auto GEngine_Offset = Tools::FindPattern("libUE4.so", "?? ?? ?? E5 00 10 A0 E3 00 00 8F E0 ?? ?? ?? E5 ?? ?? ?? EB ?? ?? ?? E5 00 00 50 E3"); if (GEngine_Offset) {   GEngine_Offset += *(uintptr_t *) ((GEngine_Offset + *(uint8_t *) (GEngine_Offset) + 0x8)) + 0x28;   Logger::Log("#define GEngine_Offset: 0x%p  //UEngine", GEngine_Offset - UE4); } else {   Logger::Log("Failed to search GEngine pattern!"); }