA Batteries -Free >>Soul Gem -200 Companion ** >>The Homura Special -300 Companion ** >>Warp! -Free >>Timeflow Traversal -Free Powers >Soul Gem -200 ** >The Madoka Special -500 ** >Warp! -Free >Time Flow Traversal -200 ** >Level 9999 Enhanced (24 Transformations) -400 ** Rouge is the Homura, and I am the Madoka. I start out with a lot more raw power as a Madoka, but Rouge has the power of training and fists on her side...at least until we start exploring Time Flows, during which my own power starts rising dramatically thanks to a Madoka gaining power in timeloops. We may or may not have been chased out of the Akemi-ya for the unforgivable crime of being able to find love, happiness, and peace together even though I was a magical girl. Also we may or may not have had to destroy Japan in the Level 9999 Timeflow while fighting off the unholy quartet. But Japan gets destroyed all the time in that timeflow, so it's alright. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 51: Fairy Tail (Valeria Edition) Starting Location: Free Choice Race: Human Origin: Independent Mage Age: 19 Gender: Female Drawbacks >Fairy Tail Zero +0 ** >Final Season +0 ** >Council Trouble +100 ** >Obnoxious Quirk +100 ** >Heartfeelia +100 ** >Trauma Sealed +200 ** >Jumper Tail +300 ** >Black Magic Man +300 ** >White Witch World +300 ** >Hundred Year Quest +600 ** Perks >Magic -Free >Magic Power (Rank 5) -500 ** >Magic Skill (Rank 5) -500 ** >Magic Style (Arc of Embodiment) -100 ** >Second Origin -300 ** >Imaginary Friends -Free >Blond and Buxom -Free >Mage Sensor -100 ** >Edomagic -200 ** Items >Magic Card -Free Companion >Rouge -Free +600 Companion ** >>Magic -Free >>Magic Power (Rank 5) -500 ** >>Magic Skill (Rank 5) -500 ** >>Magic Style (Archive) -Free >>Second Origin -300 ** >>Celestial Spirit Magic -Free >>Blonde and Buxom -Free >>Binary Stars -100 Companion ** >>Star Power -200 Companion ** >>Silver Keys -Free >>Angel Coins -100 Companion ** >>Golden Keys -200 Companion ** To be honest, I don't really know all that much about Fairy Tail...but what I do know is this. Arc of Embodiment can be put to very powerful and creative uses if I try, as well as very lewd uses. That is, if I can first get past the trauma-block stopping me from using all but the weakest and most basic supernatural abilities. In the meantime, Rouge is here to help with summoning once again! And Archive Magic, which feels like it could be really overpowered according to the wiki description but just doesn't seem to be? Eh. Rouge and I will travel and flee until I can unlock my powers once again, then go on to fight Zeref, Touka, and the Dragon Gods! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 52: Warhammer 40k - Adeptus Sororitas Gender: Female Age: 27 Origin: Noble Order: Hospitalia Drawbacks >Extended Service +100 ** >Sacred Rites +100 ** >Rip and Tear +200 ** >Sister Miriya +200 ** >Only The Worst Assignments +200 ** >Sister Repentia +200 ** >Traitor In Our Midst +300 ** >Inter Branch Rivalry +300 ** >The Black Stain +600 ** >Empire Asunder +600 ** Perks >The Emperor Protects -Free >Basic Training -Free >The Emperor's Grace -Free >Self-Sufficiency -100 ** >Soul Storm -600 ** >Linguist -100 ** >Mental Fortress -600 ** >Only In Death Does Duty End -Free >Heightened Senses -Free >Prosanguine -100 ** >Bed Side Manner -200 ** >Only Good Things -200 ** >Divine Ministration -300 ** >Decadence -100 ** >Gourmet Chef -100 ** >Divine Soprano -600 ** >Living Saint -400 ** Companion >Rouge -50 ** >>Origin: Noble >>Order: Famulous >>Decadence -Free >>Gourmet Chef -Free >>The Emperor's Temperance -100 Companion ** >>The Best Path Forward -200 Companion ** >>Arbiter -300 Companion ** >>Living Saint -400 ** Items >Reliquary Filled With Miniatures -Free The galaxy is exploding, and it's all Robot Girlyman's fault. I've got an Imperium to pull back together, a Sororitas to bring to justice, four Chaos Gods to slay, and a galaxy to save...and of course I'm fighting against my fellow Sororitas Sisters the whole way. Ah well, I've got Rouge to help me along so It's all alright. And hey-this is a damn good time to bust out those Emperor powers I got from the scenario in Primarchs. Not only do Rouge and I get to be Living Saints, but we are both basically the Emperor reborn. This...is probably going to make more problems than it solves, but it's going to be very satisfying. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 53: Prey Age: 36 Gender: Female Origin: Typhon -500 ** +48 N Starting Location: Neuromod Divison (Drawback) Drawbacks >Reputation +100 ** >The New Yu +300 ** >They Came From Beyond Space +300 ** >To Seek Out New Life +300 ** Perks >Master of the Mind -600 ** >Repair, Reuse, Recycle -600 ** Neuromods >Phantom Shift II -6 N >Ether Resistance -1 N >Ether Absorption -3 N >Phantom Shift II -6 N >Phantom Genesis III -12 N >Backlash -8 N >Electrostatic Burst I -2 N >Electrostatic Resistance -1 N >Electrostatic Absorption -3 N >Super Thermal I -2 N >Thermal Resistance -1 N >Thermal Absorption -3 N Items >Wrench -Free >GLOO Cannon -Free Companion >Rouge (Sibling) -300 ** +1000 Companion ** >>Origin: Typhon -Free +48 CN >>Memoirs of a Ninja -200 Companion ** >>Peak Physical Conditioning -400 Companion ** >>Combat Focus -600 Companion ** >>Mimic Matter III -11 CN >>Phantom Shift II -6 CN >>Ether Resistance -1 CN >>Ether Absorption -3 CN >>Mindjack III -12 CN >>Remote Manipulation II -5 CN >>Machine Mind III -10 CN >>Wrench -Free >>GLOO Cannon -Free There's a very clear specialization going on here; I'm the army-maker, the one who knows the science of stuff, and have just enough defenses and absorption to protect myself Rouge is the actual warrior; she moves quick, disguises, can mindjack and control machines effortlessly, and has some damn good combat ability besides. Together, we're first taking back the Talos 1 Station...and when that proves to have entirely been a simulation, we're working together to figure out a way to make humanity and Typhon work together. Maybe find some way to enhance Typhon capacity to absorb various radiations to replicate instead of minds, make human-typhon hybrids more common, create Typhon-based machinery, who knows. One thing I know for sure; Rouge and I will find a way. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 54: A Will Eternal Age: 15 Gender: Female Origin: Outsider Starting Location: Heavenspan Continent Drawbacks >Cultivation Standard Time +0 ** >Cultivation Maniac +100 ** >"Dependable" Personality +200 ** >Dark Concotor +200 ** >Pacifist +200 ** >Enemy of the World +300 ** >Dark Past +300 ** Perks >Cultivation -Free >Cute As A Button -100 ** >Gift of Gab -Free >Dao of Cultivation (Creation) -100 ** >Internal Affairs -200 ** >Progenitor of Cultivation -300 ** >Spirit Enhancing -200 ** >Dao of Medicine -200 ** Items >Basic Cultivation Scroll -Free >Bag of Holding -Free >Gongs and Drums -50 ** >Spirit Farm -Free >Earth Dao Foundation Enhanced -300 ** >Heavenspan Stream -200 ** >Complete Undying Live Forever Codex -600 ** Companion >Rouge -50 ** +600 Companion ** >>Origin: Heavenspan Cultivator >>Cultivation -Free >>Frugal -Free >>Tomb Raider -150 Companion ** >>Formation Golem -Free >>Pill Furnaces -150 Companion ** >>Turtle Wok -300 Companion ** This jump is going to be an extremely silly one, even with Daoist Heavenspan after my life. Why? Because about 99.8% of it is going to be spent with me sitting inside what amounts to a giant glowing hamster ball of layered defensive powers, quietly cultivating away while Rouge rolls me around and does the ACTUAL work of saving everyone and dealing with Heavenspan. She's damn powerful in her own right-not to mention an Omega Autarch from Desolate Era, even if she doesn't have her own Chaosverse-so it's entirely within her ability to do that...just as it's within her right to put my Safety Ball™ on chains of Essence and use me as a giant luminescent flail. It's not like I'm going to notice, after all. And hey-it's not like Rouge /can't/ get me to come out when she really wants to. When it comes to her, I'm pretty easy to convince in the end. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 55: Halo - The Covenant Race: Huragok -100 ** Age: 4,800 Gender: N/A Origin: Drop-In Starting Location: Palamok Drawbacks >The Enemy Within +400 ** >Dishonored +400 ** Perks >Thoroughly Faithful -Free >If They Came To Hear Me Beg -100 ** >Divine Origins -Free >Mutation Control -100 ** >Flexible Engineering -300 ** >Total Understanding -400 ** Items >Explosive Harness -Free Companion >Rouge -50 ** +400 Companion ** >>Race: Lekgolo -100 ** >>Origin: TBD >>Bonding -Free >>Shifting -100 Companion ** >>Permanence -200 ** >>Distributed Hivemind -300 Companion ** >>Behemoth -400 ** >>Shield and Beam Gun -Free >>Sentry Worm -100 ** Yes, yes, tentacle monsters and worms. But it's an extremely good idea to use these races, tactically speaking. I really like the crafting that comes along with being a Huragok, and Rouge can really make use of the shapeshifting, eternally-growing power of a superadvanced Lekgolo. Not just for direct combat either-infiltration, scouting, and theft are all incredibly benefitted from such a flexible form. To be frank, Rouge and I are going to be spending the next ten years to essentially undermine and fight against the Covenant-a couple of traitors with impossible powers and impossible luck against a galactic force, all for the sake of humanity. Gaining humanity's trust is going to be incredibly difficult, but if I take out enough Covenant ships and forces it should be possible. And from there, I can warn humanity of what they're going to be going up against soon and get them prepared to handle the Flood and other such threats-and hopefully do enough damage to the Covenant in enough places that they can't awaken the Flood in the first place. Total honesty? I just don't like the Covenant. They're inefficient, cruel, and just plain dumb. I'm not going to outright destroy them here. But I am going to give them a bad time. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 56: The Legend of Zelda - The Minish *** Starting Location: Lon Lon Ranch Age: 17 Gender: Female Race: Hylian Origin: Mage -100 ** Drawbacks >Tingles +100 ** >Difficulty Choice, Master Edition +200 ** >You're A Hat, Kid +300 ** Perks >Soul of Light -600 ** >Magic x5 -200 ** >Form Wrought By Wishes -200 ** >When On The Edge of Demise -300 ** >Speaking From A Pure Heart -Free Items >Figurines -Free Companion >Rouge (Hylian Born and Raised) -100 ** +300 Companion ** >>Borne of Steel -Free >>The Next Swiftblade -100 ** >>Tiger Scrolls -300 Companion ** This time, I'm going to spend an entire decade being Rouge's hat. That's it. That's the whole gimmick for this jump. Well, that and letting Rouge do what she loves best: go out and collect treasures. Like kinstones, and other such things. Naturally, I grant an immense amount of power to the person I wear-which is Rouge-which will help spread legends that Rouge's hat grants incredible powers, which might make for some Interesting Times. But otherwise, this jump is a fairly simple time: deal with Vaati quickly, then go **** off to collect shinies! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 57: Asura's Wrath Starting Era: Heavenly Founding Origin: Demigod -100 ** Age: 408 Gender: Female Drawbacks >You Made Her Cry! +1000 ** Perks >Mantra Generation -Free >Imposing Declaration of Title! -Free >Demigod Atelier -400 ** >Lock On! -400 ** >Mantra Affinity -Free >Mantra Training and Techniques -100 ** >Cyborg Hindu Godbody -200 ** >Spirit of the World -100 ** >General of Wind and Hill -200 ** >A Tangled Web Weaved -200 ** Items >Mantra Transmitter -50 ** >Resplendent Wardrobe -Free >Impurity Sensor -50 ** >Mantra Reactor -200 ** It's always pretty annoying to roll a jump that just straight-up doesn't have a companion option. Like, at all. But as always, I'll deal with it in a simple manner: continuing on and just having Rouge come into the jump anyways, even if she doesn't get an exact build for it. I start this out at the very beginnings of what will one day be the Shinkoku Trastrium, when Mantra was still incredibly young on this world. I arrive with a true and incredible mastery of Mantra-specifically, Lust Mantra. Via helping the human population grow, constantly inspiring lust, and immense training, I'll have my own Mantra grow stronger and stronger over the years-especially as I form new Mantra Forms to not just increase my own beauty, but increase the amount of Mantra I can harness. I will have to fight Asura several times over the jump as he gets angry at me for influencing culture to make his daughter dress up in sexy clothing, but even if his rage and Mantra are powerful...I've got a whole lot going for me aside from Mantra, so I'm not particularly worried. And as the Shinkoku Trastrium grows, I will eventually challenge and defeat Chakravartin. Then, I will force him to swear an immense and comprehensive number of Surrender Oaths akin to the Primordials of Exalted, allowing Mantra to continue to exist while he is locked away forever. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 58: Exalted - The Infernals Caste Yozi: SWLiHN Favored Yozi: Elloge Origin: Savant Age: 17 Gender: Female Starting Location: Creation, City of the Steel Lotus Drawbacks >What First Two Chapters? +0 ** >Saturday Morning Cartoon Villain +100 ** >Horrible Coadjutor +100 ** >Omen Weather +100 ** >Blade of Hatred +200 ** >Past Lives Matter +200 ** >A Hellish Rival +200 ** >Demon Hunters +200 ** >Love of Adorjan +200 ** >Heretic +300 ** >Guard Duty +300 ** Perks >Savant's Understanding -Free >Architectural Madness -100 ** >Vitriolic Craftsman -200 ** >Crystal Clarity -100 ** >Principle of Hierarchy -200 ** >Perfected Calligraphy -100 ** >Writ of Worlds -200 ** >Beautiful and Terrible Maximized -400 ** >Sorcerous Initiation of the Yozi Maximized -400 ** >The Inner World -400 ** >Descending Hierarchy -300 ** >Heart and Soul -200 ** Items (+300 Item **) >Staff of Forbidden Light -150 Item ** >Chalcanth -50 Item ** >Purest Vitriol -50 Item ** >Exotic Components -50 Item ** >Scriptorium of Fantasy Penned -200 ** Companion >Rouge (Coven) -100 ** +800 Companion ** >>Caste Yozi: Adorjan >>Favored Yozi: Hegra >>Origin: Warrior >>Warrior's Mettle -Free >>Demonic Bartender -100 Companion ** >>Beautiful and Terrible Maximized -400 Companion ** >>Descending Hierarchy -300 Companion ** Scenarios >One Night In Gethamane: Third Option There is an absolute fuckload of bullshit going on all at once here, and if it wasn't for the fact that I can clone myself at full power a near-infinite number of times over via Constitution That Accepts Every Desire and all the other jumps I had so far, I wouldn't be willing to take on such an insane burden of drawbacks. But I do have those perks and manifold powers, and even if things are going to be rather hectic, I can still handle it. I'll seal away the Primordials for good, learn to forge my own Elemental Poles, and become a Devil Tiger alongside Rouge! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 59: Duel Monsters - The Heroes Starting Location: The Skyscraper City Background: Drop-In Drawbacks >HIKARI +300 ** >YAMI +300 ** Perks >Master of Seclusion -Free >Entertainment Hero -100 ** >Visions of Justice -200 ** >Visions of the Future -300 ** >Neo-Spacian Force -600 ** Powers and Gimmicks >Mask Change -300 ** Items >Costume -Free Companion >Rouge -50 ** +800 Companion ** >>Origin: Elemental Hero >>Hero Mask -Free >>A Hero Arrives -100 Companion ** >>Righteous Justice -300 Companion ** >>THE EARTH -400 Companion ** Back on my cosmic war bullshit; we're fighting off the Light and the Dark, which clash in the City of Heroes for the sake of the world. Fighting cosmic forces like this is always extremely difficult, especially because of how hard they tend to be to attack directly. Believe it or not, I don't actually have any specific perks for directly attacking cosmic forces...but I do have a lot of purification perks. And science perks. And inspirational perks. And singing perks. And I just attained a perk for being able to create magitech via pure willpower-and I'm not kidding; the "Visions of the Future" perk lets you substitute mechanical knowledge with pure willpower, then turn back whatever continuous spell you've created into functioning technology. And I also have basically infinite willpower. It's not quite Green Lantern bullshit, but being able to just straight-up will whatever technology I want into existence is pretty awesome. Combined with Rouge's influence and manipulation of the world's gravitational field, I will create a spellsong that spreads purification, hope and joy throughout the universe-eradicating both the Light and the Dark all at once. KEEPING them dead might be a bit more of a problem, but I'm sure I can jury-rig something together. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 60: The Gamer Gender: Female Origin: Mystic -50 ** Age: 33 Gender: Female Drawbacks >Disproportionate Retribution +100 ** >Abyss Gazed Back +300 ** >Japanese +400 ** Perks >Instant Dungeon Enhanced -Free >Elemental Affinity (Life) -Free >Magic Maker -600 ** >A Theme And A Style -Free >Illusion Technician -200 ** >Better Living Through Alchemy -200 ** >Tree of Life -400 ** Items >Game's Basic Spells -Free Companions >Abyssal Familiar -50 ** >Rouge -100 ** +600 Companion ** >>Origin: Player Two -Free >>Drawback: Abyss Gazed Back +0 ** >>Drawback: Japanese +200 Companion ** >>ReSTAT -100 Companion ** >>Gamer's Mind -300 Companion ** >>Gamer's Titles -Free >>Gamer's Skills -300 Companion ** >>Gamer's Body -100 Companion **, -200 ** >>Gamer's Basics -Free I decided to become a tree. Rouge got to be the Gamer; I'm going to be The Biggest Tree and just straight-up fight Gaia directly. Gaia is not actually the spirit of the planet; that was something that was revealed in the Gamer manga, apparently. They're just a /thing/ that showed up one day, instituted their rules, and forced everyone to comply. There was also a whole lot of really, really dumb shit in the manga as well, which I'm going to be averting and undoing by blowing the masquerade wide open and being The Biggest Tree Ever while Rouge fights to Defend The Tree. The Abyss will try to kill me. North Korea will try to kill me. Most countries will probably try to kill me. Gaia will try to kill me. And I'm going to fight back against all of them while continually remaining in my ever-growing tree form, just because it's Time To Be A Tree. I've lost all ***** to give about The Gamer, and Suddenly Tree just amuses me. This poor and vague amusement of being a world-destroying tree is perhaps the best thing that can be salvaged from The Gamer at this point, and that makes me sad. Luckily, I have Rouge to make me feel better. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 61: Dresden Files Age: 28 Gender: Female Origin: Practitioner (Wizard) -200 ** Starting Location: Baltimore Drawbacks >The Hex Boosted +100 ** >Big Old Apocalyptic Trilogy +600 ** Perks >Magic 101 -Free >The Sight -Free >Wizard Tricks -Free >Clued In -Free >Power to Burn -150 ** >Refined Spellcasting -150 ** >World Walking -300 ** >Soul Source -300 ** >Unwholesomely Good-Looking -100 ** >Stars and Stones -400 ** Items >Best Ale In Chicago -Free Companion >Rouge -100 ** +100 Companion ** >>Origin: Practitioner (Sorcerer) >>Magic 101 -Free >>The Sight -Free >>Clued In -Free >>Worldwalker -Free >>Unwholesomly Good Looks -100 Companion ** This time around I play the role of a Wizard, with Rouge as my intrepid apprentice! Naturally things are going to be a lot more casual than our roles imply, but having an established background is also quite useful for managing expectations. To be honest, I don't really know all that much about Dresden Files. I know about the multiple kinds of vampires, I know about magic and how it works, I know a little bit about the Fae and the Outsiders-basically, I know what can be found in the Wiki. I just don't really know the plot, or the WoG that I remember being thrown around like "angels are galaxy busters" and all that. But, you know something? This is my narrative, and I can shape it how I want. I don't have to just roll with the idiotic WoG or pointless escalations-or, I could adjust those things to fit my own narrative better. There's a whole lot of things going on in this setting, and a whole lot of tragedy I need to avert before it comes to pass. But Rouge and I will have it handled, and even if the setting escalates ridiculously...well, we can escalate too. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 62: The Legend of Zelda - Twilight Princess Age: 18 Gender: Female Origin: Noble Race: Hylian Starting Location: Ordon Village Drawbacks >Monkey Business +100 ** >Monster Problem +100 ** >Double Damage +100 ** >Fetch Quest +200 ** >Sold Soul +300 ** Perks >Triforce of Power -800 ** >Alternate History -100 ** >Beguiling Personality -Free >Support Role -100 ** >Sorcerer -300 ** Items >Fairy's Fountain -400 ** >Royal Outfit -Free >Basic Wallet -Free >Basic Weapon -Free >Basic Outfit -Free >Sword of the Sages -Free Companions >Midna -Free >Rouge -50 ** +600 Companion ** >>Origin: Adventurer >>Race: Hylian >>Treasure Finder -Free >>Jumper's Shade -100 Companion ** >>Hidden Skills -200 Companion ** >>Beguiling Personality -100 ** >>Blessing of the Gods -Free >>Sturdy Shield -Free >>Blade of Legend (Legendary Sword Imported) -300 Companion ** >>Basic Wallet -Free >>Basic Outfit -Free Now, it's easy to see what my fundamental intent in this jump was: I would be a royal sage, bearing the Triforce of Wisdom, while Rouge my guardian knight. Together we'd fight monsters, collect Poe Souls to slowly piece together my shattered soul, and apparently solve every minor but extensive problem in the entirety of Hyrule while we're at it. We already have the power to fight and destroy both Zant and Ganondorf, even with me being as weakened as I am, and as soon as Ganondorf is dealt with Rouge and I will negotiate a peace treaty between the Twilight Realm and Hyrule...ensuring that the Twilight Mirror remains unbroken. And incidentally taking Midna with us. Now, I will admit somthing here friends. As much as I love Rouge, I have a powerful weakness for Midna as well. Of course, this is a themed chain and Midna isn't going to be imported anywhere after this...but assume she's hanging out in the Chaosverse in the lap of luxury while surrounded by clones of Rouge and I. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 63: Seoul Station's Necromancer Origin: Dimensional Traveler Age: 17 Gender: Female Starting Location: Pyongyang, North Korea Race: Human Drawbacks >Out of Touch +100 ** >Little Sister +400 ** >Full Synchronization +600 ** Perks >Class System -Free >Advanced Class -200 ** >Holy Beauty -200 ** >Soul Sight -Free >The System -100 ** >Dual Classing Enhanced -300 ** Items >Monster Material Clothes -Free Dimensional Domain -600 ** +1000 DP >Castle -Free >Dimensional Store -Free >Domain Battle -Free >Bloodstone Plants -100 DP >Migrant Housing -100 DP >Small Monster's Warren -Free >Bloodstone Mines -200 DP >Domain Stores -200 DP >Dungeon -Free >Colony -400 DP Companion >Rouge -50 ** +600 Companion ** >>Origin: Dimensional Traveler >>Race: Dragon -600 Companion ** >>Class System -Free >>Advanced Class -200 ** >>Soul Sight -Free >>The System -100 ** >>Dual Classing Enhanced -300 ** Saying that I don't know much about this setting is like saying that I like Rouge a little bit. I didn't even really know that this setting existed until I downloaded the jumpdoc for it long ago, and I still don't really know anything about it. I assume there's dungeons, gamer shenanigans, dimensional shenanigans, something about VR? And I also apparently have a little sister I need to protect in this setting, but otherwise... Well. When in doubt, turtle up and just have fun with Rouge for a decade. This decade, Rouge became a dragon, which was cool. I also may or may not have gotten a whole lot of immigrants to my Chaosverse, which is a helluva lot better and more idyllic than whatever the **** is going on in this setting or even my Dimensional Domain...which itself will soon be integrated into my Chaosverse. Ah well. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 64: Marvel - Spider-Man PS4 Starting Location: Kingpin's Tower Origin: Scientist Age: 38 Gender: Female Drawbacks >Baby Steps +0 ** >Prisoner +200 ** >Avengeance +300 ** >Villain Spree +300 ** Perks >Quips -50 ** >Money, Dear Boy -Free >Guerilla Science -100 ** >We're Going To Change The World Peter -300 ** Items >Unending Coffee -Free >Private Lab -100 ** >Devil's Breath -200 ** Suit -100 ** +500 Suit ** >Structure -Free >Import (Nanosuit 2.0) -Free >Bleeding Edge -300 Suit ** >Comfort Suit -50 Suit ** >Bio Mesh -50 Suit ** >Space Age -50 Suit ** >Sensor Suit Maximized -300 ** >Life Support Enhanced -200 ** >Kinetic Power Cells -100 ** >Armor Up Maximized -50 Suit **, -400 ** Companion >Rouge -50 ** +600 Companion ** >>Kitty Kat -200 Companion ** >>Wipe My Slate -Free >>Black Thief -100 Companion ** >>Outfit The Outfit -Free Rouge Suit -100 Companion ** +500 RS ** >Structure -Free >Import (Nanosuit 1.0) -Free >Bleeding Edge -300 RS ** >Comfort Suit -50 RS ** >Stealing Time Maximized -150 RS ** >Life Support Enhanced -200 ** Once again, Rouge the (Black) Cat. Alright, glad we got that out of the way. I'm starting early on in this universe, and am just going to do something crazy: I'm going to engineer and sell powers. Just, straight up. I'm going to figure out the very big ones first-disease immunity (probably from Devil's Breath), regeneration, immortality, durability-then get on to selling cosmetic powers-such as supernaturally perfect skin, glowing eyes, the like-mutations, and finally outright and actually combat viable powers like super-strength and speed. Those ones will only be sold with a special license that only I will provide and will have built-in shutdowns in the case of misuse... Which is what's going to get me thrown in jail as the government tries to raid my research and make super soldiers with all my stuff. And criminals who want to make use of my research to empower themselves. And all the other general Marvel crazy. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 65: Exalted - Mortal Hero Gauntlet Starting Location: Free Choice Race: Child of the Mighty (Fae-Blooded) -250 ** Origin: Savant Destiny >Taco Cart x6 +300 ** >A Full Life Enhanced +100 ** >Good Luck Crossing That Bridge +100 ** >A Pair of Moonsilver Pantaloons +100 ** >A Lout, A Layabout, A Lice Riddled Beggar +100 ** >A Serpant And The Garden +150 ** >Forgot My Sword! +150 ** >But A Stepping Stone +150 ** >**** Me, Sidereal +150 ** >And THEY Are Deus +300 ** >The Mortal From Hell +300 ** >May You Live In Interesting Times +400 ** >A Deal Made In Good Faith +400 ** >A Book That Should Never Be Opened Enhanced +500 ** >Ten-Thousand Winter Nights +500 ** >The King of Monsters +500 ** >Gem, The City of 1001 Imminent Dooms +600 ** >A Simple Soul Illuminated +600 ** >Silver Light Scattering +200 ** >True Love +200 ** >A Plague of Locusts +1000 ** >Thrown Down A Flint Canyon +1000 ** >Ringbearer +1000 ** Drawbacks >A Dragon's World +100 ** >True Grit x5 +500 ** >An Echo of a Bastard Child +400 ** >From Another Time And Land; Luna, What Did You DO?! +400 ** Perks (**: 10,100 **) >Gratuitous Skill Kata -50 ** >Adamant Virtue Meditation -50 ** >Guild Smile -50 ** >Heroic Tale Embodiment -Free >Passion Fettered Soul -50 ** >Just A Very Clumsy Person -100 ** >Capacious Spirits Servitude -50 ** >Mind-Like-Manse Understanding -50 ** >Sovereign of Scales -50 ** >Secret Power Slumbering -Free >The Flow of Essence -100 ** >Sweet-Voiced Beggar's Petition -100 ** >Heroic Tempering -Free >Within The Shadows of Creation -100 ** >"Perfect Delivery" -100 ** >Eclipsed Light -100 ** >Silver Dragon Coiled Amongst Ivory Teeth -400 ** >Lord of Shattered Mirrors Understanding -Free >Shaman -200 ** >Born to Rule Amongst Cloaks and Daggers -400 ** >Innate Conceptual Mantra -200 ** >Flawless Form -400 ** >Thaumaturgy, the Mystical Arts -Free >Grasping The Perfected Lotus Root -300 ** >Unassailable Tower of the Adamant Soul -Free >Lethe Blessed Bone Child -300 ** >Mastery Equals Flow -300 ** >Overwhelming Obstructive Overdrive -600 ** >The Gunzosha's Choice -400 ** >Dreaming Pearlescent Courtesan -800 ** >Virtue Expressed Through Grace -400 ** +2 Free Graces >Creation's Natural Warrior Pattern Ingraining Meditations -400 ** >Heirs of Dust and Ashes -400 ** >All-Encompassing Shintai -400 ** >Glory Unto Me -800 ** Companion >Rouge (Misfit Circle) -250 ** >>Destiny: Thrown Down A Flint Canyon +1000 Companion ** >>Race: Half-Caste >>Origin: Broker >>Gratuitous Skill Kata -50 Companion ** >>Guild Smile -Free >>Mind-Like-Manse Understanding -Free >>Secret Power Slumbering -Free >>The Flow of Essence -100 Companion ** >>Born to Rule Amongst Cloak and Daggers -200 Companion ** >>Innate Conceptual Mantra -200 Companion ** >>Flawless Form -Free >>A Layman's Gear -Free >>Gossamer Weapon (Legendary Sword Imported) -250 Companion ** >>Resources -250 ** >>A Time Capsule -Free >>Pet Rock The Dreaded -100 Companion ** >>The Unbroken -Free >>A Parent's Care -100 Companion ** Items >A Layman's Gear -Free >Gossamer Weapon (Omnitrix) -250 ** >Gossamer Armor (Nanosuit 2.0) -250 ** >Gossamer -200 ** >Trivials of Thaumaturgy x5 -250 ** >Book of Infinite Possibilities -Free >The One Ring -50 ** >Graces: The *** -Free >Graces: The Ring -Free >Graces: The Staff -150 ** >Graces: The Sword -150 ** >Graces: The Way -150 ** >The Ring That Reflects -Free >The Grail -100 ** >The Gods Forsook Us, So We Killed Them -400 ** This...is madness. Utter insanity. And it's going to continue to be utter madness and insanity for the next more than three hundred years. I wouldn't even think it would be possible for me to survive-even with infinite Essence via the One Ring and my Grail, and essentially limitless Perfect blocks and attacks via that infinite stream of Essence-if it wasn't for the fact that I could import my armor and weapons alongside Rouge's own. With that, we have a chance of it. It won't be an easy chance of course, but it's a /possible/ one at the very least. If I can survive my time here, the benefits are utterly, mind-bogglingly staggering though. The same for Rouge as well. But surviving is going to be no easy feat, especially with all the absolute bullshit we're going to have to deal with along the way. I feel like the absolute glut of perks and preparations I made will hopefully save my life and allow me to make a good ending for everyone involved, but it's going to be a close one either way. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 66: Mega Man Battle Network Starting Location: Japan Origin: Hacker Navi -100 ** Operator: Rouge -300 ** Drawbacks >Internet Hate +200 ** >Split Personality +300 ** Perks >System Infiltration -Free >Data Weaponry -300 ** >Trap Chips -150 ** >Navi Customizer -300 ** Items >Cool Emblem -Free >25,000 Zenny -Free >iPet Touch -Free >Virus Creator -150 ** >Chip Creator -200 ** I might not have specifically dealt with a virtual world like this before, but I've got the learning capability and sheer willpower needed to swiftly adapt and take advantage of this new state of mine...and I have Rouge to help me along via acting in the physical world as well. I don't actually fully remember the plots of the various MMBN games that well, and I know I'll be having to deal with suppressing and controlling my dark side in this jump for a long time...but I've got a lot of experience with the latter, while the former is something I can adapt to with a little bit of jaunting through time and proactive effort. All in all, aside from having to constantly split my attention to keeping my dark side in check, a very relaxing and peaceful jump. And I've got the willpower perks and experience needed to make that little bit...not quite trivial, but close. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 67: Sekai Oni Starting Location: Zera Origin: Alice Age: 16 Gender: Female Drawbacks >Dependency (Rouge) +100 ** >Imprisoned +200 ** >Maze Target +300 ** Perks >Life Points -Free >Materialization -Free >Manifestation -Free >Spirit Form -Free >World Devils -Free >Totally Alice -Free >Life Bar -Free >Safe Travels -100 ** >Slipping Into The New Skin -200 ** >Gate Crashing -100 ** >Wonder Bird -200 ** >Imaginary Reality -200 ** >The Light -300 ** >Anomaly -300 ** World Devil Form +1000 WD >Strange Body -Free >Flight -Free >Physical Enhancement (General Strength) -200 WD >Physical Enhancement (General Speed) x2 -400 WD >Physical Enhancement (General Durability) x2 -400 WD Items >The Key Words -Free Companion >Rouge -100 ** +600 Companion ** +500 Companion WD >>Life Points -Free >>Materialization -Free >>Manifestation -Free >>Spirit Form -Free >>World Devils -Free >>Totally Alice -Free >>Life Bar -Free >>Safe Travels -100 Companion ** >>Imaginary Reality -200 Companion ** >>The Light -300 Companion ** >>Anomaly -300 ** >>Pet -Free Rouge World Devil Form >Strange Body -Free >Flight -Free >>Physical Enhancement (General Strength) -200 Companion WD >>Physical Enhancement (General Speed) -200 Companion WD >>Physical Enhancement (General Durability) -100 Companion WD, -100 ** I may start in jail, but there's very little that can keep me there-or keep me apart from Rouge, for that matter. Especially since I can just freely assume my World Devil form or use any and all Alice abilities whenever I want...and Rouge can do the same as well. I'm not going to be able to just hang back in this war against Maze, so I'm going to do something a little bit crazy and just go straight on the offensive; it's just a matter of a hop on angel wings to reach Maze for me, and from there I can move the non-combatants and civilians out to my Chaosverse. That just leaves the invasion force and the King. Luckily, in Maze, I don't need to deal with Recoil so I can fight to my full limits! Afterwards, all that's left is to head back, rescue Azuma from her family, and rehabilitate the poor girl. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 68: The Legend of Zelda - Link's Awakening Gender: Female Age: 17 Origin: Nightmare Starting Location: Mabe Village Perks >Dream Monster -Free >Nightmare Physiology -200 ** Items >Dungeon Map -Free >Dreamland -600 ** Companion >Rouge -50 ** +600 Companion ** >>Origin: Villager >>Singing Voice -Free >>I'll Trade You! -200 Companion ** >>L2 Sword (Legendary Sword Imported) -200 Companion **, -200 ** >>TRENDY GAME! -200 Companion ** This jump...I'm just, straight up, taking a vacation with Rouge. We're going to relax on an island, maybe run some party games, and altogether I'm going to give exactly zero shits about the plot. No drawbacks this time, no cosmic war, no nothing. Just happy fun in the sun. Because sometimes, you just really feel like going on vacation. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 69: Xiaolin Showdown Age: 14 Gender: Female Starting Location: Xiaolin Temple Origin: Heylin Mage -100 ** Drawbacks >Getting Chase'd +600 ** Perks >Shen-Yi-Bu-Dare -Free >Suave -Free >Shen Gong Wu Sense -100 ** >Quick Thinking -150 ** >Fast Learner -200 ** >Enhanced Endurance -150 ** >Xiaolin Magic -400 ** >Heylin Magic -350 ** Items >Jumper's Jacket -150 ** Always annoying to roll a jump that just straight-up doesn't have a companion import option, but I'll deal. I'm going to be totally honest: I barely remember anything about Xiaolin Showdown, let alone the later seasons when Chase Young became a thing. I'm probably just going to spend the entire jump running around all over the place with Rouge, sending Chase on a wild goose chase just because the thought amuses me. I might study the Shen Gong Wu to try and figure out how they were made, but I've long since gained the capacity to create far more powerful artifacts so it's not actually a major goal for me. All told, this jump is basically "sightseeing time". And you know, that's entirely all right. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 70: Steven Universe Age: 6185 Gender: Female Starting Location: Beach City, Delmarva Origin: Gem (Crystal Gems) -300 ** Gem Type: Experiment (Hogyoku) -300 ** Drawbacks >In The Rough +600 ** Perks >Now Your Voice Is Crystal-Clear -Free >The Long Perspective -Free >Gimme The Bits -100 ** >Gemstone Lore -50 ** >Bubbler Technique -Free >Confounded Warps, How Do They Work? -100 ** >Gem Weapon -Free >Gem Power -400 ** >Gem Science And You -300 ** Items >Fridge Full Of Cookie Cats -50 ** >Wailing Stones -Free And straight from one jump that lacks a companion import option to another. Annoying. You might've forgotten, but I do indeed have the Hogyoku. And the Hogyoku definitely counts as a gemstone. So now I'm a Crystal Gem formed from the Hogyoku from Bleach. I have absolutely no idea what sort of powers that might grant me...but I do know one thing. The plot is going to absolutely ******* die. The Homeworld Gems are going to be smacked to another universe. Steven Universe is going to be smacked like a small child. And Rouge is going to steal a whole lot of ******* gems. It is what this place deserves. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 71: Dark Souls 3 Starting Location: High Wall of Lothric Gender: Female Origin: Drop-In Drawbacks >Poise Deficient +200 ** >Phantom Mess +300 ** >Darkness +300 ** Perks >Bonfire Teleportation -Free >Curse of the Undead -Free >Soul Collector -200 ** >Subtle Workings -500 ** >Miracles -150 ** >Sorcery -150 ** >Pyromancy -300 ** >Darkness Traversal -Free >Convenient Translation -100 ** >Soul Transposition -300 ** Items >Transposing Kiln -Free >Blacksmith's Hammer -Free >Salvaged Equipment -Free >Estus/Ashen Estus Flasks (2/3) -Free Companion >Rouge -100 ** +800 Companion ** >>Origin: Timeless Rogue >>Bonfire Teleportation -Free >>Curse of the Undead -Free >>Wily Dastard -150 Companion ** >>Dancing Revenant -100 Companion ** >>The More Things Change -Free >>Boutique of Curiosities -100 Companion ** >>Unbreakable -300 Companion ** >>Black Firebombs -Free >>Black Leather Set -50 Companion ** >>Rusted Gold Coins -100 Companion ** The world is dark and full of terrors. There is nobody left to save, just endless darkness. This is a truly dreary world, and one that I constantly have to be on my guard in due to its nature. Of course, there's an upside to this: new forms of magic, and the forging of souls into new forms. But even with that, if it wasn't for Rouge being by my side through all this I would certainly regret having come to this jump in the first place. Luckily, she is there-so, even if the night is eternally dark and full of endless terrors, I feel no fear in facing it. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 72: Harry Potter Gender: Female Origin: Drop-In +50 ** Family Wealth: Impoverished +50 ** House: Ravenclaw Drawbacks >Prophecy +100 ** >Saving People Thing +200 ** >Prisoner of Azkaban +300 ** Perks >Wit Beyond Measure -Free >Occlumency -100 ** >Setup Wizard -200 ** >Non-Verbal Specialty -200 ** >Wandlore -150 ** >Moste Potente Potions -300 ** >Fiendfyre Mastery -200 ** >Wandless Magic -500 ** Items >Wand -Free Companion >Rouge -50 ** +400 Companion ** >>Origin: Half-Blood >>Wealth: Middle-Class >>House: Slytherin >>Great Cunning -Free >>Occlumency -Free >>Non-Verbal Specialty -100 Companion ** >>Veela Blood -200 Companion ** >>Wand -Free >>Deluminator -25 Companion ** >>Flask of Polyjuice -25 Companion ** >>Flask of Felix Felicis -50 Companion ** I am going to be going full Magic Nerd while Rouge is going to be a Sexy Slytherin, and together we're going to save everyone! Starting by ripping the bit of Voldemort Soul out of Harry Potter's head during first-year Opening Feast, just to start the year off right. That's really going to set the tone for the next ten or so years: refuge in audacity. I will obey the rules extremely well, right up until the point that it stops me from helping people-like say, fighting the Azkaban prisoner after my life or dealing with Voldemort's bullshit. Then all that goes flying out the window. And Rouge will be there to help me diplomacy my way out of getting thrown out of Hogwarts or the magical world in general, so that I can get back to tinkering with magic, potions, and enchantments all over again. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 73: Soul Eater Starting Location: Loew Village (Czech Republic) Age: 15 Gender: Female Origin: Student Meister Drawbacks >Think of the Children +100 ** >I Am God +100 ** >Witching Hour +200 ** >March of the Clowns +300 ** >Killer Blood Lust +300 ** Perks >The Face -Free >Free Agent -Free >Madness Wavelength (Decadence) -200 ** >Weapon Partner Proficiency -Free >Wavelength Communication -Free >Rebel Yale -Free >Soul Perception Enhanced -200 ** >I Will Surpass God -300 ** >Bushin/War God -400 ** >Half-Weapon -600 ** Weapon Customization >Mundane Weapon Form (Hammer) -Free >Energy Amplification -Free >It's A Texture Thing -Free >Adjustments -Free Companion >Rouge (Demon Weapon Partner) -Free +600 Companion ** >>The Face -Free >>Free Agent -Free >>Backseat Driver -Free >>Energy Amplification -Free >>It's A Texture thing -Free >>Partial Weapon Manifestation -Free >>Alternative Ammo -Free >>Enhanced "Mundane" Weapon Form (Clockwork Bow) -Free >>Special Ability (Minor Telekinesis) -100 Companion ** >>Pulling Potential -200 Companion ** >>Death Dealer -300 Companion ** Ten years of holding back maddening bloodlust, maddening waves of Clowns, maddening hallucinations at 3 AM, and...maddneing bullshit in general, really. Not gonna be a fun time, to be honest. But I have my partner and waifu Rouge to help me through these trials, and all the willpower and experience I've built up across the chain, so it's not that bad. We're going to start out rather weak in this world's power system, but we both have the experience and perks needed to swiftly grow our Souls and Soul Resonance to incredible levels. Soon enough, we'll both become Death Scythes via consuming the Gorgon Sister's souls-and in doing so, prevent a great deal of tragedy. As for why Rouge is a clockwork bow for her weapon form? Because clockwork is awesome, and bows are cool. I decided to be a hammer because I like creator/forging perks, and this gives me a forging tool whenever I want. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 74: Tsukihime Origin: Wandering Magus Age: 20 Gender: Female Drawbacks >This Chair +100 ** >My Word Is My Bond +100 ** >A Humble Servant +100 ** >A Promise Forgotten +200 ** >Trails of Blood +200 ** >The Seed of Murder +300 ** >Dying Dream +300 ** Perks >Magic Circuits -Free >Origin -Free >Sensei -Free >Redshift Jumper -Free >Starmine and Starbow -100 ** >Simple Is Best -100 ** >True To Myself -200 ** >Magic Gunner -300 ** >Even Tonight, The Moon Is Beautiful -100 ** >Meido -200 ** >Synchronizer -400 ** >Mind of God -600 ** >Ethereal Beauty -200 ** Items >Sealing Artifact -Free >Closet of Uniforms -Free Companion >Rouge -100 ** +600 Companion ** >>Origin: Demon-Blooded >>Stop Being Stupid -Free >>More Like An Animal -Free >>The Beast -300 Companion ** >>Crimson Red Vermillion -300 Companion ** This may be one of the most dangerous jumps in my chain...purely because of that "Dying Dream" drawback. In real life I'm a very easy to please person, so realizing I'm in a dream would be rather difficult...but I am also a frequent lucid dreamer, so I would likely soon notice that something was off about reality. And the fact that Rouge exists and acts odd would help as well. Fighting my way out of that dying dream, I next face TATARI-which, to be honest, is infinitely easier to deal with. With my powers back and Rouge by my side, I can handle quite literally anything this universe throws at me. I will have to remember what promise it was that I forgot-because I always keep my promises-and I will act as Rouge's meido for this jump... But in return, I get a whole lot of really awesome stuff. Like being the Magic Gunner! And also all the Moon Cell bullshit; I was tempted to get the alchemical stuff, but ultimately went with Mind of God purely because I like the aesthetic of programming and creating virtual worlds that affect reality more. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 75: Geneforge Age: 22 Gender: Female Origin: Shaper -100 ** Starting Location: Perikalia Drawbacks >Everyone Knows +200 ** >Abomination +500 ** Perks >Focus (Shaping Focus) -Free >Quick Study -Free >Mechanics -100 ** >Enhanced Essence Reserves x3 -300 ** >Crafting -300 ** >Innate Genetic Understanding -300 ** >ReShaping -600 ** Items >Robes of Ambiguous Gender -Free Again, always annoying when a jump just straight-up doesn't have a companion import option. I frankly have no idea what sort of monster I'm facing when I face the Abomination, but it's almost certainly something I'm capable of handling. And, since everyone knows what my leanings are anyways, I'm just going to straight-up go rogue from the Shaper faction almost the moment the jump starts. I like shaping life, and I understand their rules, but lemme be frank: with the Life Equation, the Dao of Life from A Will Eternal, my Omega Dao of Evolution from Desolate Era, and a whole bunch of other bullshit, I am so far beyond the Shapers when it comes to shaping life that calling them infants compared to me is orders upon orders of magnitude understating things. I can do things with life and biology that they can't even dream of. And I'm going to use it to create a ******** for myself on an empty island mountain, unmake the Abomination, and have fun with Rouge's fat bat tats as always. Because my love for that bat is eternal. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 76: World of Cultivation Starting Location: Sun Wukong Mountain Jie Age: 18 Gender: Female Origin: Seal Cultivation Xiu Race: Mo -50 ** Drawbacks >Stars in Daytime +400 ** >Cannon Fodder +400 ** >Life of a Flower Slave +600 ** Perks >Understanding The Seals -Free >Formations and Forging -100 ** >Ling Dan Making -100 ** >Flesh Carving -200 ** >Assembly Line Magic -300 ** >Yao Training Regimen -200 ** >Cultivation Through Hardship -Free >Mo Weapon Master -100 ** >Play Nice Enhanced -100 ** >Basic Cultivation Method -Free >Advanced Cultivtion Method x6 -600 ** +30 Points Items (+700 Item **) >Ling Dan Snack Pack -50 ** >Small Ling Dan Starter Kit -Free >Spatial Ring -Free >Ling Vein Seed -300 Item ** >Shen Power Methodology -400 Item ** >Golden Crow Fire Seed -Free >Lil Fire -Free Companion >Rouge -100 ** +500 Companion ** +700 CICP >>Origin: Sword Xiu >>Race: Mo (Bat) >>Xiu Art of the Sword -Free >>My Body Is A Sword -100 Companion ** >>Cultivation By Leaps And Bounds -200 Companion ** >>Cultivation Through Hardship -Free >>Play Nice Enhanced -100 Companion ** >>Basic Cultivation Method -Free >>Advanced Cultivation Method x5 +25 >>Spatial Ring -Free >>Shen Power Methodology -400 CICP >>Rare Flying Sword Of The Jumper -Free >>Secret ******** -300 CICP Cultivation Method Focus (+30 Points) >Control -Free >Body -5 Points >Mind -5 Points Cultivation Method Effects >Permanent Tempering x5 -20 Points >Precision -2 Points >Flight -2 Points >Temperature Immunity -5 Points >Toxin Immunity -5 Points Special Cultivation Methods >Meditation -Free >Specific Activity (Creating Art) -Free >Specific Activity (Writing Stories) -3 Points >Specific Activity (Helping Others) -3 Points >Automatic Tempering -5 Points Aesthetics >Aetheric Construct -2 Points >Skin Smoothing, Beauty Enhancing -3 Points Rouge Cultivation Method Focus (+35 Rouge Points) >Sword -Free >Body -5 Rouge Points >Mind -5 Rouge Points Rouge Cultivation Method Effect >Permanent Tempering x6 -25 >Extended Range -2 Rouge Points >Precision -2 Rouge Points >Cut -2 Rouge Points >Flight -2 Rouge Points >Permanent Construct (Sword) -5 Rouge Points Rouge Special Cultivation Methods >Meditation -Free >Specific Activity (Sword Training) -Free >Automatic Tempering -5 Rouge Points Rouge Aesthetics >Body Art -1 Rouge Point >Aesthetic Construct -2 Rouge Points >Permanent Marking -1 Rouge Point >Light -1 Rouge Point >Skin Smoothing, Beauty Enhancing -3 Rouge Points I haven't gotten around to reading World of Cultivation though I do intend to one of these days. That said, even with my power constantly draining and cut in half while everyone in the world is chasing me, I feel absolutely no fear. I've cultivated to the peak of power in multiple xianxia at this point, jump much more dangerous settings, and of course: I have Rouge with me. When all else fails, I can rely on her to be my better half and handle the things that I cannot. My cultivation method is a simple but profound one: it is focused on creation and helping others as a means of developing oneself. A peaceful cultivation style that nevertheless refines and improves one's body, mind, and energies to incredible levels at an incredible pace. A gentle halo surrounds the user as they use their power, which changes and evolves as they create wonders and help others. Rouge's cultivation style is the opposite: it's a cultivation method meant for battle. Not war; this is a style that refines itself through training and harsh effort, but does not necessarily reward actually killing others. It forges a sword based on one's personality, which grows in power as the user does and adjusts to their own experiences and power. Cultivation for becoming a sword immortal, not a demon. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 77: Fate - Extra Age: 17 Gender: Female Origin: Hacker Drawbacks >Everyone Knows +200 ** Perks >Servant (Rouge) -Free +1000 SP >Command Seals -Free >Stronger Servant -600 ** +600 SP >Self-Affirmation -Free >Appearance Customization -100 ** >Barrier Code -200 ** >Digitized Sorcery -300 ** Items >Datapad -Free >Brown School Uniform -Free >Classroom -Free Rouge Servant Class: Saber Rouge Servant Templates >Living -200 SP >Summer >Bride >Red Rouge Servant Statistics >Strength: A -100 SP >Agility: A -100 SP >Toughness: A -200 SP >Magical Power: A -200 SP >Combat Skill: EX -450 SP >Magical Skill: E -Free >Luck: A -200 SP Rouge Servant Skills >Magic Resistance: A -100 SP >Riding: E -Free Rouge Noble Phantasm >TBD: B -50 SP So, here's the thing. This is...kind of a barren jump. So the vast majority of my points just went straight to making Rouge an absolutely broken Servant...though that brought me to an entirely different issue: I have absolutely no idea what sort of Noble Phantasm I want to give her. Most of the powers she's gained across the chain are either vastly greater than a B-rank, or barely worth mentioning-below C rank, in essence. And just stealing a Noble Phantasm from another servant seems kinda...eh. And yes, everyone knows where I am, who I am, who my Servant is, all that jazz. It's not gonna make a lick of difference. The gulf between Rouge and I and all other competitors is just that incredible. God, it's fun being OP as all hell. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 78: Undertale Starting Location: The Ruins Gender: Female Origin: Fallen Human -200 ** Race: Human Drawbacks >Gaster Drawback +600 ** Perks >Summon Annoying Dog -Free >DETERMINATION -Free >Spare -200 ** >MERCY -200 ** >SAVE The World -300 ** Companion >Rouge (Boss Monster) -700 ** +1000 Companion ** >>Origin: Entertainer >>Summon Annoying Dog -Free >>Integrity -Free >>You Pose Dramatically -100 Companion ** >>It's Showtime! -200 Companion ** >>Death By Glamour -300 Companion ** >>Bullet Patterns -Free >>Fire Magic -Free >>Healing Magic -100 Companion ** >>Magnifying Magic -300 Companion ** So, first things first: I'm gonna have to drag a person who doesn't technically exist into reality, where I can punch the sanity back into him. I HAVE THE TECHNOLOGY FOR THIS! Or, at the very least, I can INVENT it! Most of the time I like to take magic options, but this jump I just kinda couldn't. I wanted to be a Human, and being a human kinda softlocks you out of magic. So I left the magic to Rouge, who is going to be Extra Fluffy and Cuddly this jump-as well as being incredibly glamorous. And for the most part, I'm just going to gently nudge Frisk to getting the True Pacifist ending-because everything genuinely works out that way, and I can just relax and cuddle my fluffy waifu for the rest of the jump. And that's the real victory in all this. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 79: Saint Young Men Origin: Saint Age: 18 Gender: Female Drawbacks >I Got Pressed +100 ** >Saints Are Best Chubby +100 ** >Heavy Bonds of the Past +200 ** >Post Apocrypha +300 ** Perks >You're Famous -Free >Priceless -Free >Let Them See The World -Free >Neither, He Is The Messiah -100 ** >Agape! -100 ** >Idols Do Not Shit -200 ** >The More Or Less Enlightened One -200 ** >Every Rock Is Meant To Be Where It Is -300 ** >Still In The Cycle -300 ** Items >Trademark Outfit -Free >Nivea -Free >Heavenly Chocolates -Free >Artillery -Free >Sign of Devotion -Free Companion >Rouge -Free >>Origin: Saint >>You're Famous -Free >>The Worst Kind of Change -Free >>Let Them See The World -Free >>My Salvation -Free >>Agape! -100 ** >>Idols Do Not Shit -200 ** >>The More Or Less Enlightened One -200 ** >>Trademark Outfit -Free >>Nivea -Free >>Heavenly Chocolates -Free >>Artillery -Free >>Sign of Devotion -Free This is a silly but otherwise fun jump. I'm probably gonna get excessively chubby here, and that's alright-I still make it look good. And the masquerade got blasted wide open, but that can be smoothed over as well with a bit of singing and helping people out. Otherwise, this is just an incredibly relaxing and comfy jump...disregarding the weekly meetings with people I left behind in previous jumps. Which is honestly rather few ever since I went to 40k - Primarchs; I've been mostly picking up everyone and taking them with me on my personal planet/system, which got upgraded into a whole Chaosverse in Desolate Era. Still, weekly awkward meetings is a small price to pay for an incredibly fun and relaxing jump like this one. Don't touch the tail. It's my weak spot. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 80: Sunless Seas Hopmeport: Polythreme Origin: Naturalist Ambition: Fulfillment Drawbacks >Zhifting Zees +100 ** >Kingmaker Rising (Parabola) +200 ** >Nemesis (Naturalist's Folly) +300 ** Perks >Walk Like A Zailor -Free >Scientifically Speaking -Free Skills (+2 Free Skill Ranks) >Fathomed Hearts -500 ** >Weathered Irons (Vitalic Amber) -300 ** >Feeble Mirrors -1 Free Skill Rank >Weathered Veils -300 ** >Fathomed Pages (Whither, Irem, Varchas) -1 Free Skill Rank, -300 ** Items >A Thing About Names -Free >Zailor's Token -Free >Lodgings: A Room Above The Tavern -Free >Zailor's Almanac -Free Enhancements >A Visit To Clathermont's: Unblemished Skin -Free Ship's Officers +100 Officer ** >Cook: Nacreous Outcast -50 Officer ** >Chief Engineer: Tireless Mechanic -50 Officer **, -25 ** >First Officer: Rouge -Free >>Weathered Mirrors (Zeebat Choir) -Free >Gunnery Officer: Irrepressible Cannoneer -75 ** >Surgeon: Brisk Campaigner -75 ** >Mascot: Albino Tinkerer -25 ** Zailing on the Unterzee! I may have flew across the High Wilderness in my train, but now I have a chance to explore the strange and wonderful Zee! And I have a Name in the Correspondence, which is an interesting thing to have. I wonder how odd my name will become over the course of the chain... Rouge is, of course, my first officer on this ship, but otherwise I've got quite the colorful cast of characters-including one woman whose soul caught on fire. That will make for an interesting medical conundrum, though with me on hand it's nothing that's not easily curable. Rouge and I shall zail the Zees, exploring everything there is to explore, gathering resources and teaching the Fingerkings not just to exist but to exist in harmony and cooperation with everything else, and continually clashing with my nemesis for the sake of finding all the research I can! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 81: A Certain Scientific Railgun Age: 12 Gender: Female Origin: Experiment -100 ** Esper Ability: Clairvoyance -100 ** Drawbacks >Permanent Loli +300 ** >Keikaku Keystone +300 ** Perks >Formal Training -Free >Doubled Growth Rate -150 ** >Premonition Precog -600 ** >Malleable Reality -300 ** Companion >Rouge -100 ** >>Origin: Experiment >>Esper Ability: Telekinesis -100 ** >>Doubled Growth Rate -150 ** At the very least, this jump has companion import options so I'm happy. I'm probably going to be fighting Crowly's utter bullshit and the endlessly escalating bullshit of the greater Raildex series the entire time I'm here, but even with all the conceptual bullshit I can still handle this pretty well. Though, I will be careful around Touma; I honestly don't remember if I picked up any "power negation immunity" perks or the like throughout my chain, so even if I'm stupidly powerful I'm going to be careful around the kid whose entire gimmick is "negate powerlevels, punch person". ...Well, as careful as I can with the mind of a loli whose addicted to candy. Eh, Rouge should be able to keep me out of trouble. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 82: Marvel - Galacta, Daughter of Galactus Starting Location: Earth-616 Origin: Daughter of Galactus Drawbacks >Too Much Information +100 ** >"Rival" Team +100 ** >A Plague Upon Your World +200 ** >I'm Pregnant? +200 ** Perks >I'm Not Like You Dad -Free >Cosmically Fit Body And Mind -200 ** >The Alien That Made The Pyramids -400 ** >Macro Scale Engineering -400 ** >Galaxy Brain -300 ** Items >Godly Abode -Free >Super Nullifier -300 ** Funnily enough, even THIS jump lacks a companion import option. I'll have to pass on my Galacta-body to Rouge via some Life Equation fuckery or Sacrificial Bestowment later, I suppose. The next ten years are going to be spent in a frenzy of chaos as Iturn the incredible, multiversal powers and armies at my disposal, the nigh-limitless full-power clones I can produce via Constitution That Accepts Every Desire, and all of Rouge's help...to keep Earth-616 from self-destructing on a weekly basis. And maybe do SOMETHING to improve this absolute shithole of a planet. I'm sure it doesn't count as "destroying the population" if I happen to eat all the humans in Canada to destroy the mutant death camps, and trapping various """heroes""" in eternal stasis doesn't count as killing them, right?? Also, Thanos is specifically NOT on the menu. There is nothing that would ever convince me to eat that fucker. He's going to be tossed directly into the Omega Sanction. Along with Reed Richards. And several different telepaths. Even 82 jumps in, I still don't feel as if I'm ready to truly purge and remake Marvel as a setting. At least, not entirely. Not yet. Doing my best to keep Earth-616 from blowing up on a daily basis and eventually dragging Spidey out of this utter hellhole is about the best I can do. Rouge is going to spend a lot of time comforting me as I cry at the sheer evil and disgusting nature of this universe, this jump. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 83: Jobless In Another World Age: 16 Gender: Female Race: Hume Origin: Otherworld Native +1 Floating Perk Discount Drawbacks >No Ability To Get A Job +100 ** >Church Attention +300 ** >Blessed With Suck +300 ** >Target of the Demon Lord +300 ** Perks >Classes & Jobs -Free >Blue Blood Enhanced -100 ** >MP Charge -200 ** >Jobless -300 ** >Limit Breaker -300 ** -Floating Perk Discount Blessings >x20 Experience -300 ** >1/20th Experience -300 ** >Blessing of Medicine -300 ** Items (+200 Item **) >Beginner Equipment -Free >Rare Medal -Free >The Dungeon -200 Item ** Companion >Canon Companion -50 ** >Rouge -50 ** +800 Companion ** >>Origin: Otherworld Native >>Race: Hume >>Classes & Jobs -Free >>Blue Blood Enhanced -100 ** >>Status Forgery -200 Companion ** >>Jobless -300 Companion ** >>Limit Breaker -300 Companion ** I don't really know all that much about Jobless in Another World to be honest; looking it up leads me to Mushoku Tensei which is an entirely different thing. Still, the usual plan seems to apply: fight Demon Lord and church, go through dungeon to level grind and forcibly level up my bad class until I can actually use a wide vareity of classes from my Jobless perk, make medicines and potions for fun, and explore this world with Rouge at my side. What more could I ask for, really? Who needs a job when you can just will houses, food, and other necessities into existence with a thought? And fighting the Demon Lord, the Church, and manifold monsters sounds like a /benefit/ to me at this point. After dealing with my enemies, most of the jump is basically just going to be going around collecting classes, sightseeing, and being disgustingly cuddly with Rouge. As is right and proper. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 84: Warhammer 40k - Adeptus Astartes Age: 200 Gender: Female Starting Era: The Gothic War Chapter: Salamanders Specialty: Librarian Drawbacks >The Long Haul x7 +700 ** >Lead From The Front +100 ** Perks >Basic Training -Free >Space Marine Physiology -Free >Reclaimer -200 ** >Lord Apothecary -600 ** >Psyker -Free >Archivist -Free >An "Open" Mind -100 ** >Knowledge Is Power -200 ** >Epistolary -300 ** >1st Company Veteran -200 ** >Chapter Master -200 ** +20 *** Items +400 Item ** >Basic Loadout -Free >Chain Sword -Free >Force Weapon -Free >Psychic Hood -Free >Iron Halo -100 Item ** >Codex Astartes -300 Item ** Companion >Rouge -Free +600 Companion **, +300 CICP >>Specialty: Chaplain >>Basic Training -Free >>Space Marine Physiology -Free >>Inspirational Oratory -Free >>The Gaze Of The Emperor -100 Companion ** >>Dreadful Mien -200 Companion ** >>Armory of Faith -300 Companion ** >>Basic Loadout -Free >>Chain Sword (Legendary Sword Imported) -Free >>Power Weapon (Legendary Sword Imported) -Free >>Force Weapon (Legendary Sword Imported) -100 CICP >>Master Crafted Weapon (Legendary Sword) -50 CICP >>Artificer Weapon (Legendary Sword) -50 CICP >>A Small Adamantium Box -50 CICP >>Jump Pack -50 CICP >>Rosarius -Free Homeworld >Barren Rock -Free >Deathworld -2 *** >Martial Tradition -2 *** >Planetary Bastion -2 *** >Industrial Might -2 *** >Voidyards -2 *** >Beset By Strife +2 *** Homeworld Governing Style: Direct Governors Stronghold: Legendary Fortress -8 *** Codex Compliance: Non-Codex Organization Chapter Fleet >Battle Barge -Free >Strike Cruiser x4 -Free >Escort Squadron x5 -Free Chapter Armory >Codex Standard -Free Chapter Quirks & Doctrines >The Power of Knowledge -Free >A Sixth Sense -1 *** >I'll Make A Marine Out Of You -1 *** >Tolerant Geneseed -2 *** In total honesty I really wanted to avoid making a chapter for myself-I already had a chapter from the Primarchs jump, and it would just serve to make the build longer for no real gain...but in the end, I just couldn't resist. I'm gonna be stuck in this jump for more than a thousand years, and having my own chapter to lead and mold in that time will at the very least make for a fun diversion. There's actually quite a few things on the list to accomplish before I leave, of course. Gotta deal with the Chaos Gods, the Tyranids, the Orcs, the Necrons, Deldar, re-unify the Imperium under the rule of Rouge and I (via showing off our Living Saint and God-Emperor powers gained in previous jumps), but...well, I've got multiple galactic-spanning armies and plentitudinal ways of dealing with these things at this point. I've had to pull the 40k universe together practically from scratch before, and I have far more resources and sheer power to do it with now. So once the major issues are out of the way, I think Rouge and I are going to get to work seeing if we can't do some weird silly magitech bullshit with the Warp. I'm not exactly sure what I want to do with it-maybe reshape it into an actual functional afterlife or something-but tinkering around with it in-between wandering around as galactic tourists ought to eat up a millennium or so! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 85: Dark Souls - Tokyo Souls Starting Location: Akihabara Backstreets Age: 26 Gender: Female Origin: Undead Drawbacks >Return +0 ** >Tall Dark Strangers +100 ** >Pain Dispenser +100 ** >GASHUNK! +200 ** >Aftershocks +200 ** >Piteous Returned +200 ** >Abyssal Reflection +300 ** >The World Kept Turning +300 ** >And The Fire Kept Burning +300 ** Perks >Soulbearer -Free >Improved Intelligence -Free >Improved Imagination -Free >Smartphone Gen -200 ** >App Designer -300 ** >Guardian Angel -300 ** >OS Wizardry -400 ** >Boogeyman -400 ** Items >Scavenged Melee Weapon -Free >Fashion Souls -Free >Cell Phone -Free >Estimun C x3 -Free >Portable Quick Charge Pack -100 ** >Jailbroken -300 ** Companion >Rouge -50 ** +600 Companion ** >>Improved Vitality -Free >>Inner Brightness -200 ** >>Regrowth -200 Companion ** -100 ** >>Lightbringer -400 Companion ** Tokyo Souls is a very aesthetic series of pics, but a much drearier place to live. Luckily I've got the capacity to turn apps into magic now-and write my own mystical apps! There's a whole lot of enemies that I'm going to have to take down if I want to turn Tokyo back into a peaceful and safe place to live-especially when the pyromancy fires suddenly flare up, become demons, and start trying to consume the city as well. But with an effort of distributive networking, programming, and subtle workings, it should be possible to tame even that beast and bring this apocalypse to a close. ...And also I seem to have gained a Stand for some reason. Rouge, on the other hand, became something of a patron saint for these people-raising their spirits while I solved the actual problems. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 86: Fate/Stay Night Starting Location: Einzbern Estate, Germany Age: 13 Gender: Female Origin: Magus Heir -100 ** Drawbacks >Sealing Designation +200 ** >Center Stage +300 ** >Black Is The New Black +300 ** >Grail Campaign +300 ** >Class War +300 ** >JUMPER +600 ** Perks >Command Seals -Free >Magic Circuits -Free >Stat Sheet -Free >Basic Training -Free >The Most Remixable Song -Free >Demi-Servant -500 ** +1000 SP >Power of the Tsun -Free >This Is My Absolute Territory -Free >Well Rounded (Wo)Man -100 ** >The Family Art (Weakened) -Free >Average One -300 ** >Sorcerer's Apprentice (First True Magic) -500 ** >Homuncu(te)lus -400 ** >Dragonheart -600 ** Items >Rainy Days -50 ** >A Special Ruby -Free Companion >Rouge -50 ** +600 Companion ** >>Origin: Magus Heir >>Power of the Tsun -Free >>This Is My Absolute Territory -Free >>Well Rounded (Wo)Man -100 Companion ** >>Average One -300 ** >>Sorcerer's Apprentice (Third True Magic) -500 Companion ** >>Good People Have Good Night's Sleep -100 ** This jump is a major arc in my chain...because on my own, there's no way I'd be able to do anything but chainfail here. The JUMPER drawback all but guarantees I'll fail; alone at least. I'm not alone. From jump one, I've never been alone. This entire time, I've had Rouge by my side. She grew powerful, just as I did-perhaps moreso in some ways. I've passed on to her many of my own powers through Sacrificial Bestowment, making her my equal and even more powerful than I in many regards. We've bonded and cared for each other, and each have relied on each other to cover the other's faults. JUMPER doesn't have any of that. And thus, even if I can't win alone...Rouge can help me win. And that's the beauty of a partnership. Alone, I could never have continued that, never have reached as far as I have. But with her at my side, I could do anything. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 87: Nier Automata Starting Location: Carnival Origin: Machine (Terminal) -300 ** Gender: Female Drawbacks >Robonoxious +100 ** >Connection Blocked +200 ** >What Was Sacrificed +200 ** >THIS DOES NOT COMPUTE +300 ** Perks >2Booty -100 ** >A to B to C -Free >Surpassing The Creator -100 ** >What The Maker Has Wrought -200 ** >Deus Machina -300 ** Items >Basic Gear -Free >Bag of Chips -200 ** >Picture Book -Free Companion >Rouge -50 ** +600 Companion ** >>YoRHa (Commander) -100 ** >>2Booty -100 ** >>Automata -Free >>Droid In Charge -Free >>Metal Caesar -300 Companion ** >>The Long War -300 Companion **, -300 ** >>Basic Gear -Free >>Quality Sachet -Free Another example where I'd be really disadvantaged if I didn't have Rouge to help me; my memories are missing, the world's gone crazy, and the Android/Machine war kicked into absurdly high gear for basically no reason. I am a digital goddess removed from the digital realm and shattered across the world, and if I was alone I would be the only hope that YoRHa has for survival. But I am not alone. Rouge is here with me too, and her skill in tactics and strategy is more powerful than ever. With her leadership YoRHa is able to re-organize, redeploy, and start taking back the Earth despite the disadvantages they were at. Rouge can help me find my memories-the most critical ones first, at the very least-and with that, YoRHa gains an incredibly powerful asset and fighter in my own capabilities. The longer the war goes on, the more things turn in our favor...until eventually, several years into the jump, the Machine Army will finally crumble. My memories returned, the Earth reclaimed, and the war one, these robutts need a new purpose...and I think I can provide one for them. Several of my altforms are human after all, and they should fit right into my Chaosverse. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 88: HunterXHunter Starting Location: Whale Island Age: 14 Gender: Female Origin: Insectoid -300 ** Drawbacks >Chimera Ants +600 ** Perks >Tough -400 ** >STRONK -400 ** >Squadron Commander -Free >King -250 ** Nen: Enhancer >Tiger Bite Fist -200 ** Companion >Rouge -50 ** +500 Companion ** >>Origin: Insectoid >>Drawback: Chimera Ants +600 Companion ** >>Tough -400 Companion ** >>STRONK -400 Companion ** >>Squadron Commander -Free >>King -250 Companion ** >>Book of Life -50 Companion ** This jump is appallingly bad...but hilariously enough, it has a companion import option. Which is honestly ridiculously unique amongst old jumps, especially ones which are rather poorly put together. Now, I'm going to be frank: literally all I know about this setting comes from this general. Specifically this one video... [YouTube] Netero’s Past English Dub | The Birth of a Monster | Hunter x Hunter 2011 (embed) A lot of explanations about how Nen works, and that the Epic of Gilgamesh got an update before this series did. So my general plans can be summed up as such: fight and kill Chimera Ants, train autistically for the fun of it, end each day cuddling Rouge. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 89: Stargate SG-1 Starting Location: Cimmeria Race: Human Age: 29 Gender: Female Origin: Drop-In Drawbacks >Hallowed +600 ** Perks >Round Telephone -Free >Unleash The Snark -Free >Toxicology Reports -Free >We Go Together (Rouge) -Free >Theoretical Astrophysicist -Free >We MacGuyvered It Sir -150 ** >Remember That Time You Blew Up The Sun? -300 ** Items >Fn P90 Submachine Gun -Free >Micro 16 Assault Rifle -50 ** Rouge Build >Race: Human >Origin: Commander -100 ** >Round Telephone -Free >Unleash The Snark -Free >Toxicology Reports -Free >Is This The Face Of A Crazy Man -Free >No Matter How Dense -300 ** Another thing of note: I've never actually watched Stargate SG-1. know the generalities of it, but I know basically nothing of any specific plot points or anything that occurred in specific episodes (aside from some dumb stuff I've seen brought up in the occasional fanfic. Usually Harry Potter fanfics, funnily enough). I am FAIRLY sure that the Ascended and the Ori aren't any more dangerous than a Daolord who can casually destroy universes, though, and it's been dozens of jumps since I surpassed that level of power. And I'm PRETTY sure that none of these guys have Eggman-**** bullshit supertech, and I can pull that sort of shit out of my ass on a whim as well... So the plan is the usual default: defeat drawback enemies, go looting for interesting things, play tourist as applicable. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 90: Seaven Deadly Sins Starting Location: Vaizel, Liones Race: Goddess -100 **, +200 Grace ** Origin: Royalty Age: 21 Gender: Female Drawbacks >Punching Ban +200 ** >That Is My Sin (Lust) +200 ** >It's High Noon +300 ** >Traitor +300 ** Perks >Power Levels -Free >Witch -200 ** >Heart Magic -200 ** >Be Not Afraid -Free >Peacemaker -200 ** >Brought Up On Gold -Free >Shaky Memories, Shaky Art -Free >Classical Princess -200 ** Powers >Infinity -600 ** >Flash -200 Grace **, -400 ** Items >Special Mushrooms -50 ** Companion >Rouge -50 ** +800 Companion ** >>Race: Human +100 Companion ** >>Origin: Holy Knight -100 Companion ** +200 Power ** >>The Small And The Many -Free >>My One Truthful King -Free >>My Code -Free >>Holier Than Thou -200 Companion ** >>Combo Star -200 Power **, -200 Companion ** >>Sacred Treasure -400 Companion ** Rouge Sacred Treasure +1000 SP >Basic Form (Sword) -Free >Import (Legendary Sword) -50 SP >Power Enhancement -200 SP >Attack Enhancement -300 SP >Self-Repairing -50 SP >True Form -400 SP A combination of drawbacks, Rouge's strength, and my own willpower are going to be necessary to all but seal me away for the good of this world, this jump. Out of control lust when you're a nigh-omnipotent and omnipresent goddess is /dangerous/, and it's even worse when your personality begins to invert. Luckily my powers wane the more my personality switches, and with weakened powers Rouge can keep me locked up and prevent me from doing any damage to the things I hold dear. [spoiler]This is obviously not just me figuring out a transparent way to force myself out of the plot of the setting because I literally have no idea what the plot is.[/spoiler] ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 91: Code Lyoko Gender: Female Age: 15 Origin: Whiz Kid -100 ** Perks >Lyoko Avatar -Free >Einstein -Free >Reprogram -100 ** >Polymorphic Code -200 ** >Quantum Computing -300 ** >Annex Program -100 ** >Second Sight -200 ** Items >Genius Glasses -Free No companion import option, which is common for older jumps. Lots of really interesting and useful coding perks-which is especially useful as a digital being and with the capacity to write magical apps and programming via Tokyo Souls. I don't really want to buy the RTTP program-not when I could invent a version of it myself that doesn't have the issues that the canonical one has. It wouldn't be easy, of course, but I've got countless millennia of experience ******* around with temporal bullshit-all the way since Jump 5 when I became a Time Walker in Ben 10. And it's been a long, long time since Jump 5; I've improved a whole lot since then. Aside from that...there's just not really very much that I /want/ from this jump. Maybe if this was really early in the chain, but at this point? My priorities are much different. In fact, I didn't even want to take any drawbacks-which is a major thing in my chain. I usually love taking drawbacks; they help shape the narrative in my head and my writing. But this time, I just...didn't. Handling XANA and Aelita's issues through good old fashion supergenius coding and pretending to be a badass normal is enough...and I can start off the VTuber craze so that Rouge can pretend to be a hyper-realistic VTuber with holographic tech so that people don't freak out when she walks around as a Mobian in public. ...Honestly, imagining what Code Lyoko would be like in the midst of a VTuber craze is pretty amazing and hilarious on its own. I might actually go for that as the main plot and drive in this jump. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 92: Fate/Legends - Vive La France Starting Timeframe: The Hundred Year War (1428 CE) Origin: Artist Age: 22 Gender: Female Drawbacks >Altered State +200 ** >History Versus Fantasy +300 ** >Symbol of Oppression +300 ** Perks >I Come From France -Free >French Princess -100 ** >Paladin of Flowers -200 ** >A Life of Love -400 ** >Prodigious -Free >Faded Scholar -100 ** >Unleashed Will -200 ** >Sublimation -300 ** Items >Big Hats and Silly Knights -Free >Liquid Reason -100 ** >Murderer's Love -Free Companion >Rouge -50 ** +600 Companion ** >>Origin: Leader >>I Come From France >>French Princess -Free >>Towering Emperor -50 ** >>Queen of Idols -100 Companion ** >>Holy King -200 Companion ** >>Hero King -300 Companion ** >>Magical Weapon Enhanced (Legendary Sword Imported) -300 ** >>Royal Silliness -Free >Haunted Astolfo Plushie -Free This jump is not gonna be a fun one for my jumper, not in the least. Step one for them is to basically find a remote island. Step two, sit there. Step three, take my Liquid Reason medicine every single day to ensure that I'm just surly and moody rather than outright Altered and evil. Finally, let Rouge handle the flanderized fantasy version of myself so that I can focus on my own work with exploring Sublimation and the like. Maybe Rouge can spread a legend of a blacksmith/wizard who lives alone on an island and is willing to forge weapons or equipment for anyone who can brave the island while retaining their reason and maintaining peace? That would be a bit of fun, I suppose. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 93: Kumo Des Ga Starting Location: Heroic Kingdom Capital Origin: Monster Age: Newborn Gender: Female Drawbacks >Long Life of a Monster +0 ** >Newly Born +100 ** >Get Some Sun Sometime +100 ** >Super Monster Time +300 ** >D's Interest +300 ** Perks >System -Free >Appraisal Sama -Free >Personal Data Sheet -Free >The Cutest of Monsters -Free >A Sound Mind -100 ** >Born to Grow -200 ** >The Undying Spirit -200 ** >Homebrew System -300 ** >But I Want More! -300 ** >System 2.0 -600 ** Items >Spider Treats -50 ** >Den -Free Companion >Rouge -50 ** +600 Companion ** >>Origin: Monster >>System -Free >>The Cutest of Monsters -Free >>Thinking Clearly -Free >>Maze Crawler -Free >>Fly Trap -100 Companion ** >>The Undying Spirit -200 Companion ** >>Homebrew System -300 Companion ** >>Adventuring Kit -Free Have you ever just wanted to be a lazy NEET monster, except an evil god kept sending ridiculous numbers of super-powerful monsters after you every single time you tried to hole up somewhere? This issue happens again, and again, and again in this jump; I find a nice comfy little burrow where I can just relax, along comes a small army of super-powerful monsters, and little babby me is forced to fight and kill all these monsters until nothing's left of the burrow and I am forced to once again move on. Thanks to D I don't even get experience from most of this! Well, eventually things hit a boiling point. Soon enough I'll discover Potimas's fuckery and he'll be really, really dead a few moments later. And sometime after that, I'm going to fight my way out to where D's hanging out and spank her like a small child until she stops throwing monsters at me. Even now, I still haven't been able to figure out what monster I would like Rouge and I to be. I might just go with something like Hedgehog, and she might go with Bat? But that just feels cliche... ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 94: Kill la Kill Club: Sports Origin: Drop-In Gender: Female Drawbacks >Target +800 ** Perks >Chef -Free >Radiant Presence -200 ** >Tailor -300 ** >Ki Technique -300 ** >Fiber Hybrid -200 ** Items Uniform: Kamui (Nanosuit 2.0 Imported) -650 ** Companions >Classmates (Rouge) -150 ** You know, I've never actually watched Kill la Kill. I keep intending to, but just never really got around to it. That happens with a lot of series, sadly enough. And of course, only the most bare-bones and useless of companion import options exist in this jump-not surprising given how old the jump is. I only have three major goals in this jump: to **** with Ragyo, to save the world, and to **** around with Life Fibers. I'll probably help Ryuko out here and there with my advanced knowledge and skills to augment her in various ways-and tease the hell out of her for her resemblance to Shadow the Hedgehog. Aside from that, though...I just have genuinely no idea what I would even want to do here. The most I know about this series is that it exists, Life Fibers are a thing, Gamagoori is Always Taller Than You, and Ragyo is Worst Mom. Not exactly enough to work a coherent plot out of. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 95: Supergod Starting Location: Iran Origin: Normal Man +300 ** Age: 41 Gender: Female Drawbacks >A Lengthy Holy War +0 ** >A Boring World +200 ** >Bigger and Bigger +300 ** >Super Devil +300 ** Perks >Addiction to Religion -Free >Messiah Of The Modern Age -Free >Inhuman Relations -Free >The Son Returns To The Father -100 ** >Mountainous Mind -200 ** >Mini Machines -300 ** >Humans First -300 ** >God Father -300 ** Items >You're Home And Away Forever -Free >Last Candy Bar On Earth -50 ** >Anti-Fungal Tablets -Free Companion >Rouge -50 ** +600 Companion ** >>Origin: Super God >>Choir of Humanity -Free >>Across The Centuries -Free >>A Greater Good -Free >>Living Idol -200 ** >>The Artificial God -600 Companion **, -600 ** >>Divine Duds -Free You know, I actually read the comic this jump was based on...and it was utterly misleading. This setting isn't about superheroes. It's all just one big allegory for the cold war and nuclear build-up using superheroes rather than nukes. Was rather disappointed when I realized that. Instead of being a Supergod myself, I've decided that I will be a creator of Supergods...and Rouge inserted as my first and greatest creation. With Rouge as my proof of concept and with her assistance I will later on be able to convert my own body into an Artificial God, and further develop a sizeable army of Supergods as needed or desired...which will be especially helpful for dealing with the Super Devil out to kill me. Dangerous for me, near-lethal...but I've got Rouge to help me out, and she can handle what I cannot. And while the world might be boring, I won't have to go far to seek out danger and interesting things-what with more and more powerful Supergods constantly emerging, whether through human inventiveness or just alt-timeline fuckery. I'm gonna try to keep humanity and society alive and thriving for this entire jump. It's gonna be an experience, either way. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 96: Exalted - Sidereals Age: 22 Gender: Female Origin: Chosen of Endings -100 ** Drawbacks >Manuals of Exalted Power Numbers 8 Through 12 +300 ** >Once There Was A Maiden... +300 ** Perks >Arcane Fate -Free >Perfected Lotus Cultivating Gardener -400 ** >Numerological Sorcerous Tutelage -400 ** >Looming Terror of Death Attitude -Free >Always An Ending -300 ** Items >Wound Mending Needles -Free >Qlithu-Sohtk -200 ** Companion >Rouge -50 ** +600 Companion ** >>Origin: Chosen of Serenity >>Smile Gifting Gesture Intuition -Free >>Heart-String Weaving Matchmaker Mastery -100 Companion ** >>Heavenly Ecstasy Aides -Free >>Quintessence Fountains -200 Companion ** >>The Games of Divinity -300 Companion ** My goal in this jump is to play with magical martial arts and do a WHOLE LOT of math. Also go about super-killing the Neverborn and all that, that's important as well. Rouge is just gonna be having a good time conning deities into playing her Games of Divinity then extorting them for cash or whatever she wants once they're addicted to the divine Xbox. Also, Qlithu-Sohkt is coming along for the ride-because it's always difficult for me to leave behind companions or items who actively ask me to take them with me/make them exist. ...Also, goddammit do I hate when I end up having 50 ** left over. Yet it happens so ******* often that I've been learning to just endure it. I don't like that. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 97: Devil May Cry Starting Timeperiod: Devil May Cry 4 Origin: Arcanist Age: 18 Gender: Female Drawbacks >Fill Your Dark Soul With LIIIIIIIIIIGHT +100 ** >Limited Ammo +200 ** >Is It Tuesday Already? +300 ** >...And Without Strength, You Cannot Protect Anything +400 ** >Nemesis (Mundus) +400 ** >Legendary Dark Knight Mode +500 ** >Jumper's Inferno +500 ** >The Savior Is Coming! +500 ** Perks >True Progress -600 ** >The Potential -Free >Alchemy -100 ** >Enchantment -200 ** >Demonologist -300 ** >Enhanced Learning -100 ** >Diabolical Surgeon -400 ** >Stark Ravin' Mad Scientist -600 ** >Longevity -100 ** >Perfect Devil Trigger -600 ** >Cuh-Ray-Zee -Free >Taunts -Free >Weapon Swapping -Free >Weapon Crafting -200 ** Items >Sick Clothing x2 -50 ** >Poor Man's Grimoire -Free Styles (+1000 PS) >Royal Guard -Free >Quicksilver -200 PS Devil Arm >Unique Style (Omnitrix) -100 ** >Projectile -100 ** Demonic Lineage: Devil -800 PS Companion >Rouge -50 ** +500 Companion **, +1000 Companion PS >>Origin: Devil Hunter >>Dexterity And Reflexes -Free >>"It" That Demons Lack -200 Companion ** >>True Progress -300 Companion ** >>Cuh-Ray-Zee -Free >>Taunts -Free >>Weapon Swapping -Free >>Voice of an Angel -100 ** >>Coordinator of Contracts -100 ** >>Wheelman -200 ** >>Sick Clothing -Free >>Style: Royal Guard -Free Rouge Devil Arm >Unique Style (Legendary Sword) -100 Companion PS >Projectile -100 Companion PS Rouge Demonic Lineage: Devil -800 Companion PS I have decided to be an incurable ham while acting as a living lawnmower for all of demonkind-beginning my first adventure in hell where I have to break out through Mundus's cold dead corpse. Things should only get more crazy from there, and that's the way I like things! Also, both Rouge and I picked up Royalguard. It was all but obligatory to do so. I have no regrets. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 98: Medaka Box Abnormal Starting Location: Hakoniwa Academy Origin: Abnormal +200 Abnormality ** Age: 16 Gender: Female Drawbacks >[I Won, I Won, I Won] +100 ** >Blackest Wedding Ever +200 ** >My Little Friend +200 ** >Blood Rain +200 ** >The Many Kings of Cheat +300 ** >3,402,193,822,311 Years +300 ** >Cute, Magnificent, And Most Of All, FRESH x3 +1800 ** Perks >Medaka Sue -1200 ** >I Wanna Be The Strongest Hero -500 ** >Shoujo Prince -100 ** >NEVER GROW UP -Free >YOU ARE GORGEOUS -Free >THEY ARE MINE AND MINE ALONE -200 ** >ABNORMAL GROWTHS -300 ** >Concept Ball -400 ** Powers >Erotic Pierrot -200 Abnormality **, -100 ** >Free Climbing -1200 ** Items >Costume Set -50 ** >Bomb Balls -Free Companion >Rouge -50 ** +600 Companion ** >>Origin: Special +100 Companion ** >>Darling Knight -Free >>Shoujo Prince -Free >>Living Library -100 Companion ** >>Maestro -200 Companion ** >>Imagination Creation -300 Companion ** >>Power: Truth User -100 Companion ** Three trillion years of absolute madness and protecting a little sibling; for others, it might be unthinkable. But I've been through Desolate Era and faced much longer timespans; though this is still considerable, it is fully within the realm of things that I'm capable of handling. One of the very first things I'm going to be doing when I enter this jump is distilling my Medaka Sue power into a magatama through Sacrificial Bestowment and giving it to Rouge; she deserves it as much as I do even if I can't directly buy it for her. I may also play around quite a bit with Free Climbing; I just love the idea of playing with numbers as a superpower, and I'm absolutely sure that I can find manifold uses for that power elsewhere. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 99: Mega Man X Unit: Armored Unit Age: 22 Gender: Female Origin: A-Rank -200 ** Drawbacks >High-Value Target +300 ** >Mistaken Maverick +300 ** Perks >Chassis Upgrade x3 -Free >Self-Repair -100 ** >Enhanced Software -Free >Environmental Systems -300 ** >Combat Analysis -600 ** >V.W.E.S. -300 ** Items >Kinetic Coil -100 ** Always annoying when old jumps don't have companion import options, but I can deal. Being a Reploid isn't all that different from being a digital existence like an AI, fundamentally-and Rouge has even more experience with it, having previously been a YoRHa android. Sure I'm jumping in having been declared Maverick and with actual Mavericks after my ass, but that just gets me into the thick of the action-where I can do the most good! Step one is rather simple: hunt down Sigma. Step two: destroy every single trace of his existence and the virus he perpetuates; my previous hacking experience, digital capabilities, and AI capabilities will come in incredibly useful here. Step 3: get into a fight with Zero. Step 4: eliminate the Zero Virus and all traces of it without destroying Zero or his mind in the process. More difficult, but still within the bounds of what I'm capable of-especially if I'm pulling out the AI data manipulation magic that I can do in the real world thanks to the Deus Machina perk. Step 6: **** off and smile, because literally every single bad thing in the Mega Man X universe has now been averted through my actions. Maybe I'll play around and act like a saturday morning villain for X and the other Reploids, maybe not. I might actually do that if doing so will help Reploids integrate with humanity and push society forward as a whole. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 100: Fate - Kaleid Liner Prisma Illya Starting Location: Fuyuki City Origin: Magus -100 ** Age: 17 Gender: Female Drawbacks >Maid Switch +100 ** >Easily Embarrassed +100 ** >The King of Heroes +800 ** Perks >Magic Circuits x2 -50 ** >Cute -100 ** >Teleportation -200 ** >Class Card Creation -600 ** >Basic Magical Skills -Free >Hypnosis -Free >Gravity Magic -200 ** >Magical Prodigy -300 ** >Zelretch's Student -400 ** Items >Reagents -Free Companion >Rouge -50 ** +800 Companion ** >>Origin: Magus >>Magic Circuits -Free >>Cute -100 Companion ** >>Basic Magical Skills -Free >>Hypnosis -Free >>Counter Magic -100 Companion ** >>Jewel Magecraft -200 Companion ** >>Zelretch's Apprentice -400 Companion ** Today, Rouge and I become magical girls. To do so, we shall battle and slay the full incarnation of Gilgamesh-attaining the Second True Magic in the process. I'm going to be a much more direct and attack-focused magical girl, while Rouge is much more focused on counter magic and (somewhat obviously) jewel magic. Aside from facing down and defeating Gilgamesh, I don't really have many plans for what I'm doing in Prisma Illya. Maybe something about averting whatever apocalypse is going on there? I distinctly remember someone mentioning that there was an apocalypse of some sort happening. ...I may also end up going a bit maid-crazy for a while, just for the funzies and sillies. Maybe even using hypnosis to convert everyone in a given town into a maid for a day, just because I can. Only Rouge will be able to stop me at that point...but she may just decide to join in! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 101: Gurren Lagann Origin: Engineer -50 ** Age: 13 Gender: Female Starting Location: Free Choice Scenario: We Will Survive By Any Means Necessary (Endgame Cancellation) Drawbacks >It's For Agility! +100 ** >Mute +200 ** >Who The Hell Am I? +300 ** Perks >Spiral Energy -Free >I'll Repay That, Ten Times Over -200 ** >Stylish Mechanic -Free >What Do Those Symbols Mean? -100 ** >Imperfect Beings -200 ** >Always A Bigger Robot -300 ** Companion >Rouge -400 ** +800 Companion ** >>Origin: Soldier >>Fighting Skills -Free >>First Among Comrades -100 Companion ** >>Giant Robot Piloting License -200 Companion ** >>Good Old Fisticuffs -300 Companion ** >>BFS -Free Items >Repair Kit -Free >Console -50 ** >Mecha Import (Nanosuit 2.0) -300 ** And step one in this new era is to figure out who the hell I am! I'm gonna fight alongside Kamina, Simon, Rouge, and all the rest for the sake of humanity's freedom, eventually learning to unlock the awesome strength of Spiral Power along the way! With Rouge's help I'll also learn to unlock the various powers I had before in the chain, averting manifold disasters from happening...and soon awakening the Anti-Spirals a few years early. I will fight and slay the Anti-Spirals, eventually forging my Spiral Power into a Spiral Law which pierces through all reality and acts to create infinitely-escalating higher energy-density realities by absorbing spent Spiral Power, channelling and controlling the output of all Spiral Beings so that they won't ever evolve out of control and even constantly generating an exponentially-escalating amount of matter and energy will never do any actual damage to reality-averting the Spiral Nemesis entirely. It won't be easy, but it wouldn't be worth doing if it was. And for the entirety of the jump, I will utterly refuse to wear anything less revealing than a microkini. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 102: Samurai of Hyuuga Age: 18 Gender: Female Starting Location: Tanimura Origin: Noble Drawbacks >Forgotten People +200 ** >Hunted Like A Dog +200 ** >Object of Desire +300 ** Perks >Hyugan Aesthetic -Free >Spirit Animal (Hedgehog) -Free >Flower In Full Bloom -200 ** >Prodigal Genius -600 ** >Chubby Cheeks -Free >Air of Pedigree -Free >Patron of the Fine Arts -100 ** >Trained In Yamato -200 ** >Shugenja -300 ** Items >A Pocketfull of Ryo x2 -50 ** >Exquisite Jewelry -Free >Flower Girls -Free >Loyal Retainers -200 ** Companion >Rouge -50 ** +600 Companion ** >>Origin: Commoner >>Hyugan Aesthetic -Free >>Spirit Animal (Bat) -Free >>Flower In Full Bloom -200 Companion ** >>Lovable Fool -Free >>Strong Back -Free >>Poet Who Conceals -100 Companion ** >>King of the People -300 Companion ** I may not know the plot of Samurai of Hyuuga, but that doesn't mean I can't go around on silly adventures stirring up a revolution in my wake as I fight Shinsengumi, demons, and more. I'm going to happily wield a weapon, and essentially act as a wandering noble swordswoman who will simply not hesitate to cut down those who attack me-a smiling demon in my own right. Rouge will use this to stir up the people and start up a revolution as we go, and hopefully soon enough we can get the current government overthrown and the original people of this land some actual ******* rights rather than the abuse constantly heaped on them like they are right now. And with revolution in one way can come revolution in others-medicinal, technological, governmental! Yes, I'm starting a revolution purely for the fun of it-but that doesn't mean I'm not going to do it right and ensure that this place is vastly better off than I left it! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 103: Fate/Legends - Land of Shadows Starting Location: Ireland Origin: Lord Age: 22 Gender: Female Scenario: The Demon King Drawbacks >Queen of 'Fairies' +100 ** >Scatty2Hatty +100 ** >Rage of a Divine Queen +300 ** >Lost In Shadows +300 ** Perks >Green Life -Free >Celtic Thighs -50 ** >Love Spot -200 ** >Striking A Deal -200 ** >Runelord -600 ** >Lead The Way -Free >Uisce Beatha -Free >Lustful Thought -100 ** >Druid -200 ** >Small Divinity -300 ** Items >Irish Feast -50 ** >A Kingdom Is My Horse -Free Companion >Rouge -50 ** +600 Companion ** >>Origin: Warrior >>Green Life -Free >>Celtic Thighs -50 ** >>Life of a Knight -Free >>Puppy Love -Free >>Love Spot -100 Companion ** >>Hound -300 Companion ** >>Lustful Thought -200 Companion ** This jump is split into to; in the real world, Rouge shall be a warrior of limitless beauty and strength, who slays mortal enemies while sending demons and gods to the Land of Shadows, never to be seen again. In the Land of Shadows, I fight against demons, gods, and shadowy beasts alike. I strike down the Demon Lord Balor after Rouge sends him to me, and I shall fight and defeat the armies and forces of the divine queen after me. Ten years of battle in the darkness, ten years of questing in the light, two divine beauties separated by dimensions and united only to slay the greatest of enemies...sounds suitably poetic to me! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 104: Warhammer 40k - Adeptus Mechanicus Age: 37 Gender: Female Starting Location: Belacane (Segmentum Obscurus) Origin: Heretek Drawbacks >Malatek +300 ** >There's Always Time For War +400 ** Perks >Lingua-Technis -Free >Magos Designation -Free >Questioning Minds -Free >Cold Trader -Free >Data-Shroud -200 ** >Cold Reason -200 ** >Magos Aetheric -300 ** >Noosphere Mentality -200 ** Items (+600 Item **) >Mechanicus Implants -Free >Quantum Prayer-Book -Free >Attendants -Free >Crystal Stack Micro-Cogitator -200 Item ** >Surveyor-Class Auspex Array -200 ** >Archaotech Auspex Array -400 Item ** >Intrusion-Class Dataspike -Free >STC Converter -300 ** >Shrine To The Machine God -Free Companion >Rouge -100 ** +600 Companion ** +600 CICP >>Origin: Magos Dominus >>Lingua-Technis -Free >>Magos Designation -Free >>Murderous Algorithms -Free >>Tactical Equations -Free >>Slaughter Coefficient -100 Companion ** >>Tribune -200 Companion ** >>Knowledge Is Power -300 Companion ** >>Mechanicus Implants -Free >>Quantum Prayer Book -Free >>Attendants -Free >>Gravity Nodes -200 CICP >>Crystal Stack Micro-Cogitator -200 CICP >>Requisition Codes -200 CICP Rouge and I are going to be heretical techpriests who fight in constant war against all the enemies of mankind...and occasionally mankind itself, in an attempt to bring forth a new age of enlightenment to the masses via technology which tames the Warp and allows people to use it without fear of Daemons. Speaking of, I'm going to actively carve the Chaos Gods out of the Warp and slay them. I have the technology, I have the power, and I have the motivation to do it-and Rouge is very, very good at killing immaterial things at this point. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 105: The Great Ruler Gender: Female Age: 14 Origin: Clan Member Starting Location: Northern Spiritual Realm Drawbacks >Longer Stay +100 ** >Clan Trash +300 ** >Targeted +300 ** >What Trump Card? +300 ** Perks >Cultivation -Free >Genetic Mutation -Free >Pain's An Old Friend -100 ** >Decisive -Free >No Bullying -100 ** >Spiritual Pulse -200 ** >Solid Foundations -300 ** >Spiritual Array Master -400 ** >Great Tribulations -600 ** Items >That Look -50 ** >Transfer Spiritual Array -Free Companion >Rouge -50 ** +600 Companion ** >>Origin: Myriad Spiritual Beast >>Cultivation -Free >>Genetic Mutation -Free >>Switchable -Free >>Heavenly Beast -200 ** >>Great Tribulation -300 Companion ** >>Spiritual Beast Soul Essence -Free >>Physique Cultivating Divine Spiritual Art -300 Companion ** I don't actually know all that much about The Great Ruler, but I do know how to do xianxia at least moderately well. Stable foundations, massive potential, spiritual arrays for flavor, and a nice heaping set of enemies who hate me and will hunt me to the ends of the earth purely because I exist and they do not like that fact. It won't exactly matter that everyone knows my trump cards before I ever bring them out if those trump cards are so overwhelmingly mighty that bringing them out at all is a universal death sentence, yeah? Rouge is going the path of the Spiritual Beast in contrast to my own more traditional "immortal" path; she shall train her body to its limits, then bring forth Great Tribulations to face and evolve time and time again. Not exactly a path a human cultivator could travel-not without also being able to call down Great Tribulations as they reach their limit-but it's a path that works for her and will refine her into a godlike being in her own way. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 106: Fullmetal Alchemist (Bramastra) Age: 15 Gender: Female Origin: Alchemist Starting Location: East City Drawbacks >Short +100 ** >Missing (Eyes) +200 ** >Unlikely Attention +200 ** >536,789 +200 ** >Sacrificial Pawn +300 ** Perks >LOOK AT THAT MAN -50 ** >Alchemy/Alkahestry x2 -50 ** >Un-Equivalent Exchange -600 ** >Librarian -Free >The Fullmetal Alchemist -Free >Eastern Sage -100 ** >Specialized Alchemy (Spiritual Alchemy) -100 ** >Blood of Gold -200 ** >Truth -300 ** >Unnatural Beauty -200 ** Items >Alchemical Texts -Free >State Alchemist's Badge -100 ** Companion >Rouge -100 ** +800 Companion ** >>Origin: Civilian >>Alchemy/Alkahestry x2 -200 Companion ** >>Automail Mechanic -100 ** >>Emotional And Mental Integrity -Free >>Son of Xerxes -Free >>You Were Hiding The Memory -100 Companion ** >>Integral Soul -200 Companion ** >>The Sun God -300 Companion ** >>Unnatural Beauty -200 ** >>Bag of Supplies -Free I'm going to be spending a good deal of time in meditation at the beginning of this jump, just coming to terms with the half million plus souls that are existing inside of me and helping them come to terms as well. Thanks to a whole bunch of perks in previous jumps this is a whole lot easier than it otherwise aught to be-and a whole lot faster, especially since I can just move and process things at FTL speeds essentially at will and have been able to do this since literally my first five jumps. After that, it's time to begin ******* around with Father than the Homunculi. Step one of my tomfuckery is having Rouge start a religion and raising giant statues and mountains in the name of that religion-conveniently right over the various diagrams lines of the Amestris Alchemical Circle, disrupting it. Step two is to fight off all Homunculi who come to try and disrupt this, up to and including possibly starting a religious civil war and leading a revolution on Amestris where all may worship glorious fat bat tats. While all of that is going on, I'm going to be doing a personal side-project of studying alchemy as it relates to the human soul and seeing if I can't puzzle out how the human soul actually works in FMA; I know that the human soul affects one's lifespan or possibly outright determines it, I know that a spiritual factor exists which binds one's physical body to their soul, I know that there is a finite value to a given soul based on how souls are consumed in alchemical transmutations which harness philosopher's stones. At the end of all this I'm going to see if I can't design a superior soul-one that grants its holder an infinite lifespan, can generate and store up energy to allow for limited circumnavigation of the law of equivalent exchange, and perhaps more. Worst comes to worst, I'm a Spiritual Godking and have loads of xianxia perks. I can brute force this. But I want to see if I can do it purely within the bounds of FMA before I brute force it. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 107: German Hollow Quest Gender: Female Age: 18 Race: Hollow Origin: Scientist Drawbacks >Sixty-Six Million +200 ** >And I Love The Looks On Your Faces When I Tell You That... +600 ** Perks >Death Aspect -Free >Animal Physiology -Free >A Cold Analytical Monster -Free >Yes, You Do -100 ** >No Shackles On Science -200 ** >The Fifth Step -300 ** Items >Magic Plot Rock -Free >A Revolution In Written Form -300 ** >100% Artificial Lesser Hollow Meat Experiment Notes -Free Hollow Power Customization (+400 HP) >Physical Boost -Free >Enhancing Speed (Unique) -400 HP -100 ** >High Speed Regeneration -500 ** Companion >Rouge -300 ** +600 Companion ** +400 Companion HP >>Race: Hollow >>Origin: Survivor >>Death Aspect -Free >>Animal Physiology -Free >>Instinct -Free >>The World Is Not A Fair Place -100 Companion ** >>Who I Was (My Past) And Who I Am (My Present) Will Guide Who I Will Become (My Future) -300 Companion ** >>Spirit Saturated Mementos -Free >>Consumption -200 Companion ** >>Physical Boost -Free >>Merging (Unique) -400 Companion HP I somewhat return to my roots in this; I shall be an ancient Hollow whose entire schtick is "gotta go fast". I will also have a good deal of Hollow science going on, because I really do enjoy playing with science and souls. Rouge is going to be the actual muscle and power behind our whole operation; she grows just by eating things whereas I have to do the whole song and dance of meditation, introspection, and the five stages of grief to really grow. Luckily we will both be able to benefit from The Fifth Step if I do things right, and with Great Tribulation from The Great Ruler there may even be countless higher realms of Hollow evolution to reach! And as the sixty-six million years pass, I'm going to slowly and carefully shape society in the background, ensuring the dominance and worship of fat bat tats as well as a few other things. Should be pretty fun! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 108: Watchmen Origin: Post-Human -400 ** Gender: Female Drawbacks >M.A.D. World +200 ** >I Am Disappointed +300 ** >OR ALL DIE +300 ** Perks >Fearful Symmetry -Free >Unquantifiable Abstracts -Free >Game Changer -100 ** Items >Comics -Free >Photo -Free Powers >Basic Telekinesis -Free >Watchmaker -300 ** >Self-Willed Presence -400 ** >I Am Become Death -400 ** Companion >Rouge -100 ** +600 Companion ** >>Origin: Post-Human >>Unquantifiable Abstracts -Free >>Basic Telekinesis -Free >>Watchmaker -300 Companion ** >>Self-Willed Presence -300 Companion **, -100 ** Perhaps amongst the most painful and annoying settings to visit due to all the drawbacks I took on myself...thankfully, though, I made sure not to take the one that locks out outside powers, so I can still kick Doctor Manhattan around like an absolute chump and maintain world peace by force for the decade that I need to. Rouge gets to just be a glowing blue superhuman, though not quite as powerful as I am. Raw power isn't exactly all that useful given we can just train these powers or just let them grow stronger over time, but still. Yeah, not much more to this setting, unfortunately. I'm going to basically become the giant fleshy blob in the sky whose mastery of the Life Equation and Anti-Life ensures peace and utopia is maintained for everyone, kick Doctor Manhattan around like an absolute chump until Rouge gets the memo and kills him, and just wait out the decade until I can finally go back to being able to communicate with others and having a human body. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 109: Akame Ga Kill Age: 21 Gender: Female Origin: Doctor Drawbacks >What A Waste +100 ** >The Power Of Love +300 ** >Deathflag Collection Race +300 ** >Tyrant Trouble +300 ** Perks >General Level Potential -Free >Perfect Hair -Free >Field "Medicine" -Free >Inoculation -Free >As Expected Of A Doctor -100 ** >Acquiring Materials -100 ** >Prosthesis Production -200 ** >Expert Medical Care -200 ** >Incredible Craftsmanship -300 ** >Body Reshaping -300 ** >Seductive Body -100 ** >Hunk of Well Sculpted Flesh -200 ** >Most Powerful, Most Beautiful -400 ** Teigu Customization (+1000 IP) >Import: Nanosuit 2.0 >Teigu Type: Armor >Enhanced Body -200 IP >Evolution -400 IP >Trump Card (Evolution) -400 IP Items >Simple Sturdy Weapon -Free >Teigu Deluxe! -50 ** Companion >Rouge -50 ** +500 Companion ** +1000 Companion IP >>Origin: Drop-In >>Drawback: Check Your Damned Kills! +200 Companion ** >>General Level Potential -Free >>Perfect Hair -Free >>Swindling -Free >>Massage -Free >>Seductive Body -100 Companion ** >>Hunk of Well Scuplted Flesh -200 Companion ** >>Most Powerful, Most Beautiful -400 Companion ** Rouge Teigu Customization >Import: Legendary Sword >Type: Melee Weapon >Extra Dimensional Storage -100 IP >Enhanced Striking -50 Companion IP >Enhanced Durability -50 Companion IP >Lasting Effect -100 Companion IP >Cutting Power -300 Companion IP >One Hit Sure Kill -400 Companion IP Another setting where the Anti-Life Equation can be put to genuinely good use! I'm going to be breaking down a Tyrant into a Teigu, Anti-Lifeing the entire empire into something approaching morality and stability, and pissing in destiny's face at all times by tossing out as many death flag statements as I physically can at all times. Rouge is going to be in charge of making sure it doesn't actually kill me, by using her Super Death Blade to kill everything that wants to kill me. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 110: Watch_Dogs 2 Age: 18 Gender: Female Starting Location: Fisherman's Wharf Origin: n00b Drawbacks >Public Enemy Number One +600 ** Perks >Hacking Skills -Free >Athletic -50 ** >Man of the People -100 ** >As The Crow Flies -200 ** >Build Better Botnets -200 ** Exploits >Botnets x4 -200 ** >City Disruption x4 -400 ** >Vehicles & RC -400 ** Items >Basic Hacker Gear -Free >Smartphone -Free Companion >Rouge -50 ** +400 Companion **, +4 Botnets, +400 Exploit ** >>Origin: Grey Hat Hacker >>File Sharing -Free >>Combat Skills -100 Companion ** >>Hashtag #SpreadTheWord -100 Companion ** >>Build Better Botnets -200 Companion ** >>Exploit: Social Engineering x4 -400 Exploit ** You know, there's something almost...comedic about coming to a basic modern universe with (nearly) no supernatural elements after having done so many much more high-power settings. Just...what can the police of California actually do against someone who wields a hyperevolutionary Teigu, for example? Or was a Posthuman with the full powerset in Watchmen? When you've been a hyperadvanced AI who's influence can actively rewrite reality in the real world through programming and computative ability, how much value is a basic botnet network? Rouge and I are initiating first contact. California may or may not explode in the process. I honestly love the game and story of Watch_Dogs 2 (though it's got its own fair share of plotholes)...but goddammit it just feels too funny to not do this. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 111: Tales of Demons and Gods Starting Location: Glory City Age: 12 Gender: Female Origin: Alchemist Drawbacks >Teacher's Pest +200 ** >Spiritual Constellation User +600 ** Perks >Blind Spot -Free >Aspect of Law (Primal Chaos) -300 ** >Alchemist Memory -Free >Acupuncture Artist -200 ** >Alchemical Genius -300 ** >Garden of Heavenly Roots -300 ** Items >Wrist Weights -50 ** >Fountain of Law -200 ** >Stairway to Heaven -200 ** Companion >Rouge -50 ** +300 Companion ** >>Origin: Demon Spiritualist >>Soul's Grace -Free >>Fine Control -200 ** >>Cultivation Master -300 Companion ** I know essentially nothing about this setting! The jump itself is pretty old, and explains exceedingly little about it. So, I'm going to basically do the usual xianxia thing; I'm going fight people, cultivate, and play with medicinal drugs. I may also climb stairs a whole lot while Rouge lounges around in the Law Pool learning to cultivate Law, whatever that may be. All in all, I really need to get around to actually reading this thing. And several other things, really. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 112: Mushishi Age: 18 Gender: Female Origin: Mushi Master -100 ** Drawbacks >Collector +100 ** >Lightning's End +100 ** >Scribe (Left Arm) +200 ** >Echoing Bells +400 ** Perks >Youshitsu -Free >Sore Feet Song -Free >At The Forest's Edge -Free >Mugura -100 ** >Second Eyelid -200 ** >Koumyaku Master -300 ** >In A Sea Of Otherworldly Stars -600 ** Items >Mushi Collection -200 ** >Mushi Tobacco -50 ** >Sake Gourd -100 ** >Clothes -Free >Mushi Pins -Free >Oibako -Free >Mushi Master's Log -100 ** Companion >Rouge -50 ** +600 Companion ** >>Origin: Mountain Lord >>Youshitsu -Free >>Sore Feet Song -Free >>Claiming Rights -Free >>To Sleep In The Mountains -100 Companion ** >>Umisen-Yamasen -200 Companion ** >>Green Throne -300 Companion ** I'm going to be spending this jump just...wandering around, collecting Mushi as I go. My left arm is totally useless, but that's okay-I don't really need two arms at this point. Also it adds to the aesthetics of being a wandering Mushi Master, which is the important part. Most Mushi are generally peaceful and there's usually a better way to go about things rather than straight-up killing them...but the Kuchinawa is an exception. I'm going to have to kill that one purely for self-defense, both for my own sake and for Rouge's. Well, Rouge could easily kill it herself, but eh. Funny note; this is the SB version of the jump. It was one of the earliest jumpchain docs I actually found, and due to a deep fondness for the Mushi-Shi series I kept it for a long time afterwards even after realizing the whole issue between /jc/ and SB. I'll probably end up jumping the /jc/ version of Mushi-Shi later on, just gotta figure out where to fit it in the chain. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 113: Super Mario Dimension: 2-D Origin: Drop-In Gender: Female Drawbacks >One Hit KO +600 ** Perks >E Gadd! -Free >Warp Paintings -300 ** Items >Star Power -400 ** >Powerups x7 -700 ** Companion >Rouge -100 ** +200 Companion ** >>Origin: Beast >>Increased Charisma -100 ** >>Beast -Free >>Fire Breath -200 Companion ** Funnily enough, this particular old jump stands out for having a companion option. I had one goal for this jump: make Rouge into Bowsette. I achieved that goal. For the rest of the jump I'm going to spend all my time sitting inside a perfect defensive sphere and vacationing around the Mushroom Kingdom, perfectly safe and secure so that nothing can harm me whatsoever. I may end up hosting some sports or party games-though not Mario Party, those are just annoying as all hell. Party games that AREN'T reliant on luck to progress or achieve anything of particular note. In fact, I think that's what I'm going to be spending my ten years here doing: creating and hosting party games that are distinctly not dice and/or luck-based but are still fun for everyone. I can even use my new Warp Painting skill for this-paint out the new party game boards and ideas, and create small party world paintings! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 114: Arifureta Origin: Summoned Hero Species: Human +100 ** Age: 16 Gender: Female Starting Location: Heiligh Kingdom Job: Prestige Job -100 ** Scenario: Dungeon Hunter Drawbacks >Bully +100 ** >Burn The Heretic +200 ** >Crazy In Love +300 ** >God's Unfavorite +400 ** Perks >True Blood -300 ** >Peerless Prodigy -600 ** >Smile and Wink -Free >Path of Thorns -Free >Jack of All Spells -100 ** >The Unlimited -300 ** >You're Courting Life -600 ** Items >Status Plate -Free >Treasure Box -Free Companion >Rouge -100 ** +600 Companion ** >>Origin: From Beyond >>Species: Human +100 Companion ** >>Job: Prestige Job -100 Companion ** >>Drawback: Bully +100 Companion ** >>Drawback: Burn The Heretic +200 Companion ** >>Drawback: Crazy In Love +300 Companion ** >>Drawback: Gods' Unfavorite +400 Companion ** >>Monday-O-Meter -Free >>Golden Tongue -Free >>Flow of Life -100 Companion ** >>Peerless Prodigy -300 Companion ** >>The Unlimited -600 Companion ** >>You're Courting Life -600 Companion ** Today, Rouge and I seek to conquer dungeons and slay a deity. Neither of us possess any limit on how strong we can grow, and simultaneously grow monstrously fast-in fact, basically the entirety of our builds are dedicated to unleashing limitless growth potential. We've already got enough up front power from previous jumps that I feel comfortable going all-in on ensuring we can grow to absolutely absurd levels and face no limits along the way. ...Is it odd that I fully intend to slay Ehit long before even beginning the dungeon runs? For several reasons, killing this deity before actually going out to do other things just makes /sense/. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 115: Kung Fu Hustle Age: 18 Gender: Female Origin: Wandering Idiot -100 ** Drawbacks >Mute +100 ** >Blocked Chi +300 ** Perks >Intimidation Fu -Free >Portentous Butterfly -Free >Twisted Wire -Free >Standing Upon Heaven -150 ** >I Can Do Kung Fu (Nine Yang and Nine Yin) -200 ** >A Special Aura -300 ** >Enlightenment (Weakness: Lust) -400 ** >Ominous Clouds -200 ** Items >Tiny Hideout -Free >Kung Fu Manual (Buddha's Palm) -50 ** >Kung Fu Manual (Thousand Hands Divine Fist) -Free Companion >Rouge -Free +800 Companion ** >>Origin: Wandering Idiot >>Drawback: Blocked Chi +300 Companion ** >>Portentous Butterfly -Free >>Twisted Wire -Free >>Poison Immunity -100 Companion ** >>I Can Do Kung Fu (The Nine Swords Of Dugu) -200 Companion ** >>A Special Aura -300 Companion ** >>Enlightenment (Weakness: Lust) -400 Companion ** >>Candy Store -100 Companion ** The trick to dealing with Blocked Chi is to have a pair of professionals on hand to help us with it. Specifically, I intend to hire the Harpists to systematically torture us to near-death until our Chi is unblocked; they're highly skilled martial artists and ultimately mercenaries, so I am highly hopeful that I can appeal to their nature AS mercenaries to get them to do this job. After our chi is unblocked, Rouge and I will just spend a whole lot of time training and wandering around. Maybe follow after the Harpists ourselves and become mercenary martial artists for hire, just to experience more interesting things. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 116: DC - Occult Starting Location: Gotham Age: 19 Gender: Female Source: Natural Origin: Modern Day Merlin Drawbacks >Interesting Times +300 ** >The Chosen One +300 ** >Paramour +400 ** Perks >Mystical Sensitivity -Free >Sleight of Hand -Free >Back to the Basics -100 ** >Real Magic -200 ** >Baby Magic -200 ** >The Moving Finger Writes -300 ** >Greatest Magician Of The Age -Free >Syncronicity Wave Travelling -1000 ** Items >Stage Set -Free Companion >Rouge -50 ** +600 Companion ** >>Source: Dabbler >>Origin: Hellblazer >>Sleight of Hand -Free >>Dark and Troubled Times -Free >>You Know My Reputation -Free >>The Moving Finger Writes -300 Companion ** >>Carefully Chosen Words -300 Companion ** >>Syncronicity Wave Travelling -Free >>Greatest Magician of the Age -100 **, -900 Scenario ** >Talking Animal -50 ** Scenarios >Hell in a Handbasket +300 Scenario ** >Trigon Begon +600 Scenario ** I'm the power, she's the guide-together, we're going to **** up Hell, Trigon, and Dream of the Endless a few times over. As well as dealing with whatever prophecy I got roped into this time around. Luckily I'm capable of viewing the twisting of fate directly, so I can literally just track down whatever prophecy is trying to ensnare me and deal with it extremely early on! Of course, that's not the end of our problems-practically just the beginning, really. Rouge and I are going to be spending the next ten years wandering from disaster to disaster, saving lives and dealing with mystical bullshit every which way. And of course, also having to deal with Morpheus every now and again-not a fun thing. Can't afford to really kill him because doing so destabilizes DC as a whole, but...well, sealing always works! And mystical contracts. Still not exactly easy, but dealing with an Endless shouldn't be easy. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 117: Hollow Knight Origin: Drop-In Drawbacks >The Jumping Fool +600 ** >Like A Moth To A... +600 ** Perks >Soul -100 ** >Worship The Fluff -Free >Weapon Projection -100 ** >Radiant -300 ** >Hollow Reprisal -600 ** >Nailsmith -200 ** Items >Delicate Flower -Free >Dream Nail -600 ** Companion >Rouge -50 ** +600 Companion ** >>Origin: Shopkeeper >>Soul -100 ** >>Mapmaker's Confidence -Free >>Mask Maker -200 Companion ** >>Great Nailsage -300 Companion ** >>Map & Quill -Free >>Pale Ore -100 Companion **, -100 ** Ah, Hollow Knight. Not the Voidheart edition, or the reddit Voidheart edition which is also pretty good and I honestly rather like, just the original version. I've got two simple goals in this jump: kill the Radiance with EXTREME prejudice, and then go **** around in the Colosseum of Fools until the drawback is satisfied. Once those two things are done, I'm going to find that one Nailsmith, trade a few tips, and proceed to take up the job of Hallownest's resident Nailsmith myself. Rouge and I will run a shop over in Dirtmouth, selling her works and my own-Nails and Masks! I won't be selling maps, since I don't want to cut into Cornifer's business. But otherwise, I'm aiming for a very chill and very fluffy ten years...after the first hour or so of rampant screaming and running through Hallownest like a goddamned maniac to kill the Radiance, then an hour or so at the Colosseum. Hollow Knight is just a very chill place, and I'll leave exploring it to the Knight. I'm just getting into the Dreamscape-via a little dimensional hopping and fuckery-killing Lamp Moth, and getting. How this will affect the greater Hallownest, I've got no clue. Watching will be half the fun! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 118: Fable Age: 11 Gender: Female Origin: Orphan -150 ** Timeline: Fable 3 Drawbacks >Shadow Court's Ill Favor +600 ** Perks >Brutal Style -100 ** >Reversal -300 ** >Will User -Free >Hero of Will -300 ** Spells >Battle Charge -100 ** >Multi Strike -100 ** >Physical Shield -50 ** >Assassin Rush -50 ** >Heal Life -50 ** >Force Push -50 ** >Slow Time -150 ** Items >Hero Weapon -Free Companion >Rouge -200 ** +800 Companion ** >>Origin: Outlaw >>Dexterous Style -Free >>Hero of Skill -300 Companion ** >>Multi Strike -200 Companion ** >>Physical Shield -100 Companion ** >>Assassin Rush -100 Companion ** >>Drain Life -100 Companion ** >>Hero Weapon (Legendary Sword Imported) -Free On the surface, it might seem as if Fable is a world that fades as time passes-becoming more and more mundane the longer the world goes on. And yet, there are still Balverines, Hobbes, Ghosts, and more. And of course, despite it all the Shadow Court still seems to have endured these millennia. Rouge and I will adventure across these lands, studying Will and slaying monsters as we go. We'll clash with the Shadow Court several times and-thanks to Rouge having many, many skills when it comes to killing the unkillable-make utter fools of them even if they'll just end up coming back again sooner or later. As we go I think I'll inject a good deal of magic back into this setting, specifically into the hands of those who can use it without abusing it-via thaumaturgy gained from the Mortal Heroes Gauntlet and Numerological Sorcerous Teachings from Sidereals, I'm capable of granting basically any magic system I know of as mathematical equations that take time to solve and generally have reduced effect, but cost absolutely no energy. Granting magic in this way should help inspire an educational revolution, and help push the world to becoming a more advanced and incredible place-and I've got the perks to guarantee it. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 119: Campione Origin: Heretic God -500 ** +5 Authorities Age: 16 Gender: Female Starting Location: Japan Drawbacks >Ordinary Days +100 ** >Was That Supposed To Happen +100 ** >The Undefeated Jumper Of The East +200 ** >That Escalated Quickly +200 ** >Living Magnet +300 ** >The Story That Was Not +600 ** >At The End Of The World +800 ** Perks >Reward The Child -100 ** >Fate Fell Short -400 ** >Natural Born Gigolo -600 ** >The Magic of Mortals -100 ** >Flower of Chivalry -200 ** >Ascendance -100 ** >In The Blood -100 ** >Daoist Arts -200 ** >Pinnacle of Magic -400 ** >More Than A Myth -Free >Fairytale Princess -Free >Beyond Those Wild Dreams -100 ** >Highway To Hell -300 ** Authorities >Hunter of Immortals >The Broken Cycle of Life >World's Maker >Will of Magic >Ishtar's Charm Items >All The King's Horses -Free Companion >Rouge -100 ** +600 Companion ** >>Origin: Knight Templar >>The Magic of Mortals -Free >>Modern Myth -Free >>Flower of Chivalry -100 Companion ** >>Paladin -200 Companion ** >>A Million Ways -300 Companion ** >>Fairytale Princess -100 ** The world of Campione...but also, not. A world where Campione were never born, where Heretic Gods were free to rampage undefeated by mortal men. A world that Rouge and I shall step into, bringing peace and prosperity through gratuitous violence against the divine. I will face Artus first, striking down the most powerful of Heretic Gods as my first and defining act. Taking his Authority from him as spoil of war, I shall wield Excalibur and strike down countless Heretic Gods, demons, monsters, and enemies of mankind alike until this age of chaos and madness is brought to an end. Where I shall bring death, Rouge shall follow and bring life-uplifint people and restoring society in the wake of the destruction brought upon it. With her help the world shall prosper. A bit of a reverse of our usual modus operandi-with I being the destroyer and her the creator-but it still works I think. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 120: Lyrical Nanoha Age: 24 Gender: Female Origin: Civilian Drawbacks >Targeted +200 ** >Superior Disdain +300 ** >The High Council Hates You +300 ** Scenarios >Mantle of the Saint Kaiser +300 ** >Material LSD +300 ** >Jewel Seed Incident (Neither Side) +200 ** >Nuclear Launch Detected +200 ** >Belka Reborn (Savior) +600 ** Nuclear Launch Detected Defenses >D-Rank Sentry Squads x4 +4 Points >B-Rank Teams x2 +4 Points >AAA-Rank Ace +4 Points >Fire Outbreak +3 Points >Automated Sentries x3 +3 Points >Internal AMF [AA-Rank] +5 Points >Internal AMF [S-Rank] +10 Points >Radiation Hazard +3 Points Nuclear Launch Detected Rewards >Ancient Belkan Scripture x7 -7 Points >Badge of Office -6 Points >Portrait of Saint Olivie -8 Points >Clarent -15 Points Perks >What's Old Is New Again -Free >Screening Process -Free >Well-Learned -100 ** >Renaissance Girl -150 ** >Similar Principles -200 ** >Device Meister -300 ** >Gift of Flight -100 ** >Anti-AMF -100 ** >Ace of Aces -600 ** >Blood of Kings (Sagebrecht) -300 ** >No Limiter Can Hold Me -200 ** >Magic Potential: SS -600 ** >Deviceless -300 ** >Mid-Childan System -Free Items >Infinite Library Priority Access -Free >Archeology Tools -Free Companion >Rouge -50 ** +400 Companion ** +600 Companion DP >>Origin: Backwater >>Gift of Flight -Free >>Anti-AMF -Free >>Ace of Aces -300 Companion ** >>Magic Potential: AA -100 Companion ** >>Deviceless -300 ** >>Modern Belkan -Free Device (+600 DP) >Extra DP -100 ** +400 DP >Type: Wearable (Gauntlet) >Standby Form (Omnitrix Imported) -100 DP >Mode: Fulldrive -300 DP >Intelligence: Intelligent -100 DP >Auto Repair -Free >Accelerated Charge System -150 DP >Sonic Form -100 DP >Tank Form -100 DP >Overdrive Form -100 DP >Efficiency Boost -50 DP Rouge Device >Type: Weapon >Device Form (Legendary Sword Imported) -100 Companion DP >Intelligence: Basic -Free >Auto-Repair -Free >Sonic Form -100 Companion DP >Tank Form -100 Companion DP >Overdrive Form -100 Companion DP >Efficiency Boost x4 -200 Companion ** Including the Nuclear Launch Detected bit actually put this build over the wordcount, so I had to remove it. Either way-loads of chaos, New Belkan Empire, Rouge and I are ******* around throughout the TSAB! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 121: Bioshock 2 Gender: Female Origin: Child of Rapture -250 ** Age: 22 Starting Location: Drawbacks >Ack! Retreat! +100 ** >Unstable Injection +100 ** >The Mark Meltzer Problem +200 ** >"She Doesn't Want Me Playing With You." +200 ** >This Is Where You Belong +400 ** Perks >Plasmids Are The Paint -300 ** >I've Made My Choice -Free >The People's Child -150 ** >Mother Was Right About One Thing -300 ** Items >A Little Protection -Free >Vita Chamber -200 ** >ADAM Slugs -200 ** >ADAM Syringe -Free Plasmids >Fountain of Youth -200 ** >Metabolic EVE -100 ** >Speedy Recovery -100 ** >EVE Saver -100 ** Companion >Rouge -50 ** +600 Companion ** >>Origin: Entrepreneur >>Now, I'm A Modest Man -Free >>Fancy Hat Falling In The Mud -150 Companion ** >>I've Got People Shelling Out To Pull It For Me -300 ** >>Scout -50 Companion ** >>Metabolic EVE -100 Companion ** >>Speedy Recovery -100 ** And another build! This time to Bioshock 2; I'm going to be getting tossed around like hell thanks to the unstable teleport Plasmid, and tearing down Sofia Lamb's idiotic death cult. In the meanwhile Rouge and I will begin essentially remaking Rapture from within-healing people from their spliced-up conditions, rebuilding the city, all that jazz. Not an easy thing to do and frankly it'd be better to just start over somewhere else, but I'm stuck here so I'm going to work with what I've got. And I've got a whole lot of experience purifying, healing, and rebuilding things practically from the ground up, so it's not as far fetched a project as one might think. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 122: Girl Genius Age: 22 Gender: Female Origin: Mad Scientist -100 ** Drawbacks >MWAHAHAHAHA!!! +0 ** >Othar's New Friend +300 ** Perks >FREEDOM AT LAST -100 ** >Controlled Sparking -200 ** >Smoke Knight Training -600 ** >Strong Spark -300 ** Items >Minion (Rouge) -Free Again-old jump, no (worthwhile) companion option. So I'll fill in with more writing! Most of this I'm going to be spending in a combination of chaotic fugue of madness and creation, while Rouge basically rides the wave of whatever the hell I'm making today to beat Othar insensate and solve whatever problem ends up showing up today. And there will be a great many problems constantly showing up-from the random bullshit that I built for no reason becoming their own problem to deal with, to the workings of other Sparks, to just random strange bullshit showing up-Girl Genius is a strange and rather incredible setting, full of strange and incredible things...to fight! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 123: F.E.A.R. Starting Location: Ward Facility Age: 30 Gender: Female Origin: Ghost Drawbacks >Liquid Harvest +200 ** >Otherworld +600 ** Perks >Paxton Fettel -Free >Scare Tactics -Free >Nowhere To Hide -200 ** >The Ride Never Ends -300 ** >Telekinesis -200 ** >Telepathy -200 ** >Manifestation -400 ** >Synchronicity Event -300 ** Items >Creepy Doll -50 ** >Strange Rope -Free Companion >Rouge -50 ** +400 Companion ** +200 CICP >>Origin: Delta Force >>Kung-Fu Fighting -Free >>Bullet Time -300 Companion ** >>Telekinesis -100 Companion **, -100 ** I'm going to be a psychic ghost of immense power, much like Alma herself. I'm going to be dealing with a whole lot of my own mental issues, much like Alma herself. My main foil Rouge is going to be a psychic soldier of incredible skill with a mental enhancement power to accelerate her perception, much like Alma herself. Basically, I'm going to be an Alma expy in this jump. And I'm not going to apologize for that. I've got at least a fair few issues to work my way through after all these years, but I've also got the best person I could possibly ask for help in working through these issues...my love and waifu Rouge, who's been through it all by my side and has not just power enough to equal my own, but also the skill to back it up. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 124: The Legend of Zelda - Four Swords Adventure Starting Location: Frozen Hyrule Age: 17 Gender: Female Origin: Drop-In Race: Hylian Drawbacks >Invasion From The Great Sea! +200 ** >Missing Kids/Terrible Troubles +200 ** >The Great Unsealing War +300 ** Perks >Specialties: Just your Basic Fortune Teller -Free >Force Gem Finder -Free >Wait, That's Dumb -100 ** >I Hate Clones! -200 ** >You Have No Power Over Me -300 ** >Pretty Princess -100 ** Items >Four Swords: Jumper Edition -50 ** >Hyrule Map -Free >Royal Jewels -300 ** >Cloak of Shadows -100 ** >Dark Mirror -400 ** Companions >Rouge -50 ** +600 Companion ** >>Origin: Knight >>Red Heart -Free >>Blue Spirit -100 Companion ** >>Purple Mind -200 Companion ** >>Pretty Princess -100 ** >>Tunic of the Hero -Free >>Four Sword (Legendary Sword Imported) -300 Companion ** All the ******* Ganondorf and other bosses out for blood, as usual for Hyrule. A whole lot of random bullshit popping up that I have to step in to solve or else everything begins to spiral down the drain, as usual. And a whole bunch of very silly pirates from the Great Sea ******* around in a game they absolutely should not be in. Yup, that sounds like a pretty good time to me! I naturally picked up the gems as a gift for Rouge-as well as the Dark Mirror, because being able to create a dark clone of people actually strikes me as a very useful power for introspective and enlightenment reasons. Rouge herself mostly just went with a basic knight build as well as picking up the Four Sword, because her sword is continually improving with each import! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 125: Graygriss, Captor of Princesses Origin: Dragon Age: 16 Gender: Female Starting Location: Northern Mountains -50 ** Drawbacks >Stolen Embers +200 ** >What Lurks In Shadows +400 ** Perks >Shepherd -Free >Etherwinds -100 ** >Time Spiral -300 ** >Passion -200 ** >Healthy Diet -100 ** >Easy Beauty -200 ** >As The Lord, So The Lands -200 ** >Gluttony -300 ** Items >Scenic View -50 ** >Captive Caverns -Free Companion >Rouge (Princess) -100 ** I'm going to be spending literal, actual years just punching shadow versions of myself to death...luckily, I've also got Rouge and her incredibly powerful killing abilities to help me out, so it's not so bad. But, the gist of things is pretty simple all told. I'm a dragon (who just happens to lack fire breath-not a particularly major impediment all told), Rouge is a princess. Not much more needs to be said about it, really. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 126: Marvel - MCU Volume 1 Starting Location: Washington DC Race: Dwarf -300 ** Age: 29 Gender: Female Origin: Tech Expert Drawbacks >Catchphrase +100 ** >End of an Era +300 ** >Tipping The Scales +600 ** Perks >They Call Me "Star-Lord" -Free >Professor of Asskicking -Free >Unusual Specialization -100 ** >I Am Iron Man -200 ** >Retro-Engineering -300 ** >Augmented -200 ** >Blessed By The Gods -300 ** Items >Tactical Suit -Free >Holotable -Free >Bar of Booze -50 ** >Nitramene -Free >Strange Formula -100 ** >Extremis Formula -100 ** >Asgardian Armor -Free >Vibranium Sample -200 ** Companion >Rouge -50 ** +500 Companion ** +300 CICP >>Race: Humanoid >>Origin: Operative >>Vehicular Manslaughter -Free >>Armed to Disarm -100 ** >>Way of the Widow -200 Companion ** >>A Funny Thing Happened -300 Companion ** >>Blessed By The Gods -300 ** >>Collapsible Bow -Free >>Thunderstick -Free >>Project "Destroyer of Worlds" -300 CICP You know, going into this I was fully expecting to do a meme build of Touched By Infinity x6 to be a living (discount) Infinity Gauntlet, but the jump just worked out as a better narrative and a much more fun experience than I was expecting. Going full hypertech "dwarf" amazon while Rouge went the divine secret agent just really worked out-and helped me figure out why Thanos might be after me. As one of the greatest smiths and creators of the universe I would naturally know the secrets and weaknesses to the Infinity Gauntlet and the Infinity Stones-something he could not allow. So he sends his armies and he sends himself-but I shall strike them all down, with Rouge at my side! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 127: Flatland Gender: Female Origin: Commoner Drawbacks >Loon +100 ** >Euclidean Nightmares +100 ** >Arrogance +100 ** >Icosceles Triangle +200 ** >Blind +200 ** >Irregular +200 ** >Woman +300 ** >Wanted +300 ** >Lineland +600 ** >Me be King of Pointland +600 ** Perks >Two Dimensional -Free >The Art of Feeling -Free >Art of Hearing -Free >Art of Voice Modulation -Free >Uber Dimensional -1000 ** >>Extra Dimensions x6 -1800 ** >Reach Down -Free >Uplift Enhanced -400 ** >Master of Your Trade -Free >Slow Reformer -100 ** >Geometric Genius -300 ** Companion >Rouge -100 ** +600 Companion ** >>Origin: Noble >>Two Dimensional -Free >>The Art of Feeling -Free >>The Art of Hearing -Free >>The Art of Sight Recognition -Free >>Political Immunity -Free >>Almost a Circle -100 Companion ** >>Great Inheritance -200 Companion ** >>Greater Offspring -300 Companion ** Harnessing Uberdimensional I am bodily ripping myself out of Lineland and holing up in my personal Chaosverse for the next decade. There is absolutely nothing I want to do with this setting after all the drawbacks I took to attain the powers I wanted. Having an extra...eight? Nine? Depends on if I still count as 2D for the purchase or 1D...dimensions is gonna be pretty damn interesting, though perhaps the most unique prize of all is the "geometric genius" perk that will allow me to achieve things that are utterly incredible-especially thanks to all the perks I've taken for converting things into mathematics and the like. Math is a powerful tool, and in my hands...it just gained a great deal more depth to it. Rouge, of course, has curves for days and is absolutely nobility. But Flatland sucks, so she's leaving ASAP as well. After I elevate her to my own dimensionality (8 or 9), at least. Or even before. Flatland just really, REALLY sucks. I will be elevating the king of Pointland into a 3D being...just so I can punch him until he shuts up. Perks! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 128: Hollow Knight - Voidheart (Reddit) Origin: Dreamwseer Drawbacks >Primal Nature +600 ** Perks >SOUL -Free >Body of a Bug -Free >Voidheart -400 ** >A Seal For Diversity -400 ** >Warded Mind -Free >Weapon of Mind -100 ** >Manifestation of Will -200 ** >Melder of Dreams -300 ** Items >Nail -Free >Whispering Seeds -Free Companion >Rouge -50 ** +600 Companion ** Charms (+11 Notches) >Sprintmaster -1 Notch >Spell Twister -2 Notches >Soul Eater -4 Notches >Kingsoul -4 Notches >Unbreakable Heart -Scenario >Unbreakable Strength -Scenario Scenarios >Fit For A Fool >The Great Heist >Ill-Fated Venture >The Gods of Hallownest >Hallownest Stands Eternal (Spare) Rouge Origin: Shopkeeper Rouge Perks >SOUL -Free >Body of a Bug -Free >Voidheart -200 Companion **, -200 ** >Calculating Mind -Free >Cut Corners -100 Companion ** >Momento of the Soul -300 Companion ** Rouge Charms (+16 Notches) >Lifeblood Heart -2 Notches >Quick Focus -3 Notches >Hiveblood -3 Notches >Deep Focus -4 Notches >Kingsoul -4 Notches >Unbrekable Greed -Scenario Hollow Knight! Again! But this time with more Charms, more Primal Aspids, and multitudinous more scenarios! I'm going to be venturing into Hallownest's past to save it before it ever fell to ruin-make peace between the Pale King and the Radiance so that she never unleashes the Infection, and do a whole bunch of other stuff while I'm at it! Rouge, on the other hand, is going to end up doing what she does best: steal things. Both legally and illegally-stealing money as a shopkeeper, and stealing money...just, straight up. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 129: Touhou - Forbidden Hermit Gender: Female Race: Human Hermit Age: 12 Starting Location: Myouren Temple Origin: Magician Drawbacks >Alternate Canon +0 ** >Horrible Liar +100 ** >Easily Scared +100 ** >Stealing's A Terrible Habit +200 ** >Belligrent +200 ** >Dandelions Again? +200 ** >One-Armed Jumper +300 ** Perks >Spell Cards -Free >Gensokyo's Power Source -Free >There's Very Little Monster In These Monsters -Free >Cute Girls Enhanced -50 ** >Magic -Free >Master Baiter -Free >Eagle Eyed -100 ** >Borrowing Forever -200 ** >Power Studying -300 ** >Scientific Magic -300 ** >Excellent Author -200 ** >The Greatest Slacker Of Them All -100 ** >Brain of the Moon -600 ** Powers (+400 Power **) >Flight -Free >Lunatic Eyes -400 Power ** Items (+400 Item **) >Silly Hats And Frilly Dresses -Free >50,000 Yen -Free >Human Housing -Free >Restaurant -200 Item ** >Spell Components -Free >Mini-Hakkero -200 Item ** Companion >Rouge -550 ** +1100 Companion ** >>Race: Human +200 Companion ** >>Origin: Sage >>Spell Cards -Free >>Gensokyo's Power Source -Free >>There's Very Little Monster In These Monsters -Free >>Cute Girls Enhanced -50 Companion ** >>Village Life -Free >>Talking In Riddles -Free >>Sagely Bearing -Free >>Benefits of a Spy Network -200 Companion ** >>All According To Plan -300 Companion ** >>Creating Spirits -300 Companion ** >>Flight -Free >>Four Seasons of Life -200 Companion ** >>Luna Dial -200 Companion **, -400 Power ** >>Silly Hats And Frilly Dresses -Free >>Beautiful Trees -50 Companion ** >>50,000 Yen -Free >>Human Housing -Free >>Comfy Chair -Free >>Painful Parasol -100 CICP >>A Secret World -300 CICP In an alternate canon Touhou filled with big boobies and yuri, I am a kleptomaniac who hates lying and happens to be a bit of a crybaby. I also constantly get into fights, as is the Touhou Way. Also, I had to deal with an invasive species that one time and only seem to have one arm, which many find rather odd. I also happen to be basically the very best magician and potioneer to ever exist; I could create things that are truly miraculous, such as the Hourai Elixir. In fact, with the help of "The Alchemical God" from way back in Stellar Transformations and my knowledge of Daos from various xianxia, it is entirely within my power to recreate the Hourai Elixir...and then /improve/ on it! I may have chosen to get the power "Lunatic Eyes", but the truth of things is that I very rarely make use of that power at all-instead harnessing magic and experimentation to wield a wide variety of other powers instead. I'm just going all-in on magical bullshit this jump, because magical bullshit is ridiculously fun. Meanwhile, Rouge is being Discount Yukari. She manipulates time to her leisure, and can create and refine Youkai who act nothing like Youkai should act as she pleases, and takes full advantage of both of those facts to be very smug and very mysterious at basically all times. While I'm going to be bouncing around between my lab and other places to "permanently borrow" things, she's going to be leisurely following after me to make sure I don't get into too much trouble...and help me deal with my sealed arm once the time comes for that. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 130: Halo - UNSC Starting Location: Earth Age: 25 Gender: Female Origin: Scientist Drawbacks >Cassandra +100 ** >Purists +100 ** >Loot Goblin +100 ** >Tag Along +200 ** >Rival +200 ** >Target +300 ** Perks >Hacking -Free >Engineer -100 ** >Augmentation -200 ** >Erudition -300 ** >Engine Jock -Free >Glamorous War -100 ** >Antigen -200 ** Items (+300 Item **) >Standard Neural Interface -Free >Data Crystal Chip -Free >Laboratory Tools -Free >Dumb AI -Free >Fabrication Laboratory -100 Item ** >M6C Magnum -Free >M9 Frag Grenades -Free >Armor Import (Nanosuit 2.0) -50 ** +1000 AP Armor Customization >Memory Storage Unit -50 AP >Waste Recycling System -50 AP >Electromagnetic Protection Enhanced -300 AP >Energy Shielding Enhanced -300 AP >Pinch Fusion Reactor -300 AP >GEN2 Upgrade -500 ** >Vacuum Pressure Seal -100 ** >Data Crystal Port -Free >AI Fork -100 ** >Heads-Up Display -100 ** >Sensor Enhancements -200 Item ** Companion >Rouge -50 ** +500 Companion ** >>Origin: Spartan-II -200 ** >>Stoic -Free >>Adaptational -200 Companion ** >>Augmented -Free >>Glamorous War -100 Companion ** >>Antigen -200 Companion ** And now we're back in the Halo universe, nominally on the side of humanity! Except, not really thanks to drawbacks. Less "on the side of humanity" and more "hunted by everyone and forced to go along the Halo Campaigns against everyone's wishes". I will outright refuse to use any of the tech I happen to scavenge, instead specifically and ONLY using the weapons and armor I put together for myself-satsifying the drawback and my own pride! And Rouge will be in charge of making sure that I don't get myself killed while I go wandering around looting every single thing in sight to reverse engineer and upgrade my own tech with. And I chose not to buy and customize a ship, purely because my build was getting pretty long at this point and I was altogether too lazy to go through a second customization table. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 131: Code Breaker Species: Human +200 ** Gender: Female Age: 18 Origin: Re-Code -100 Drawbacks >Darker Than Darkness +100 ** >Heart In Your Sleeve +200 ** >Odd Man Out +300 ** >Skipping Ahead +300 ** Perks >Smiling Trash -Free >"Only" Human -100 ** >Full Marks -300 ** >Horror and Hope -600 ** >The Name Being Sought -Free >Beyond Power -200 ** >Limitless -300 ** >Force of Life -200 ** Items >Samurai Soul -Free >Star Formula -150 ** Companion >Rouge -50 ** +600 Companion ** >>Race: Power User >>Origin: Civilian >>Drawback: Hard Headed +100 Companion ** >>Drawback: Darker Than Darkness +100 Companion ** >>Fair Play -Free >>Life Muscles -100 ** >>Warmth of the Living -Free >>Power: Life -800 Companion ** I have unilaterally decided that I am going to be The Strongest Human Being. I'm not going to take any discrete powers in this jump; I'm just going to train my body and get swole until I am so absurdly powerful that no Power User or Rare Kind can hope to stand up against me. I am going to get so stronk that I just stop aging through sheer force of muscle and will. I am going to fight every single person in the setting (via Odd Man Out and Skipping Ahead) and prove the value of simple human strength to everyone. Why am I going to do this? Because I find the idea of being a basic "no-powers" human who somehow manages to conquer a setting full of odd and ridiculous powers to just be aesthetic. Also, Rouge and I are going to be chuuni as all **** while we do this. Just because being chuuni is fun. Also also Rouge is going to be headbutting everything in sight because compliments go to her head these days. It's just gonna be a thing. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 132: Yuragi-so no Yuna-san Age: 17 Gender: Female Origin: Student Race: Human Scenario: Japan's Reunification +600 Companion ** Drawbacks >Perpetual Debtor +100 ** >Handicap +100 ** >Transformation Techniques Surely Suck +300 ** >Demon From The Past +300 ** Perks >Soft Ghosts -Free >Spirit Power -Free >Basic Demon Slaying Techniques -Free >Shogun -400 ** >So Many Things That I Want To Do -Free >Befriending The Unknown -Free >Girl Power Monster -100 ** >Yatahagane's Successor -300 ** >Miltitude of Colors -600 ** Items >Heiress -Free >Landlady's Artifact Collection -100 ** >You Actually Have To Drink It -200 ** Companion >Rouge -50 ** +600 Companion ** >>Race: God-Type Spirit -600 Companion ** >>Origin: Eastern Forces >>Soft Ghosts -Free >>Spirit Power -Free >>Transcendental -Free >>Teleportation Technique -Free >>Secrecy -Free >>Going With The Flow -Free >>They Will Come For You -100 Companion ** >>Spirit Communication Hijacking -200 Companion ** >>Great Founder -300 Companion ** I am a human psychic, while Rouge is my guardian God-type spirit. And together, we're going to be fighting the Three Families and causing chaos all across Japan just for funsies. My handicap is simple: I shall not kill. Period. Full stop. I can fight as much as I like, but never will I kill anyone. And Rouge is going to be having loads of fun using me and playing with me whenever I get transformed into an inanimate object, though will help me transform back after a few hours each time it happens. So, aside from being a penniless debtor fighting people and causing chaos wherever I go, what else will I be doing? Training and drinking. Expending my spirit energy to train it up, then refilling it all with my oni-like constitution that lets me recover energy just from eating or drinking. A simple loop, but absurdly powerful. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 133: Exalted - Alchemicals Age: 11 Gender: Female Origin: Orichalcum Caste Starting Location: Yugash Drawbacks >Nation Under Threat +200 ** >War of Autocthonia +200 ** >Essence Over-Refinement +300 ** >Darkness of Creation +300 ** Perks >Alchemical Exaltation -Free >Savant Maximized -200 ** >Aesthetic Optimizing Procedures Enhanced -200 ** >Machine Weaving Engine Enhanced -200 ** >Multi-Faceted Exalted Demiurge -400 ** >Assembly Lifting Presence -Free >Transhuman Enlightenment Methodology -100 ** >Revolutionary Practices Pursuit -300 ** Items (+500 Item **) >Vats Complex -Free >Alchemical Materials -Free >Orichalcum Supply -Free >Moonsilver Supply -100 Item ** >Jade Supply -100 Item ** >Starmetal Supply -100 Item ** >Soulsteel Supply -100 Item ** >Adamant Supply -100 Item ** Companion >Rouge -100 ** +800 Companion ** >>Origin: Starmetal >>Alchemical Exaltation -Free >>Aesthetic Optimizing Procedures Enhanced -200 Companion ** >>Motor Function Stabilizers -Free >>Resource Preservation Calculator -100 Companion ** >>Auspicious Data Compiler -200 Companion ** >>Starblessed Network Optimization -300 Companion ** >>Vats Complex -Free >>Starmetal Supply -Free >>Warp Assault Crossbow -200 CICP >>College of Sciences -300 CICP Everything is on fire, and it's all the Ebon Dragon's fault. Rouge and I are going to be...well, we're going to go a-conquering, uniting all of Autocthonia under our rule to stop the wars and unite in the face of the Ebon Dragon's assaults, reawaken and fix Autocthon to lead a charge back onto creation, oust the Ebon Dragon and harness quantum temporal bullshit to undo his evil across all of Creation, and finally get myself fixed so that I'm not gonna die at the end of the jump. A bit of a tall order, but Rouge and I have faced vastly worse odds before! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 134: Fate/Legends - Land of the Rising Sun Starting Timeperiod: 190 CE Timeline: Grand Designs Origin: Swordsman Gender: Female Age: 18 Drawbacks >NEETSpeak +100 ** >Drill Sergeant +100 ** >Liver Liquor +100 ** >Demon King Reborn +200 ** >Hunter's Mark +200 ** >I Wanna Be A Ronin +300 ** >Youkai Meat +300 ** >Yandere Battle Royale +300 ** Perks >Blossoming Sun -Free >Mamamoto -50 ** >Traditional Japanese Art -100 ** >Swordsmith -400 ** >Live By The Sword -Free >Man Slayer -Free >Shinsengumi Way -100 ** >Bladeless -100 ** >Shukuchi -200 ** >Sword Saint -200 ** >Root of All Swords -300 ** >Heavenly Eyes -300 ** >Goooooolden -100 ** Items >Garb and Blade -Free >Yokaichan Enhanced -100 ** >First Edge -Free Companion >Rouge -50 ** +600 Companion ** >>Origin: Swordsman >>Blossoming Sun -Free >>Mamamoto -50 Companion ** >>Housefox -50 Companion ** >>Live By The Sword -Free >>Man Slayer -Free >>Shukuchi -200 Companion ** >>Root of All Swords -300 Companion ** >>Garb and Blade -Free >>First Edge -Free Rouge and I are a pair of swordsmistresses sworn to an ancient family of demon hunters-which makes it quite useful to them that I attract demons like a living magnet. Then again, I am also something of a living curse-a demon king in the making, shunned and reviled by other demon hunters. I speak in strange ways, have no expression, and constantly drink though never become drunk-it would be ruinous to the family, were it not for my skills as both a warrior and a bladesmith counteracting all these drawbacks. Together, Rouge and I shall wage war across Japan and against most-though not all-of demonkind. Also, there will be a certain degree of grooming going on-because nothing says I can't use charisma and the help of my companions to convince the family I am beholden to into becoming better masters. Also, Yokaichan. There shall be IMMENSE amounts of shitposting. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 135: Heroes Starting Location: Odessa, Texas Age: 22 Gender: Female Origin: Scientist -100 ** Drawbacks >Apocalypse Now +200 ** >Notorious B.I.G. +300 ** >Brain Power +400 ** >The Company +400 ** >Displaced In Time +600 ** >Hunger +0 ** Perks >Genetic Biology -Free >I Can Fix It -150 ** >Evolution -300 ** Powers >Lie Detector -Free >Intuitive Aptitude -1200 ** Items >The Catalyst -600 ** >Jumper Cycle -Free >Escalating Evolution -100 ** >Activating Evolution -150 ** Companion >Rouge -100 ** +600 Companion ** >>Origin: Civilian >>Don't Freak Out -Free >>No Need For Identification -300 Companion ** >>Power: Future Painting -Free >>Power: Rapid Cell Regeneration -300 Companion ** Now, having had "I Walk In Eternity" since jump five, I'm used to temporal shenanigans. Having picked up a multitude of temporal abilities since then, I'm fairly capable of adjusting to getting thrown around spacetime on a whim-and ensuring that my actions always benefit the timeline, rather than detract from it. That doesn't make it any less /annoying/ to get suddenly tossed centuries backwards or forwards through time every time my thoughts drift, but at the very least I can compensate for it and get back to my own timeline and timeperiod with just a moment's focus. And there's ONE major benefit from getting tossed around time all the, well, time. I can plunder alternate timelines for Evo brains to study-ensuring that I always have unique brains and powers to study! Even if I'm not actually going to hurt the people in question and will even leave my "victims" better off than when they started, it's still a useful note. This jump, Rouge and I are going to be running around all over the place (and all over time) to stop multiple apocalypse scenarios, giving the slip to the Company and multiple governments, and messing with Sylar. Never killing, because I find the image of entire mobs of agents and super-powered killers chasing me hilarious. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 136: The Legend of Zelda - Oracle of Ages Origin: Oracle Age: 22 Gender: Female Starting Location: Labrynna Drawbacks >Flames of Destruction DLC +0 ** >Wearing A Cursed Ring +100 ** >Ambi's Ire +100 ** >Would You Like To Play Again? +100 ** >A Supremely Resourceful Witch +200 ** >A Sprinkle of Holy Blood +300 ** Perks >As Healthy As The Land -Free >A Song For The Ages -100 ** >Take This Harp I Made -200 ** >The Second Oracle of Ages -300 ** >On The Proper Usage of Harps -50 ** Items >Sacred Barrier -Free >Mysterious Trees -200 ** >Harp of Ages -300 ** >Flames of Sorrow -600 ** Gear (+100 Gear **) >Poe Clock -100 Gear ** Companion >Rouge -50 ** +600 Companion ** >>Origin: Hero >>I'm Too Busy To Give You Hints -Free >>Even The Trees Want Him -100 Companion ** >>The Armaments of a Hero -Free >>L-2 Upgrade (Legendary Sword) -100 Companion ** >>Hall of Secrets -300 Companion ** >>Poe Clock -100 Gear ** >>Bombs -100 Companion ** Oracle of Scenario >Path: Oracle >Reward: Flame of Despair Everything's gone a little bit loopy with Veran trying to run off to send a hoard of demons after me, but I'm not an incredibly experienced jumper for nothing-even with durability and attack power halved, there's no way that practically anyone here can actually do any real damage to me unless I actively want them to. Rouge and I shall quest to save Labrynna and its oracle from the forces of darkness, then go forth into the scenario to seal away the evil forever... And also scoop up that evil for our own uses, just in case. You know, I have all three of the Flames from this little series of events now, and I'm sure those could be used for SOMETHING useful... ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 137: Overlord (The Series) Starting Location: The Draconic Kingdom +50 ** Gender: Female Age: 19 Background: Player Race: Heteromorph (Angel) -100 ** Origin: Magic Caster Drawbacks >Rampaging Hordes +200 ** >Rival Guild +600 ** >The Enemies of the World +600 ** Scenarios >Peer Of The Sorcerous Kingdom +300 Scenario ** >Hero Out Of Myth And Legend +300 Scenario ** >Our Guild Is Number One +600 Scenario GP Perks >Personal Inventory -Free >Themed Aesthetic Enhanced -Free >Shared Language -Free >Innate Talent: Golden Mind -Free >Innate Talent: Alchemist -Free >Innate Talent: Magic Item Creator -200 Scenario ** >Crafting Classes Enhanced -200 ** >The Realm of Heroes -300 ** >Level One Hundred -600 ** >Class Skills, Magic Caster (Arcane Caster) -Free >Class Skills, Magic Caster (Divine Caster) -50 ** >Class Skills, Magic Caster (Talismonger) -50 Scenario ** >Class Skills, Magic Caster (Spiritualist) -50 Scenario ** >Dark Wisdom -200 ** >The Abyss of Magic -300 Scenario ** Items (+200 Item **) >Golden Coin Pouch -Free >Pay to Win Item: Elixir -Free >Pay to Win Item: Wand of True Resurrection -Free >Shooting Star Ring -100 Item ** >Summoned Mount -Free >Alchemist's Laboratory -Free >The Guild Base -100 Item **, -700 ** Companion >Rouge (Homunculus Maid Maximized) -300 ** +1000 Rouge ** >Free Custom NPC -Scenario +1400 NPC ** Rouge Build Background: Player Race: Heteromorph (Homunculus) -Free Origin: Generalist Rouge Perks >Personal Inventory -Free >Themed Aesthetic Enhanced -Free >Shared Language -Free >Innate Talent: Golden Mind -Free >Innate Talent: Identify Talents -Free >Innate Talent: Magic Item Creator -Free >Innate Talent: Favored By Fortune -Free >Crafting Classes Maximized -Free >The Realm of Heroes -Free >Level One Hundred -Free >Class Skills, Generalist: Rogue -Free >Class Skills, Generalist: Sorcerous Swordsman -50 Rouge ** >Class Skills, Generalist: Bard -50 Rouge ** >Skillful And Resourceful -100 Rouge ** >Skillful Acquisitions -200 Rouge ** Rouge Items (+200 Item **) >Golden Coin Pouch -Free >Pay to Win Item: Gate Token -Free >Pay to Win Item: Mercenary Icon -Free >Comfy Tavern/Inn -Free >Summoned Mount -Free >Magical Instrument -Free >Crafting Materials, Tools, and Supplies Enhanced -Free >Legendary **** Equipment -Free >The Caloric Stone -200 Item **, -200 Rouge ** >The Ring of Elru -400 Rouge ** Custom NPC Build Background: Player Race: Heteromorph (Dragon) -Free Origin: Warrior NPC Perks >Personal Inventory Enhanced -Free >Themed Aesthetic Enhanced -Free >Shared Language -Free >Innate Talent: Golden Mind -Free >Innate Talent: Martial Arts Prodigy -Free >The Realm of Heroes -Free >Level One Hundred -Free >Class Skills, Warrior: Attack Focused -Free >Class Skills, Warrior: Defense Focused -50 NPC ** >Class Skills, Warrior: Monk -50 NPC ** >World Champion -300 NPC ** NPC Items (+200 Item **) >Golden Coin Pouch -Free >Pay To Win Item: Elixir -Free >Pay To Win Item: Mercenary Icon -Free >Summoned Mount -Free >Hall of the Champion -Free >Divine **** Equipment -Free >The Bracelet of Arnessa -200 Item **, -200 NPC ** >The Anklets of Solundrum -800 NPC ** Guild Base Supplement (+2000 GP) Type: City Basic Design >The Guild Item -Free >The Throne Room -Free >The Entrance -Free >The Exchange Box -Free >The Treasury -Free >Basic Defenses -Free >Basic NPC Levels (3000 Lv) -Free >POP Spawns -Free Advanced Options >Flying -50 GP >Mobile -50 GP >Economical -100 GP >Expanded Sizes x4 -300 GP >Expanded NPC Levels x3 -300 GP +9000 Lv >Expanded Facilities x5 -Free >Mercenary Library -100 GP Elite Options >Economic Powerhouse -200 GP >Guild-Linked World Item (Rainbow Bridge) -400 Scenario GP >Higher Level POP Spawns -300 GP >Traps Everywhere -100 GP, -200 Scenario GP >Maxed Out -200 GP >Legendary Treasury -300 GP A rival guild from back in YGGDRASIL, manifold bosses from the video game, and rampaging hoards of Beastmen. Sounds like a usual day for me-and like a usual day, Rouge and I can deal with it skill and gratuitous ultraviolence. But you know, it's kinda funny just how much free stuff NPCs and companions can get for relatively small amounts of ** compared to my jumper having to pay out the nose for everything. Anyways. Our guild base is a giant flying city larger than Tokyo, capable of transporting itself and its inhabitants across dimensions with the power of its built-in Rainbow Bridge. The vast majority of the city is basically an idealized and cleaned up version of Las Vegas-casinos, hotels, bright lights, shows, ritz and glamor wherever you look. The defenses only really get in the way to protect people who go through it and to stop crime before it happens, but are /very good/ at doing exactly that. POP Spawns are servers, employees, and other such things-helping keep the entire city running without a dime of cost on our part. The REAL defenses are rather simple: Me, Rouge, and our army of 120 Level 100 NPCs. Which I am not going to be writing out because this build is long enough as it is. Also, a strange dragon NPC showed up near the end of the jump insisting they've been my partner this whole time. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 138: Familiar of Zero Age: 15 Gender: Female Origin: Student Mage Drawbacks >There's No Way Those Are Real +100 ** >Know Your Place! Enhanced +200 ** >Fantastic Racism +0 ** >Windstone Apocalypse +600 ** Perks >Brimiric Magic x4 -200 ** >Arcane Aesthetics -100 ** >Spirit Magic -400 ** >Void Mage -400 ** >Chicks Dig Heroes -200 ** >Bookworm -Free >Archmage-In-Training -300 ** >Noble Born -Free Items >Magical Focus -Free Companion >Rouge (Familiar) -Free +600 Companion ** >>Brimiric Magic -100 Companion ** >>Arcane Aesthetics -100 Companion ** >>Chosen By The Void (Myoznitnirn) -Free >>Summoned Hero -Free >>Chicks Dig Heroes -100 Companion ** >>Familiar's Arsenal -200 Companion ** >>Laptop and Cell Phone -Free >>The Boomstick -100 Companion ** >>Derflinger (Legendary Sword Imported) -300 ** You know, I might just give a shit about the racism and cultural stagnation going on here if the entire continent wasn't quite literally exploding beneath our feet. Considering that, I think I've got bigger things to worry about than the fact that everybody's scandalized by how supermassive my bust is or the fact that I'm running around with my legs showing. Rouge and I are going to pull off GREAT MAGIC by forcibly stabilizing the continent and stopping the Windstone Apocalypse in its tracks, and in the process I'm going to overthrow every single government in Halkeginia-just so I don't have to deal with the racism or cultural stupidity. And of course, improving the quality of life for everyone in Halkeginia with vastly improved magic systems, technology, and society in general. I just kinda feel like going full conquerer today, y'know? Been a while since Rouge flexed all those summoning and minion perks she has, and I even have a few of my own to basically pull a full army (or a Nothingness dragon) out of my ass. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 139: RWBY Starting Location: Kingdom of Vale Origin: Huntress Age: 21 Gender: Female Species: Faunus (Hedgehog) Drawbacks >Clapped In Irons +400 ** >Black Queen +600 ** Perks >Aura -Free >Beacon Academy For Supermodels -Free >Basic Training -Free >Overflowing Aura -600 ** >Huntsman Training -Free >Certified Badass -Free >Monster Hunter -100 ** >Outnumbered -200 ** >Combat Ready -300 ** Semblance Creation (+250 SP) >Effect -Free >Range: Self -Free >Power: Legendary -250 SP, -50 ** >Usability: Like Breathing -300 ** Weapon Creation (+300 WP) >Base Components (Nanosuit 2.0 Imported): Dust Caster, Armor Up -Free >Heavyweight -50 WP >Mobile -50 WP >Gravity Dust -Free >Crystalline -50 WP >Reinforced -50 WP >Dangerously Fashionable -50 WP >Elysium Crusader -50 WP Items >Scroll -Free >Munitions Restock -Free >Cool Outfit -Free >Hunter License -Free >Trusty Flask -Free Companion >Rouge -Free +600 Companion ** >>Origin: Criminal >>Species: Faunus (Bat) >>Roguish Skill-Set -Free >>Master Forgery -Free >>Escape Artist -200 Companion ** >>Silver Tongue -300 Companion ** >>Scroll -Free >>Munitions Restock -Free >>Cool Outfit -Free >>Thieves' Tools -Free >>Bag of Tricks -Free Rouge Semblance (+250 SP) >Effect -Free >Range: Planetary -300 ** >Power: Legendary -250 SP, -50 Companion ** >Usability: Instinctual -50 Companion **, -100 ** Rouge Weapon (+300 WP) >Basic Components (Melee Weapon, Ranged Ballistic, Dust Caster) -50 ** >Collapsible -50 WP >Streamlined -50 WP >Dust Forged (Gravity) -50 WP >Atlesian Steel -50 WP >Perfect Balance -50 WP >Crystalline -50 WP Gonna be frank, I haven't actually figured out what Semblances I want to give Rouge and I. Maybe some form of teleportation for Rouge? And for me...eh, super speed? That's how things started out after all. Either way. We've got an immortal Grimm queen to kill, a setting to de-****, and an Atlesian military to humiliate. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 140: Mob Psycho 100 Age: 14 Gender: Female Origin: Middle Schooler Drawbacks >Childish +100 ** >Actual Morals +100 ** >Counterparts +200 ** >Manipulative Sidekick +200 ** >Mob's Animosity +300 ** Perks >Attractive -Free >Body Improver -100 ** >Change -300 ** >Emotional Charge -300 ** >Natural Esper -600 ** Items >Stupid Shirt -Free Companion >Rouge -400 ** +800 Companion ** >>Origin: Drop-In >>Misc Skills -Free >>Attractive -100 Companion ** >>Spiritualist -100 Companion **, -200 ** >>Natural Esper -600 Companion ** >>Infinite Salt -Free Now, I've got something of a chip on my shoulder in this jump, no doubts about it. But frankly, Mob's own philosophy is just all sorts of dumb. Psychic powers kinda /do/ put those who have them in a category above those who don't. It's just a basic fundamental fact: a person who has an entire extra set of senses and abilities is just clearly /better/ than those who lack it. Of course, that doesn't make it right to assault and abuse others with one's power-it's the same as it being wrong to assault and abuse others just because you happen to have bigger muscles than them. So actively /using/ those psychic powers on people (without their explicit consent and for otherwise impossible tasts) is definitely a no-go...but that doesn't make a powerful psychic any /less/ innately superior. And even if I won't use my psychic powers, that doesn't stop me from training to lift hundreds of tons and throwing around buildings with sheer brute force if people try to fight me. That's the logic I'm working with in this jump, which will see me fighting Mob, Claw, Mob, various ghosts, Mob, my own ghost buddy, Mob, probably a few different armies, and Mob. Mob and I do not get along, if it wasn't clear. Rouge is going to just quietly start up a business, and possibly an entire country, specifically for helping Espers out and spreading our own teachings and abilities in this reality while I have my umpteenth battle with Mob. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 141: Coiling Dragon Part One Starting Location: Great Plains of the Far East Gender: Female Age: 10 Origin: Mage Drawbacks >World of Assholes +100 ** >Bandits! +100 ** >A Saint's Interest +200 ** >Apocalypse Day +300 ** >Hunted By The Homeland +400 ** >The Necropolis of the Gods +600 ** Perks >Cultivator -Free >Kung Fu -Free >Soul Mutate -300 ** >Safe Training -200 ** >Overflowing Spirit -Free >Elemental Affinity x4 (Fire, Water, Earth, Wind) -200 ** >Grandmaster and Mage -200 ** >Prodigy of Prodigies -300 ** Items >Godeater's Training Room -600 ** >Ninth Rank Magicite Core -Free >Book of the Scholar -100 ** >Coiling Dragon Ring -300 ** Companion >Rouge -300 ** +800 Companion ** >>Origin: Warrior >>Cultivator -Free >>Kung Fu -Free >>Soul Mutate -300 Companion ** >>Determination To Continue -Free >>Fitness -Free >>Building The Style -100 Companion ** >>Limits Shatter One After Another -300 Companion ** >>Elemental Affinity x4 (Fire, Water, Earth, Wind) -100 Companion **, -200 ** >>Recovery Medicine -Free Rouge and I are both Soul Mutates of immense potential-her of Water and Wind, while I go with Fire and Earth. Ultimately it is just preparation for the next jump, but preparations are important. Just like it's important to deal with all the assholes, bandits, assassins, Saints, monsters, more assassins, and eventually other cultivators in the Necropolis of the Gods. Yup, everyone's out to kill us once again, and such a state of affairs is just absolutely natural for Rouge and I at this point. If I was using only what I had in this jump, I'd be pretty ******. Luckily, I'm not. Once I'm done clearing out these enemies via a wide variety of powers and sheer overwhelming force, Rouge and I can happily cultivate up to divine levels...and have fun doing it! And even if we've both been able to generate an essentially limitless number of clones for a long time now, you just can't go wrong with more Rouge. Divine Clones are fun too! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 142: Coiling Dragon Part 2 Gender: Female Age: 18 Starting Location: Free Choice +100 ** Origin: Hermit Race: Magical Beast Drawbacks >Easy Pickings +200 ** >Swindled +100 ** >Highgod's Ire Enhanced +600 ** >The Godeater Rat +400 ** >Orloff, Chief Sovereign of Fate +400 ** Scenarios >The Four Supreme Divine Beasts >The Planar Battlefield >The Overgod's Mission >Grandmist Controller Perks >Soul of the Cultivator -Free >The Elemental Laws x4 (Fire, Water, Earth, Wind) -150 ** >Soul Mutate -200 ** >Soul Mutate -400 ** >Training Hivemind -600 ** >Utter Seclusion -Free >Supreme Elemental Law -200 ** >Blood Alchemy -300 ** >It's Element-ary -Free >Beast Hide -100 ** Items >Currency -Free >Interspatial Ring -Free >Godspark Artifact -Free >Soul Pearl -Free >Soulstone -200 ** Profound Truths and Elemental Laws >Flame: Essence of Fire, Flamebody -Free >Water: Essence of Water, Waterbody -Free >Earth: Essence of Earth, Vitality -Free >Wind: Essence of Wind, Wind Walking -Free Companion >Rouge -50 ** +750 Companion ** >>Origin: Wanderer >>Race: Magical Beast >>Soul of the Cultivator -Free >>The Elemental Laws x4 (Fire, Water, Earth, Wind) -150 Companion ** >>Soul Mutate -200 Companion ** >>Single-Minded Focus -Free >>Silk Tongue -100 Companion ** >>Soul Mutate -200 Companion ** >>It's Element-ary -Free >>Beast Hide -100 Companion ** >>Currency -Free >>Interspatial Ring -Free >>Godspark Artifact -Free >>Highgod Artifact -Free >>Overgod Mission Instructions -200 ** >>Soulstone -400 ** Rouge Profound Truths and Elemental Laws >Fire: Essence of Fire, Heat -Free >Water: Essence of Water, Ice Edge -Free >Earth: Essence of Earth, Throbbing Pulse of the World -Free >Wind: Essence of Wind, Dimensional -Free At last, my plan comes to fruition; Rouge and I are both four-way Soul Mutates of Fire, Water, Earth, and Wind. Exactly what is needed to become a universe creator in this setting! We're going to have to fight off Orloff, a rogue Godeater Rat, a Highgod, and yet more bandits before we can really get to the good stuff-and that's ignoring the scenarios, of course-but now we've got the preparations in place to become Grandmist Controllers!...once again. Already did Stellar Transformations a long time ago, so... But anyways! My cultivation primarily focused on becoming "one" with all four elements, learning to fuse them into my own body. Rouge, on the other hand, mostly focused on her swordsmanship and harnessing the elements to enhance that. She's really taken to the sword after all these jumps. Our plan is to use the Four Supreme Divine Beasts scenario to get our first set of four Sovereign Sparks, then the Overgod's Missions to either directly get the second set or get directions TO a second set, allowing us to both become Grandmist Controllers. The battles will be hard of course, they always are. But that has never stopped us before, and we've dealt with far worse throughout the years. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 143: Exalted - Shard - Modern Age Age: 19 Gender: Female Starting Location: UES Origin: Infernal -200 ** Drawbacks >Paranoia Lightning Rod Prana +100 ** >Burn Your Cover +100 ** >Unpatriotic Scum +100 ** >The Stars Must Be Crazy +100 ** >May You Live In Interesting Times +200 ** >Enemy of the Divine Insurgency +200 ** >Lantern Cast Before The Jaws of Death +200 ** >Malediction of Guns and Wheels +200 ** >Our Worlds At War +300 ** >Foes on the Other Side +300 ** >You Can (Not) Escape +300 ** >Enmity of Bronze and Green Enhanced +500 ** >SWITCH C-15-1 Yoziswap +600 ** >Cursed Threefold +800 ** Perks >Thousand-Forging Dragon Spirit -100 ** >Mudra of the Ideal Politician -300 ** >Victory Over Bonds Body-Mudra -600 ** >To Make An Art Of Death -600 ** >A World Of Pawns -Free >Vigilant Devil Eyes Mien -Free >All-Corroding Venom of Ambition -150 ** >Echoes of the Emerald Forge -150 ** >Thrice-Blessed -300 ** >Transcendence of the Sunlit Crane -400 ** >Nine Aeons Torn Asunder -800 ** Items (+400 Item **) >Ashuki Corporation Model 000 Quantum Motic Computer -400 Item ** >And Death Shall Hath Dominion -600 ** >A Phylactery Of Your Own -Free Companion >Rouge -50 ** +800 Companion ** >>Origin: Infernal +400 Item ** >>Victory Over Bonds Body-Mudra -600 ** >>A World Of Pawns -Free >>Vigilant Devil Eyes Mien -Free >>All-Corroding Venom of Ambition -150 ** >>Thrice-Blessed -300 Companion ** >>Transcendence of the Sunlit Crane -400 Companion ** >>Mandala of the Heavens -400 Item ** >>A Phylactery Of Your Own -Free Rouge and I are both going Infernal, and dealing with (nearly) every single drawback in the entire jump, all at once. The entire world is exploding into chaos and Yozi, and both Rouge and I will have to put it right. I regret nothing. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 144: Needless Origin: Informant Species: Adam -800 ** Age: 25 Gender: Female Fragment: Adam Project Drawbacks >Did You Forget That I Am God? +100 ** >24 Episodes My Ass! +200 ** >No, That's Just Sick +200 ** >Perfect Imperfection +300 ** >If Attack...Destroy Future... +600 ** Perks >Nothing Here Is Truly Needless -Free >Gift of Eden -600 ** >Adamit To Your Sins -Free >Adamaged Goods -300 ** >Let Me Feel Your Feverish Body -Free >Newly Sprouted Flowers -100 ** >Keep An Open Mind -300 ** Items >Memory Cards -Free Companion >Rouge (Eve) -200 ** +800 Companion ** +200 Fragment ** >>Origin: Bandit >>Species: Needless >>Nothing Here Is Truly Needless -Free >>Gift of Eden -600 Companion ** >>Needless To Say -Free >>Live For The Moment -Free >>Rust Together -200 Companion ** >>Are You Ready For The Action? -300 ** >>Fragment: Egoic Lotus -200 Fragment **, -100 ** This jump is going to be just utter silliness as an Adam with no heart or stomach proclaims with utter confidence that they are in fact god and that this entire world must be saved by taking up the glorious fetish of Fat Bat Tats, while Rouge the Eve follows around with a near-constant facepalm and directs them to actually helping people and destroying the Angels so they remain too distracted to terraform Earth into Rougetopia. I'm just going maximum silly in this jump, if it wasn't obvious. Sometimes you just gotta go full silly. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 145: Final Fantasy - Chocobo Dungeon Age: 9 Gender: Female Origin: Techie Starting Location: Shiroma's House Drawbacks >Arcana: Wheel of Fortune +100 ** >Arcana: The Tower +100 ** >Arcana: Judgement +100 ** >Arcana: The World +100 ** >Grief For Greed +100 ** >The Void Beckons +200 ** >Veiled Aggression +300 ** Perks >Enchanted Literature -400 ** >Each Time You Try -Free >Unnecessary Fail-Safes -100 ** >User Adaptation -200 ** >Design Schematics -300 ** >The Light of Change -200 ** >Terra Anamnesis -400 ** Items >Job Crystals -50 ** >Eidolon Magicite Box -100 ** >The Seal Inscriber -200 ** Companion >Rouge -50 ** +700 Companion ** >>Origin: Moogle >>A Sense of Larceny -Free >>Hidden Pockets -100 Companion ** >>The X Factor -200 Companion ** >>Aggressive Salvaging -300 Companion ** >>Each Time You Try -100 Companion ** I honestly know nothing about Chocobo Dungeon, but I know I'll have a lot of fun writing magic books and letting Rouge steal/rip off a whole bunch of people, so I'm happy. Sure the dungeons themselves are trying to kill us and the world is going a bit coocoo, but that's nothing new! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 146: Tokyo Ghoul Starting Location: 23rd Ward Age: 15 Gender: Female Origin: Ghoul -200 ** Drawbacks >To Serve Man +0 ** >What Are You Looking At?! +100 ** >Article Twelve, Clause One And Two +100 ** >But You Said! +200 ** >Better To Be Hurt +300 ** >Jumper Isn't Human +300 ** Perks >Ghoul Physiology (Rinkaku) -Free >Aren't You Sweet? -100 ** >Always Been Here -Free >This Is Perfectly Sweet -Free >To Write Horror -150 ** >There You Are -150 ** >Unshakeable, Unbreakable -300 ** >Red One (Ukaku) -300 ** >One-Eyed Monarch -300 ** Items >Clothing -Free >Medical Eyepatch -Free >Second Skin -Free >"Sugar Cubes" -Free Companion >Rouge -500 ** +1500 Companion ** >>Origin: Investigabor >>Ghoul Physiology (Ukaku) -Free >>Aren't You Sweet? -100 Companion ** >>It's My Intuition -Free >>They're Both Dead Now -Free >>With All You've Got -150 Companion ** >>Work Hard -150 Companion ** >>Sunlit Garden -300 Companion ** >>One-Eyed Monarch -300 ** >>Clothing -Free >>Medical Eyepatch -Free >>Concealed Arms -Free >>Quinque x2 -Free +2000 QP Rouge Quinque Customization >Import: Legendary Sword -100 QP >Aesthetics -100 QP >Armor? What Armor? -200 QP >Double Edged -400 QP >My Arata -600 QP >Fit For A Reaper -600 QP This jump, I shall be incredibly depressed and gullible. Rouge will help me to not get fooled, but I'm still going to throw myself towards helping Ghouls and Humans get along to try and help with my depression-all the while waging a war against the CCG and possibly the Japanese military. I'm also going to try to reach Kakuja, just to maximize my Ghoul body's power-even if I've already got loads of other methods of doing that. Rouge, of course, is just going to be having fun with her sword and keeping me from getting into too much trouble-mostly by just pointing out to me when I'm getting fooled and keeping me from spiraling into depression too hard. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 147: Supreme Commander Age: 24 Gender: Female Origin: Aeon Drawbacks >Infinity +600 ** Perks >Quantum Mind -Free >Evaluator -100 ** >Burke Blood -300 ** Items >Seer Pool -Free Schematics >Czar -150 ** >Paragon -150 ** Armored Command Unit -Free, +2000 MP >Docking Bay -Free >Increased Armor -100 MP >Increased Rate of Fire -Free >Personal Shield Generator -100 MP >Heavy Shield -100 MP >Import: Nanosuit 2.0 -200 MP >Quantum Disruptor (Main Weapon) -Free >Jump Jets -200 MP >Personal Teleporter -300 MP >Enhanced Sensor System -100 MP >Nano-Repair System -500 MP >Experimental ACU -600 ** >Conversion Ray Tech -400 MP Companion >Rouge (SCU) -300 ** +400 Companion **, +1000 Companion MP >>Origin: Aeon >>Quantum Mind -Free >>Burke Blood -300 Companion ** Rouge ACU -Free >Docking Bay -Free >Increased Rate of Fire -Free >Personal Shield Generator -100 Companion MP >Heavy Shield -100 Companion MP >Import: Nanosuit 2.0 -100 Companion ** >Quantum Disruptor -Free >Personal Teleporter -300 MP >Nano-Repair System -500 MP At this point, a thousand years is barely a drop in the bucket for Rouge and I-and even with all the immense armies being thrown around, it's not going to mean very much in the face of the sheer power I've already accumulated. Bringing an end to the "Infinity War" before it truly gets going is going to be a piece of cake-the biggest issue is just how many options I have at my disposal for doing it, rather than how to do it. And with the Infinity War stopped before it could get going, Rouge and I have a thousand years in this universe to basically play empire builder. I mean, we've already got our own personal empire in the Chaosverse, but still. ...At least the ACUs are cool. And the Paragon is a pretty damn powerful energy and resource generator-one of the best I've yet come across, even. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 148: Battle Through The Heavens Age: 10 Gender: Female Origin: Magical Beast Starting Location: Central Continent Drawbacks >Longer Stay +100 ** >Arrogance +100 ** >Wanted +200 ** >Cultivation Material +300 ** >Mister Protagonist +300 ** Scenarios >Master Drug Dealer >Fiery Flame Fusion Perks >Cultivator -Free >Peerless Beauty -100 ** >Flame Mantra -600 ** >Pass It On -Free >Monstrous Yet Adorable -150 ** >Heavenly Element (Flame) -300 ** Items >Cultivator Clothes -Free >Dou Qi Method Maximized -400 ** >Beast Flame -Free >Pool of Cultivators -100 ** >Soul Technique -300 ** Companion >Rouge -50 ** +400 Companion ** >>Origin: Clan Member >>Cultivator -Free >>Peerless Beauty -Free >>Clan Genius -100 Companion ** >>Blood of a God -300 Companion ** My plan is to basically be born as a living sapient flame that grows and cultivates via the Flame Mantra-studying and absorbing other flames to cultivate my own existence as a heavenly fire. Naturally I'd see myself as superior to all other forms of flame and most lifeforms in general, and naturally everyone would want to capture or consume me for one reason or another since I'm just that valuable a flame to use for cultivation. I know nothing about the plot of Battle Through The Heavens and my sheer existence probably wrecked the entire thing-let alone the fact that I'm apparently replacing the protagonist-but I'll figure something out, probably. And Rouge is a Young Mistress of a Noble Clan with divine blood and nigh-limitless cultivation potential. She's got a much easier time of things than I do, all said and done. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 148 Rebuild: Battle Through The Heavens Age: 10 Gender: Female Origin: Artisan Race: Human Clan Level: No Clan Starting Location: Small Province Drawbacks >Happier Version +0 ** >Longer Stay +100 ** >Arrogance +100 ** >Wanted +200 ** >Cultivation Material +300 ** >Mister Protagonist +300 ** Scenarios >Master Drug Dealer >Fiery Flame Fusion Perks >Cultivator -Free >Reincarnated -Free >Soul Attribute -Free >Natural Allure -200 ** >Grand Aurora -Free >Merchant -Free >Receptarier -100 ** >Creation Methods -100 ** >Heavenly Creation -300 ** >Peerless Beauty! -100 ** >Ingredient Hunter -Free >Inner Strength -Free >Quick Study -100 ** >Heavenly Element (Flame) -300 ** >Monstrous, Yet Adorable -300 ** Items (+300 Item **) >Cultivator Clothes -Free >Storage Space -Free >Calm Cauldron -Free >Pool Of Cultivation -100 ** >Soul Technique -200 ** >Elemental (Flame) Mantra -300 Item ** Companion >Rouge -50 ** +600 Companion ** >>Origin: Organized Cultivator >>Race: Magical Beast >>Clan: No Clan >>Cultivator -Free >>Reincarnated -Free >>Soul Attribute -Free >>Natural Allure -200 ** >>Peerless Beauty -Free >>That Personality -Free >>Clan Genius -100 ** >>Blood Of A God -300 Companion ** >>Magical Trait -Free >>Controlled Ascension -Free >>Monstrous, Yet Adorable -150 ** >>Ancient Beast -300 Companion ** >>Cultivator Clothes -Free >>Dou Qi Method (Tian) -200 Item ** >>Heavy Meteoric Blade (Legendary Sword Imported) -100 Item ** The plan itself is largely unchanged; I'm still a Heavenly Flame cultivating through studying and mastering multitudes of flames, still hunted, still take the protag's place, though this time I've also invested heavily into being a creator so I'll be studying flames via creating them and using them-and it fits better with the scenarios. Rouge gets a rather incredible boost in power in this build compared to the last, and I remembered to pick up items for her this time. And of course, picked up all the beauty perks for us both. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 149: The Legend of Zelda - Majora's Mask Origin: Runaway Starting Location: Termina Clock Town Age: 17 Gender: Female Drawbacks >Tingle Troubles +100 ** >A Day Without A Good Deed +100 ** >Targeted By "Them" +200 ** >The Adventures of Jumper +200 ** >The Terrible Twosome +200 ** >Koume and Kotake +300 ** Perks >Armor of Wishes -600 ** >Go With My Blessing -Free >Blessing of Time -200 ** >Song of Healing -300 ** >Spontaneous Pipe Organ -50 ** >Zubora Gabora -200 ** Items >Ocarina of Jumps -Free >Fierce Deity Mask -300 ** Companion >Rouge -50 ** +600 Companion ** >>Origin: Merchant >>Happy To Strike A Bargain -Free >>We Made A Deal! -100 Companion ** >>Begone, Troublemaker -200 Companion ** >>Purveyor of Unusual Goods -300 Companion ** >>Backpack -Free >>Thieves Contract -100 ** >>Farmtown -300 ** Don't really have any interest in doing this as a gauntlet-I've already got all the temporal shenanigans I could want, and Majora just isn't particularly worth it. Instead, this decade I'm going to be running around both Termina and Hyrule preventing multiple apocalypses...and apparently fighting off aliens. Good thing I don't really need to sleep. Defeating Koume and Kotake, defeating Majora and pushing their moon back into orbit, helping people every single day...and even after I solve all that, there'll still be loads of strange and unique end of the world scenarios popping up that I'll have to solve. It'll be a wild ride, and I look forward to it. In the meanwhile, Rouge is going to be waging a war against Tingle. An economic war, that is. She's decided to be a merchant herself this time around, and is fighting against the Tingle-based insanity that has infected Termina and Hyrule's economy. Even a thief has standards for those she's stealing from, I suppose. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 150: Bleach (Original Version + Power Supplement 1.1) Age: 12 Gender: Female Origin: Drop-In +100 ** +200 Universal PP Starting Location: Seireitei Drawbacks >Ten More Years! +100 ** >Companion? +200 ** >As According To Keikaku Enhanced +600 ** >No Free Time +400 ** >Plot-Bound +400 ** >Nah Way, Yhwach +1000 ** >World Tournament +1000 ** Perks >Fashion -Free >Transcendence -300 ** >My Soul, My Badge -400 ** >Linking Spirits -300 ** +500 Fullbringer PP >Reishi Manipulation -400 ** >Sternritter -0, The Jumper -600 ** +500 Quincy PP >Bount Crest -600 **, +500 Bount PP >Reiryoku -400 ** >Bankai -600 **, +500 Shinigami PP >Resurreccion -600 ** +500 Hollow PP Items >Mod Soul (Gate Creation) -Free Companion >Rouge -200 ** +600 Rouge ** >>Origin: Drop-In +100 Rouge **. +200 Universal PP Shinigami Powers >Division: Ninth Division >Zanpakuto: False +500 Shinigami PP >Base Form: Other -100 Shinigami PP >Shikai Form >>Bigger -Free >>Ornaments -Free >>Odd Shape -Free >Shikai Powers >>Gravity x2 -Free >>Sword Slash -Free >>Cut -200 Shinigami PP >Bankai Powers >>Energy Cloak -Free >>Final -300 Shinigami PP >Shinigami Disciplines >>Hohou -200 Shinigami PP >>Kidou -200 Shinigami PP Hollow Powers >Body Type: Biped -Free >Mask Type: Human -Free >Base Powers >>High-Speed Regeneration -Free >>Kumon -Free >>Natural Weapons x3 (All Armor) -Free >Arrancar Powers >>Sonido -Free >>Hierro -Free >>Pesquisa -Free >>Descorrer -Free >>Division -Free >>Store Reiryoku -Free >>Specialty (Regeneration) -Free >Resurreccion >>Phoenix -Free >>Segunda Etapa -300 Hollow PP >Cero Powers >>Cero -Free >>Bala -Free >>Cero Cornea -50 Hollow PP >>Beautiful...Cero -50 Hollow PP >>Cero Doble -100 Hollow PP >>Cero Oscuras -Free Quincy Powers >Trainer: Unheard Offshoot Camp +500 Quincy PP >Heilig Bogen >>Sword -Free >>Range -Free >>Physical Weapon: Import -Free >Quincy Disciplines >>Blut -200 Quincy PP >>Spellcaster -200 Quincy PP >Sternritter Powers >>The Iron -300 Quincy PP >>The Overkill -300 Quincy PP >>The X-Axis -Free >Vollstandig -Free Fullbringer Powers >Base Object: Zanpakuto -Free >Fullbring Abilities >>Final Form -Free >>Clad-Type -Free >>Inviolable Blade -Free >>Rejection -400 Fullbringer PP >Super Abilities >>Super Modo -Free >>Enhanced Fullbring -100 Fullbring PP, -200 Universal PP Bount Powers >Partner: Yoshino Soma +500 Bount PP >Doll Form: Zanpakuto -Free >Material Composition: Reishi -Free >Other Functions >>Weapon Creation -100 Bount PP >>Elementalism (Reishi) -Free >>Animal Creation -200 Bount PP >>Golems -100 Bount PP >>Better Golems -100 Bount PP >>Fusion -500 Bount PP Rouge Drawbacks >Ten More Years +100 Rouge ** >Companion? +200 Rouge ** >As According To Keikaku Enhanced +600 Rouge ** >No Free Time +400 Rouge ** >Plot-Bound +400 Rouge ** >Nah Way, Yhwach +1000 Rouge ** >World Tournament +1000 Rouge ** Rouge Perks >Fashion -Free >Super -100 ** >Transcendence -300 Rouge ** >Linked Spirits -600 Rouge **, +500 Fullbring PP >Reishi Manipulation -400 Rouge ** >Sternritter -0, The Jumper -600 Rouge **, +500 Quincy PP >Bount Crest -600 Rouge **, +500 Bount PP >Reiryoku -400 Rouge ** >Bankai -600 Rouge **, +500 Shinigami PP >Resurreccion -300 Rouge **, -300 **, +500 Hollow PP Rouge Items >Mod Soul (Gate Creation) -Free Rouge Shinigami Powers >Division: Second Division >Zanpakuto: False +500 Shinigami PP >Base Form: Other (Legendary Sword) -100 Shinigami PP >Shikai Form >>Shorter -Free >>Ornaments -Free >>Form Change: Other -Free >Shikai Powers >>Elementalism (Light) -Free >>Sword Slash -Free >>Healing -Free >Bankai Powers >>Energy Cloak -Free >>Elemental Armor -300 Shinigami PP >Shinigami Disciplines >>Hoho -200 Shinigami PP >>Kido -200 Shinigami PP >>Zanjutsu -200 Shinigami PP Rouge Hollow Powers >Body Type: Biped >Mask Type: Avian >Base Powers >>High-Speed Regeneration -Free >>Kumon -Free >>Elemental Form (Light) -Free >>Elemental Release (Light) -Free >>Natural Weapons -Free >Arrancar Powers >>Sonido -Free >>Hierro -Free >>Pesquisa -Free >>Descorrer -Free >>Division -Free >>Store Reiryoku -Free >>Specialty (Speed) -Free >Resurreccion >>La Luz -Free >>Segunda Etapa -300 Hollow PP >Cero Powers >>Cero Mastered -50 Hollow PP >>Bala Mastered -50 Hollow PP >>Cero Cornea -50 Hollow PP >>Beautiful...Cero -50 Hollow PP Rouge Quincy Powers >Trainer: Unheard Offshoot Camp +500 Quincy PP >Heilig Bogen >>Sword -Free >>Range -Free >>Physical Weapon: Import (Legendary Sword) -Free >Quincy Disciplines >>Hirenkyaku -200 Quincy PP >>Pure Blood -200 Quincy PP >Sternritter Powers >>The Jail -300 Quincy PP >>The Vanishing Point -Free >>The Wind -300 Quincy PP >Vollstandig -Free Rouge Fullbringer Powers >Base Object: Zanpakuto -Free >Fullbring Abilities >>Inviolable Blade -Free >>Ramping Up -Free >>Conditional -Free >Super Abilities >>Super Modo -Free >>Enhanced Fullbring -300 Fullbring PP >Fullbring Techniques >>Soul Manipulation -200 Fullbring PP >>Bringer Light -200 Fullbring PP Rouge Bount Powers >Partner: Yoshino Soma +500 Bount PP >Doll Form: Zanpakuto >Material Composition: Reishi, Water -100 Bount PP >Other Functions >>Weapon Creation -100 Bount PP >>Elementalism -Free >>Mind Control -300 Bount PP >>Fusion -500 Bount PP Now that those bits are out of the way, the actual meat of the builds: the writing. My own various powers are mostly centered around augmenting personal power and dealing irresistible attacks-via the X-Axis or Rejection. My Shinigami powers are manipulating gravity, launching reiatsu blades, and cutting things really, really hard. Bankai just takes it all up a notch and augments me at the same time. My hollow powers, on the other hand, are mostly centered around survivability-I am basically unkillable and regenerate from just about everything damn near instantly, providing a "shield" to the ultimate sword that my Zanpakuto is. Quincy powers are the midground between the two-Blut and the Iron providing enhanced defense, X-Axis enhanced attack, and the Overkill allowing my power to grow with every enemy I defeat. Fullbring is a similar midpoint; clad-type defense, unstoppable offense with inviolable blade and Rejection, and a Super Mode that enhances all its power and just makes me all-around stronger. Bount powers are the odd-one out here; they're just mostly weapon and minion creation via manipulation of Reishi. Something I could already do with my Quincy powers, but redundancies and backups are always good to have around. All together, I plan to basically be the unstoppable force and immovable object at the same time. Not much versatility outside of it-not unless I push /really hard/ with how I'm Rejecting things, at least-but the one thing I can do, I do absurdly well. As part of the drawback tournament I'm going to be using the Final attack a couple years into the jump, then I'm going to reforge my own Zanpakuto myself afterwards-augmenting and perfecting its powers in the process-and ensuring that everything hybridizes perfectly, so that I can do the hilariously dumb yet fun thing of doing every single transformation at once, just because I can. And now for Rouge's powers. Rouge is a much more tricky opponent than I am-rather than doing one thing absurdly, incredibly well, she has an arsenal of tricks and illusions up her sleeve as well as the raw power to back up her abilities. Her Zanpakuto has something of a holy theme going to it-harnessing elemental light, cladding her in it in Bankai, healing those she wishes to store up power and strike down those who have harmed her allies...and yet, it's all an illusion. Her greatest skill is the power to weave her light into illusions-hardlight that she can use to trick others, create clones, and unleash Kido from. Her Hollow powers only reinforce this-granting her greater and more fine control over elemental Light that allows her to create ever-more intricate illusions-and her capacity to become Light itself allows her to move absurdly swiftly, reshape herself to a limited degree with La Luz, and swap places with her illusions so that you can never be quite certain what is something she created and what is reality. Her Quincy powers reinforce this; she can create traps with The Jail that will last long after she's done creating them, disappear and reappear practically at will with The Vanishing Point, and create a near-unstoppable shield and force with The Wind. Perfect tools for subterfuge or for making one's opponents dance to your tune. Her Fullbring once again allows her to play silly games-creating conditions and modifying how things work, and ramping her up the more conditions and the more complex the conditions she's maintaining are. The more she plays around and the more intricate the games, the more powerful she becomes. And if all else fails, she's got a highly direct option: her Bount Doll, which lets her just straight-up possess people via their blood and Reishi and mind-controlling them from there. Crude, but incredibly powerful. She may look like a shining knight on the surface...but that's what she wants you to see. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 151: The Legend of Zelda - A Link to the Past Age: 15 Gender: Female Origin: Drop-In Drawbacks >Wanted Man +200 ** Perks >Goodness Equals Beauty -Free >The Man With Evil Eyes -Free >The True History -100 ** >Four Endings, One Story -200 ** >The Man Behind The Man -300 ** Items (+200 Item **) >The Legend of the Jumper -Free >Magical Clock -200 Item ** >Four Sword (Import) -300 ** >Map And Compass -50 ** Companion >Rouge -50 ** +600 Companion ** >>Origin: Hero >>Goodness Equals Beauty -100 ** >>It All Falls To You -Free >>The Woes Of A Pink Rabbit -Free >>The Truth Comes Out -100 Companion ** >>Wish For Peace -300 Companion ** >>A Light In The Dark -Free >>Silver and Gold (Master Sword) (Legendary Sword Imported) -200 Companion **, -100 ** From the overwhelming monster of a build that was the original Bleach, to a much more calm build. The only major thing going on here is that I'm a wanted person here, which...well, it's not much of a problem, really. I think I might actually be able to leave this one to Link-maybe just helping him out from the sidelines as a sort of "black market" to fit with the fact that I'm a criminal this jump. I'll make sure to save the king and prevent a number of tragedies, but otherwise I think I'm just going to hole up somewhere and forge things-because I honestly really do like forging and creation. Rouge is going to do a bit of questing herself-solving problems that Link doesn't get around to and possibly taking the fight to the Dark World. She's got the power for it, and the blade-really, her blade is one of her greatest powers period at this point. And as time passes and she trains with it, it only ever gets more powerful. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 152: Neon Genesis Evangelion Origin: Pattern Blue -100 ** Starting Location: 2006 AD, Kyoto-2 Gender: Female Drawbacks >You, I, II, And III +200 ** >Apostate +300 ** >As Was Foretold +300 ** Perks >Waveform Anatomy -Free >Solipsistic Integrity -100 ** >Hybrid -100 ** >Non-Euclidean -200 ** >AT Field Mastery -200 ** >Unassailable -300 ** Items >Infinite Supply of Tang -Free Metaphysical Biology >Extranormal Senses -50 ** >Passive Field Effect -50 ** >Improved Regeneration -200 ** >High Energy Reactions -200 ** >S2 Organ -300 ** Companion >Rouge -Free +400 Companion ** >>Origin: Director >>Fanservice! -Free >>Classy, Casual, Comfortable! -100 Companion ** >>Major Badass -300 Companion ** >>Infinite Supply of Tang -Free >>Nectar of the Gods -Free >>Bachlorette Pad -Free I'm going to go full Angel here-but not NGE Angel. I'm going to genuinely work to make things better, destroy SEELE, Adam and Lilith, and eventually initiate a Third Impact of my own design which undoes the damage of Second Impact and restores the planet such that humanity can continue to thrive while also granting the capacity to wield limited AT Fields to everyone. For the most part Rouge is just going to help me grease the wheels of politics...and be a bit of a guine pig for helping me figure out how to hybridize human and Angel physiology safely so that I can grant AT Field usage to everyone without melting them all into Tang. I'm also going to have to fight off SEELE's clones of me and the Evangelions as well at least once or twice, but that's just to be expected with all the mad science that goes on in this setting. Upsides: AT Fields and Angel stuff is just relaly, really fun to play with! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 153: Prototype Starting Location: Times Square Origin: Runner -300 ** Age: 25 Gender: Female Drawbacks >DESTROY US ALL! +1200 ** Perks >Predator -Free >Deerish -100 ** >The Taste of Memories -200 ** >What Makes Me Unique -300 ** Infected Powers (+1000 PP) >Light of Life -Free >AESTHETICS -Free >Node Creator -Free >Consume+ -100 PP >Canon Weapon (Whipfist) -Free >Armor -200 PP >Transform -300 PP >Excessive Force -400 PP >Regeneration -Free Items >Sinew Rounds -Free Companion >Rouge -200 ** +300 Companion **, +400 Companion PP >>Origin: Hive >>Insectoid Efficiency -Free >>True Hive Mind -300 Companion ** Rouge Infected Powers >Light of Life -Free >AESTHETICS -Free >Node Creator -Free >Eye See You -100 ** >Terra Infection -200 Companion PP >Alien Lifeforms -200 Companion PP >Teamwork -100 ** >Pathogen Participation -200 ** >Increased Strength -100 ** >Increased Durability -100 ** >Walkers -Free >Flyers -Free >Hydra -200 ** >Evolved -300 ** A similar tale as Mercer and Greene, but where they clash and battle, Rouge and I cooperate and achieve more than the sum of our parts. Which is really good considering I accidentally unleashed what is basically a reality-destroying god on this setting via the Destroy Us All Drawback. Dealing with that alone would be extremely difficult-let alone preventing damage to the rest of the world at the same time...but luckily, I'm not alone. I've got Rouge on my side, and with her help I can defeat this beast before it rages out of control and destroys this entire universe. And afterwards...you know what I feel like doing? Creating a moon colony of Evolved. I'm going to offer becoming Evolved freely to people, and Rouge and I are going to create a biotech ******** civilization on the moon. There may or may not be major political tensions between Earth and the Moon in the future, but if there is then that would just be part of the fun. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 154: The Legend of Zelda - Four Swords Origin: Fairy Age: 19 Gender: Female Starting Location: Sea of Trees Drawbacks >Bonus Dungeons +100 ** >Sheer Obsession +200 ** Perks >Natural Beauty -Free >The Jar's Bargain -100 ** >Fairy of the Forest -200 ** >Greatest of Fairies -300 ** >General Weapons Training (Keen Eye) -Free Items >Fairy Fountain -Free >Fairy Handmaids -100 ** >Wyldlands -200 ** >A Set Of Keys -300 ** >Sneaky Invisible Commentator -50 ** Companion >Rouge -50 ** +600 Companion ** >>Origin: Knight >>Little Egg Of A Hero -Free >>Two Dimensional Perspective -100 Companion ** >>Heroic Aptitude -200 Companion ** >>General Weapons Training (Weed Whacking Way Of The Blade) -Free >>Farore's Whistle -Free >>The Blade Of Evil's Something Or Other (Legendary Sword Imported) -300 Companion ** Another surprisingly chill Zelda jump! I've just decided to go all-in on being a Great Fairy, while Rouge is going full Hylian Knight. We're gonna knock out those bonus dungeons rather swiftly, and then after that...well, I'm going to make my own sheer obsession of being a benevolent Fae who acts as a Fae does. That is, making bargains, playing pranks on people, making people lost and show up in strange places, helping out for absurd amounts of rupees...I'm just going whole hog on the Fae theme. Rouge on the other hand...well, she might not have the Sheer Obsession drawback, but she has something similar. See, Hyrule as a land is rather unique...in that Rupees look a lot like gems. It's never really been mentioned, but in Rouge's wake the lands of Hyrule are often left VASTLY poorer than when she first arrived. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 155: Invincible Starting Location: Baltimore City Age: 16 Gender: Female Origin: Alien Drawbacks >Randy Roaming +100 ** >The Gravitator's Kindred +100 ** >Paranoid Spook +200 ** >Experimental Subject +200 ** >Mauler's Union +200 ** >Eager Paramour Maximized +500 ** >The Problem With Federal Governments +200 ** >The Problem With Monarchies +300 ** >They Both Want To Kill You +100 ** >The Flaxan Problem +400 ** >The Jumper Wars +600 ** >The Cutest Pet Ever +600 ** Perks >Comic Book Pretty -Free >You Have Been Reborn -400 ** >A Lover Thats Out Of This World -Free >Not Nearly Enough -100 ** >As Purebred As A Pureblood -200 ** >Never Gonna Keep Me Down -300 ** >Man of Steel, Woman of Kleenex -200 ** Superpowers (+300 Superpower **) >Required Secondary Powers -Free >Half-Blood Viltrumite -300 Superpower **, -300 ** >Atom Eve Enhanced -900 ** >Dupli-Kate -400 ** Items >Set of Art Supplies x2 -50 ** >Ear Based Beeper And Communicator -Free Companion >Rouge -50 ** +600 Companion ** >>Origin: Secret Agent >>Comic Book Pretty -Free >>You Have Been Reborn -400 Companion ** >>Spy-Man, Spy-Man, Does Whatever A Syp-Man Does -Free >>I Am The Puppet Master, I Pull The Strings -300 ** >>Power: Required Secondary Powers -Free >>Power: Half-Blood Viltrumite -600 ** >>Power: Dupli-Kate -400 ** >>Teleporter -Free >>Space Racer's Gun -300 Item ** >>Tech Jacket (Nanosuit 1.0 Imported) -300 ** God, there's so much I could say about this build. The whole rape thing? The fact that Rouge is even more of a species unto herself now? Being a near freeform matter manipulator who can set myself into a loop of tearing apart my own body only to pull myself back together stronger than ever before? All the guys I've pissed off with my mere existence-including entire armies of evil versions of native!Jumper? Invincible is going to be a hell of a ride one way or another, but Rouge and I will get through it as we always do: together. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 156: Coiling Dragon (Bramastra) Age: 18 Gender: Female Origin: Magus -100 ** Starting Location: Yulan Empire Drawbacks >Naive Fighter +150 ** >His Infamy Shakes The World +200 ** >Those Are People +200 ** >Radiant Hunters +400 ** >Dark Assassins +400 ** >Against All Odds +200 ** >Zacharias Leylin +600 ** >Eight Greats +600 ** >Gebados Planar Prison +800 ** >Sovereign of Light +1000 ** >Sovereign of Fate +1000 ** >Two Sides Of The Same Coin +500 ** Perks >Cultivation -Free >Average Affinity (Light) -Free >Required Secondary Powers -Free >Profound Sleuth -400 ** >Profound Fuser -400 ** >Artifact Forging -300 ** >Real Genius -800 ** >Determination -100 ** >Godspark Forging -800 ** >A God In Spirit -Free >Exceptional Affinity x7 -700 ** >High Magic x4 -600 ** >Cheapskate -300 ** >Ever Growing -600 ** Items >Staff -Free >Secret Training Manual -200 ** >Book of Sculpting -100 ** >Book of Spells -150 ** >Golden Soul Pearl Bank -400 ** Companion >Rouge -400 ** +800 Companion ** >>Origin: Drop-In >>Cultivation -Free >>Average Affinity (Darkness) -Free >>Required Secondary Powers -Free >>Profound Sleuth -400 Companion ** >>Profound Fuser -400 Companion ** >>Dual Focus -Free >>Soul Trap -100 Companion ** >>Spark Strips -300 Companion ** >>Real Genius -400 Companion ** >>Magical Beast Meat -Free >>Gold -Free >>Azure Dragon Ring -300 ** >>Planar Battlefield -400 ** So I already jumped the Parts 1 and 2 version, now the Bramastra version! Rather than going all-in on the "proper" way of becoming a universe creator, this time I've decided to go full-on magical smith who has an affinity for every single Element and Edict in existence. And also to fight every single person in the world due to drawbacks, basically. Rouge is going to be doing much the same thing, in-between stealing Divine Sparks because those count as gems and at this point she'd much prefer to **** around with people rather than autistically chase power like I tend to do. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 157: Diebuster Starting Location: Snow Town, Mars Origin: Space Force Age: 14 Gender: Female Drawbacks >Space Is For Assholes +100 ** >Bottomless Fear +200 ** >Space Fly Wire +300 ** Perks >Busty Babe -1200 ** >Captain In Command -Free >New Age of Light -300 ** Items >Bunny Suit -Free Companion >Rouge -50 ** +600 Companion ** >>Origin: Topless -300 Companion ** >>Ace Pilot -Free >>Eternal Topless -300 Companion ** >>Buster Machine (Nanosuit 1.0 Imported) -Free >>Solar Slush -Free I can't resist being a Busty Babe. Rouge is going to be a Topless with her own Buster Machine, whereas I act as the hyperadvanced humanoid Buster who happens to have the knowledge of ancient humanity directly downloaded into my databanks-a final backup of all that humanity once was, capable of remaking the world to bring forth that golden age once again. If only all of humanity stopped being absolute ******* assholes to us. And all the Space Monsters stopped trying to kill us for like five minutes. Yeah, those are happening. Screw humanity, screw the Space Monsters, Rouge and I are going to kill 'em all and make our OWN hyperadvanced ******** full of Gravity Well/Busty Babe perfected hybrids! I mean, we've already made like dozens of different empires shaped to our will at this point...but if it ain't broke, y'know? ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 158: SCP Foundation Origin: Researcher -100 ** Age: 19 Gender: Female Starting Location: Site-06-3 (Humanoid Containment) Drawbacks >Die Monster! +300 ** >SCP-682 +600 ** Perks >Anartist -600 ** >Murphy's Law -Free >Dysfunction Junction -100 ** >Sufficiently Analyzed -200 ** >Sufficiently Advanced -300 ** Items >Bottle of SCP-500 -100 ** >SCP-914's Manual -400 ** Companions >Rouge -100 ** +300 Companion ** >>Origin: Security >>Drawback: Acquisitions Department +200 Companion ** >>Eagle Eye -Free >>Danger Sense -100 Companion ** >>That's Not How That Works -200 Companion ** >>Collection of Snack-Based SCPs -200 Companion ** So, I'm going to basically be a much more responsible version of Doctor Wondertainment. Harnessing the powers of Anartist and SCIENCE, I shall create a multitude of strange, wacky, and incredible anomalies that are highly useful and extremely safe to use-things that you'd have to **** with EXTREMELY hard to get them to do anything that would actually hurt anyone, let alone kill people. Rouge is going to be something of a secret agent-because it's an easy role she likes to fall into-and she's going to be using her powers over death and killing unkillable things to deal with a lot of normally unkillable nonsense that threatens the world. Starting with 682, then moving on to more absurd and conceptual entities that the SCP universe doesn't really have an answer for-like the Fifthist stuff and Pattern Screamers. Together, we're largely just going to go on a jaunt across the world-dealing with dangerous things, selling incredible things, and fighting off the GOC. Basically just take a tour of the SCP universe's best hits, really. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 159: Konosuba Starting Location: Axel, Town of Beginnings Origin: Mage Age: 16 Gender: Female Race: Humanoid Drawbacks >Shameless +100 ** >The Holy Order of Pigs +200 ** >The Dirty Old Count +200 ** >Maximum Miss +300 ** Perks >The Way This World Works -Free >Fallen Goddess (Speed, Creation, Life) -600 ** >Pulling Pigtails -Free >Crazy Little Lady -Free >World Illusion -100 ** >The Power In This Right Eye Of Mine -200 ** >Hyper Build -300 ** >The Path Of Explosions -300 ** >A Dark Beauty -100 ** Items >Adventurer Card -Free >Bag of Eris -50 ** Companion >Rouge -50 ** +600 Companion ** >>Origin: Rogue >>The Way This World Works -Free >>To The New World -Free >>Stop That Thief! -Free >>Miracle Man -300 Companion ** >>A Really Wild Ride -300 Companion ** >>A Dark Beauty -100 ** This decade, Rouge is going to very literally keep me on a leash for my own good. My memory and judgement are currently a bit too braindead for us to go without it-luckily, I'm shameless enough that I'm happy with this state of affairs! I may not fully remember what exactly happens in this jump, but I will know one thing: A lot of piggish nobles got turned into harmless little girls, and I trained with my Haste spells and other bits of magic like an absolute madwoman. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 160: EVO Search For Eden Age: N/A Gender: Female Era: The World Before Land Origin: Alien Drawbacks >Skin Condition +200 ** >Spiraling Out Of Control +300 ** >The Dark Planet +300 ** Perks >Evolutionary Potential -Free >Mysterious Time Stream Evolves You -Free >Record of Evolution -Free >Instinct -Free >Strongest of All -100 ** >Brain Booster -Free >Born to Adapt -200 ** >External Influence -200 ** >Locale Evolution -600 ** >Personal Analysis -300 ** >The Science of Evolution -400 ** Items >Meat -50 ** >Yellow Crystal -Free Companion >Rouge -50 ** +600 Companion ** >>Origin: Gaia >>Evolutionary Potential -Free >>Mysterious Time Stream Evolves You -Free >>Record of Evolution -Free >>Instinct -Free >>Strongest of All -Free >>Brain Booster -100 Companion ** >>Born to Adapt -100 Companion ** >>Light of Eden -400 Companion ** So you know how EVO is supposed to be about steadily advancing evolutionary paths through survival of the fittest, with a few alien encounters here and there? Toss that out the window. Everyone is going full Spiral Power, there's eldritch lovecraftian monsters invading the Earth, and a war of survival and annihilation has commenced between the Spiral Gaians and the Outer Beings. My own evolution is a bit stunted thanks to the fact that I'm made of crystal, but that won't stop me from going full Spiral Power as well to teach these Spiral Gaians how to properly drill their way through the Outer Beings and into a brighter future! Rouge is mostly just taking a backseat to all of this-gathering EVO herself, but otherwise just chilling with her own knowledge and the Light of Eden within her. She knows I can handle leading these crazy bastards to a new era-even of she is undoubtedly the better leader-and is happy just refining her own evolutionary path and playing narrator/recorder to the events of the jump. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 161: Fate/Grand Order Starting Location: The Contaminated City In Flames Race: Human Origin: Helper Age: 17 Gender: Female Drawbacks >Men of Science +100 ** >Love Hunter +200 ** >Attack of the Mini-Jumpers +200 ** >Lancer Knight +200 ** >Great Seal Unlocked +300 ** Perks >Demi-Servant (Capstone Booster Only) -200 ** >Command Seals -Free >Gacha Bitch -Free >Ascension -300 ** >Saint Gatherer -Free >Summoning -Free >A New Event -Free >Ideal Form -100 ** >Put On Some Clothes -Free >Sumanai -Free >Fou Fou -100 ** >Dog Years -300 ** >Hero's Will -300 ** >Beast of Gods -100 ** >Beast of Love -200 ** Items >Chibi Servant -50 ** >Grand Burger -Free Companion >Rouge -50 ** +600 Companion ** >>Race: Human >>Origin: Leader >>Demi-Servant (Capstone Booster Only) -200 ** >>Gacha Bitch -Free >>I Am The Boss -Free >>Caesar of Chaldea -Free >>I Am, Without A Doubt, Rome Itself -300 Companion ** >>Animusphere of Influence -300 Companion ** >>Ideal Form -100 ** >>Puppy! -Free Gonna be frank; I kinda stopped following F/GO somewhere between the battle against Tiamat and beating Goetia. I've kinda followed along the generalities thanks to the thread, but my main gameplan is rather simple: wage a brief/eternal war against Goetia outside of the Time Axis, fight and kill him and his 72 demons with my overwhelming might gathered from manifold jumps as well as the power to bring forth miracles through sheer willpower and emotion through Hero's Will and Dog Years, and then spend most of the jump trying to wrangle hundreds of Mini Jumpers causing chaos across time that will end up adopted by Rouge, being entirely loving and cute to her but still hating me and loving to cause me trouble. I heard there's also some weird stuff about lostbelts and time trees, but I'm hopeful that a combination of the first three True Magics from past jumps (I have 1 and 2, Rouge has 2 and 3, and granted me 3 while I taught her 1) will let us deal with it when it happens. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 162: Paper Mario Starting Location: Free Choice Origin: Hero Race: Human Age: 18 Gender: Female Drawbacks >Super Flag Victory +400 ** >The Void Cometh +600 ** Perks >Paper People -Free >Thank My Lucky Star -Free >Put On A Good Show -100 ** >A Humble Mushroom Farmer -100 ** >Jumpman -Free >Paperize -Free >Pixl Shaman -200 ** >Personal Constellation -300 ** +1000 SP >Dark Form -600 ** +1000 DP >Noble Stature -200 ** Items >Jumping Boots -Free Personal Constellation >Starting Pips: 2 >Extra SP: 400 SP -400 ** >Extra Pips: 6 -600 SP >Crystal Stars -Free >Star 1: Heal -100 SP -1 Pip >Star 1: Energize -100 SP -1 Pip >Star 2: Damage x3 -300 SP -3 Pips >Star 2: Armor-Piercing -150 SP -1.5 Pips >Star 3: Area Defense Buff -150 SP -1.5 Pips Dark Form >Wounded Threshold -300 DP >Restoration x3 -300 DP >Macho -100 DP >Immense Size -100 DP >Chaos Touched Heart -200 DP Companion >Rouge -50 ** +600 Companion ** >>Origin: Villain >>Race: Shadow >>Paper People -Free >>Thank My Lucky Star -Free >>Proper Villain -Free >>Kidnapper Extraordinaire -Free >>Duplibody -100 Companion ** >>Kammy's Apprentice -200 Companion ** >>Dark Form -300 Companion **, +1000 Companion DP >>Spiked Bracers -Free Rouge Dark Form >Injured Threshold -200 Companion DP >Restoration x3 -300 Companion DP >Immense Size x5 -500 Companion DP Paper Mario holds a special place in my heart, even after all these years-or perhaps, especially so. The Void is closing in to destroy all reality, but Rouge and I can easily stop that-and outright undo its effects on the world in the process. And then afterwards...I'm just going to go wandering about, all but playing around collecting Super Flags. I honestly really like the idea of having a bunch of Crystal Stars and the powers they grant me, and my Dark form has succeeded in making me one of /those/ bosses. A full second-stage boss, I mean. ...I have no regrets in making Rouge's Dark Form be x10 larger than her base. It was for a good cause. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 163: The Lazy King Time and Era: Distant Past Race: Demon Age: Young +100 ** Rank: Rankless +300 ** Sin: Avartia -Free Sin: Luxuria -300 ** Sin: Ira -300 ** Drawbacks >Eternal Life, Eternal Strife +0 ** >Thirst For Strife +100 ** >Watchful Eyes +100 ** >Twisted Pathways +200 ** >Politics Of The Underground +200 ** >Instinctual Lure Enhanced +600 ** Perks >The Worth Of The World -Free >Greed For Me, But Not For Thee -300 ** >The Essence Of Beauty -Free >Pleasures Of The Soul -200 ** >Unrestrained Temptation -300 ** >Controlled Destruction -Free >Towering Rage -300 ** >Expression of the Self -Free >A Fitting Name -Free >Friendly Fire -Free >Cutting Strings -Free >Words of Power -100 ** >Perfect Observation -100 ** >Anchor Of Sin -200 ** >The Shackles Of Time -200 ** >Nascent Sin -300 ** Items >Devilish Alcohol -Free Companion >Rouge -100 ** +800 Companion ** Rouge Build Race: Demon Age: Young +100 Companion ** Rank: Rankless +300 Companion ** Sin: Avartia -Free Sin: Luxuria -300 Companion ** Drawbacks >Watchful Eyes +100 Companion ** >Twisted Pathways +200 Companion ** >Politics Of The Underground +200 Companion ** >Instinctual Lure Enhanced +600 Companion ** Perks >The Worth Of The World -Free >Compass Of Desires -200 Companion ** >Greed For Me, But Not For Thee -300 Companion ** >The Essence Of Beauty -Free >Pleasures Of The Soul -200 Companion ** >Unrestrained Temptation -300 Companion ** >Expression Of The Self -Free >A Fitting Name -Free >I Understand -Free >Cutting Strings -Free >Perfect Observation -100 Companion ** >An Indescernable Truth -100 Companion ** >Anchor Of Sin -200 Companion ** >The Shackles Of Time -200 Companion ** >Where There Is A Will -400 Companion ** This is a bit of a longer build, so I'll go along with a bit of a longer writeup. First things first: Rouge and I are going to be hanging around here for tens of millions of years. I like enxtended stays, and it'll help us out. Just important to mention. We're both going to start out as the weakest of newborn demons, which is only right and proper-I very much enjoy building my power from the ground up, whereas Rouge is normally annoyed with such things but since this gives her an excuse to do nothing but have utterly mind-shattering good *** for literally millions of years, she's happy to let this slide. Both of us instinctively draw hatred from both Demons and Angels, so naturally this tells me that we should go out and conquer both heaven and hell! That makes the most sense, and is quite fulfilling to my own thirst for strife. And we both grow much slower than other demons do...but considering how many training boosters, growth boosters, and other such things Rouge and I have layered on at this point, it is merely slightly delaying the inevitable. Rouge and I share sins of Greed and Lust-while I also have the extra Sin of Wrath and a Nascent Sin unique to myself that I haven't yet defined but will do so eventually. To indulge in my Greed, I'm going to do something a bit unique: my greed is for power, and so I shall covet and take power from others while also training myself to grow stronger. The very act of growing stronger fulfills my Greed. Rouge is going to go a more simplistic route: she's going back to her roots and being a thief. Naturally, Rouge and I can fulfill each other's Lust. We've got a /lot/ of shared Beauty and *** perks at this point, even without any QQ jumps. And eventually, I'm going to do something a little bit silly. So back in Jump 26, I picked up the Heaven Connecting Steps in Stellar Transformations Part 2. In order to train my Wrath, I'm going to set those steps to matching the Wrath of an Evil God. And then I'm going to get angry. And with "Towering Rage", I'm just not going to STOP being angry until I surpass the stairs. And after all that indulgence, both Rouge and I can go back to our normal lives and be unaffected by our Sins...except Luxuria. Everyone loves luxuria. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 164: Halo - Forerunner Saga Age: 17 Gender: Female Origin: Lifeworker Race: Ancilla Starting Location: San'Shyuum Homeworld Drawbacks >Human-Forerunner War +0 ** >Arrogant +100 ** >Lesser Being +100 ** >Political Stone Wall +100 ** >Burn Zone +200 ** >Weaker Industry +200 ** >Vacuum Power Vacuum +300 ** >Space Beacon +300 ** >Faber Fallout +300 ** Perks >Remnant Immunity -Free >Thick Skinned -Free >Genetic Memories -100 ** >Exiled Knowledge -200 ** >Lifeshaper -300 ** >Artistic Architecture -100 ** >Master Builder -600 ** >Metastable -Free >Small Storage Space -100 ** >Scientific Explorer -200 ** >Metarch Class -300 ** >Infected Reality -600 ** Items (+400 Item **) >Armour -Free >Combat Skin (Nanosuit 2.0 Imported) -50 ** >Ancilla Shell -Free >Tools Of The Trade -Free >Mutation Machine -Free >Hard Light Projectors -Free >Time Lock -200 Item ** >Jumper's Logic Plague -200 Item ** Companion >Rouge -50 ** +600 Companion ** >>Origin: Manipular >>Race: San'Shyuun +100 Companion ** >>Remnant Immunity -Free >>Give A Smile -Free >>Treasure Hunter -100 Companion ** >>Cross-Species Charm -Free >>Spark of Ingenuity -300 Companion ** >>Armour -Free >>Combat Skin Enhanced (Nanosuit 1.0 Imported) -Free >>Vacuum Energy Pylons -100 Item ** >>Slipspace Core -300 Item ** I've decided to basically be the AI version of the Flood; I'm going to infect reality with my sheer calculative abilities and harness the Logic Plague to infect the minds of people and AIs rather than their bodies. I've also basically went all-in on shaping both life and technology, so while I'm doing all this I'm also going to basically be pulling a Singularity and upgrading myself into an ever-more complex biomechanical existence which can directly combat the Flood and claim dominion over reality through Neural Physics... ...And Rouge is going to just sorta happily hold on to the Slipspace Core-which I suppose counts as a gem-and make sure I don't actually kill myself while I do this. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 165: Ar Tonelico Starting Location: Ciela Gate Age: 20 Gender: Female Origin: Reyvateil-Origin -1000 ** Drawbacks >Plotbound +50 ** >Standout +50 ** >Location Unknown +200 ** >Reyvateil Bane +200 ** >Enemy +200 ** >The Planet Does Not Like You +300 ** >Human Supremacist +300 ** >Unstable Nuclear Triangle Loop +300 ** Perks >Draconic Heritage -100 ** >Song Magic -Free >Install Port -Free >Stripper-Riffic -Free >Creation Prodigy -300 ** >Dive Compatible -300 ** >Powerful Emotions -Free >Hardened Cosmosphere -Free >Song Science -300 ** >Creative Composition -300 ** >TOWER CONNECT -Free Items >Starting Loadout -Free >Songstone Composer -Free >Linkage -Free >Orgel of Origins -250 ** >Tower Seed -Free Companion >Rouge -50 ** >>Origin: Reyvateil-Beta >>Song Magic -Free >>Install Port -Free >>Stripper-Riffic -Free >>Monster -Free I don't know where I am, my body is dying practically before my eyes, and everyone around me hates me. This is practically the standard wake-up call for a new jump for me. My technical and biological skills are so far beyond divine that it overflow errors back to the negatives, then loops all the way back to beyond divinity-so dealing with the issues of my body are trivial by comparison. Dealing with everyone hating me, the planet wanting to kill me, and my absolute inability to find my way is much more difficult by comparison-though at least Rouge is willing to lead me around to help me deal with that last one. And really, I have basically no idea about the plot of Ar Tonelico outside of the fact that it exists. Most of my plans revolve around basically tagging along, serving as a living plot device, fighting everyone and everything and forcibly befriending people afterwards, and Rouge sneaking off to steal everything of value while I end up getting lost and appearing at the next plot point by pure coincidence. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 166: Dark Souls 1 Starting Location: Firelink Shrine Age: N/A Gender: Female Origin: Firekeeper Drawbacks >Cackling Stalker +100 ** >PRAISE IT! +200 ** >Unwanted Visitors +200 ** >Vanquished +300 ** Perks >Drifting Hollow -Free >Soul Collector -200 ** >Mystic Ember Smith -400 ** >Strange Journey (Chosen Undead, Path Of The Dragon) -200 ** >Bonfire Creation -Free >Soul Growth -100 ** >Gnawed By Infinity -200 ** >A Nice Long Rest -300 ** >Amazing Chest Ahead -100 ** Items >Estus Flasks -Free >Introductory Equipment -Free >Cleaning Cloth -Free >Homeward Bones -Free >Rite of Kindling -150 ** Companion >Rouge -150 ** +800 Companion ** >>Origin: Painted Heathen >>Drifting Hollow -Free >>Soul Collector -Free >>Writhing Bile -Free >>Banished Evil -100 Companion ** >>Absolution of Sin -200 Companion ** >>Blasphemous Birth -300 Companion ** >>Amazing Chest Ahead -100 Companion ** >>Estus Flasks -Free >>Introductory Equipment -Free >>Titanite Slab -100 Companion ** >>Dried Finger -Free >>Peculiar Doll -Free Scenarios >Age of Fire (Firekeeper) >Lord of Dark (Chosen Undead) >Eternal Dragon (Path of the Dragon) Rouge and I are going to journey across the lands, taking the souls of various firekeepers and replacing them with superior creations that will allow them to continue to live yet also allow me to collect them. All so that I may sacrifice my blackened soul to the First Flame and gain a spark of the First Flame myself. Then, it is back in time-back to the first time the Flame began to dim, where we must fight all the Gods to ensure that the Flame goes out and attain the Dark Soul. And at last, back to the beginning of everything-so that we may work with Seath to gain the scales of immortality of a true Dragon. I remember seeing this combo a long time back, and if there's one thing I like it's power. If there's two things, it's Rouge and power. With this build, I get both! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 167: World of Horror Origin: Survivor Age: 16 Gender: Female Old God: Ath-Yolazsth Scenario: The Gang's All Here Drawbacks >Cult Territory Battles +200 ** >Hunted By The Cult +400 ** >Double Summoning (Atorasu-Nasa) +600 ** >Double Summoning (Ithotu) +600 ** >Double Summoning (Gozo) +600 ** >Double Summoning (Ygothaeg) +600 ** Perks >Mortal Determination -Free >Mega Mirk -Free >Clap Bow Bow Clap Bow -Free >Fast Hands -Free >Second Sight -100 ** >Core Strength -100 ** >Ghost Connection -200 ** >Deduction -400 ** >Fast Learner -400 ** Spells >Void -Free >Third Eye -100 ** >Ashen Contract -100 ** >Seal of Savvesh -100 ** >Seal of Bram'el -100 ** >Regeneration -100 ** >Flesh Regrowth -100 ** Items >Apartment -Free >Wardrobe -Free >FNDS x5 -50 ** >Goblet of Blood -200 ** >Flashlight -Free >Champagne -Free Companions >Something Truly Evil +200 ** >Rouge -50 ** +400 Companion ** >>Mortal Determination -Free >>Mega Mirk -Free >>Clap Bow Bow Clap Bow -Free >>Hot Bath -Free >>Second Sight -100 Companion ** >>Leadership -100 Companion ** >>Looting -200 Companion ** >>Stealth -200 ** >>Ghost Connection -200 ** >>Yakuza Card -400 ** >>Spell: Absorb -Free >>Spell: Thread of Fate -100 ** >>Spell: Third Eye -100 ** >>Spell: Shadow Shroud -100 ** >>Spell: Seal of Savvesh -100 ** >>Spell: Seal of Bram'el -100 ** >>Spell: Regeneration -100 ** >>Spell: Flesh Growth -100 ** >>Spell: Invisibility -100 ** >>Spell: Midasu Touch -100 ** >>Apartment -Free >>Wardrobe -Free >>FNDS x4 -Free >>Happi Coat -Free >>Marked Weapon (Katana) -200 ** >>A Katana (Legendary Sword Imported) -200 ** >>Champagne -Free Today, Rouge and I are going to do Battler proud. I have willingly made an enemy of every single Old God in this jump for one purpose and one purpose alone: to ensure their canonicity so that I can kill them. Under our aegis, these eldritch beings will discover that Earth is no easy prey for them. Also Something Truly Evil is just sorta along for the ride. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 168: My Hero Academia Age: 3 Gender: Female Origin: Wild Nomu -100 ** Drawbacks >Bitter Rivalry +100 ** >Endless Suspicion +100 ** >Bone Breaking Backlash +300 ** Perks >Superficial Mutant -Free >Quirk Marriage (Four, **** 3) -500 ** >Undiscovered -Free >Nomu Constitution -Free >Meat Head -Free >Ready To Rumble -100 ** >Personality Persistence -200 ** >Mutation -300 ** Items >Modified Suit -Free Quirk >Layers >Brick >Fiber Body >Super Regeneration >Quirk: "Body Layering"; Can seal bodily attributes away, after which the user gains a boost to retraining themselves back to their previous state. The sealed attribute can later be released on top of their current attributes, permanently augmenting them while released but preventing those attributes from growing further until resealed. Companion >Rouge -50 ** +600 Companion ** >>Origin: Villain >>Superficial Mutant -Free >Quirk Marriage (Four, **** 3) -500 Companion ** >>Undiscovered -100 Companion ** >>Gallows Humor -Free >>Disarming Disposition -Free >>In The Walls -100 ** >>Without A Trace -200 ** >>Black Market Costume -Free Rouge Quirk >Love >Army Man >Overhaul >Trigger >Quirk: "Mahou Shoujo"; By tapping into an extreme positive emotion within the target-such as love, joy, hope, or so on-the user can implant/unlock a secondary form within the target. This form is invariably a beautiful female and will largely resemble the form that the target would have had should they have been born a female, though the user may "adjust" this form to their own specifications with increased effort. It will also awaken a unique Quirk Factor within the target, accessible only to their female form. This unique Quirk Factor will at base be twice as powerful as their natural Quirk, or be equivalent to a high-level Quirk for those who lack a Quirk factor, but uniquely cannot be trained or wielded like a normal Quirk. Instead, in order to harness and enhance this Quirk Factor, they must tap into and harness the emotion which the user has tied to their female form; the greater this emotion grows within them, the more powerful and versatile the Quirk Factor shall grow. From then on, the target may switch between their male and female form with a minute or two's focused concentration; whatever clothing and personal items they are holding are temporarily stored away with their other form. Repeated usage of this Quirk on a given target will grant "super" forms to the target's female form, which multiply and enhance their female Quirk Factor's base strength and versatility while also increasing difficulty of usage and strain on the body. It becomes exponentially difficult to use this Quirk on the same target due to this fact. I'm going to start out as a Nomu, and deal with a great amount of suspicion around that. Mostly though, I'm going to try and retreat into the background-get my own powers back under control until I stop breaking my own body with them. This time, it's Rouge's time to shine. Specifically with the power of her Quirk and the knowledge of the future that I can gather through both metaknowledge and a vast number of precognitive abilities. But what is her Quirk exactly? Well, she's got the power to make magical girls. Said magical girls tend to have much more powerful abilities than natural Quirks. Using this power, and a number of mystical contracts, Rouge is going to build up her own underground agency-and through that agency, offer help to the heroes many times over. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 169: The Elder Scrolls - Skyrim Age: 26 Gender: Female Origin: Mage Race: Breton Region: Elsweyr Standing Stone: The Mage Drawbacks >Dragon Rising +300 ** >Ebony Warrior +300 ** Scenarios >Dovahkiin >Season Unending >Destroy The Dark Brotherhood >High King >Thalmor No More Perks >Dragonskin -Free >Smith -100 ** >Clever Craft -Free >Impact -100 ** >Progress -300 ** >Dual Casting -150 ** >Master of the Arcane -300 ** >Thu'um -600 ** Companion >Rouge -50 ** +500 Companion ** >>Origin: Thief >>Race: Khajiit >>Standing Stone: The Shadow >>Whispering Fang Style -Free >>Stealth -Free >>Eye Spy -150 Companion ** >>Shadow Hide You -300 Companion ** >>Elven Weapon (Legendary Sword Imported) -Free >>Elven Armor (Nanosuit 1.0 Imported) -50 Companion ** I'm just forgoing items entirely to focus on being the Dragonborn and a mage at that-Rouge, on the other hand, is being a cat once again. With elven armor and weapons-most likely stolen from the elves, because /****/ the Elves in the Elder Scrolls. And with that in mind, I'm going to do something that gameplay does not allow you to do without a host of modding. I'm going to tear through the Dragons like butter, tear through the armies of Stormcloaks and Imperials to make my own faction and seat myself as High King, kill Alduin, then head out and kill ALL the Thalmor. I'm also going to destroy the Dark Brotherhood while I'm at it, because **** the Dark Brotherhood. Rouge is just going to wander around stealing gems and punking the Thieve's Guild for this jump-because **** the Thieves Guild as well. We also may or may not get up to a bit of Alchemy Loop shenanigans just for fun. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 170: NiGHTS Into Dreams Starting Location: False Twin Seeds City Gender: Female Age: 19 Origin: Rebel Nightmaren Drawbacks >Nightmare Slain +600 ** Perks >Aww, So Cute! -100 ** >Dreams, Dreams -Free >It Was Just A Bad Dream -100 ** >The Death Of The Dreamer -200 ** >Rogue First Level -300 ** >Jumpman The Wicked -600 ** Items >Figurines -50 ** >Christmas Outfit -Free >Blue Chips -100 ** Companion >Rouge -50 ** +400 Companion ** >>Origin: Visitor >>You've Got Talent, Kid! -Free >>Potential For Growth -200 Companion ** >>Hopes And Dreams -200 Companion **, -100 ** >>You Need A Hobby -Free Killing unkillable beings who are connected to all of humanity isn't actually that difficult for Rouge and I; we've done it before, to be honest. We've done it surprisingly frequently, when I think about it. Slaying the nightmare that is Wizeman will be somewhat difficult, but ultimately is nowhere near impossible-and with Wizeman slain, this is altogether just a very comfy place to explore and spend ten years in. A place of dreams and happiness. Really, not much more to say about it. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 171: Fallen London Starting Location: Watchmaker's Hill Origin: Scholar Ambition: Truth Dream: Clues Drawbacks >Complications (Rogue Fumbles) +100 ** >Jack(Of Smiles)'s New Bst Friend +200 ** >Epic Ambition +300 ** Qualities >Dangerous: Paperweight -Free >Watchful: Great Mind -250 ** >Persuasive: Wallflower -Free >Shadowy: Honest -Free Jobs and Abilities >Academic: Master Academic -2 Free Job Ranks, -150 ** >Infusion: Spirifer's Eye -200 ** >Correspondence Course -200 ** Items >A Thing About Names -Free >Timekeeper's Candle -Free >Mirror Polished Shoes -Free >Prismatic Laboratory -400 ** >Arcanist's Library -Free Connections >The Great Game -Free >Hell -Free Companions (+100 Companion **) >Rouge -100 ** +300 Rouge ** Rouge Build Origin: Rogue Ambition: Crime Dreams: Means Qualities >Dangerous: Paperweight -Free >Watchful: Unaware -Free >Persuasive: Artful -100 ** >Shadowy: Plutonic Lord -250 Rouge ** Jobs and Abilities >Thief: Master -2 Free Job Ranks, -50 Rouge **, -100 ** >Infusion: Melancholia -200 ** Items >A Thing About Names -Free >Timekeeper's Candle -Free >Common Bowler Hat -Free >Jeweled Tree -Free Connections >Criminals -Free >The Duchess -Free It was quite difficult to pair down this build into something I could accept for both Rouge and I, and even then I find it rather disappointing that we both had to largely forgo any out-of-origin Qualities. My own plan is to basically study every single thing down in the Neath, condense it into that which is understandable and comprehensible without driving others mad, and then set up my own newspaper company so that I can spread this knowledge throughout the entirety of the Neath. Difficult without being an actual journalist or having a newspaper company, but budget concerns are absolute. Rouge's plan is simpler: prove to the Neath's darker side that she is THE greatest thief to have ever lived. Steal the greatest treasures and escape without any consequences. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 172: The Irregular At Magic High School Origin: Born Specialized Magician Starting Location: Free Choice Age: 15 Gender: Female Drawbacks >Egalite +200 ** >Improbable Alliance +600 ** Perks >Interference Strength -200 ** >Series Magician (Fortress Series) -Free >Cardinal Codes -200 ** >Superpower User x3 -600 ** >Strategic-Class Magician -600 ** Items >Aura HUD Lenses -Free Companion >Rouge -50 ** +500 Companion ** >>Origin: Magical Engineer >>Magical Coding -Free >>Magic Processing Power -100 ** >>CAD Tuning -200 Companion ** >>Taurus Silver -300 Companion ** >>Spell Compendium -Free ******* Tatsuya, man. I'm just going to fight off the governments of the world and terrorists besides, and do my best to ignore the entirety of school life. At least I got Tatsuya's main gimmick out of this, which is pretty nice, and can take it farther than he ever could simply due to the limitations of his own setting. Rouge and I once again switch roles for a little bit; where I'm going directly for the hard power of superpowers, Rouge went for the soft power of magitech-something that I normally go for these days. But I've gotten plenty of magitech perks, and Rouge hasn't had very many, so this is fine as well. She could do with having a bit more of a well-rounded skillset. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 173: Heaven's Lost Property Age: 17 Gender: Female Starting Location: Synapse Origin: Synapse Resident -200 ** Drawbacks >Dreams Of The Sky +0 ** >A Flock Of Seagulls +100 ** >Glitch +100 ** >The Jumper In Synapse +300 ** >What Is Love? +300 ** Perks >Unique Data Signature -300 ** >What Beautiful Wings -Free >Heaven's Bounty -Free >Manga Drawing Is A Tough Job -Free >Imago -Free >My Creations, My Children -Free >Dreamscape -100 ** >Tools Of Daedalus -200 ** >Programmed Obedience -200 ** >Technological Evolution -300 ** >Ordinance From Heaven -300 ** Items >Infinite Supply Of Watermelons -Free >Collection Of Cosplay Outfits -Free >Transformation Device -200 ** >Crucible Of Heaven -300 ** Companion >Rouge -Free +1000 AP >>Origin: Angelroid >>Unique Data Signature -Free >>What Beautiful Wings -Free >>Heaven's Bounty -Free >>Manga Drawing Is A Tough Job -Free >>Imprinting System -Free >>Appearance -Free >>Primary Outfit (Nanosuit 1.0 Imported) -100 AP >>Combat Ability: Low +300 AP >>Emotional Control: High -300 AP >>Processing Ability: High -300 AP >>Pandora System -Free >>Radar -Free >>Aphrodite -200 AP >>Hacking Field -400 AP First things first: use my new knowledge of the Pandora System and my various abilities to upgrade Rouge's own Pandora System and install a similarly upgraded biological Pandora System into myself. Second, kill Minos. Really, really, really hard. Third, fight and defeat Chaos several times over until she finally calms down enough to sit down and learn what love actually is, then work with Rouge to emotionally heal this shattered wreck of an Angelroid. Finally, spend the rest of the jump being insulted at the very concept of Synapse and making my /better/ Synapse via the Crucible of Heaven and a massive number of crafting perks, which offers every possible pleasure and ensures it will never burn out its residents and drive them to despair. And in the meanwhile, Rouge is going to become a virtual idol. Just because. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 174: Final Fantasy VII Age: 24 Gender: Female Origin: Cetra -200 ** Starting Location: Golden Saucer Drawbacks >Bonus Bosses +600 ** Perks >Add Slots -300 ** >Mage -Free >True Magic -300 ** Items >Weapon -Free >Armor -Free >Packet of Phoenix Down -Free Materia >Basic Spell Materia -Free >Basic Summoning Materia -Free >E-Skill -150 ** >Advanced Status Materia -150 ** Companion >Rouge -100 ** +400 Companion ** >>Origin: Mercenary >>Monster Hunter -Free >>Limit Break -150 ** >>SOLDIER First Class -300 Companion ** >>Advanced Weapon -Free >>Improved Armor -Free >>Ultimate Limit Break -250 ** >>Materia: Basic Spell Materia -Free >>Materia: Basic Command Materia -Free The first few days of this jump are going to include getting tossed out of the Golden Saucer, breaking out of prison, and then setting up a competing amusement park/Golden Saucer-esque area just across from the Golden Saucer with vastly lowered prices, vastly better entertainment and services, and vastly better facilities just to spite them. This may or may not lead to outright warfare between myself and the Golden Saucer. Depends on how seriously they take their profits and monopoly. In the meantime, while I'm ******* around with the Golden Saucer and building the Best Amusement Park, Rouge is going to be out doing things of actual value. Such as stealing every single unclaimed Materia she can get her hands on, killing the WEAPON we need to kill, assassinating some higher ups in Shinra, killing Sephiroth, and basically derailing the FF7 plot in its entirety. And then setting up puppet leaders and plans to revitalize this entire world without her active investment. By the end of this decade, the Best Amusement Park shall be an entire artificial continent, the Golden Saucer will be nothing but a fading memory, and Rouge will have saved the entire world without me ever realizing that it was happening at all. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 175: Exalted - The Dragonbloods Aspect: TBD Starting Location: Rathess Origin: Drop-In Age: 19 Gender: Female Drawbacks >The Reclamation +600 ** Perks >Talented -Free >Inner Self -100 ** >Understanding The Perfected Lotus -200 ** >Educated (Heptagram) -100 ** >The Emerald Circle -150 ** >Exalted Beauty Enhanced -400 ** >Thaumaturgy -50 ** Items >Dragon's Ink -200 ** Companion >Rouge -100 ** +400 Companion ** >>Aspect: TBD >>Origin: Dynast +200 Item ** >>Talented -100 Companion ** >>Educated -Free >>Legendary Breeding -300 Companion ** >>Exalted Beauty Enhanced -400 ** >>The Emerald Notepad -200 Item ** I have unleashed the Reclamation on this world...and will subsequently put a stop to it once and for all. Killing a few fully unbound Yozi and destroying all the Neverborn permanently should be able to get me the sheer rep I need to get out of Dragonblooded politics-and if not, well, Rouge and I could always just sorta **** off to the Wyld I suppose. That's about the wize of what the two of us are going to be doing for this decade: killing major threats to Creation, ignoring the entirety of the Dragonblood empire, and making Creation a genuinely good place to live rather than the dying crapsack world it currently is. And also maybe figure out that ascension thingy that Dragonbloods are supposed to have, since I really like transhuman ascensions. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 176: The Legend of Zelda - Phantom Hourglass Origin: Drop-In Age: 22 Gender: Female Drawbacks >Romantic Woes +200 ** >A Nightmare Made Real +300 ** >Stoned And Stolen (Rouge) +300 ** >To The New World! +300 ** Perks >Cobbled Together -Free >A Masterpiece In The Making -Free >The Shipbuilder's Art -100 ** >Legacy of Lifetimes -100 ** >Spiritually Connected -200 ** >The Ghost Of Another King -300 ** >A Pirate's Pastime With Paints -50 ** Items >A Stocked Workshop -Free >Fortune Teller's Things -100 ** >Cobblestone Ruins -200 ** >The Purest Of Metals -300 ** >A Simple Ship -Free Companion >Rouge -50 ** +600 Companion ** >>Origin: Pirate >>Allies Are Everywhere -Free >>A Path In Your Mind's Eye -Free >>You Forgot This So I Sent You A Letter -100 Companion ** >>Big Player In A Big Game -100 Companion ** >>Offerings And A Prayer -200 Companion ** >>Magical Map -Free >>Gear Collection -200 Companion ** >>Phantom Hourglass -300 ** >>Mystical Gems -400 ** Rouge has been kidnapped by Bellum, and I am not going to play around with that. I'm going to tear a hypersonic swathe through reality, save Rouge, and then can go back to playing around peacefully. Of course, with Bellum dead that just means it's a new host of the curse of Demise coming up and the entirety of the ocean being drawn into nightmares-but hey, I can handle that. And in the meantime, Rouge picked up a nice hourglass attachment for her sword and a bunch of shiny gems! Thus, all is well. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 177: Super Mario Sunshine Origin: Tourist Age: 19 Gender: Female Drawbacks >Easy Target +200 ** >Obvious Weakness +200 ** >Watermelon's Revenge +300 ** Perks >Super -Free >Hard Worker -Free >Errand Boy -100 ** >Ace Attorney -200 ** >Community Service -300 ** >Daddy -600 ** Items >Delfino Threads -Free >Grass Skirt -100 ** Companion >Rouge -100 ** +600 Companion ** >>Origin: Invader >>Super -100 ** >>I'm A Chuckster! -100 ** >>Copycat -Free >>Graffiti Artist -Free >>Daddy -300 Companion ** >>Grass Skirt -100 ** >>Magic Bandana -Free >>Magic Paintbrush -300 Companion ** Rouge and I are taking a nice island vacation this decade as Bowsette expies. And...really, there's not much more to this, actually. Sure I may get kidnapped a time or two by monsters, and when I fight them off I might have to deal with a big glowing weak spot-but I'm strong and fast enough that I can handle such things with barely any effort. As for the giant watermelon, pocket dimensions and wards are a thing, as are temporal shenanigans. They are things that I am extremely skilled in. So yeah. Just a nice tropical island vacation. Sun, surf, watermelon, etcetera. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 178: Hellsing (Valeria) Starting Location: Cheddar, England Origin: Hellsing Species: Vampire, True -800 ** Age: 29 Gender: Female Drawbacks >Bound Bird +200 ** >Familiar +300 ** >Helsing Reborn +300 ** Perks >Hellsing Style -Free >Police Girls And Clerical Bears -50 ** >My Dear -Free >Only A Man -Free >Ace Shot -100 ** >Arms of Hellsing -200 ** >Master of the Monster -300 ** Items >Victorian Fashion -Free >Hunting Weaponry -Free Companion >Rouge -50 ** +600 Companion ** >>Origin: Millennium >>Race: Vampire, True -600 Companion **, -200 ** >>Hellsing Style -Free >>Police Girls And Clerical Bears -50 ** >>German Culture -Free >>Thousand Year Smile -Free >>German Uniforms -Free >>Quite The Pistol -Free >Baskerville -50 ** Some time ago, Alucard happened to eat something he very much shouldn't have. Something that was very much beyond his own power to control, even if it had settled quite easily into his army of souls. Something that only revealed itself shortly after being eaten; a True Vampire that was yet so much more. In a whirl of blood and darkness, Alucard was torn open from within-the souls he had consumed, consumed by another. The body he had shaped, unshaped. His own existence subsumed by something greater. And I emerged, dominant, as he was now the consumed soul. It would be but ten years, I assured the monstrous vampire deep within me, and I would even take on his service to the Helsing family while he was "indisposed". Of course, things couldn't be that easy. Alucard's defeat from within instigated the emergence of the original Hellsing, and it would take all my wits, skills, and the assistance of Rouge in order to survive this hunter of monsters. But I absolutely had the wits, skill, and assistance needed to survive-and to avoid the traps that Alucard would have fallen for, in Helsing's war against the Nazis. Vampirism isn't one of my preferred powers, I'll admit...but it's a good look on Rouge, at least. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 179: GATE Thus The JSDF Fought There Race: Elf Age: 119 Gender: Female Origin: Commoner -100 ** Drawbacks >Gothic Dress Style +100 ** >Where Are These Bandits Coming From? +200 ** >A Visit From Uncle Sam, And Ivan +300 ** Perks >Trade Skill (Baking) -Free >No Such Barrier -100 ** >Magic -200 ** >Science Changes Everything -300 ** >Elegant Elite -100 ** Items >Walking Stick -Free >Comfy Robes -Free Companion >Rouge -100 ** +300 Companion ** >>Origin: Noble >>Magic -400 ** >>Elegant Elite -Free >>No One Of Importance -100 ** >>Not My Fault -200 ** >>Send Them With A Smile -300 Companion ** >>Bag of Suwani -Free >>Solid Armor -Free And this time we're off, to a new fantasy land. To be honest, I know nothing about GATE except the memes of "JAPAN MILITARY WANK", so for the most part I'm probably going to try and stay out of things...except for fighting off people who attack me, and playing with magic. Which is going to include the American and Russian militaries, thanks to drawbacks. Luckily, they kinda can't do anything to me that I don't want them to-the privileges of being so absurdly powerful that my sheer existence defies all reason and logic. And in the meanwhile, Rouge and I are going to drag our flying city from Overlord into this setting, and show off how to REALLY pull off a magical kingdom. Just because, to be honest. And also because I happen to be listening to some swing right now and it's making me want to do some entirely silly things with the vegas-esque flying city. Yeah, maybe it's the drawback, but I'm just not going to be taking this decade very seriously. And you know what? That's entirely okay. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 180: Wadanohara and the Great Blue Sea Starting Location: Star Fruit Island Origin: Sea Royalty -100 ** Gender: Female Drawbacks >The Scorn Of A Witch +400 ** >My Other Half +600 ** Perks >water Breathing -Free >Land Walking -Free >What's Wrong With Your Eyes? -Free >Exact Words -Free >Perfect Designation -100 ** >The Substitute -100 ** >The Rightful Ruler -200 ** >Favored Child -200 ** >A Loving Hug -300 ** >She, The Moon, And I, The Sea -200 ** >Moon Mother (Math) -600 ** Items >Talking Fish -Free Companion >Rouge -100 ** +600 Companion ** >>Origin: Witch (Theft) >>Water Breathing -Free >>Land Walking -Free >>This Is The Story Of A Witch -Free >>Good Witch -Free >>She, The Moon, And I, The Sea -100 Companion ** >>A Drop Of Witch's Blood -200 Companion ** >>Moon Mother -300 Companion ** >>Witch's Broom -Free >>Magical Instrument -100 ** Rouge and I have a system for handling scaling enemies at this point-beings who are my equal or even my superior. That system...well, it's Rouge. She is my counterbalance, having most-if not all-of my powers and several of her own besides. And together, we can defeat enemies that neither of us could handle on our own. But the privilege of power is that it allows for something truly incredible: mercy. With kindness, with strength, with effort, this other half of mine can be brought into the fold rather than slain. And together, we shall create a kingdom under the sea-a peaceful kingdom of our own. Also we'll kill Sal, who I am reliably informed is an absolute asshole who deserves it. And Rouge is going to be doing strange witchy things. Witchy things involving stealing things, and thievery in general. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 181: Diablo 1 & 2 Age: 30 Gender: Female Origin: Mage Drawbacks >Diablo's Keeper +600 ** Perks >Diamond Mind -Free >Loremaster -Free >Glorious Thing Of The Whatever -100 ** >Stay Awhile And Listen -100 ** >Elemental Magic -200 ** >Violent Life -200 ** >Binding And Banishing -300 ** >Improvised Enchantments -200 ** Items >White Gear -Free >Carving Kit -100 ** Companion >Rouge -400 ** +600 Companion ** >>Origin: Rogue >>Deadshot -Free >>Sister To Rogues -Free >>Trapfinding -100 Companion ** >>Sightless Eye -200 Companion ** >>Finishing Move -300 Companion ** >>White Gear -Free Gonna be honest, I know literally nothing about Diablo. I think I have the big bad of the entire series stuck in my head? Also Hell is invading, but that can be dealt with pretty easily with a combination of massive supernatural manipulations and ultraviolence. Basically, kill the demons, ignore the angry demon in my head, **** off somewhere to study new types of magic; that's my general game plan. Rouge is going to go around, collect (read: steal) some gems, and then probably go back to our shared multiverse and continue doing what we always do together. I really am running out of steam for this chain, gonna be honest. Glad I'm ending it at 200. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 182: Mother - Cognitive Dissonance Age: 16 Gender: Female Starting Location: Free Choice Origin: Weird Guy Race: Lost Tail -200 ** Drawbacks >I Wish I Had A Speedhack +100 ** >Hard Mode +200 ** >Cognitive +300 ** Perks >PSI -Free >Harmony -600 ** >Center Stage -Free >Nightmare Empowerment -200 ** >King of the World -300 ** Items >Shades -Free Companion >Rouge -100 ** +400 Companion ** >>Origin: Tough Guy >>Race: Lost Tail -200 ** >>PSI -Free >>Veteran Of The Rock War -Free >>Going My Way? -100 Companion ** >>Only Way To Be Sure -200 Companion ** >>Ballpeen Hammer -Free >>Lots of Coffee -100 Companion ** After so many countless aeons, experiences, meditation to achieve manifold forms of enlightenment, and more, there's not actually all that much about myself that I don't accept. Consequently, there's really not that much to my own Nightmare...and even if they have all my power, they lack any of my equipment and critically they lack my companions. And of course, the Nightmare genuinely wants to help me...so staying together for more than an hour at a time and seeing me break down will do no good for either of us. So the vast majority of this jump is just going to basically be a sort of flirting with my own Nightmare; hanging out for an hour at a time, then the two of us backing off from each other until I recover, then doing it all over again. It will be a slow and painful process, and we'll probably have to fight each other at least a few times, but it's going to help me improve as a person so it's something I'm willing to go through. Rouge is largely going to be mediating between the two of us, in-between scouring the galaxy for interesting gems and relaxing, of course. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 183: Battle Action Harem High School Side Character Quest Age: 16 Gender: Female Starting Location: Perth Origin: Drop-In Drawbacks >No Dead Humans +200 ** >Priority Target +200 ** >Zero Hour +300 ** Perks >Valkyrie Skill -Free >Focus -Free >Perseverance -100 ** >Enhancement Mastery -200 ** >Impeller Mastery -300 ** >Higgs Knowledge -400 ** >Valkyrie Core Knowledge -500 ** Items >Valkyrie Core & Frame -Free >Datapad -Free >Academy Uniform -Free >Comfy Bed And Blankets -50 ** >Advanced Processor Fabricator -100 ** Valkyrie Frame (+500 AP) >Armor Import (Nanosuit 2.0) -100 AP >Melee Halberd -Free >Hypervelocity Cannon -Free >More Powerful Impeller -100 AP >Enhanced Thrusters -100 AP >Medical Module -200 AP Companion >Rouge -50 ** +700 Companion ** >>Origin: Instructor >>Valkyrie Skill -Free >>Instructor Mom -Free >>90 Going On 40 -100 Companion ** >>Target Rich Environment -200 Companion ** >>Pinnacle -300 Companion ** >>Valkyrie Core & Frame -Free >>Datapad -Free >>Academy Uniform -Free Rouge Valkyrie Frame (+900 AP) >Armor Import (Nanosuit 1.0) -100 AP >Melee Halberd -Free >Hypervelocity Cannon -Free >More Powerful Impeller -100 AP >Broad Spectrum Laser System -300 AP >Relativistic Particle Projectors -400 AP With drawbacks I plunge the world into chaos...so it's only natural that I'd do everything I can to raise it back up and heal it. I will strike down every single Type Zero with my own two hands, reverse engineer the Valkyrie Cores and upgrade them to incredible levels, and work to truly and utterly slay the Antagonists while preventing even one more lost life to their hands. Rouge is going to be an instructor teaching kids how to pilot their power armor mecha; I'm going to be running away from Perth and executing a war of extinction on the Antagonists. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 184: Hollow Knight - Voidheart (JC) Species: Voidborn -100 ** Origin: Hollow Vessel Starting Location: Ancient Basin Drawbacks >Pain In The Aspid +200 ** >Ghostless +400 ** >Precious Mind +400 ** >Hunted +400 ** >Infected +600 ** Perks >SOUL -Free >Higher Being -600 ** >Science Of The SOUL -400 ** >King Fool -600 ** >An Empty Vessel -Free >A Vast Darkness -200 ** >Lord of Shades -300 ** >Charming -200 ** Items >Dreamnail -100 ** Companion >Rouge -50 ** +600 Companion ** >>Species: Moth -200 ** >>Origin: Weaver >>SOUL -Free >>Large Shell -50 ** >>Winged -200 ** >>Higher Being -600 ** >>Deepdweller -Free >>A Web Of Lies -100 Companion ** >>Weaversong -200 Companion ** >>Seal of Binding -300 Companion ** And with this, I've ended up jumping every single Hollow Knight jump out there! Somehow. In this version of Hallownest there is no Knight/Little Ghost to deal with the Radiance, so that duty falls to me. I'm going to have the Radiance constantly screaming in my ear this whole jump, even after she's dead, but that's something that I can deal with; I've dealt with other mental infuences much like hers over the years quite well, after all. I'm also going to have to fight and seal away the Hunter without killing him-but again, nothing beyond my capabilities. Or nothing beyond Rouge's, it would be better to say. Rebuilding Hallownest from a dead ruin to beyond its former glory would be a difficult project for others, but between Rouge and I, as well as our nigh-limitless powers, it's a trivial passtime. And when she's not lounging about or stealing gems, Rouge has developed something of a hobby of empire building-yes, it happens often enough that it can honestly be called a hobby at this point. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 185: Angel Notes Starting Location: The Land Of Steel Origin: Ether Liner Age: 36 Gender: Female Drawbacks >Earth Rage +300 ** >Worlds Wide War +300 ** Perks >Valentine/Valentine -400 ** >The Equality Of Power -Free >No Curse Zone -100 ** >Knight's Armory -200 ** >Truth Of The World -300 ** Companion >Rouge -100 ** +800 Companion ** >>Origin: Aristoteles -800 Companion ** >>Knight's Armory -400 ** >>Bridging The Worlds -100 ** Rouge is going to be a Black Hole Aristotele, while I'm going to be an Ether Liner with an entire arsenal of Knight Arms. Together, we're going to destroy planets, kill Gaia, and save the strange remains of humanity that are the Ether Liners, A-Rays, and Gun God. Also V/V, because she's cute. My basic plan here is rather simple: kill everything in my way, gather up all the human(oid)s, and evacuate planet. Really, it doesn't need to be much more complex. I'm also going to remember to grab some DNA(equivalent) from all the Aristoteles I fight for the sake of my Omnitrix, which still exists and is a project I have indeed been working on over the years in the background. Rouge is basically just going to play around with her new Aristotele body for a while, then when she gets bored just head back to our home Chaosverse and go back to doing as she always does: having fun, ruling nations, and having *** in a way only infinite hivemind full-power clones can have. Because both Rouge and I have multiple ways to have infinite clones of ourselves, which has indeed been a thing that's been going on since rather early in the chain. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 186: Mass Effect Race: Asari Age: 400 Gender: Female Starting Location: Illium Origin: Drop-In Class: Adept Drawbacks >Shepard's Flock +100 ** >Rogue AI +200 ** >Reaper's Eye +300 ** Perks >Finesse -150 ** >Exemplar -400 ** >Apostate -400 ** >Squadmates -500 ** Items >Loadout -Free Rouge Build >Race: Asari >Origin: Drop-In >Class: Adept >Finesse -150 ** In many ways, an extremely advanced scientific world. A world where fabricators can be worn on your wrist, where people can manipulate gravity with their neural impulses, where incredible ships and weaponry exist. In others, compared to the many wonders I've seen over my chain, it's incredibly...basic. Flat and hollow; barely advanced enough to call itself an advanced civilization, crippled and locked in a specific technological and social paradigm. Killing the Reapers isn't a major issue at this point. Reforming this entire "galactic civilization" that doesn't even cover a single percentage of the galaxy and hasn't even cracked free energy when they can /near-freely manipulate gravity/, is going to be a bigger and much more time-consuming job. Also at least a dozen Relays are going to somehow end up missing their massive Eezo cores. They count as gems, according to Rouge. Thankfully she's going to do her best to limit herself to inactive Relays... ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 187: Renegade Immortal Gender: Female Age: 26 Origin: Mortal +300 ** Starting Location: Four Sects Alliance Drawbacks >Extended Stay +50 ** >Whose Bad Luck Is This? +100 ** >Petty +100 ** >Dao Digger +300 ** >Asshole Mentor +300 ** >If I Don't Kill Jumper, Then I'm Not Human (All) +1500 ** >Hungry Old Men +400 ** Perks >Cultivation -Free >Heaven Defying Willpower -100 ** >Like A Painting Maximized -200 ** >Dao of Alchemy -200 ** >Craftsman Maximized -300 ** >Restriction/Formation Expert x2 -300 ** >Ancient Order x3 -900 ** >Cultivation Method Enhanced -200 ** >Where Jumper Goes, Treasure Follows -600 ** >A Man -Free >A Mountain -100 ** >Great Sage -200 ** >Grand Scholar -300 ** >To Live Like A King -600 ** Items >Spirit Stones -Free >Nectar -Free Companion >Rouge -50 ** +600 Companion ** >>Origin: Mortal +300 Companion ** >>Drawback: Who's Bad Luck Is This? +100 Companion ** >>Drawback: Petty +100 Companion ** >>Drawback: Dao Digger +300 Companion ** >>Drawback: Asshole Mentor +300 Companion ** >>Drawback: If I Don't Kill Jumper, Then I'm Not Human (All) +1500 Companion ** >>Drawback: Hungry Old Men +400 Companion ** >>Cultivation -Free >>Heaven Defying Willpower -100 Companion ** >>Like A Painting Maximized -200 Companion ** >>Beast Tamer -200 Companion ** >>Ancient Order x3 -900 Companion ** >>Cultivation Method Enhanced -200 Companion ** >>How Did He Get Here? -400 Companion ** >>A Man -Free >>A Mountain -100 Companion ** >>Grand Scholar -300 Companion ** >>To Live Like A King -600 Companion ** >>Spiritual Stones -Free >>Jumper's Auction House -400 Companion ** >>Nectar -Free >>Favorable Trade -200 Companion ** ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 188: Gravity Falls Gender: Female Age: 16 Origin: Journal Entry -200 ** Starting Location: Suburbs Drawbacks >Journal Page Enhanced +300 ** >LET GLOBNAR COMMENCE +800 ** Perks >Arts And Crafts Master -100 ** >Fixin' It With Jumper -100 ** >Widdle Ol' Jumper -200 ** >High-Tech Hootenanny -600 ** Powers (+400 Power **) >Purely Cosmetic Appearance Change -Free >Minor Ability -Free >Moderate Ability -100 Power ** >Dream Demon -300 Power ** Companion >Rouge -100 ** +300 Companion ** >>Origin: Journal Entry -200 ** >>Tales Designed To SELL MY MERCHANDISE -100 Companion ** >>Widdle Ol' Jumper -200 Companion ** >>YOU'LL NEVER TAKE ME ALIVE -600 ** >>Purely Cosmetic AppearancE Change -Free >>Minor Ability -Free >>Moderate Ability -100 Power ** >>Dream Demon -300 Power ** Rouge and I shall battle in Globnar, and afterwards just haunt Gravity Falls as a pair of Dream Demons. And kill Bill so that he can't do any of his canonical bullshit. And help out here and there so that actual moral lessons are learned...especially by Mabel. Who really needs said lessons. All told, it's just going to be a decade's vacation once Globnar is completed, and the clock keeps ticking down towards the final jump... ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 189: Fist of the North Star Origin: Man of Hokuto -300 ** Age: 8 Gender: Female Starting Location: Village of Miracles Scenario: Hokuto Shinken Successor +300 ** Drawbacks >Young +100 ** >Blind +200 ** >Fated Foe +300 ** Perks >Dedicated Training -100 ** >Native -100 ** >Natural Talent -100 ** >Keiraku Hokuto -Free >Tenryuu Kokuu Hou -Free >Hikou Fuujin -100 ** >Suieishin -100 ** >Touki no Aura -200 ** >Hokuto Shinken -200 ** >Hokuto Ujouken -300 ** >Hokuto Sonkaken -300 ** Items >Post Apocalypse Outfit -Free >Medicine -Free Companion >Rouge -100 ** +600 Companion ** >>Origin: Nanto Sect Member >>The Stars Shine Upon Me -Free >>Natural Talent -Free >>My Heart Is Open -100 Companion ** >>A Brilliant Shining Star -200 Companion ** >>Willpower -300 Companion ** I am the blind loli of Hokuto, out to find and defeat every single martial artist in the wastes, learn every bit of martial arts I can, and become the greatest martial artist there ever was. Along the way I shall battle against a fated foe of mine who will require that my love steps in to help me defeat, and do everything I can to help this wasteland recover and become something better. Rouge is basically just coming along for the ride here; she's basically just going to sit back and commentate on what's going on rather than participate herself. She's done enough empire building lately to have grown a bit bored of it, and there's nothing really worth stealing around here (as far as I know; I haven't actually watched Fist of the North Star to be honest). So hanging back and watching the events going on it is. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 190: Spice and Wolf Starting Location: Nyohhira Age: 22 Gender: Female Origin: Little God -200 ** Drawbacks >Well Known +100 ** >The Peasant Way +200 ** >Sleeping With The Fishes +300 ** Perks >Little God -Free >Fluffy Tail x10 -450 ** >Respect Of The Divine -Free >Aesthetics Of The Gods -200 ** Items >Barrel Of Apples -Free >Holy Rites -150 ** Companion >Rouge -100 ** +400 Companion ** >>Origin: Criminal >>Imposing Presence -Free >>Web Of Connections -200 Companion ** >>King Of Crime -300 ** >>Aesthetics Of The Gods -200 Companion **, -200 ** >>Sword -Free Rouge and I are going to run a little criminal (but not really) empire in the middle of nowhere...with me as the mascot, and her as the actual person who leads things. I've learned my lesson long ago; ruling is boring and annoying. Being a mascot is comfy and lets you get free treats. Sure I also have to fight off the other criminals who have it out for us, but that's basically nothing for me. And aside from that, this entire jump is just going to be relaxing, fluffy tail, and good fun. Not really going to go exploring beyond our home town, just gonna stick it out here, run our "criminal" empire, and just play a bit of slice of life for a while. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 191: Psyren Origin: True Outsider +50 ** Age: 19 Gender: Female Drawbacks >Violent Reunions +100 ** >Where Are Your Parents!? +100 ** >Popping Thought Bubbles +200 ** >Change The Future! +300 ** >Post-Apocalyptic Sci-Fi Eldritch High Fantasy +300 ** >Another Call +300 ** +PM Discount >High Pressure Relationships +400 ** Perks >Psyren Drifter -Free >PSI (Burst, Trance, Rise, Hybrid) -200 ** >Almighty -400 ** >Nova -200 ** >Childlike Innovation -Free >The One Percent -Free >A Vital Piece -Free >Natural (Nova) -Free >Mental Monster -100 ** >Buddha Is A Superstar -100 ** >Superhuman Training Course -100 ** >Synchronization -200 ** >Burst Stream -200 ** >Rogue Immortal -300 ** Items >Q-T -Free >Classy Clothes -Free >Duffel -Free >Can Of Air -Free >Sable Skin (Nanosuit 2.0 Imported) -200 ** Personal Manifestation (+200 Manifestation **) >Charles Atlas Superpower -50 ** >Life Harmony -200 Manifestation **, -1 PM Discount Companion >Rouge -100 ** +800 Companion ** >>Psyren Drifter -Free >>PSI (Burst, Trance, Rise, Hybrid) -200 Companion ** >>Almighty -400 Companion ** >>Nova -200 ** >>Anything For Ten Thousand Yen -Free >>Dragon -Free >>The One Percent -Free >>Natural (Nova) -Free >>Ice Princess -100 Companion ** >>Buddha Is A Superstar -100 Companion ** >>The Foundation Is Built Every Day -100 ** >>PSI++ -200 ** >>Q-T -Free >>Classy Clothes -Free >>Duffel -Free >>A Silver Spoon -Free >>For Services Rendered -100 ** >>Personal Manifestation: Trick Room -200 Manifestation ** Psyren is ending up a whole lot more eldritch than I expected, but luckily I'm basically an unkillable punchy girl who can kill eldritch things by punching them to death! For the next century Rouge and I shall defend this world-her with extreme skill and manipulation, and me with sheer power and punching things to death. After all, your psionic powers can't get hard countered if you're not actually using them and are instead just punching things with an absurd unkillable body. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 192: A Wild Last Boss Appeared Origin: Reincarnator Age: 17 Gender: Female Race: Elf Drawbacks >Prideful Prick +100 ** >Black Wings Of Taboo +200 ** >Defying The Scenario +300 ** >The Sunken City +400 ** >Balance Patch +400 ** >Death Of The Author +500 ** >A Player's Rage +600 ** Perks >Status Enhanced -200 ** >Level -Free >Laws Of Physics-san Went On A Vacation -Free >Attribute (Moon) -Free >(Demi)goddess of Beauty -Free >Mr. Charming Prince -Free >Tank -100 ** >Holding Back -100 ** >Overlord -200 ** >The Strongest Kitten -200 ** >Golden Apple -300 ** >Devil King -300 ** >Aldebaran -800 ** >Alkaid -400 ** Items >Orc Meat Supply -Free >Elixir Bottle -100 ** Companion >Rouge -Free +600 Companion ** >>Race: Elf >>Status -Free >>Level -Free >>Laws Of Physics-san Went On A Vacation -Free >>Attribute (Sun) -Free >>(Demi)Goddess Of Beauty -Free >>Mr. Charming Prince -Free >>Divine Magic User -100 Companion ** >>Arcane Magic User -100 Companion ** >>Overlord -200 ** >>Golden Apple -300 ** >>Antagonist Creation Spell -300 ** >>Alkaid -400 Companion ** >>Novel System -Free Rouge and I are going to fight two omnipotent, omniscient goddessess who can freely increase their power arbitrarily and destroy multiverses. This is, without doubt, the most dangerous enemies I've ever faced in my chain... And yet, I hold no fear. I know that I shall win, because of the endless powers I've gathered, the hundreds of worlds I've travelled, my friends and my love, my limitless will and my absurd defenses. I can manifest miracles directly, achieve the impossible, and bring a permanent end to that which cannot be ended. Never before have I faced such powerful enemies, but I am powerful enough to ensure that I can defeat them. Compared to that, dealing with the eldritch knock-offs and assholes is a piece of cake. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 193: Tetsuwan Birdy Decode Origin: Federation Investigator Race: Altan Age: 20 Gender: Female Starting Location: Free Choice Drawbacks >Berserker Killer +100 ** >Annoying Reporter +100 ** >Meddling Law +200 ** >Wanted +300 ** >Terrorised +300 ** Perks >Singing Idol -100 ** >The Model -100 ** >Genius Intellect -400 ** >Combat Training -Free >Reconciled Differences -Free >Just Keep Calm -100 ** >Super *** -200 ** >Ixioran -300 ** Items >Fridge Full Of Food -50 ** >Collection Of Coties -Free >Biofilm (Nanosuit 2.0 Imported) -Free >Altan Royal Armor (Nanosuit 2.0 Imported) -200 ** Companion >Rouge -50 ** +600 Companion ** >>Origin: Criminal >>Race: Other >>The Model -100 ** >>Genius Intellect -400 ** >>Gotta Have Those Henchmen -Free >>Blind Eye -Free >>Integration -100 Companion ** >>Bio-Armor -200 Companion ** >>Robotics -300 Companion ** I'm going to be fighting space cops and space terrorists for ten years while on the run and hunted by both Earth's law enforcement and nosy reporters! It's going to be a bit of a silly time all around; Rouge is going to be a totally not OC alien species which just happens to look like Mobians, while I'm going to be an Extremely Punchy Girl. Being punchy is really fun, to be honest; it's just a simple and straightforward powerset that, with the right perks, hits WAY above its weight class. Of course, Rouge and I are both geniuses as well-and can thus go about reverse engineering all the tech in the setting that happens to catch our eyes. Well, that's more my wheelhouse than Rouge's, but I'd feel bad if I left her out of it. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 194: Saint Seiya (Original Series) Age: 13 Gender: Female Origin: Knight Drawbacks >Bane of Gemini (Option 2) +200 ** >Senseless Sacrifice +200 ** >Why Won't You Die? +300 ** >White Knight +300 ** >The Divine War +1000 ** Perks >Cosmo -Free >Bathe In Beauty Enhanced -200 ** >Eyes Of A Bodhisattva -500 ** >Blood Of Heroes -600 ** >Loyal Pegasus -Free >It Won't Work Twice! -100 ** >Dangerous Dragon -200 ** >Miracle -300 ** >Siren's Song -200 ** Items >Armor (Cloth) (Bronze) -Free >Book Of Myths -Free Companion >Rouge -100 ** +600 Companion ** >>Origin: Specter >>Cosmo -Free >>Bathe In Beauty Enhanced -200 ** >>Eyes Of A Bodhisattva -500 ** >>Chill Of The Grave -Free >>Ferryman's Mirth -Free >>Dead Man's Judge -100 Companion **, -100 ** >>The Path Of Orpheus -200 Companion ** >>Fall Into Hell -300 Companion ** >>Armor (Surplice) (Bronze) -Free >>Grave Markers -Free Rouge has been kidnapped and I have to end a war with LITERALLY EVERYONE within a week in order to get her back. I'll have it done within the day...and after that, I'm going to have to continue fight people off and on again every now and again for the rest of the decade, while also ensuring my companions and Rouge don't idiotically sacrifice themselves for no reason. And in the meantime, I'm going to work to upgrade our Nanosuits to be Better Than Gold-standard armors, because Rouge and I are going to be able to unlock all our Senses and upgrade our Cosmos to its maximum before the decade's out, and we ought to have the best possible equipment to make use of that capability. You know, when you really look at it, there's a clear theme between Rouge and I. I create things and develop myself; Rouge destroys and kills things. It's just sorta been an emergent theme in the chain... ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 195: Warhammer 40k - Black Crusade Parts 1, 2, And 3 Part 1 Build Patron: Slaanesh Race: Adeptus Astartes -200 ** Gender: Female Age: 200 Starting Location: Melancholia Drawbacks >Motivated +0 ** >Slow Progression +100 ** >Fanfare +100 ** >Farsight +100 ** >Mutant Friendly +200 ** >Jealous Co-Workers +200 ** >Human Resources +200 ** >Krumpin' Time +200 ** >Silent March +300 ** >Imperial Order +300 ** >Need To Feed +300 ** >Nobility +600 ** >Rage Of The Primarch x6 (Angron, Fulgrim, Lorgar, Magnus, Mortarion, Perturabo) +3600 ** Perks >Chaotic Voice -Free >Stylish Brooding -Free >Beefy McLargeHuge -Free >Dominant Dedication -Free >Strength Of The Body -100 ** >Mechanicus Hereticus -Free >Psyker Surprise -100 ** >Artificer -200 ** >Feeling Fabius -300 ** >Warpsmith -300 ** >Ode To Malice (Tzeentch) -300 ** +300 Boon ** >Eye For Mutation -Free >Mind For Sorcery -Free >Plans Within Plans -Free >Soul Sight -50 Boon ** >Eternal Mind -50 Boon ** >Ritual Aesthetics -100 Boon ** >Mind Of The Abyss -100 Boon ** >Sensational Factory -Free >Lord Of Aesthetics -Free >Temptation -Free >Collected Nerves -50 ** >Mark Of Slaanesh -100 ** >Speeding Along -100 ** >Shifting Pleasures -200 ** >Haunting Visage -300 ** >Eternal Thirst -300 ** Items (+500 Item **) >Astartes Aquila Armor (Nanosuit 2.0 Imported) -Free >Astartes Weapon Package -Free >Melee Weapon Upgrade (Zanpakuto Imported) -Free >>Monoblade -50 Item ** >>Relic -100 Item ** >>Nemesis Force -100 Item **, -100 ** >Servo-Harness -Free >Plush Seating Cushions -50 Item ** >Meditation Chamber -200 Item ** >Fireblade (Zanpakuto Imported) -Free >Artistry Kit -Free >Pleasurable Robes -Free >Artistic Studio -100 ** Psyker Powers (+1000 PP) >Psyker Level: Alpha -600 PP >Biomancy -Free >Divination -300 ** >Telekinesis -300 ** >Daemonology -300 ** >Navigator -300 ** >Rite Of Communion -200 PP >Enchantment -200 PP >Touch Of Madness -400 ** >Theosophamy -200 ** >Dark Call -400 ** Grafting And Modification (+1000 GP) >Potentia Coil -Free >Nerve Wiring -100 ** >Joint Replacement -100 ** >Targetting Array -100 ** >Recall Core -100 ** >Dermal Armor -200 ** >Autosanguine Enhanced -300 ** >Skeletal Reinforcement -300 GP >Synthetic Muscles -300 ** >Cogitator Core -300 GP >Psi Booster -400 GP Companions >Bob, The Scourge Of Evras -200 ** >Kelgorath, Seeker Of Souls -200 ** >The Rock Star -100 ** >Halenthor The Corpse Consumer -200 ** >Nakrethar, Snake Of The Stars -200 ** >Rouge -50 ** +800 Companion ** +500 Item ** >>Patron: Chaos Undivided >>Race: Adeptus Astartes >>Chaotic Voice -Free >>Stylish Brooding -Free >>Beefy McLargeHuge -Free >>Dominant Dedication -Free >>Strength Of The Body -100 Companion ** >>Mechanicus Hereticus -100 ** >>Psyker Surprise -100 Companion ** >>Ode To Malice (Slaanesh) -300 Companion ** +300 Boon ** >>Martial Mastery -Free >>Mark Of Khorne -Free >>Soul Sight -Free >>Mark Of Tzeentch -Free >>Sensational Factory -Free >>Lord Of Aesthetics -Free >>Temptation -Free >>Collected Nerves -Free >>Mark Of Slaanesh -Free >>Haunting Visage -300 Boon ** >>Jovial View -Free >>Mark Of Nurgle -Free >>Forsake Freebies Of Chaos Undivided -Free >>Astartes Aquila Armor (Nanosuit 1.0 Imported) -Free >>Astartes Weapon Package -Free >>Melee Weapon Upgrade -Free >>>Power -100 Item ** >>>Relic -100 Item ** >>>Nemesis Force -200 Item ** >>Ritual Kit -Free >>Cloth Of The Faithful -Free >>Skull Of Monarchia -Free Rouge Psyker Powers (+1000 Rouge PP) >Psyker Level: Alpha -600 Rouge PP >Biomancy -Free >Pyromancy -300 Companion ** >Telekinesis -300 ** >Psionic Vampirism -200 Rouge PP >Daemon Call -200 Rouge PP Rouge Grafting And Modification (+1000 Rouge GP) >Potentia Coil -Free >Pheromone Release -50 Rouge GP >Interface Port -50 Rouge GP >Targeting Array -100 Rouge GP >Recall Core -100 Rouge GP >Autosanguine Enhanced -300 Rouge GP >Psi Booster -400 Rouge GP Part 2 Build Building The Crusade (+20 Rewards) The Dominion Of Eternity >Good Ol' Fashioned Robbing >>Plasma Wave Launcher -Free >>Augmented Ship Bridge -Free >The Everlasting Empire (Spare Xenos) >>Everlasting Attire -Free >>Symbiotic Soul -Free >>Trees Of Eternity -1 Reward >>Adamantium Deposit -1 Reward >>Xenos Medicae Station -1 Reward >>Quarters Of Eternity -1 Reward >>Blackstone -1 Reward The Forgotten Tribes Of Dreadfang >Tribal Warfare (Slayed Warboss) >>Holy Knight Attire -Free >>Psionic Focus -Free >>Aeldari Crystal -Free >>Dreadfang's Legacy -1 Reward >>Pools Of Respite -1 Reward >>Weapon Of Remembrance (Zanpakuto Imported) -1 Reward The Defunct Judge >The Gravity Cauldron >>Ancient Wings -Free >>Grim Fusils -Free >Shared Defeat >>All That Glitters -Free >>Crystalline Array -Free The God Of Iron >Haunted Nether (Removed Ghost) >>Compact Thrusters -Free >>Looted Armor -Free >The Soul Of Iron (Destroyed Kyrios) >>Iron Throne -Free >>Iron Factory -Free >>Iron Web -1 Reward >>Iron Field -1 Reward >>UM-307 -Free The Scarred Arena >Beginning Of The Games >>Faction: Shukra "Scholar Of Sin" -Free >>Faction Ally -Free >>Tanks -Free >>Faction Troops -Free >>Weapon Collection -Free >>Kai Guns -1 Reward >Myths Of The Unseen Shrine (Challenge) >>Kha'choz -Free >>Warp Forge -Free >>Psychic Augmentation -1 Reward >>Ark Of The Champion -1 Reward The War In Hell >Arrival Of The Wild Card >>Gilded Life Support Systems -Free >>Psychically-Treated Silicate -Free >>Ancient Teleportarium -1 Reward >>Auramite -1 Reward >Unlocking The Crystal Ball >>Corrupted Systems -Free >>Crystal Augments -Free >>Bone Core -Free >>Drive Of The Damned -1 Reward >>Gravity Sails -1 Reward >>Fruit Of Royalty -1 Reward >>Royal Armor (Nanosuit 2.0 Imported) -1 Reward >>The Whisperer -1 Reward Armor Customization (+1000 AP) >Import Armor (Nanosuit 2.0) -Free >STC Print -Free >Life Support Enhanced -50 AP >Autosenses Enhanced -50 AP >Aeldari Flip-Belt -100 AP >Tau Fio'Tak Principles -100 AP >Psionic Boosters -200 AP >Tau Self-Repair Systems -200 AP >Lathe-Wrought -300 AP Rouge Armor Customization (+1000 Rouge AP) >Import Armor (Nanosuit 1.0) -Free >STC Print -Free >Life Support Enhanced -50 Rouge AP >Autosenses Enhanced -50 Rouge AP >Tau Fio'Tak Principles -100 Rouge AP >Hexxagrammatic Wards -200 Rogue AP >Conversion Field Enhanced -300 Rouge AP >Lathe-Wrought -300 Rouge AP A Fated Meeting: Ave Dominus Nox (Chaos Reject) Daemon Weapon Customization (+500 WP) >Weapon Import (Zanpakuto) -Free >>Kha'Choz +500 WP >Animate -Free >Blood Tracker -Free >Grievous Strikes -Free >Corruptive Might -Free >Feardrinker -Free >Festering -100 WP >Protective Wards -100 WP >Spell Focus -200 WP >Accursed -300 WP >Impossibly Sharp -300 WP Part 3 Build Cultorum Nocte (Night Lord Route) Preparations: Fortress (+1000 BP) >Forgotten Past -Free Fortress Weapons >Turret Emplacements -Free >>Las-Cannon -Free >Sabre Gun Platforms -Free >Basilisk Artillery Units -Free >Manticore Platforms -Free >Thunderfire Cannons -100 BP >Icarus Stormcannon Arrays -100 BP >Defense Lasers -200 BP >Ectoplasm Daemon Cannons -Free >Psionic Annihilator -Free Fortress Defenses >Trenches -Free >>Warren System -50 BP >Mines -Free >Armor Plating -Free >>Material Import (Adamantium, Blackstone) -Free >Pillboxes -Free >Death Traps -Free >>Hidden Turrets -Free >Tenebro Maze -50 BP >Force Fields -100 BP >>Void Shield Arrays -50 BP >Trigger Runes -100 BP >Gas Canisters -Free >Corruptive Wards -Free >Psionic Dampener -Free Fortress Utility >Barracks -Free >>Luxury Quarters -Free >Water Filtration -Free >Hydroponics Section -Free >>Arboretum -50 BP >Monotask Servitors -Free >Hangar Bays/Landing Pads -Free >Medicae Station -Free >>Augmented Restoration Zone -Free >Vox Chambers -Free >>Vox Jammers/Interceptors -50 BP >Extended Supply Vaults -50 BP >Augur Arrays -50 BP >Surplus Plasma Reactors -50 BP >Teleportarium -Free >Manufactorum -100 BP >Auto-Stabilized Logis Targeter -100 BP >Superconductive Lines -Free >Cogitator Interlink -Free Fortress Special Options >Orbital Defenses -100 BP >Orbital Shipyards -200 BP >Apothecarion -200 BP >Pylon Devices -Free Preparations: Army (+100 Tokens) Hero Units >Alpha Pariah -Free >Greater Daemon -5 Tokens Army Units >Rise Of Dreadfang -Free >100k Operators -9 Tokens >100k Guardsmen -9 Tokens >20k Tech-Priests -7 Tokens >10k Specialists -4 Tokens >5k Tauros Venators -10 Tokens >20k Adeptus Sororitas -16 Tokens >10k Adeptus Astartes -20 Tokens >2k Librarians -16 Tokens >1k Techmarines -8 Tokens >2k Valkyries -16 Tokens >2.5k Land Speeders -10 Tokens >1k Scyllax-Class Robots -12 Tokens >1k Lesser Daemons -Free >300 Warp Ghosts -Free >100 Siscarian Battle Tanks -8 Tokens >2 Emperor-Class Titans -20 Tokens Complications >Ezekyle Abaddon, Warmaster Of Chaos +Mandatory >Roboute Guilliman, Lord Commander +Mandatory >Farsight +200 BP >Krumpin' Time +200 BP >Silent March +200 BP >Imperial Order +200 BP >Need To Feed +5 Tokens >Nobility +5 Tokens >Rage Of The Primarch x6 (x2 Reward) +60 Tokens Rewards Of The Gods (+4 Rewards) >Daemonhood (Myself) -1 Reward >Tree Of Life (Council Of Five Enhanced) -1 Reward >Lost Psychic Abilities -1 Reward >Astronomicon/Golden Webway -1 Reward Demon Customization (+1000 IP) >Impressive Form -Free >Being Of Souls -Free >Immaterial Constitution -Free >Immaterial Power -Free >From Beyond -Free >Stuff Of Nightmares -Free >Psychic Boon -Free +500 PP >>Telepathy -300 PP >>Psionic Vampirism -200 PP >Powerful Armor (Nanosuit 2.0) -50 IP >Protective Energies -50 IP >Potent Strikes -100 IP >Aura Of Corruption -Free >Psychic Understanding -200 IP >Unholy Light -Free >Anchored Presence -300 IP >Face Of Eternity -300 IP >Song Of Souls -Free Three posts just to complete the purchases of the FIRST part of the jump... For reasons that are best described as "**** it, why not?", Rouge and I have decided to join Chaos in 40k for a bit. Rouge and I have decided to join Chaos essentially on a whim. I'm going as a full-blown Slaaneshi, hedonist as I am, while Rouge is going full Chaos Undivided with every single Chaos God's Mark for extra measure. And with all of this power we've gathered for ourselves-making us both Alpha Psykers with incredible abilities and equipment...we're going to promptly turn on Chaos and fight the entire galaxy at once. Fight every single Daemon Primarch, every single warband, endless armies of Orks, Nechrons, Eldar Dark and normal alike, and endless hoards of Chaos Cultists. Because Chaos really sucks, and the truth is that we're here for the goodies. And goodies we have attained! The secrets of making Daemon Engines, immense psionic might, incredible bionic augmentations-especially in my case-unmatcheable beauty, and so much more! If nothing else, siding with Chaos was a smart decision for the sake of looting them to the ground! Ah, but this is only the beginning. The first step in our Black Crusade, which will blot out Chaos itself and allow for the dawning of a new golden age of the galaxy. Rouge and I shall sail our ships out to the Zerzuran Chasm, and seek out countless riches within. Our first stop: the Dominion of Eternity. We shall only gather up some weapons and technology from the derelict vessels and leave behind the warring factions, but upon reachign planetfall will make contact with the actual Everlasting Empire. I'm honestly a bit miffed at the bodyjacking soul-eating parasites that these aliens are, but in the end it IS a grimdark galaxy and they had to find a way to survive...so I'll just make them a better way! I made peace with them and helped them develop a method of making new bodies for themselves, while Rouge went out and robbed them blind to fill our own coffers in exchange. And then it's off to the next system, where we immediately make planetfall...and Rouge falls in love with the tribes of Amazon Psychic Catgirls. It's trivial for me to basically squash Voidzundah flat and earn the worship of the Felinid tribes, and after taking quite a few things on board we also end up taking the tribes with us as we continue our crusade! The Defunct Jungles are a quiet and solemn place, and we only take a few things to help upgrade our ships and bolster our Crusade. I also take some samples of the flesh-eating bacteria, but will specifically NOT be implanting that in myself-I just want to study it, to be honest. Otherwise we will be making our stop, paying our respects to the dead, and moving on. There's more than one way to exorcise a ghost, and I've got the power to help a restless spirit easily move on to the next life. I even made sure to help it find a new life to reincarnate into in my own personal Chaosverse, though that will be a story for another day. More importantly is the Man of Iron further in, who I will debate with most heavily for several hours...but in the end, cannot sway and will have to put down directly. At the very least we can profit from its efforts, and take a friendly little Man of Iron who isn't insane with us. Next on the list is the Arena, where Rouge and I are going to demonstrate a certain principle: you cannot fight an Alpha+ Psyker with numbers. You cannot fight an unstoppable force or immovable object with mundane forces. And with enough sheer OP power, two psychic warriors can destroy entire armies within hour. Climbing to the top of the Ark we shall face the Daemon of Fear...and break it down, freeing the Living Saint who had been enslaved by it, drinking deep of the psychic well it had gathered, and taking all that it is for ourselves. The very last stop in the Zerzuran Chasm is the War in Hell, where we first stop to pick up some truly unique materials, life-support systems, and a Teleportarium...and then fight to bring an end to an ancient unending war. Rouge and I shall personally slaughter the Yu'vath technologies and peacefully shut down the Dark Ages AI. We're also going to be taking a whole lot of ****** up but really, really useful stuff while we're at it, because even if it's evil that doesn't mean we can't put it to good use. And at last, we return-first, to get our armors upgraded. The Mechanicus of Stygies VIII sure are blessed by the Emperor for the incredible technology they've created and absolutely did not steal from various xeno species! And Rouge's armor and my own have benefitted from their efforts immensely-my own becoming nigh-unbreakable while Rouge's is similarly augmented. Then we meet Abaddon the Despoiler (after a short stop to toss Erebus out one of many, many airlocks), and I make my sheer defiance of Chaos's machinations known to him...and in doing so, somehow earn the allegiance of the Night Lords. Finally, my Zanpakuto is upgraded into a Daemon Weapon-after first melting down Kha'Choz's soul and feeding it to my Zanpakuto spirit-and becomes just that much more absurdly powerful. And at last, we move on to the final stages of this play... We arrive at Molech, and immediately begin building up our defenses-and the defenses we erect are truly mighty. Weapons to tear the skies asunder, defenses to shatter unstoppable armies, wards and technologies to cancel the psyker abilities of our enemies and empower our own...in just a short period of time, the fortress Rouge and I have created stands proud as an unassailable monument. And for a moment, I think it's enough. Rouge and I can probably turn aside the armies to follow all on our own, not even mentioning the forces we've picked up along the way... ...But clearly, Morianna disagrees. And in an echo of Saint Seiya, she promptly idiotically and needlessly sacrifices herself to summon up an army for us even though I've been TELLING her that we'd need no such thing... Ah well. Sometimes there's no helping it. I'll just have to revive her afterwards...and in the meantime, waste not want not. The army summoned to me is mind-boggling in its sheer size and potency...and yet, when the enemies arrive, it barely feels like enough. Were it not for our own presence on the field as the premier "hero units" of our side, it almost certainly wouldn't have been enough. Even then, much of our army grinds itself away against the countless forces arrayed against us while Rouge and I take the battle to Abaddon and Guilliman directly. We have to work hard to save our men during and after the battle, and the injuries are countless...though luckily, fatalities are low and can easily be undone. And then...the war ends, and I step through the gate. I am remade in the Warp, stealing power from the Gods and remaking myself in divine and undying flesh. I take the Tree of Life from the secret center of the Warp, and with the Council of Five I shall cultivate it until I can grant godhood to whoever I wish-and my first is Rouge, who is granted power akin to my own. I learn the secrets of the Webway and the Astronomicon, and secrets of psychic powers lost to all but me. And with this new power, I shall take the entire Imperium by storm-conquering it and declaring Rouge and I as its new God-Queens. We shall lay Chaos low, drive the Orks to extinction, eliminate the Necrons, eradicate the Dark Eldar, purge the Tyranids, and bring about a new golden age for the galaxy. An age of enlightenment, an age where each citizen is a god made flesh. An age where Warp-travel has become obsolete. An age that the God-Emperor wished he could have brought about, but always ended up failing to. And thus this Black Crusade ends with a New Dawn. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 196: Kult Age: 19 Gender: Female Location: Elysium Origin: Prisoner Drawbacks >A Bad History x3 +300 ** >I Want To Know +100 ** >Bad Reputation +100 ** >Branded +200 ** >Witch Hunt x3 +600 ** >Damned +300 ** >Principled Enemy x3 +900 ** >The Devil You Know +1000 ** >God's In His Heaven +1200 ** Perks >In Our Own Image -600 ** >The Truth Is Out There -Free >I Can (Not) Cope With This -Free >People Person -100 ** >A Good Samaritan -200 ** >Vestige Of The Divine -200 ** >Beyond These Feet Of Clay (Space-Time) -300 ** >Humanity Unchained -300 ** >Coveted, Pretty Thing -100 ** >Fallen Splendour -100 ** >Incarnate Oubliette -600 ** >The Nightmare That Never Ends -600 ** >Apex Of Evolution -600 ** >WAKE UP -1000 ** Items (+600 Item **) >Map Of Mundus -50 ** >A Distant Vortex -600 Item ** Companion >Rouge -50 ** +600 Companion ** >>Origin: Prisoner +600 Item ** >>The Truth Is Out There -Free >>I Can (Not) Cope With This -Free >>A Good Samaritan -Free >>Vestige Of The Divine -200 Companion ** >>Beyond These Feet Of Clay (Passion) -300 Companion ** >>Coveted, Pretty Thing -100 ** >>WAKE UP -1000 ** >>Gaia's Swamp -600 Item ** Scenarios >Taroticum >One More God Rejected Rouge and I Awaken, and find that our Awakening as a strange species of human is truly unwelcome. And so we must war, war against the Demiurge, war against Astaroth, war against every Principle, against various mortal agencies, and even against fate and our own reputations. But this is a war we are well-suited for, and our new powers only make us all the more potent in fighting against these beings. I shall craft my own angelic armies, forge my own incarnations, bring about my own Elysium, and strike down these gods and demons. I shall bring forth a Child of Magic, and gain rulership of the Machine Citadel. And together, Rouge and I shall bring a new age for humanity-an age of power, but tempered with wisdom and empathy rather than running free and wild. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 197: World of Darkness - Genius The Transgression Age: 21 Gender: Female Origin: Renaissance Man Drawbacks >Jumper, The Truth Is Out There Enhanced +200 ** >Ham On! +100 ** >Anchor +300 ** Perks >Inspiration -Free >Wonderous Creations -Free >A Prized Aesthetic (Clockwork) -Free >Pankosmoi, The Needle Grail -400 ** >A Correlation Of Constants Between Physical Reality And Wondrous Artifice Creation -600 ** >An "In" -Free >(Not So) Consistent Technology -100 ** >A Master Of Axioms -300 ** Items >Wondrous Devices x3 -Free >The Cassiopeia -Free Companion >Rouge -200 ** +400 Companion ** >>Origin: Renaissance Man >>Inspiration -Free >>Wonderous Creations -Free >>A Prized Aesthetic (Crystal Tech) -Free >>Pankosmoi, The Needle Grail -400 Companion ** >>An "In" -Free >>Wondrous Devices x3 -Free >>The Cassiopeia -Free I've always had a fascination with clockwork, and now I can indulge in it to my heart's content-and in doing so, craft strange and incredible wonders. Wonders which can shape the very fabric of the world, even-for I have mastered the Needle Grail. Crafting things might not be Rouge's preference, but even she's having some fun with her crystal-tech...and together, we'll fight a World of Darkness that seeks to consume us. And I'll see about saving those strange eldritch things that wait at the end of time, suffering and hungering for the barest scraps of light. Nothing should suffer as they do, and with my power and creative abilities it is only a matter of time and effort for me to bring them back to the present and grant them a life free of their suffering. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 198: Nobilis Age: 18 Gender: Female Origin: Imperator (Creation, Beauty, Shine, Evolution) -500 ** Affiliation: Heaven Drawbacks >Rage Of The Plebs +100 ** >True Anon +100 ** >Obviously Supernatural Being +100 ** >Restriction Of Fables (Cannot Enter Uninvited, Cannot Kill) +300 ** >Celebrant +100 ** >Health Link +200 ** >Don't Say Cneph! +200 ** >Focused x4 (Zanpakuto) +800 ** >A Bouquet Of Nettles Enhanced x2 +800 ** >The Swords Of Not Enhanced x2 +800 ** >Doomed +300 ** >Imperial Condescension Enhanced x2 +1000 ** >Life, Actually Enhanced +500 ** >I'm My Own Master Now +50 ** >Grandmaster's Wrath +600 ** >The Seal Of Chains +600 ** >A Visitor From Beyond +1000 ** Perks >Beauty Isn't In The World, Therefore It Is -50 ** >Can't We Talk This Out? -200 ** >A Rite For All Occasions -200 ** >Successor To The Sage Vyasa -600 ** >The Face That Slew A Lord Of Dark -600 ** >Scholar Of Perseverance -1000 ** >On Purity, Pollution, And The Soul Maximized -400 ** >Misenchrotic Engineer -600 ** >The Truth Of Sacred Things -400 ** >The Dream That Dreams Do Dream Of -600 ** >Inherent Superiority -Free >Feel Out The World -Free >Regalia Unbound -Free >Patience Like Eternity -Free >Bright Warden -100 ** >Joy To The World -200 ** >Bloody-Handed Menace -200 ** >Pride Goeth Before Everything -200 ** >Keystone Of Creation -300 ** >Jumper's Marvellous Wish-Granting Engineering Degree -300 ** >Transcendent -500 ** >Perfection Is An Angel's Nature -100 ** >The Great Working -200 ** >Glory Of The Garden -300 ** Items >A Menagerie Of Minions -Free Companion >Rouge -50 ** +800 Companion ** >>Origin: Excrucian (Full) -500 ** >>Affiliation: Heaven >>Beauty Isn't In The World, Therefore It Is -50 ** >>Excruciating Existence -Free >>The Welken-Law -Free >>Marvellous Monologue Masterclass -Free >>Friendly Neighborhood Godslayer -Free >>Formation Mage -100 ** >>The Dream That Dreams Do Dream Of -300 ** >>Somewhere, There Is the Sound Of Drums -500 Companion ** >>A Hunter's Stable -Free >>The Cintamani -300 Companion ** Rouge and I form a strange pair in this jump; one is the pinnacle of creation and existence, the other destruction and nonexistence. And yet, our love and connection is eternal and undying, crossing even the boundaries of what does and does not exist. Rouge remains herself and unchanged by her new "existence" as an Excrucian, though nowadays she will mention that she finds my Nobody form to be particularly sexy... And in the meantime, we're going to fight all of Creaiton. Again. Really, this happens every time with me; I just keep taking on way too many burdens for my own good. We'll even have to fight multiple Transcendent beings in our time here, interrupting the entire Valde Bellum with our actions. Nobody's going to be particularly happy about that, but hey-it'll help us get a handle on our new capabilities real quick! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 199: Kill Six Billion Demons Starting Location: Sacred Spoke Origin: The Hunger Race: Human Age: 24 Gender: Female Drawbacks >Mendicant Knight +100 ** >Plot-Bound +200 ** >Targets (All) +1200 ** >Target Of The Thorns +300 ** >Incubus's "Help" +300 ** >Save 1 Friend (Rouge) +400 ** >Pursuers +400 ** >Kill Seven Black Emperors +700 ** Perks >Sense Atum -100 ** >Red Arts -Free >White Arts -Free >Coherency -100 ** >Toolless -100 ** >Captivator -200 ** >Will To Kill -300 ** >The Red-White Art -300 ** >I Choose King -600 ** >Creativity -Free >The Conquering Jumper -400 ** >Demiurge -500 ** >The Sanctioned Action -700 ** Items >Meti's Sword Manual -Free Companion >Rouge -Free +800 Companion ** >>Origin: The Hunter >>Race: Devil >>Silent As A Mouse -Free >>Sense Atum -Free >>The Empty One -100 ** >>Reach Heaven Through Violence -300 Companion ** >>The Red Art -100 Companion ** >>Distiller -Free >>Pure Ego -400 Companion ** >>Demiurge -500 ** >>The Sanctioned Action -700 ** >>Iconic Clothing -Free Gonna be honest: I don't remember the plot of KSBD. I don't know if it even had a very strong plot in the first place. I do know one thing: Rouge is missing, and I am going to Cut my way through literally everything until I find her. Including all the people targetting me, every other Demiurge (except Allison, who isn't really in the way), and show up randomly through the KSBD story just sorta constantly fighting and killing things in the background while also helping Allison out every now and again. Also, the various magic forms of this series are just really cool in concept. I really like the idea of just...lying to reality and making it true. Just seems really cool. That's all. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jump 200: Tenchi Muyo Part 1: Slice of Life +1000 ** Origin: Supertech-Mago-Scientist -100 ** Age: 308 Gender: Female Drawbacks >Wanted (Dead Or Alive) +100 ** >Hunted +300 ** Perks >Simple Scientific Solution -Free >Technobabble Fish -100 ** >Super Study Buddy -200 ** >Overcoming Sample Bias -300 ** >The Maddest Science Yet -400 ** Items >Power Glove -Free >Heavy Weapon -Free >Subspace Onsen -100 ** >Body Enhancement -200 ** >Jumper A & B -Free Part 2: Space Opera +800 ** Perks >Smiling Goddess Leaves -400 ** Items >Living Ship (1st Generation) -400 ** Endgame Scenario Ultimatum Perk: Wings Of The Lighthawk In a space outside of space and a time outside of time, three beings converse-none of which can be said to exist. An accord is reached between them; a contract is written, and a law enacted. All that Exists in a given Creation is redefined subtly, in a way that three "omnipotent" goddesses cannot comprehend or even notice. Kami Tenchi cannot be born-though Tenchi may exist, he will never manifest more than three Light Hawk Wings. In a realm that does Exist, many strange and wacky adventures are had. With hyperadvanced science and fun shenanigans Rouge and I fight off people who hunt for our lives, never taking things too seriously. In space we travel, witnessing incredible things and stepping in to prevent certain key events that might see a Potential become more than that. When thirty years are up, a Spark ignites. A god who both does and does not exist becomes something more. A secret is passed on, and Kami-Tenchi becomes a possibility once again-though for now, he chooses not to exist. Countless realities are united, held close in a snowglobe called a Chaosverse, cradled in infinite wings of Light. Two lovers embrace and share in each other's reality and existence, finding contentment and infinite pleasure in each other. And further on, endless emanations of the two continue to explore an infinite multiverse, guided by a Spark. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------