game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(key) if key == "t" then getgenv().Sky = true getgenv().SkyAmount = 1000 getgenv().Sky = true game:GetService("RunService").heartbeat:Connect(function() if getgenv().Sky ~= false then local vel = game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity = Vector3.new(0, getgenv().SkyAmount,0) game:GetService("RunService").RenderStepped:Wait() game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity = vel end end) end end) game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(key) if key == "y" then getgenv().Sky = false end end) local function callback(text) if text == "Yes" then print("User said yes") elseif text == "No" then print("User said no") end end local bindableFunction= Instance.new("BindableFunction") game.StarterGui:SetCore("SendNotification", { Title = "ANTI LOCK"; Text = ""; Icon = ""; Duration = 5; callbakc = bindableFunction; Button1 = "OK"; }) game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(key) if key == "y" then local function callback(text) if text == "Yes" then print("User said yes") elseif text == "No" then print("User said no") end end local bindableFunction= Instance.new("BindableFunction") game.StarterGui:SetCore("SendNotification", { Title = "ANTI LOCK OFF"; Text = " "; Icon = "blank"; Duration = 1; callbakc = bindableFunction; }) end end) game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(key) if key == "t" then local function callback(text) if text == "Yes" then print("User said yes") elseif text == "No" then print("User said no") end end local bindableFunction= Instance.new("BindableFunction") game.StarterGui:SetCore("SendNotification", { Title = "ANTI LOCK ON"; Text = " "; Icon = "leave this blank"; Duration = 1; callbakc = bindableFunction; }) end end)