Pokemon Crystal Manipless Notes Set Fast options and time to 5:50 PM. Take 12 12 10 10 9 or better, all of these are takeable Attack DV Special DV Spinners pre-Whitney Underground timing X Attacks on Chuck 13-15 6-15 0 Late 1 12 13-15 0 Early 1 5-11 13-15 0 Early 2 5-12 6-12 0 Late 2 (requires early Full Heal) 12-15 11-15 1+ Early 1 5-11 11-15 1+ Early 2 5-15 6-10 1+ Early only if no Poli 1-2 This is NOT a guide, these are notes containing a small amount of details for myself. Abe's spearow does 8 dmg at 14 def Rod's pidgey does 5 dmg at 16 def Rocket PP Management: ------------------------------------------------------------------------------------------------------------------ Scenario 1 (Late underground with good special): IF LATE UNDERGROUND WITH 12-15 SPECIAL: - Take the Goldenrod Center, go shopping, then bike to the Radio Tower - Shopping: 6 X Specials RADIO TOWER 1 Str Bi/Ret IP Surf - ROCKET 1: Strength x2 13 25 15 15 - ROCKET 2: Surf 13 25 15 14 - ROCKET 3: Strength x2 11 25 15 14 - ROCKET 4: Strength x2, Strength+IP 8 25 14 14 - ROCKET 5: IP, Strength, (swap Bite), Bite x2 7 23 13 14 *Bite + swap early if L38 for Koffing - SCIENTIST 1: Surf x3 7 23 13 11 - SCIENTIST 2: Surf+Bite 7 22 13 10 - EXECUTIVE: Surf, X Spec, Bite x2, Surf, Bite x2 7 18 13 8 *IP instead of Bite if 12 DV + L38 UNDERGROUND - DONALD: Strength, Bite 6 17 13 8 - TERU: Surf, Bite x3 6 14 13 7 *option to Surf x2 and IP Golbat - RIVAL 4: X Spec, Surf x2, IP x2, Surf 6 14 11 4 - ROCKET 1: (swap Bite), Bite 6 13 11 4 - ROCKET 2: Surf, Bite x2 6 11 11 3 - ROCKET 3: Bite, Surf 6 10 11 2 - BURGLAR 1: Strength, Bite 5 9 11 2 - BURGLAR 2: Bite x2, Strength 4 7 11 2 - ROCKET 4: Strength x2 2 7 11 2 - ROCKET 5: IP, Strength 1 7 10 2 - ROCKET 6: Strength, IP 0 7 9 2 - ROCKET 7: Bite x2 0 5 9 2 (Teach Return over Bite) RADIO TOWER 2 - ROCKET: Return x2 0 18 9 2 - EXECUTIVE 1: IP+Return 0 17 8 2 - EXECUTIVE 2: Surf, IP, Return 0 16 7 1 - EXECUTIVE 3: Return, IP, Surf 0 15 6 0 BLACKTHORN GYM - COOLTRAINER 1: Return x3 0 12 6 0 - COOLTRAINER 2: Return x2 0 10 6 0 - COOLTRAINER 3: Return x3 0 7 6 0 - COOLTRAINER 4: Return, IP 0 6 5 0 - CLAIR: IP x3, Return+Return 0 4 2 0 DRAGON'S DEN - COOLTRAINER: IP 0 4 1 0 ------------------------------------------------------------------------------------------------------------------- Scenario 2 (Late underground with bad special): IF LATE UNDERGROUND WITH 6-11 SPECIAL: - PP must be managed starting in Rocket Hideout ROCKET HIDEOUT Str Bi/Ret IP Surf - ROCKET 1: Strength x2 13 25 15 15 - ROCKET 2 (PW): Strength x2 11 25 15 15 - ROCKET 3 (PW): Strength 10 25 15 15 - EXECUTIVE: Surf x3 10 25 15 12 - EXECUTIVE: Surf, IP, Surf 10 25 14 10 - ELECTRODES: Surf x3 10 25 14 7 GYMS Str Bi/Ret IP Surf - PRYCE: Strength+Bite, Strength+Strength, Surf 7 24 14 6 (Use Ether on Surf) - JASMINE: Surf x3 7 24 14 12 (Bike to the Radio Tower) RADIO TOWER 1 Str Bi/Ret IP Surf - ROCKET 1: Strength x2 5 24 14 12 - ROCKET 2: Surf 5 24 14 11 - ROCKET 3: Strength x2 3 24 14 11 - ROCKET 4: Strength x2, Surf+IP 1 24 13 10 - ROCKET 5: IP, Strength, (swap Bite), Bite x2 0 22 12 10 *Bite + swap early if L38 for Koffing - SCIENTIST 1: Surf x3 0 22 12 7 - SCIENTIST 2: Surf+Bite 0 21 12 6 - EXECUTIVE: Surf x3, Bite+Surf, Surf x2 0 20 12 0 (Take the Goldenrod center) (Shopping: 3 Calciums and 5 X Specials) (Use Calciums and teach Return over Bite) UNDERGROUND Str Bi/Ret IP Surf - DONALD: Return x2 15 18 15 15 - TERU: Surf x4 15 18 15 11 - RIVAL 4: X Spec, Surf x2, IP x2, Surf 15 18 13 8 - ROCKET 1: Return 15 17 13 8 - ROCKET 2: Return x3 15 14 13 8 - ROCKET 3: Return x2 15 12 13 8 - BURGLAR 1: Strength x2 13 12 13 8 - BURGLAR 2: Strength x3 10 12 13 8 - ROCKET 4: Strength x2 8 12 13 8 - ROCKET 5: Strength x2 6 12 13 8 - ROCKET 6: Surf x2 6 12 13 6 - ROCKET 7: Surf x2 6 12 13 4 RADIO TOWER 2 Str Bi/Ret IP Surf - ROCKET: Return x2 6 10 13 4 - EXECUTIVE 1: IP+Surf 6 10 12 3 - EXECUTIVE 2: Surf, IP, Strength 5 10 11 2 - EXECUTIVE 3: Return, Surf x2 5 9 11 0 BLACKTHORN GYM Str Bi/Ret IP Surf - COOLTRAINER 1: Strength x3 2 9 11 0 - COOLTRAINER 2: Return x2 2 7 11 0 - COOLTRAINER 3: Return x3 2 4 11 0 - COOLTRAINER 4: Strength, IP 1 4 10 0 - CLAIR: IP x3, Return+Return 1 2 7 0 DRAGON'S DEN Str Bi/Ret IP Surf - COOLTRAINER: IP 1 2 6 0 ------------------------------------------------------------------------------------------------------------- Scenario 3 (6-11 dv special): IF 6-11 DV SPECIAL: - You should have bought 1 fewer Escape Rope and 1 more X Special during the first Goldenrod shopping trip - Take the Goldenrod Center, then bike to the Radio Tower RADIO TOWER 1 Str Bi/Ret IP Surf - ROCKET 1: Strength x2 13 25 15 15 - ROCKET 2: Surf 13 25 15 14 - ROCKET 3: Strength x2 11 25 15 14 - ROCKET 4: Strength x2, Strength+IP 8 25 14 14 - ROCKET 5: IP, Strength, (swap Bite), Bite x2 7 23 13 14 *Bite + swap early if L38 for Koffing - SCIENTIST 1: Surf x3 7 23 13 11 - SCIENTIST 2: Bite+Strength 6 22 13 11 - EXECUTIVE: Surf x3, Bite+Surf, Surf x2 6 21 13 5 UNDERGROUND - RIVAL 4: X Spec, IP, Surf, IP x2, Surf 6 21 10 3 - ROCKET 1: Bite 6 20 10 3 - ROCKET 2: Strength, Bite x2 5 18 10 3 - ROCKET 3: Bite, Strength 4 17 10 3 - BURGLAR 1: Strength, Bite 3 16 10 3 - BURGLAR 2: Bite x2, Strength 2 14 10 3 - ROCKET 4: IP x2 2 14 8 3 - ROCKET 5: Strength x2 0 14 8 3 - ROCKET 6: Surf x2 0 14 8 1 - ROCKET 7: Bite x2 0 12 8 1 (Shopping: 4 Calciums and 4 X Specials) (Teach Return over Bite) RADIO TOWER 2 - ROCKET: Return x2 0 18 8 1 - EXECUTIVE 1: IP+Return 0 17 7 1 - EXECUTIVE 2: Surf, IP, Return 0 16 6 0 - EXECUTIVE 3: Return, IP, Return 0 14 5 0 BLACKTHORN GYM - COOLTRAINER 1: Return x3 0 11 5 0 - COOLTRAINER 2: Return x2 0 9 5 0 - COOLTRAINER 3: Return x3 0 6 5 0 - COOLTRAINER 4: Return, IP 0 5 4 0 - CLAIR: IP x3, Return+Return 0 3 1 0 DRAGON'S DEN - COOLTRAINER: IP 0 4 0 0 ------------------------------------------------------------------------------------------------------------- Scenario 4 (Early Underground with 0/1 spinners): IF LV. 40 FOR 0 KOFFINGS WITH 12-15 DV SPECIAL (or just 1 with 12-14 DV Special): - Take the Goldenrod Center, go shopping, then bike to the Radio Tower - Shopping: 6 X Specials RADIO TOWER 1 Str Bi/Ret IP Surf - ROCKET 1: Strength x2 13 25 15 15 - ROCKET 2: Surf 13 25 15 14 - ROCKET 3: Strength x2 11 25 15 14 - ROCKET 4: Strength x2, Strength+IP 8 25 14 14 - ROCKET 5: IP, Strength, (swap Bite), Bite x2 7 23 13 14 *Bite + swap early if L38 for Koffing - SCIENTIST 1: Surf x3 7 23 13 11 - SCIENTIST 2: Surf+Bite 7 22 13 10 - EXECUTIVE: Surf, X Spec, Bite x2, Surf, Bite x2 7 18 13 8 *IP instead of Bite if 12 DV + L38 UNDERGROUND - RIVAL 4: X Spec, Surf x2, IP x2, Surf 7 18 11 5 - ROCKET 1: Bite 7 17 11 5 - ROCKET 2: Surf, Bite x2 7 15 11 4 - ROCKET 3: Bite, Surf 7 14 11 3 - BURGLAR 1: Strength, Bite 6 13 11 3 - BURGLAR 2: Bite x2, Strength 5 11 11 3 - ROCKET 4: Strength x2 3 11 11 3 - ROCKET 5: Strength x2 1 11 11 3 - ROCKET 6: Strength, IP 0 11 10 3 - ROCKET 7: Bite x2 0 10 10 3 (Teach Return over Bite) RADIO TOWER 2 - ROCKET: Return x2 0 18 10 3 - EXECUTIVE 1: IP+Return 0 17 9 3 - EXECUTIVE 2: Surf, IP, Return 0 16 8 2 - EXECUTIVE 3: Return, Surf x2 0 15 8 0 BLACKTHORN GYM - COOLTRAINER 1: Return x3 0 12 8 0 - COOLTRAINER 2: Return x2 0 10 8 0 - COOLTRAINER 3: Return x3 0 7 8 0 - COOLTRAINER 4: Return, IP 0 6 7 0 - CLAIR: IP x3, Return+Return 0 4 4 0 DRAGON'S DEN - COOLTRAINER: IP 0 4 3 0 ----------------------------------------------------------------------------------------------------------- Scenario 5 (Early underground with 2+ spinners): IF LV. 40 FOR 2 KOFFINGS WITH 12-15 SPECIAL (or just 1 with 15 DV Special): - Take the Goldenrod Center, go shopping, then bike to the Radio Tower - Shopping: 5 X Specials RADIO TOWER 1 Str Bi/Ret IP Surf - ROCKET 1: Strength x2 13 25 15 15 - ROCKET 2: Surf 13 25 15 14 - ROCKET 3: Strength x2 11 25 15 14 - ROCKET 4: Strength x2, Strength+Bite 8 24 15 14 - ROCKET 5: (swap Bite), Bite, Strength, Bite x2 7 21 15 14 - SCIENTIST 1: Surf x3 7 21 15 11 - SCIENTIST 2: Surf+Bite 7 20 15 10 - EXECUTIVE: Surf x3, Bite+Surf, IP x2 7 19 13 6 UNDERGROUND - RIVAL 4: X Spec, IP, Surf, IP x2, Surf 7 19 10 4 - ROCKET 1: Bite 7 18 10 4 - ROCKET 2: Surf, Bite x2 7 16 10 3 - ROCKET 3: Bite, Surf 7 15 10 2 - BURGLAR 1: Strength, Bite 6 14 10 2 - BURGLAR 2: Bite x2, Strength 5 12 10 2 - ROCKET 4: Strength x2 3 12 10 2 - ROCKET 5: Strength x2 1 12 10 2 - ROCKET 6: Strength, IP 0 12 9 2 - ROCKET 7: Bite x2 0 10 9 2 (Teach Return over Bite) RADIO TOWER 2 - ROCKET: Return x2 0 18 9 2 - EXECUTIVE 1: IP+Return 0 17 8 2 - EXECUTIVE 2: Surf, IP, Return 0 16 7 1 - EXECUTIVE 3: Return, IP, Surf 0 15 6 0 BLACKTHORN GYM - COOLTRAINER 1: Return x3 0 12 6 0 - COOLTRAINER 2: Return x2 0 10 6 0 - COOLTRAINER 3: Return x3 0 7 6 0 - COOLTRAINER 4: Return, IP 0 6 5 0 - CLAIR: IP x3, Return+Return 0 4 2 0 DRAGON'S DEN - COOLTRAINER: IP 0 4 1 0