if (cheat_state->aimbot.SilentAimbotTwo) { if (cheat_state->aimbot.SilentAimbotTwo) { if (g_NewModSa->iAimPlayerID == -1) return true; if (!IsPlayerStreamed(g_NewModSa->iAimPlayerID)) return true; vect3_copy(&g_Players->pRemotePlayer[g_NewModSa->iAimPlayerID]->pPlayerData->pSAMP_Actor->pGTA_Ped->base.matrix[12], data.fTarget); data.byteType = 1; data.fCenter[0] = 0.01; data.fCenter[1] = 0.02; data.fCenter[2] = -0.04f; data.sTargetID = g_NewModSa->iAimPlayerID; bitStream->Reset(); bitStream->Write((BYTE)ID_BULLET_SYNC); bitStream->Write((PCHAR)&data, sizeof(stBulletData)); g_RakClient->Send(bitStream, HIGH_PRIORITY, UNRELIABLE_SEQUENCED, 0); g_RakClient->SendGiveDamage(g_NewModSa->iAimPlayerID, CalculateDamage(), g_Players->pLocalPlayer->byteCurrentWeapon, 9); return 0; } } bitStream->Reset(); bitStream->Write((BYTE)ID_BULLET_SYNC); bitStream->Write((PCHAR)&data, sizeof(stBulletData)); }