Revision: AzerothCore rev. e843425c4ac3+ 2021-02-17 03:18:52 +0000 (master branch) (Win64, RelWithDebInfo) Date 3:7:2021. Time 6:48 //===================================================== *** Hardware *** Processor: Intel(R) Xeon(R) E-2236 CPU @ 3.40GHz Number Of Processors: 8 Physical Memory: 32767460 KB (Available: 24611672 KB) Commit Charge Limit: 38010340 KB *** Operation System *** Windows Server 2016 Standard (Version 10.0, Build 17763) //===================================================== Exception code: C0000420 An assertion failure has occurred. Assertion message: D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\common\Debugging/Errors.h:64 in ASSERT_NOTNULL_IMPL ASSERTION FAILED: pointer LookupEntry(id) Fault address: 00007FF77BCB33E3 01:00000000001E23E3 C:\Users\Administrator\Desktop\RelWithDebInfo\worldserver.exe Registers: RAX:0000000000000000 RBX:000002A7B47EE7E0 RCX:0000B1DBD06B1596 RDX:0000000000000000 RSI:000002A7B68C4240 RDI:000000CFFB9FED10 R8: 0000000000000002 R9: 00007FFBBE9DC750 R10:0000000000000012 R11:0000000000000000 R12:0000000000000003 R13:000000000007A123 R14:000002A78B64BCC8 R15:0000000000000001 CS:RIP:0033:00007FFBBE2D5299 SS:RSP:002B:00000000FB9FEAB0 RBP:FB9FEC90 DS:002B ES:002B FS:0053 GS:002B Flags:00000206 Call stack: Address Frame Function SourceFile 00007FFBBE2D5299 000000CFFB9FEB80 RaiseException+69 00007FF77C737B9A 000000CFFB9FECC0 acore::Assert+1DA D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\common\Debugging\Errors.*** line 80 00007FF77BCB33E3 000000CFFB9FED40 DBCStorage::AssertEntry+83 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\shared\DataStores\DBCStore.h line 173 00007FF77BCBE12B 000000CFFB9FEDC0 Unit::GetCollisionWidth+CB D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Entities\Unit\Unit.*** line 20021 00007FF77BCBE04D 000000CFFB9FEDF0 Unit::GetCollisionRadius+D D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Entities\Unit\Unit.*** line 20049 00007FF77BCEBF74 000000CFFB9FEEF0 Unit::UpdateEnvironmentIfNeeded+F4 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Entities\Unit\Unit.*** line 3668 00007FF77BF094AE 000000CFFB9FEF40 Creature::UpdateEntry+3FE D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Entities\Creature\Creature.*** line 496 00007FF77BF02414 000000CFFB9FEF70 Creature::CreateFromProto+194 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Entities\Creature\Creature.*** line 1394 00007FF77BF01EAB 000000CFFB9FF060 Creature::Create+10B D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Entities\Creature\Creature.*** line 924 00007FF77BF04D40 000000CFFB9FF100 Creature::LoadCreatureFromDB+1A0 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Entities\Creature\Creature.*** line 1432 00007FF77BFFE7FB 000000CFFB9FF160 LoadHelper+7B D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Grids\ObjectGridLoader.*** line 98 00007FF77BFFF540 000000CFFB9FF1B0 ObjectGridLoader::Visit+90 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Grids\ObjectGridLoader.*** line 171 00007FF77BFFF409 000000CFFB9FF200 ObjectGridLoader::LoadN+79 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Grids\ObjectGridLoader.*** line 202 00007FF77BC7DB41 000000CFFB9FF290 Map::EnsureGridLoaded+D1 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Maps\Map.*** line 457 00007FF77BC7BADF 000000CFFB9FF340 Map::AddPlayerToMap+DF D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Maps\Map.*** line 489 00007FF77C089E35 000000CFFB9FF490 WorldSession::HandlePlayerLoginFromDB+695 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Handlers\CharacterHandler.*** line 976 00007FF77BD621AD 000000CFFB9FF4F0 WorldSession::ProcessQueryCallbackLogin+10D D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Server\WorldSession.*** line 1325 00007FF77BD65399 000000CFFB9FF600 WorldSession::Update+729 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Server\WorldSession.*** line 392 00007FF77BBDF152 000000CFFB9FF6B0 World::UpdateSessions+322 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\World\World.*** line 2729 00007FF77BBDE327 000000CFFB9FF700 World::Update+2A7 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\World\World.*** line 2264 00007FF77BBBF03C 000000CFFB9FF750 WorldRunnable::run+EC D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\worldserver\WorldThread\WorldRunnable.*** line 51 00007FF77C73847F 000000CFFB9FF780 std::thread::_Invoke,0,1>+F C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.28.29333\include\thread line 44 00007FFBBE9103BA 000000CFFB9FF7B0 _o_exp+5A 00007FFBC1957E94 000000CFFB9FF7E0 BaseThreadInitThunk+14 00007FFBC1A97AD1 000000CFFB9FF860 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FFBC1ACE614 000000CFFB2FF260 ZwWaitForSingleObject+14 00007FFBBE2D4313 000000CFFB2FF300 WaitForSingleObjectEx+93 00007FFBB7162DFF 000000CFFB2FF330 _Thrd_join+1F 00007FF77C7387DD 000000CFFB2FF370 std::thread::join+2D C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.28.29333\include\thread line 113 00007FF77C73896A 000000CFFB2FF3A0 acore::Thread::wait+2A D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\common\Threading\Threading.*** line 49 00007FF77BBAF31C 000000CFFB2FF780 Master::Run+D9C D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\worldserver\Master.*** line 308 00007FF77BB937AB 000000CFFB2FF820 ace_main_i+30B D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\worldserver\Main.*** line 140 00007FF77BB990C4 000000CFFB2FF850 main+34 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\worldserver\Main.*** line 61 00007FF77C873E84 000000CFFB2FF890 __scrt_common_main_seh+10C d:\agent\_work\63\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl line 288 00007FFBC1957E94 000000CFFB2FF8C0 BaseThreadInitThunk+14 00007FFBC1A97AD1 000000CFFB2FF940 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FFBC1ACE614 000000CFFB6FF800 ZwWaitForSingleObject+14 00007FFBBE2D4313 000000CFFB6FF8A0 WaitForSingleObjectEx+93 00007FF77C78A7AF 000000CFFB6FF8E0 ACE_OS::cond_wait+4F D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\OS_NS_Thread.*** line 1765 00007FF77C78A3AB 000000CFFB6FF970 ACE_OS::cond_timedwait+2B D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\OS_NS_Thread.*** line 1610 00007FF77BB98D9F 000000CFFB6FF9A0 ACE_Message_Queue::wait_not_empty_cond+3F D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Message_Queue_T.*** line 1776 00007FF77BB945AD 000000CFFB6FF9E0 ACE_Message_Queue::dequeue_head+7D D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Message_Queue_T.*** line 1968 00007FF77C79976F 000000CFFB6FFA10 ACE_Activation_Queue::dequeue+1F D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Activation_Queue.*** line 89 00007FF77C764784 000000CFFB6FFA40 DatabaseWorker::svc+74 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\common\Database\DatabaseWorker.*** line 36 00007FF77C77B8EC 000000CFFB6FFA70 ACE_Task_Base::svc_run+3C D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Task.*** line 284 00007FF77C7B8B4C 000000CFFB6FFAB0 ACE_Thread_Adapter::invoke_i+6C D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Thread_Adapter.*** line 162 00007FF77C7B8AA7 000000CFFB6FFAE0 ACE_Thread_Adapter::invoke+67 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Thread_Adapter.*** line 96 00007FFBBE9103BA 000000CFFB6FFB10 _o_exp+5A 00007FFBC1957E94 000000CFFB6FFB40 BaseThreadInitThunk+14 00007FFBC1A97AD1 000000CFFB6FFBC0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FFBC1ACE614 000000CFFB7FF510 ZwWaitForSingleObject+14 00007FFBBE2D4313 000000CFFB7FF5B0 WaitForSingleObjectEx+93 00007FF77C78A7AF 000000CFFB7FF5F0 ACE_OS::cond_wait+4F D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\OS_NS_Thread.*** line 1765 00007FF77C78A3AB 000000CFFB7FF680 ACE_OS::cond_timedwait+2B D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\OS_NS_Thread.*** line 1610 00007FF77BB98D9F 000000CFFB7FF6B0 ACE_Message_Queue::wait_not_empty_cond+3F D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Message_Queue_T.*** line 1776 00007FF77BB945AD 000000CFFB7FF6F0 ACE_Message_Queue::dequeue_head+7D D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Message_Queue_T.*** line 1968 00007FF77C79976F 000000CFFB7FF720 ACE_Activation_Queue::dequeue+1F D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Activation_Queue.*** line 89 00007FF77C764784 000000CFFB7FF750 DatabaseWorker::svc+74 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\common\Database\DatabaseWorker.*** line 36 00007FF77C77B8EC 000000CFFB7FF780 ACE_Task_Base::svc_run+3C D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Task.*** line 284 00007FF77C7B8B4C 000000CFFB7FF7C0 ACE_Thread_Adapter::invoke_i+6C D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Thread_Adapter.*** line 162 00007FF77C7B8AA7 000000CFFB7FF7F0 ACE_Thread_Adapter::invoke+67 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Thread_Adapter.*** line 96 00007FFBBE9103BA 000000CFFB7FF820 _o_exp+5A 00007FFBC1957E94 000000CFFB7FF850 BaseThreadInitThunk+14 00007FFBC1A97AD1 000000CFFB7FF8D0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FFBC1ACE614 000000CFFB8FF910 ZwWaitForSingleObject+14 00007FFBBE2D4313 000000CFFB8FF9B0 WaitForSingleObjectEx+93 00007FF77C78A7AF 000000CFFB8FF9F0 ACE_OS::cond_wait+4F D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\OS_NS_Thread.*** line 1765 00007FF77C78A3AB 000000CFFB8FFA80 ACE_OS::cond_timedwait+2B D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\OS_NS_Thread.*** line 1610 00007FF77BB98D9F 000000CFFB8FFAB0 ACE_Message_Queue::wait_not_empty_cond+3F D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Message_Queue_T.*** line 1776 00007FF77BB945AD 000000CFFB8FFAF0 ACE_Message_Queue::dequeue_head+7D D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Message_Queue_T.*** line 1968 00007FF77C79976F 000000CFFB8FFB20 ACE_Activation_Queue::dequeue+1F D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Activation_Queue.*** line 89 00007FF77C764784 000000CFFB8FFB50 DatabaseWorker::svc+74 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\common\Database\DatabaseWorker.*** line 36 00007FF77C77B8EC 000000CFFB8FFB80 ACE_Task_Base::svc_run+3C D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Task.*** line 284 00007FF77C7B8B4C 000000CFFB8FFBC0 ACE_Thread_Adapter::invoke_i+6C D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Thread_Adapter.*** line 162 00007FF77C7B8AA7 000000CFFB8FFBF0 ACE_Thread_Adapter::invoke+67 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Thread_Adapter.*** line 96 00007FFBBE9103BA 000000CFFB8FFC20 _o_exp+5A 00007FFBC1957E94 000000CFFB8FFC50 BaseThreadInitThunk+14 00007FFBC1A97AD1 000000CFFB8FFCD0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FFBC1AD1EA4 000000CFFB3FFA10 NtWaitForAlertByThreadId+14 00007FFBC1A4B389 000000CFFB3FFA80 RtlSleepConditionVariableSRW+109 00007FFBBE2B03FD 000000CFFB3FFAC0 SleepConditionVariableSRW+2D 00007FFBB7162959 000000CFFB3FFAF0 ?_Winerror_message@std@@YAKKPEADK@Z+139 00007FFBB7162BEA 000000CFFB3FFB20 _Cnd_wait+3A 00007FF77BF7685C 000000CFFB3FFB50 MapUpdater::WorkerThread+6C D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Maps\MapUpdater.*** line 138 00007FF77BF75DCF 000000CFFB3FFB80 std::thread::_Invoke,0,1>+F C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.28.29333\include\thread line 44 00007FFBBE9103BA 000000CFFB3FFBB0 _o_exp+5A 00007FFBC1957E94 000000CFFB3FFBE0 BaseThreadInitThunk+14 00007FFBC1A97AD1 000000CFFB3FFC60 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FFBC1AD0304 000000CFFB9FC990 NtGetContextThread+14 00007FFBBE2FBAEB 000000CFFB9FC9C0 GetThreadContext+B 00007FF77BBC4F7D 000000CFFB9FCEF0 WheatyExceptionReport::printTracesForAllThreads+BD D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\common\Debugging\WheatyExceptionReport.*** line 484 00007FF77BBC277F 000000CFFB9FD580 WheatyExceptionReport::GenerateExceptionReport+30F D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\common\Debugging\WheatyExceptionReport.*** line 590 00007FF77BBC3C24 000000CFFB9FD880 WheatyExceptionReport::WheatyUnhandledExceptionFilter+324 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\common\Debugging\WheatyExceptionReport.*** line 195 00007FFBBE3053AC 000000CFFB9FD990 UnhandledExceptionFilter+1BC 00007FFBC1AD7100 000000CFFB9FD9D0 memset+1D80 00007FFBC1ABF306 000000CFFB9FDA40 __C_specific_handler+96 00007FFBC1AD35AF 000000CFFB9FDA70 __chkstk+11F 00007FFBC1A34AAF 000000CFFB9FE1A0 RtlWalkFrameChain+14BF 00007FFBC1A388A6 000000CFFB9FEAA0 RtlRaiseException+316 00007FFBBE2D5299 000000CFFB9FEB80 RaiseException+69 00007FF77C737B9A 000000CFFB9FECC0 acore::Assert+1DA D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\common\Debugging\Errors.*** line 80 00007FF77BCB33E3 000000CFFB9FED40 DBCStorage::AssertEntry+83 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\shared\DataStores\DBCStore.h line 173 00007FF77BCBE12B 000000CFFB9FEDC0 Unit::GetCollisionWidth+CB D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Entities\Unit\Unit.*** line 20021 00007FF77BCBE04D 000000CFFB9FEDF0 Unit::GetCollisionRadius+D D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Entities\Unit\Unit.*** line 20049 00007FF77BCEBF74 000000CFFB9FEEF0 Unit::UpdateEnvironmentIfNeeded+F4 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Entities\Unit\Unit.*** line 3668 00007FF77BF094AE 000000CFFB9FEF40 Creature::UpdateEntry+3FE D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Entities\Creature\Creature.*** line 496 00007FF77BF02414 000000CFFB9FEF70 Creature::CreateFromProto+194 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Entities\Creature\Creature.*** line 1394 00007FF77BF01EAB 000000CFFB9FF060 Creature::Create+10B D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Entities\Creature\Creature.*** line 924 00007FF77BF04D40 000000CFFB9FF100 Creature::LoadCreatureFromDB+1A0 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Entities\Creature\Creature.*** line 1432 00007FF77BFFE7FB 000000CFFB9FF160 LoadHelper+7B D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Grids\ObjectGridLoader.*** line 98 00007FF77BFFF540 000000CFFB9FF1B0 ObjectGridLoader::Visit+90 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Grids\ObjectGridLoader.*** line 171 00007FF77BFFF409 000000CFFB9FF200 ObjectGridLoader::LoadN+79 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Grids\ObjectGridLoader.*** line 202 00007FF77BC7DB41 000000CFFB9FF290 Map::EnsureGridLoaded+D1 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Maps\Map.*** line 457 00007FF77BC7BADF 000000CFFB9FF340 Map::AddPlayerToMap+DF D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Maps\Map.*** line 489 00007FF77C089E35 000000CFFB9FF490 WorldSession::HandlePlayerLoginFromDB+695 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Handlers\CharacterHandler.*** line 976 00007FF77BD621AD 000000CFFB9FF4F0 WorldSession::ProcessQueryCallbackLogin+10D D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Server\WorldSession.*** line 1325 00007FF77BD65399 000000CFFB9FF600 WorldSession::Update+729 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Server\WorldSession.*** line 392 00007FF77BBDF152 000000CFFB9FF6B0 World::UpdateSessions+322 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\World\World.*** line 2729 00007FF77BBDE327 000000CFFB9FF700 World::Update+2A7 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\World\World.*** line 2264 00007FF77BBBF03C 000000CFFB9FF750 WorldRunnable::run+EC D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\worldserver\WorldThread\WorldRunnable.*** line 51 00007FF77C73847F 000000CFFB9FF780 std::thread::_Invoke,0,1>+F C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.28.29333\include\thread line 44 00007FFBBE9103BA 000000CFFB9FF7B0 _o_exp+5A 00007FFBC1957E94 000000CFFB9FF7E0 BaseThreadInitThunk+14 00007FFBC1A97AD1 000000CFFB9FF860 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FFBC1ACE654 000000CFFBAFF4A0 ZwReadFile+14 00007FFBBE2B06A7 000000CFFBAFF520 ReadFile+77 00007FFBBE9069F1 000000CFFBAFF5C0 _fileno+1A1 00007FFBBE906B32 000000CFFBAFF600 _read+A2 00007FFBBE90677C 000000CFFBAFF630 _isatty+CC 00007FFBBE96194C 000000CFFBAFF690 getc+AC 00007FF77BBB2BDE 000000CFFBAFF860 CliRunnable::run+10E D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\worldserver\CommandLine\CliRunnable.*** line 152 00007FF77C73847F 000000CFFBAFF890 std::thread::_Invoke,0,1>+F C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.28.29333\include\thread line 44 00007FFBBE9103BA 000000CFFBAFF8C0 _o_exp+5A 00007FFBC1957E94 000000CFFBAFF8F0 BaseThreadInitThunk+14 00007FFBC1A97AD1 000000CFFBAFF970 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FFBC1ACEC14 000000CFFBCFFA30 NtDelayExecution+14 00007FFBBE2D5381 000000CFFBCFFAD0 SleepEx+A1 00007FFBB7162E8C 000000CFFBCFFB20 _Thrd_sleep+3C 00007FF77BBBC641 000000CFFBCFFB70 std::this_thread::sleep_until > >+71 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.28.29333\include\thread line 157 00007FF77C738581 000000CFFBCFFBA0 std::this_thread::sleep_for<__int64,std::ratio<1,1000> >+51 C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.28.29333\include\thread line 171 00007FF77C738735 000000CFFBCFFBD0 acore::Thread::Sleep+15 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\common\Threading\Threading.*** line 127 00007FF77BBBEE22 000000CFFBCFFC60 AuctionListingRunnable::run+332 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\worldserver\WorldThread\WorldRunnable.*** line 91 00007FF77C73847F 000000CFFBCFFC90 std::thread::_Invoke,0,1>+F C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.28.29333\include\thread line 44 00007FFBBE9103BA 000000CFFBCFFCC0 _o_exp+5A 00007FFBC1957E94 000000CFFBCFFCF0 BaseThreadInitThunk+14 00007FFBC1A97AD1 000000CFFBCFFD70 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FFBC1ACE614 000000CFFBBD6FA0 ZwWaitForSingleObject+14 00007FFBBD26A68D 000000CFFBBD7040 WSPStartup+5D7D 00007FFBBD26BC0E 000000CFFBBD7200 WSPStartup+72FE 00007FFBC15E43EE 000000CFFBBD72E0 select+1CE 00007FF77C700B2B 000000CFFBBD79A0 tcp_select+16B D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\gsoap\stdsoap2.*** line 6516 00007FF77C6E080E 000000CFFBBD7A00 soap_accept+EE D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\gsoap\stdsoap2.*** line 7040 00007FF77BBB293A 000000CFFBBFFCA0 ACSoapRunnable::run+14A D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\worldserver\ACSoap\ACSoap.*** line 34 00007FF77C73847F 000000CFFBBFFCD0 std::thread::_Invoke,0,1>+F C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.28.29333\include\thread line 44 00007FFBBE9103BA 000000CFFBBFFD00 _o_exp+5A 00007FFBC1957E94 000000CFFBBFFD30 BaseThreadInitThunk+14 00007FFBC1A97AD1 000000CFFBBFFDB0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FFBC1ACE614 000000CFFBDFF200 ZwWaitForSingleObject+14 00007FFBBD26A525 000000CFFBDFF2A0 WSPStartup+5C15 00007FFBBD26BC0E 000000CFFBDFF460 WSPStartup+72FE 00007FFBC15E43EE 000000CFFBDFF540 select+1CE 00007FF77BBBBE9C 000000CFFBDFF5E0 ACE_Select_Reactor_T >::wait_for_multiple_events+13C D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Select_Reactor_T.*** line 1109 00007FF77C787B8F 000000CFFBDFF610 ACE_TP_Reactor::dispatch_i+1F D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\TP_Reactor.*** line 219 00007FF77C78856F 000000CFFBDFF720 ACE_TP_Reactor::handle_events+1AF D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\TP_Reactor.*** line 171 00007FF77C78191D 000000CFFBDFF750 ACE_Reactor::run_reactor_event_loop+3D D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Reactor.*** line 265 00007FF77BBE6E36 000000CFFBDFF840 ReactorRunnable::svc+86 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Server\WorldSocketMgr.*** line 158 00007FF77C77B8EC 000000CFFBDFF870 ACE_Task_Base::svc_run+3C D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Task.*** line 284 00007FF77C7B8B4C 000000CFFBDFF8B0 ACE_Thread_Adapter::invoke_i+6C D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Thread_Adapter.*** line 162 00007FF77C7B8AA7 000000CFFBDFF8E0 ACE_Thread_Adapter::invoke+67 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Thread_Adapter.*** line 96 00007FFBBE9103BA 000000CFFBDFF910 _o_exp+5A 00007FFBC1957E94 000000CFFBDFF940 BaseThreadInitThunk+14 00007FFBC1A97AD1 000000CFFBDFF9C0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FFBC1ACE614 000000CFFBEFF040 ZwWaitForSingleObject+14 00007FFBBD26A525 000000CFFBEFF0E0 WSPStartup+5C15 00007FFBBD26BC0E 000000CFFBEFF2A0 WSPStartup+72FE 00007FFBC15E43EE 000000CFFBEFF380 select+1CE 00007FF77BBBBE9C 000000CFFBEFF420 ACE_Select_Reactor_T >::wait_for_multiple_events+13C D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Select_Reactor_T.*** line 1109 00007FF77C787B8F 000000CFFBEFF450 ACE_TP_Reactor::dispatch_i+1F D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\TP_Reactor.*** line 219 00007FF77C78856F 000000CFFBEFF560 ACE_TP_Reactor::handle_events+1AF D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\TP_Reactor.*** line 171 00007FF77C78191D 000000CFFBEFF590 ACE_Reactor::run_reactor_event_loop+3D D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Reactor.*** line 265 00007FF77BBE6E36 000000CFFBEFF680 ReactorRunnable::svc+86 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Server\WorldSocketMgr.*** line 158 00007FF77C77B8EC 000000CFFBEFF6B0 ACE_Task_Base::svc_run+3C D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Task.*** line 284 00007FF77C7B8B4C 000000CFFBEFF6F0 ACE_Thread_Adapter::invoke_i+6C D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Thread_Adapter.*** line 162 00007FF77C7B8AA7 000000CFFBEFF720 ACE_Thread_Adapter::invoke+67 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Thread_Adapter.*** line 96 00007FFBBE9103BA 000000CFFBEFF750 _o_exp+5A 00007FFBC1957E94 000000CFFBEFF780 BaseThreadInitThunk+14 00007FFBC1A97AD1 000000CFFBEFF800 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FFBC1AD1F04 000000CFFB4FF4C0 ZwWaitForWorkViaWorkerFactory+14 00007FFBC1A4BAF4 000000CFFB4FF7B0 RtlReleaseSRWLockExclusive+2C4 00007FFBC1957E94 000000CFFB4FF7E0 BaseThreadInitThunk+14 00007FFBC1A97AD1 000000CFFB4FF860 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FFBC1AD1F04 000000CFFB5FF730 ZwWaitForWorkViaWorkerFactory+14 00007FFBC1A4BAF4 000000CFFB5FFA20 RtlReleaseSRWLockExclusive+2C4 00007FFBC1957E94 000000CFFB5FFA50 BaseThreadInitThunk+14 00007FFBC1A97AD1 000000CFFB5FFAD0 RtlUserThreadStart+21 ======================== Local Variables And Parameters Call stack: Address Frame Function SourceFile 00007FFBBE2D5299 000000CFFB9FEB80 RaiseException+69 00007FF77C737B9A 000000CFFB9FECC0 acore::Assert+1DA D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\common\Debugging\Errors.*** line 80 Parameter char* file = "D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All Az..." Parameter char* file = "" Parameter int line = 0xCFFB9FEBC0 Parameter int line = 0xCFFB9FECD8 Parameter char* function = "ASSERT_NOTNULL_IMPL" Parameter char* function = 0xC2D6481018CE Parameter char* message = "pointer" Parameter char* message = "pointer" Parameter char* format = "%s" Local unsigned int[2] execeptionArgs [0] = 0x2A7B47F32E0 [1] = 0x7FF77BCB33E3 Local std::string formattedMessage = " D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All A..." 00007FF77BCB33E3 000000CFFB9FED40 DBCStorage::AssertEntry+83 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\shared\DataStores\DBCStore.h line 173 Local DBCStorage* this = Parameter unsigned int id = 0x0 00007FF77BCBE12B 000000CFFB9FEDC0 Unit::GetCollisionWidth+CB D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Entities\Unit\Unit.*** line 20021 Local float collisionWidth = 0x0 Local CreatureModelDataEntry* modelData = Local CreatureDisplayInfoEntry* displayInfo = Local CreatureDisplayInfoEntry* mountDisplayInfo = Local CreatureModelDataEntry* mountModelData = 00007FF77BCBE04D 000000CFFB9FEDF0 Unit::GetCollisionRadius+D D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Entities\Unit\Unit.*** line 20049 Local Unit* this = 00007FF77BCEBF74 000000CFFB9FEEF0 Unit::UpdateEnvironmentIfNeeded+F4 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Entities\Unit\Unit.*** line 3668 Local bool isInAir = 0x0 Local bool enoughWater = 0x0 Local bool changed = 0x0 Local bool canChangeFlying = 0x0 Local float radiusWidth = 0x0 Local float x = 0x0 Local float radiusAvg = 0x0 Local float y = 0x0 Local ZLiquidStatus liquidStatus = 0x0 Local Map* baseMap = Local bool canFallGround = 0x0 Local float ground_z = 0x0 Local bool flyingBarelyInWater = 0x0 Local float z = 0x0 Local float radiusHeight = 0x0 Local LiquidData liquidData unsigned int type_flags = 0x48101A4E unsigned int entry = 0xC2D6 float level = 2530722288032109409866525131686281216.000000 float depth_level = 0.000000 Local LiquidTypeEntry* liquid = Local float temp = 0x0 Local bool canHover = 0x0 00007FF77BF094AE 000000CFFB9FEF40 Creature::UpdateEntry+3FE D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Entities\Creature\Creature.*** line 496 Parameter unsigned int Entry = 0x0 Parameter CreatureData* data = Parameter bool changelevel = 0x0 Local unsigned int previousHealth = 0x0 Local CreatureBaseStats* stats = Local CreatureTemplate* cInfo = Local unsigned int dynamicflags = 0xCFFB9FEF3C Local unsigned int npcflag = 0xCFFB9FEF38 Local float armor = 0x0 Local unsigned int unit_flags = 0xCFFB9FEF34 Local FactionTemplateEntry* factionTemplate = 00007FF77BF02414 000000CFFB9FEF70 Creature::CreateFromProto+194 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Entities\Creature\Creature.*** line 1394 Parameter CreatureData* data = 0x2A78F5DA004 unsigned int id = 0x7A123 unsigned int mapid = 0x212 unsigned int phaseMask = 0x1 unsigned int displayid = 0x3567E1 int equipmentId = 0x0 float posX = 4126.520020 float posY = 2986.409912 float posZ = 350.635010 float orientation = 1.120370 unsigned int spawntimesecs = 0x12C float wander_distance = 0.000000 unsigned int currentwaypoint = 0x0 unsigned int curhealth = 0x14DE unsigned int curmana = 0x0 unsigned int movementType = 0x0 unsigned int spawnMask = 0x1 unsigned int npcflag = 0x0 unsigned int unit_flags = 0x0 unsigned int dynamicflags = 0x0 bool dbData = 0x1 bool overwrittenZ = 0x1 00007FF77BF01EAB 000000CFFB9FF060 Creature::Create+10B D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Entities\Creature\Creature.*** line 924 Parameter Map* map = Parameter unsigned int Entry = 0xCFFB9FF090 Parameter unsigned int vehId = 0xCFFB9FF098 Parameter float x = 0xCFFB9FF0A0 Parameter float y = 0xCFFB9FF0A8 Parameter float z = 0xCFFB9FF0B0 Parameter float ang = 0xCFFB9FF0B8 Parameter CreatureData* data = 0x2A78F5DA004 unsigned int id = 0x7A123 unsigned int mapid = 0x212 unsigned int phaseMask = 0x1 unsigned int displayid = 0x3567E1 int equipmentId = 0x0 float posX = 4126.520020 float posY = 2986.409912 float posZ = 350.635010 float orientation = 1.120370 unsigned int spawntimesecs = 0x12C float wander_distance = 0.000000 unsigned int currentwaypoint = 0x0 unsigned int curhealth = 0x14DE unsigned int curmana = 0x0 unsigned int movementType = 0x0 unsigned int spawnMask = 0x1 unsigned int npcflag = 0x0 unsigned int unit_flags = 0x0 unsigned int dynamicflags = 0x0 bool dbData = 0x1 bool overwrittenZ = 0x1 Local unsigned int displayID = 0xCFFB9FEFC4 Local CreatureModelInfo* minfo = 00007FF77BF04D40 000000CFFB9FF100 Creature::LoadCreatureFromDB+1A0 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Entities\Creature\Creature.*** line 1432 Parameter bool gridLoad = 0xCFFB9FF130 Local unsigned int curhealth = 0x0 Local float tz = 0x0 Local float tz = 0x0 00007FF77BFFE7FB 000000CFFB9FF160 LoadHelper+7B D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Grids\ObjectGridLoader.*** line 98 Parameter Map* map = 0x2A70D45E020 GridRefManager > > > >,TypeList > > > > > RefManager > > > >,TypeList > > > > >,NGrid<8,Player,TypeList > > > >,TypeList > > > > > LinkedListHead LinkedListElement iFirst = 0x2A70D45E028 LinkedListElement iLast = 0x2A70D45E038 unsigned int iSize = 0xD ?$Iterator@VLinkedListElement@@ = 0xB64B2040 iterator = 0xB64B2040 iterator = 0x2A70D45E020 iterator GridReference > > > >,TypeList > > > > >* _Ptr = 0x7FF77C9AB848 std::unordered_set,std::equal_to,std::allocator > i_objectsToUpdate std::_Hash,std::equal_to >,std::allocator,0> > _Min_buckets_construct_ptr = 0x3F800000 _Clear_guard std::_Hash,std::equal_to >,std::allocator,0> >* _Target = 0x2A73F800000 _Range_eraser std::list >& _List = 0x2A73F800000 std::_List_node* _Predecessor = 0x2A789F00680 std::_List_node* _Next = 0x1 _Equal_range_result = 0x3F800000 _Multi_equal_check_result = 0x3F800000 std::_Uset_traits,std::equal_to >,std::allocator,0> _Traitsobj = 0x3F800000 std::list > _List = 0x2A70D45E058 std::_Hash_vec >,std::_Iterator_base0> > > _Vec = 0x2A70D45E068 unsigned int _Mask = 0x3F unsigned int _Maxidx = 0x40 std::unordered_set,std::equal_to,std::allocator > i_objectsForDelayedVisibility std::_Hash,std::equal_to >,std::allocator,0> > _Min_buckets_construct_ptr = 0x2A73F800000 _Clear_guard std::_Hash,std::equal_to >,std::allocator,0> >* _Target = 0x2A73F800000 _Range_eraser std::list >& _List = 0x2A73F800000 std::_List_node* _Predecessor = 0x2A789F006C0 std::_List_node* _Next = NULL _Equal_range_result = 0x2A73F800000 _Multi_equal_check_result = 0x2A73F800000 std::_Uset_traits,std::equal_to >,std::allocator,0> _Traitsobj = 0x3F800000 std::list > _List = 0x2A70D45E098 std::_Hash_vec >,std::_Iterator_base0> > > _Vec = 0x2A70D45E0A8 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 std::map,std::allocator > > CreatureGroupHolder std::_Tree,std::allocator >,0> > value_compare = 0x2A7405D6F70 _Copy_tag = 0x2A7405D6F70 _Move_tag = 0x2A7405D6F70 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x2A70D45E0D0 value_compare = 0x2A70D45E0D0 DataMap CustomData std::unordered_map,std::allocator >,std::unique_ptr >,std::hash,std::allocator > >,std::equal_to,std::allocator > >,std::allocator,std::allocator > const ,std::unique_ptr > > > > Container std::_Hash,std::allocator >,std::unique_ptr >,std::_Uhash_compare,std::allocator >,std::hash,std::allocator > >,std::equal_to,std::allocator > > >,std::allocator,std::allocator > const ,std::unique_ptr > > >,0> > _Min_buckets_construct_ptr = 0x2A70D45E0E0 _Clear_guard std::_Hash,std::allocator >,std::unique_ptr >,std::_Uhash_compare,std::allocator >,std::hash,std::allocator > >,std::equal_to,std::allocator > > >,std::allocator,std::allocator > const ,std::unique_ptr > > >,0> >* _Target = 0x2A73F800000 _Range_eraser std::list,std::allocator > const ,std::unique_ptr > >,std::allocator,std::allocator > const ,std::unique_ptr > > > >& _List = 0x2A73F800000 std::_List_node,std::allocator > const ,std::unique_ptr > >,void *>* _Predecessor = 0x2A7405D6570 std::_List_node,std::allocator > const ,std::unique_ptr > >,void *>* _Next = NULL _Equal_range_result = 0x2A70D45E0E0 _Multi_equal_check_result = 0x2A70D45E0E0 std::_Umap_traits,std::allocator >,std::unique_ptr >,std::_Uhash_compare,std::allocator >,std::hash,std::allocator > >,std::equal_to,std::allocator > > >,std::allocator,std::allocator > const ,std::unique_ptr > > >,0> _Traitsobj = 0x3F800000 std::list,std::allocator > const ,std::unique_ptr > >,std::allocator,std::allocator > const ,std::unique_ptr > > > > _List = 0x2A70D45E0E8 std::_Hash_vec,std::allocator > const ,std::unique_ptr > > > > > > > _Vec = 0x2A70D45E0F8 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 std::vector > _creaturesToMove std::_Compressed_pair,std::_Vector_val >,1> _Mypair std::_Vector_val > _Myval2 = 0x2A70D45E120 std::vector > _gameObjectsToMove std::_Compressed_pair,std::_Vector_val >,1> _Mypair std::_Vector_val > _Myval2 = 0x2A70D45E138 std::vector > _dynamicObjectsToMove std::_Compressed_pair,std::_Vector_val >,1> _Mypair std::_Vector_val > _Myval2 = 0x2A70D45E150 ACE_Thread_Mutex Lock Ace_ = 0x2A70D45E168 _RTL_CRITICAL_SECTION lock_ _RTL_CRITICAL_SECTION_DEBUG* DebugInfo = long LockCount = 0xFFFFFFFF long RecursionCount = 0x0 void* OwningThread = NULL void* LockSemaphore = NULL unsigned int SpinCount = 0x20007D0 bool removed_ = 0x0 ACE_Thread_Mutex GridLock Ace_ = 0xFF _RTL_CRITICAL_SECTION lock_ _RTL_CRITICAL_SECTION_DEBUG* DebugInfo = long LockCount = 0xFFFFFFFF long RecursionCount = 0x0 void* OwningThread = NULL void* LockSemaphore = NULL unsigned int SpinCount = 0x20007D0 bool removed_ = 0x0 ACE_RW_Thread_Mutex MMapLock ACE_RW_Mutex Ace_ = 0x2A70D45E1C8 ACE_rwlock_t lock_ = 0x2A70D45E1C8 bool removed_ = 0x0 Ace_ = 0x1 MapEntry* i_mapEntry = 0x2A7161604BC unsigned int MapID = 0x212 unsigned int map_type = 0x0 unsigned int Flags = 0x1 char*[16] name [0] = "Outland" [1] = "" [2] = "" [3] = "" [4] = "" [5] = "" [6] = "" [7] = "" [8] = "" [9] = "" unsigned int linked_zone = 0x0 unsigned int multimap_id = 0xC6 int entrance_map = 0x0 float entrance_x = 0.000000 float entrance_y = 0.000000 unsigned int addon = 0x1 unsigned int unk_time = 0x0 unsigned int maxPlayers = 0x0 unsigned int i_spawnMode = 0x0 unsigned int i_InstanceId = 0x0 unsigned int m_unloadTimer = 0x0 float m_VisibleDistance = 90.000000 DynamicMapTree _dynamicTree DynTreeImpl* impl = 0x2A78E71F020 RegularGrid2D >,NodeCreator > >,PositionTrait > G3D::Table > >,HashTrait,EqualsTrait > memberTable = 0x2A78E71F020 BIHWrap >*[64] nodes [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL [0] = 0x2A78E71F050 *[64] BIHWrap > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] BIHWrap > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] BIHWrap > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] BIHWrap > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] BIHWrap > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] BIHWrap > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] BIHWrap > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] BIHWrap > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] BIHWrap > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL Cell int x = 0x7CB76038 int y = 0x7FF7 TimeTrackerSmall rebalance_timer = 0xC8 int unbalanced_times = 0x7 int _instanceResetPeriod = 0x0 MapRefManager m_mapRefManager RefManager LinkedListHead LinkedListElement iFirst = 0x2A70D45E320 LinkedListElement iLast = 0x2A70D45E330 unsigned int iSize = 0x1 ?$Iterator@VLinkedListElement@@ = 0xA947BB88 iterator = 0xA947BB88 iterator = 0x7C9AB7E8 iterator MapReference* _Ptr = 0x7FF77C9AB7E8 const_iterator MapReference* _Ptr = 0x7FF77C9AB7E8 LinkedListHead::Iterator m_mapRefIter MapReference* _Ptr = NULL std::set,std::allocator > m_activeNonPlayers std::_Tree,std::allocator,0> > _Copy_tag = 0x42B22210 _Move_tag = 0x42B22210 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x2A70D45E350 std::_Tree_const_iterator > > m_activeNonPlayersIter std::_Tree_unchecked_const_iterator >,std::_Iterator_base0> std::_Tree_node* _Ptr = 0x2A742B22210 std::set,std::allocator > _transports std::_Tree,std::allocator,0> > _Copy_tag = 0x2A70D45E368 _Move_tag = 0x2A70D45E368 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x2A70D45E368 std::_Tree_const_iterator > > _transportsUpdateIter std::_Tree_unchecked_const_iterator >,std::_Iterator_base0> std::_Tree_node* _Ptr = 0x2A742B22690 Map* m_parentMap = 0x2A70D45E020 NGrid<8,Player,TypeList > > > >,TypeList > > > >*[64] i_grids [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL [0] = 0x2A70D45E388 *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL GridMap*[64] GridMaps [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL [0] = 0x2A70D466388 *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL std::bitset<262144> marked_cells reference = 0x2A70D46E388 unsigned int[4096] _Array [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x0 [7] = 0x0 [8] = 0x0 [9] = 0x0 std::bitset<262144> marked_cells_large reference = 0x2A70D476388 unsigned int[4096] _Array [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x0 [7] = 0x0 [8] = 0x0 [9] = 0x0 bool i_scriptLock = 0x0 std::unordered_set,std::equal_to,std::allocator > i_objectsToRemove std::_Hash,std::equal_to >,std::allocator,0> > _Min_buckets_construct_ptr = 0x2A70D47E390 _Clear_guard std::_Hash,std::equal_to >,std::allocator,0> >* _Target = 0x742068743F800000 _Range_eraser std::list >& _List = 0x742068743F800000 std::_List_node* _Predecessor = 0x2A789F006E0 std::_List_node* _Next = NULL _Equal_range_result = 0x2A70D47E390 _Multi_equal_check_result = 0x2A70D47E390 std::_Uset_traits,std::equal_to >,std::allocator,0> _Traitsobj = 0x3F800000 std::list > _List = 0x2A70D47E398 std::_Hash_vec >,std::_Iterator_base0> > > _Vec = 0x2A70D47E3A8 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 std::map,std::allocator > > i_objectsToSwitch std::_Tree,std::allocator >,0> > value_compare = 0x2A7405D66F0 _Copy_tag = 0x2A7405D66F0 _Move_tag = 0x2A7405D66F0 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x2A70D47E3D0 value_compare = 0x2A70D47E3D0 std::unordered_set,std::equal_to,std::allocator > i_worldObjects std::_Hash,std::equal_to >,std::allocator,0> > _Min_buckets_construct_ptr = 0x2A70D47E3E0 _Clear_guard std::_Hash,std::equal_to >,std::allocator,0> >* _Target = 0x6E696B203F800000 _Range_eraser std::list >& _List = 0x6E696B203F800000 std::_List_node* _Predecessor = 0x2A789F00D40 std::_List_node* _Next = 0x1 _Equal_range_result = 0x2A70D47E3E0 _Multi_equal_check_result = 0x2A70D47E3E0 std::_Uset_traits,std::equal_to >,std::allocator,0> _Traitsobj = 0x3F800000 std::list > _List = 0x2A70D47E3E8 std::_Hash_vec >,std::_Iterator_base0> > > _Vec = 0x2A70D47E3F8 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator > > m_scriptSchedule std::_Tree,std::allocator >,1> > value_compare = 0x2A741088860 _Copy_tag = 0x2A741088860 _Move_tag = 0x2A741088860 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x2A70D47E420 value_compare = 0x2A70D47E420 std::unordered_map,std::equal_to,std::allocator > > _creatureRespawnTimes std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x2A70D47E430 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x7571206C3F800000 _Range_eraser std::list,std::allocator > >& _List = 0x7571206C3F800000 std::_List_node,void *>* _Predecessor = 0x2A742B22870 std::_List_node,void *>* _Next = 0x1E _Equal_range_result = 0x2A70D47E430 _Multi_equal_check_result = 0x2A70D47E430 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x3F800000 std::list,std::allocator > > _List = 0x2A70D47E438 std::_Hash_vec > > > > > _Vec = 0x2A70D47E448 unsigned int _Mask = 0x3F unsigned int _Maxidx = 0x40 std::unordered_map,std::equal_to,std::allocator > > _goRespawnTimes std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x6F7264793F800000 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x6F7264793F800000 _Range_eraser std::list,std::allocator > >& _List = 0x6F7264793F800000 std::_List_node,void *>* _Predecessor = 0x2A742B226C0 std::_List_node,void *>* _Next = NULL _Equal_range_result = 0x6F7264793F800000 _Multi_equal_check_result = 0x6F7264793F800000 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x3F800000 std::list,std::allocator > > _List = 0x2A70D47E478 std::_Hash_vec > > > > > _Vec = 0x2A70D47E488 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 std::unordered_map,std::equal_to,std::allocator > > _zoneDynamicInfo std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x656C65203F800000 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x656C65203F800000 _Range_eraser std::list,std::allocator > >& _List = 0x656C65203F800000 std::_List_node,void *>* _Predecessor = 0x2A742B22180 std::_List_node,void *>* _Next = NULL _Equal_range_result = 0x656C65203F800000 _Multi_equal_check_result = 0x656C65203F800000 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x3F800000 std::list,std::allocator > > _List = 0x2A70D47E4B8 std::_Hash_vec > > > > > _Vec = 0x2A70D47E4C8 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 unsigned int _defaultLight = 0x176 00007FF77BFFF540 000000CFFB9FF1B0 ObjectGridLoader::Visit+90 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Grids\ObjectGridLoader.*** line 171 Local CoordPair<512> cellCoord unsigned int x_coord = 0x13D unsigned int y_coord = 0x12C Local CellObjectGuids& cell_guids = 00007FF77BFFF409 000000CFFB9FF200 ObjectGridLoader::LoadN+79 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Grids\ObjectGridLoader.*** line 202 Local ObjectWorldLoader worker Cell i_cell unsigned int grid_x = 0xC5967 unsigned int grid_y = 0xC5967 unsigned int cell_x = 0xC5967 unsigned int cell_y = 0xC5967 unsigned int nocreate = 0xC5967 unsigned int reserved = 0xC5967 Cell:::: Part = 0xC5967 unsigned int All = 0xC5967 Cell:: data = 0xC5967 Part = 0xC5967 unsigned int All = 0xC5967 Map* i_map = 0x2A70D45E020 GridRefManager > > > >,TypeList > > > > > RefManager > > > >,TypeList > > > > >,NGrid<8,Player,TypeList > > > >,TypeList > > > > > LinkedListHead LinkedListElement iFirst = 0x2A70D45E028 LinkedListElement iLast = 0x2A70D45E038 unsigned int iSize = 0xD ?$Iterator@VLinkedListElement@@ = 0xB64B2040 iterator = 0xB64B2040 iterator = 0x2A70D45E020 iterator GridReference > > > >,TypeList > > > > >* _Ptr = 0x7FF77C9AB848 std::unordered_set,std::equal_to,std::allocator > i_objectsToUpdate std::_Hash,std::equal_to >,std::allocator,0> > _Min_buckets_construct_ptr = 0x3F800000 _Clear_guard std::_Hash,std::equal_to >,std::allocator,0> >* _Target = 0x2A73F800000 _Range_eraser std::list >& _List = 0x2A73F800000 std::_List_node* _Predecessor = 0x2A789F00680 std::_List_node* _Next = 0x1 _Equal_range_result = 0x3F800000 _Multi_equal_check_result = 0x3F800000 std::_Uset_traits,std::equal_to >,std::allocator,0> _Traitsobj = 0x3F800000 std::list > _List = 0x2A70D45E058 std::_Hash_vec >,std::_Iterator_base0> > > _Vec = 0x2A70D45E068 unsigned int _Mask = 0x3F unsigned int _Maxidx = 0x40 std::unordered_set,std::equal_to,std::allocator > i_objectsForDelayedVisibility std::_Hash,std::equal_to >,std::allocator,0> > _Min_buckets_construct_ptr = 0x2A73F800000 _Clear_guard std::_Hash,std::equal_to >,std::allocator,0> >* _Target = 0x2A73F800000 _Range_eraser std::list >& _List = 0x2A73F800000 std::_List_node* _Predecessor = 0x2A789F006C0 std::_List_node* _Next = NULL _Equal_range_result = 0x2A73F800000 _Multi_equal_check_result = 0x2A73F800000 std::_Uset_traits,std::equal_to >,std::allocator,0> _Traitsobj = 0x3F800000 std::list > _List = 0x2A70D45E098 std::_Hash_vec >,std::_Iterator_base0> > > _Vec = 0x2A70D45E0A8 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 std::map,std::allocator > > CreatureGroupHolder std::_Tree,std::allocator >,0> > value_compare = 0x2A7405D6F70 _Copy_tag = 0x2A7405D6F70 _Move_tag = 0x2A7405D6F70 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x2A70D45E0D0 value_compare = 0x2A70D45E0D0 DataMap CustomData std::unordered_map,std::allocator >,std::unique_ptr >,std::hash,std::allocator > >,std::equal_to,std::allocator > >,std::allocator,std::allocator > const ,std::unique_ptr > > > > Container = 0x2A70D45E0E0 std::vector > _creaturesToMove std::_Compressed_pair,std::_Vector_val >,1> _Mypair = 0x2A70D45E120 std::vector > _gameObjectsToMove std::_Compressed_pair,std::_Vector_val >,1> _Mypair = 0x2A70D45E138 std::vector > _dynamicObjectsToMove std::_Compressed_pair,std::_Vector_val >,1> _Mypair = 0x2A70D45E150 ACE_Thread_Mutex Lock Ace_ = 0x2A70D45E168 _RTL_CRITICAL_SECTION lock_ = 0x2A70D45E168 bool removed_ = 0x0 ACE_Thread_Mutex GridLock Ace_ = 0xFF _RTL_CRITICAL_SECTION lock_ = 0x2A70D45E198 bool removed_ = 0x0 ACE_RW_Thread_Mutex MMapLock ACE_RW_Mutex Ace_ = 0x2A70D45E1C8 ACE_rwlock_t lock_ = 0x2A70D45E1C8 bool removed_ = 0x0 Ace_ = 0x1 MapEntry* i_mapEntry = 0x2A7161604BC unsigned int MapID = 0x212 unsigned int map_type = 0x0 unsigned int Flags = 0x1 char*[16] name [0] = "Outland" [1] = "" [2] = "" [3] = "" [4] = "" [5] = "" [6] = "" [7] = "" [8] = "" [9] = "" unsigned int linked_zone = 0x0 unsigned int multimap_id = 0xC6 int entrance_map = 0x0 float entrance_x = 0.000000 float entrance_y = 0.000000 unsigned int addon = 0x1 unsigned int unk_time = 0x0 unsigned int maxPlayers = 0x0 unsigned int i_spawnMode = 0x0 unsigned int i_InstanceId = 0x0 unsigned int m_unloadTimer = 0x0 float m_VisibleDistance = 90.000000 DynamicMapTree _dynamicTree DynTreeImpl* impl = 0x2A78E71F020 int _instanceResetPeriod = 0x0 MapRefManager m_mapRefManager RefManager LinkedListHead LinkedListElement iFirst = 0x2A70D45E320 LinkedListElement iLast = 0x2A70D45E330 unsigned int iSize = 0x1 ?$Iterator@VLinkedListElement@@ = 0xA947BB88 iterator = 0xA947BB88 iterator = 0x7C9AB7E8 iterator MapReference* _Ptr = 0x7FF77C9AB7E8 const_iterator MapReference* _Ptr = 0x7FF77C9AB7E8 LinkedListHead::Iterator m_mapRefIter MapReference* _Ptr = NULL std::set,std::allocator > m_activeNonPlayers std::_Tree,std::allocator,0> > _Copy_tag = 0x42B22210 _Move_tag = 0x42B22210 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x2A70D45E350 std::_Tree_const_iterator > > m_activeNonPlayersIter std::_Tree_unchecked_const_iterator >,std::_Iterator_base0> std::_Tree_node* _Ptr = 0x2A742B22210 std::set,std::allocator > _transports std::_Tree,std::allocator,0> > _Copy_tag = 0x2A70D45E368 _Move_tag = 0x2A70D45E368 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x2A70D45E368 std::_Tree_const_iterator > > _transportsUpdateIter std::_Tree_unchecked_const_iterator >,std::_Iterator_base0> std::_Tree_node* _Ptr = 0x2A742B22690 Map* m_parentMap = 0x2A70D45E020 NGrid<8,Player,TypeList > > > >,TypeList > > > >*[64] i_grids [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL [0] = 0x2A70D45E388 *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL GridMap*[64] GridMaps [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL [0] = 0x2A70D466388 *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL std::bitset<262144> marked_cells reference = 0x2A70D46E388 unsigned int[4096] _Array [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x0 [7] = 0x0 [8] = 0x0 [9] = 0x0 std::bitset<262144> marked_cells_large reference = 0x2A70D476388 unsigned int[4096] _Array [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x0 [7] = 0x0 [8] = 0x0 [9] = 0x0 bool i_scriptLock = 0x0 std::unordered_set,std::equal_to,std::allocator > i_objectsToRemove std::_Hash,std::equal_to >,std::allocator,0> > _Min_buckets_construct_ptr = 0x2A70D47E390 _Clear_guard std::_Hash,std::equal_to >,std::allocator,0> >* _Target = 0x742068743F800000 _Range_eraser std::list >& _List = 0x742068743F800000 std::_List_node* _Predecessor = 0x2A789F006E0 std::_List_node* _Next = NULL _Equal_range_result = 0x2A70D47E390 _Multi_equal_check_result = 0x2A70D47E390 std::_Uset_traits,std::equal_to >,std::allocator,0> _Traitsobj = 0x3F800000 std::list > _List = 0x2A70D47E398 std::_Hash_vec >,std::_Iterator_base0> > > _Vec = 0x2A70D47E3A8 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 std::map,std::allocator > > i_objectsToSwitch std::_Tree,std::allocator >,0> > value_compare = 0x2A7405D66F0 _Copy_tag = 0x2A7405D66F0 _Move_tag = 0x2A7405D66F0 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x2A70D47E3D0 value_compare = 0x2A70D47E3D0 std::unordered_set,std::equal_to,std::allocator > i_worldObjects std::_Hash,std::equal_to >,std::allocator,0> > _Min_buckets_construct_ptr = 0x2A70D47E3E0 _Clear_guard std::_Hash,std::equal_to >,std::allocator,0> >* _Target = 0x6E696B203F800000 _Range_eraser std::list >& _List = 0x6E696B203F800000 std::_List_node* _Predecessor = 0x2A789F00D40 std::_List_node* _Next = 0x1 _Equal_range_result = 0x2A70D47E3E0 _Multi_equal_check_result = 0x2A70D47E3E0 std::_Uset_traits,std::equal_to >,std::allocator,0> _Traitsobj = 0x3F800000 std::list > _List = 0x2A70D47E3E8 std::_Hash_vec >,std::_Iterator_base0> > > _Vec = 0x2A70D47E3F8 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator > > m_scriptSchedule std::_Tree,std::allocator >,1> > value_compare = 0x2A741088860 _Copy_tag = 0x2A741088860 _Move_tag = 0x2A741088860 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x2A70D47E420 value_compare = 0x2A70D47E420 std::unordered_map,std::equal_to,std::allocator > > _creatureRespawnTimes std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x2A70D47E430 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x7571206C3F800000 _Range_eraser std::list,std::allocator > >& _List = 0x7571206C3F800000 std::_List_node,void *>* _Predecessor = 0x2A742B22870 std::_List_node,void *>* _Next = 0x1E _Equal_range_result = 0x2A70D47E430 _Multi_equal_check_result = 0x2A70D47E430 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x3F800000 std::list,std::allocator > > _List = 0x2A70D47E438 std::_Hash_vec > > > > > _Vec = 0x2A70D47E448 unsigned int _Mask = 0x3F unsigned int _Maxidx = 0x40 std::unordered_map,std::equal_to,std::allocator > > _goRespawnTimes std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x6F7264793F800000 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x6F7264793F800000 _Range_eraser std::list,std::allocator > >& _List = 0x6F7264793F800000 std::_List_node,void *>* _Predecessor = 0x2A742B226C0 std::_List_node,void *>* _Next = NULL _Equal_range_result = 0x6F7264793F800000 _Multi_equal_check_result = 0x6F7264793F800000 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x3F800000 std::list,std::allocator > > _List = 0x2A70D47E478 std::_Hash_vec > > > > > _Vec = 0x2A70D47E488 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 std::unordered_map,std::equal_to,std::allocator > > _zoneDynamicInfo std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x656C65203F800000 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x656C65203F800000 _Range_eraser std::list,std::allocator > >& _List = 0x656C65203F800000 std::_List_node,void *>* _Predecessor = 0x2A742B22180 std::_List_node,void *>* _Next = NULL _Equal_range_result = 0x656C65203F800000 _Multi_equal_check_result = 0x656C65203F800000 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x3F800000 std::list,std::allocator > > _List = 0x2A70D47E4B8 std::_Hash_vec > > > > > _Vec = 0x2A70D47E4C8 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 unsigned int _defaultLight = 0x176 NGrid<8,Player,TypeList > > > >,TypeList > > > >& i_grid = 0x2A7B64B2030 unsigned int i_gridId = 0x9E5 GridReference > > > >,TypeList > > > > > i_Reference Reference > > > >,TypeList > > > > >,NGrid<8,Player,TypeList > > > >,TypeList > > > > > LinkedListElement LinkedListElement* iNext = 0x2A7B5298030 LinkedListElement* iPrev = 0x2A70D45E028 GridRefManager > > > >,TypeList > > > > >* iRefTo = 0x2A70D45E020 NGrid<8,Player,TypeList > > > >,TypeList > > > >* iRefFrom = 0x2A7B64B2030 int i_x = 0x27 int i_y = 0x25 Grid > > > >,TypeList > > > >[8] i_cells [0] = 0x2A7B64B2068 [1] = 0x2A7B64B2228 [2] = 0x2A7B64B23E8 [3] = 0x2A7B64B25A8 [4] = 0x2A7B64B2768 [5] = 0x2A7B64B2928 [6] = 0x2A7B64B2AE8 [7] = 0x2A7B64B2CA8 [0] = 0x2A7B64B2068 [8] Grid > > > >,TypeList > > > > [0] = 0x2A7B64B2E68 [1] = 0x2A7B64B3028 [2] = 0x2A7B64B31E8 [3] = 0x2A7B64B33A8 [4] = 0x2A7B64B3568 [5] = 0x2A7B64B3728 [6] = 0x2A7B64B38E8 [7] = 0x2A7B64B3AA8 [8] Grid > > > >,TypeList > > > > [0] = 0x2A7B64B3C68 [1] = 0x2A7B64B3E28 [2] = 0x2A7B64B3FE8 [3] = 0x2A7B64B41A8 [4] = 0x2A7B64B4368 [5] = 0x2A7B64B4528 [6] = 0x2A7B64B46E8 [7] = 0x2A7B64B48A8 [8] Grid > > > >,TypeList > > > > [0] = 0x2A7B64B4A68 [1] = 0x2A7B64B4C28 [2] = 0x2A7B64B4DE8 [3] = 0x2A7B64B4FA8 [4] = 0x2A7B64B5168 [5] = 0x2A7B64B5328 [6] = 0x2A7B64B54E8 [7] = 0x2A7B64B56A8 [8] Grid > > > >,TypeList > > > > [0] = 0x2A7B64B5868 [1] = 0x2A7B64B5A28 [2] = 0x2A7B64B5BE8 [3] = 0x2A7B64B5DA8 [4] = 0x2A7B64B5F68 [5] = 0x2A7B64B6128 [6] = 0x2A7B64B62E8 [7] = 0x2A7B64B64A8 [8] Grid > > > >,TypeList > > > > [0] = 0x2A7B64B6668 [1] = 0x2A7B64B6828 [2] = 0x2A7B64B69E8 [3] = 0x2A7B64B6BA8 [4] = 0x2A7B64B6D68 [5] = 0x2A7B64B6F28 [6] = 0x2A7B64B70E8 [7] = 0x2A7B64B72A8 [8] Grid > > > >,TypeList > > > > [0] = 0x2A7B64B7468 [1] = 0x2A7B64B7628 [2] = 0x2A7B64B77E8 [3] = 0x2A7B64B79A8 [4] = 0x2A7B64B7B68 [5] = 0x2A7B64B7D28 [6] = 0x2A7B64B7EE8 [7] = 0x2A7B64B80A8 [8] Grid > > > >,TypeList > > > > [0] = 0x2A7B64B8268 [1] = 0x2A7B64B8428 [2] = 0x2A7B64B85E8 [3] = 0x2A7B64B87A8 [4] = 0x2A7B64B8968 [5] = 0x2A7B64B8B28 [6] = 0x2A7B64B8CE8 [7] = 0x2A7B64B8EA8 bool i_GridObjectDataLoaded = 0x1 unsigned int i_corpses = 0x0 00007FF77BC7DB41 000000CFFB9FF290 Map::EnsureGridLoaded+D1 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Maps\Map.*** line 457 Local ObjectGridLoader loader Cell i_cell unsigned int grid_x = 0x105967 unsigned int grid_y = 0x105967 unsigned int cell_x = 0x105967 unsigned int cell_y = 0x105967 unsigned int nocreate = 0x105967 unsigned int reserved = 0x105967 Cell:::: Part = 0x105967 unsigned int All = 0x105967 Cell:: data = 0x105967 Part = 0x105967 unsigned int All = 0x105967 NGrid<8,Player,TypeList > > > >,TypeList > > > >& i_grid = 0x2A7B64B2030 unsigned int i_gridId = 0x9E5 GridReference > > > >,TypeList > > > > > i_Reference Reference > > > >,TypeList > > > > >,NGrid<8,Player,TypeList > > > >,TypeList > > > > > LinkedListElement LinkedListElement* iNext = 0x2A7B5298030 LinkedListElement* iPrev = 0x2A70D45E028 GridRefManager > > > >,TypeList > > > > >* iRefTo = 0x2A70D45E020 NGrid<8,Player,TypeList > > > >,TypeList > > > >* iRefFrom = 0x2A7B64B2030 int i_x = 0x27 int i_y = 0x25 Grid > > > >,TypeList > > > >[8] i_cells [0] = 0x2A7B64B2068 [1] = 0x2A7B64B2228 [2] = 0x2A7B64B23E8 [3] = 0x2A7B64B25A8 [4] = 0x2A7B64B2768 [5] = 0x2A7B64B2928 [6] = 0x2A7B64B2AE8 [7] = 0x2A7B64B2CA8 [0] = 0x2A7B64B2068 [8] Grid > > > >,TypeList > > > > [0] = 0x2A7B64B2E68 [1] = 0x2A7B64B3028 [2] = 0x2A7B64B31E8 [3] = 0x2A7B64B33A8 [4] = 0x2A7B64B3568 [5] = 0x2A7B64B3728 [6] = 0x2A7B64B38E8 [7] = 0x2A7B64B3AA8 [8] Grid > > > >,TypeList > > > > [0] = 0x2A7B64B3C68 [1] = 0x2A7B64B3E28 [2] = 0x2A7B64B3FE8 [3] = 0x2A7B64B41A8 [4] = 0x2A7B64B4368 [5] = 0x2A7B64B4528 [6] = 0x2A7B64B46E8 [7] = 0x2A7B64B48A8 [8] Grid > > > >,TypeList > > > > [0] = 0x2A7B64B4A68 [1] = 0x2A7B64B4C28 [2] = 0x2A7B64B4DE8 [3] = 0x2A7B64B4FA8 [4] = 0x2A7B64B5168 [5] = 0x2A7B64B5328 [6] = 0x2A7B64B54E8 [7] = 0x2A7B64B56A8 [8] Grid > > > >,TypeList > > > > [0] = 0x2A7B64B5868 [1] = 0x2A7B64B5A28 [2] = 0x2A7B64B5BE8 [3] = 0x2A7B64B5DA8 [4] = 0x2A7B64B5F68 [5] = 0x2A7B64B6128 [6] = 0x2A7B64B62E8 [7] = 0x2A7B64B64A8 [8] Grid > > > >,TypeList > > > > [0] = 0x2A7B64B6668 [1] = 0x2A7B64B6828 [2] = 0x2A7B64B69E8 [3] = 0x2A7B64B6BA8 [4] = 0x2A7B64B6D68 [5] = 0x2A7B64B6F28 [6] = 0x2A7B64B70E8 [7] = 0x2A7B64B72A8 [8] Grid > > > >,TypeList > > > > [0] = 0x2A7B64B7468 [1] = 0x2A7B64B7628 [2] = 0x2A7B64B77E8 [3] = 0x2A7B64B79A8 [4] = 0x2A7B64B7B68 [5] = 0x2A7B64B7D28 [6] = 0x2A7B64B7EE8 [7] = 0x2A7B64B80A8 [8] Grid > > > >,TypeList > > > > [0] = 0x2A7B64B8268 [1] = 0x2A7B64B8428 [2] = 0x2A7B64B85E8 [3] = 0x2A7B64B87A8 [4] = 0x2A7B64B8968 [5] = 0x2A7B64B8B28 [6] = 0x2A7B64B8CE8 [7] = 0x2A7B64B8EA8 bool i_GridObjectDataLoaded = 0x1 Map* i_map = 0x2A70D45E020 GridRefManager > > > >,TypeList > > > > > RefManager > > > >,TypeList > > > > >,NGrid<8,Player,TypeList > > > >,TypeList > > > > > LinkedListHead LinkedListElement iFirst = 0x2A70D45E028 LinkedListElement iLast = 0x2A70D45E038 unsigned int iSize = 0xD ?$Iterator@VLinkedListElement@@ = 0xB64B2040 iterator = 0xB64B2040 iterator = 0x2A70D45E020 iterator GridReference > > > >,TypeList > > > > >* _Ptr = 0x7FF77C9AB848 std::unordered_set,std::equal_to,std::allocator > i_objectsToUpdate std::_Hash,std::equal_to >,std::allocator,0> > _Min_buckets_construct_ptr = 0x3F800000 _Clear_guard std::_Hash,std::equal_to >,std::allocator,0> >* _Target = 0x2A73F800000 _Range_eraser std::list >& _List = 0x2A73F800000 std::_List_node* _Predecessor = 0x2A789F00680 std::_List_node* _Next = 0x1 _Equal_range_result = 0x3F800000 _Multi_equal_check_result = 0x3F800000 std::_Uset_traits,std::equal_to >,std::allocator,0> _Traitsobj = 0x3F800000 std::list > _List = 0x2A70D45E058 std::_Hash_vec >,std::_Iterator_base0> > > _Vec = 0x2A70D45E068 unsigned int _Mask = 0x3F unsigned int _Maxidx = 0x40 std::unordered_set,std::equal_to,std::allocator > i_objectsForDelayedVisibility std::_Hash,std::equal_to >,std::allocator,0> > _Min_buckets_construct_ptr = 0x2A73F800000 _Clear_guard std::_Hash,std::equal_to >,std::allocator,0> >* _Target = 0x2A73F800000 _Range_eraser std::list >& _List = 0x2A73F800000 std::_List_node* _Predecessor = 0x2A789F006C0 std::_List_node* _Next = NULL _Equal_range_result = 0x2A73F800000 _Multi_equal_check_result = 0x2A73F800000 std::_Uset_traits,std::equal_to >,std::allocator,0> _Traitsobj = 0x3F800000 std::list > _List = 0x2A70D45E098 std::_Hash_vec >,std::_Iterator_base0> > > _Vec = 0x2A70D45E0A8 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 std::map,std::allocator > > CreatureGroupHolder std::_Tree,std::allocator >,0> > value_compare = 0x2A7405D6F70 _Copy_tag = 0x2A7405D6F70 _Move_tag = 0x2A7405D6F70 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x2A70D45E0D0 value_compare = 0x2A70D45E0D0 DataMap CustomData std::unordered_map,std::allocator >,std::unique_ptr >,std::hash,std::allocator > >,std::equal_to,std::allocator > >,std::allocator,std::allocator > const ,std::unique_ptr > > > > Container = 0x2A70D45E0E0 std::vector > _creaturesToMove std::_Compressed_pair,std::_Vector_val >,1> _Mypair = 0x2A70D45E120 std::vector > _gameObjectsToMove std::_Compressed_pair,std::_Vector_val >,1> _Mypair = 0x2A70D45E138 std::vector > _dynamicObjectsToMove std::_Compressed_pair,std::_Vector_val >,1> _Mypair = 0x2A70D45E150 ACE_Thread_Mutex Lock Ace_ = 0x2A70D45E168 _RTL_CRITICAL_SECTION lock_ = 0x2A70D45E168 bool removed_ = 0x0 ACE_Thread_Mutex GridLock Ace_ = 0xFF _RTL_CRITICAL_SECTION lock_ = 0x2A70D45E198 bool removed_ = 0x0 ACE_RW_Thread_Mutex MMapLock ACE_RW_Mutex Ace_ = 0x2A70D45E1C8 ACE_rwlock_t lock_ = 0x2A70D45E1C8 bool removed_ = 0x0 Ace_ = 0x1 MapEntry* i_mapEntry = 0x2A7161604BC unsigned int MapID = 0x212 unsigned int map_type = 0x0 unsigned int Flags = 0x1 char*[16] name [0] = "Outland" [1] = "" [2] = "" [3] = "" [4] = "" [5] = "" [6] = "" [7] = "" [8] = "" [9] = "" unsigned int linked_zone = 0x0 unsigned int multimap_id = 0xC6 int entrance_map = 0x0 float entrance_x = 0.000000 float entrance_y = 0.000000 unsigned int addon = 0x1 unsigned int unk_time = 0x0 unsigned int maxPlayers = 0x0 unsigned int i_spawnMode = 0x0 unsigned int i_InstanceId = 0x0 unsigned int m_unloadTimer = 0x0 float m_VisibleDistance = 90.000000 DynamicMapTree _dynamicTree DynTreeImpl* impl = 0x2A78E71F020 int _instanceResetPeriod = 0x0 MapRefManager m_mapRefManager RefManager LinkedListHead LinkedListElement iFirst = 0x2A70D45E320 LinkedListElement iLast = 0x2A70D45E330 unsigned int iSize = 0x1 ?$Iterator@VLinkedListElement@@ = 0xA947BB88 iterator = 0xA947BB88 iterator = 0x7C9AB7E8 iterator MapReference* _Ptr = 0x7FF77C9AB7E8 const_iterator MapReference* _Ptr = 0x7FF77C9AB7E8 LinkedListHead::Iterator m_mapRefIter MapReference* _Ptr = NULL std::set,std::allocator > m_activeNonPlayers std::_Tree,std::allocator,0> > _Copy_tag = 0x42B22210 _Move_tag = 0x42B22210 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x2A70D45E350 std::_Tree_const_iterator > > m_activeNonPlayersIter std::_Tree_unchecked_const_iterator >,std::_Iterator_base0> std::_Tree_node* _Ptr = 0x2A742B22210 std::set,std::allocator > _transports std::_Tree,std::allocator,0> > _Copy_tag = 0x2A70D45E368 _Move_tag = 0x2A70D45E368 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x2A70D45E368 std::_Tree_const_iterator > > _transportsUpdateIter std::_Tree_unchecked_const_iterator >,std::_Iterator_base0> std::_Tree_node* _Ptr = 0x2A742B22690 Map* m_parentMap = 0x2A70D45E020 NGrid<8,Player,TypeList > > > >,TypeList > > > >*[64] i_grids [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL [0] = 0x2A70D45E388 *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL GridMap*[64] GridMaps [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL [0] = 0x2A70D466388 *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL std::bitset<262144> marked_cells reference = 0x2A70D46E388 unsigned int[4096] _Array [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x0 [7] = 0x0 [8] = 0x0 [9] = 0x0 std::bitset<262144> marked_cells_large reference = 0x2A70D476388 unsigned int[4096] _Array [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x0 [7] = 0x0 [8] = 0x0 [9] = 0x0 bool i_scriptLock = 0x0 std::unordered_set,std::equal_to,std::allocator > i_objectsToRemove std::_Hash,std::equal_to >,std::allocator,0> > _Min_buckets_construct_ptr = 0x2A70D47E390 _Clear_guard std::_Hash,std::equal_to >,std::allocator,0> >* _Target = 0x742068743F800000 _Range_eraser std::list >& _List = 0x742068743F800000 std::_List_node* _Predecessor = 0x2A789F006E0 std::_List_node* _Next = NULL _Equal_range_result = 0x2A70D47E390 _Multi_equal_check_result = 0x2A70D47E390 std::_Uset_traits,std::equal_to >,std::allocator,0> _Traitsobj = 0x3F800000 std::list > _List = 0x2A70D47E398 std::_Hash_vec >,std::_Iterator_base0> > > _Vec = 0x2A70D47E3A8 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 std::map,std::allocator > > i_objectsToSwitch std::_Tree,std::allocator >,0> > value_compare = 0x2A7405D66F0 _Copy_tag = 0x2A7405D66F0 _Move_tag = 0x2A7405D66F0 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x2A70D47E3D0 value_compare = 0x2A70D47E3D0 std::unordered_set,std::equal_to,std::allocator > i_worldObjects std::_Hash,std::equal_to >,std::allocator,0> > _Min_buckets_construct_ptr = 0x2A70D47E3E0 _Clear_guard std::_Hash,std::equal_to >,std::allocator,0> >* _Target = 0x6E696B203F800000 _Range_eraser std::list >& _List = 0x6E696B203F800000 std::_List_node* _Predecessor = 0x2A789F00D40 std::_List_node* _Next = 0x1 _Equal_range_result = 0x2A70D47E3E0 _Multi_equal_check_result = 0x2A70D47E3E0 std::_Uset_traits,std::equal_to >,std::allocator,0> _Traitsobj = 0x3F800000 std::list > _List = 0x2A70D47E3E8 std::_Hash_vec >,std::_Iterator_base0> > > _Vec = 0x2A70D47E3F8 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator > > m_scriptSchedule std::_Tree,std::allocator >,1> > value_compare = 0x2A741088860 _Copy_tag = 0x2A741088860 _Move_tag = 0x2A741088860 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x2A70D47E420 value_compare = 0x2A70D47E420 std::unordered_map,std::equal_to,std::allocator > > _creatureRespawnTimes std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x2A70D47E430 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x7571206C3F800000 _Range_eraser std::list,std::allocator > >& _List = 0x7571206C3F800000 std::_List_node,void *>* _Predecessor = 0x2A742B22870 std::_List_node,void *>* _Next = 0x1E _Equal_range_result = 0x2A70D47E430 _Multi_equal_check_result = 0x2A70D47E430 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x3F800000 std::list,std::allocator > > _List = 0x2A70D47E438 std::_Hash_vec > > > > > _Vec = 0x2A70D47E448 unsigned int _Mask = 0x3F unsigned int _Maxidx = 0x40 std::unordered_map,std::equal_to,std::allocator > > _goRespawnTimes std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x6F7264793F800000 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x6F7264793F800000 _Range_eraser std::list,std::allocator > >& _List = 0x6F7264793F800000 std::_List_node,void *>* _Predecessor = 0x2A742B226C0 std::_List_node,void *>* _Next = NULL _Equal_range_result = 0x6F7264793F800000 _Multi_equal_check_result = 0x6F7264793F800000 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x3F800000 std::list,std::allocator > > _List = 0x2A70D47E478 std::_Hash_vec > > > > > _Vec = 0x2A70D47E488 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 std::unordered_map,std::equal_to,std::allocator > > _zoneDynamicInfo std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x656C65203F800000 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x656C65203F800000 _Range_eraser std::list,std::allocator > >& _List = 0x656C65203F800000 std::_List_node,void *>* _Predecessor = 0x2A742B22180 std::_List_node,void *>* _Next = NULL _Equal_range_result = 0x656C65203F800000 _Multi_equal_check_result = 0x656C65203F800000 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x3F800000 std::list,std::allocator > > _List = 0x2A70D47E4B8 std::_Hash_vec > > > > > _Vec = 0x2A70D47E4C8 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 unsigned int _defaultLight = 0x176 unsigned int i_gameObjects = 0xD unsigned int i_creatures = 0x40 unsigned int i_corpses = 0x0 00007FF77BC7BADF 000000CFFB9FF340 Map::AddPlayerToMap+DF D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Maps\Map.*** line 489 Local Cell cell unsigned int grid_x = 0x186967 unsigned int grid_y = 0x186967 unsigned int cell_x = 0x186967 unsigned int cell_y = 0x186967 unsigned int nocreate = 0x186967 unsigned int reserved = 0x186967 Cell:::: Part unsigned int grid_x = 0x186967 unsigned int grid_y = 0x186967 unsigned int cell_x = 0x186967 unsigned int cell_y = 0x186967 unsigned int nocreate = 0x186967 unsigned int reserved = 0x186967 unsigned int All = 0x186967 Cell:: data = 0x186967 Part = 0x186967 unsigned int All = 0x186967 00007FF77C089E35 000000CFFB9FF490 WorldSession::HandlePlayerLoginFromDB+695 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Handlers\CharacterHandler.*** line 976 Parameter LoginQueryHolder* holder = 0x2A705416E40 SQLQueryHolder std::vector,std::allocator > > m_queries std::_Compressed_pair >,std::_Vector_val > >,1> _Mypair = 0x2A705416E40 unsigned int m_accountId = 0xB unsigned int m_guid = 0x41 Local PreparedStatement* stmt = Local std::string IP_str = "À��..." Local WorldPacket data ByteBuffer unsigned int _rpos = 0x0 unsigned int _wpos = 0x8 std::vector > _storage std::_Compressed_pair,std::_Vector_val >,1> _Mypair = 0xCFFB9FF3B0 unsigned int m_opcode = 0x455 Local unsigned int playerGuid = 0x0 Local std::string charName = "`ꮮ." Local ChatHandler chH WorldSession* m_session = 0x2A7B35CEC80 int m_muteTime = 0x0 std::atomic<__int64> m_timeOutTime std::_Atomic_integral_facade<__int64> std::_Atomic_integral<__int64,8> std::_Atomic_storage<__int64,8> std::_Atomic_padded<__int64> _Storage = 0xEA60 unsigned int _lastAuctionListItemsMSTime = 0x0 unsigned int _lastAuctionListOwnerItemsMSTime = 0x0 ACE_Future > _charEnumCallback Ace_ = 0x2A7B35CEC98 ACE_Future_Rep >* future_rep_ = 0x2A7958CB730 ACE_Future > _stablePetCallback Ace_ = 0x2A7B35CECA0 ACE_Future_Rep >* future_rep_ = 0x2A7958CC870 QueryCallback,std::basic_string,std::allocator >,0> _charRenameCallback ACE_Future > _result = 0x2A7958CC6F0 std::string _param = "" unsigned int _stage = 0xFF QueryCallback,unsigned int,0> _unstablePetCallback ACE_Future > _result = 0x2A7958CB130 unsigned int _param = 0x0 unsigned int _stage = 0xFF QueryCallback,unsigned int,0> _stableSwapCallback ACE_Future > _result = 0x2A7958CB2B0 unsigned int _param = 0x0 unsigned int _stage = 0xFF QueryCallback,unsigned __int64,0> _sendStabledPetCallback ACE_Future > _result = 0x2A7958CBD30 unsigned int _param = 0x0 unsigned int _stage = 0xFF QueryCallback,CharacterCreateInfo *,1> _charCreateCallback ACE_Future > _result = 0x2A7958CD0B0 CharacterCreateInfo* _param = NULL unsigned int _stage = 0x0 ACE_Future _charLoginCallback Ace_ = 0xB0 ACE_Future_Rep* future_rep_ = 0x2A7958CFDB0 ACE_Future _loadPetFromDBSecondCallback Ace_ = 0xB0 ACE_Future_Rep* future_rep_ = 0x2A7958CB8B0 QueryCallback_3,unsigned char,unsigned char,unsigned int,0> _openWrappedItemCallback ACE_Future > _result = 0x2A7958CB970 unsigned int _param_1 = 0x0 unsigned int _param_2 = 0x0 unsigned int _param_3 = 0x0 unsigned int _stage = 0xFF DosProtection WorldSession* Session = NULL int _policy = 0xEA60 std::unordered_map,std::equal_to,std::allocator > > _PacketThrottlingMap = 0x2A7B35CEC90 WorldSession::DosProtection AntiDOS WorldSession* Session = 0x2A7B35CEC80 int _policy = 0x2 std::unordered_map,std::equal_to,std::allocator > > _PacketThrottlingMap = 0x2A7B35CED60 QueryCallback_2,unsigned int,AsynchPetSummon *,0> _loadPetFromDBFirstCallback ACE_Future > _result = 0x2A7958CB670 unsigned int _param_1 = 0x0 AsynchPetSummon* _param_2 = NULL unsigned int _stage = 0xFF ACE_Future > _loadActionsSwitchSpecCallback Ace_ = 0x70 ACE_Future_Rep >* future_rep_ = 0x2A7958CD170 ACE_Future > _CharacterAuraFrozenCallback Ace_ = 0x30 ACE_Future_Rep >* future_rep_ = 0x2A7958CBA30 std::set,std::allocator > _legitCharacters std::_Tree,std::allocator,0> > _Copy_tag = 0x2A7B39CD8E0 _Move_tag = 0x2A7B39CD8E0 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x2A7B35CEDD0 unsigned int m_GUIDLow = 0x41 Player* _player = 0x2A7A9478F70 Unit WorldObject Object DataMap CustomData = 0x2A7A9478F78 unsigned int m_objectType = 0x19 int m_objectTypeId = 0x4 unsigned int m_updateFlag = 0x60 int* m_int32Values = 0x41 unsigned int* m_uint32Values = 0x41 float* m_floatValues = 0.000000 UpdateMask _changesMask = 0x2A7A9478FD0 unsigned int m_valuesCount = 0x52E unsigned int _fieldNotifyFlags = 0x100 bool m_objectUpdated = 0x0 bool m_inWorld = 0x0 ByteBuffer m_PackGUID = 0x2A7A9478FE8 WorldLocation Position PositionXYStreamer Position* Pos = 0x4540630A45831985 PositionXYZStreamer m_pos = 0x4540630A45831985 PositionXYZOStreamer m_pos = 0x4540630A45831985 float m_positionX = 4195.189941 float m_positionY = 3078.189941 float m_positionZ = 335.819000 float m_orientation = 3.683130 unsigned int m_mapId = 0x212 ElunaEventProcessor* elunaEvents = 0x2A7B5F17830 FlaggedValuesArray32 m_stealth = 0x2A7A9479030 FlaggedValuesArray32 m_stealthDetect = 0x2A7A947903C FlaggedValuesArray32 m_invisibility = 0x2A7A9479048 FlaggedValuesArray32 m_invisibilityDetect = 0x2A7A947907C FlaggedValuesArray32 m_serverSideVisibility = 0x2A7A94790B0 FlaggedValuesArray32 m_serverSideVisibilityDetect = 0x2A7A94790BC unsigned int LastUsedScriptID = 0x0 MovementInfo m_movementInfo = 0x2A7A94790D0 std::string m_name = "Grimtex" bool m_isActive = 0x1 bool m_isVisibilityDistanceOverride = 0x0 bool m_isWorldObject = 0x1 ZoneScript* m_zoneScript = NULL float m_staticFloorZ = -100000.000000 Transport* m_transport = NULL Map* m_currMap = 0x2A70D45E020 unsigned int m_InstanceId = 0x0 unsigned int m_phaseMask = 0xFFFFFFFF bool m_useCombinedPhases = 0x1 unsigned int m_notifyflags = 0x2 unsigned int m_executed_notifies = 0x0 unsigned int m_extraAttacks = 0x0 bool m_canDualWield = 0x1 std::set,std::allocator > m_Controlled = 0x2A7A94791A0 SafeUnitPointer m_movedByPlayer = 0x2A7A94791B0 unsigned int[7] m_SummonSlot [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x0 unsigned int[4] m_ObjectSlot [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 float m_modMeleeHitChance = 34.960960 float m_modRangedHitChance = 34.960960 float m_modSpellHitChance = 42.951202 int m_baseSpellCritChance = 0x5 float[7] m_threatModifier [0] = 0.550000 [1] = 0.550000 [2] = 0.550000 [3] = 0.550000 [4] = 0.550000 [5] = 0.550000 [6] = 0.550000 float[3] m_modAttackSpeedPct [0] = 0.695266 [1] = 0.695266 [2] = 0.834319 EventProcessor m_Events = 0x2A7A9479250 std::list >[8] m_spellImmune [0] = 0x2A7A9479270 [1] = 0x2A7A9479280 [2] = 0x2A7A9479290 [3] = 0x2A7A94792A0 [4] = 0x2A7A94792B0 [5] = 0x2A7A94792C0 [6] = 0x2A7A94792D0 [7] = 0x2A7A94792E0 unsigned int m_lastSanctuaryTime = 0x0 std::set,std::allocator > m_petAuras = 0x2A7A94792F8 bool IsAIEnabled = 0x0 bool NeedChangeAI = 0x0 bool m_ControlledByPlayer = 0x1 bool m_CreatedByPlayer = 0x0 std::set,std::allocator > SafeUnitPointerSet = 0x2A7A9479310 Position m_last_notify_position = 0x2A7A9479320 unsigned int m_last_notify_mstime = 0x199FF unsigned int m_delayed_unit_relocation_timer = 0x96 unsigned int m_delayed_unit_ai_notify_timer = 0x0 bool bRequestForcedVisibilityUpdate = 0x0 Position m_last_underwaterstate_position = 0x2A7A947933C Position m_last_environment_position = 0x2A7A947934C bool m_last_isinwater_status = 0x0 bool m_last_islittleabovewater_status = 0x0 bool m_last_isunderwater_status = 0x0 bool m_is_updating_environment = 0x0 Position m_last_area_position = 0x2A7A9479360 Position m_last_zone_position = 0x2A7A9479370 unsigned int m_last_area_id = 0x0 unsigned int m_last_zone_id = 0xDC3 Position m_last_outdoors_position = 0x2A7A9479388 bool m_last_outdoors_status = 0x1 Movement::MoveSpline* movespline = 0x2A7B5A08AD0 UnitAI* i_AI = NULL UnitAI* i_disabledAI = NULL unsigned int m_realRace = 0x1 unsigned int m_race = 0x1 bool m_AutoRepeatFirstCast = 0x0 int[3] m_attackTimer [0] = 0x0 [1] = 0x0 [2] = 0x0 float[5] m_createStats [0] = 180.000000 [1] = 112.000000 [2] = 160.000000 [3] = 35.000000 [4] = 60.000000 std::unordered_set,std::equal_to,std::allocator > m_attackers = 0x2A7A94793E0 Unit* m_attacking = NULL int m_deathState = 0x0 int m_procDeep = 0x0 std::list > m_dynObj = 0x2A7A9479430 std::list > m_gameObj = 0x2A7A9479440 unsigned int m_transform = 0x0 Spell*[4] m_currentSpells [0] = NULL [1] = NULL [2] = NULL [3] = NULL std::multimap,std::allocator > > m_ownedAuras = 0x2A7A9479478 std::multimap,std::allocator > > m_appliedAuras = 0x2A7A9479488 std::list > m_removedAuras = 0x2A7A9479498 std::_Tree_iterator > > > m_auraUpdateIterator = 0x2A7B5C87C60 unsigned int m_removedAurasCount = 0x3 std::list >[317] m_modAuras [0] = 0x2A7A94794B8 [1] = 0x2A7A94794C8 [2] = 0x2A7A94794D8 [3] = 0x2A7A94794E8 [4] = 0x2A7A94794F8 [5] = 0x2A7A9479508 [6] = 0x2A7A9479518 [7] = 0x2A7A9479528 [8] = 0x2A7A9479538 [9] = 0x2A7A9479548 std::list > m_scAuras = 0x2A7A947A888 std::list > m_interruptableAuras = 0x2A7A947A898 std::multimap,std::allocator > > m_auraStateAuras = 0x2A7A947A8A8 unsigned int m_interruptMask = 0x0 float[4] m_auraModifiersGroup [0] = 9060.000000 [1] = 1.000000 [2] = 155.000000 [3] = 1.158181 [0] = 0x2A7A947A8BC float[4] [0] = 550.000000 [1] = 1.000000 [2] = 155.000000 [3] = 1.000000 float[4] [0] = 29840.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.112400 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.030000 float[4] [0] = 332180.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[2] m_weaponDamage [0] = 4560.000000 [1] = 8470.000000 [0] = 0x46045800458E8000 float[2] [0] = 4560.000000 [1] = 8470.000000 float[2] [0] = 1.000000 [1] = 2.000000 bool m_canModifyStats = 0x1 std::map,std::allocator > > m_visibleAuras = 0x2A7A947AA68 float[9] m_speed_rate [0] = 1.000000 [1] = 1.150000 [2] = 1.000000 [3] = 1.000000 [4] = 1.000000 [5] = 1.000000 [6] = 1.200000 [7] = 1.000000 [8] = 1.000000 CharmInfo* m_charmInfo = NULL std::set,std::allocator > m_sharedVision = 0x2A7A947AAA8 MotionMaster* i_motionMaster = 0x2A7B5C87F60 unsigned int[3] m_reactiveTimer [0] = 0x0 [1] = 0x0 [2] = 0x0 int m_regenTimer = 0x0 ThreatManager m_ThreatManager = 0x2A7A947AAD0 std::map,std::allocator > > _charmThreatInfo = 0x2A7A947AB18 Vehicle* m_vehicle = NULL Vehicle* m_vehicleKit = NULL unsigned int m_unitTypeMask = 0x0 LiquidTypeEntry* _lastLiquid = NULL bool m_applyResilience = 0x1 bool _instantCast = 0x0 unsigned int m_rootTimes = 0x0 unsigned int m_state = 0x0 unsigned int m_CombatTimer = 0x0 unsigned int m_lastManaUse = 0x0 std::list > m_Diminishing = 0x2A7A947AB60 HostileRefManager m_HostileRefManager = 0x2A7A947AB70 FollowerRefManager m_FollowingRefManager = 0x2A7A947ABA8 Unit* m_comboTarget = NULL std::unordered_set,std::equal_to,std::allocator > m_ComboPointHolders = 0x2A7A947ABE0 RedirectThreatInfo _redirectThreatInfo = 0x2A7A947AC20 bool m_cleanupDone = 0x0 bool m_duringRemoveFromWorld = 0x0 unsigned int _oldFactionId = 0x0 bool m_petCatchUp = 0x0 GridObject GridReference _gridRef = 0x2A7A947AC40 std::string autoReplyMsg = "" PlayerTaxi m_taxi = 0x2A7A947AC88 int m_logintime = 0x60E06A9B int m_Last_tick = 0x60E06A9B unsigned int[2] m_Played_time [0] = 0xC3E8 [1] = 0xC3E8 unsigned int m_stableSlots = 0x0 bool m_mailsUpdated = 0x0 unsigned int unReadMails = 0x0 unsigned int totalMailCount = 0x0 int m_nextMailDelivereTime = 0x0 std::unordered_map,std::equal_to,std::allocator > > mMitems = 0x2A7A947AD10 PvPInfo pvpInfo = 0x2A7A947AD50 DuelInfo* duel = NULL PlayerMenu* PlayerTalkClass = 0x2A7B5FBBD60 std::vector > ItemSetEff = 0x2A7A947AD70 SafeUnitPointer m_mover = 0x2A7A947AD88 WorldObject* m_seer = 0x2A7A9478F70 std::set,std::allocator > m_isInSharedVisionOf = 0x2A7A947ADA0 unsigned int m_recallMap = 0x212 float m_recallX = 4195.189941 float m_recallY = 3078.189941 float m_recallZ = 335.819000 float m_recallO = 3.683130 unsigned int m_homebindMapId = 0x1 unsigned int m_homebindAreaId = 0xD96 float m_homebindX = -8506.280273 float m_homebindY = 2020.579956 float m_homebindZ = 104.750000 std::unordered_set,std::equal_to,std::allocator > m_clientGUIDs = 0x2A7A947ADD8 std::vector > m_newVisible = 0x2A7A947AE18 unsigned int[9] m_forced_speed_changes [0] = 0x0 [1] = 0x3 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x1 [7] = 0x0 [8] = 0x0 std::set,std::allocator > m_DFQuests = 0x2A7A947AE40 unsigned int m_HomebindTimer = 0x0 bool m_InstanceValid = 0x1 Spell* m_spellModTakingSpell = NULL bool isDebugAreaTriggers = 0x0 unsigned int m_pendingSpectatorForBG = 0x0 unsigned int m_pendingSpectatorInviteInstanceId = 0x0 std::set,std::allocator > m_receivedSpectatorResetFor = 0x2A7A947AE70 unsigned int m_drwGUID = 0x0 unsigned int m_charmUpdateTimer = 0x0 std::list > WhisperList = 0x2A7A947AE90 int m_comboPointGain = 0x0 bool m_NeedToSaveGlyphs = 0x0 unsigned int m_MountBlockId = 0x0 float m_realDodge = 8.784718 float m_realParry = 31.896822 unsigned int[10] m_charmAISpells [0] = 0x0 [1] = 0x0 [2] = 0xC8D3 [3] = 0xC2F5 [4] = 0x0 [5] = 0x0 [6] = 0x0 [7] = 0x0 [8] = 0x0 [9] = 0x0 unsigned int m_AreaID = 0x0 unsigned int m_regenTimerCount = 0x0 unsigned int m_foodEmoteTimerCount = 0x0 float[7] m_powerFraction [0] = 0.000000 [1] = 0.000000 [2] = 0.000000 [3] = 0.000000 [4] = 0.000000 [5] = 0.000000 [6] = 0.000000 unsigned int m_contestedPvPTimer = 0x0 BattlegroundQueueTypeId[2] m_bgBattlegroundQueueID [0] = 0x0 [1] = 0x0 BGData m_bgData = 0x2A7A947AF10 bool m_IsBGRandomWinner = 0x0 EntryPointData m_entryPointData = 0x2A7A947AF50 std::set,std::allocator > m_timedquests = 0x2A7A947AF88 std::set,std::allocator > m_weeklyquests = 0x2A7A947AF98 std::set,std::allocator > m_monthlyquests = 0x2A7A947AFA8 std::unordered_map,std::allocator >,std::hash,std::equal_to,std::allocator,std::allocator > > > > m_seasonalquests = 0x2A7A947AFB8 unsigned int m_divider = 0x0 unsigned int m_ingametime = 0x0 int m_lastHonorUpdateTime = 0x60E06A9B unsigned int m_lootGuid = 0x0 int m_team = 0x0 unsigned int m_nextSave = 0x1 unsigned int m_additionalSaveTimer = 0x0 unsigned int m_additionalSaveMask = 0x0 unsigned int m_hostileReferenceCheckTimer = 0x3A98 int m_speakTime = 0x0 unsigned int m_speakCount = 0x0 int m_dungeonDifficulty = 0x0 int m_raidDifficulty = 0x0 int m_raidMapDifficulty = 0x0 unsigned int m_atLoginFlags = 0x0 Item*[150] m_items [0] = 0x2A7911D61E0 [1] = 0x2A7911D3DA0 [2] = 0x2A7911D8450 [3] = 0x2A7911D77A0 [4] = 0x2A7911D8B90 [5] = 0x2A7911D7970 [6] = 0x2A7911D4310 [7] = 0x2A7911D5190 [8] = 0x2A7911D6920 [9] = 0x2A7911D27E0 unsigned int m_currentBuybackSlot = 0x4A std::vector > m_itemUpdateQueue = 0x2A7A947B500 bool m_itemUpdateQueueBlocked = 0x0 unsigned int m_ExtraFlags = 0x441 unsigned int m_comboTarget = 0x0 int m_comboPoints = 0x0 std::map,std::allocator > > m_QuestStatus = 0x2A7A947B530 std::map,std::allocator > > m_QuestStatusSave = 0x2A7A947B540 std::unordered_set,std::equal_to,std::allocator > m_RewardedQuests = 0x2A7A947B550 std::map,std::allocator > > m_RewardedQuestsSave = 0x2A7A947B590 std::unordered_map,std::equal_to,std::allocator > > mSkillStatus = 0x2A7A947B5A0 unsigned int m_GuildIdInvited = 0x0 unsigned int m_ArenaTeamIdInvited = 0x0 std::deque > m_mailCache = 0x2A7A947B5E8 std::unordered_map,std::equal_to,std::allocator > > m_spells = 0x2A7A947B610 std::unordered_map,std::equal_to,std::allocator > > m_talents = 0x2A7A947B650 unsigned int m_lastPotionId = 0x0 GlobalCooldownMgr m_GlobalCooldownMgr = 0x2A7A947B698 unsigned int m_activeSpec = 0x0 unsigned int m_specsCount = 0x1 unsigned int[6] m_Glyphs [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [0] = 0x2A7A947B6DC unsigned int[6] [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 std::map,std::allocator > > m_actionButtons = 0x2A7A947B710 float[2] m_auraBaseMod [0] = 8.000000 [1] = 16.261099 [0] = 0x418216BB41000000 float[2] [0] = 3.000000 [1] = 16.261099 float[2] [0] = 8.000000 [1] = 16.261099 float[2] [0] = 0.000000 [1] = 1.000000 int[25] m_baseRatingValue [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x418 [6] = 0x418 [7] = 0x418 [8] = 0xCA8 [9] = 0xCA8 unsigned int m_baseSpellPower = 0x0 unsigned int m_baseFeralAP = 0x0 unsigned int m_baseManaRegen = 0x0 unsigned int m_baseHealthRegen = 0x0 int m_spellPenetrationItemMod = 0x0 std::list >[32] m_spellMods [0] = 0x2A7A947B788 [1] = 0x2A7A947B798 [2] = 0x2A7A947B7A8 [3] = 0x2A7A947B7B8 [4] = 0x2A7A947B7C8 [5] = 0x2A7A947B7D8 [6] = 0x2A7A947B7E8 [7] = 0x2A7A947B7F8 [8] = 0x2A7A947B808 [9] = 0x2A7A947B818 std::list > m_enchantDuration = 0x2A7A947B988 std::list > m_itemDuration = 0x2A7A947B998 std::list > m_itemSoulboundTradeable = 0x2A7A947B9A8 ACE_Thread_Mutex m_soulboundTradableLock = 0x2A7A947B9B8 unsigned int m_resurrectGUID = 0x0 unsigned int m_resurrectMap = 0x0 float m_resurrectX = 0.000000 float m_resurrectY = 0.000000 float m_resurrectZ = 0.000000 unsigned int m_resurrectHealth = 0x0 unsigned int m_resurrectMana = 0x0 WorldSession* m_session = 0x2A7B35CEC80 std::list > m_channels = 0x2A7A947BA10 unsigned int m_cinematic = 0x1 TradeData* m_trade = NULL bool m_DailyQuestChanged = 0x0 bool m_WeeklyQuestChanged = 0x0 bool m_MonthlyQuestChanged = 0x0 bool m_SeasonalQuestChanged = 0x0 int m_lastDailyQuestTime = 0x0 unsigned int m_drunkTimer = 0x0 unsigned int m_weaponChangeTimer = 0x0 unsigned int m_zoneUpdateId = 0xFFFFFFFF unsigned int m_zoneUpdateTimer = 0x0 unsigned int m_areaUpdateId = 0x0 unsigned int m_deathTimer = 0x0 int m_deathExpireTime = 0x60832745 unsigned int m_WeaponProficiency = 0x41F3 unsigned int m_ArmorProficiency = 0x41F bool m_canParry = 0x1 bool m_canBlock = 0x0 bool m_canTitanGrip = 0x0 unsigned int m_swingErrorMsg = 0x0 float m_ammoDPS = 0.000000 int _restTime = 0x0 unsigned int _innTriggerId = 0x0 float _restBonus = 0.000000 unsigned int _restFlagMask = 0x0 unsigned int m_resetTalentsCost = 0x0 int m_resetTalentsTime = 0x0 unsigned int m_usedTalentCount = 0xE7 unsigned int m_questRewardTalentCount = 0x0 unsigned int m_extraBonusTalentCount = 0x0 PlayerSocial* m_social = 0x2A7B5FBF258 GroupReference m_group = 0x2A7A947BAA8 GroupReference m_originalGroup = 0x2A7A947BAD8 Group* m_groupInvite = NULL unsigned int m_groupUpdateMask = 0x0 unsigned int m_auraRaidUpdateMask = 0x0 bool m_bPassOnGroupLoot = 0x0 unsigned int m_lastpetnumber = 0x0 int m_summon_expire = 0x0 unsigned int m_summon_mapid = 0x0 float m_summon_x = 0.000000 float m_summon_y = 0.000000 float m_summon_z = 0.000000 bool m_summon_asSpectator = 0x0 DeclinedName* m_declinedname = NULL Runes* m_runes = 0x2A7B5A09250 std::map,std::allocator > > m_EquipmentSets = 0x2A7A947BB58 unsigned int m_grantableLevels = 0x0 std::set,std::allocator > m_refundableItems = 0x2A7A947BB70 MapReference m_mapRef = 0x2A7A947BB80 unsigned int m_lastFallTime = 0x60E06A9B float m_lastFallZ = 335.819000 int[3] m_MirrorTimer [0] = 0xFFFFFFFF [1] = 0xFFFFFFFF [2] = 0xFFFFFFFF unsigned int m_MirrorTimerFlags = 0x0 unsigned int m_MirrorTimerFlagsLast = 0x0 bool m_isInWater = 0x0 WorldLocation teleportStore_dest = 0x2A7A947BBC0 unsigned int teleportStore_options = 0x0 int mSemaphoreTeleport_Near = 0x0 int mSemaphoreTeleport_Far = 0x0 unsigned int m_DelayedOperations = 0x0 bool m_bMustDelayTeleport = 0x0 bool m_bHasDelayedTeleport = 0x0 unsigned int m_temporaryUnsummonedPetNumber = 0x0 unsigned int m_oldpetspell = 0x0 AchievementMgr* m_achievementMgr = 0x2A7B5A08B70 ReputationMgr* m_reputationMgr = 0x2A7B5C87520 std::map,std::allocator > > m_spellCooldowns = 0x2A7A947BC08 unsigned int m_ChampioningFaction = 0x0 unsigned int m_timeSyncCounter = 0x0 unsigned int m_timeSyncTimer = 0x0 unsigned int m_timeSyncClient = 0x0 unsigned int m_timeSyncServer = 0x0 std::unordered_map,std::equal_to,std::allocator > > _instanceResetTimes = 0x2A7A947BC30 unsigned int _pendingBindId = 0x0 unsigned int _pendingBindTimer = 0x0 unsigned int _activeCheats = 0x0 unsigned int healthBeforeDuel = 0x0 unsigned int manaBeforeDuel = 0x0 bool m_isInstantFlightOn = 0x1 unsigned int m_cinematicDiff = 0x0 unsigned int m_lastCinematicCheck = 0x0 unsigned int m_activeCinematicCameraId = 0x0 std::vector >* m_cinematicCamera = NULL Position m_remoteSightPosition = 0x2A7A947BCA0 Creature* m_CinematicObject = NULL WorldSocket* m_Socket = 0x2A794C073D0 ACE_Svc_Handler ACE_Task ACE_Task_Base ACE_Service_Object ACE_Event_Handler Reference_Counting_Policy int value_ = 0x3 ACE_Atomic_Op reference_count_ = 0x3 int priority_ = 0x0 ACE_Reactor* reactor_ = 0x2A7A7EC72B0 ACE_Event_Handler::Reference_Counting_Policy reference_counting_policy_ = 0x2A794C073E8 Ace_ = 0x2A794C073D0 unsigned int thr_count_ = 0x0 ACE_Thread_Manager* thr_mgr_ = NULL unsigned long flags_ = 0x0 int grp_id_ = 0xFFFFFFFF ACE_Thread_Mutex lock_ = 0x2A794C07418 unsigned long last_thread_id_ = 0x0 ACE_Message_Queue* msg_queue_ = 0x2A7933ABE60 bool delete_msg_queue_ = 0x1 ACE_Module* mod_ = NULL ACE_Task* next_ = NULL Ace_ = 0x68 ACE_SOCK_Stream peer_ = 0x568 bool dynamic_ = 0x1 bool closing_ = 0x0 ACE_Connection_Recycling_Strategy* recycler_ = NULL void* recycling_act_ = NULL std::chrono::time_point > > m_LastPingTime = 0x39BE333B8781F1 unsigned int m_OverSpeedPings = 0x0 std::string m_Address = "185.109.90.28" AuthCrypt m_Crypt = 0x2A794C074C0 ACE_Thread_Mutex m_SessionLock = 0x2A794C074D8 WorldSession* m_Session = 0x2A7B35CEC80 WorldPacket* m_RecvWPct = NULL ACE_Message_Block m_RecvPct = 0x2A794C07518 ACE_Message_Block m_Header = 0x2A794C07568 ACE_Thread_Mutex m_OutBufferLock = 0x2A794C075B8 ACE_Message_Block* m_OutBuffer = 0x2A7A8575F40 unsigned int m_OutBufferSize = 0x10000 bool m_OutActive = 0x0 unsigned int m_Seed = 0x5DD553AE std::string m_Address = "185.109.90.28" unsigned int m_CurrentVendor = 0x0 int _security = 0x9 bool _skipQueue = 0x1 unsigned int _accountId = 0xB unsigned int m_expansion = 0x2 unsigned int m_total_time = 0x132C5B Warden* _warden = 0x2A793169A90 WorldSession* _session = 0x2A7B35CEC80 unsigned int[16] _inputKey [0] = 0x7F [1] = 0x96 [2] = 0xEE [3] = 0xFD [4] = 0xA5 [5] = 0xB6 [6] = 0x3D [7] = 0x20 [8] = 0xA4 [9] = 0xDF unsigned int[16] _outputKey [0] = 0xC2 [1] = 0xB7 [2] = 0xAD [3] = 0xED [4] = 0xFC [5] = 0xCC [6] = 0xA9 [7] = 0xC2 [8] = 0xBF [9] = 0xB3 unsigned int[16] _seed [0] = 0x4D [1] = 0x80 [2] = 0x8D [3] = 0x2C [4] = 0x77 [5] = 0xD9 [6] = 0x5 [7] = 0xC4 [8] = 0x1A [9] = 0x63 ARC4 _inputCrypto = 0x2A7A8886A00 ARC4 _outputCrypto = 0x2A7A8886EC0 unsigned int _checkTimer = 0x3 unsigned int _clientResponseTimer = 0x48DB bool _dataSent = 0x1 ClientWardenModule* _module = 0x2A7B3A16160 bool _initialized = 0x1 int _logoutTime = 0x0 bool m_inQueue = 0x0 bool m_playerLoading = 0x1 bool m_playerLogout = 0x0 bool m_playerSave = 0x0 int m_sessionDbcLocale = 0x0 int m_sessionDbLocaleIndex = 0x0 unsigned int m_latency = 0x0 unsigned int m_clientTimeDelay = 0x0 AccountData[8] m_accountData [0] = 0x2A7B35CEE60 [1] = 0x2A7B35CEE88 [2] = 0x2A7B35CEEB0 [3] = 0x2A7B35CEED8 [4] = 0x2A7B35CEF00 [5] = 0x2A7B35CEF28 [6] = 0x2A7B35CEF50 [7] = 0x2A7B35CEF78 unsigned int[8] m_Tutorials [0] = 0xEDFFBFF7 [1] = 0x7FFEFF7 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x0 [7] = 0x0 bool m_TutorialsChanged = 0x0 std::list > m_addonsList _List_node_remove_op = 0x2A7B35CEFC8 std::_Compressed_pair >,std::_List_val >,1> _Mypair = 0x2A7B35CEFC8 unsigned int recruiterId = 0x0 bool isRecruiter = 0x1 ACE_Based::LockedQueue > > _recvQueue ACE_Thread_Mutex _lock = 0x2A7B35CEFE8 std::deque > _queue = 0x2A7B35CF018 bool _canceled = 0x0 unsigned int m_currentVendorEntry = 0x0 unsigned int m_currentBankerGUID = 0x0 int timeWhoCommandAllowed = 0x0 unsigned int _offlineTime = 0x0 bool _kicked = 0x0 bool _shouldSetOfflineInDB = 0x1 int _calendarEventCreationCooldown = 0x0 bool sentErrorMessage = 0x0 Local Guild::Member* member = Local ChrClassesEntry* cEntry = Local ChrRacesEntry* rEntry = Local AreaTriggerTeleport* at = Local Group* group = Local MapDifficulty* mapDiff = Local int timeReset = 0x0 Local Transport* t = Local ReputationMgr& repMgr = Local bool isReferrer = 0x0 Local std::_List_const_iterator > > > itr std::_List_unchecked_const_iterator > >,std::_Iterator_base0> std::_List_node,void *>* _Ptr = Local Player* rf = Local std::map,std::allocator >,Player *,std::less,std::allocator > >,std::allocator,std::allocator > const ,Player *> > > ObjectAccessor::playerNameToPlayerPointer std::_Tree,std::allocator >,Player *,std::less,std::allocator > >,std::allocator,std::allocator > const ,Player *> >,0> > value_compare = 0x0 _Copy_tag = 0x0 _Move_tag = 0x0 std::_Compressed_pair,std::allocator > >,std::_Compressed_pair,std::allocator > const ,Player *>,void *> >,std::_Tree_val,std::allocator > const ,Player *> > >,1>,1> _Mypair std::_Compressed_pair,std::allocator > const ,Player *>,void *> >,std::_Tree_val,std::allocator > const ,Player *> > >,1> _Myval2 = 0x0 value_compare = 0x0 00007FF77BD621AD 000000CFFB9FF4F0 WorldSession::ProcessQueryCallbackLogin+10D D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Server\WorldSession.*** line 1325 Local std::shared_ptr result std::_Ptr_base PreparedResultSet* _Ptr = NULL std::_Ref_count_base* _Rep = NULL Local SQLQueryHolder* param = 0x2A705416E40 std::vector,std::allocator > > m_queries std::_Compressed_pair >,std::_Vector_val > >,1> _Mypair std::_Vector_val > > _Myval2 = 0x2A705416E40 00007FF77BD65399 000000CFFB9FF600 WorldSession::Update+729 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Server\WorldSession.*** line 392 Local WorldSession* this = 0x2A7B35CEC80 int m_muteTime = 0x0 std::atomic<__int64> m_timeOutTime std::_Atomic_integral_facade<__int64> std::_Atomic_integral<__int64,8> std::_Atomic_storage<__int64,8> std::_Atomic_padded<__int64> _Storage = 0xEA60 unsigned int _lastAuctionListItemsMSTime = 0x0 unsigned int _lastAuctionListOwnerItemsMSTime = 0x0 ACE_Future > _charEnumCallback Ace_ = 0x2A7B35CEC98 ACE_Future_Rep >* future_rep_ = 0x2A7958CB730 Ace_ = 0x0 std::shared_ptr* value_ = NULL int ref_count_ = 0x0 ACE_Unbounded_Set > *> observer_collection_ = 0x2A7958CB740 ACE_Recursive_Thread_Mutex value_ready_mutex_ = 0x2A7958CB760 ACE_Condition value_ready_ = 0x2A7958CB790 ACE_Future > _stablePetCallback Ace_ = 0x2A7B35CECA0 ACE_Future_Rep >* future_rep_ = 0x2A7958CC870 Ace_ = 0x2A7958CC870 std::shared_ptr* value_ = NULL int ref_count_ = 0x0 ACE_Unbounded_Set > *> observer_collection_ = 0x2A7958CC880 ACE_Recursive_Thread_Mutex value_ready_mutex_ = 0x2A7958CC8A0 ACE_Condition value_ready_ = 0x2A7958CC8D0 QueryCallback,std::basic_string,std::allocator >,0> _charRenameCallback ACE_Future > _result Ace_ = 0x2A7B35CECA8 ACE_Future_Rep >* future_rep_ = 0x2A7958CC6F0 std::string _param = "" unsigned int _stage = 0xFF QueryCallback,unsigned int,0> _unstablePetCallback ACE_Future > _result Ace_ = 0x2A7B35CECD8 ACE_Future_Rep >* future_rep_ = 0x2A7958CB130 unsigned int _param = 0x0 unsigned int _stage = 0xFF QueryCallback,unsigned int,0> _stableSwapCallback ACE_Future > _result Ace_ = 0x2A7B35CECE8 ACE_Future_Rep >* future_rep_ = 0x2A7958CB2B0 unsigned int _param = 0x0 unsigned int _stage = 0xFF QueryCallback,unsigned __int64,0> _sendStabledPetCallback ACE_Future > _result Ace_ = 0x2A7B35CECF8 ACE_Future_Rep >* future_rep_ = 0x2A7958CBD30 unsigned int _param = 0x0 unsigned int _stage = 0xFF QueryCallback,CharacterCreateInfo *,1> _charCreateCallback ACE_Future > _result Ace_ = 0x2A7B35CED10 ACE_Future_Rep >* future_rep_ = 0x2A7958CD0B0 CharacterCreateInfo* _param = NULL unsigned int _stage = 0x0 ACE_Future _charLoginCallback Ace_ = 0xB0 ACE_Future_Rep* future_rep_ = 0x2A7958CFDB0 Ace_ = 0x2A7958CFDB0 SQLQueryHolder** value_ = 0x2A705416E40 int ref_count_ = 0x0 ACE_Unbounded_Set *> observer_collection_ = 0x2A7958CFDC0 ACE_Recursive_Thread_Mutex value_ready_mutex_ = 0x2A7958CFDE0 ACE_Condition value_ready_ = 0x2A7958CFE10 ACE_Future _loadPetFromDBSecondCallback Ace_ = 0xB0 ACE_Future_Rep* future_rep_ = 0x2A7958CB8B0 Ace_ = 0x2A7958CB8B0 SQLQueryHolder** value_ = NULL int ref_count_ = 0x0 ACE_Unbounded_Set *> observer_collection_ = 0x2A7958CB8C0 ACE_Recursive_Thread_Mutex value_ready_mutex_ = 0x2A7958CB8E0 ACE_Condition value_ready_ = 0x2A7958CB910 QueryCallback_3,unsigned char,unsigned char,unsigned int,0> _openWrappedItemCallback ACE_Future > _result Ace_ = 0x2A7B35CED38 ACE_Future_Rep >* future_rep_ = 0x2A7958CB970 unsigned int _param_1 = 0x0 unsigned int _param_2 = 0x0 unsigned int _param_3 = 0x0 unsigned int _stage = 0xFF DosProtection WorldSession* Session = NULL int _policy = 0xEA60 std::unordered_map,std::equal_to,std::allocator > > _PacketThrottlingMap std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x2A7B35CEC90 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = NULL _Range_eraser std::list,std::allocator > >& _List = NULL std::_List_node,void *>* _Predecessor = 0x2A7958CB730 std::_List_node,void *>* _Next = 0x2A7958CC870 _Equal_range_result = 0x2A7B35CEC90 _Multi_equal_check_result = 0x2A7B35CEC90 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x0 std::list,std::allocator > > _List = 0x2A7B35CEC98 std::_Hash_vec > > > > > _Vec = 0x2A7B35CECA8 unsigned int _Mask = 0x0 unsigned int _Maxidx = 0xF WorldSession::DosProtection AntiDOS WorldSession* Session = 0x2A7B35CEC80 int _policy = 0x2 std::unordered_map,std::equal_to,std::allocator > > _PacketThrottlingMap std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x2A7B35CED60 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x3F800000 _Range_eraser std::list,std::allocator > >& _List = 0x3F800000 std::_List_node,void *>* _Predecessor = 0x2A7B39CD340 std::_List_node,void *>* _Next = 0x14 _Equal_range_result = 0x2A7B35CED60 _Multi_equal_check_result = 0x2A7B35CED60 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x3F800000 std::list,std::allocator > > _List = 0x2A7B35CED68 std::_Hash_vec > > > > > _Vec = 0x2A7B35CED78 unsigned int _Mask = 0x3F unsigned int _Maxidx = 0x40 QueryCallback_2,unsigned int,AsynchPetSummon *,0> _loadPetFromDBFirstCallback ACE_Future > _result Ace_ = 0x2A7958CB670 ACE_Future_Rep >* future_rep_ = 0x2A7958CB670 unsigned int _param_1 = 0x0 AsynchPetSummon* _param_2 = NULL unsigned int _stage = 0xFF ACE_Future > _loadActionsSwitchSpecCallback Ace_ = 0x70 ACE_Future_Rep >* future_rep_ = 0x2A7958CD170 Ace_ = 0x0 std::shared_ptr* value_ = NULL int ref_count_ = 0x0 ACE_Unbounded_Set > *> observer_collection_ = 0x2A7958CD180 ACE_Recursive_Thread_Mutex value_ready_mutex_ = 0x2A7958CD1A0 ACE_Condition value_ready_ = 0x2A7958CD1D0 ACE_Future > _CharacterAuraFrozenCallback Ace_ = 0x30 ACE_Future_Rep >* future_rep_ = 0x2A7958CBA30 Ace_ = 0x2A7958CBA30 std::shared_ptr* value_ = NULL int ref_count_ = 0x0 ACE_Unbounded_Set > *> observer_collection_ = 0x2A7958CBA40 ACE_Recursive_Thread_Mutex value_ready_mutex_ = 0x2A7958CBA60 ACE_Condition value_ready_ = 0x2A7958CBA90 std::set,std::allocator > _legitCharacters std::_Tree,std::allocator,0> > _Copy_tag = 0x2A7B35CEDD0 _Move_tag = 0x2A7B35CEDD0 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x2A7B35CEDD0 unsigned int m_GUIDLow = 0x41 Player* _player = 0x2A7A9478F70 Unit WorldObject Object DataMap CustomData = 0x2A7A9478F78 unsigned int m_objectType = 0x19 int m_objectTypeId = 0x4 unsigned int m_updateFlag = 0x60 int* m_int32Values = 0x41 unsigned int* m_uint32Values = 0x41 float* m_floatValues = 0.000000 UpdateMask _changesMask = 0x2A7A9478FD0 unsigned int m_valuesCount = 0x52E unsigned int _fieldNotifyFlags = 0x100 bool m_objectUpdated = 0x0 bool m_inWorld = 0x0 ByteBuffer m_PackGUID = 0x2A7A9478FE8 WorldLocation Position PositionXYStreamer Position* Pos = 0x4540630A45831985 PositionXYZStreamer m_pos = 0x4540630A45831985 PositionXYZOStreamer m_pos = 0x4540630A45831985 float m_positionX = 4195.189941 float m_positionY = 3078.189941 float m_positionZ = 335.819000 float m_orientation = 3.683130 unsigned int m_mapId = 0x212 ElunaEventProcessor* elunaEvents = 0x2A7B5F17830 FlaggedValuesArray32 m_stealth = 0x2A7A9479030 FlaggedValuesArray32 m_stealthDetect = 0x2A7A947903C FlaggedValuesArray32 m_invisibility = 0x2A7A9479048 FlaggedValuesArray32 m_invisibilityDetect = 0x2A7A947907C FlaggedValuesArray32 m_serverSideVisibility = 0x2A7A94790B0 FlaggedValuesArray32 m_serverSideVisibilityDetect = 0x2A7A94790BC unsigned int LastUsedScriptID = 0x0 MovementInfo m_movementInfo = 0x2A7A94790D0 std::string m_name = "Grimtex" bool m_isActive = 0x1 bool m_isVisibilityDistanceOverride = 0x0 bool m_isWorldObject = 0x1 ZoneScript* m_zoneScript = NULL float m_staticFloorZ = -100000.000000 Transport* m_transport = NULL Map* m_currMap = 0x2A70D45E020 unsigned int m_InstanceId = 0x0 unsigned int m_phaseMask = 0xFFFFFFFF bool m_useCombinedPhases = 0x1 unsigned int m_notifyflags = 0x2 unsigned int m_executed_notifies = 0x0 unsigned int m_extraAttacks = 0x0 bool m_canDualWield = 0x1 std::set,std::allocator > m_Controlled = 0x2A7A94791A0 SafeUnitPointer m_movedByPlayer = 0x2A7A94791B0 unsigned int[7] m_SummonSlot [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x0 unsigned int[4] m_ObjectSlot [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 float m_modMeleeHitChance = 34.960960 float m_modRangedHitChance = 34.960960 float m_modSpellHitChance = 42.951202 int m_baseSpellCritChance = 0x5 float[7] m_threatModifier [0] = 0.550000 [1] = 0.550000 [2] = 0.550000 [3] = 0.550000 [4] = 0.550000 [5] = 0.550000 [6] = 0.550000 float[3] m_modAttackSpeedPct [0] = 0.695266 [1] = 0.695266 [2] = 0.834319 EventProcessor m_Events = 0x2A7A9479250 std::list >[8] m_spellImmune [0] = 0x2A7A9479270 [1] = 0x2A7A9479280 [2] = 0x2A7A9479290 [3] = 0x2A7A94792A0 [4] = 0x2A7A94792B0 [5] = 0x2A7A94792C0 [6] = 0x2A7A94792D0 [7] = 0x2A7A94792E0 unsigned int m_lastSanctuaryTime = 0x0 std::set,std::allocator > m_petAuras = 0x2A7A94792F8 bool IsAIEnabled = 0x0 bool NeedChangeAI = 0x0 bool m_ControlledByPlayer = 0x1 bool m_CreatedByPlayer = 0x0 std::set,std::allocator > SafeUnitPointerSet = 0x2A7A9479310 Position m_last_notify_position = 0x2A7A9479320 unsigned int m_last_notify_mstime = 0x199FF unsigned int m_delayed_unit_relocation_timer = 0x96 unsigned int m_delayed_unit_ai_notify_timer = 0x0 bool bRequestForcedVisibilityUpdate = 0x0 Position m_last_underwaterstate_position = 0x2A7A947933C Position m_last_environment_position = 0x2A7A947934C bool m_last_isinwater_status = 0x0 bool m_last_islittleabovewater_status = 0x0 bool m_last_isunderwater_status = 0x0 bool m_is_updating_environment = 0x0 Position m_last_area_position = 0x2A7A9479360 Position m_last_zone_position = 0x2A7A9479370 unsigned int m_last_area_id = 0x0 unsigned int m_last_zone_id = 0xDC3 Position m_last_outdoors_position = 0x2A7A9479388 bool m_last_outdoors_status = 0x1 Movement::MoveSpline* movespline = 0x2A7B5A08AD0 UnitAI* i_AI = NULL UnitAI* i_disabledAI = NULL unsigned int m_realRace = 0x1 unsigned int m_race = 0x1 bool m_AutoRepeatFirstCast = 0x0 int[3] m_attackTimer [0] = 0x0 [1] = 0x0 [2] = 0x0 float[5] m_createStats [0] = 180.000000 [1] = 112.000000 [2] = 160.000000 [3] = 35.000000 [4] = 60.000000 std::unordered_set,std::equal_to,std::allocator > m_attackers = 0x2A7A94793E0 Unit* m_attacking = NULL int m_deathState = 0x0 int m_procDeep = 0x0 std::list > m_dynObj = 0x2A7A9479430 std::list > m_gameObj = 0x2A7A9479440 unsigned int m_transform = 0x0 Spell*[4] m_currentSpells [0] = NULL [1] = NULL [2] = NULL [3] = NULL std::multimap,std::allocator > > m_ownedAuras = 0x2A7A9479478 std::multimap,std::allocator > > m_appliedAuras = 0x2A7A9479488 std::list > m_removedAuras = 0x2A7A9479498 std::_Tree_iterator > > > m_auraUpdateIterator = 0x2A7B5C87C60 unsigned int m_removedAurasCount = 0x3 std::list >[317] m_modAuras [0] = 0x2A7A94794B8 [1] = 0x2A7A94794C8 [2] = 0x2A7A94794D8 [3] = 0x2A7A94794E8 [4] = 0x2A7A94794F8 [5] = 0x2A7A9479508 [6] = 0x2A7A9479518 [7] = 0x2A7A9479528 [8] = 0x2A7A9479538 [9] = 0x2A7A9479548 std::list > m_scAuras = 0x2A7A947A888 std::list > m_interruptableAuras = 0x2A7A947A898 std::multimap,std::allocator > > m_auraStateAuras = 0x2A7A947A8A8 unsigned int m_interruptMask = 0x0 float[4] m_auraModifiersGroup [0] = 9060.000000 [1] = 1.000000 [2] = 155.000000 [3] = 1.158181 [0] = 0x2A7A947A8BC float[4] [0] = 550.000000 [1] = 1.000000 [2] = 155.000000 [3] = 1.000000 float[4] [0] = 29840.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.112400 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.030000 float[4] [0] = 332180.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[2] m_weaponDamage [0] = 4560.000000 [1] = 8470.000000 [0] = 0x46045800458E8000 float[2] [0] = 4560.000000 [1] = 8470.000000 float[2] [0] = 1.000000 [1] = 2.000000 bool m_canModifyStats = 0x1 std::map,std::allocator > > m_visibleAuras = 0x2A7A947AA68 float[9] m_speed_rate [0] = 1.000000 [1] = 1.150000 [2] = 1.000000 [3] = 1.000000 [4] = 1.000000 [5] = 1.000000 [6] = 1.200000 [7] = 1.000000 [8] = 1.000000 CharmInfo* m_charmInfo = NULL std::set,std::allocator > m_sharedVision = 0x2A7A947AAA8 MotionMaster* i_motionMaster = 0x2A7B5C87F60 unsigned int[3] m_reactiveTimer [0] = 0x0 [1] = 0x0 [2] = 0x0 int m_regenTimer = 0x0 ThreatManager m_ThreatManager = 0x2A7A947AAD0 std::map,std::allocator > > _charmThreatInfo = 0x2A7A947AB18 Vehicle* m_vehicle = NULL Vehicle* m_vehicleKit = NULL unsigned int m_unitTypeMask = 0x0 LiquidTypeEntry* _lastLiquid = NULL bool m_applyResilience = 0x1 bool _instantCast = 0x0 unsigned int m_rootTimes = 0x0 unsigned int m_state = 0x0 unsigned int m_CombatTimer = 0x0 unsigned int m_lastManaUse = 0x0 std::list > m_Diminishing = 0x2A7A947AB60 HostileRefManager m_HostileRefManager = 0x2A7A947AB70 FollowerRefManager m_FollowingRefManager = 0x2A7A947ABA8 Unit* m_comboTarget = NULL std::unordered_set,std::equal_to,std::allocator > m_ComboPointHolders = 0x2A7A947ABE0 RedirectThreatInfo _redirectThreatInfo = 0x2A7A947AC20 bool m_cleanupDone = 0x0 bool m_duringRemoveFromWorld = 0x0 unsigned int _oldFactionId = 0x0 bool m_petCatchUp = 0x0 GridObject GridReference _gridRef = 0x2A7A947AC40 std::string autoReplyMsg = "" PlayerTaxi m_taxi unsigned int[14] m_taximask [0] = 0xFFFFFFFF [1] = 0xF3FFFFFF [2] = 0x317EFFFF [3] = 0x8 [4] = 0x4400 [5] = 0x1400E0 [6] = 0xC1D02014 [7] = 0x12018 [8] = 0x380 [9] = 0x4000C10 std::vector > m_TaxiDestinations = 0x2A7A947ACC0 unsigned int _taxiSegment = 0x0 int m_logintime = 0x60E06A9B int m_Last_tick = 0x60E06A9B unsigned int[2] m_Played_time [0] = 0xC3E8 [1] = 0xC3E8 unsigned int m_stableSlots = 0x0 bool m_mailsUpdated = 0x0 unsigned int unReadMails = 0x0 unsigned int totalMailCount = 0x0 int m_nextMailDelivereTime = 0x0 std::unordered_map,std::equal_to,std::allocator > > mMitems std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x2A7A947AD10 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x3F800000 _Range_eraser std::list,std::allocator > >& _List = 0x3F800000 std::_List_node,void *>* _Predecessor = 0x2A74D94C230 std::_List_node,void *>* _Next = NULL _Equal_range_result = 0x2A7A947AD10 _Multi_equal_check_result = 0x2A7A947AD10 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x3F800000 std::list,std::allocator > > _List = 0x2A7A947AD18 std::_Hash_vec > > > > > _Vec = 0x2A7A947AD28 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 PvPInfo pvpInfo bool IsHostile = 0x0 bool IsInHostileArea = 0x0 bool IsInNoPvPArea = 0x0 bool IsInFFAPvPArea = 0x0 int EndTimer = 0x0 DuelInfo* duel = NULL PlayerMenu* PlayerTalkClass = 0x2A7B5FBBD60 GossipMenu _gossipMenu = 0x2A7B5FBBD60 QuestMenu _questMenu = 0x2A7B5FBBD88 WorldSession* _session = 0x2A7B35CEC80 std::vector > ItemSetEff std::_Compressed_pair,std::_Vector_val >,1> _Mypair = 0x2A7A947AD70 SafeUnitPointer m_mover Unit* ptr = 0x2A7A9478F70 Unit* defaultValue = 0x2A7A9478F70 WorldObject* m_seer = 0x2A7A9478F70 elunaEvents = 0x2A7B5F17830 m_stealth = 0x2A7A9479030 m_stealthDetect = 0x2A7A947903C m_invisibility = 0x2A7A9479048 m_invisibilityDetect = 0x2A7A947907C m_serverSideVisibility = 0x2A7A94790B0 m_serverSideVisibilityDetect = 0x2A7A94790BC unsigned int LastUsedScriptID = 0x0 m_movementInfo = 0x2A7A94790D0 m_name = 0x2A7A9479140 bool m_isActive = 0x1 bool m_isVisibilityDistanceOverride = 0x0 bool m_isWorldObject = 0x1 m_zoneScript = 0x0 float m_staticFloorZ = -100000.000000 m_transport = 0x0 m_currMap = 0x2A70D45E020 unsigned int m_InstanceId = 0x0 unsigned int m_phaseMask = 0xFFFFFFFF bool m_useCombinedPhases = 0x1 unsigned int m_notifyflags = 0x2 unsigned int m_executed_notifies = 0x0 std::set,std::allocator > m_isInSharedVisionOf std::_Tree,std::allocator,0> > _Copy_tag = 0xC1A0 _Move_tag = 0xC1A0 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x2A7A947ADA0 unsigned int m_recallMap = 0x212 float m_recallX = 4195.189941 float m_recallY = 3078.189941 float m_recallZ = 335.819000 float m_recallO = 3.683130 unsigned int m_homebindMapId = 0x1 unsigned int m_homebindAreaId = 0xD96 float m_homebindX = -8506.280273 float m_homebindY = 2020.579956 float m_homebindZ = 104.750000 std::unordered_set,std::equal_to,std::allocator > m_clientGUIDs std::_Hash,std::equal_to >,std::allocator,0> > _Min_buckets_construct_ptr = 0x2A7A947ADD8 _Clear_guard std::_Hash,std::equal_to >,std::allocator,0> >* _Target = 0x3F800000 _Range_eraser std::list >& _List = 0x3F800000 std::_List_node* _Predecessor = 0x2A74AA69FC0 std::_List_node* _Next = NULL _Equal_range_result = 0x2A7A947ADD8 _Multi_equal_check_result = 0x2A7A947ADD8 std::_Uset_traits,std::equal_to >,std::allocator,0> _Traitsobj = 0x3F800000 std::list > _List = 0x2A7A947ADE0 std::_Hash_vec >,std::_Iterator_base0> > > _Vec = 0x2A7A947ADF0 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 std::vector > m_newVisible std::_Compressed_pair,std::_Vector_val >,1> _Mypair = 0x2A7A947AE18 unsigned int[9] m_forced_speed_changes [0] = 0x0 [1] = 0x3 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x1 [7] = 0x0 [8] = 0x0 std::set,std::allocator > m_DFQuests std::_Tree,std::allocator,0> > _Copy_tag = 0x2A74D94C140 _Move_tag = 0x2A74D94C140 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x2A7A947AE40 unsigned int m_HomebindTimer = 0x0 bool m_InstanceValid = 0x1 Spell* m_spellModTakingSpell = NULL bool isDebugAreaTriggers = 0x0 unsigned int m_pendingSpectatorForBG = 0x0 unsigned int m_pendingSpectatorInviteInstanceId = 0x0 std::set,std::allocator > m_receivedSpectatorResetFor std::_Tree,std::allocator,0> > _Copy_tag = 0x2A7A947AE70 _Move_tag = 0x2A7A947AE70 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x2A7A947AE70 unsigned int m_drwGUID = 0x0 unsigned int m_charmUpdateTimer = 0x0 std::list > WhisperList _List_node_remove_op std::list >& _List = 0x2A74AA6A100 std::_List_node* _Head = NULL std::_List_node** _Tail = NULL std::_Compressed_pair >,std::_List_val >,1> _Mypair = 0x2A7A947AE90 int m_comboPointGain = 0x0 bool m_NeedToSaveGlyphs = 0x0 unsigned int m_MountBlockId = 0x0 float m_realDodge = 8.784718 float m_realParry = 31.896822 unsigned int[10] m_charmAISpells [0] = 0x0 [1] = 0x0 [2] = 0xC8D3 [3] = 0xC2F5 [4] = 0x0 [5] = 0x0 [6] = 0x0 [7] = 0x0 [8] = 0x0 [9] = 0x0 unsigned int m_AreaID = 0x0 unsigned int m_regenTimerCount = 0x0 unsigned int m_foodEmoteTimerCount = 0x0 float[7] m_powerFraction [0] = 0.000000 [1] = 0.000000 [2] = 0.000000 [3] = 0.000000 [4] = 0.000000 [5] = 0.000000 [6] = 0.000000 unsigned int m_contestedPvPTimer = 0x0 BattlegroundQueueTypeId[2] m_bgBattlegroundQueueID [0] = 0x0 [1] = 0x0 BGData m_bgData unsigned int bgInstanceID = 0x0 int bgTypeID = 0x0 int bgTeamId = 0x2 unsigned int bgQueueSlot = 0x2 bool isInvited = 0x0 bool bgIsRandom = 0x0 std::set,std::allocator > bgAfkReporter = 0x2A7A947AF28 unsigned int bgAfkReportedCount = 0x0 int bgAfkReportedTimer = 0x0 bool m_IsBGRandomWinner = 0x0 EntryPointData m_entryPointData unsigned int mountSpell = 0x0 std::vector > taxiPath = 0x2A7A947AF58 WorldLocation joinPos = 0x2A7A947AF70 std::set,std::allocator > m_timedquests std::_Tree,std::allocator,0> > _Copy_tag = 0x2A7A947AF88 _Move_tag = 0x2A7A947AF88 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x2A7A947AF88 std::set,std::allocator > m_weeklyquests std::_Tree,std::allocator,0> > _Copy_tag = 0x2A7A947AF98 _Move_tag = 0x2A7A947AF98 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x2A7A947AF98 std::set,std::allocator > m_monthlyquests std::_Tree,std::allocator,0> > _Copy_tag = 0x2A7A947AFA8 _Move_tag = 0x2A7A947AFA8 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x2A7A947AFA8 std::unordered_map,std::allocator >,std::hash,std::equal_to,std::allocator,std::allocator > > > > m_seasonalquests std::_Hash,std::allocator >,std::_Uhash_compare,std::equal_to >,std::allocator,std::allocator > > >,0> > _Min_buckets_construct_ptr = 0x2A7A947AFB8 _Clear_guard std::_Hash,std::allocator >,std::_Uhash_compare,std::equal_to >,std::allocator,std::allocator > > >,0> >* _Target = 0x3F800000 _Range_eraser std::list,std::allocator > >,std::allocator,std::allocator > > > >& _List = 0x3F800000 std::_List_node,std::allocator > >,void *>* _Predecessor = 0x2A74D94BFF0 std::_List_node,std::allocator > >,void *>* _Next = NULL _Equal_range_result = 0x2A7A947AFB8 _Multi_equal_check_result = 0x2A7A947AFB8 std::_Umap_traits,std::allocator >,std::_Uhash_compare,std::equal_to >,std::allocator,std::allocator > > >,0> _Traitsobj = 0x3F800000 std::list,std::allocator > >,std::allocator,std::allocator > > > > _List = 0x2A7A947AFC0 std::_Hash_vec,std::allocator > > > > > > > _Vec = 0x2A7A947AFD0 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 unsigned int m_divider = 0x0 unsigned int m_ingametime = 0x0 int m_lastHonorUpdateTime = 0x60E06A9B unsigned int m_lootGuid = 0x0 int m_team = 0x0 unsigned int m_nextSave = 0x1 unsigned int m_additionalSaveTimer = 0x0 unsigned int m_additionalSaveMask = 0x0 unsigned int m_hostileReferenceCheckTimer = 0x3A98 int m_speakTime = 0x0 unsigned int m_speakCount = 0x0 int m_dungeonDifficulty = 0x0 int m_raidDifficulty = 0x0 int m_raidMapDifficulty = 0x0 unsigned int m_atLoginFlags = 0x0 Item*[150] m_items [0] = 0x2A7911D61E0 [1] = 0x2A7911D3DA0 [2] = 0x2A7911D8450 [3] = 0x2A7911D77A0 [4] = 0x2A7911D8B90 [5] = 0x2A7911D7970 [6] = 0x2A7911D4310 [7] = 0x2A7911D5190 [8] = 0x2A7911D6920 [9] = 0x2A7911D27E0 unsigned int m_currentBuybackSlot = 0x4A std::vector > m_itemUpdateQueue std::_Compressed_pair,std::_Vector_val >,1> _Mypair = 0x2A7A947B500 bool m_itemUpdateQueueBlocked = 0x0 unsigned int m_ExtraFlags = 0x441 unsigned int m_comboTarget = 0x0 int m_comboPoints = 0x0 std::map,std::allocator > > m_QuestStatus std::_Tree,std::allocator >,0> > value_compare = 0x2A7B5FBB590 _Copy_tag = 0x2A7B5FBB590 _Move_tag = 0x2A7B5FBB590 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x2A7A947B530 value_compare = 0x2A7A947B530 std::map,std::allocator > > m_QuestStatusSave std::_Tree,std::allocator >,0> > value_compare = 0x2A7A947B540 _Copy_tag = 0x2A7A947B540 _Move_tag = 0x2A7A947B540 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x2A7A947B540 value_compare = 0x2A7A947B540 std::unordered_set,std::equal_to,std::allocator > m_RewardedQuests std::_Hash,std::equal_to >,std::allocator,0> > _Min_buckets_construct_ptr = 0x2A7A947B550 _Clear_guard std::_Hash,std::equal_to >,std::allocator,0> >* _Target = 0x3F800000 _Range_eraser std::list >& _List = 0x3F800000 std::_List_node* _Predecessor = 0x2A74AA69BA0 std::_List_node* _Next = NULL _Equal_range_result = 0x2A7A947B550 _Multi_equal_check_result = 0x2A7A947B550 std::_Uset_traits,std::equal_to >,std::allocator,0> _Traitsobj = 0x3F800000 std::list > _List = 0x2A7A947B558 std::_Hash_vec >,std::_Iterator_base0> > > _Vec = 0x2A7A947B568 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 std::map,std::allocator > > m_RewardedQuestsSave std::_Tree,std::allocator >,0> > value_compare = 0x2A74D94BF90 _Copy_tag = 0x2A74D94BF90 _Move_tag = 0x2A74D94BF90 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x2A7A947B590 value_compare = 0x2A7A947B590 std::unordered_map,std::equal_to,std::allocator > > mSkillStatus std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x2A7A947B5A0 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x3F800000 _Range_eraser std::list,std::allocator > >& _List = 0x3F800000 std::_List_node,void *>* _Predecessor = 0x2A74D94BBD0 std::_List_node,void *>* _Next = 0x15 _Equal_range_result = 0x2A7A947B5A0 _Multi_equal_check_result = 0x2A7A947B5A0 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x3F800000 std::list,std::allocator > > _List = 0x2A7A947B5A8 std::_Hash_vec > > > > > _Vec = 0x2A7A947B5B8 unsigned int _Mask = 0x3F unsigned int _Maxidx = 0x40 unsigned int m_GuildIdInvited = 0x0 unsigned int m_ArenaTeamIdInvited = 0x0 std::deque > m_mailCache std::_Compressed_pair,std::_Deque_val >,1> _Mypair = 0x2A7A947B5E8 std::unordered_map,std::equal_to,std::allocator > > m_spells std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x3F800000 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x3F800000 _Range_eraser std::list,std::allocator > >& _List = 0x3F800000 std::_List_node,void *>* _Predecessor = 0x2A74D94C170 std::_List_node,void *>* _Next = 0xCB _Equal_range_result = 0x3F800000 _Multi_equal_check_result = 0x3F800000 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x3F800000 std::list,std::allocator > > _List = 0x2A7A947B618 std::_Hash_vec > > > > > _Vec = 0x2A7A947B628 unsigned int _Mask = 0x1FF unsigned int _Maxidx = 0x200 std::unordered_map,std::equal_to,std::allocator > > m_talents std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x3F800000 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x3F800000 _Range_eraser std::list,std::allocator > >& _List = 0x3F800000 std::_List_node,void *>* _Predecessor = 0x2A74D94BC00 std::_List_node,void *>* _Next = 0x58 _Equal_range_result = 0x3F800000 _Multi_equal_check_result = 0x3F800000 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x3F800000 std::list,std::allocator > > _List = 0x2A7A947B658 std::_Hash_vec > > > > > _Vec = 0x2A7A947B668 unsigned int _Mask = 0x1FF unsigned int _Maxidx = 0x200 unsigned int m_lastPotionId = 0x0 GlobalCooldownMgr m_GlobalCooldownMgr std::unordered_map,std::equal_to,std::allocator > > m_GlobalCooldowns = 0x2A7A947B698 unsigned int m_activeSpec = 0x0 unsigned int m_specsCount = 0x1 unsigned int[6] m_Glyphs [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [0] = 0x2A7A947B6DC unsigned int[6] [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 std::map,std::allocator > > m_actionButtons std::_Tree,std::allocator >,0> > value_compare = 0x2A7A947B710 _Copy_tag = 0x2A7A947B710 _Move_tag = 0x2A7A947B710 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x2A7A947B710 value_compare = 0x2A7A947B710 float[2] m_auraBaseMod [0] = 8.000000 [1] = 16.261099 [0] = 0x418216BB41000000 float[2] [0] = 3.000000 [1] = 16.261099 float[2] [0] = 8.000000 [1] = 16.261099 float[2] [0] = 0.000000 [1] = 1.000000 int[25] m_baseRatingValue [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x418 [6] = 0x418 [7] = 0x418 [8] = 0xCA8 [9] = 0xCA8 unsigned int m_baseSpellPower = 0x0 unsigned int m_baseFeralAP = 0x0 unsigned int m_baseManaRegen = 0x0 unsigned int m_baseHealthRegen = 0x0 int m_spellPenetrationItemMod = 0x0 std::list >[32] m_spellMods [0] = 0x2A7A947B788 [1] = 0x2A7A947B798 [2] = 0x2A7A947B7A8 [3] = 0x2A7A947B7B8 [4] = 0x2A7A947B7C8 [5] = 0x2A7A947B7D8 [6] = 0x2A7A947B7E8 [7] = 0x2A7A947B7F8 [8] = 0x2A7A947B808 [9] = 0x2A7A947B818 std::list > m_enchantDuration _List_node_remove_op = 0x2A7A947B988 std::_Compressed_pair >,std::_List_val >,1> _Mypair = 0x2A7A947B988 std::list > m_itemDuration _List_node_remove_op std::list >& _List = 0x2A74AA6A3C0 std::_List_node* _Head = NULL std::_List_node** _Tail = 0x2A74AA6A700 std::_Compressed_pair >,std::_List_val >,1> _Mypair = 0x2A7A947B998 std::list > m_itemSoulboundTradeable _List_node_remove_op std::list >& _List = 0x2A74AA6A700 std::_List_node* _Head = NULL std::_List_node** _Tail = std::_Compressed_pair >,std::_List_val >,1> _Mypair = 0x2A7A947B9A8 ACE_Thread_Mutex m_soulboundTradableLock Ace_ = 0x2A7A947B9B8 _RTL_CRITICAL_SECTION lock_ = 0x2A7A947B9B8 bool removed_ = 0x0 unsigned int m_resurrectGUID = 0x0 unsigned int m_resurrectMap = 0x0 float m_resurrectX = 0.000000 float m_resurrectY = 0.000000 float m_resurrectZ = 0.000000 unsigned int m_resurrectHealth = 0x0 unsigned int m_resurrectMana = 0x0 WorldSession* m_session = 0x2A7B35CEC80 std::list > m_channels _List_node_remove_op std::list >& _List = 0x2A74AA6A800 std::_List_node* _Head = NULL std::_List_node** _Tail = std::_Compressed_pair >,std::_List_val >,1> _Mypair = 0x2A7A947BA10 unsigned int m_cinematic = 0x1 TradeData* m_trade = NULL bool m_DailyQuestChanged = 0x0 bool m_WeeklyQuestChanged = 0x0 bool m_MonthlyQuestChanged = 0x0 bool m_SeasonalQuestChanged = 0x0 int m_lastDailyQuestTime = 0x0 unsigned int m_drunkTimer = 0x0 unsigned int m_weaponChangeTimer = 0x0 unsigned int m_zoneUpdateId = 0xFFFFFFFF unsigned int m_zoneUpdateTimer = 0x0 unsigned int m_areaUpdateId = 0x0 unsigned int m_deathTimer = 0x0 int m_deathExpireTime = 0x60832745 unsigned int m_WeaponProficiency = 0x41F3 unsigned int m_ArmorProficiency = 0x41F bool m_canParry = 0x1 bool m_canBlock = 0x0 bool m_canTitanGrip = 0x0 unsigned int m_swingErrorMsg = 0x0 float m_ammoDPS = 0.000000 int _restTime = 0x0 unsigned int _innTriggerId = 0x0 float _restBonus = 0.000000 unsigned int _restFlagMask = 0x0 unsigned int m_resetTalentsCost = 0x0 int m_resetTalentsTime = 0x0 unsigned int m_usedTalentCount = 0xE7 unsigned int m_questRewardTalentCount = 0x0 unsigned int m_extraBonusTalentCount = 0x0 PlayerSocial* m_social = 0x2A7B5FBF258 std::map,std::allocator > > m_playerSocialMap = 0x2A7B5FBF258 unsigned int m_playerGUID = 0x41 GroupReference m_group Reference LinkedListElement LinkedListElement* iNext = NULL LinkedListElement* iPrev = NULL Group* iRefTo = NULL Player* iRefFrom = NULL unsigned int iSubGroup = 0x0 GroupReference m_originalGroup Reference LinkedListElement LinkedListElement* iNext = NULL LinkedListElement* iPrev = NULL Group* iRefTo = NULL Player* iRefFrom = NULL unsigned int iSubGroup = 0x0 Group* m_groupInvite = NULL unsigned int m_groupUpdateMask = 0x0 unsigned int m_auraRaidUpdateMask = 0x0 bool m_bPassOnGroupLoot = 0x0 unsigned int m_lastpetnumber = 0x0 int m_summon_expire = 0x0 unsigned int m_summon_mapid = 0x0 float m_summon_x = 0.000000 float m_summon_y = 0.000000 float m_summon_z = 0.000000 bool m_summon_asSpectator = 0x0 DeclinedName* m_declinedname = NULL Runes* m_runes = 0x2A7B5A09250 RuneInfo[6] runes [0] = 0x2A7B5A09250 [1] = 0x2A7B5A09268 [2] = 0x2A7B5A09280 [3] = 0x2A7B5A09298 [4] = 0x2A7B5A092B0 [5] = 0x2A7B5A092C8 unsigned int runeState = 0x3F int lastUsedRune = 0x0 std::map,std::allocator > > m_EquipmentSets std::_Tree,std::allocator >,0> > value_compare = 0x93168230 _Copy_tag = 0x93168230 _Move_tag = 0x93168230 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x2A7A947BB58 value_compare = 0x30 unsigned int m_grantableLevels = 0x0 std::set,std::allocator > m_refundableItems std::_Tree,std::allocator,0> > _Copy_tag = 0x2A7A947BB70 _Move_tag = 0x2A7A947BB70 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x2A7A947BB70 MapReference m_mapRef Reference LinkedListElement LinkedListElement* iNext = 0x2A70D45E330 LinkedListElement* iPrev = 0x2A70D45E320 Map* iRefTo = 0x2A70D45E020 Player* iRefFrom = 0x2A7A9478F70 unsigned int m_lastFallTime = 0x60E06A9B float m_lastFallZ = 335.819000 int[3] m_MirrorTimer [0] = 0xFFFFFFFF [1] = 0xFFFFFFFF [2] = 0xFFFFFFFF unsigned int m_MirrorTimerFlags = 0x0 unsigned int m_MirrorTimerFlagsLast = 0x0 bool m_isInWater = 0x0 WorldLocation teleportStore_dest Position PositionXYStreamer Position* Pos = NULL PositionXYZStreamer m_pos = 0x0 PositionXYZOStreamer m_pos = 0x0 float m_positionX = 0.000000 float m_positionY = 0.000000 float m_positionZ = 0.000000 float m_orientation = 0.000000 unsigned int m_mapId = 0xFFFFFFFF unsigned int teleportStore_options = 0x0 int mSemaphoreTeleport_Near = 0x0 int mSemaphoreTeleport_Far = 0x0 unsigned int m_DelayedOperations = 0x0 bool m_bMustDelayTeleport = 0x0 bool m_bHasDelayedTeleport = 0x0 unsigned int m_temporaryUnsummonedPetNumber = 0x0 unsigned int m_oldpetspell = 0x0 AchievementMgr* m_achievementMgr = 0x2A7B5A08B70 Player* m_player = 0x2A7A9478F70 std::unordered_map,std::equal_to,std::allocator > > m_criteriaProgress = 0x2A7B5A08B78 std::unordered_map,std::equal_to,std::allocator > > m_completedAchievements = 0x2A7B5A08BB8 std::map,std::allocator > > m_timedAchievements = 0x2A7B5A08BF8 ReputationMgr* m_reputationMgr = 0x2A7B5C87520 Player* _player = 0x2A7A9478F70 std::map,std::allocator > > _factions = 0x2A7B5C87528 std::map,std::allocator > > _forcedReactions = 0x2A7B5C87538 unsigned int _visibleFactionCount = 0x6 unsigned int _honoredFactionCount = 0x0 unsigned int _reveredFactionCount = 0x0 unsigned int _exaltedFactionCount = 0x0 bool _sendFactionIncreased = 0x0 std::map,std::allocator > > m_spellCooldowns std::_Tree,std::allocator >,0> > value_compare = 0x60 _Copy_tag = 0x60 _Move_tag = 0x60 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x2A7A947BC08 value_compare = 0xB5C87360 unsigned int m_ChampioningFaction = 0x0 unsigned int m_timeSyncCounter = 0x0 unsigned int m_timeSyncTimer = 0x0 unsigned int m_timeSyncClient = 0x0 unsigned int m_timeSyncServer = 0x0 std::unordered_map,std::equal_to,std::allocator > > _instanceResetTimes std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x2A7A947BC30 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x3F800000 _Range_eraser std::list,std::allocator > >& _List = 0x3F800000 std::_List_node,void *>* _Predecessor = 0x2A74D94BF30 std::_List_node,void *>* _Next = 0x1 _Equal_range_result = 0x2A7A947BC30 _Multi_equal_check_result = 0x2A7A947BC30 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x3F800000 std::list,std::allocator > > _List = 0x2A7A947BC38 std::_Hash_vec > > > > > _Vec = 0x2A7A947BC48 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 unsigned int _pendingBindId = 0x0 unsigned int _pendingBindTimer = 0x0 unsigned int _activeCheats = 0x0 unsigned int healthBeforeDuel = 0x0 unsigned int manaBeforeDuel = 0x0 bool m_isInstantFlightOn = 0x1 unsigned int m_cinematicDiff = 0x0 unsigned int m_lastCinematicCheck = 0x0 unsigned int m_activeCinematicCameraId = 0x0 std::vector >* m_cinematicCamera = NULL Position m_remoteSightPosition PositionXYStreamer Position* Pos = NULL PositionXYZStreamer m_pos = 0x0 PositionXYZOStreamer m_pos = 0x0 float m_positionX = 0.000000 float m_positionY = 0.000000 float m_positionZ = 0.000000 float m_orientation = 0.000000 Creature* m_CinematicObject = NULL WorldSocket* m_Socket = 0x2A794C073D0 ACE_Svc_Handler ACE_Task ACE_Task_Base ACE_Service_Object ACE_Event_Handler Reference_Counting_Policy int value_ = 0x3 ACE_Atomic_Op reference_count_ = 0x3 int priority_ = 0x0 ACE_Reactor* reactor_ = 0x2A7A7EC72B0 ACE_Event_Handler::Reference_Counting_Policy reference_counting_policy_ = 0x2A794C073E8 Ace_ = 0x7FF77C9E5468 unsigned int thr_count_ = 0x0 ACE_Thread_Manager* thr_mgr_ = NULL unsigned long flags_ = 0x0 int grp_id_ = 0xFFFFFFFF ACE_Thread_Mutex lock_ = 0x2A794C07418 unsigned long last_thread_id_ = 0x0 ACE_Message_Queue* msg_queue_ = 0x2A7933ABE60 bool delete_msg_queue_ = 0x1 ACE_Module* mod_ = NULL ACE_Task* next_ = NULL Ace_ = 0x68 ACE_SOCK_Stream peer_ = 0x568 bool dynamic_ = 0x1 bool closing_ = 0x0 ACE_Connection_Recycling_Strategy* recycler_ = NULL void* recycling_act_ = NULL std::chrono::time_point > > m_LastPingTime std::chrono::duration<__int64,std::ratio<1,10000000> > _MyDur = 0x39BE333B8781F1 unsigned int m_OverSpeedPings = 0x0 std::string m_Address = "185.109.90.28" AuthCrypt m_Crypt ARC4 _clientDecrypt = 0x2A7A8886080 ARC4 _serverEncrypt = 0x2A7A8886540 bool _initialized = 0x1 ACE_Thread_Mutex m_SessionLock Ace_ = 0xFF _RTL_CRITICAL_SECTION lock_ = 0x2A794C074D8 bool removed_ = 0x0 WorldSession* m_Session = 0x2A7B35CEC80 WorldPacket* m_RecvWPct = NULL ACE_Message_Block m_RecvPct Ace_ = 0xF8 unsigned int rd_ptr_ = 0x0 unsigned int wr_ptr_ = 0x0 unsigned long priority_ = 0x0 ACE_Message_Block* cont_ = NULL ACE_Message_Block* next_ = NULL ACE_Message_Block* prev_ = NULL unsigned long flags_ = 0x0 ACE_Data_Block* data_block_ = 0x2A7A8574500 ACE_Allocator* message_block_allocator_ = NULL ACE_Message_Block m_Header Ace_ = 0x7CB8A8F8 unsigned int rd_ptr_ = 0x0 unsigned int wr_ptr_ = 0x0 unsigned long priority_ = 0x0 ACE_Message_Block* cont_ = NULL ACE_Message_Block* next_ = NULL ACE_Message_Block* prev_ = NULL unsigned long flags_ = 0x0 ACE_Data_Block* data_block_ = 0x2A7A8576300 ACE_Allocator* message_block_allocator_ = NULL ACE_Thread_Mutex m_OutBufferLock Ace_ = 0x13A39D80 _RTL_CRITICAL_SECTION lock_ = 0x2A794C075B8 bool removed_ = 0x0 ACE_Message_Block* m_OutBuffer = 0x2A7A8575F40 Ace_ = 0x7CB8A8F8 unsigned int rd_ptr_ = 0x0 unsigned int wr_ptr_ = 0x0 unsigned long priority_ = 0x0 ACE_Message_Block* cont_ = NULL ACE_Message_Block* next_ = NULL ACE_Message_Block* prev_ = NULL unsigned long flags_ = 0x0 ACE_Data_Block* data_block_ = 0x2A7A85767E0 ACE_Allocator* message_block_allocator_ = NULL unsigned int m_OutBufferSize = 0x10000 bool m_OutActive = 0x0 unsigned int m_Seed = 0x5DD553AE std::string m_Address = "185.109.90.28" unsigned int m_CurrentVendor = 0x0 int _security = 0x9 bool _skipQueue = 0x1 unsigned int _accountId = 0xB unsigned int m_expansion = 0x2 unsigned int m_total_time = 0x132C5B Warden* _warden = 0x2A793169A90 WorldSession* _session = 0x2A7B35CEC80 unsigned int[16] _inputKey [0] = 0x7F [1] = 0x96 [2] = 0xEE [3] = 0xFD [4] = 0xA5 [5] = 0xB6 [6] = 0x3D [7] = 0x20 [8] = 0xA4 [9] = 0xDF unsigned int[16] _outputKey [0] = 0xC2 [1] = 0xB7 [2] = 0xAD [3] = 0xED [4] = 0xFC [5] = 0xCC [6] = 0xA9 [7] = 0xC2 [8] = 0xBF [9] = 0xB3 unsigned int[16] _seed [0] = 0x4D [1] = 0x80 [2] = 0x8D [3] = 0x2C [4] = 0x77 [5] = 0xD9 [6] = 0x5 [7] = 0xC4 [8] = 0x1A [9] = 0x63 ARC4 _inputCrypto evp_cipher_ctx_st* m_ctx = 0x2A7A8886A00 ARC4 _outputCrypto evp_cipher_ctx_st* m_ctx = 0x2A7A8886EC0 unsigned int _checkTimer = 0x3 unsigned int _clientResponseTimer = 0x48DB bool _dataSent = 0x1 ClientWardenModule* _module = 0x2A7B3A16160 unsigned int[16] Id [0] = 0x79 [1] = 0xC0 [2] = 0x76 [3] = 0x8D [4] = 0x65 [5] = 0x79 [6] = 0x77 [7] = 0xD6 [8] = 0x97 [9] = 0xE1 unsigned int[16] Key [0] = 0xAE [1] = 0x25 [2] = 0xBC [3] = 0x51 [4] = 0x6 [5] = 0x3B [6] = 0x77 [7] = 0xBD [8] = 0x36 [9] = 0x3C unsigned int CompressedSize = 0x4944 unsigned int* CompressedData = 0x21 bool _initialized = 0x1 int _logoutTime = 0x0 bool m_inQueue = 0x0 bool m_playerLoading = 0x1 bool m_playerLogout = 0x0 bool m_playerSave = 0x0 int m_sessionDbcLocale = 0x0 int m_sessionDbLocaleIndex = 0x0 unsigned int m_latency = 0x0 unsigned int m_clientTimeDelay = 0x0 AccountData[8] m_accountData [0] = 0x2A7B35CEE60 [1] = 0x2A7B35CEE88 [2] = 0x2A7B35CEEB0 [3] = 0x2A7B35CEED8 [4] = 0x2A7B35CEF00 [5] = 0x2A7B35CEF28 [6] = 0x2A7B35CEF50 [7] = 0x2A7B35CEF78 unsigned int[8] m_Tutorials [0] = 0xEDFFBFF7 [1] = 0x7FFEFF7 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x0 [7] = 0x0 bool m_TutorialsChanged = 0x0 std::list > m_addonsList _List_node_remove_op = 0x2A7B35CEFC8 std::_Compressed_pair >,std::_List_val >,1> _Mypair std::_List_val > _Myval2 = 0x2A7B35CEFC8 unsigned int recruiterId = 0x0 bool isRecruiter = 0x1 ACE_Based::LockedQueue > > _recvQueue ACE_Thread_Mutex _lock Ace_ = 0x2A7B35CEFE8 _RTL_CRITICAL_SECTION lock_ = 0x2A7B35CEFE8 bool removed_ = 0x0 std::deque > _queue std::_Compressed_pair,std::_Deque_val >,1> _Mypair = 0x2A7B35CF018 bool _canceled = 0x0 unsigned int m_currentVendorEntry = 0x0 unsigned int m_currentBankerGUID = 0x0 int timeWhoCommandAllowed = 0x0 unsigned int _offlineTime = 0x0 bool _kicked = 0x0 bool _shouldSetOfflineInDB = 0x1 int _calendarEventCreationCooldown = 0x0 Local WorldSession* this = 0x7FF77CF575B8 int m_muteTime = 0xFFFFFFFFFFFFFFFF std::atomic<__int64> m_timeOutTime std::_Atomic_integral_facade<__int64> std::_Atomic_integral<__int64,8> std::_Atomic_storage<__int64,8> std::_Atomic_padded<__int64> _Storage = 0x1FFFFFFFE unsigned int _lastAuctionListItemsMSTime = 0x14C8 unsigned int _lastAuctionListOwnerItemsMSTime = 0x0 ACE_Future > _charEnumCallback Ace_ = 0x0 ACE_Future_Rep >* future_rep_ = NULL ACE_Future > _stablePetCallback Ace_ = 0xD0 ACE_Future_Rep >* future_rep_ = 0x20007D0 Ace_ = 0x20007D0 std::shared_ptr* value_ = int ref_count_ = 0x20007D8 ACE_Unbounded_Set > *> observer_collection_ = 0x20007E0 ACE_Recursive_Thread_Mutex value_ready_mutex_ = 0x2000800 ACE_Condition value_ready_ = 0x2000830 QueryCallback,std::basic_string,std::allocator >,0> _charRenameCallback ACE_Future > _result Ace_ = 0x7FF77CF575E0 ACE_Future_Rep >* future_rep_ = NULL std::string _param = "ÿÿÿÿÿÿÿÿÿÿÿÿ" unsigned int _stage = 0xD0 QueryCallback,unsigned int,0> _unstablePetCallback ACE_Future > _result Ace_ = 0x7FF77CF57610 ACE_Future_Rep >* future_rep_ = NULL unsigned int _param = 0x0 unsigned int _stage = 0x0 QueryCallback,unsigned int,0> _stableSwapCallback ACE_Future > _result Ace_ = 0x7FF77CF57620 ACE_Future_Rep >* future_rep_ = NULL unsigned int _param = 0x0 unsigned int _stage = 0x0 QueryCallback,unsigned __int64,0> _sendStabledPetCallback ACE_Future > _result Ace_ = 0x7FF77CF57630 ACE_Future_Rep >* future_rep_ = NULL unsigned int _param = 0x0 unsigned int _stage = 0x0 QueryCallback,CharacterCreateInfo *,1> _charCreateCallback ACE_Future > _result Ace_ = 0x7FF77CF57648 ACE_Future_Rep >* future_rep_ = 0x2A715BF4D40 CharacterCreateInfo* _param = 0x2A713A3DF30 std::string Name = "0ߣ§..." unsigned int Race = 0xD0 unsigned int Class = 0x2E unsigned int Gender = 0xA3 unsigned int Skin = 0x13 unsigned int Face = 0xA7 unsigned int HairStyle = 0x2 unsigned int HairColor = 0x0 unsigned int FacialHair = 0x0 unsigned int OutfitId = 0xC0 WorldPacket Data = 0x2A713A3DF68 unsigned int CharCount = 0xB0 unsigned int _stage = 0x31 ACE_Future _charLoginCallback Ace_ = 0x60 ACE_Future_Rep* future_rep_ = 0x2A713A42D60 Ace_ = 0x90 SQLQueryHolder** value_ = 0x2A715D37A10 int ref_count_ = 0x15D369D0 ACE_Unbounded_Set *> observer_collection_ = 0x2A713A42D70 ACE_Recursive_Thread_Mutex value_ready_mutex_ = 0x2A713A42D90 ACE_Condition value_ready_ = 0x2A713A42DC0 ACE_Future _loadPetFromDBSecondCallback Ace_ = 0x4 ACE_Future_Rep* future_rep_ = 0x4 Ace_ = 0x4 SQLQueryHolder** value_ = int ref_count_ = 0xC ACE_Unbounded_Set *> observer_collection_ = 0x14 ACE_Recursive_Thread_Mutex value_ready_mutex_ = 0x34 ACE_Condition value_ready_ = 0x64 QueryCallback_3,unsigned char,unsigned char,unsigned int,0> _openWrappedItemCallback ACE_Future > _result Ace_ = 0x7FF77CF57670 ACE_Future_Rep >* future_rep_ = 0x102 unsigned int _param_1 = 0xC8 unsigned int _param_2 = 0x91 unsigned int _param_3 = 0x7FFB unsigned int _stage = 0x0 DosProtection WorldSession* Session = int _policy = 0xFFFFFFFE std::unordered_map,std::equal_to,std::allocator > > _PacketThrottlingMap std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x7FF77CF575C8 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x14C8 _Range_eraser std::list,std::allocator > >& _List = 0x14C8 std::_List_node,void *>* _Predecessor = NULL std::_List_node,void *>* _Next = 0x20007D0 _Equal_range_result = 0x7FF77CF575C8 _Multi_equal_check_result = 0x7FF77CF575C8 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x14C8 std::list,std::allocator > > _List = 0x7FF77CF575D0 std::_Hash_vec > > > > > _Vec = 0x7FF77CF575E0 unsigned int _Mask = 0x0 unsigned int _Maxidx = 0x0 WorldSession::DosProtection AntiDOS WorldSession* Session = NULL int _policy = 0x0 std::unordered_map,std::equal_to,std::allocator > > _PacketThrottlingMap std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x7FF77CF57698 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = NULL _Range_eraser std::list,std::allocator > >& _List = NULL std::_List_node,void *>* _Predecessor = NULL std::_List_node,void *>* _Next = NULL _Equal_range_result = 0x7FF77CF57698 _Multi_equal_check_result = 0x7FF77CF57698 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x0 std::list,std::allocator > > _List = 0x7FF77CF576A0 std::_Hash_vec > > > > > _Vec = 0x7FF77CF576B0 unsigned int _Mask = 0x0 unsigned int _Maxidx = 0x0 QueryCallback_2,unsigned int,AsynchPetSummon *,0> _loadPetFromDBFirstCallback ACE_Future > _result Ace_ = 0x0 ACE_Future_Rep >* future_rep_ = NULL unsigned int _param_1 = 0x7C9F6CF0 AsynchPetSummon* _param_2 = 0x100 unsigned int m_entry = 0x100 Position pos = 0x104 int m_petType = 0x114 unsigned int m_duration = 0x118 unsigned int m_createdBySpell = 0x11C unsigned int m_casterGUID = 0x120 unsigned int _stage = 0x0 ACE_Future > _loadActionsSwitchSpecCallback Ace_ = 0x0 ACE_Future_Rep >* future_rep_ = 0x100 Ace_ = 0x100 std::shared_ptr* value_ = int ref_count_ = 0x108 ACE_Unbounded_Set > *> observer_collection_ = 0x110 ACE_Recursive_Thread_Mutex value_ready_mutex_ = 0x130 ACE_Condition value_ready_ = 0x160 ACE_Future > _CharacterAuraFrozenCallback Ace_ = 0x48 ACE_Future_Rep >* future_rep_ = 0x7FF77C9F6C48 Ace_ = 0x7FF77C9F6C48 std::shared_ptr* value_ = 0x74696E55 int ref_count_ = 0x79616C50 ACE_Unbounded_Set > *> observer_collection_ = 0x7FF77C9F6C58 ACE_Recursive_Thread_Mutex value_ready_mutex_ = 0x7FF77C9F6C78 ACE_Condition value_ready_ = 0x7FF77C9F6CA8 std::set,std::allocator > _legitCharacters std::_Tree,std::allocator,0> > _Copy_tag = 0x0 _Move_tag = 0x0 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x7FF77CF57708 unsigned int m_GUIDLow = 0x0 Player* _player = 0x7FF77C9F6C2C Unit WorldObject Object DataMap CustomData = 0x7FF77C9F6C34 unsigned int m_objectType = 0x0 int m_objectTypeId = 0x69686556 unsigned int m_updateFlag = 0x6C63 int* m_int32Values = 0x70756F7247 unsigned int* m_uint32Values = 0x70756F7247 float* m_floatValues = 0x70756F7247 UpdateMask _changesMask = 0x7FF77C9F6C8C unsigned int m_valuesCount = 0x7551 unsigned int _fieldNotifyFlags = 0x7365 bool m_objectUpdated = 0x74 bool m_inWorld = 0x0 ByteBuffer m_PackGUID = 0x7FF77C9F6CA4 WorldLocation Position PositionXYStreamer Position* Pos = 0x6C726F5700000000 PositionXYZStreamer m_pos = 0x6C726F5700000000 PositionXYZOStreamer m_pos = 0x6C726F5700000000 float m_positionX = 0.000000 float m_positionY = 1172343343572292814514421760.000000 float m_positionZ = 4156310171605354414080.000000 float m_orientation = 0.000000 unsigned int m_mapId = 0x0 ElunaEventProcessor* elunaEvents = 0x797265755161 FlaggedValuesArray32 m_stealth = 0x7FF77C9F6CEC FlaggedValuesArray32 m_stealthDetect = 0x7FF77C9F6CF8 FlaggedValuesArray32 m_invisibility = 0x7FF77C9F6D04 FlaggedValuesArray32 m_invisibilityDetect = 0x7FF77C9F6D38 FlaggedValuesArray32 m_serverSideVisibility = 0x7FF77C9F6D6C FlaggedValuesArray32 m_serverSideVisibilityDetect = 0x7FF77C9F6D78 unsigned int LastUsedScriptID = 0x312D202C MovementInfo m_movementInfo = 0x7FF77C9F6D8C std::string m_name = 0x7FF77C9F6DFC bool m_isActive = 0x5F bool m_isVisibilityDistanceOverride = 0x5F bool m_isWorldObject = 0x63 ZoneScript* m_zoneScript = 0x4F74654700000000 float m_staticFloorZ = 4231970082395225325568.000000 Transport* m_transport = 0x4974655300000065 Map* m_currMap = 0x746164696C61766E unsigned int m_InstanceId = 0x6E6F69 unsigned int m_phaseMask = 0x0 bool m_useCombinedPhases = 0x0 unsigned int m_notifyflags = 0x0 unsigned int m_executed_notifies = 0x6C45 unsigned int m_extraAttacks = 0x6D655461 bool m_canDualWield = 0x70 std::set,std::allocator > m_Controlled = 0x7FF77C9F6E5C SafeUnitPointer m_movedByPlayer = 0x7FF77C9F6E6C unsigned int[7] m_SummonSlot [0] = 0x0 [1] = 0x6E756C4500000000 [2] = 0x74616C706D655461 [3] = 0x207373616C633C65 [4] = 0x7267656C74746142 [5] = 0x523A3A3E646E756F [6] = 0x72657473696765 unsigned int[4] m_ObjectSlot [0] = 0x0 [1] = 0x6E756C4500000000 [2] = 0x74616C706D655461 [3] = 0x7463757274733C65 float m_modMeleeHitChance = 4524145048870560202752.000000 float m_modRangedHitChance = 18523600588218255091852902400.000000 float m_modSpellHitChance = 19445339694743944266347297374208.000000 int m_baseSpellCritChance = 0x746E4565 float[7] m_threatModifier [0] = 0.000727 [1] = 1082938736931647136989184.000000 [2] = 72149147714752750813184.000000 [3] = 0.000000 [4] = 0.000000 [5] = 0.000000 [6] = 0.000000 float[3] m_modAttackSpeedPct [0] = 18988679309508809948489842688.000000 [1] = 4435879692967780496514744320.000000 [2] = 71439585385847912257748929085440.000000 EventProcessor m_Events = 0x7FF77C9F6F0C std::list >[8] m_spellImmune [0] = 0x7FF77C9F6F2C [1] = 0x7FF77C9F6F3C [2] = 0x7FF77C9F6F4C [3] = 0x7FF77C9F6F5C [4] = 0x7FF77C9F6F6C [5] = 0x7FF77C9F6F7C [6] = 0x7FF77C9F6F8C [7] = 0x7FF77C9F6F9C unsigned int m_lastSanctuaryTime = 0x73696765 std::set,std::allocator > m_petAuras = 0x7FF77C9F6FB4 bool IsAIEnabled = 0x61 bool NeedChangeAI = 0x54 bool m_ControlledByPlayer = 0x65 bool m_CreatedByPlayer = 0x6D std::set,std::allocator > SafeUnitPointerSet = 0x7FF77C9F6FCC Position m_last_notify_position = 0x7FF77C9F6FDC unsigned int m_last_notify_mstime = 0x0 unsigned int m_delayed_unit_relocation_timer = 0x6C45 unsigned int m_delayed_unit_ai_notify_timer = 0x6E75 bool bRequestForcedVisibilityUpdate = 0x61 Position m_last_underwaterstate_position = 0x7FF77C9F6FF8 Position m_last_environment_position = 0x7FF77C9F7008 bool m_last_isinwater_status = 0x0 bool m_last_islittleabovewater_status = 0x0 bool m_last_isunderwater_status = 0x0 bool m_is_updating_environment = 0x0 Position m_last_area_position = 0x7FF77C9F701C Position m_last_zone_position = 0x7FF77C9F702C unsigned int m_last_area_id = 0x73696765 unsigned int m_last_zone_id = 0x726574 Position m_last_outdoors_position = 0x7FF77C9F7044 bool m_last_outdoors_status = 0x61 Movement::MoveSpline* movespline = 0x207373616C633C65 UnitAI* i_AI = 0x3A3E657370726F43 UnitAI* i_disabledAI = 0x657473696765523A unsigned int m_realRace = 0x72 unsigned int m_race = 0x0 bool m_AutoRepeatFirstCast = 0x0 int[3] m_attackTimer [0] = 0x0 [1] = 0x0 [2] = 0x6E756C45 float[5] m_createStats [0] = 4435879692967780496514744320.000000 [1] = 71439585385847912257748929085440.000000 [2] = 1098845464650577784143347712.000000 [3] = 0.000000 [4] = 70062206669027027189760.000000 std::unordered_set,std::equal_to,std::allocator > m_attackers = 0x7FF77C9F709C Unit* m_attacking = 0x726574 int m_deathState = 0x0 int m_procDeep = 0x6E756C45 std::list > m_dynObj = 0x7FF77C9F70EC std::list > m_gameObj = 0x7FF77C9F70FC unsigned int m_transform = 0x72 Spell*[4] m_currentSpells [0] = 0x6E756C4500000000 [1] = 0x74616C706D655461 [2] = 0x207373616C633C65 [3] = 0x523A3A3E74696E55 std::multimap,std::allocator > > m_ownedAuras = 0x7FF77C9F7134 std::multimap,std::allocator > > m_appliedAuras = 0x7FF77C9F7144 std::list > m_removedAuras = 0x7FF77C9F7154 std::_Tree_iterator > > > m_auraUpdateIterator = 0x65523A3A3E746365 unsigned int m_removedAurasCount = 0x74736967 std::list >[317] m_modAuras [0] = 0x7FF77C9F7174 [1] = 0x7FF77C9F7184 [2] = 0x7FF77C9F7194 [3] = 0x7FF77C9F71A4 [4] = 0x7FF77C9F71B4 [5] = 0x7FF77C9F71C4 [6] = 0x7FF77C9F71D4 [7] = 0x7FF77C9F71E4 [8] = 0x7FF77C9F71F4 [9] = 0x7FF77C9F7204 std::list > m_scAuras = 0x7FF77C9F8544 std::list > m_interruptableAuras = 0x7FF77C9F8554 std::multimap,std::allocator > > m_auraStateAuras = 0x7FF77C9F8564 unsigned int m_interruptMask = 0x28207265 float[4] m_auraModifiersGroup [0] = 4861347919638546923850452434944.000000 [1] = 0.000000 [2] = 70975379047470805811200.000000 [3] = 0.000000 [0] = 0x7FF77C9F8578 float[4] [0] = 0.000000 [1] = 4841449605110599934949376131072.000000 [2] = 0.000000 [3] = 41004.457031 float[4] [0] = 0.000749 [1] = 0.003741 [2] = 4465568878118744913663263506432.000000 [3] = 0.000932 float[4] [0] = 308653873320360011167170560000.000000 [1] = 0.000871 [2] = 0.000000 [3] = 75510783318795251300556242681856.000000 float[4] [0] = 0.000000 [1] = 0.000000 [2] = 805.332458 [3] = 209321927245846982298017244119040.000000 float[4] [0] = 12690172908673037397787085373440.000000 [1] = 297615379445584078437317869568.000000 [2] = 0.000000 [3] = 0.000000 float[4] [0] = 0.000000 [1] = 0.000000 [2] = 0.000000 [3] = 0.000000 float[4] [0] = 0.000000 [1] = 0.000000 [2] = 757702678958599235960832.000000 [3] = 71004298232974853673603563520.000000 float[4] [0] = 4231970082395225325568.000000 [1] = 292987988744070725172673783005184.000000 [2] = 0.000000 [3] = 281751455506530041856.000000 float[4] [0] = 1125978593735313417306112.000000 [1] = 18470114952096477901291096375296.000000 [2] = 75878451510463009242201282576384.000000 [3] = 70968227331262541463552.000000 float[2] m_weaponDamage [0] = 70062350784215103045632.000000 [1] = 69178096018978670379008.000000 [0] = 0x656A626F656D6167 float[2] [0] = 0.000000 [1] = 70975379047470805811200.000000 float[2] [0] = 0.000000 [1] = 0.000000 bool m_canModifyStats = 0x45 std::map,std::allocator > > m_visibleAuras = 0x7FF77C9F8724 float[9] m_speed_rate [0] = 293920901550545961320710144.000000 [1] = 18167064916357508856020992.000000 [2] = 0.000000 [3] = 0.000000 [4] = 0.000000 [5] = 0.000000 [6] = 0.000000 [7] = 12414200692057689881982271488.000000 [8] = 75244067195494118364331114496.000000 CharmInfo* m_charmInfo = 0x6F662074696E7520 std::set,std::allocator > m_sharedVision = 0x7FF77C9F8764 MotionMaster* i_motionMaster = NULL unsigned int[3] m_reactiveTimer [0] = 0x0 [1] = 0x6E207325 [2] = 0x6174206F int m_regenTimer = 0x74656772 ThreatManager m_ThreatManager = 0x7FF77C9F878C std::map,std::allocator > > _charmThreatInfo = 0x7FF77C9F87D4 Vehicle* m_vehicle = NULL Vehicle* m_vehicleKit = 0x6320732500000000 unsigned int m_unitTypeMask = 0x74616572 LiquidTypeEntry* _lastLiquid = 0x7369207972746E65 bool m_applyResilience = 0x20 bool _instantCast = 0x6E unsigned int m_rootTimes = 0x65707320 unsigned int m_state = 0x69666963 unsigned int m_CombatTimer = 0x202C6465 unsigned int m_lastManaUse = 0x70696B73 std::list > m_Diminishing = 0x7FF77C9F881C HostileRefManager m_HostileRefManager = 0x7FF77C9F882C FollowerRefManager m_FollowingRefManager = 0x7FF77C9F8864 Unit* m_comboTarget = 0x73206E776F6E6B6E std::unordered_set,std::equal_to,std::allocator > m_ComboPointHolders = 0x7FF77C9F889C RedirectThreatInfo _redirectThreatInfo = 0x7FF77C9F88DC bool m_cleanupDone = 0x25 bool m_duringRemoveFromWorld = 0x75 unsigned int _oldFactionId = 0x44495547 bool m_petCatchUp = 0x3A GridObject GridReference _gridRef = 0x7FF77C9F88FC std::string autoReplyMsg = 0x7FF77C9F8924 PlayerTaxi m_taxi unsigned int[14] m_taximask [0] = 0x7FF7 [1] = 0x7BB160C9 [2] = 0x7FF7 [3] = 0x0 [4] = 0x0 [5] = 0x7CBB0AA8 [6] = 0x7FF7 [7] = 0x7BAF70B1 [8] = 0x7FF7 [9] = 0x7BAFC93A std::vector > m_TaxiDestinations = 0x7FF77C9F897C unsigned int _taxiSegment = 0x7FF7 int m_logintime = 0x7BAE361F00007FF7 int m_Last_tick = 0x7BB02FF600007FF7 unsigned int[2] m_Played_time [0] = 0x7FF7 [1] = 0x7BB0D6F9 unsigned int m_stableSlots = 0x7FF7 bool m_mailsUpdated = 0x94 unsigned int unReadMails = 0xE6 unsigned int totalMailCount = 0x7FF7 int m_nextMailDelivereTime = 0x7BAD769400007FF7 std::unordered_map,std::equal_to,std::allocator > > mMitems std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x7FF77C9F89CC _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x7BB0AB7500007FF7 _Range_eraser std::list,std::allocator > >& _List = 0x7BB0AB7500007FF7 std::_List_node,void *>* _Predecessor = 0x7BAD83A000007FF7 std::_List_node,void *>* _Next = 0x7BAD329200007FF7 _Equal_range_result = 0x7FF77C9F89CC _Multi_equal_check_result = 0x7FF77C9F89CC std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x7FF7 std::list,std::allocator > > _List = 0x7FF77C9F89D4 std::_Hash_vec > > > > > _Vec = 0x7FF77C9F89E4 unsigned int _Mask = 0x7BAF8B7800007FF7 unsigned int _Maxidx = 0x7BAD2FBD00007FF7 PvPInfo pvpInfo bool IsHostile = 0xF7 bool IsInHostileArea = 0x7F bool IsInNoPvPArea = 0x0 bool IsInFFAPvPArea = 0x0 int EndTimer = 0x7BB1307700007FF7 DuelInfo* duel = 0x7BADF83500007FF7 Player* initiator = Player* opponent = int startTimer = 0x7BADF83500008007 int startTime = 0x7BADF8350000800F int outOfBound = 0x7BADF83500008017 bool isMounted = 0x7BADF8350000801F PlayerMenu* PlayerTalkClass = 0x7BAFA17600007FF7 GossipMenu _gossipMenu = 0x7BAFA17600007FF7 QuestMenu _questMenu = 0x7BAFA1760000801F WorldSession* _session = std::vector > ItemSetEff std::_Compressed_pair,std::_Vector_val >,1> _Mypair = 0x7FF77C9F8A2C SafeUnitPointer m_mover Unit* ptr = 0x7BAF829500007FF7 Unit* defaultValue = 0x7BAFA9AA00007FF7 WorldObject* m_seer = 0x7BADB71C00007FF7 Object DataMap CustomData = 0x7BADB71C00007FFF unsigned int m_objectType = 0x7BADB71C0000803F int m_objectTypeId = 0x7BADB71C00008043 unsigned int m_updateFlag = 0x7BADB71C00008047 int* m_int32Values = unsigned int* m_uint32Values = float* m_floatValues = UpdateMask _changesMask = 0x7BADB71C00008057 unsigned int m_valuesCount = 0x7BADB71C00008067 unsigned int _fieldNotifyFlags = 0x7BADB71C00008069 bool m_objectUpdated = 0x7BADB71C0000806B bool m_inWorld = 0x7BADB71C0000806C ByteBuffer m_PackGUID = 0x7BADB71C0000806F WorldLocation Position PositionXYStreamer Position* Pos = PositionXYZStreamer m_pos = 0x7BADB71C00008097 PositionXYZOStreamer m_pos = 0x7BADB71C00008097 float m_positionX = 0x7BADB71C00008097 float m_positionY = 0x7BADB71C0000809B float m_positionZ = 0x7BADB71C0000809F float m_orientation = 0x7BADB71C000080A3 unsigned int m_mapId = 0x7BADB71C000080A7 ElunaEventProcessor* elunaEvents = FlaggedValuesArray32 m_stealth = 0x7BADB71C000080B7 FlaggedValuesArray32 m_stealthDetect = 0x7BADB71C000080C3 FlaggedValuesArray32 m_invisibility = 0x7BADB71C000080CF FlaggedValuesArray32 m_invisibilityDetect = 0x7BADB71C00008103 FlaggedValuesArray32 m_serverSideVisibility = 0x7BADB71C00008137 FlaggedValuesArray32 m_serverSideVisibilityDetect = 0x7BADB71C00008143 unsigned int LastUsedScriptID = 0x7BADB71C0000814F MovementInfo m_movementInfo = 0x7BADB71C00008157 std::string m_name = 0x7BADB71C000081C7 bool m_isActive = 0x7BADB71C000081E7 bool m_isVisibilityDistanceOverride = 0x7BADB71C000081E8 bool m_isWorldObject = 0x7BADB71C000081E9 ZoneScript* m_zoneScript = float m_staticFloorZ = 0x7BADB71C000081F7 Transport* m_transport = Map* m_currMap = unsigned int m_InstanceId = 0x7BADB71C0000820F unsigned int m_phaseMask = 0x7BADB71C00008213 bool m_useCombinedPhases = 0x7BADB71C00008217 unsigned int m_notifyflags = 0x7BADB71C00008219 unsigned int m_executed_notifies = 0x7BADB71C0000821B std::set,std::allocator > m_isInSharedVisionOf std::_Tree,std::allocator,0> > _Copy_tag = 0x7FF7 _Move_tag = 0x7FF7 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x7FF77C9F8A5C unsigned int m_recallMap = 0x7FF7 float m_recallX = 1799093148876960983461122451154403328.000000 float m_recallY = 0.000000 float m_recallZ = 1832063948707272087550675766086729728.000000 float m_recallO = 0.000000 unsigned int m_homebindMapId = 0x7BAD7090 unsigned int m_homebindAreaId = 0x7FF7 float m_homebindX = 1825178229103157373970420861363027968.000000 float m_homebindY = 0.000000 float m_homebindZ = 1841158549482284490863038676145799168.000000 std::unordered_set,std::equal_to,std::allocator > m_clientGUIDs std::_Hash,std::equal_to >,std::allocator,0> > _Min_buckets_construct_ptr = 0x7FF77C9F8A94 _Clear_guard std::_Hash,std::equal_to >,std::allocator,0> >* _Target = 0x7BAD956100007FF7 _Range_eraser std::list >& _List = 0x7BAD956100007FF7 std::_List_node* _Predecessor = 0x7BAE55AF00007FF7 std::_List_node* _Next = 0x7BAE98CB00007FF7 _Equal_range_result = 0x7FF77C9F8A94 _Multi_equal_check_result = 0x7FF77C9F8A94 std::_Uset_traits,std::equal_to >,std::allocator,0> _Traitsobj = 0x7FF7 std::list > _List = 0x7FF77C9F8A9C std::_Hash_vec >,std::_Iterator_base0> > > _Vec = 0x7FF77C9F8AAC unsigned int _Mask = 0x7BAD804400007FF7 unsigned int _Maxidx = 0x7BB0083700007FF7 std::vector > m_newVisible std::_Compressed_pair,std::_Vector_val >,1> _Mypair = 0x7FF77C9F8AD4 unsigned int[9] m_forced_speed_changes [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x0 [7] = 0x0 [8] = 0x0 std::set,std::allocator > m_DFQuests std::_Tree,std::allocator,0> > _Copy_tag = 0x0 _Move_tag = 0x0 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x7FF77C9F8AFC unsigned int m_HomebindTimer = 0x0 bool m_InstanceValid = 0x0 Spell* m_spellModTakingSpell = NULL bool isDebugAreaTriggers = 0x0 unsigned int m_pendingSpectatorForBG = 0x0 unsigned int m_pendingSpectatorInviteInstanceId = 0x0 std::set,std::allocator > m_receivedSpectatorResetFor std::_Tree,std::allocator,0> > _Copy_tag = 0x7FF77C9F8B2C _Move_tag = 0x7FF77C9F8B2C std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x7FF77C9F8B2C unsigned int m_drwGUID = 0x656D614700000000 unsigned int m_charmUpdateTimer = 0x656A624F std::list > WhisperList _List_node_remove_op std::list >& _List = 0x724665766F6D6552 std::_List_node* _Head = 0x72656E774F6D6F std::_List_node** _Tail = NULL std::_Compressed_pair >,std::_List_val >,1> _Mypair = 0x7FF77C9F8B4C int m_comboPointGain = 0x0 bool m_NeedToSaveGlyphs = 0x0 unsigned int m_MountBlockId = 0x0 float m_realDodge = 0.000000 float m_realParry = 0.000000 unsigned int[10] m_charmAISpells [0] = 0x0 [1] = 0x505C3A44 [2] = 0x72676F72 [3] = 0x69466D61 [4] = 0x2873656C [5] = 0x5C293638 [6] = 0x6B616D43 [7] = 0x2E322065 [8] = 0x57552038 [9] = 0x315C576F unsigned int m_AreaID = 0x6C41202E unsigned int m_regenTimerCount = 0x7A41206C unsigned int m_foodEmoteTimerCount = 0x746F7265 float[7] m_powerFraction [0] = 4739098016213111681473933475840.000000 [1] = 71463141405113167380480.000000 [2] = 72128408638468709679104.000000 [3] = 0.000000 [4] = 73862060307825727373312.000000 [5] = 4617252899912382064623616.000000 [6] = 71554213196777853550592.000000 unsigned int m_contestedPvPTimer = 0x726F6620 BattlegroundQueueTypeId[2] m_bgBattlegroundQueueID [0] = 0x20303820 [1] = 0x736E7546 BGData m_bgData unsigned int bgInstanceID = 0x2E315C72 int bgTypeID = 0x657A4120 int bgTeamId = 0x68746F72 unsigned int bgQueueSlot = 0x65726F63 bool isInvited = 0x2D bool bgIsRandom = 0x77 std::set,std::allocator > bgAfkReporter = 0x7FF77C9F8BE4 unsigned int bgAfkReportedCount = 0x77 int bgAfkReportedTimer = 0x6D61675C72657672 bool m_IsBGRandomWinner = 0x65 EntryPointData m_entryPointData unsigned int mountSpell = 0x475C7365 std::vector > taxiPath = 0x7FF77C9F8C14 WorldLocation joinPos = 0x7FF77C9F8C2C std::set,std::allocator > m_timedquests std::_Tree,std::allocator,0> > _Copy_tag = 0x7FF77C9F8C44 _Move_tag = 0x7FF77C9F8C44 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x7FF77C9F8C44 std::set,std::allocator > m_weeklyquests std::_Tree,std::allocator,0> > _Copy_tag = 0x7FF77C9F8C54 _Move_tag = 0x7FF77C9F8C54 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x7FF77C9F8C54 std::set,std::allocator > m_monthlyquests std::_Tree,std::allocator,0> > _Copy_tag = 0x7FF77C9F8C64 _Move_tag = 0x7FF77C9F8C64 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x7FF77C9F8C64 std::unordered_map,std::allocator >,std::hash,std::equal_to,std::allocator,std::allocator > > > > m_seasonalquests std::_Hash,std::allocator >,std::_Uhash_compare,std::equal_to >,std::allocator,std::allocator > > >,0> > _Min_buckets_construct_ptr = 0x7FF77C9F8C74 _Clear_guard std::_Hash,std::allocator >,std::_Uhash_compare,std::equal_to >,std::allocator,std::allocator > > >,0> >* _Target = 0x28207463656A626F _Range_eraser std::list,std::allocator > >,std::allocator,std::allocator > > > >& _List = 0x28207463656A626F std::_List_node,std::allocator > >,void *>* _Predecessor = 0x7525203A44495547 std::_List_node,std::allocator > >,void *>* _Next = 0x203A7972746E4520 _Equal_range_result = 0x7FF77C9F8C74 _Multi_equal_check_result = 0x7FF77C9F8C74 std::_Umap_traits,std::allocator >,std::_Uhash_compare,std::equal_to >,std::allocator,std::allocator > > >,0> _Traitsobj = 0x656A626F std::list,std::allocator > >,std::allocator,std::allocator > > > > _List = 0x7FF77C9F8C7C std::_Hash_vec,std::allocator > > > > > > > _Vec = 0x7FF77C9F8C8C unsigned int _Mask = 0x64726F6F63206465 unsigned int _Maxidx = 0x6920736574616E69 unsigned int m_divider = 0x6C61762074276E73 unsigned int m_ingametime = 0x28206469 int m_lastHonorUpdateTime = 0x296625203A592066 unsigned int m_lootGuid = 0x0 int m_team = 0x0 unsigned int m_nextSave = 0x0 unsigned int m_additionalSaveTimer = 0x0 unsigned int m_additionalSaveMask = 0x0 unsigned int m_hostileReferenceCheckTimer = 0x6147 int m_speakTime = 0x28207463656A626F unsigned int m_speakCount = 0x44495547 int m_dungeonDifficulty = 0x7525203A int m_raidDifficulty = 0x746E4520 int m_raidMapDifficulty = 0x203A7972 unsigned int m_atLoginFlags = 0x20297525 Item*[150] m_items [0] = 0x3A64657461657263 [1] = 0x6978652D6E6F6E20 [2] = 0x6E6520676E697473 [3] = 0x60206E6920797274 [4] = 0x656A626F656D6167 [5] = 0x6C706D65745F7463 [6] = 0x614D202E60657461 [7] = 0x5828207525203A70 [8] = 0x203A59206625203A [9] = 0x6625203A5A206625 unsigned int m_currentBuybackSlot = 0x7FF7 std::vector > m_itemUpdateQueue std::_Compressed_pair,std::_Vector_val >,1> _Mypair = 0x7FF77C9F91BC bool m_itemUpdateQueueBlocked = 0xF7 unsigned int m_ExtraFlags = 0x7BAD7090 unsigned int m_comboTarget = 0x7BAFC21E00007FF7 int m_comboPoints = 0xF7 std::map,std::allocator > > m_QuestStatus std::_Tree,std::allocator >,0> > value_compare = 0x7BAD956100007FF7 _Copy_tag = 0x7BAD956100007FF7 _Move_tag = 0x7BAD956100007FF7 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x7FF77C9F91EC value_compare = 0x7FF77C9F91EC std::map,std::allocator > > m_QuestStatusSave std::_Tree,std::allocator >,0> > value_compare = 0x7FF77C9F91FC _Copy_tag = 0x7FF77C9F91FC _Move_tag = 0x7FF77C9F91FC std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x7FF77C9F91FC value_compare = 0x7FF77C9F91FC std::unordered_set,std::equal_to,std::allocator > m_RewardedQuests std::_Hash,std::equal_to >,std::allocator,0> > _Min_buckets_construct_ptr = 0x7FF77C9F920C _Clear_guard std::_Hash,std::equal_to >,std::allocator,0> >* _Target = 0x7BAE925E00007FF7 _Range_eraser std::list >& _List = 0x7BAE925E00007FF7 std::_List_node* _Predecessor = 0x7BAF592D00007FF7 std::_List_node* _Next = 0x7BAD804400007FF7 _Equal_range_result = 0x7FF77C9F920C _Multi_equal_check_result = 0x7FF77C9F920C std::_Uset_traits,std::equal_to >,std::allocator,0> _Traitsobj = 0x7FF7 std::list > _List = 0x7FF77C9F9214 std::_Hash_vec >,std::_Iterator_base0> > > _Vec = 0x7FF77C9F9224 unsigned int _Mask = 0x7C874B2800007FF7 unsigned int _Maxidx = 0x7FF7 std::map,std::allocator > > m_RewardedQuestsSave std::_Tree,std::allocator >,0> > value_compare = 0x0 _Copy_tag = 0x0 _Move_tag = 0x0 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x7FF77C9F924C value_compare = 0x7FF77C9F924C std::unordered_map,std::equal_to,std::allocator > > mSkillStatus std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x7FF77C9F925C _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = NULL _Range_eraser std::list,std::allocator > >& _List = NULL std::_List_node,void *>* _Predecessor = NULL std::_List_node,void *>* _Next = NULL _Equal_range_result = 0x7FF77C9F925C _Multi_equal_check_result = 0x7FF77C9F925C std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x0 std::list,std::allocator > > _List = 0x7FF77C9F9264 std::_Hash_vec > > > > > _Vec = 0x7FF77C9F9274 unsigned int _Mask = 0x7CBB0EB800000000 unsigned int _Maxidx = 0x7BAEF23F00007FF7 unsigned int m_GuildIdInvited = 0x7FF7 unsigned int m_ArenaTeamIdInvited = 0x7BAD94B7 std::deque > m_mailCache std::_Compressed_pair,std::_Deque_val >,1> _Mypair = 0x7FF77C9F92A4 std::unordered_map,std::equal_to,std::allocator > > m_spells std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x7BAE361F00007FF7 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x7BAE361F00007FF7 _Range_eraser std::list,std::allocator > >& _List = 0x7BAE361F00007FF7 std::_List_node,void *>* _Predecessor = 0x7BB02FF600007FF7 std::_List_node,void *>* _Next = 0x7BB0D6F900007FF7 _Equal_range_result = 0x7BAE361F00007FF7 _Multi_equal_check_result = 0x7BAE361F00007FF7 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x7FF7 std::list,std::allocator > > _List = 0x7FF77C9F92D4 std::_Hash_vec > > > > > _Vec = 0x7FF77C9F92E4 unsigned int _Mask = 0x7BB0D54600007FF7 unsigned int _Maxidx = 0x7BAD83A000007FF7 std::unordered_map,std::equal_to,std::allocator > > m_talents std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x7BB1673600007FF7 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x7BB1673600007FF7 _Range_eraser std::list,std::allocator > >& _List = 0x7BB1673600007FF7 std::_List_node,void *>* _Predecessor = 0x7BB022C200007FF7 std::_List_node,void *>* _Next = 0x7BAFC73C00007FF7 _Equal_range_result = 0x7BB1673600007FF7 _Multi_equal_check_result = 0x7BB1673600007FF7 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x7FF7 std::list,std::allocator > > _List = 0x7FF77C9F9314 std::_Hash_vec > > > > > _Vec = 0x7FF77C9F9324 unsigned int _Mask = 0x7BAF11FC00007FF7 unsigned int _Maxidx = 0x7BB003DC00007FF7 unsigned int m_lastPotionId = 0x7FF7 GlobalCooldownMgr m_GlobalCooldownMgr std::unordered_map,std::equal_to,std::allocator > > m_GlobalCooldowns = 0x7FF77C9F9354 unsigned int m_activeSpec = 0xF7 unsigned int m_specsCount = 0x7F unsigned int[6] m_Glyphs [0] = 0x7BAF108F [1] = 0x7FF7 [2] = 0x7BAD3F12 [3] = 0x7FF7 [4] = 0x7BB06BDD [5] = 0x7FF7 [0] = 0x7FF77C9F9398 unsigned int[6] [0] = 0x7BAD7090 [1] = 0x7FF7 [2] = 0x7BAFC21E [3] = 0x7FF7 [4] = 0x7BB14C10 [5] = 0x7FF7 std::map,std::allocator > > m_actionButtons std::_Tree,std::allocator >,0> > value_compare = 0x7FF77C9F93CC _Copy_tag = 0x7FF77C9F93CC _Move_tag = 0x7FF77C9F93CC std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x7FF77C9F93CC value_compare = 0x7FF77C9F93CC float[2] m_auraBaseMod [0] = 0.000000 [1] = 1831398432142152267114889996903907328.000000 [0] = 0x7BB05B7500007FF7 float[2] [0] = 0.000000 [1] = 1812856665268938984187872906206773248.000000 float[2] [0] = 0.000000 [1] = 1820921299931265951111519744911474688.000000 float[2] [0] = 0.000000 [1] = 1801737784941687127049994948216619008.000000 int[25] m_baseRatingValue [0] = 0x7FF7 [1] = 0x0 [2] = 0x837 [3] = 0x7BB0 [4] = 0x7FF7 [5] = 0x0 [6] = 0xF454 [7] = 0x7BB0 [8] = 0x7FF7 [9] = 0x0 unsigned int m_baseSpellPower = 0x0 unsigned int m_baseFeralAP = 0x0 unsigned int m_baseManaRegen = 0x0 unsigned int m_baseHealthRegen = 0x0 int m_spellPenetrationItemMod = 0x0 std::list >[32] m_spellMods [0] = 0x7FF77C9F9444 [1] = 0x7FF77C9F9454 [2] = 0x7FF77C9F9464 [3] = 0x7FF77C9F9474 [4] = 0x7FF77C9F9484 [5] = 0x7FF77C9F9494 [6] = 0x7FF77C9F94A4 [7] = 0x7FF77C9F94B4 [8] = 0x7FF77C9F94C4 [9] = 0x7FF77C9F94D4 std::list > m_enchantDuration _List_node_remove_op = 0x7FF77C9F9644 std::_Compressed_pair >,std::_List_val >,1> _Mypair = 0x7FF77C9F9644 std::list > m_itemDuration _List_node_remove_op std::list >& _List = 0x7BADACA400007FF7 std::_List_node* _Head = 0x7FF7 std::_List_node** _Tail = std::_Compressed_pair >,std::_List_val >,1> _Mypair = 0x7FF77C9F9654 std::list > m_itemSoulboundTradeable _List_node_remove_op std::list >& _List = 0x7361705F00000000 std::_List_node* _Head = 0x2E737265676E6573 std::_List_node** _Tail = std::_Compressed_pair >,std::_List_val >,1> _Mypair = 0x7FF77C9F9664 ACE_Thread_Mutex m_soulboundTradableLock Ace_ = 0x7FF77C9F9674 _RTL_CRITICAL_SECTION lock_ = 0x7FF77C9F9674 bool removed_ = 0x73 unsigned int m_resurrectGUID = 0x0 unsigned int m_resurrectMap = 0x0 float m_resurrectX = 14779224064.000000 float m_resurrectY = 4584049048607166838615754932224.000000 float m_resurrectZ = 14992739972781532359163904.000000 unsigned int m_resurrectHealth = 0x2873656C unsigned int m_resurrectMana = 0x5C293638 WorldSession* m_session = 0x2E3220656B616D43 int m_muteTime = 0x2E3220656B616D43 std::atomic<__int64> m_timeOutTime = 0x2E3220656B616D4B unsigned int _lastAuctionListItemsMSTime = 0x2E3220656B616D53 unsigned int _lastAuctionListOwnerItemsMSTime = 0x2E3220656B616D57 ACE_Future > _charEnumCallback = 0x2E3220656B616D5B ACE_Future > _stablePetCallback = 0x2E3220656B616D63 QueryCallback,std::basic_string,std::allocator >,0> _charRenameCallback = 0x2E3220656B616D6B QueryCallback,unsigned int,0> _unstablePetCallback = 0x2E3220656B616D9B QueryCallback,unsigned int,0> _stableSwapCallback = 0x2E3220656B616DAB QueryCallback,unsigned __int64,0> _sendStabledPetCallback = 0x2E3220656B616DBB QueryCallback,CharacterCreateInfo *,1> _charCreateCallback = 0x2E3220656B616DD3 ACE_Future _charLoginCallback = 0x2E3220656B616DEB ACE_Future _loadPetFromDBSecondCallback = 0x2E3220656B616DF3 QueryCallback_3,unsigned char,unsigned char,unsigned int,0> _openWrappedItemCallback = 0x2E3220656B616DFB DosProtection WorldSession* Session = int _policy = 0x2E3220656B616D4B std::unordered_map,std::equal_to,std::allocator > > _PacketThrottlingMap = 0x2E3220656B616D53 WorldSession::DosProtection AntiDOS = 0x2E3220656B616E13 QueryCallback_2,unsigned int,AsynchPetSummon *,0> _loadPetFromDBFirstCallback = 0x2E3220656B616E63 ACE_Future > _loadActionsSwitchSpecCallback = 0x2E3220656B616E83 ACE_Future > _CharacterAuraFrozenCallback = 0x2E3220656B616E8B std::set,std::allocator > _legitCharacters = 0x2E3220656B616E93 unsigned int m_GUIDLow = 0x2E3220656B616EA3 Player* _player = WorldSocket* m_Socket = std::string m_Address = 0x2E3220656B616EBB unsigned int m_CurrentVendor = 0x2E3220656B616EDB int _security = 0x2E3220656B616EE3 bool _skipQueue = 0x2E3220656B616EE7 unsigned int _accountId = 0x2E3220656B616EEB unsigned int m_expansion = 0x2E3220656B616EEF unsigned int m_total_time = 0x2E3220656B616EF3 Warden* _warden = int _logoutTime = 0x2E3220656B616F03 bool m_inQueue = 0x2E3220656B616F0B bool m_playerLoading = 0x2E3220656B616F0C bool m_playerLogout = 0x2E3220656B616F0D bool m_playerSave = 0x2E3220656B616F0E int m_sessionDbcLocale = 0x2E3220656B616F0F int m_sessionDbLocaleIndex = 0x2E3220656B616F13 unsigned int m_latency = 0x2E3220656B616F17 unsigned int m_clientTimeDelay = 0x2E3220656B616F1B AccountData[8] m_accountData [0] = 0x2E3220656B616F23 [1] = 0x2E3220656B616F4B [2] = 0x2E3220656B616F73 [3] = 0x2E3220656B616F9B [4] = 0x2E3220656B616FC3 [5] = 0x2E3220656B616FEB [6] = 0x2E3220656B617013 [7] = 0x2E3220656B61703B unsigned int[8] m_Tutorials [0] = 0x2E3220656B617063 [1] = 0x2E3220656B617067 [2] = 0x2E3220656B61706B [3] = 0x2E3220656B61706F [4] = 0x2E3220656B617073 [5] = 0x2E3220656B617077 [6] = 0x2E3220656B61707B [7] = 0x2E3220656B61707F bool m_TutorialsChanged = 0x2E3220656B617083 std::list > m_addonsList = 0x2E3220656B61708B unsigned int recruiterId = 0x2E3220656B61709B bool isRecruiter = 0x2E3220656B61709F ACE_Based::LockedQueue > > _recvQueue = 0x2E3220656B6170A3 unsigned int m_currentVendorEntry = 0x2E3220656B61710B unsigned int m_currentBankerGUID = 0x2E3220656B617113 int timeWhoCommandAllowed = 0x2E3220656B61711B unsigned int _offlineTime = 0x2E3220656B617123 bool _kicked = 0x2E3220656B617127 bool _shouldSetOfflineInDB = 0x2E3220656B617128 int _calendarEventCreationCooldown = 0x2E3220656B61712B std::list > m_channels _List_node_remove_op std::list >& _List = 0x315C576F57552038 std::_List_node* _Head = 0x7A41206C6C41202E std::_List_node** _Tail = std::_Compressed_pair >,std::_List_val >,1> _Mypair = 0x7FF77C9F96CC unsigned int m_cinematic = 0x65 TradeData* m_trade = 0x6574616C65722065 Player* m_player = Player* m_trader = bool m_accepted = 0x6574616C65722075 bool m_acceptProccess = 0x6574616C65722076 unsigned int m_money = 0x6574616C65722079 unsigned int m_spell = 0x6574616C6572207D unsigned int m_spellCastItem = 0x6574616C65722085 unsigned int[7] m_items [0] = 0x6574616C6572208D [1] = 0x6574616C65722095 [2] = 0x6574616C6572209D [3] = 0x6574616C657220A5 [4] = 0x6574616C657220AD [5] = 0x6574616C657220B5 [6] = 0x6574616C657220BD bool m_DailyQuestChanged = 0x64 bool m_WeeklyQuestChanged = 0x5C bool m_MonthlyQuestChanged = 0x31 bool m_SeasonalQuestChanged = 0x2E int m_lastDailyQuestTime = 0x65726F6368746F72 unsigned int m_drunkTimer = 0x726F6620 unsigned int m_weaponChangeTimer = 0x20303820 unsigned int m_zoneUpdateId = 0x736E7546 unsigned int m_zoneUpdateTimer = 0x65767265 unsigned int m_areaUpdateId = 0x2E315C72 unsigned int m_deathTimer = 0x657A4120 int m_deathExpireTime = 0x65726F6368746F72 unsigned int m_WeaponProficiency = 0x746F772D unsigned int m_ArmorProficiency = 0x63206B6C bool m_canParry = 0x75 bool m_canBlock = 0x72 bool m_canTitanGrip = 0x72 unsigned int m_swingErrorMsg = 0x65 float m_ammoDPS = 0.000000 int _restTime = 0x6F772D7375746576 unsigned int _innTriggerId = 0x72735C77 float _restBonus = 71827455593369676283904.000000 unsigned int _restFlagMask = 0x72657672 unsigned int m_resetTalentsCost = 0x6D61675C int m_resetTalentsTime = 0x697469746E455C65 unsigned int m_usedTalentCount = 0x545C7365 unsigned int m_questRewardTalentCount = 0x736E6172 unsigned int m_extraBonusTalentCount = 0x74726F70 PlayerSocial* m_social = 0x632E74726F70736E std::map,std::allocator > > m_playerSocialMap = 0x632E74726F70736E unsigned int m_playerGUID = 0x632E74726F70737E GroupReference m_group Reference LinkedListElement LinkedListElement* iNext = NULL LinkedListElement* iPrev = NULL Group* iRefTo = NULL Player* iRefFrom = NULL unsigned int iSubGroup = 0x0 GroupReference m_originalGroup Reference LinkedListElement LinkedListElement* iNext = 0x297525203A444955 LinkedListElement* iPrev = 0x65726320746F6E20 Group* iRefTo = 0x7553202E64657461 Player* iRefFrom = 0x2064657473656767 unsigned int iSubGroup = 0x63 Group* m_groupInvite = 0x276E736920736574 MemberSlot unsigned int guid = 0x276E736920736574 std::string name = 0x276E73692073657C unsigned int group = 0x276E73692073659C unsigned int flags = 0x276E73692073659D unsigned int roles = 0x276E73692073659E std::list > m_memberSlots = 0x276E736920736574 GroupRefManager m_memberMgr = 0x276E736920736584 std::set,std::allocator > m_invitees = 0x276E7369207365B4 unsigned int m_leaderGuid = 0x276E7369207365C4 std::string m_leaderName = 0x276E7369207365CC int m_groupType = 0x276E7369207365EC int m_dungeonDifficulty = 0x276E7369207365F0 int m_raidDifficulty = 0x276E7369207365F4 Battlefield* m_bfGroup = Battleground* m_bgGroup = unsigned int[8] m_targetIcons [0] = 0x276E73692073660C [1] = 0x276E736920736614 [2] = 0x276E73692073661C [3] = 0x276E736920736624 [4] = 0x276E73692073662C [5] = 0x276E736920736634 [6] = 0x276E73692073663C [7] = 0x276E736920736644 int m_lootMethod = 0x276E73692073664C int m_lootThreshold = 0x276E736920736650 unsigned int m_looterGuid = 0x276E736920736654 unsigned int m_masterLooterGuid = 0x276E73692073665C std::vector > RollId = 0x276E736920736664 unsigned int* m_subGroupsCounts = unsigned int m_guid = 0x276E736920736684 unsigned int m_counter = 0x276E73692073668C unsigned int m_maxEnchantingLevel = 0x276E736920736690 unsigned int m_lfgGroupFlags = 0x276E736920736694 unsigned int _difficultyChangePreventionTime = 0x276E736920736698 int _difficultyChangePreventionType = 0x276E73692073669C unsigned int m_groupUpdateMask = 0x61762074 unsigned int m_auraRaidUpdateMask = 0x59206625203A5828 bool m_bPassOnGroupLoot = 0x3A unsigned int m_lastpetnumber = 0x29 int m_summon_expire = 0x0 unsigned int m_summon_mapid = 0x0 float m_summon_x = 0.000000 float m_summon_y = 0.000000 float m_summon_z = 0.000000 bool m_summon_asSpectator = 0x0 DeclinedName* m_declinedname = 0x6F6E2074726F7073 std::string[5] name [0] = 0x6F6E2074726F7073 [1] = 0x6F6E2074726F7093 [2] = 0x6F6E2074726F70B3 [3] = 0x6F6E2074726F70D3 [4] = 0x6F6E2074726F70F3 Runes* m_runes = 0x6574616572632074 RuneInfo[6] runes [0] = 0x6574616572632074 [1] = 0x657461657263208C [2] = 0x65746165726320A4 [3] = 0x65746165726320BC [4] = 0x65746165726320D4 [5] = 0x65746165726320EC unsigned int runeState = 0x6574616572632104 int lastUsedRune = 0x6574616572632108 std::map,std::allocator > > m_EquipmentSets std::_Tree,std::allocator >,0> > value_compare = 0x65203A64 _Copy_tag = 0x65203A64 _Move_tag = 0x65203A64 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x7FF77C9F9814 value_compare = 0x64 unsigned int m_grantableLevels = 0x65 std::set,std::allocator > m_refundableItems std::_Tree,std::allocator,0> > _Copy_tag = 0x7FF77C9F982C _Move_tag = 0x7FF77C9F982C std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x7FF77C9F982C MapReference m_mapRef Reference LinkedListElement LinkedListElement* iNext = 0x7525203A776F6C64 LinkedListElement* iPrev = 0x7525203A70616D20 Map* iRefTo = 0x6625203A58282020 Player* iRefFrom = 0x5A206625203A5920 unsigned int m_lastFallTime = 0x6625203A float m_lastFallZ = 17418251613264026563030024192.000000 int[3] m_MirrorTimer [0] = 0x25203A67 [1] = 0x66 [2] = 0x0 unsigned int m_MirrorTimerFlags = 0x0 unsigned int m_MirrorTimerFlagsLast = 0x0 bool m_isInWater = 0x0 WorldLocation teleportStore_dest Position PositionXYStreamer Position* Pos = NULL PositionXYZStreamer m_pos = 0x0 PositionXYZOStreamer m_pos = 0x0 float m_positionX = 0.000000 float m_positionY = 0.000000 float m_positionZ = 0.000000 float m_orientation = 0.000000 unsigned int m_mapId = 0x0 unsigned int teleportStore_options = 0x6E617254 int mSemaphoreTeleport_Near = 0x75252074726F7073 int mSemaphoreTeleport_Far = 0x203A656D616E2820 unsigned int m_DelayedOperations = 0x20297325 bool m_bMustDelayTeleport = 0x77 bool m_bHasDelayedTeleport = 0x69 unsigned int m_temporaryUnsummonedPetNumber = 0x746F6E20 unsigned int m_oldpetspell = 0x20656220 AchievementMgr* m_achievementMgr = 0x2C64657461657263 Player* m_player = std::unordered_map,std::equal_to,std::allocator > > m_criteriaProgress = 0x2C6465746165726B std::unordered_map,std::equal_to,std::allocator > > m_completedAchievements = 0x2C646574616572AB std::map,std::allocator > > m_timedAchievements = 0x2C646574616572EB ReputationMgr* m_reputationMgr = 0x676E697373696D20 Player* _player = std::map,std::allocator > > _factions = 0x676E697373696D28 std::map,std::allocator > > _forcedReactions = 0x676E697373696D38 unsigned int _visibleFactionCount = 0x676E697373696D48 unsigned int _honoredFactionCount = 0x676E697373696D49 unsigned int _reveredFactionCount = 0x676E697373696D4A unsigned int _exaltedFactionCount = 0x676E697373696D4B bool _sendFactionIncreased = 0x676E697373696D4C std::map,std::allocator > > m_spellCooldowns std::_Tree,std::allocator >,0> > value_compare = 0x20 _Copy_tag = 0x20 _Move_tag = 0x20 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x7FF77C9F98C4 value_compare = 0x72746020 unsigned int m_ChampioningFaction = 0x6574616C unsigned int m_timeSyncCounter = 0x6E652060 unsigned int m_timeSyncTimer = 0x2E797274 unsigned int m_timeSyncClient = 0x0 unsigned int m_timeSyncServer = 0x0 std::unordered_map,std::equal_to,std::allocator > > _instanceResetTimes std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x7FF77C9F98EC _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = NULL _Range_eraser std::list,std::allocator > >& _List = NULL std::_List_node,void *>* _Predecessor = 0x6C756F4300000000 std::_List_node,void *>* _Next = 0x6E6920746F6E2064 _Equal_range_result = 0x7FF77C9F98EC _Multi_equal_check_result = 0x7FF77C9F98EC std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x0 std::list,std::allocator > > _List = 0x7FF77C9F98F4 std::_Hash_vec > > > > > _Vec = 0x7FF77C9F9904 unsigned int _Mask = 0x70736E6172542072 unsigned int _Maxidx = 0x74726F unsigned int _pendingBindId = 0x0 unsigned int _pendingBindTimer = 0x0 unsigned int _activeCheats = 0x0 unsigned int healthBeforeDuel = 0x0 unsigned int manaBeforeDuel = 0x0 bool m_isInstantFlightOn = 0x43 unsigned int m_cinematicDiff = 0x65727574 unsigned int m_lastCinematicCheck = 0x75672820 unsigned int m_activeCinematicCameraId = 0x6F6C6469 std::vector >* m_cinematicCamera = 0x207972746E65202C std::_Compressed_pair,std::_Vector_val >,1> _Mypair = 0x207972746E65202C Position m_remoteSightPosition PositionXYStreamer Position* Pos = 0x20746F6E20296425 PositionXYZStreamer m_pos = 0x20746F6E20296425 PositionXYZOStreamer m_pos = 0x20746F6E20296425 float m_positionX = 0.000000 float m_positionY = 0.000000 float m_positionZ = 264534176538906591232.000000 float m_orientation = 0.000000 Creature* m_CinematicObject = 0x7473656767755320 Unit WorldObject Object DataMap CustomData = 0x7473656767755328 unsigned int m_objectType = 0x7473656767755368 int m_objectTypeId = 0x747365676775536C unsigned int m_updateFlag = 0x7473656767755370 int* m_int32Values = unsigned int* m_uint32Values = float* m_floatValues = UpdateMask _changesMask = 0x7473656767755380 unsigned int m_valuesCount = 0x7473656767755390 unsigned int _fieldNotifyFlags = 0x7473656767755392 bool m_objectUpdated = 0x7473656767755394 bool m_inWorld = 0x7473656767755395 ByteBuffer m_PackGUID = 0x7473656767755398 WorldLocation Position PositionXYStreamer Position* Pos = PositionXYZStreamer m_pos = 0x74736567677553C0 PositionXYZOStreamer m_pos = 0x74736567677553C0 float m_positionX = 0x74736567677553C0 float m_positionY = 0x74736567677553C4 float m_positionZ = 0x74736567677553C8 float m_orientation = 0x74736567677553CC unsigned int m_mapId = 0x74736567677553D0 ElunaEventProcessor* elunaEvents = FlaggedValuesArray32 m_stealth = 0x74736567677553E0 FlaggedValuesArray32 m_stealthDetect = 0x74736567677553EC FlaggedValuesArray32 m_invisibility = 0x74736567677553F8 FlaggedValuesArray32 m_invisibilityDetect = 0x747365676775542C FlaggedValuesArray32 m_serverSideVisibility = 0x7473656767755460 FlaggedValuesArray32 m_serverSideVisibilityDetect = 0x747365676775546C unsigned int LastUsedScriptID = 0x7473656767755478 MovementInfo m_movementInfo = 0x7473656767755480 std::string m_name = 0x74736567677554F0 bool m_isActive = 0x7473656767755510 bool m_isVisibilityDistanceOverride = 0x7473656767755511 bool m_isWorldObject = 0x7473656767755512 ZoneScript* m_zoneScript = float m_staticFloorZ = 0x7473656767755520 Transport* m_transport = Map* m_currMap = unsigned int m_InstanceId = 0x7473656767755538 unsigned int m_phaseMask = 0x747365676775553C bool m_useCombinedPhases = 0x7473656767755540 unsigned int m_notifyflags = 0x7473656767755542 unsigned int m_executed_notifies = 0x7473656767755544 unsigned int m_extraAttacks = 0x7473656767755548 bool m_canDualWield = 0x747365676775554C std::set,std::allocator > m_Controlled = 0x7473656767755550 SafeUnitPointer m_movedByPlayer = 0x7473656767755560 unsigned int[7] m_SummonSlot [0] = 0x7473656767755570 [1] = 0x7473656767755578 [2] = 0x7473656767755580 [3] = 0x7473656767755588 [4] = 0x7473656767755590 [5] = 0x7473656767755598 [6] = 0x74736567677555A0 unsigned int[4] m_ObjectSlot [0] = 0x74736567677555A8 [1] = 0x74736567677555B0 [2] = 0x74736567677555B8 [3] = 0x74736567677555C0 float m_modMeleeHitChance = 0x74736567677555C8 float m_modRangedHitChance = 0x74736567677555CC float m_modSpellHitChance = 0x74736567677555D0 int m_baseSpellCritChance = 0x74736567677555D4 float[7] m_threatModifier [0] = 0x74736567677555D8 [1] = 0x74736567677555DC [2] = 0x74736567677555E0 [3] = 0x74736567677555E4 [4] = 0x74736567677555E8 [5] = 0x74736567677555EC [6] = 0x74736567677555F0 float[3] m_modAttackSpeedPct [0] = 0x74736567677555F4 [1] = 0x74736567677555F8 [2] = 0x74736567677555FC EventProcessor m_Events = 0x7473656767755600 std::list >[8] m_spellImmune [0] = 0x7473656767755620 [1] = 0x7473656767755630 [2] = 0x7473656767755640 [3] = 0x7473656767755650 [4] = 0x7473656767755660 [5] = 0x7473656767755670 [6] = 0x7473656767755680 [7] = 0x7473656767755690 unsigned int m_lastSanctuaryTime = 0x74736567677556A0 std::set,std::allocator > m_petAuras = 0x74736567677556A8 bool IsAIEnabled = 0x74736567677556B8 bool NeedChangeAI = 0x74736567677556B9 bool m_ControlledByPlayer = 0x74736567677556BA bool m_CreatedByPlayer = 0x74736567677556BB std::set,std::allocator > SafeUnitPointerSet = 0x74736567677556C0 Position m_last_notify_position = 0x74736567677556D0 unsigned int m_last_notify_mstime = 0x74736567677556E0 unsigned int m_delayed_unit_relocation_timer = 0x74736567677556E4 unsigned int m_delayed_unit_ai_notify_timer = 0x74736567677556E6 bool bRequestForcedVisibilityUpdate = 0x74736567677556E8 Position m_last_underwaterstate_position = 0x74736567677556EC Position m_last_environment_position = 0x74736567677556FC bool m_last_isinwater_status = 0x747365676775570C bool m_last_islittleabovewater_status = 0x747365676775570D bool m_last_isunderwater_status = 0x747365676775570E bool m_is_updating_environment = 0x747365676775570F Position m_last_area_position = 0x7473656767755710 Position m_last_zone_position = 0x7473656767755720 unsigned int m_last_area_id = 0x7473656767755730 unsigned int m_last_zone_id = 0x7473656767755734 Position m_last_outdoors_position = 0x7473656767755738 bool m_last_outdoors_status = 0x7473656767755748 Movement::MoveSpline* movespline = UnitAI* i_AI = UnitAI* i_disabledAI = unsigned int m_realRace = 0x7473656767755768 unsigned int m_race = 0x7473656767755769 bool m_AutoRepeatFirstCast = 0x747365676775576A int[3] m_attackTimer [0] = 0x747365676775576C [1] = 0x7473656767755770 [2] = 0x7473656767755774 float[5] m_createStats [0] = 0x7473656767755778 [1] = 0x747365676775577C [2] = 0x7473656767755780 [3] = 0x7473656767755784 [4] = 0x7473656767755788 std::unordered_set,std::equal_to,std::allocator > m_attackers = 0x7473656767755790 Unit* m_attacking = int m_deathState = 0x74736567677557D8 int m_procDeep = 0x74736567677557DC std::list > m_dynObj = 0x74736567677557E0 std::list > m_gameObj = 0x74736567677557F0 unsigned int m_transform = 0x7473656767755800 Spell*[4] m_currentSpells [0] = [1] = [2] = [3] = std::multimap,std::allocator > > m_ownedAuras = 0x7473656767755828 std::multimap,std::allocator > > m_appliedAuras = 0x7473656767755838 std::list > m_removedAuras = 0x7473656767755848 std::_Tree_iterator > > > m_auraUpdateIterator = 0x7473656767755858 unsigned int m_removedAurasCount = 0x7473656767755860 std::list >[317] m_modAuras [0] = 0x7473656767755868 [1] = 0x7473656767755878 [2] = 0x7473656767755888 [3] = 0x7473656767755898 [4] = 0x74736567677558A8 [5] = 0x74736567677558B8 [6] = 0x74736567677558C8 [7] = 0x74736567677558D8 [8] = 0x74736567677558E8 [9] = 0x74736567677558F8 std::list > m_scAuras = 0x7473656767756C38 std::list > m_interruptableAuras = 0x7473656767756C48 std::multimap,std::allocator > > m_auraStateAuras = 0x7473656767756C58 unsigned int m_interruptMask = 0x7473656767756C68 float[4] m_auraModifiersGroup [0] = 0x7473656767756C6C [1] = 0x7473656767756C70 [2] = 0x7473656767756C74 [3] = 0x7473656767756C78 [0] = 0x7473656767756C6C float[4] [0] = 0x7473656767756C7C [1] = 0x7473656767756C80 [2] = 0x7473656767756C84 [3] = 0x7473656767756C88 float[4] [0] = 0x7473656767756C8C [1] = 0x7473656767756C90 [2] = 0x7473656767756C94 [3] = 0x7473656767756C98 float[4] [0] = 0x7473656767756C9C [1] = 0x7473656767756CA0 [2] = 0x7473656767756CA4 [3] = 0x7473656767756CA8 float[4] [0] = 0x7473656767756CAC [1] = 0x7473656767756CB0 [2] = 0x7473656767756CB4 [3] = 0x7473656767756CB8 float[4] [0] = 0x7473656767756CBC [1] = 0x7473656767756CC0 [2] = 0x7473656767756CC4 [3] = 0x7473656767756CC8 float[4] [0] = 0x7473656767756CCC [1] = 0x7473656767756CD0 [2] = 0x7473656767756CD4 [3] = 0x7473656767756CD8 float[4] [0] = 0x7473656767756CDC [1] = 0x7473656767756CE0 [2] = 0x7473656767756CE4 [3] = 0x7473656767756CE8 float[4] [0] = 0x7473656767756CEC [1] = 0x7473656767756CF0 [2] = 0x7473656767756CF4 [3] = 0x7473656767756CF8 float[4] [0] = 0x7473656767756CFC [1] = 0x7473656767756D00 [2] = 0x7473656767756D04 [3] = 0x7473656767756D08 float[2] m_weaponDamage [0] = 0x7473656767756DFC [1] = 0x7473656767756E00 [0] = 0x7473656767756DFC float[2] [0] = 0x7473656767756E04 [1] = 0x7473656767756E08 float[2] [0] = 0x7473656767756E0C [1] = 0x7473656767756E10 bool m_canModifyStats = 0x7473656767756E14 std::map,std::allocator > > m_visibleAuras = 0x7473656767756E18 float[9] m_speed_rate [0] = 0x7473656767756E28 [1] = 0x7473656767756E2C [2] = 0x7473656767756E30 [3] = 0x7473656767756E34 [4] = 0x7473656767756E38 [5] = 0x7473656767756E3C [6] = 0x7473656767756E40 [7] = 0x7473656767756E44 [8] = 0x7473656767756E48 CharmInfo* m_charmInfo = std::set,std::allocator > m_sharedVision = 0x7473656767756E58 MotionMaster* i_motionMaster = unsigned int[3] m_reactiveTimer [0] = 0x7473656767756E70 [1] = 0x7473656767756E74 [2] = 0x7473656767756E78 int m_regenTimer = 0x7473656767756E7C ThreatManager m_ThreatManager = 0x7473656767756E80 std::map,std::allocator > > _charmThreatInfo = 0x7473656767756EC8 Vehicle* m_vehicle = Vehicle* m_vehicleKit = unsigned int m_unitTypeMask = 0x7473656767756EE8 LiquidTypeEntry* _lastLiquid = bool m_applyResilience = 0x7473656767756EF8 bool _instantCast = 0x7473656767756EF9 unsigned int m_rootTimes = 0x7473656767756EFC unsigned int m_state = 0x7473656767756F00 unsigned int m_CombatTimer = 0x7473656767756F04 unsigned int m_lastManaUse = 0x7473656767756F08 std::list > m_Diminishing = 0x7473656767756F10 HostileRefManager m_HostileRefManager = 0x7473656767756F20 FollowerRefManager m_FollowingRefManager = 0x7473656767756F58 Unit* m_comboTarget = std::unordered_set,std::equal_to,std::allocator > m_ComboPointHolders = 0x7473656767756F90 RedirectThreatInfo _redirectThreatInfo = 0x7473656767756FD0 bool m_cleanupDone = 0x7473656767756FE0 bool m_duringRemoveFromWorld = 0x7473656767756FE1 unsigned int _oldFactionId = 0x7473656767756FE4 bool m_petCatchUp = 0x7473656767756FE8 GridObject GridReference _gridRef = 0x7473656767756FF0 MovableMapObject Cell _currentCell = 0x7473656767757018 int _moveState = 0x747365676775701C Spell* Spell = unsigned int Delay = 0x7473656767755328 unsigned int Target = 0x7473656767755330 float Orientation = 0x7473656767755338 Creature:: _spellFocusInfo = 0x7473656767757020 Loot loot = 0x7473656767757040 unsigned int[8] m_spells [0] = 0x74736567677570F8 [1] = 0x74736567677570FC [2] = 0x7473656767757100 [3] = 0x7473656767757104 [4] = 0x7473656767757108 [5] = 0x747365676775710C [6] = 0x7473656767757110 [7] = 0x7473656767757114 std::map,std::allocator > > m_CreatureSpellCooldowns = 0x7473656767757118 unsigned int[7] m_ProhibitSchoolTime [0] = 0x7473656767757128 [1] = 0x747365676775712C [2] = 0x7473656767757130 [3] = 0x7473656767757134 [4] = 0x7473656767757138 [5] = 0x747365676775713C [6] = 0x7473656767757140 unsigned int m_groupLootTimer = 0x7473656767757144 unsigned int lootingGroupLowGUID = 0x7473656767757148 unsigned int m_PlayerDamageReq = 0x747365676775714C float m_SightDistance = 0x7473656767757150 float m_CombatDistance = 0x7473656767757154 bool m_isTempWorldObject = 0x7473656767757158 unsigned int m_moveCircleMovementTime = 0x747365676775715C unsigned int m_moveBackwardsMovementTime = 0x7473656767757160 std::list > m_vendorItemCounts = 0x7473656767757168 unsigned int m_lootRecipient = 0x7473656767757178 unsigned int m_lootRecipientGroup = 0x7473656767757180 int m_corpseRemoveTime = 0x7473656767757188 int m_respawnTime = 0x7473656767757190 unsigned int m_respawnDelay = 0x7473656767757198 unsigned int m_corpseDelay = 0x747365676775719C float m_wanderDistance = 0x74736567677571A0 unsigned int m_transportCheckTimer = 0x74736567677571A4 unsigned int lootPickPocketRestoreTime = 0x74736567677571A8 int m_reactState = 0x74736567677571AC int m_defaultMovementType = 0x74736567677571B0 unsigned int m_DBTableGuid = 0x74736567677571B4 unsigned int m_equipmentId = 0x74736567677571B8 int m_originalEquipmentId = 0x74736567677571B9 unsigned int m_originalAnimTier = 0x74736567677571BA bool m_AlreadyCallAssistance = 0x74736567677571BB bool m_AlreadySearchedAssistance = 0x74736567677571BC bool m_regenHealth = 0x74736567677571BD bool m_AI_locked = 0x74736567677571BE int m_meleeDamageSchoolMask = 0x74736567677571C0 unsigned int m_originalEntry = 0x74736567677571C4 bool m_moveInLineOfSightDisabled = 0x74736567677571C8 bool m_moveInLineOfSightStrictlyDisabled = 0x74736567677571C9 Position m_homePosition = 0x74736567677571CC Position m_transportHomePosition = 0x74736567677571DC bool DisableReputationGain = 0x74736567677571EC CreatureTemplate* m_creatureInfo = CreatureData* m_creatureData = unsigned int m_LootMode = 0x7473656767757200 unsigned int m_waypointID = 0x7473656767757204 unsigned int m_path_id = 0x7473656767757208 CreatureGroup* m_formation = bool TriggerJustRespawned = 0x7473656767757218 int _lastDamagedTime = 0x7473656767757220 bool m_cannotReachTarget = 0x7473656767757228 unsigned int m_cannotReachTimer = 0x747365676775722C Spell* _focusSpell = bool _isMissingSwimmingFlagOutOfCombat = 0x7473656767757238 WorldSocket* m_Socket = NULL std::string m_Address = "𖛼÷..." unsigned int m_CurrentVendor = 0x7FF77C9F6C58 int _security = 0x0 bool _skipQueue = 0x0 unsigned int _accountId = 0x7C9F6C68 unsigned int m_expansion = 0xF7 unsigned int m_total_time = 0x0 Warden* _warden = 0x7FF77C9F6C70 WorldSession* _session = 0x656C6369686556 int m_muteTime = 0x656C6369686556 std::atomic<__int64> m_timeOutTime = 0x656C636968655E unsigned int _lastAuctionListItemsMSTime = 0x656C6369686566 unsigned int _lastAuctionListOwnerItemsMSTime = 0x656C636968656A ACE_Future > _charEnumCallback = 0x656C636968656E ACE_Future > _stablePetCallback = 0x656C6369686576 QueryCallback,std::basic_string,std::allocator >,0> _charRenameCallback = 0x656C636968657E QueryCallback,unsigned int,0> _unstablePetCallback = 0x656C63696865AE QueryCallback,unsigned int,0> _stableSwapCallback = 0x656C63696865BE QueryCallback,unsigned __int64,0> _sendStabledPetCallback = 0x656C63696865CE QueryCallback,CharacterCreateInfo *,1> _charCreateCallback = 0x656C63696865E6 ACE_Future _charLoginCallback = 0x656C63696865FE ACE_Future _loadPetFromDBSecondCallback = 0x656C6369686606 QueryCallback_3,unsigned char,unsigned char,unsigned int,0> _openWrappedItemCallback = 0x656C636968660E DosProtection WorldSession* Session = int _policy = 0x656C636968655E std::unordered_map,std::equal_to,std::allocator > > _PacketThrottlingMap = 0x656C6369686566 WorldSession::DosProtection AntiDOS = 0x656C6369686626 QueryCallback_2,unsigned int,AsynchPetSummon *,0> _loadPetFromDBFirstCallback = 0x656C6369686676 ACE_Future > _loadActionsSwitchSpecCallback = 0x656C6369686696 ACE_Future > _CharacterAuraFrozenCallback = 0x656C636968669E std::set,std::allocator > _legitCharacters = 0x656C63696866A6 unsigned int m_GUIDLow = 0x656C63696866B6 Player* _player = WorldSocket* m_Socket = std::string m_Address = 0x656C63696866CE unsigned int m_CurrentVendor = 0x656C63696866EE int _security = 0x656C63696866F6 bool _skipQueue = 0x656C63696866FA unsigned int _accountId = 0x656C63696866FE unsigned int m_expansion = 0x656C6369686702 unsigned int m_total_time = 0x656C6369686706 Warden* _warden = int _logoutTime = 0x656C6369686716 bool m_inQueue = 0x656C636968671E bool m_playerLoading = 0x656C636968671F bool m_playerLogout = 0x656C6369686720 bool m_playerSave = 0x656C6369686721 int m_sessionDbcLocale = 0x656C6369686722 int m_sessionDbLocaleIndex = 0x656C6369686726 unsigned int m_latency = 0x656C636968672A unsigned int m_clientTimeDelay = 0x656C636968672E AccountData[8] m_accountData [0] = 0x656C6369686736 [1] = 0x656C636968675E [2] = 0x656C6369686786 [3] = 0x656C63696867AE [4] = 0x656C63696867D6 [5] = 0x656C63696867FE [6] = 0x656C6369686826 [7] = 0x656C636968684E unsigned int[8] m_Tutorials [0] = 0x656C6369686876 [1] = 0x656C636968687A [2] = 0x656C636968687E [3] = 0x656C6369686882 [4] = 0x656C6369686886 [5] = 0x656C636968688A [6] = 0x656C636968688E [7] = 0x656C6369686892 bool m_TutorialsChanged = 0x656C6369686896 std::list > m_addonsList = 0x656C636968689E unsigned int recruiterId = 0x656C63696868AE bool isRecruiter = 0x656C63696868B2 ACE_Based::LockedQueue > > _recvQueue = 0x656C63696868B6 unsigned int m_currentVendorEntry = 0x656C636968691E unsigned int m_currentBankerGUID = 0x656C6369686926 int timeWhoCommandAllowed = 0x656C636968692E unsigned int _offlineTime = 0x656C6369686936 bool _kicked = 0x656C636968693A bool _shouldSetOfflineInDB = 0x656C636968693B int _calendarEventCreationCooldown = 0x656C636968693E unsigned int[16] _inputKey [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x47 [5] = 0x72 [6] = 0x6F [7] = 0x75 [8] = 0x70 [9] = 0x0 unsigned int[16] _outputKey [0] = 0x64 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x41 [5] = 0x75 [6] = 0x72 [7] = 0x61 [8] = 0x0 [9] = 0x0 unsigned int[16] _seed [0] = 0x74 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x4D [5] = 0x61 [6] = 0x70 [7] = 0x0 [8] = 0x41 [9] = 0x75 ARC4 _inputCrypto evp_cipher_ctx_st* m_ctx = 0x72746E456573756F ARC4 _outputCrypto evp_cipher_ctx_st* m_ctx = 0x79 unsigned int _checkTimer = 0x74746142 unsigned int _clientResponseTimer = 0x7247656C bool _dataSent = 0x6F ClientWardenModule* _module = 0x636150646C726F57 unsigned int[16] Id [0] = 0x636150646C726F57 [1] = 0x636150646C726F58 [2] = 0x636150646C726F59 [3] = 0x636150646C726F5A [4] = 0x636150646C726F5B [5] = 0x636150646C726F5C [6] = 0x636150646C726F5D [7] = 0x636150646C726F5E [8] = 0x636150646C726F5F [9] = 0x636150646C726F60 unsigned int[16] Key [0] = 0x636150646C726F67 [1] = 0x636150646C726F68 [2] = 0x636150646C726F69 [3] = 0x636150646C726F6A [4] = 0x636150646C726F6B [5] = 0x636150646C726F6C [6] = 0x636150646C726F6D [7] = 0x636150646C726F6E [8] = 0x636150646C726F6F [9] = 0x636150646C726F70 unsigned int CompressedSize = 0x636150646C726F77 unsigned int* CompressedData = bool _initialized = 0x6B int _logoutTime = 0x0 bool m_inQueue = 0xA bool m_playerLoading = 0x0 bool m_playerLogout = 0x0 bool m_playerSave = 0x0 int m_sessionDbcLocale = 0xA int m_sessionDbLocaleIndex = 0xA unsigned int m_latency = 0xA unsigned int m_clientTimeDelay = 0xA AccountData[8] m_accountData [0] = 0x7FF77CF57798 [1] = 0x7FF77CF577C0 [2] = 0x7FF77CF577E8 [3] = 0x7FF77CF57810 [4] = 0x7FF77CF57838 [5] = 0x7FF77CF57860 [6] = 0x7FF77CF57888 [7] = 0x7FF77CF578B0 unsigned int[8] m_Tutorials [0] = 0xA [1] = 0xA [2] = 0xA [3] = 0xA [4] = 0xA [5] = 0xA [6] = 0xA [7] = 0xA bool m_TutorialsChanged = 0xA std::list > m_addonsList _List_node_remove_op = 0x7FF77CF57900 std::_Compressed_pair >,std::_List_val >,1> _Mypair std::_List_val > _Myval2 = 0x7FF77CF57900 unsigned int recruiterId = 0xA bool isRecruiter = 0xA ACE_Based::LockedQueue > > _recvQueue ACE_Thread_Mutex _lock Ace_ = 0x7FF77CF57920 _RTL_CRITICAL_SECTION lock_ = 0x7FF77CF57920 bool removed_ = 0xA std::deque > _queue std::_Compressed_pair,std::_Deque_val >,1> _Mypair = 0x7FF77CF57950 bool _canceled = 0xA unsigned int m_currentVendorEntry = 0xA unsigned int m_currentBankerGUID = 0xA0000000A int timeWhoCommandAllowed = 0xA0000000A unsigned int _offlineTime = 0xA bool _kicked = 0xA bool _shouldSetOfflineInDB = 0x0 int _calendarEventCreationCooldown = 0xA0000000A Parameter unsigned int diff = 0xCFFB9FF54C Parameter unsigned int diff = 0xCFFB9FF558 Parameter unsigned int diff = 0xCFFB9FF618 Parameter PacketFilter& updater = 0xCFFB9FF630 WorldSession* m_pSession = 0x2A7B35CEC80 int m_muteTime = 0x0 std::atomic<__int64> m_timeOutTime std::_Atomic_integral_facade<__int64> std::_Atomic_integral<__int64,8> std::_Atomic_storage<__int64,8> std::_Atomic_padded<__int64> _Storage = 0xEA60 unsigned int _lastAuctionListItemsMSTime = 0x0 unsigned int _lastAuctionListOwnerItemsMSTime = 0x0 ACE_Future > _charEnumCallback Ace_ = 0x2A7B35CEC98 ACE_Future_Rep >* future_rep_ = 0x2A7958CB730 ACE_Future > _stablePetCallback Ace_ = 0x2A7B35CECA0 ACE_Future_Rep >* future_rep_ = 0x2A7958CC870 QueryCallback,std::basic_string,std::allocator >,0> _charRenameCallback ACE_Future > _result = 0x2A7958CC6F0 std::string _param = "" unsigned int _stage = 0xFF QueryCallback,unsigned int,0> _unstablePetCallback ACE_Future > _result = 0x2A7958CB130 unsigned int _param = 0x0 unsigned int _stage = 0xFF QueryCallback,unsigned int,0> _stableSwapCallback ACE_Future > _result = 0x2A7958CB2B0 unsigned int _param = 0x0 unsigned int _stage = 0xFF QueryCallback,unsigned __int64,0> _sendStabledPetCallback ACE_Future > _result = 0x2A7958CBD30 unsigned int _param = 0x0 unsigned int _stage = 0xFF QueryCallback,CharacterCreateInfo *,1> _charCreateCallback ACE_Future > _result = 0x2A7958CD0B0 CharacterCreateInfo* _param = NULL unsigned int _stage = 0x0 ACE_Future _charLoginCallback Ace_ = 0xB0 ACE_Future_Rep* future_rep_ = 0x2A7958CFDB0 ACE_Future _loadPetFromDBSecondCallback Ace_ = 0xB0 ACE_Future_Rep* future_rep_ = 0x2A7958CB8B0 QueryCallback_3,unsigned char,unsigned char,unsigned int,0> _openWrappedItemCallback ACE_Future > _result = 0x2A7958CB970 unsigned int _param_1 = 0x0 unsigned int _param_2 = 0x0 unsigned int _param_3 = 0x0 unsigned int _stage = 0xFF DosProtection WorldSession* Session = NULL int _policy = 0xEA60 std::unordered_map,std::equal_to,std::allocator > > _PacketThrottlingMap = 0x2A7B35CEC90 WorldSession::DosProtection AntiDOS WorldSession* Session = 0x2A7B35CEC80 int _policy = 0x2 std::unordered_map,std::equal_to,std::allocator > > _PacketThrottlingMap = 0x2A7B35CED60 QueryCallback_2,unsigned int,AsynchPetSummon *,0> _loadPetFromDBFirstCallback ACE_Future > _result = 0x2A7958CB670 unsigned int _param_1 = 0x0 AsynchPetSummon* _param_2 = NULL unsigned int _stage = 0xFF ACE_Future > _loadActionsSwitchSpecCallback Ace_ = 0x70 ACE_Future_Rep >* future_rep_ = 0x2A7958CD170 ACE_Future > _CharacterAuraFrozenCallback Ace_ = 0x30 ACE_Future_Rep >* future_rep_ = 0x2A7958CBA30 std::set,std::allocator > _legitCharacters std::_Tree,std::allocator,0> > _Copy_tag = 0xB39CD8E0 _Move_tag = 0xB39CD8E0 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x2A7B35CEDD0 unsigned int m_GUIDLow = 0x41 Player* _player = 0x2A7A9478F70 Unit WorldObject Object DataMap CustomData = 0x2A7A9478F78 unsigned int m_objectType = 0x19 int m_objectTypeId = 0x4 unsigned int m_updateFlag = 0x60 int* m_int32Values = 0x41 unsigned int* m_uint32Values = 0x41 float* m_floatValues = 0.000000 UpdateMask _changesMask = 0x2A7A9478FD0 unsigned int m_valuesCount = 0x52E unsigned int _fieldNotifyFlags = 0x100 bool m_objectUpdated = 0x0 bool m_inWorld = 0x0 ByteBuffer m_PackGUID = 0x2A7A9478FE8 WorldLocation Position PositionXYStreamer Position* Pos = 0x4540630A45831985 PositionXYZStreamer m_pos = 0x4540630A45831985 PositionXYZOStreamer m_pos = 0x4540630A45831985 float m_positionX = 4195.189941 float m_positionY = 3078.189941 float m_positionZ = 335.819000 float m_orientation = 3.683130 unsigned int m_mapId = 0x212 ElunaEventProcessor* elunaEvents = 0x2A7B5F17830 FlaggedValuesArray32 m_stealth = 0x2A7A9479030 FlaggedValuesArray32 m_stealthDetect = 0x2A7A947903C FlaggedValuesArray32 m_invisibility = 0x2A7A9479048 FlaggedValuesArray32 m_invisibilityDetect = 0x2A7A947907C FlaggedValuesArray32 m_serverSideVisibility = 0x2A7A94790B0 FlaggedValuesArray32 m_serverSideVisibilityDetect = 0x2A7A94790BC unsigned int LastUsedScriptID = 0x0 MovementInfo m_movementInfo = 0x2A7A94790D0 std::string m_name = "Grimtex" bool m_isActive = 0x1 bool m_isVisibilityDistanceOverride = 0x0 bool m_isWorldObject = 0x1 ZoneScript* m_zoneScript = NULL float m_staticFloorZ = -100000.000000 Transport* m_transport = NULL Map* m_currMap = 0x2A70D45E020 unsigned int m_InstanceId = 0x0 unsigned int m_phaseMask = 0xFFFFFFFF bool m_useCombinedPhases = 0x1 unsigned int m_notifyflags = 0x2 unsigned int m_executed_notifies = 0x0 unsigned int m_extraAttacks = 0x0 bool m_canDualWield = 0x1 std::set,std::allocator > m_Controlled = 0x2A7A94791A0 SafeUnitPointer m_movedByPlayer = 0x2A7A94791B0 unsigned int[7] m_SummonSlot [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x0 unsigned int[4] m_ObjectSlot [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 float m_modMeleeHitChance = 34.960960 float m_modRangedHitChance = 34.960960 float m_modSpellHitChance = 42.951202 int m_baseSpellCritChance = 0x5 float[7] m_threatModifier [0] = 0.550000 [1] = 0.550000 [2] = 0.550000 [3] = 0.550000 [4] = 0.550000 [5] = 0.550000 [6] = 0.550000 float[3] m_modAttackSpeedPct [0] = 0.695266 [1] = 0.695266 [2] = 0.834319 EventProcessor m_Events = 0x2A7A9479250 std::list >[8] m_spellImmune [0] = 0x2A7A9479270 [1] = 0x2A7A9479280 [2] = 0x2A7A9479290 [3] = 0x2A7A94792A0 [4] = 0x2A7A94792B0 [5] = 0x2A7A94792C0 [6] = 0x2A7A94792D0 [7] = 0x2A7A94792E0 unsigned int m_lastSanctuaryTime = 0x0 std::set,std::allocator > m_petAuras = 0x2A7A94792F8 bool IsAIEnabled = 0x0 bool NeedChangeAI = 0x0 bool m_ControlledByPlayer = 0x1 bool m_CreatedByPlayer = 0x0 std::set,std::allocator > SafeUnitPointerSet = 0x2A7A9479310 Position m_last_notify_position = 0x2A7A9479320 unsigned int m_last_notify_mstime = 0x199FF unsigned int m_delayed_unit_relocation_timer = 0x96 unsigned int m_delayed_unit_ai_notify_timer = 0x0 bool bRequestForcedVisibilityUpdate = 0x0 Position m_last_underwaterstate_position = 0x2A7A947933C Position m_last_environment_position = 0x2A7A947934C bool m_last_isinwater_status = 0x0 bool m_last_islittleabovewater_status = 0x0 bool m_last_isunderwater_status = 0x0 bool m_is_updating_environment = 0x0 Position m_last_area_position = 0x2A7A9479360 Position m_last_zone_position = 0x2A7A9479370 unsigned int m_last_area_id = 0x0 unsigned int m_last_zone_id = 0xDC3 Position m_last_outdoors_position = 0x2A7A9479388 bool m_last_outdoors_status = 0x1 Movement::MoveSpline* movespline = 0x2A7B5A08AD0 UnitAI* i_AI = NULL UnitAI* i_disabledAI = NULL unsigned int m_realRace = 0x1 unsigned int m_race = 0x1 bool m_AutoRepeatFirstCast = 0x0 int[3] m_attackTimer [0] = 0x0 [1] = 0x0 [2] = 0x0 float[5] m_createStats [0] = 180.000000 [1] = 112.000000 [2] = 160.000000 [3] = 35.000000 [4] = 60.000000 std::unordered_set,std::equal_to,std::allocator > m_attackers = 0x2A7A94793E0 Unit* m_attacking = NULL int m_deathState = 0x0 int m_procDeep = 0x0 std::list > m_dynObj = 0x2A7A9479430 std::list > m_gameObj = 0x2A7A9479440 unsigned int m_transform = 0x0 Spell*[4] m_currentSpells [0] = NULL [1] = NULL [2] = NULL [3] = NULL std::multimap,std::allocator > > m_ownedAuras = 0x2A7A9479478 std::multimap,std::allocator > > m_appliedAuras = 0x2A7A9479488 std::list > m_removedAuras = 0x2A7A9479498 std::_Tree_iterator > > > m_auraUpdateIterator = 0x2A7B5C87C60 unsigned int m_removedAurasCount = 0x3 std::list >[317] m_modAuras [0] = 0x2A7A94794B8 [1] = 0x2A7A94794C8 [2] = 0x2A7A94794D8 [3] = 0x2A7A94794E8 [4] = 0x2A7A94794F8 [5] = 0x2A7A9479508 [6] = 0x2A7A9479518 [7] = 0x2A7A9479528 [8] = 0x2A7A9479538 [9] = 0x2A7A9479548 std::list > m_scAuras = 0x2A7A947A888 std::list > m_interruptableAuras = 0x2A7A947A898 std::multimap,std::allocator > > m_auraStateAuras = 0x2A7A947A8A8 unsigned int m_interruptMask = 0x0 float[4] m_auraModifiersGroup [0] = 9060.000000 [1] = 1.000000 [2] = 155.000000 [3] = 1.158181 [0] = 0x2A7A947A8BC float[4] [0] = 550.000000 [1] = 1.000000 [2] = 155.000000 [3] = 1.000000 float[4] [0] = 29840.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.112400 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.030000 float[4] [0] = 332180.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[2] m_weaponDamage [0] = 4560.000000 [1] = 8470.000000 [0] = 0x46045800458E8000 float[2] [0] = 4560.000000 [1] = 8470.000000 float[2] [0] = 1.000000 [1] = 2.000000 bool m_canModifyStats = 0x1 std::map,std::allocator > > m_visibleAuras = 0x2A7A947AA68 float[9] m_speed_rate [0] = 1.000000 [1] = 1.150000 [2] = 1.000000 [3] = 1.000000 [4] = 1.000000 [5] = 1.000000 [6] = 1.200000 [7] = 1.000000 [8] = 1.000000 CharmInfo* m_charmInfo = NULL std::set,std::allocator > m_sharedVision = 0x2A7A947AAA8 MotionMaster* i_motionMaster = 0x2A7B5C87F60 unsigned int[3] m_reactiveTimer [0] = 0x0 [1] = 0x0 [2] = 0x0 int m_regenTimer = 0x0 ThreatManager m_ThreatManager = 0x2A7A947AAD0 std::map,std::allocator > > _charmThreatInfo = 0x2A7A947AB18 Vehicle* m_vehicle = NULL Vehicle* m_vehicleKit = NULL unsigned int m_unitTypeMask = 0x0 LiquidTypeEntry* _lastLiquid = NULL bool m_applyResilience = 0x1 bool _instantCast = 0x0 unsigned int m_rootTimes = 0x0 unsigned int m_state = 0x0 unsigned int m_CombatTimer = 0x0 unsigned int m_lastManaUse = 0x0 std::list > m_Diminishing = 0x2A7A947AB60 HostileRefManager m_HostileRefManager = 0x2A7A947AB70 FollowerRefManager m_FollowingRefManager = 0x2A7A947ABA8 Unit* m_comboTarget = NULL std::unordered_set,std::equal_to,std::allocator > m_ComboPointHolders = 0x2A7A947ABE0 RedirectThreatInfo _redirectThreatInfo = 0x2A7A947AC20 bool m_cleanupDone = 0x0 bool m_duringRemoveFromWorld = 0x0 unsigned int _oldFactionId = 0x0 bool m_petCatchUp = 0x0 GridObject GridReference _gridRef = 0x2A7A947AC40 std::string autoReplyMsg = "" PlayerTaxi m_taxi = 0x2A7A947AC88 int m_logintime = 0x60E06A9B int m_Last_tick = 0x60E06A9B unsigned int[2] m_Played_time [0] = 0xC3E8 [1] = 0xC3E8 unsigned int m_stableSlots = 0x0 bool m_mailsUpdated = 0x0 unsigned int unReadMails = 0x0 unsigned int totalMailCount = 0x0 int m_nextMailDelivereTime = 0x0 std::unordered_map,std::equal_to,std::allocator > > mMitems = 0x2A7A947AD10 PvPInfo pvpInfo = 0x2A7A947AD50 DuelInfo* duel = NULL PlayerMenu* PlayerTalkClass = 0x2A7B5FBBD60 std::vector > ItemSetEff = 0x2A7A947AD70 SafeUnitPointer m_mover = 0x2A7A947AD88 WorldObject* m_seer = 0x2A7A9478F70 std::set,std::allocator > m_isInSharedVisionOf = 0x2A7A947ADA0 unsigned int m_recallMap = 0x212 float m_recallX = 4195.189941 float m_recallY = 3078.189941 float m_recallZ = 335.819000 float m_recallO = 3.683130 unsigned int m_homebindMapId = 0x1 unsigned int m_homebindAreaId = 0xD96 float m_homebindX = -8506.280273 float m_homebindY = 2020.579956 float m_homebindZ = 104.750000 std::unordered_set,std::equal_to,std::allocator > m_clientGUIDs = 0x2A7A947ADD8 std::vector > m_newVisible = 0x2A7A947AE18 unsigned int[9] m_forced_speed_changes [0] = 0x0 [1] = 0x3 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x1 [7] = 0x0 [8] = 0x0 std::set,std::allocator > m_DFQuests = 0x2A7A947AE40 unsigned int m_HomebindTimer = 0x0 bool m_InstanceValid = 0x1 Spell* m_spellModTakingSpell = NULL bool isDebugAreaTriggers = 0x0 unsigned int m_pendingSpectatorForBG = 0x0 unsigned int m_pendingSpectatorInviteInstanceId = 0x0 std::set,std::allocator > m_receivedSpectatorResetFor = 0x2A7A947AE70 unsigned int m_drwGUID = 0x0 unsigned int m_charmUpdateTimer = 0x0 std::list > WhisperList = 0x2A7A947AE90 int m_comboPointGain = 0x0 bool m_NeedToSaveGlyphs = 0x0 unsigned int m_MountBlockId = 0x0 float m_realDodge = 8.784718 float m_realParry = 31.896822 unsigned int[10] m_charmAISpells [0] = 0x0 [1] = 0x0 [2] = 0xC8D3 [3] = 0xC2F5 [4] = 0x0 [5] = 0x0 [6] = 0x0 [7] = 0x0 [8] = 0x0 [9] = 0x0 unsigned int m_AreaID = 0x0 unsigned int m_regenTimerCount = 0x0 unsigned int m_foodEmoteTimerCount = 0x0 float[7] m_powerFraction [0] = 0.000000 [1] = 0.000000 [2] = 0.000000 [3] = 0.000000 [4] = 0.000000 [5] = 0.000000 [6] = 0.000000 unsigned int m_contestedPvPTimer = 0x0 BattlegroundQueueTypeId[2] m_bgBattlegroundQueueID [0] = 0x0 [1] = 0x0 BGData m_bgData = 0x2A7A947AF10 bool m_IsBGRandomWinner = 0x0 EntryPointData m_entryPointData = 0x2A7A947AF50 std::set,std::allocator > m_timedquests = 0x2A7A947AF88 std::set,std::allocator > m_weeklyquests = 0x2A7A947AF98 std::set,std::allocator > m_monthlyquests = 0x2A7A947AFA8 std::unordered_map,std::allocator >,std::hash,std::equal_to,std::allocator,std::allocator > > > > m_seasonalquests = 0x2A7A947AFB8 unsigned int m_divider = 0x0 unsigned int m_ingametime = 0x0 int m_lastHonorUpdateTime = 0x60E06A9B unsigned int m_lootGuid = 0x0 int m_team = 0x0 unsigned int m_nextSave = 0x1 unsigned int m_additionalSaveTimer = 0x0 unsigned int m_additionalSaveMask = 0x0 unsigned int m_hostileReferenceCheckTimer = 0x3A98 int m_speakTime = 0x0 unsigned int m_speakCount = 0x0 int m_dungeonDifficulty = 0x0 int m_raidDifficulty = 0x0 int m_raidMapDifficulty = 0x0 unsigned int m_atLoginFlags = 0x0 Item*[150] m_items [0] = 0x2A7911D61E0 [1] = 0x2A7911D3DA0 [2] = 0x2A7911D8450 [3] = 0x2A7911D77A0 [4] = 0x2A7911D8B90 [5] = 0x2A7911D7970 [6] = 0x2A7911D4310 [7] = 0x2A7911D5190 [8] = 0x2A7911D6920 [9] = 0x2A7911D27E0 unsigned int m_currentBuybackSlot = 0x4A std::vector > m_itemUpdateQueue = 0x2A7A947B500 bool m_itemUpdateQueueBlocked = 0x0 unsigned int m_ExtraFlags = 0x441 unsigned int m_comboTarget = 0x0 int m_comboPoints = 0x0 std::map,std::allocator > > m_QuestStatus = 0x2A7A947B530 std::map,std::allocator > > m_QuestStatusSave = 0x2A7A947B540 std::unordered_set,std::equal_to,std::allocator > m_RewardedQuests = 0x2A7A947B550 std::map,std::allocator > > m_RewardedQuestsSave = 0x2A7A947B590 std::unordered_map,std::equal_to,std::allocator > > mSkillStatus = 0x2A7A947B5A0 unsigned int m_GuildIdInvited = 0x0 unsigned int m_ArenaTeamIdInvited = 0x0 std::deque > m_mailCache = 0x2A7A947B5E8 std::unordered_map,std::equal_to,std::allocator > > m_spells = 0x2A7A947B610 std::unordered_map,std::equal_to,std::allocator > > m_talents = 0x2A7A947B650 unsigned int m_lastPotionId = 0x0 GlobalCooldownMgr m_GlobalCooldownMgr = 0x2A7A947B698 unsigned int m_activeSpec = 0x0 unsigned int m_specsCount = 0x1 unsigned int[6] m_Glyphs [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [0] = 0x2A7A947B6DC unsigned int[6] [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 std::map,std::allocator > > m_actionButtons = 0x2A7A947B710 float[2] m_auraBaseMod [0] = 8.000000 [1] = 16.261099 [0] = 0x418216BB41000000 float[2] [0] = 3.000000 [1] = 16.261099 float[2] [0] = 8.000000 [1] = 16.261099 float[2] [0] = 0.000000 [1] = 1.000000 int[25] m_baseRatingValue [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x418 [6] = 0x418 [7] = 0x418 [8] = 0xCA8 [9] = 0xCA8 unsigned int m_baseSpellPower = 0x0 unsigned int m_baseFeralAP = 0x0 unsigned int m_baseManaRegen = 0x0 unsigned int m_baseHealthRegen = 0x0 int m_spellPenetrationItemMod = 0x0 std::list >[32] m_spellMods [0] = 0x2A7A947B788 [1] = 0x2A7A947B798 [2] = 0x2A7A947B7A8 [3] = 0x2A7A947B7B8 [4] = 0x2A7A947B7C8 [5] = 0x2A7A947B7D8 [6] = 0x2A7A947B7E8 [7] = 0x2A7A947B7F8 [8] = 0x2A7A947B808 [9] = 0x2A7A947B818 std::list > m_enchantDuration = 0x2A7A947B988 std::list > m_itemDuration = 0x2A7A947B998 std::list > m_itemSoulboundTradeable = 0x2A7A947B9A8 ACE_Thread_Mutex m_soulboundTradableLock = 0x2A7A947B9B8 unsigned int m_resurrectGUID = 0x0 unsigned int m_resurrectMap = 0x0 float m_resurrectX = 0.000000 float m_resurrectY = 0.000000 float m_resurrectZ = 0.000000 unsigned int m_resurrectHealth = 0x0 unsigned int m_resurrectMana = 0x0 WorldSession* m_session = 0x2A7B35CEC80 std::list > m_channels = 0x2A7A947BA10 unsigned int m_cinematic = 0x1 TradeData* m_trade = NULL bool m_DailyQuestChanged = 0x0 bool m_WeeklyQuestChanged = 0x0 bool m_MonthlyQuestChanged = 0x0 bool m_SeasonalQuestChanged = 0x0 int m_lastDailyQuestTime = 0x0 unsigned int m_drunkTimer = 0x0 unsigned int m_weaponChangeTimer = 0x0 unsigned int m_zoneUpdateId = 0xFFFFFFFF unsigned int m_zoneUpdateTimer = 0x0 unsigned int m_areaUpdateId = 0x0 unsigned int m_deathTimer = 0x0 int m_deathExpireTime = 0x60832745 unsigned int m_WeaponProficiency = 0x41F3 unsigned int m_ArmorProficiency = 0x41F bool m_canParry = 0x1 bool m_canBlock = 0x0 bool m_canTitanGrip = 0x0 unsigned int m_swingErrorMsg = 0x0 float m_ammoDPS = 0.000000 int _restTime = 0x0 unsigned int _innTriggerId = 0x0 float _restBonus = 0.000000 unsigned int _restFlagMask = 0x0 unsigned int m_resetTalentsCost = 0x0 int m_resetTalentsTime = 0x0 unsigned int m_usedTalentCount = 0xE7 unsigned int m_questRewardTalentCount = 0x0 unsigned int m_extraBonusTalentCount = 0x0 PlayerSocial* m_social = 0x2A7B5FBF258 GroupReference m_group = 0x2A7A947BAA8 GroupReference m_originalGroup = 0x2A7A947BAD8 Group* m_groupInvite = NULL unsigned int m_groupUpdateMask = 0x0 unsigned int m_auraRaidUpdateMask = 0x0 bool m_bPassOnGroupLoot = 0x0 unsigned int m_lastpetnumber = 0x0 int m_summon_expire = 0x0 unsigned int m_summon_mapid = 0x0 float m_summon_x = 0.000000 float m_summon_y = 0.000000 float m_summon_z = 0.000000 bool m_summon_asSpectator = 0x0 DeclinedName* m_declinedname = NULL Runes* m_runes = 0x2A7B5A09250 std::map,std::allocator > > m_EquipmentSets = 0x2A7A947BB58 unsigned int m_grantableLevels = 0x0 std::set,std::allocator > m_refundableItems = 0x2A7A947BB70 MapReference m_mapRef = 0x2A7A947BB80 unsigned int m_lastFallTime = 0x60E06A9B float m_lastFallZ = 335.819000 int[3] m_MirrorTimer [0] = 0xFFFFFFFF [1] = 0xFFFFFFFF [2] = 0xFFFFFFFF unsigned int m_MirrorTimerFlags = 0x0 unsigned int m_MirrorTimerFlagsLast = 0x0 bool m_isInWater = 0x0 WorldLocation teleportStore_dest = 0x2A7A947BBC0 unsigned int teleportStore_options = 0x0 int mSemaphoreTeleport_Near = 0x0 int mSemaphoreTeleport_Far = 0x0 unsigned int m_DelayedOperations = 0x0 bool m_bMustDelayTeleport = 0x0 bool m_bHasDelayedTeleport = 0x0 unsigned int m_temporaryUnsummonedPetNumber = 0x0 unsigned int m_oldpetspell = 0x0 AchievementMgr* m_achievementMgr = 0x2A7B5A08B70 ReputationMgr* m_reputationMgr = 0x2A7B5C87520 std::map,std::allocator > > m_spellCooldowns = 0x2A7A947BC08 unsigned int m_ChampioningFaction = 0x0 unsigned int m_timeSyncCounter = 0x0 unsigned int m_timeSyncTimer = 0x0 unsigned int m_timeSyncClient = 0x0 unsigned int m_timeSyncServer = 0x0 std::unordered_map,std::equal_to,std::allocator > > _instanceResetTimes = 0x2A7A947BC30 unsigned int _pendingBindId = 0x0 unsigned int _pendingBindTimer = 0x0 unsigned int _activeCheats = 0x0 unsigned int healthBeforeDuel = 0x0 unsigned int manaBeforeDuel = 0x0 bool m_isInstantFlightOn = 0x1 unsigned int m_cinematicDiff = 0x0 unsigned int m_lastCinematicCheck = 0x0 unsigned int m_activeCinematicCameraId = 0x0 std::vector >* m_cinematicCamera = NULL Position m_remoteSightPosition = 0x2A7A947BCA0 Creature* m_CinematicObject = NULL WorldSocket* m_Socket = 0x2A794C073D0 ACE_Svc_Handler ACE_Task ACE_Task_Base ACE_Service_Object ACE_Event_Handler Reference_Counting_Policy int value_ = 0x3 ACE_Atomic_Op reference_count_ = 0x3 int priority_ = 0x0 ACE_Reactor* reactor_ = 0x2A7A7EC72B0 ACE_Event_Handler::Reference_Counting_Policy reference_counting_policy_ = 0x2A794C073E8 Ace_ = 0x2A794C073D0 unsigned int thr_count_ = 0x0 ACE_Thread_Manager* thr_mgr_ = NULL unsigned long flags_ = 0x0 int grp_id_ = 0xFFFFFFFF ACE_Thread_Mutex lock_ = 0x2A794C07418 unsigned long last_thread_id_ = 0x0 ACE_Message_Queue* msg_queue_ = 0x2A7933ABE60 bool delete_msg_queue_ = 0x1 ACE_Module* mod_ = NULL ACE_Task* next_ = NULL Ace_ = 0x68 ACE_SOCK_Stream peer_ = 0x568 bool dynamic_ = 0x1 bool closing_ = 0x0 ACE_Connection_Recycling_Strategy* recycler_ = NULL void* recycling_act_ = NULL std::chrono::time_point > > m_LastPingTime = 0x39BE334D6E6CC3 unsigned int m_OverSpeedPings = 0x0 std::string m_Address = "185.109.90.28" AuthCrypt m_Crypt = 0x2A794C074C0 ACE_Thread_Mutex m_SessionLock = 0x2A794C074D8 WorldSession* m_Session = 0x2A7B35CEC80 WorldPacket* m_RecvWPct = NULL ACE_Message_Block m_RecvPct = 0x2A794C07518 ACE_Message_Block m_Header = 0x2A794C07568 ACE_Thread_Mutex m_OutBufferLock = 0x2A794C075B8 ACE_Message_Block* m_OutBuffer = 0x2A7A8575F40 unsigned int m_OutBufferSize = 0x10000 bool m_OutActive = 0x0 unsigned int m_Seed = 0x5DD553AE std::string m_Address = "185.109.90.28" unsigned int m_CurrentVendor = 0x0 int _security = 0x9 bool _skipQueue = 0x1 unsigned int _accountId = 0xB unsigned int m_expansion = 0x2 unsigned int m_total_time = 0x132C5B Warden* _warden = 0x2A793169A90 WorldSession* _session = 0x2A7B35CEC80 unsigned int[16] _inputKey [0] = 0x7F [1] = 0x96 [2] = 0xEE [3] = 0xFD [4] = 0xA5 [5] = 0xB6 [6] = 0x3D [7] = 0x20 [8] = 0xA4 [9] = 0xDF unsigned int[16] _outputKey [0] = 0xC2 [1] = 0xB7 [2] = 0xAD [3] = 0xED [4] = 0xFC [5] = 0xCC [6] = 0xA9 [7] = 0xC2 [8] = 0xBF [9] = 0xB3 unsigned int[16] _seed [0] = 0x4D [1] = 0x80 [2] = 0x8D [3] = 0x2C [4] = 0x77 [5] = 0xD9 [6] = 0x5 [7] = 0xC4 [8] = 0x1A [9] = 0x63 ARC4 _inputCrypto = 0x2A7A8886A00 ARC4 _outputCrypto = 0x2A7A8886EC0 unsigned int _checkTimer = 0x3 unsigned int _clientResponseTimer = 0x48DB bool _dataSent = 0x1 ClientWardenModule* _module = 0x2A7B3A16160 bool _initialized = 0x1 int _logoutTime = 0x0 bool m_inQueue = 0x0 bool m_playerLoading = 0x1 bool m_playerLogout = 0x0 bool m_playerSave = 0x0 int m_sessionDbcLocale = 0x0 int m_sessionDbLocaleIndex = 0x0 unsigned int m_latency = 0x1C unsigned int m_clientTimeDelay = 0x0 AccountData[8] m_accountData [0] = 0x2A7B35CEE60 [1] = 0x2A7B35CEE88 [2] = 0x2A7B35CEEB0 [3] = 0x2A7B35CEED8 [4] = 0x2A7B35CEF00 [5] = 0x2A7B35CEF28 [6] = 0x2A7B35CEF50 [7] = 0x2A7B35CEF78 unsigned int[8] m_Tutorials [0] = 0xEDFFBFF7 [1] = 0x7FFEFF7 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x0 [7] = 0x0 bool m_TutorialsChanged = 0x0 std::list > m_addonsList _List_node_remove_op = 0x2A7B35CEFC8 std::_Compressed_pair >,std::_List_val >,1> _Mypair = 0x2A7B35CEFC8 unsigned int recruiterId = 0x0 bool isRecruiter = 0x1 ACE_Based::LockedQueue > > _recvQueue ACE_Thread_Mutex _lock = 0x2A7B35CEFE8 std::deque > _queue = 0x2A7B35CF018 bool _canceled = 0x0 unsigned int m_currentVendorEntry = 0x0 unsigned int m_currentBankerGUID = 0x0 int timeWhoCommandAllowed = 0x0 unsigned int _offlineTime = 0x0 bool _kicked = 0x0 bool _shouldSetOfflineInDB = 0x1 int _calendarEventCreationCooldown = 0x0 Parameter PacketFilter& updater = 0xCFFB9FF630 WorldSession* m_pSession = 0x2A7B35CEC80 int m_muteTime = 0x0 std::atomic<__int64> m_timeOutTime std::_Atomic_integral_facade<__int64> std::_Atomic_integral<__int64,8> std::_Atomic_storage<__int64,8> std::_Atomic_padded<__int64> _Storage = 0xEA60 unsigned int _lastAuctionListItemsMSTime = 0x0 unsigned int _lastAuctionListOwnerItemsMSTime = 0x0 ACE_Future > _charEnumCallback Ace_ = 0x30 ACE_Future_Rep >* future_rep_ = 0x2A7958CB730 ACE_Future > _stablePetCallback Ace_ = 0x70 ACE_Future_Rep >* future_rep_ = 0x2A7958CC870 QueryCallback,std::basic_string,std::allocator >,0> _charRenameCallback ACE_Future > _result = 0x2A7958CC6F0 std::string _param = "" unsigned int _stage = 0xFF QueryCallback,unsigned int,0> _unstablePetCallback ACE_Future > _result = 0x2A7958CB130 unsigned int _param = 0x0 unsigned int _stage = 0xFF QueryCallback,unsigned int,0> _stableSwapCallback ACE_Future > _result = 0x2A7958CB2B0 unsigned int _param = 0x0 unsigned int _stage = 0xFF QueryCallback,unsigned __int64,0> _sendStabledPetCallback ACE_Future > _result = 0x2A7958CBD30 unsigned int _param = 0x0 unsigned int _stage = 0xFF QueryCallback,CharacterCreateInfo *,1> _charCreateCallback ACE_Future > _result = 0x2A7958CD0B0 CharacterCreateInfo* _param = NULL unsigned int _stage = 0x0 ACE_Future _charLoginCallback Ace_ = 0xB0 ACE_Future_Rep* future_rep_ = 0x2A7958CFDB0 ACE_Future _loadPetFromDBSecondCallback Ace_ = 0xB0 ACE_Future_Rep* future_rep_ = 0x2A7958CB8B0 QueryCallback_3,unsigned char,unsigned char,unsigned int,0> _openWrappedItemCallback ACE_Future > _result = 0x2A7958CB970 unsigned int _param_1 = 0x0 unsigned int _param_2 = 0x0 unsigned int _param_3 = 0x0 unsigned int _stage = 0xFF DosProtection WorldSession* Session = NULL int _policy = 0xEA60 std::unordered_map,std::equal_to,std::allocator > > _PacketThrottlingMap = 0x2A7B35CEC90 WorldSession::DosProtection AntiDOS WorldSession* Session = 0x2A7B35CEC80 int _policy = 0x2 std::unordered_map,std::equal_to,std::allocator > > _PacketThrottlingMap = 0x2A7B35CED60 QueryCallback_2,unsigned int,AsynchPetSummon *,0> _loadPetFromDBFirstCallback ACE_Future > _result = 0x2A7958CB670 unsigned int _param_1 = 0x0 AsynchPetSummon* _param_2 = NULL unsigned int _stage = 0xFF ACE_Future > _loadActionsSwitchSpecCallback Ace_ = 0x70 ACE_Future_Rep >* future_rep_ = 0x2A7958CD170 ACE_Future > _CharacterAuraFrozenCallback Ace_ = 0x30 ACE_Future_Rep >* future_rep_ = 0x2A7958CBA30 std::set,std::allocator > _legitCharacters std::_Tree,std::allocator,0> > _Copy_tag = 0xE0 _Move_tag = 0xE0 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x2A7B35CEDD0 unsigned int m_GUIDLow = 0x41 Player* _player = 0x2A7A9478F70 Unit WorldObject Object DataMap CustomData = 0x2A7A9478F78 unsigned int m_objectType = 0x19 int m_objectTypeId = 0x4 unsigned int m_updateFlag = 0x60 int* m_int32Values = 0x41 unsigned int* m_uint32Values = 0x41 float* m_floatValues = 0.000000 UpdateMask _changesMask = 0x2A7A9478FD0 unsigned int m_valuesCount = 0x52E unsigned int _fieldNotifyFlags = 0x100 bool m_objectUpdated = 0x0 bool m_inWorld = 0x0 ByteBuffer m_PackGUID = 0x2A7A9478FE8 WorldLocation Position PositionXYStreamer Position* Pos = 0x4540630A45831985 PositionXYZStreamer m_pos = 0x4540630A45831985 PositionXYZOStreamer m_pos = 0x4540630A45831985 float m_positionX = 4195.189941 float m_positionY = 3078.189941 float m_positionZ = 335.819000 float m_orientation = 3.683130 unsigned int m_mapId = 0x212 ElunaEventProcessor* elunaEvents = 0x2A7B5F17830 FlaggedValuesArray32 m_stealth = 0x2A7A9479030 FlaggedValuesArray32 m_stealthDetect = 0x2A7A947903C FlaggedValuesArray32 m_invisibility = 0x2A7A9479048 FlaggedValuesArray32 m_invisibilityDetect = 0x2A7A947907C FlaggedValuesArray32 m_serverSideVisibility = 0x2A7A94790B0 FlaggedValuesArray32 m_serverSideVisibilityDetect = 0x2A7A94790BC unsigned int LastUsedScriptID = 0x0 MovementInfo m_movementInfo = 0x2A7A94790D0 std::string m_name = "Grimtex" bool m_isActive = 0x1 bool m_isVisibilityDistanceOverride = 0x0 bool m_isWorldObject = 0x1 ZoneScript* m_zoneScript = NULL float m_staticFloorZ = -100000.000000 Transport* m_transport = NULL Map* m_currMap = 0x2A70D45E020 unsigned int m_InstanceId = 0x0 unsigned int m_phaseMask = 0xFFFFFFFF bool m_useCombinedPhases = 0x1 unsigned int m_notifyflags = 0x2 unsigned int m_executed_notifies = 0x0 unsigned int m_extraAttacks = 0x0 bool m_canDualWield = 0x1 std::set,std::allocator > m_Controlled = 0x2A7A94791A0 SafeUnitPointer m_movedByPlayer = 0x2A7A94791B0 unsigned int[7] m_SummonSlot [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x0 unsigned int[4] m_ObjectSlot [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 float m_modMeleeHitChance = 34.960960 float m_modRangedHitChance = 34.960960 float m_modSpellHitChance = 42.951202 int m_baseSpellCritChance = 0x5 float[7] m_threatModifier [0] = 0.550000 [1] = 0.550000 [2] = 0.550000 [3] = 0.550000 [4] = 0.550000 [5] = 0.550000 [6] = 0.550000 float[3] m_modAttackSpeedPct [0] = 0.695266 [1] = 0.695266 [2] = 0.834319 EventProcessor m_Events = 0x2A7A9479250 std::list >[8] m_spellImmune [0] = 0x2A7A9479270 [1] = 0x2A7A9479280 [2] = 0x2A7A9479290 [3] = 0x2A7A94792A0 [4] = 0x2A7A94792B0 [5] = 0x2A7A94792C0 [6] = 0x2A7A94792D0 [7] = 0x2A7A94792E0 unsigned int m_lastSanctuaryTime = 0x0 std::set,std::allocator > m_petAuras = 0x2A7A94792F8 bool IsAIEnabled = 0x0 bool NeedChangeAI = 0x0 bool m_ControlledByPlayer = 0x1 bool m_CreatedByPlayer = 0x0 std::set,std::allocator > SafeUnitPointerSet = 0x2A7A9479310 Position m_last_notify_position = 0x2A7A9479320 unsigned int m_last_notify_mstime = 0x199FF unsigned int m_delayed_unit_relocation_timer = 0x96 unsigned int m_delayed_unit_ai_notify_timer = 0x0 bool bRequestForcedVisibilityUpdate = 0x0 Position m_last_underwaterstate_position = 0x2A7A947933C Position m_last_environment_position = 0x2A7A947934C bool m_last_isinwater_status = 0x0 bool m_last_islittleabovewater_status = 0x0 bool m_last_isunderwater_status = 0x0 bool m_is_updating_environment = 0x0 Position m_last_area_position = 0x2A7A9479360 Position m_last_zone_position = 0x2A7A9479370 unsigned int m_last_area_id = 0x0 unsigned int m_last_zone_id = 0xDC3 Position m_last_outdoors_position = 0x2A7A9479388 bool m_last_outdoors_status = 0x1 Movement::MoveSpline* movespline = 0x2A7B5A08AD0 UnitAI* i_AI = NULL UnitAI* i_disabledAI = NULL unsigned int m_realRace = 0x1 unsigned int m_race = 0x1 bool m_AutoRepeatFirstCast = 0x0 int[3] m_attackTimer [0] = 0x0 [1] = 0x0 [2] = 0x0 float[5] m_createStats [0] = 180.000000 [1] = 112.000000 [2] = 160.000000 [3] = 35.000000 [4] = 60.000000 std::unordered_set,std::equal_to,std::allocator > m_attackers = 0x2A7A94793E0 Unit* m_attacking = NULL int m_deathState = 0x0 int m_procDeep = 0x0 std::list > m_dynObj = 0x2A7A9479430 std::list > m_gameObj = 0x2A7A9479440 unsigned int m_transform = 0x0 Spell*[4] m_currentSpells [0] = NULL [1] = NULL [2] = NULL [3] = NULL std::multimap,std::allocator > > m_ownedAuras = 0x2A7A9479478 std::multimap,std::allocator > > m_appliedAuras = 0x2A7A9479488 std::list > m_removedAuras = 0x2A7A9479498 std::_Tree_iterator > > > m_auraUpdateIterator = 0x2A7B5C87C60 unsigned int m_removedAurasCount = 0x3 std::list >[317] m_modAuras [0] = 0x2A7A94794B8 [1] = 0x2A7A94794C8 [2] = 0x2A7A94794D8 [3] = 0x2A7A94794E8 [4] = 0x2A7A94794F8 [5] = 0x2A7A9479508 [6] = 0x2A7A9479518 [7] = 0x2A7A9479528 [8] = 0x2A7A9479538 [9] = 0x2A7A9479548 std::list > m_scAuras = 0x2A7A947A888 std::list > m_interruptableAuras = 0x2A7A947A898 std::multimap,std::allocator > > m_auraStateAuras = 0x2A7A947A8A8 unsigned int m_interruptMask = 0x0 float[4] m_auraModifiersGroup [0] = 9060.000000 [1] = 1.000000 [2] = 155.000000 [3] = 1.158181 [0] = 0x2A7A947A8BC float[4] [0] = 550.000000 [1] = 1.000000 [2] = 155.000000 [3] = 1.000000 float[4] [0] = 29840.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.112400 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.030000 float[4] [0] = 332180.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[2] m_weaponDamage [0] = 4560.000000 [1] = 8470.000000 [0] = 0x46045800458E8000 float[2] [0] = 4560.000000 [1] = 8470.000000 float[2] [0] = 1.000000 [1] = 2.000000 bool m_canModifyStats = 0x1 std::map,std::allocator > > m_visibleAuras = 0x2A7A947AA68 float[9] m_speed_rate [0] = 1.000000 [1] = 1.150000 [2] = 1.000000 [3] = 1.000000 [4] = 1.000000 [5] = 1.000000 [6] = 1.200000 [7] = 1.000000 [8] = 1.000000 CharmInfo* m_charmInfo = NULL std::set,std::allocator > m_sharedVision = 0x2A7A947AAA8 MotionMaster* i_motionMaster = 0x2A7B5C87F60 unsigned int[3] m_reactiveTimer [0] = 0x0 [1] = 0x0 [2] = 0x0 int m_regenTimer = 0x0 ThreatManager m_ThreatManager = 0x2A7A947AAD0 std::map,std::allocator > > _charmThreatInfo = 0x2A7A947AB18 Vehicle* m_vehicle = NULL Vehicle* m_vehicleKit = NULL unsigned int m_unitTypeMask = 0x0 LiquidTypeEntry* _lastLiquid = NULL bool m_applyResilience = 0x1 bool _instantCast = 0x0 unsigned int m_rootTimes = 0x0 unsigned int m_state = 0x0 unsigned int m_CombatTimer = 0x0 unsigned int m_lastManaUse = 0x0 std::list > m_Diminishing = 0x2A7A947AB60 HostileRefManager m_HostileRefManager = 0x2A7A947AB70 FollowerRefManager m_FollowingRefManager = 0x2A7A947ABA8 Unit* m_comboTarget = NULL std::unordered_set,std::equal_to,std::allocator > m_ComboPointHolders = 0x2A7A947ABE0 RedirectThreatInfo _redirectThreatInfo = 0x2A7A947AC20 bool m_cleanupDone = 0x0 bool m_duringRemoveFromWorld = 0x0 unsigned int _oldFactionId = 0x0 bool m_petCatchUp = 0x0 GridObject GridReference _gridRef = 0x2A7A947AC40 std::string autoReplyMsg = "" PlayerTaxi m_taxi = 0x2A7A947AC88 int m_logintime = 0x60E06A9B int m_Last_tick = 0x60E06A9B unsigned int[2] m_Played_time [0] = 0xC3E8 [1] = 0xC3E8 unsigned int m_stableSlots = 0x0 bool m_mailsUpdated = 0x0 unsigned int unReadMails = 0x0 unsigned int totalMailCount = 0x0 int m_nextMailDelivereTime = 0x0 std::unordered_map,std::equal_to,std::allocator > > mMitems = 0x2A7A947AD10 PvPInfo pvpInfo = 0x2A7A947AD50 DuelInfo* duel = NULL PlayerMenu* PlayerTalkClass = 0x2A7B5FBBD60 std::vector > ItemSetEff = 0x2A7A947AD70 SafeUnitPointer m_mover = 0x2A7A947AD88 WorldObject* m_seer = 0x2A7A9478F70 std::set,std::allocator > m_isInSharedVisionOf = 0x2A7A947ADA0 unsigned int m_recallMap = 0x212 float m_recallX = 4195.189941 float m_recallY = 3078.189941 float m_recallZ = 335.819000 float m_recallO = 3.683130 unsigned int m_homebindMapId = 0x1 unsigned int m_homebindAreaId = 0xD96 float m_homebindX = -8506.280273 float m_homebindY = 2020.579956 float m_homebindZ = 104.750000 std::unordered_set,std::equal_to,std::allocator > m_clientGUIDs = 0x2A7A947ADD8 std::vector > m_newVisible = 0x2A7A947AE18 unsigned int[9] m_forced_speed_changes [0] = 0x0 [1] = 0x3 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x1 [7] = 0x0 [8] = 0x0 std::set,std::allocator > m_DFQuests = 0x2A7A947AE40 unsigned int m_HomebindTimer = 0x0 bool m_InstanceValid = 0x1 Spell* m_spellModTakingSpell = NULL bool isDebugAreaTriggers = 0x0 unsigned int m_pendingSpectatorForBG = 0x0 unsigned int m_pendingSpectatorInviteInstanceId = 0x0 std::set,std::allocator > m_receivedSpectatorResetFor = 0x2A7A947AE70 unsigned int m_drwGUID = 0x0 unsigned int m_charmUpdateTimer = 0x0 std::list > WhisperList = 0x2A7A947AE90 int m_comboPointGain = 0x0 bool m_NeedToSaveGlyphs = 0x0 unsigned int m_MountBlockId = 0x0 float m_realDodge = 8.784718 float m_realParry = 31.896822 unsigned int[10] m_charmAISpells [0] = 0x0 [1] = 0x0 [2] = 0xC8D3 [3] = 0xC2F5 [4] = 0x0 [5] = 0x0 [6] = 0x0 [7] = 0x0 [8] = 0x0 [9] = 0x0 unsigned int m_AreaID = 0x0 unsigned int m_regenTimerCount = 0x0 unsigned int m_foodEmoteTimerCount = 0x0 float[7] m_powerFraction [0] = 0.000000 [1] = 0.000000 [2] = 0.000000 [3] = 0.000000 [4] = 0.000000 [5] = 0.000000 [6] = 0.000000 unsigned int m_contestedPvPTimer = 0x0 BattlegroundQueueTypeId[2] m_bgBattlegroundQueueID [0] = 0x0 [1] = 0x0 BGData m_bgData = 0x2A7A947AF10 bool m_IsBGRandomWinner = 0x0 EntryPointData m_entryPointData = 0x2A7A947AF50 std::set,std::allocator > m_timedquests = 0x2A7A947AF88 std::set,std::allocator > m_weeklyquests = 0x2A7A947AF98 std::set,std::allocator > m_monthlyquests = 0x2A7A947AFA8 std::unordered_map,std::allocator >,std::hash,std::equal_to,std::allocator,std::allocator > > > > m_seasonalquests = 0x2A7A947AFB8 unsigned int m_divider = 0x0 unsigned int m_ingametime = 0x0 int m_lastHonorUpdateTime = 0x60E06A9B unsigned int m_lootGuid = 0x0 int m_team = 0x0 unsigned int m_nextSave = 0x1 unsigned int m_additionalSaveTimer = 0x0 unsigned int m_additionalSaveMask = 0x0 unsigned int m_hostileReferenceCheckTimer = 0x3A98 int m_speakTime = 0x0 unsigned int m_speakCount = 0x0 int m_dungeonDifficulty = 0x0 int m_raidDifficulty = 0x0 int m_raidMapDifficulty = 0x0 unsigned int m_atLoginFlags = 0x0 Item*[150] m_items [0] = 0x2A7911D61E0 [1] = 0x2A7911D3DA0 [2] = 0x2A7911D8450 [3] = 0x2A7911D77A0 [4] = 0x2A7911D8B90 [5] = 0x2A7911D7970 [6] = 0x2A7911D4310 [7] = 0x2A7911D5190 [8] = 0x2A7911D6920 [9] = 0x2A7911D27E0 unsigned int m_currentBuybackSlot = 0x4A std::vector > m_itemUpdateQueue = 0x2A7A947B500 bool m_itemUpdateQueueBlocked = 0x0 unsigned int m_ExtraFlags = 0x441 unsigned int m_comboTarget = 0x0 int m_comboPoints = 0x0 std::map,std::allocator > > m_QuestStatus = 0x2A7A947B530 std::map,std::allocator > > m_QuestStatusSave = 0x2A7A947B540 std::unordered_set,std::equal_to,std::allocator > m_RewardedQuests = 0x2A7A947B550 std::map,std::allocator > > m_RewardedQuestsSave = 0x2A7A947B590 std::unordered_map,std::equal_to,std::allocator > > mSkillStatus = 0x2A7A947B5A0 unsigned int m_GuildIdInvited = 0x0 unsigned int m_ArenaTeamIdInvited = 0x0 std::deque > m_mailCache = 0x2A7A947B5E8 std::unordered_map,std::equal_to,std::allocator > > m_spells = 0x2A7A947B610 std::unordered_map,std::equal_to,std::allocator > > m_talents = 0x2A7A947B650 unsigned int m_lastPotionId = 0x0 GlobalCooldownMgr m_GlobalCooldownMgr = 0x2A7A947B698 unsigned int m_activeSpec = 0x0 unsigned int m_specsCount = 0x1 unsigned int[6] m_Glyphs [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [0] = 0x2A7A947B6DC unsigned int[6] [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 std::map,std::allocator > > m_actionButtons = 0x2A7A947B710 float[2] m_auraBaseMod [0] = 8.000000 [1] = 16.261099 [0] = 0x418216BB41000000 float[2] [0] = 3.000000 [1] = 16.261099 float[2] [0] = 8.000000 [1] = 16.261099 float[2] [0] = 0.000000 [1] = 1.000000 int[25] m_baseRatingValue [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x418 [6] = 0x418 [7] = 0x418 [8] = 0xCA8 [9] = 0xCA8 unsigned int m_baseSpellPower = 0x0 unsigned int m_baseFeralAP = 0x0 unsigned int m_baseManaRegen = 0x0 unsigned int m_baseHealthRegen = 0x0 int m_spellPenetrationItemMod = 0x0 std::list >[32] m_spellMods [0] = 0x2A7A947B788 [1] = 0x2A7A947B798 [2] = 0x2A7A947B7A8 [3] = 0x2A7A947B7B8 [4] = 0x2A7A947B7C8 [5] = 0x2A7A947B7D8 [6] = 0x2A7A947B7E8 [7] = 0x2A7A947B7F8 [8] = 0x2A7A947B808 [9] = 0x2A7A947B818 std::list > m_enchantDuration = 0x2A7A947B988 std::list > m_itemDuration = 0x2A7A947B998 std::list > m_itemSoulboundTradeable = 0x2A7A947B9A8 ACE_Thread_Mutex m_soulboundTradableLock = 0x2A7A947B9B8 unsigned int m_resurrectGUID = 0x0 unsigned int m_resurrectMap = 0x0 float m_resurrectX = 0.000000 float m_resurrectY = 0.000000 float m_resurrectZ = 0.000000 unsigned int m_resurrectHealth = 0x0 unsigned int m_resurrectMana = 0x0 WorldSession* m_session = 0x2A7B35CEC80 std::list > m_channels = 0x2A7A947BA10 unsigned int m_cinematic = 0x1 TradeData* m_trade = NULL bool m_DailyQuestChanged = 0x0 bool m_WeeklyQuestChanged = 0x0 bool m_MonthlyQuestChanged = 0x0 bool m_SeasonalQuestChanged = 0x0 int m_lastDailyQuestTime = 0x0 unsigned int m_drunkTimer = 0x0 unsigned int m_weaponChangeTimer = 0x0 unsigned int m_zoneUpdateId = 0xFFFFFFFF unsigned int m_zoneUpdateTimer = 0x0 unsigned int m_areaUpdateId = 0x0 unsigned int m_deathTimer = 0x0 int m_deathExpireTime = 0x60832745 unsigned int m_WeaponProficiency = 0x41F3 unsigned int m_ArmorProficiency = 0x41F bool m_canParry = 0x1 bool m_canBlock = 0x0 bool m_canTitanGrip = 0x0 unsigned int m_swingErrorMsg = 0x0 float m_ammoDPS = 0.000000 int _restTime = 0x0 unsigned int _innTriggerId = 0x0 float _restBonus = 0.000000 unsigned int _restFlagMask = 0x0 unsigned int m_resetTalentsCost = 0x0 int m_resetTalentsTime = 0x0 unsigned int m_usedTalentCount = 0xE7 unsigned int m_questRewardTalentCount = 0x0 unsigned int m_extraBonusTalentCount = 0x0 PlayerSocial* m_social = 0x2A7B5FBF258 GroupReference m_group = 0x2A7A947BAA8 GroupReference m_originalGroup = 0x2A7A947BAD8 Group* m_groupInvite = NULL unsigned int m_groupUpdateMask = 0x0 unsigned int m_auraRaidUpdateMask = 0x0 bool m_bPassOnGroupLoot = 0x0 unsigned int m_lastpetnumber = 0x0 int m_summon_expire = 0x0 unsigned int m_summon_mapid = 0x0 float m_summon_x = 0.000000 float m_summon_y = 0.000000 float m_summon_z = 0.000000 bool m_summon_asSpectator = 0x0 DeclinedName* m_declinedname = NULL Runes* m_runes = 0x2A7B5A09250 std::map,std::allocator > > m_EquipmentSets = 0x2A7A947BB58 unsigned int m_grantableLevels = 0x0 std::set,std::allocator > m_refundableItems = 0x2A7A947BB70 MapReference m_mapRef = 0x2A7A947BB80 unsigned int m_lastFallTime = 0x60E06A9B float m_lastFallZ = 335.819000 int[3] m_MirrorTimer [0] = 0xFFFFFFFF [1] = 0xFFFFFFFF [2] = 0xFFFFFFFF unsigned int m_MirrorTimerFlags = 0x0 unsigned int m_MirrorTimerFlagsLast = 0x0 bool m_isInWater = 0x0 WorldLocation teleportStore_dest = 0x2A7A947BBC0 unsigned int teleportStore_options = 0x0 int mSemaphoreTeleport_Near = 0x0 int mSemaphoreTeleport_Far = 0x0 unsigned int m_DelayedOperations = 0x0 bool m_bMustDelayTeleport = 0x0 bool m_bHasDelayedTeleport = 0x0 unsigned int m_temporaryUnsummonedPetNumber = 0x0 unsigned int m_oldpetspell = 0x0 AchievementMgr* m_achievementMgr = 0x2A7B5A08B70 ReputationMgr* m_reputationMgr = 0x2A7B5C87520 std::map,std::allocator > > m_spellCooldowns = 0x2A7A947BC08 unsigned int m_ChampioningFaction = 0x0 unsigned int m_timeSyncCounter = 0x0 unsigned int m_timeSyncTimer = 0x0 unsigned int m_timeSyncClient = 0x0 unsigned int m_timeSyncServer = 0x0 std::unordered_map,std::equal_to,std::allocator > > _instanceResetTimes = 0x2A7A947BC30 unsigned int _pendingBindId = 0x0 unsigned int _pendingBindTimer = 0x0 unsigned int _activeCheats = 0x0 unsigned int healthBeforeDuel = 0x0 unsigned int manaBeforeDuel = 0x0 bool m_isInstantFlightOn = 0x1 unsigned int m_cinematicDiff = 0x0 unsigned int m_lastCinematicCheck = 0x0 unsigned int m_activeCinematicCameraId = 0x0 std::vector >* m_cinematicCamera = NULL Position m_remoteSightPosition = 0x2A7A947BCA0 Creature* m_CinematicObject = NULL WorldSocket* m_Socket = 0x2A794C073D0 ACE_Svc_Handler ACE_Task ACE_Task_Base ACE_Service_Object ACE_Event_Handler Reference_Counting_Policy int value_ = 0x3 ACE_Atomic_Op reference_count_ = 0x3 int priority_ = 0x0 ACE_Reactor* reactor_ = 0x2A7A7EC72B0 ACE_Event_Handler::Reference_Counting_Policy reference_counting_policy_ = 0x2A794C073E8 Ace_ = 0x2A794C073D0 unsigned int thr_count_ = 0x0 ACE_Thread_Manager* thr_mgr_ = NULL unsigned long flags_ = 0x0 int grp_id_ = 0xFFFFFFFF ACE_Thread_Mutex lock_ = 0x2A794C07418 unsigned long last_thread_id_ = 0x0 ACE_Message_Queue* msg_queue_ = 0x2A7933ABE60 bool delete_msg_queue_ = 0x1 ACE_Module* mod_ = NULL ACE_Task* next_ = NULL Ace_ = 0x68 ACE_SOCK_Stream peer_ = 0x568 bool dynamic_ = 0x1 bool closing_ = 0x0 ACE_Connection_Recycling_Strategy* recycler_ = NULL void* recycling_act_ = NULL std::chrono::time_point > > m_LastPingTime = 0x39BE334D6E6CC3 unsigned int m_OverSpeedPings = 0x0 std::string m_Address = "185.109.90.28" AuthCrypt m_Crypt = 0x2A794C074C0 ACE_Thread_Mutex m_SessionLock = 0x2A794C074D8 WorldSession* m_Session = 0x2A7B35CEC80 WorldPacket* m_RecvWPct = NULL ACE_Message_Block m_RecvPct = 0x2A794C07518 ACE_Message_Block m_Header = 0x2A794C07568 ACE_Thread_Mutex m_OutBufferLock = 0x2A794C075B8 ACE_Message_Block* m_OutBuffer = 0x2A7A8575F40 unsigned int m_OutBufferSize = 0x10000 bool m_OutActive = 0x0 unsigned int m_Seed = 0x5DD553AE std::string m_Address = "185.109.90.28" unsigned int m_CurrentVendor = 0x0 int _security = 0x9 bool _skipQueue = 0x1 unsigned int _accountId = 0xB unsigned int m_expansion = 0x2 unsigned int m_total_time = 0x132C5B Warden* _warden = 0x2A793169A90 WorldSession* _session = 0x2A7B35CEC80 unsigned int[16] _inputKey [0] = 0x7F [1] = 0x96 [2] = 0xEE [3] = 0xFD [4] = 0xA5 [5] = 0xB6 [6] = 0x3D [7] = 0x20 [8] = 0xA4 [9] = 0xDF unsigned int[16] _outputKey [0] = 0xC2 [1] = 0xB7 [2] = 0xAD [3] = 0xED [4] = 0xFC [5] = 0xCC [6] = 0xA9 [7] = 0xC2 [8] = 0xBF [9] = 0xB3 unsigned int[16] _seed [0] = 0x4D [1] = 0x80 [2] = 0x8D [3] = 0x2C [4] = 0x77 [5] = 0xD9 [6] = 0x5 [7] = 0xC4 [8] = 0x1A [9] = 0x63 ARC4 _inputCrypto = 0x2A7A8886A00 ARC4 _outputCrypto = 0x2A7A8886EC0 unsigned int _checkTimer = 0x3 unsigned int _clientResponseTimer = 0x48DB bool _dataSent = 0x1 ClientWardenModule* _module = 0x2A7B3A16160 bool _initialized = 0x1 int _logoutTime = 0x0 bool m_inQueue = 0x0 bool m_playerLoading = 0x1 bool m_playerLogout = 0x0 bool m_playerSave = 0x0 int m_sessionDbcLocale = 0x0 int m_sessionDbLocaleIndex = 0x0 unsigned int m_latency = 0x1C unsigned int m_clientTimeDelay = 0x0 AccountData[8] m_accountData [0] = 0x2A7B35CEE60 [1] = 0x2A7B35CEE88 [2] = 0x2A7B35CEEB0 [3] = 0x2A7B35CEED8 [4] = 0x2A7B35CEF00 [5] = 0x2A7B35CEF28 [6] = 0x2A7B35CEF50 [7] = 0x2A7B35CEF78 unsigned int[8] m_Tutorials [0] = 0xEDFFBFF7 [1] = 0x7FFEFF7 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x0 [7] = 0x0 bool m_TutorialsChanged = 0x0 std::list > m_addonsList _List_node_remove_op = 0x2A7B35CEFC8 std::_Compressed_pair >,std::_List_val >,1> _Mypair = 0x2A7B35CEFC8 unsigned int recruiterId = 0x0 bool isRecruiter = 0x1 ACE_Based::LockedQueue > > _recvQueue ACE_Thread_Mutex _lock = 0x2A7B35CEFE8 std::deque > _queue = 0x2A7B35CF018 bool _canceled = 0x0 unsigned int m_currentVendorEntry = 0x0 unsigned int m_currentBankerGUID = 0x0 int timeWhoCommandAllowed = 0x0 unsigned int _offlineTime = 0x0 bool _kicked = 0x0 bool _shouldSetOfflineInDB = 0x1 int _calendarEventCreationCooldown = 0x0 Parameter PacketFilter& updater = 0x369E99 WorldSession* m_pSession = Local unsigned int processedPackets = 0xCFFB9FF548 Local int currentTime = 0xCFFB9FF568 Local WorldPacket* movementPacket = NULL Local WorldPacket* firstDelayedPacket = NULL Local unsigned int _startMSTime = 0xCFFB9FF564 Local WorldPacket* packet = 0x9790B88E7E ByteBuffer unsigned int _rpos = 0x9790B88E7E unsigned int _wpos = 0x9790B88E86 std::vector > _storage std::_Compressed_pair,std::_Vector_val >,1> _Mypair = 0x9790B88E8E unsigned int m_opcode = 0x9790B88EA6 Local int currTime = 0x0 00007FF77BBDF152 000000CFFB9FF6B0 World::UpdateSessions+322 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\World\World.*** line 2729 Parameter unsigned int diff = 0xCFFB9FF6C8 Local WorldSession* sess = Local WorldSessionFilter updater PacketFilter WorldSession* m_pSession = 0x2A7B35CEC80 int m_muteTime = 0x0 std::atomic<__int64> m_timeOutTime = 0xEA60 unsigned int _lastAuctionListItemsMSTime = 0x0 unsigned int _lastAuctionListOwnerItemsMSTime = 0x0 ACE_Future > _charEnumCallback = 0x2A7958CB730 ACE_Future > _stablePetCallback = 0x2A7958CC870 QueryCallback,std::basic_string,std::allocator >,0> _charRenameCallback = 0x2A7B35CECA8 QueryCallback,unsigned int,0> _unstablePetCallback = 0x2A7B35CECD8 QueryCallback,unsigned int,0> _stableSwapCallback = 0x2A7B35CECE8 QueryCallback,unsigned __int64,0> _sendStabledPetCallback = 0x2A7B35CECF8 QueryCallback,CharacterCreateInfo *,1> _charCreateCallback = 0x2A7B35CED10 ACE_Future _charLoginCallback = 0x2A7958CFDB0 ACE_Future _loadPetFromDBSecondCallback = 0x2A7958CB8B0 QueryCallback_3,unsigned char,unsigned char,unsigned int,0> _openWrappedItemCallback = 0x2A7B35CED38 DosProtection WorldSession* Session = NULL int _policy = 0xEA60 std::unordered_map,std::equal_to,std::allocator > > _PacketThrottlingMap = 0x2A7B35CEC90 WorldSession::DosProtection AntiDOS = 0x2A7B35CED50 QueryCallback_2,unsigned int,AsynchPetSummon *,0> _loadPetFromDBFirstCallback = 0x2A7B35CEDA0 ACE_Future > _loadActionsSwitchSpecCallback = 0x2A7958CD170 ACE_Future > _CharacterAuraFrozenCallback = 0x2A7958CBA30 std::set,std::allocator > _legitCharacters = 0x2A7B35CEDD0 unsigned int m_GUIDLow = 0x41 Player* _player = 0x2A7A9478F70 WorldSocket* m_Socket = 0x2A794C073D0 std::string m_Address = "185.109.90.28" unsigned int m_CurrentVendor = 0x0 int _security = 0x9 bool _skipQueue = 0x1 unsigned int _accountId = 0xB unsigned int m_expansion = 0x2 unsigned int m_total_time = 0x132C5B Warden* _warden = 0x2A793169A90 int _logoutTime = 0x0 bool m_inQueue = 0x0 bool m_playerLoading = 0x1 bool m_playerLogout = 0x0 bool m_playerSave = 0x0 int m_sessionDbcLocale = 0x0 int m_sessionDbLocaleIndex = 0x0 unsigned int m_latency = 0x1C unsigned int m_clientTimeDelay = 0x0 AccountData[8] m_accountData [0] = 0x2A7B35CEE60 [1] = 0x2A7B35CEE88 [2] = 0x2A7B35CEEB0 [3] = 0x2A7B35CEED8 [4] = 0x2A7B35CEF00 [5] = 0x2A7B35CEF28 [6] = 0x2A7B35CEF50 [7] = 0x2A7B35CEF78 unsigned int[8] m_Tutorials [0] = 0xEDFFBFF7 [1] = 0x7FFEFF7 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x0 [7] = 0x0 bool m_TutorialsChanged = 0x0 std::list > m_addonsList = 0x2A7B35CEFC8 unsigned int recruiterId = 0x0 bool isRecruiter = 0x1 ACE_Based::LockedQueue > > _recvQueue = 0x2A7B35CEFE0 unsigned int m_currentVendorEntry = 0x0 unsigned int m_currentBankerGUID = 0x0 int timeWhoCommandAllowed = 0x0 unsigned int _offlineTime = 0x0 bool _kicked = 0x0 bool _shouldSetOfflineInDB = 0x1 int _calendarEventCreationCooldown = 0x0 Local WorldSession* tmp = Local std::_List_iterator > > > itr std::_List_const_iterator > > > std::_List_unchecked_const_iterator > >,std::_Iterator_base0> std::_List_node,void *>* _Ptr = Local std::_List_iterator > > > next std::_List_const_iterator > > > std::_List_unchecked_const_iterator > >,std::_Iterator_base0> std::_List_node,void *>* _Ptr = Local WorldSession* pSession = 00007FF77BBDE327 000000CFFB9FF700 World::Update+2A7 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\World\World.*** line 2264 Local PreparedStatement* stmt = Local ACE_Guard ACORE_GUARD_OBJECT ACE_Thread_Mutex* lock_ = 0x7FF77CF575B8 Ace_ = 0xFF _RTL_CRITICAL_SECTION lock_ _RTL_CRITICAL_SECTION_DEBUG* DebugInfo = long LockCount = 0xFFFFFFFE long RecursionCount = 0x1 void* OwningThread = 0x14C8 void* LockSemaphore = NULL unsigned int SpinCount = 0x20007D0 bool removed_ = 0x0 int owner_ = 0x0 Local PreparedStatement* stmt = Local unsigned int maxOnlinePlayers = 0x0 Local PreparedStatement* stmt = Local unsigned int tmpDiff = 0x0 Local unsigned int nextGameEvent = 0x0 00007FF77BBBF03C 000000CFFB9FF750 WorldRunnable::run+EC D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\worldserver\WorldThread\WorldRunnable.*** line 51 Local WorldRunnable* this = 0x2A7A7EC6410 acore::Runnable std::atomic m_refs std::_Atomic_integral_facade std::_Atomic_integral std::_Atomic_storage std::_Atomic_padded _Storage = 0x7BADF727 Local AvgDiffTracker avgDiffTracker unsigned int[500] tab [0] = 0x0 [1] = 0x4 [2] = 0x8 [3] = 0xC [4] = 0x10 [5] = 0x14 [6] = 0x18 [7] = 0x1C [8] = 0x20 [9] = 0x24 unsigned int total = 0x7D0 unsigned int index = 0x7D4 unsigned int[2] max [0] = 0x7D8 [1] = 0x7DC unsigned int average = 0x7E0 Local AvgDiffTracker devDiffTracker unsigned int[500] tab [0] = 0x0 [1] = 0x4 [2] = 0x8 [3] = 0xC [4] = 0x10 [5] = 0x14 [6] = 0x18 [7] = 0x1C [8] = 0x20 [9] = 0x24 unsigned int total = 0x7D0 unsigned int index = 0x7D4 unsigned int[2] max [0] = 0x7D8 [1] = 0x7DC unsigned int average = 0x7E0 Local int m_ServiceStatus = 0x0 00007FF77C73847F 000000CFFB9FF780 std::thread::_Invoke,0,1>+F C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.28.29333\include\thread line 44 00007FFBBE9103BA 000000CFFB9FF7B0 _o_exp+5A 00007FFBC1957E94 000000CFFB9FF7E0 BaseThreadInitThunk+14 00007FFBC1A97AD1 000000CFFB9FF860 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FFBC1ACE614 000000CFFB2FF260 ZwWaitForSingleObject+14 00007FFBBE2D4313 000000CFFB2FF300 WaitForSingleObjectEx+93 00007FFBB7162DFF 000000CFFB2FF330 _Thrd_join+1F 00007FF77C7387DD 000000CFFB2FF370 std::thread::join+2D C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.28.29333\include\thread line 113 00007FF77C73896A 000000CFFB2FF3A0 acore::Thread::wait+2A D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\common\Threading\Threading.*** line 49 Local acore::Thread* this = 0xCFFB2FF448 acore::Runnable* m_task = 0x2A7A7EC6550 std::atomic m_refs std::_Atomic_integral_facade std::_Atomic_integral std::_Atomic_storage std::_Atomic_padded _Storage = 0x1 std::thread::id m_iThreadId unsigned int _Id = 0x14C8 std::thread m_ThreadImp id unsigned int _Id = 0x520 _Thrd_t _Thr void* _Hnd = 0x520 unsigned int _Id = 0x14C8 00007FF77BBAF31C 000000CFFB2FF780 Master::Run+D9C D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\worldserver\Master.*** line 308 Local std::string pidFile = "" Local unsigned int affinity = 0x0 Local acore::Thread rarThread acore::Runnable* m_task = 0x2A7A7EC6790 std::atomic m_refs std::_Atomic_integral_facade std::_Atomic_integral std::_Atomic_storage std::_Atomic_padded _Storage = 0x1 std::thread::id m_iThreadId unsigned int _Id = 0x21C8 std::thread m_ThreadImp id unsigned int _Id = 0x52C _Thrd_t _Thr void* _Hnd = 0x52C unsigned int _Id = 0x21C8 Local WorldServerSignalHandler signalTERM acore::SignalHandler ACE_Event_Handler Reference_Counting_Policy int value_ = 0x1 ACE_Atomic_Op reference_count_ = 0x1 int priority_ = 0x0 ACE_Reactor* reactor_ = NULL ACE_Event_Handler::Reference_Counting_Policy reference_counting_policy_ = 0xCFFB2FF4A8 Local bool highPriority = 0x0 Local std::string bindIp = "0.0.0.0" Local WorldServerSignalHandler signalBREAK acore::SignalHandler ACE_Event_Handler Reference_Counting_Policy int value_ = 0x1 ACE_Atomic_Op reference_count_ = 0x1 int priority_ = 0x0 ACE_Reactor* reactor_ = NULL ACE_Event_Handler::Reference_Counting_Policy reference_counting_policy_ = 0xCFFB2FF480 Local WorldServerSignalHandler signalINT acore::SignalHandler ACE_Event_Handler Reference_Counting_Policy int value_ = 0x1 ACE_Atomic_Op reference_count_ = 0x1 int priority_ = 0x0 ACE_Reactor* reactor_ = NULL ACE_Event_Handler::Reference_Counting_Policy reference_counting_policy_ = 0xCFFB2FF4D0 Local acore::Thread worldThread acore::Runnable* m_task = 0x2A7A7EC6550 std::atomic m_refs std::_Atomic_integral_facade std::_Atomic_integral std::_Atomic_storage std::_Atomic_padded _Storage = 0x1 std::thread::id m_iThreadId unsigned int _Id = 0x14C8 std::thread m_ThreadImp id unsigned int _Id = 0x520 _Thrd_t _Thr void* _Hnd = 0x520 unsigned int _Id = 0x14C8 Local void* hProcess = Local BigNumber seed1 bignum_st* _bn = 0x2A713A11470 unsigned int* d = 0x43C24B4002CB0ABB int top = 0x2 int dmax = 0x2 int neg = 0x0 int flags = 0x1 Local ACE_Sig_Handler handle Ace_ = 0xCFFB2FF3F8 Local acore::Thread auctionLising_thread acore::Runnable* m_task = 0x2A7A7EC6C30 std::atomic m_refs std::_Atomic_integral_facade std::_Atomic_integral std::_Atomic_storage std::_Atomic_padded _Storage = 0x1 std::thread::id m_iThreadId unsigned int _Id = 0x1FE8 std::thread m_ThreadImp id unsigned int _Id = 0x538 _Thrd_t _Thr void* _Hnd = 0x538 unsigned int _Id = 0x1FE8 Local unsigned int pid = 0x0 Local unsigned int sysAff = 0xCFFB2FF420 Local unsigned int appAff = 0xCFFB2FF408 Local unsigned int currentAffinity = 0x0 Local ACSoapRunnable* runnable = Local unsigned int freezeDelay = 0x0 Local FreezeDetectorRunnable* runnable = Local _INPUT_RECORD[4] b [0] = 0xCFFB2FF700 [1] = 0xCFFB2FF714 [2] = 0xCFFB2FF728 [3] = 0xCFFB2FF73C Local unsigned long numb = 0xCFFB2FF3E8 Local void* hStdIn = 00007FF77BB937AB 000000CFFB2FF820 ace_main_i+30B D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\worldserver\Main.*** line 140 00007FF77BB990C4 000000CFFB2FF850 main+34 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\worldserver\Main.*** line 61 Local ACE_Main m 00007FF77C873E84 000000CFFB2FF890 __scrt_common_main_seh+10C d:\agent\_work\63\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl line 288 Local bool has_cctor = 0xCFFB2FF880 Local int main_result = 0x0 Local ** tls_init_callback = Local bool is_nested = 0x0 Local ** tls_dtor_callback = Local int main_result = 0x0 Local __scrt_native_startup_state __scrt_current_native_startup_state = 0x0 00007FFBC1957E94 000000CFFB2FF8C0 BaseThreadInitThunk+14 00007FFBC1A97AD1 000000CFFB2FF940 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FFBC1ACE614 000000CFFB6FF800 ZwWaitForSingleObject+14 00007FFBBE2D4313 000000CFFB6FF8A0 WaitForSingleObjectEx+93 00007FF77C78A7AF 000000CFFB6FF8E0 ACE_OS::cond_wait+4F D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\OS_NS_Thread.*** line 1765 Local int result = 0x0 Local bool last_waiter = 0x0 00007FF77C78A3AB 000000CFFB6FF970 ACE_OS::cond_timedwait+2B D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\OS_NS_Thread.*** line 1610 Local int msec_timeout = 0x0 Local int result = 0x0 Local int error = 0x0 Local bool last_waiter = 0x0 Local ACE_Time_Value relative_time Ace_ = 0xCFFB6FF910 int tv_sec = 0x0 long tv_usec = 0xC1A3E93D ACE_Time_Value:: tv_ int tv_sec = 0x7FFBC1A3E93D long tv_usec = 0x0 timeval ext_tv_ long tv_sec = 0xBE8FDF7B long tv_usec = 0x7FFB 00007FF77BB98D9F 000000CFFB6FF9A0 ACE_Message_Queue::wait_not_empty_cond+3F D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Message_Queue_T.*** line 1776 00007FF77BB945AD 000000CFFB6FF9E0 ACE_Message_Queue::dequeue_head+7D D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Message_Queue_T.*** line 1968 Local ACE_Guard ace_mon ACE_Thread_Mutex* lock_ = 0x2A713A3D1C0 Ace_ = 0xFFFFFFFF _RTL_CRITICAL_SECTION lock_ _RTL_CRITICAL_SECTION_DEBUG* DebugInfo = long LockCount = 0xFFFFFFFF long RecursionCount = 0x0 void* OwningThread = NULL void* LockSemaphore = NULL unsigned int SpinCount = 0x20007D0 bool removed_ = 0x0 int owner_ = 0x0 00007FF77C79976F 000000CFFB6FFA10 ACE_Activation_Queue::dequeue+1F D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Activation_Queue.*** line 89 Local ACE_Activation_Queue* this = Parameter ACE_Time_Value* tv = Local ACE_Message_Block* mb = NULL Local ACE_Method_Request* mr = 00007FF77C764784 000000CFFB6FFA40 DatabaseWorker::svc+74 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\common\Database\DatabaseWorker.*** line 36 00007FF77C77B8EC 000000CFFB6FFA70 ACE_Task_Base::svc_run+3C D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Task.*** line 284 Local int svc_status = 0x0 00007FF77C7B8B4C 000000CFFB6FFAB0 ACE_Thread_Adapter::invoke_i+6C D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Thread_Adapter.*** line 162 Local ACE_Thread_Adapter* this = 0x2A713AB2C80 ACE_Base_Thread_Adapter * user_func_ = 0x2A713AC2CF0 = 0x2A713AB2C80 void* arg_ = 0x2A713AB2A90 * entry_point_ = 0x7FF77BAD92F5 = 0xC5D1E900CCAC46E9 ACE_OS_Thread_Descriptor* thr_desc_ = 0x2A713AB2960 long flags_ = 0x0 ACE_OS_Log_Msg_Attributes log_msg_attributes_ std::basic_ostream >* ostream_ = NULL void* ostream_refcount_ = NULL unsigned long priority_mask_ = 0x0 int tracing_enabled_ = 0x1 bool restart_ = 0x1 int trace_depth_ = 0x0 * seh_except_selector_ = 0x7FF77BAE5D16 * seh_except_handler_ = 0x7FF77BAF87EA ACE_Service_Gestalt* ctx_ = 0x2A713A43BD0 Ace_ = 0x0 Processed_Static_Svc char* name_ = NULL ACE_Static_Svc_Descriptor* assd_ = 0x400 Ace_ = 0x2A713A43BD0 bool svc_repo_is_owned_ = 0x0 unsigned int svc_repo_size_ = 0x400 int is_opened_ = 0x0 char* logger_key_ = "localhost:20012" bool no_static_svcs_ = 0x1 ACE_Unbounded_Queue >* svc_queue_ = NULL ACE_Unbounded_Queue >* svc_conf_file_queue_ = 0x2A713A5BBD0 ACE_Service_Repository* repo_ = 0x2A713A432D0 ACE_Unbounded_Set* static_svcs_ = 0x2A713A684C0 ACE_Unbounded_Set* processed_static_svcs_ = NULL ACE_Atomic_Op refcnt_ = 0x1 long flags_ = 0x0 Ace_ = 0xABB2EF40 ACE_Thread_Manager* thr_mgr_ = 0x2A713AB2B30 Ace_ = 0x13AB2650 ACE_Double_Linked_List thr_list_ Ace_ = 0x2A713AB2B30 ACE_Thread_Descriptor* head_ = 0x2A713AB2650 unsigned int size_ = 0x5 ACE_Allocator* allocator_ = 0x7FF77CF641E0 ACE_Double_Linked_List terminated_thr_list_ Ace_ = 0x2A713A676F0 ACE_Thread_Descriptor_Base* head_ = 0x2A713A676F0 unsigned int size_ = 0x0 ACE_Allocator* allocator_ = 0x7FF77CB89DF8 ACE_Unbounded_Queue thr_to_be_removed_ Ace_ = 0x2A713AD8170 ACE_Node* head_ = 0x2A713AD8170 unsigned int cur_size_ = 0x0 ACE_Allocator* allocator_ = 0x7FF77CB89DF8 int grp_id_ = 0x6 int automatic_wait_ = 0x1 ACE_Thread_Mutex lock_ Ace_ = 0xFFFFFFFFFFFFFFFF _RTL_CRITICAL_SECTION lock_ = 0x2A713AB2B80 bool removed_ = 0x0 ACE_Condition zero_cond_ Ace_ = 0x0 ACE_cond_t cond_ = 0x2A713AB2BB0 ACE_Thread_Mutex& mutex_ = 0x2A713AB2B80 bool removed_ = 0x0 ACE_Locked_Free_List thread_desc_freelist_ Ace_ = 0x90 int mode_ = 0x1 ACE_Thread_Descriptor* free_list_ = NULL unsigned int lwm_ = 0x1 unsigned int hwm_ = 0x61A8 unsigned int inc_ = 0x1 unsigned int size_ = 0x0 ACE_Thread_Mutex mutex_ = 0x2A713AB2C40 Local unsigned long status = 0xCFFB6FFAA0 Local ACE_Thread_Hook* hook = 00007FF77C7B8AA7 000000CFFB6FFAE0 ACE_Thread_Adapter::invoke+67 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Thread_Adapter.*** line 96 Local ACE_Thread_Exit_Maybe exit_hook_maybe ACE_Thread_Exit* instance_ = NULL 00007FFBBE9103BA 000000CFFB6FFB10 _o_exp+5A 00007FFBC1957E94 000000CFFB6FFB40 BaseThreadInitThunk+14 00007FFBC1A97AD1 000000CFFB6FFBC0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FFBC1ACE614 000000CFFB7FF510 ZwWaitForSingleObject+14 00007FFBBE2D4313 000000CFFB7FF5B0 WaitForSingleObjectEx+93 00007FF77C78A7AF 000000CFFB7FF5F0 ACE_OS::cond_wait+4F D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\OS_NS_Thread.*** line 1765 Local int result = 0x0 Local bool last_waiter = 0x0 00007FF77C78A3AB 000000CFFB7FF680 ACE_OS::cond_timedwait+2B D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\OS_NS_Thread.*** line 1610 Local int msec_timeout = 0x0 Local int result = 0x0 Local int error = 0x0 Local bool last_waiter = 0x0 Local ACE_Time_Value relative_time Ace_ = 0x0 int tv_sec = 0x0 long tv_usec = 0xC1A3E93D ACE_Time_Value:: tv_ int tv_sec = 0x7FFBC1A3E93D long tv_usec = 0x0 timeval ext_tv_ long tv_sec = 0xA7F5D2A0 long tv_usec = 0x2A7 00007FF77BB98D9F 000000CFFB7FF6B0 ACE_Message_Queue::wait_not_empty_cond+3F D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Message_Queue_T.*** line 1776 00007FF77BB945AD 000000CFFB7FF6F0 ACE_Message_Queue::dequeue_head+7D D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Message_Queue_T.*** line 1968 Local ACE_Guard ace_mon ACE_Thread_Mutex* lock_ = 0x2A713A56310 Ace_ = 0xFF _RTL_CRITICAL_SECTION lock_ _RTL_CRITICAL_SECTION_DEBUG* DebugInfo = long LockCount = 0xFFFFFFFF long RecursionCount = 0x0 void* OwningThread = NULL void* LockSemaphore = NULL unsigned int SpinCount = 0x20007D0 bool removed_ = 0x0 int owner_ = 0x0 00007FF77C79976F 000000CFFB7FF720 ACE_Activation_Queue::dequeue+1F D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Activation_Queue.*** line 89 Local ACE_Activation_Queue* this = Parameter ACE_Time_Value* tv = Local ACE_Message_Block* mb = NULL Local ACE_Method_Request* mr = 00007FF77C764784 000000CFFB7FF750 DatabaseWorker::svc+74 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\common\Database\DatabaseWorker.*** line 36 00007FF77C77B8EC 000000CFFB7FF780 ACE_Task_Base::svc_run+3C D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Task.*** line 284 Local int svc_status = 0x0 00007FF77C7B8B4C 000000CFFB7FF7C0 ACE_Thread_Adapter::invoke_i+6C D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Thread_Adapter.*** line 162 Local ACE_Thread_Adapter* this = 0x2A71562FAF0 ACE_Base_Thread_Adapter * user_func_ = 0x58 = 0x58 void* arg_ = NULL * entry_point_ = NULL ACE_OS_Thread_Descriptor* thr_desc_ = NULL ACE_OS_Log_Msg_Attributes log_msg_attributes_ std::basic_ostream >* ostream_ = NULL void* ostream_refcount_ = NULL unsigned long priority_mask_ = 0x20 int tracing_enabled_ = 0x0 bool restart_ = 0xE0 int trace_depth_ = 0x0 * seh_except_selector_ = 0x4 * seh_except_handler_ = NULL ACE_Service_Gestalt* ctx_ = NULL long flags_ = 0x0 Ace_ = 0x0 ACE_Thread_Manager* thr_mgr_ = NULL Local unsigned long status = 0xCFFB7FF7B0 Local ACE_Thread_Hook* hook = 00007FF77C7B8AA7 000000CFFB7FF7F0 ACE_Thread_Adapter::invoke+67 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Thread_Adapter.*** line 96 Local ACE_Thread_Exit_Maybe exit_hook_maybe ACE_Thread_Exit* instance_ = NULL 00007FFBBE9103BA 000000CFFB7FF820 _o_exp+5A 00007FFBC1957E94 000000CFFB7FF850 BaseThreadInitThunk+14 00007FFBC1A97AD1 000000CFFB7FF8D0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FFBC1ACE614 000000CFFB8FF910 ZwWaitForSingleObject+14 00007FFBBE2D4313 000000CFFB8FF9B0 WaitForSingleObjectEx+93 00007FF77C78A7AF 000000CFFB8FF9F0 ACE_OS::cond_wait+4F D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\OS_NS_Thread.*** line 1765 Local int result = 0x0 Local bool last_waiter = 0x0 00007FF77C78A3AB 000000CFFB8FFA80 ACE_OS::cond_timedwait+2B D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\OS_NS_Thread.*** line 1610 Local int msec_timeout = 0x0 Local int result = 0x0 Local int error = 0x0 Local bool last_waiter = 0x0 Local ACE_Time_Value relative_time Ace_ = 0x0 int tv_sec = 0x0 long tv_usec = 0xC1A3E93D ACE_Time_Value:: tv_ int tv_sec = 0x7FFBC1A3E93D long tv_usec = 0x0 timeval ext_tv_ long tv_sec = 0xBE8FDF7B long tv_usec = 0x7FFB 00007FF77BB98D9F 000000CFFB8FFAB0 ACE_Message_Queue::wait_not_empty_cond+3F D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Message_Queue_T.*** line 1776 00007FF77BB945AD 000000CFFB8FFAF0 ACE_Message_Queue::dequeue_head+7D D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Message_Queue_T.*** line 1968 Local ACE_Guard ace_mon ACE_Thread_Mutex* lock_ = 0x2A713A3F230 Ace_ = 0xFF _RTL_CRITICAL_SECTION lock_ _RTL_CRITICAL_SECTION_DEBUG* DebugInfo = long LockCount = 0xFFFFFFFF long RecursionCount = 0x0 void* OwningThread = NULL void* LockSemaphore = NULL unsigned int SpinCount = 0x20007D0 bool removed_ = 0x0 int owner_ = 0x0 00007FF77C79976F 000000CFFB8FFB20 ACE_Activation_Queue::dequeue+1F D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Activation_Queue.*** line 89 Local ACE_Activation_Queue* this = Parameter ACE_Time_Value* tv = Local ACE_Message_Block* mb = NULL Local ACE_Method_Request* mr = 00007FF77C764784 000000CFFB8FFB50 DatabaseWorker::svc+74 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\common\Database\DatabaseWorker.*** line 36 00007FF77C77B8EC 000000CFFB8FFB80 ACE_Task_Base::svc_run+3C D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Task.*** line 284 Local int svc_status = 0x0 00007FF77C7B8B4C 000000CFFB8FFBC0 ACE_Thread_Adapter::invoke_i+6C D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Thread_Adapter.*** line 162 Local ACE_Thread_Adapter* this = 0x2A715B96200 ACE_Base_Thread_Adapter * user_func_ = 0xC02DA4A2A00A4174 = 0xC02DA4A2A00A4174 void* arg_ = 0x97BA72C6C8274B9E * entry_point_ = 0xE70A127BD7331DEE = 0xE70A127BD7331DEE ACE_OS_Thread_Descriptor* thr_desc_ = 0x4CA0 long flags_ = 0x4CA8 ACE_OS_Log_Msg_Attributes log_msg_attributes_ std::basic_ostream >* ostream_ = 0xC000014E65FB76D void* ostream_refcount_ = 0xE5D25880D8C8DDFC unsigned long priority_mask_ = 0x4E001485 int tracing_enabled_ = 0x0 bool restart_ = 0x0 int trace_depth_ = 0x0 * seh_except_selector_ = NULL * seh_except_handler_ = NULL ACE_Service_Gestalt* ctx_ = NULL long flags_ = 0x0 Ace_ = 0xB9EDB5CF ACE_Thread_Manager* thr_mgr_ = 0x2000000014 Ace_ = 0x2000000014 ACE_Double_Linked_List thr_list_ Ace_ = 0x2000000014 ACE_Thread_Descriptor* head_ = unsigned int size_ = 0x200000001C ACE_Allocator* allocator_ = ACE_Double_Linked_List terminated_thr_list_ Ace_ = 0x200000002C ACE_Thread_Descriptor_Base* head_ = unsigned int size_ = 0x2000000034 ACE_Allocator* allocator_ = ACE_Unbounded_Queue thr_to_be_removed_ Ace_ = 0x2000000044 ACE_Node* head_ = unsigned int cur_size_ = 0x200000004C ACE_Allocator* allocator_ = int grp_id_ = 0x200000005C int automatic_wait_ = 0x2000000060 ACE_Thread_Mutex lock_ Ace_ = 0x2000000064 _RTL_CRITICAL_SECTION lock_ = 0x2000000064 bool removed_ = 0x200000008C ACE_Condition zero_cond_ Ace_ = 0x2000000094 ACE_cond_t cond_ = 0x2000000094 ACE_Thread_Mutex& mutex_ = bool removed_ = 0x20000000E4 ACE_Locked_Free_List thread_desc_freelist_ Ace_ = 0x20000000EC int mode_ = 0x20000000F4 ACE_Thread_Descriptor* free_list_ = unsigned int lwm_ = 0x2000000104 unsigned int hwm_ = 0x200000010C unsigned int inc_ = 0x2000000114 unsigned int size_ = 0x200000011C ACE_Thread_Mutex mutex_ = 0x2000000124 Local unsigned long status = 0xCFFB8FFBB0 Local ACE_Thread_Hook* hook = 00007FF77C7B8AA7 000000CFFB8FFBF0 ACE_Thread_Adapter::invoke+67 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\deps\acelite\ace\Thread_Adapter.*** line 96 Local ACE_Thread_Exit_Maybe exit_hook_maybe ACE_Thread_Exit* instance_ = NULL 00007FFBBE9103BA 000000CFFB8FFC20 _o_exp+5A 00007FFBC1957E94 000000CFFB8FFC50 BaseThreadInitThunk+14 00007FFBC1A97AD1 000000CFFB8FFCD0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FFBC1AD1EA4 000000CFFB3FFA10 NtWaitForAlertByThreadId+14 00007FFBC1A4B389 000000CFFB3FFA80 RtlSleepConditionVariableSRW+109 00007FFBBE2B03FD 000000CFFB3FFAC0 SleepConditionVariableSRW+2D 00007FFBB7162959 000000CFFB3FFAF0 ?_Winerror_message@std@@YAKKPEADK@Z+139 00007FFBB7162BEA 000000CFFB3FFB20 _Cnd_wait+3A 00007FF77BF7685C 000000CFFB3FFB50 MapUpdater::WorkerThread+6C D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Maps\MapUpdater.*** line 138 Local UpdateRequest* request = 00007FF77BF75DCF 000000CFFB3FFB80 std::thread::_Invoke,0,1>+F C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.28.29333\include\thread line 44 00007FFBBE9103BA 000000CFFB3FFBB0 _o_exp+5A 00007FFBC1957E94 000000CFFB3FFBE0 BaseThreadInitThunk+14 00007FFBC1A97AD1 000000CFFB3FFC60 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00007FFBC1AD0304 000000CFFB9FC990 NtGetContextThread+14 00007FFBBE2FBAEB 000000CFFB9FC9C0 GetThreadContext+B 00007FF77BBC4F7D 000000CFFB9FCEF0 WheatyExceptionReport::printTracesForAllThreads+BD D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\common\Debugging\WheatyExceptionReport.*** line 484 Local tagTHREADENTRY32 te32 unsigned long dwSize = 0x1C unsigned long cntUsage = 0x0 unsigned long th32ThreadID = 0x14C8 unsigned long th32OwnerProcessID = 0x11EC long tpBasePri = 0xF long tpDeltaPri = 0x0 unsigned long dwFlags = 0x0 Local _CONTEXT context unsigned int P1Home = 0x74006E006C0063 unsigned int P2Home = 0x6C006C0064002E unsigned int P3Home = 0x64002E00650000 unsigned int P4Home = 0x6C0000006C006C unsigned int P5Home = 0x66006E00490000 unsigned int P6Home = 0x49004C005C006F unsigned long ContextFlags = 0xD010001F unsigned long MxCsr = 0x1FA7 unsigned int SegCs = 0x33 unsigned int SegDs = 0x2B unsigned int SegEs = 0x2B unsigned int SegFs = 0x53 unsigned int SegGs = 0x2B unsigned int SegSs = 0x2B unsigned long EFlags = 0x246 unsigned int Dr0 = 0x0 unsigned int Dr1 = 0x0 unsigned int Dr2 = 0x0 unsigned int Dr3 = 0x0 unsigned int Dr6 = 0x0 unsigned int Dr7 = 0x0 unsigned int Rax = 0xEC unsigned int Rcx = 0x674 unsigned int Rdx = 0xCFFB9FCA10 unsigned int Rbx = 0x674 unsigned int Rsp = 0xCFFB9FC9D0 unsigned int Rbp = 0x1 unsigned int Rsi = 0x11EC unsigned int Rdi = 0x670 unsigned int R8 = 0x5B2 unsigned int R9 = 0x1 unsigned int R10 = 0x0 unsigned int R11 = 0x246 unsigned int R12 = 0x1 unsigned int R13 = 0xCFFB9FDA10 unsigned int R14 = 0x7 unsigned int R15 = 0x3 unsigned int Rip = 0x7FF77BBC4F7D _XSAVE_FORMAT FltSave unsigned int ControlWord = 0x27F unsigned int StatusWord = 0x0 unsigned int TagWord = 0x0 unsigned int Reserved1 = 0x0 unsigned int ErrorOpcode = 0x0 unsigned long ErrorOffset = 0x0 unsigned int ErrorSelector = 0x0 unsigned int Reserved2 = 0x0 unsigned long DataOffset = 0x0 unsigned int DataSelector = 0x0 unsigned int Reserved3 = 0x0 unsigned long MxCsr = 0x1FA7 unsigned long MxCsr_Mask = 0xFFFF _M128A[8] FloatRegisters [0] = 0xCFFB9FCB30 [1] = 0xCFFB9FCB40 [2] = 0xCFFB9FCB50 [3] = 0xCFFB9FCB60 [4] = 0xCFFB9FCB70 [5] = 0xCFFB9FCB80 [6] = 0xCFFB9FCB90 [7] = 0xCFFB9FCBA0 _M128A[16] XmmRegisters [0] = 0xCFFB9FCBB0 [1] = 0xCFFB9FCBC0 [2] = 0xCFFB9FCBD0 [3] = 0xCFFB9FCBE0 [4] = 0xCFFB9FCBF0 [5] = 0xCFFB9FCC00 [6] = 0xCFFB9FCC10 [7] = 0xCFFB9FCC20 [8] = 0xCFFB9FCC30 [9] = 0xCFFB9FCC40 unsigned int[96] Reserved4 [0] = 0xC0 [1] = 0xC [2] = 0x94 [3] = 0x13 [4] = 0xA7 [5] = 0x2 [6] = 0x0 [7] = 0x0 [8] = 0xAC [9] = 0xDD _M128A[2] Header [0] = 0xCFFB9FCB10 [1] = 0xCFFB9FCB20 _M128A[8] Legacy [0] = 0xCFFB9FCB30 [1] = 0xCFFB9FCB40 [2] = 0xCFFB9FCB50 [3] = 0xCFFB9FCB60 [4] = 0xCFFB9FCB70 [5] = 0xCFFB9FCB80 [6] = 0xCFFB9FCB90 [7] = 0xCFFB9FCBA0 _M128A Xmm0 = 0xCFFB9FCBB0 _M128A Xmm1 = 0xCFFB9FCBC0 _M128A Xmm2 = 0xCFFB9FCBD0 _M128A Xmm3 = 0xCFFB9FCBE0 _M128A Xmm4 = 0xCFFB9FCBF0 _M128A Xmm5 = 0xCFFB9FCC00 _M128A Xmm6 = 0xCFFB9FCC10 _M128A Xmm7 = 0xCFFB9FCC20 _M128A Xmm8 = 0xCFFB9FCC30 _M128A Xmm9 = 0xCFFB9FCC40 _M128A Xmm10 unsigned int Low = 0x0 int High = 0x0 _M128A Xmm11 unsigned int Low = 0x0 int High = 0x0 _M128A Xmm12 unsigned int Low = 0x0 int High = 0x0 _M128A Xmm13 unsigned int Low = 0x0 int High = 0x0 _M128A Xmm14 unsigned int Low = 0x0 int High = 0x0 _M128A Xmm15 unsigned int Low = 0x0 int High = 0x0 _M128A[26] VectorRegister [0] = 0xCFFB9FCD10 [1] = 0xCFFB9FCD20 [2] = 0xCFFB9FCD30 [3] = 0xCFFB9FCD40 [4] = 0xCFFB9FCD50 [5] = 0xCFFB9FCD60 [6] = 0xCFFB9FCD70 [7] = 0xCFFB9FCD80 [8] = 0xCFFB9FCD90 [9] = 0xCFFB9FCDA0 unsigned int VectorControl = 0xC2D648107A2E unsigned int DebugControl = 0x7FF77BBC3400 unsigned int LastBranchToRip = 0x0 unsigned int LastBranchFromRip = 0x0 unsigned int LastExceptionToRip = 0x0 unsigned int LastExceptionFromRip = 0x0 00007FF77BBC2831 000000CFFB9FD580 WheatyExceptionReport::GenerateExceptionReport+3C1 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\common\Debugging\WheatyExceptionReport.*** line 597 Parameter _EXCEPTION_POINTERS* pExceptionInfo = 0xB _EXCEPTION_RECORD* ExceptionRecord = _CONTEXT* ContextRecord = Local _CONTEXT* pCtx = Local _CONTEXT trashableContext unsigned int P1Home = 0x0 unsigned int P2Home = 0x0 unsigned int P3Home = 0xCFFB9FE8F5 unsigned int P4Home = 0x2 unsigned int P5Home = 0x0 unsigned int P6Home = 0x0 unsigned long ContextFlags = 0x10004F unsigned long MxCsr = 0x1FA5 unsigned int SegCs = 0x33 unsigned int SegDs = 0x2B unsigned int SegEs = 0x2B unsigned int SegFs = 0x53 unsigned int SegGs = 0x2B unsigned int SegSs = 0x2B unsigned long EFlags = 0x206 unsigned int Dr0 = 0x7FFBC1A8EDA0 unsigned int Dr1 = 0x40A69000 unsigned int Dr2 = 0xC2D6481015BE unsigned int Dr3 = 0x2 unsigned int Dr6 = 0x7FF77BBA906D unsigned int Dr7 = 0xBF800000 unsigned int Rax = 0x0 unsigned int Rcx = 0xB1DBD06B1596 unsigned int Rdx = 0x0 unsigned int Rbx = 0x0 unsigned int Rsp = 0xCFFB9FF7F0 unsigned int Rbp = 0x0 unsigned int Rsi = 0x0 unsigned int Rdi = 0x0 unsigned int R8 = 0x2 unsigned int R9 = 0x2 unsigned int R10 = 0x7FFBBE9DC750 unsigned int R11 = 0x12 unsigned int R12 = 0x0 unsigned int R13 = 0x0 unsigned int R14 = 0x0 unsigned int R15 = 0x0 unsigned int Rip = 0x7FFBC1A97AD1 _XSAVE_FORMAT FltSave unsigned int ControlWord = 0x27F unsigned int StatusWord = 0x0 unsigned int TagWord = 0x0 unsigned int Reserved1 = 0x0 unsigned int ErrorOpcode = 0x0 unsigned long ErrorOffset = 0x0 unsigned int ErrorSelector = 0x0 unsigned int Reserved2 = 0x0 unsigned long DataOffset = 0x0 unsigned int DataSelector = 0x0 unsigned int Reserved3 = 0x0 unsigned long MxCsr = 0x1FA5 unsigned long MxCsr_Mask = 0x7FFB _M128A[8] FloatRegisters [0] = 0xCFFB9FD0B0 [1] = 0xCFFB9FD0C0 [2] = 0xCFFB9FD0D0 [3] = 0xCFFB9FD0E0 [4] = 0xCFFB9FD0F0 [5] = 0xCFFB9FD100 [6] = 0xCFFB9FD110 [7] = 0xCFFB9FD120 _M128A[16] XmmRegisters [0] = 0xCFFB9FD130 [1] = 0xCFFB9FD140 [2] = 0xCFFB9FD150 [3] = 0xCFFB9FD160 [4] = 0xCFFB9FD170 [5] = 0xCFFB9FD180 [6] = 0xCFFB9FD190 [7] = 0xCFFB9FD1A0 [8] = 0xCFFB9FD1B0 [9] = 0xCFFB9FD1C0 unsigned int[96] Reserved4 [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x0 [7] = 0x0 [8] = 0xEE [9] = 0x9D _M128A[2] Header [0] = 0xCFFB9FD090 [1] = 0xCFFB9FD0A0 _M128A[8] Legacy [0] = 0xCFFB9FD0B0 [1] = 0xCFFB9FD0C0 [2] = 0xCFFB9FD0D0 [3] = 0xCFFB9FD0E0 [4] = 0xCFFB9FD0F0 [5] = 0xCFFB9FD100 [6] = 0xCFFB9FD110 [7] = 0xCFFB9FD120 _M128A Xmm0 = 0xCFFB9FD130 _M128A Xmm1 = 0xCFFB9FD140 _M128A Xmm2 = 0xCFFB9FD150 _M128A Xmm3 = 0xCFFB9FD160 _M128A Xmm4 = 0xCFFB9FD170 _M128A Xmm5 = 0xCFFB9FD180 _M128A Xmm6 = 0xCFFB9FD190 _M128A Xmm7 = 0xCFFB9FD1A0 _M128A Xmm8 = 0xCFFB9FD1B0 _M128A Xmm9 = 0xCFFB9FD1C0 _M128A Xmm10 unsigned int Low = 0x0 int High = 0x0 _M128A Xmm11 unsigned int Low = 0x0 int High = 0x0 _M128A Xmm12 unsigned int Low = 0x0 int High = 0x0 _M128A Xmm13 unsigned int Low = 0x0 int High = 0x0 _M128A Xmm14 unsigned int Low = 0x0 int High = 0x0 _M128A Xmm15 unsigned int Low = 0x0 int High = 0x0 _M128A[26] VectorRegister [0] = 0xCFFB9FD290 [1] = 0xCFFB9FD2A0 [2] = 0xCFFB9FD2B0 [3] = 0xCFFB9FD2C0 [4] = 0xCFFB9FD2D0 [5] = 0xCFFB9FD2E0 [6] = 0xCFFB9FD2F0 [7] = 0xCFFB9FD300 [8] = 0xCFFB9FD310 [9] = 0xCFFB9FD320 unsigned int VectorControl = 0x0 unsigned int DebugControl = 0xFFFFFFFF unsigned int LastBranchToRip = 0xC2D648100000 unsigned int LastBranchFromRip = 0x7FF77C9B4708 unsigned int LastExceptionToRip = 0xF unsigned int LastExceptionFromRip = 0x0 Local _SYSTEMTIME systime unsigned int wYear = 0x7E5 unsigned int wMonth = 0x7 unsigned int wDayOfWeek = 0x6 unsigned int wDay = 0x3 unsigned int wHour = 0x6 unsigned int wMinute = 0x30 unsigned int wSecond = 0xC unsigned int wMilliseconds = 0x27 Local _EXCEPTION_RECORD* pExceptionRecord = Local unsigned int offset = 0xCFFB9FCF78 Local char[260] szFaultingModule = "C:\Users\Administrator\Desktop\RelWithDebInf..." Local unsigned long section = 0xCFFB9FCF70 00007FF77BBC3C24 000000CFFB9FD880 WheatyExceptionReport::WheatyUnhandledExceptionFilter+324 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\common\Debugging\WheatyExceptionReport.*** line 195 Local char[260] module_folder_name = "C:\Users\Administrator\Desktop\RelWithDebInf..." Local _SYSTEMTIME systime unsigned int wYear = 0x7E5 unsigned int wMonth = 0x7 unsigned int wDayOfWeek = 0x6 unsigned int wDay = 0x3 unsigned int wHour = 0x6 unsigned int wMinute = 0x30 unsigned int wSecond = 0xB unsigned int wMilliseconds = 0x1E6 Local char[260] crash_folder_path = "C:\Users\Administrator\Desktop\RelWithDebInf..." Local std::unique_lock guard std::mutex* _Pmtx = 0x7FF77CF3DDC0 std::_Mutex_base std::_Align_type _Mtx_storage = 0x7FF77CF3DDC0 bool _Owns = 0x1 Local char* pos = 0xFB9FD5F000000001 Local _MINIDUMP_USER_STREAM additionalStream unsigned int Type = 0xA unsigned long BufferSize = 0xED void* Buffer = 0x2A7B47F32E0 Local _MINIDUMP_USER_STREAM_INFORMATION additionalStreamInfo unsigned long UserStreamCount = 0x1 _MINIDUMP_USER_STREAM* UserStreamArray = 0xCFFB9FD5F0 unsigned int Type = 0xA unsigned long BufferSize = 0xED void* Buffer = 0x2A7B47F32E0 Local _MINIDUMP_EXCEPTION_INFORMATION info unsigned long ThreadId = 0x14C8 _EXCEPTION_POINTERS* ExceptionPointers = 0xCFFB9FDA10 _EXCEPTION_RECORD* ExceptionRecord = 0xCFFB9FEAD0 unsigned long ExceptionCode = 0xC0000420 unsigned long ExceptionFlags = 0x0 _EXCEPTION_RECORD* ExceptionRecord = NULL void* ExceptionAddress = 0x7FF77BCB33E3 unsigned long NumberParameters = 0x2 unsigned int[15] ExceptionInformation [0] = 0x2A7B47F32E0 [1] = 0x7FF77BCB33E3 [2] = 0x3 [3] = 0x0 [4] = 0xCFFB9FEC90 [5] = 0x7FFBBE8F9B56 [6] = 0x2 [7] = 0xED [8] = 0x2A7B68C4240 [9] = 0x2A7B47EE7E0 _CONTEXT* ContextRecord = 0xCFFB9FE1F0 unsigned int P1Home = 0x0 unsigned int P2Home = 0x0 unsigned int P3Home = 0xCFFB9FE8F5 unsigned int P4Home = 0x2 unsigned int P5Home = 0x0 unsigned int P6Home = 0x0 unsigned long ContextFlags = 0x10004F unsigned long MxCsr = 0x1FA5 unsigned int SegCs = 0x33 unsigned int SegDs = 0x2B unsigned int SegEs = 0x2B unsigned int SegFs = 0x53 unsigned int SegGs = 0x2B unsigned int SegSs = 0x2B unsigned long EFlags = 0x206 unsigned int Dr0 = 0x7FFBC1A8EDA0 unsigned int Dr1 = 0x40A69000 unsigned int Dr2 = 0xC2D6481015BE unsigned int Dr3 = 0x2 unsigned int Dr6 = 0x7FF77BBA906D unsigned int Dr7 = 0xBF800000 unsigned int Rax = 0x0 unsigned int Rcx = 0xB1DBD06B1596 unsigned int Rdx = 0x0 unsigned int Rbx = 0x2A7B47EE7E0 unsigned int Rsp = 0xCFFB9FEAB0 unsigned int Rbp = 0xCFFB9FEC90 unsigned int Rsi = 0x2A7B68C4240 unsigned int Rdi = 0xCFFB9FED10 unsigned int R8 = 0x2 unsigned int R9 = 0x2 unsigned int R10 = 0x7FFBBE9DC750 unsigned int R11 = 0x12 unsigned int R12 = 0x0 unsigned int R13 = 0x3 unsigned int R14 = 0x7A123 unsigned int R15 = 0x2A78B64BCC8 unsigned int Rip = 0x7FFBBE2D5299 _XSAVE_FORMAT FltSave = 0xCFFB9FE2F0 _M128A[2] Header [0] = 0xCFFB9FE2F0 [1] = 0xCFFB9FE300 _M128A[8] Legacy [0] = 0xCFFB9FE310 [1] = 0xCFFB9FE320 [2] = 0xCFFB9FE330 [3] = 0xCFFB9FE340 [4] = 0xCFFB9FE350 [5] = 0xCFFB9FE360 [6] = 0xCFFB9FE370 [7] = 0xCFFB9FE380 _M128A Xmm0 = 0xCFFB9FE390 _M128A Xmm1 = 0xCFFB9FE3A0 _M128A Xmm2 = 0xCFFB9FE3B0 _M128A Xmm3 = 0xCFFB9FE3C0 _M128A Xmm4 = 0xCFFB9FE3D0 _M128A Xmm5 = 0xCFFB9FE3E0 _M128A Xmm6 = 0xCFFB9FE3F0 _M128A Xmm7 = 0xCFFB9FE400 _M128A Xmm8 = 0xCFFB9FE410 _M128A Xmm9 = 0xCFFB9FE420 _M128A Xmm10 = 0xCFFB9FE430 _M128A Xmm11 = 0xCFFB9FE440 _M128A Xmm12 = 0xCFFB9FE450 _M128A Xmm13 = 0xCFFB9FE460 _M128A Xmm14 = 0xCFFB9FE470 _M128A Xmm15 = 0xCFFB9FE480 _M128A[26] VectorRegister [0] = 0xCFFB9FE4F0 [1] = 0xCFFB9FE500 [2] = 0xCFFB9FE510 [3] = 0xCFFB9FE520 [4] = 0xCFFB9FE530 [5] = 0xCFFB9FE540 [6] = 0xCFFB9FE550 [7] = 0xCFFB9FE560 [8] = 0xCFFB9FE570 [9] = 0xCFFB9FE580 unsigned int VectorControl = 0x0 unsigned int DebugControl = 0xFFFFFFFF unsigned int LastBranchToRip = 0xC2D648100000 unsigned int LastBranchFromRip = 0x7FF77C9B4708 unsigned int LastExceptionToRip = 0xF unsigned int LastExceptionFromRip = 0x0 int ClientPointers = 0x0 Local * WheatyExceptionReport::m_previousFilter = 00007FFBBE3053AC 000000CFFB9FD990 UnhandledExceptionFilter+1BC 00007FFBC1AD7100 000000CFFB9FD9D0 memset+1D80 00007FFBC1ABF306 000000CFFB9FDA40 __C_specific_handler+96 00007FFBC1AD35AF 000000CFFB9FDA70 __chkstk+11F 00007FFBC1A34AAF 000000CFFB9FE1A0 RtlWalkFrameChain+14BF 00007FFBC1A388A6 000000CFFB9FEAA0 RtlRaiseException+316 00007FFBBE2D5299 000000CFFB9FEB80 RaiseException+69 00007FF77C737B9A 000000CFFB9FECC0 acore::Assert+1DA D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\common\Debugging\Errors.*** line 80 Parameter char* file = "D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All Az..." Parameter char* file = "" Parameter int line = 0xCFFB9FEBC0 Parameter int line = 0xCFFB9FECD8 Parameter char* function = "ASSERT_NOTNULL_IMPL" Parameter char* function = 0xC2D6481018CE Parameter char* message = "pointer" Parameter char* message = "pointer" Parameter char* format = "%s" Local unsigned int[2] execeptionArgs [0] = 0x2A7B47F32E0 [1] = 0x7FF77BCB33E3 Local std::string formattedMessage = " D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All A..." 00007FF77BCB33E3 000000CFFB9FED40 DBCStorage::AssertEntry+83 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\shared\DataStores\DBCStore.h line 173 Local DBCStorage* this = Parameter unsigned int id = 0x0 00007FF77BCBE12B 000000CFFB9FEDC0 Unit::GetCollisionWidth+CB D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Entities\Unit\Unit.*** line 20021 Local float collisionWidth = 0x0 Local CreatureModelDataEntry* modelData = Local CreatureDisplayInfoEntry* displayInfo = Local CreatureDisplayInfoEntry* mountDisplayInfo = Local CreatureModelDataEntry* mountModelData = 00007FF77BCBE04D 000000CFFB9FEDF0 Unit::GetCollisionRadius+D D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Entities\Unit\Unit.*** line 20049 Local Unit* this = 00007FF77BCEBF74 000000CFFB9FEEF0 Unit::UpdateEnvironmentIfNeeded+F4 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Entities\Unit\Unit.*** line 3668 Local bool isInAir = 0x0 Local bool enoughWater = 0x0 Local bool changed = 0x0 Local bool canChangeFlying = 0x0 Local float radiusWidth = 0x0 Local float x = 0x0 Local float radiusAvg = 0x0 Local float y = 0x0 Local ZLiquidStatus liquidStatus = 0x0 Local Map* baseMap = Local bool canFallGround = 0x0 Local float ground_z = 0x0 Local bool flyingBarelyInWater = 0x0 Local float z = 0x0 Local float radiusHeight = 0x0 Local LiquidData liquidData unsigned int type_flags = 0x48101A4E unsigned int entry = 0xC2D6 float level = 2530722288032109409866525131686281216.000000 float depth_level = 0.000000 Local LiquidTypeEntry* liquid = Local float temp = 0x0 Local bool canHover = 0x0 00007FF77BF094AE 000000CFFB9FEF40 Creature::UpdateEntry+3FE D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Entities\Creature\Creature.*** line 496 Parameter unsigned int Entry = 0x0 Parameter CreatureData* data = Parameter bool changelevel = 0x0 Local unsigned int previousHealth = 0x0 Local CreatureBaseStats* stats = Local CreatureTemplate* cInfo = Local unsigned int dynamicflags = 0xCFFB9FEF3C Local unsigned int npcflag = 0xCFFB9FEF38 Local float armor = 0x0 Local unsigned int unit_flags = 0xCFFB9FEF34 Local FactionTemplateEntry* factionTemplate = 00007FF77BF02414 000000CFFB9FEF70 Creature::CreateFromProto+194 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Entities\Creature\Creature.*** line 1394 Parameter CreatureData* data = 0x2A78F5DA004 unsigned int id = 0x7A123 unsigned int mapid = 0x212 unsigned int phaseMask = 0x1 unsigned int displayid = 0x3567E1 int equipmentId = 0x0 float posX = 4126.520020 float posY = 2986.409912 float posZ = 350.635010 float orientation = 1.120370 unsigned int spawntimesecs = 0x12C float wander_distance = 0.000000 unsigned int currentwaypoint = 0x0 unsigned int curhealth = 0x14DE unsigned int curmana = 0x0 unsigned int movementType = 0x0 unsigned int spawnMask = 0x1 unsigned int npcflag = 0x0 unsigned int unit_flags = 0x0 unsigned int dynamicflags = 0x0 bool dbData = 0x1 bool overwrittenZ = 0x1 00007FF77BF01EAB 000000CFFB9FF060 Creature::Create+10B D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Entities\Creature\Creature.*** line 924 Parameter Map* map = Parameter unsigned int Entry = 0xCFFB9FF090 Parameter unsigned int vehId = 0xCFFB9FF098 Parameter float x = 0xCFFB9FF0A0 Parameter float y = 0xCFFB9FF0A8 Parameter float z = 0xCFFB9FF0B0 Parameter float ang = 0xCFFB9FF0B8 Parameter CreatureData* data = 0x2A78F5DA004 unsigned int id = 0x7A123 unsigned int mapid = 0x212 unsigned int phaseMask = 0x1 unsigned int displayid = 0x3567E1 int equipmentId = 0x0 float posX = 4126.520020 float posY = 2986.409912 float posZ = 350.635010 float orientation = 1.120370 unsigned int spawntimesecs = 0x12C float wander_distance = 0.000000 unsigned int currentwaypoint = 0x0 unsigned int curhealth = 0x14DE unsigned int curmana = 0x0 unsigned int movementType = 0x0 unsigned int spawnMask = 0x1 unsigned int npcflag = 0x0 unsigned int unit_flags = 0x0 unsigned int dynamicflags = 0x0 bool dbData = 0x1 bool overwrittenZ = 0x1 Local unsigned int displayID = 0xCFFB9FEFC4 Local CreatureModelInfo* minfo = 00007FF77BF04D40 000000CFFB9FF100 Creature::LoadCreatureFromDB+1A0 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Entities\Creature\Creature.*** line 1432 Parameter bool gridLoad = 0xCFFB9FF130 Local unsigned int curhealth = 0x0 Local float tz = 0x0 Local float tz = 0x0 00007FF77BFFE7FB 000000CFFB9FF160 LoadHelper+7B D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Grids\ObjectGridLoader.*** line 98 Parameter Map* map = 0x2A70D45E020 GridRefManager > > > >,TypeList > > > > > RefManager > > > >,TypeList > > > > >,NGrid<8,Player,TypeList > > > >,TypeList > > > > > LinkedListHead LinkedListElement iFirst = 0x2A70D45E028 LinkedListElement iLast = 0x2A70D45E038 unsigned int iSize = 0xD ?$Iterator@VLinkedListElement@@ = 0xB64B2040 iterator = 0xB64B2040 iterator = 0x7C9AB848 iterator GridReference > > > >,TypeList > > > > >* _Ptr = 0x7FF77C9AB848 std::unordered_set,std::equal_to,std::allocator > i_objectsToUpdate std::_Hash,std::equal_to >,std::allocator,0> > _Min_buckets_construct_ptr = 0x3F800000 _Clear_guard std::_Hash,std::equal_to >,std::allocator,0> >* _Target = 0x2A73F800000 _Range_eraser std::list >& _List = 0x2A73F800000 std::_List_node* _Predecessor = 0x2A789F00680 std::_List_node* _Next = 0x1 _Equal_range_result = 0x3F800000 _Multi_equal_check_result = 0x3F800000 std::_Uset_traits,std::equal_to >,std::allocator,0> _Traitsobj = 0x3F800000 std::list > _List = 0x2A70D45E058 std::_Hash_vec >,std::_Iterator_base0> > > _Vec = 0x2A70D45E068 unsigned int _Mask = 0x3F unsigned int _Maxidx = 0x40 std::unordered_set,std::equal_to,std::allocator > i_objectsForDelayedVisibility std::_Hash,std::equal_to >,std::allocator,0> > _Min_buckets_construct_ptr = 0x2A73F800000 _Clear_guard std::_Hash,std::equal_to >,std::allocator,0> >* _Target = 0x2A73F800000 _Range_eraser std::list >& _List = 0x2A73F800000 std::_List_node* _Predecessor = 0x2A789F006C0 std::_List_node* _Next = NULL _Equal_range_result = 0x2A73F800000 _Multi_equal_check_result = 0x2A73F800000 std::_Uset_traits,std::equal_to >,std::allocator,0> _Traitsobj = 0x3F800000 std::list > _List = 0x2A70D45E098 std::_Hash_vec >,std::_Iterator_base0> > > _Vec = 0x2A70D45E0A8 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 std::map,std::allocator > > CreatureGroupHolder std::_Tree,std::allocator >,0> > value_compare = 0x2A7405D6F70 _Copy_tag = 0x2A7405D6F70 _Move_tag = 0x2A7405D6F70 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x2A70D45E0D0 value_compare = 0x405D6F70 DataMap CustomData std::unordered_map,std::allocator >,std::unique_ptr >,std::hash,std::allocator > >,std::equal_to,std::allocator > >,std::allocator,std::allocator > const ,std::unique_ptr > > > > Container std::_Hash,std::allocator >,std::unique_ptr >,std::_Uhash_compare,std::allocator >,std::hash,std::allocator > >,std::equal_to,std::allocator > > >,std::allocator,std::allocator > const ,std::unique_ptr > > >,0> > _Min_buckets_construct_ptr = 0x2A73F800000 _Clear_guard std::_Hash,std::allocator >,std::unique_ptr >,std::_Uhash_compare,std::allocator >,std::hash,std::allocator > >,std::equal_to,std::allocator > > >,std::allocator,std::allocator > const ,std::unique_ptr > > >,0> >* _Target = 0x2A73F800000 _Range_eraser std::list,std::allocator > const ,std::unique_ptr > >,std::allocator,std::allocator > const ,std::unique_ptr > > > >& _List = 0x2A73F800000 std::_List_node,std::allocator > const ,std::unique_ptr > >,void *>* _Predecessor = 0x2A7405D6570 std::_List_node,std::allocator > const ,std::unique_ptr > >,void *>* _Next = NULL _Equal_range_result = 0x2A73F800000 _Multi_equal_check_result = 0x2A73F800000 std::_Umap_traits,std::allocator >,std::unique_ptr >,std::_Uhash_compare,std::allocator >,std::hash,std::allocator > >,std::equal_to,std::allocator > > >,std::allocator,std::allocator > const ,std::unique_ptr > > >,0> _Traitsobj = 0x3F800000 std::list,std::allocator > const ,std::unique_ptr > >,std::allocator,std::allocator > const ,std::unique_ptr > > > > _List = 0x2A70D45E0E8 std::_Hash_vec,std::allocator > const ,std::unique_ptr > > > > > > > _Vec = 0x2A70D45E0F8 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 std::vector > _creaturesToMove std::_Compressed_pair,std::_Vector_val >,1> _Mypair std::_Vector_val > _Myval2 = 0x2A70D45E120 std::vector > _gameObjectsToMove std::_Compressed_pair,std::_Vector_val >,1> _Mypair std::_Vector_val > _Myval2 = 0x2A70D45E138 std::vector > _dynamicObjectsToMove std::_Compressed_pair,std::_Vector_val >,1> _Mypair std::_Vector_val > _Myval2 = 0x2A70D45E150 ACE_Thread_Mutex Lock Ace_ = 0xFFFFFFFF _RTL_CRITICAL_SECTION lock_ _RTL_CRITICAL_SECTION_DEBUG* DebugInfo = long LockCount = 0xFFFFFFFF long RecursionCount = 0x0 void* OwningThread = NULL void* LockSemaphore = NULL unsigned int SpinCount = 0x20007D0 bool removed_ = 0x0 ACE_Thread_Mutex GridLock Ace_ = 0xFF _RTL_CRITICAL_SECTION lock_ _RTL_CRITICAL_SECTION_DEBUG* DebugInfo = long LockCount = 0xFFFFFFFF long RecursionCount = 0x0 void* OwningThread = NULL void* LockSemaphore = NULL unsigned int SpinCount = 0x20007D0 bool removed_ = 0x0 ACE_RW_Thread_Mutex MMapLock ACE_RW_Mutex Ace_ = 0x2A70D45E1C8 ACE_rwlock_t lock_ = 0x2A70D45E1C8 bool removed_ = 0x0 Ace_ = 0x1 MapEntry* i_mapEntry = 0x2A7161604BC unsigned int MapID = 0x212 unsigned int map_type = 0x0 unsigned int Flags = 0x1 char*[16] name [0] = "Outland" [1] = "" [2] = "" [3] = "" [4] = "" [5] = "" [6] = "" [7] = "" [8] = "" [9] = "" unsigned int linked_zone = 0x0 unsigned int multimap_id = 0xC6 int entrance_map = 0x0 float entrance_x = 0.000000 float entrance_y = 0.000000 unsigned int addon = 0x1 unsigned int unk_time = 0x0 unsigned int maxPlayers = 0x0 unsigned int i_spawnMode = 0x0 unsigned int i_InstanceId = 0x0 unsigned int m_unloadTimer = 0x0 float m_VisibleDistance = 90.000000 DynamicMapTree _dynamicTree DynTreeImpl* impl = 0x2A78E71F020 RegularGrid2D >,NodeCreator > >,PositionTrait > G3D::Table > >,HashTrait,EqualsTrait > memberTable = 0x2A78E71F020 BIHWrap >*[64] nodes [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL [0] = 0x2A78E71F050 *[64] BIHWrap > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] BIHWrap > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] BIHWrap > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] BIHWrap > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] BIHWrap > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] BIHWrap > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] BIHWrap > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] BIHWrap > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] BIHWrap > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL Cell int x = 0x7CB76038 int y = 0x7FF7 TimeTrackerSmall rebalance_timer = 0xC8 int unbalanced_times = 0x7 int _instanceResetPeriod = 0x0 MapRefManager m_mapRefManager RefManager LinkedListHead LinkedListElement iFirst = 0x2A70D45E320 LinkedListElement iLast = 0x2A70D45E330 unsigned int iSize = 0x1 ?$Iterator@VLinkedListElement@@ = 0xA947BB88 iterator = 0xA947BB88 iterator = 0x7C9AB7E8 iterator MapReference* _Ptr = 0x7FF77C9AB7E8 const_iterator MapReference* _Ptr = 0x7FF77C9AB7E8 LinkedListHead::Iterator m_mapRefIter MapReference* _Ptr = NULL std::set,std::allocator > m_activeNonPlayers std::_Tree,std::allocator,0> > _Copy_tag = 0x42B22210 _Move_tag = 0x42B22210 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x2A70D45E350 std::_Tree_const_iterator > > m_activeNonPlayersIter std::_Tree_unchecked_const_iterator >,std::_Iterator_base0> std::_Tree_node* _Ptr = 0x2A742B22210 std::set,std::allocator > _transports std::_Tree,std::allocator,0> > _Copy_tag = 0x2A70D45E368 _Move_tag = 0x2A70D45E368 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x2A70D45E368 std::_Tree_const_iterator > > _transportsUpdateIter std::_Tree_unchecked_const_iterator >,std::_Iterator_base0> std::_Tree_node* _Ptr = 0x2A742B22690 Map* m_parentMap = 0x2A70D45E020 NGrid<8,Player,TypeList > > > >,TypeList > > > >*[64] i_grids [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL [0] = 0x2A70D45E388 *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL GridMap*[64] GridMaps [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL [0] = 0x2A70D466388 *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL std::bitset<262144> marked_cells reference = 0x2A70D46E388 unsigned int[4096] _Array [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x0 [7] = 0x0 [8] = 0x0 [9] = 0x0 std::bitset<262144> marked_cells_large reference = 0x2A70D476388 unsigned int[4096] _Array [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x0 [7] = 0x0 [8] = 0x0 [9] = 0x0 bool i_scriptLock = 0x0 std::unordered_set,std::equal_to,std::allocator > i_objectsToRemove std::_Hash,std::equal_to >,std::allocator,0> > _Min_buckets_construct_ptr = 0x2A70D47E390 _Clear_guard std::_Hash,std::equal_to >,std::allocator,0> >* _Target = 0x742068743F800000 _Range_eraser std::list >& _List = 0x742068743F800000 std::_List_node* _Predecessor = 0x2A789F006E0 std::_List_node* _Next = NULL _Equal_range_result = 0x2A70D47E390 _Multi_equal_check_result = 0x2A70D47E390 std::_Uset_traits,std::equal_to >,std::allocator,0> _Traitsobj = 0x3F800000 std::list > _List = 0x2A70D47E398 std::_Hash_vec >,std::_Iterator_base0> > > _Vec = 0x2A70D47E3A8 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 std::map,std::allocator > > i_objectsToSwitch std::_Tree,std::allocator >,0> > value_compare = 0x2A7405D66F0 _Copy_tag = 0x2A7405D66F0 _Move_tag = 0x2A7405D66F0 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x2A70D47E3D0 value_compare = 0x2A70D47E3D0 std::unordered_set,std::equal_to,std::allocator > i_worldObjects std::_Hash,std::equal_to >,std::allocator,0> > _Min_buckets_construct_ptr = 0x2A70D47E3E0 _Clear_guard std::_Hash,std::equal_to >,std::allocator,0> >* _Target = 0x6E696B203F800000 _Range_eraser std::list >& _List = 0x6E696B203F800000 std::_List_node* _Predecessor = 0x2A789F00D40 std::_List_node* _Next = 0x1 _Equal_range_result = 0x2A70D47E3E0 _Multi_equal_check_result = 0x2A70D47E3E0 std::_Uset_traits,std::equal_to >,std::allocator,0> _Traitsobj = 0x3F800000 std::list > _List = 0x2A70D47E3E8 std::_Hash_vec >,std::_Iterator_base0> > > _Vec = 0x2A70D47E3F8 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator > > m_scriptSchedule std::_Tree,std::allocator >,1> > value_compare = 0x2A741088860 _Copy_tag = 0x2A741088860 _Move_tag = 0x2A741088860 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x2A70D47E420 value_compare = 0x2A70D47E420 std::unordered_map,std::equal_to,std::allocator > > _creatureRespawnTimes std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x2A70D47E430 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x7571206C3F800000 _Range_eraser std::list,std::allocator > >& _List = 0x7571206C3F800000 std::_List_node,void *>* _Predecessor = 0x2A742B22870 std::_List_node,void *>* _Next = 0x1E _Equal_range_result = 0x2A70D47E430 _Multi_equal_check_result = 0x2A70D47E430 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x3F800000 std::list,std::allocator > > _List = 0x2A70D47E438 std::_Hash_vec > > > > > _Vec = 0x2A70D47E448 unsigned int _Mask = 0x3F unsigned int _Maxidx = 0x40 std::unordered_map,std::equal_to,std::allocator > > _goRespawnTimes std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x6F7264793F800000 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x6F7264793F800000 _Range_eraser std::list,std::allocator > >& _List = 0x6F7264793F800000 std::_List_node,void *>* _Predecessor = 0x2A742B226C0 std::_List_node,void *>* _Next = NULL _Equal_range_result = 0x6F7264793F800000 _Multi_equal_check_result = 0x6F7264793F800000 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x3F800000 std::list,std::allocator > > _List = 0x2A70D47E478 std::_Hash_vec > > > > > _Vec = 0x2A70D47E488 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 std::unordered_map,std::equal_to,std::allocator > > _zoneDynamicInfo std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x656C65203F800000 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x656C65203F800000 _Range_eraser std::list,std::allocator > >& _List = 0x656C65203F800000 std::_List_node,void *>* _Predecessor = 0x2A742B22180 std::_List_node,void *>* _Next = NULL _Equal_range_result = 0x656C65203F800000 _Multi_equal_check_result = 0x656C65203F800000 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x3F800000 std::list,std::allocator > > _List = 0x2A70D47E4B8 std::_Hash_vec > > > > > _Vec = 0x2A70D47E4C8 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 unsigned int _defaultLight = 0x176 00007FF77BFFF540 000000CFFB9FF1B0 ObjectGridLoader::Visit+90 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Grids\ObjectGridLoader.*** line 171 Local CoordPair<512> cellCoord unsigned int x_coord = 0x13D unsigned int y_coord = 0x12C Local CellObjectGuids& cell_guids = 00007FF77BFFF409 000000CFFB9FF200 ObjectGridLoader::LoadN+79 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Grids\ObjectGridLoader.*** line 202 Local ObjectWorldLoader worker Cell i_cell unsigned int grid_x = 0xC5967 unsigned int grid_y = 0xC5967 unsigned int cell_x = 0xC5967 unsigned int cell_y = 0xC5967 unsigned int nocreate = 0xC5967 unsigned int reserved = 0xC5967 Cell:::: Part = 0xC5967 unsigned int All = 0xC5967 Cell:: data = 0xC5967 Part = 0xC5967 unsigned int All = 0xC5967 Map* i_map = 0x2A70D45E020 GridRefManager > > > >,TypeList > > > > > RefManager > > > >,TypeList > > > > >,NGrid<8,Player,TypeList > > > >,TypeList > > > > > LinkedListHead LinkedListElement iFirst = 0x2A70D45E028 LinkedListElement iLast = 0x2A70D45E038 unsigned int iSize = 0xD ?$Iterator@VLinkedListElement@@ = 0xB64B2040 iterator = 0xB64B2040 iterator = 0x2A70D45E020 iterator GridReference > > > >,TypeList > > > > >* _Ptr = 0x7FF77C9AB848 std::unordered_set,std::equal_to,std::allocator > i_objectsToUpdate std::_Hash,std::equal_to >,std::allocator,0> > _Min_buckets_construct_ptr = 0x3F800000 _Clear_guard std::_Hash,std::equal_to >,std::allocator,0> >* _Target = 0x2A73F800000 _Range_eraser std::list >& _List = 0x2A73F800000 std::_List_node* _Predecessor = 0x2A789F00680 std::_List_node* _Next = 0x1 _Equal_range_result = 0x3F800000 _Multi_equal_check_result = 0x3F800000 std::_Uset_traits,std::equal_to >,std::allocator,0> _Traitsobj = 0x3F800000 std::list > _List = 0x2A70D45E058 std::_Hash_vec >,std::_Iterator_base0> > > _Vec = 0x2A70D45E068 unsigned int _Mask = 0x3F unsigned int _Maxidx = 0x40 std::unordered_set,std::equal_to,std::allocator > i_objectsForDelayedVisibility std::_Hash,std::equal_to >,std::allocator,0> > _Min_buckets_construct_ptr = 0x2A73F800000 _Clear_guard std::_Hash,std::equal_to >,std::allocator,0> >* _Target = 0x2A73F800000 _Range_eraser std::list >& _List = 0x2A73F800000 std::_List_node* _Predecessor = 0x2A789F006C0 std::_List_node* _Next = NULL _Equal_range_result = 0x2A73F800000 _Multi_equal_check_result = 0x2A73F800000 std::_Uset_traits,std::equal_to >,std::allocator,0> _Traitsobj = 0x3F800000 std::list > _List = 0x2A70D45E098 std::_Hash_vec >,std::_Iterator_base0> > > _Vec = 0x2A70D45E0A8 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 std::map,std::allocator > > CreatureGroupHolder std::_Tree,std::allocator >,0> > value_compare = 0x2A7405D6F70 _Copy_tag = 0x2A7405D6F70 _Move_tag = 0x2A7405D6F70 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x2A70D45E0D0 value_compare = 0x2A70D45E0D0 DataMap CustomData std::unordered_map,std::allocator >,std::unique_ptr >,std::hash,std::allocator > >,std::equal_to,std::allocator > >,std::allocator,std::allocator > const ,std::unique_ptr > > > > Container = 0x2A70D45E0E0 std::vector > _creaturesToMove std::_Compressed_pair,std::_Vector_val >,1> _Mypair = 0x2A70D45E120 std::vector > _gameObjectsToMove std::_Compressed_pair,std::_Vector_val >,1> _Mypair = 0x2A70D45E138 std::vector > _dynamicObjectsToMove std::_Compressed_pair,std::_Vector_val >,1> _Mypair = 0x2A70D45E150 ACE_Thread_Mutex Lock Ace_ = 0x2A70D45E168 _RTL_CRITICAL_SECTION lock_ = 0x2A70D45E168 bool removed_ = 0x0 ACE_Thread_Mutex GridLock Ace_ = 0xFF _RTL_CRITICAL_SECTION lock_ = 0x2A70D45E198 bool removed_ = 0x0 ACE_RW_Thread_Mutex MMapLock ACE_RW_Mutex Ace_ = 0x2A70D45E1C8 ACE_rwlock_t lock_ = 0x2A70D45E1C8 bool removed_ = 0x0 Ace_ = 0x1 MapEntry* i_mapEntry = 0x2A7161604BC unsigned int MapID = 0x212 unsigned int map_type = 0x0 unsigned int Flags = 0x1 char*[16] name [0] = "Outland" [1] = "" [2] = "" [3] = "" [4] = "" [5] = "" [6] = "" [7] = "" [8] = "" [9] = "" unsigned int linked_zone = 0x0 unsigned int multimap_id = 0xC6 int entrance_map = 0x0 float entrance_x = 0.000000 float entrance_y = 0.000000 unsigned int addon = 0x1 unsigned int unk_time = 0x0 unsigned int maxPlayers = 0x0 unsigned int i_spawnMode = 0x0 unsigned int i_InstanceId = 0x0 unsigned int m_unloadTimer = 0x0 float m_VisibleDistance = 90.000000 DynamicMapTree _dynamicTree DynTreeImpl* impl = 0x2A78E71F020 int _instanceResetPeriod = 0x0 MapRefManager m_mapRefManager RefManager LinkedListHead LinkedListElement iFirst = 0x2A70D45E320 LinkedListElement iLast = 0x2A70D45E330 unsigned int iSize = 0x1 ?$Iterator@VLinkedListElement@@ = 0xA947BB88 iterator = 0xA947BB88 iterator = 0x7C9AB7E8 iterator MapReference* _Ptr = 0x7FF77C9AB7E8 const_iterator MapReference* _Ptr = 0x7FF77C9AB7E8 LinkedListHead::Iterator m_mapRefIter MapReference* _Ptr = NULL std::set,std::allocator > m_activeNonPlayers std::_Tree,std::allocator,0> > _Copy_tag = 0x42B22210 _Move_tag = 0x42B22210 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x2A70D45E350 std::_Tree_const_iterator > > m_activeNonPlayersIter std::_Tree_unchecked_const_iterator >,std::_Iterator_base0> std::_Tree_node* _Ptr = 0x2A742B22210 std::set,std::allocator > _transports std::_Tree,std::allocator,0> > _Copy_tag = 0x2A70D45E368 _Move_tag = 0x2A70D45E368 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x2A70D45E368 std::_Tree_const_iterator > > _transportsUpdateIter std::_Tree_unchecked_const_iterator >,std::_Iterator_base0> std::_Tree_node* _Ptr = 0x2A742B22690 Map* m_parentMap = 0x2A70D45E020 NGrid<8,Player,TypeList > > > >,TypeList > > > >*[64] i_grids [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL [0] = 0x2A70D45E388 *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL GridMap*[64] GridMaps [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL [0] = 0x2A70D466388 *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL std::bitset<262144> marked_cells reference = 0x2A70D46E388 unsigned int[4096] _Array [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x0 [7] = 0x0 [8] = 0x0 [9] = 0x0 std::bitset<262144> marked_cells_large reference = 0x2A70D476388 unsigned int[4096] _Array [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x0 [7] = 0x0 [8] = 0x0 [9] = 0x0 bool i_scriptLock = 0x0 std::unordered_set,std::equal_to,std::allocator > i_objectsToRemove std::_Hash,std::equal_to >,std::allocator,0> > _Min_buckets_construct_ptr = 0x2A70D47E390 _Clear_guard std::_Hash,std::equal_to >,std::allocator,0> >* _Target = 0x742068743F800000 _Range_eraser std::list >& _List = 0x742068743F800000 std::_List_node* _Predecessor = 0x2A789F006E0 std::_List_node* _Next = NULL _Equal_range_result = 0x2A70D47E390 _Multi_equal_check_result = 0x2A70D47E390 std::_Uset_traits,std::equal_to >,std::allocator,0> _Traitsobj = 0x3F800000 std::list > _List = 0x2A70D47E398 std::_Hash_vec >,std::_Iterator_base0> > > _Vec = 0x2A70D47E3A8 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 std::map,std::allocator > > i_objectsToSwitch std::_Tree,std::allocator >,0> > value_compare = 0x2A7405D66F0 _Copy_tag = 0x2A7405D66F0 _Move_tag = 0x2A7405D66F0 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x2A70D47E3D0 value_compare = 0x2A70D47E3D0 std::unordered_set,std::equal_to,std::allocator > i_worldObjects std::_Hash,std::equal_to >,std::allocator,0> > _Min_buckets_construct_ptr = 0x2A70D47E3E0 _Clear_guard std::_Hash,std::equal_to >,std::allocator,0> >* _Target = 0x6E696B203F800000 _Range_eraser std::list >& _List = 0x6E696B203F800000 std::_List_node* _Predecessor = 0x2A789F00D40 std::_List_node* _Next = 0x1 _Equal_range_result = 0x2A70D47E3E0 _Multi_equal_check_result = 0x2A70D47E3E0 std::_Uset_traits,std::equal_to >,std::allocator,0> _Traitsobj = 0x3F800000 std::list > _List = 0x2A70D47E3E8 std::_Hash_vec >,std::_Iterator_base0> > > _Vec = 0x2A70D47E3F8 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator > > m_scriptSchedule std::_Tree,std::allocator >,1> > value_compare = 0x2A741088860 _Copy_tag = 0x2A741088860 _Move_tag = 0x2A741088860 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x2A70D47E420 value_compare = 0x2A70D47E420 std::unordered_map,std::equal_to,std::allocator > > _creatureRespawnTimes std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x2A70D47E430 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x7571206C3F800000 _Range_eraser std::list,std::allocator > >& _List = 0x7571206C3F800000 std::_List_node,void *>* _Predecessor = 0x2A742B22870 std::_List_node,void *>* _Next = 0x1E _Equal_range_result = 0x2A70D47E430 _Multi_equal_check_result = 0x2A70D47E430 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x3F800000 std::list,std::allocator > > _List = 0x2A70D47E438 std::_Hash_vec > > > > > _Vec = 0x2A70D47E448 unsigned int _Mask = 0x3F unsigned int _Maxidx = 0x40 std::unordered_map,std::equal_to,std::allocator > > _goRespawnTimes std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x6F7264793F800000 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x6F7264793F800000 _Range_eraser std::list,std::allocator > >& _List = 0x6F7264793F800000 std::_List_node,void *>* _Predecessor = 0x2A742B226C0 std::_List_node,void *>* _Next = NULL _Equal_range_result = 0x6F7264793F800000 _Multi_equal_check_result = 0x6F7264793F800000 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x3F800000 std::list,std::allocator > > _List = 0x2A70D47E478 std::_Hash_vec > > > > > _Vec = 0x2A70D47E488 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 std::unordered_map,std::equal_to,std::allocator > > _zoneDynamicInfo std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x656C65203F800000 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x656C65203F800000 _Range_eraser std::list,std::allocator > >& _List = 0x656C65203F800000 std::_List_node,void *>* _Predecessor = 0x2A742B22180 std::_List_node,void *>* _Next = NULL _Equal_range_result = 0x656C65203F800000 _Multi_equal_check_result = 0x656C65203F800000 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x3F800000 std::list,std::allocator > > _List = 0x2A70D47E4B8 std::_Hash_vec > > > > > _Vec = 0x2A70D47E4C8 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 unsigned int _defaultLight = 0x176 NGrid<8,Player,TypeList > > > >,TypeList > > > >& i_grid = 0x2A7B64B2030 unsigned int i_gridId = 0x9E5 GridReference > > > >,TypeList > > > > > i_Reference Reference > > > >,TypeList > > > > >,NGrid<8,Player,TypeList > > > >,TypeList > > > > > LinkedListElement LinkedListElement* iNext = 0x2A7B5298030 LinkedListElement* iPrev = 0x2A70D45E028 GridRefManager > > > >,TypeList > > > > >* iRefTo = 0x2A70D45E020 NGrid<8,Player,TypeList > > > >,TypeList > > > >* iRefFrom = 0x2A7B64B2030 int i_x = 0x27 int i_y = 0x25 Grid > > > >,TypeList > > > >[8] i_cells [0] = 0x2A7B64B2068 [1] = 0x2A7B64B2228 [2] = 0x2A7B64B23E8 [3] = 0x2A7B64B25A8 [4] = 0x2A7B64B2768 [5] = 0x2A7B64B2928 [6] = 0x2A7B64B2AE8 [7] = 0x2A7B64B2CA8 [0] = 0x2A7B64B2068 [8] Grid > > > >,TypeList > > > > [0] = 0x2A7B64B2E68 [1] = 0x2A7B64B3028 [2] = 0x2A7B64B31E8 [3] = 0x2A7B64B33A8 [4] = 0x2A7B64B3568 [5] = 0x2A7B64B3728 [6] = 0x2A7B64B38E8 [7] = 0x2A7B64B3AA8 [8] Grid > > > >,TypeList > > > > [0] = 0x2A7B64B3C68 [1] = 0x2A7B64B3E28 [2] = 0x2A7B64B3FE8 [3] = 0x2A7B64B41A8 [4] = 0x2A7B64B4368 [5] = 0x2A7B64B4528 [6] = 0x2A7B64B46E8 [7] = 0x2A7B64B48A8 [8] Grid > > > >,TypeList > > > > [0] = 0x2A7B64B4A68 [1] = 0x2A7B64B4C28 [2] = 0x2A7B64B4DE8 [3] = 0x2A7B64B4FA8 [4] = 0x2A7B64B5168 [5] = 0x2A7B64B5328 [6] = 0x2A7B64B54E8 [7] = 0x2A7B64B56A8 [8] Grid > > > >,TypeList > > > > [0] = 0x2A7B64B5868 [1] = 0x2A7B64B5A28 [2] = 0x2A7B64B5BE8 [3] = 0x2A7B64B5DA8 [4] = 0x2A7B64B5F68 [5] = 0x2A7B64B6128 [6] = 0x2A7B64B62E8 [7] = 0x2A7B64B64A8 [8] Grid > > > >,TypeList > > > > [0] = 0x2A7B64B6668 [1] = 0x2A7B64B6828 [2] = 0x2A7B64B69E8 [3] = 0x2A7B64B6BA8 [4] = 0x2A7B64B6D68 [5] = 0x2A7B64B6F28 [6] = 0x2A7B64B70E8 [7] = 0x2A7B64B72A8 [8] Grid > > > >,TypeList > > > > [0] = 0x2A7B64B7468 [1] = 0x2A7B64B7628 [2] = 0x2A7B64B77E8 [3] = 0x2A7B64B79A8 [4] = 0x2A7B64B7B68 [5] = 0x2A7B64B7D28 [6] = 0x2A7B64B7EE8 [7] = 0x2A7B64B80A8 [8] Grid > > > >,TypeList > > > > [0] = 0x2A7B64B8268 [1] = 0x2A7B64B8428 [2] = 0x2A7B64B85E8 [3] = 0x2A7B64B87A8 [4] = 0x2A7B64B8968 [5] = 0x2A7B64B8B28 [6] = 0x2A7B64B8CE8 [7] = 0x2A7B64B8EA8 bool i_GridObjectDataLoaded = 0x1 unsigned int i_corpses = 0x0 00007FF77BC7DB41 000000CFFB9FF290 Map::EnsureGridLoaded+D1 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Maps\Map.*** line 457 Local ObjectGridLoader loader Cell i_cell unsigned int grid_x = 0x105967 unsigned int grid_y = 0x105967 unsigned int cell_x = 0x105967 unsigned int cell_y = 0x105967 unsigned int nocreate = 0x105967 unsigned int reserved = 0x105967 Cell:::: Part = 0x105967 unsigned int All = 0x105967 Cell:: data = 0x105967 Part = 0x105967 unsigned int All = 0x105967 NGrid<8,Player,TypeList > > > >,TypeList > > > >& i_grid = 0x2A7B64B2030 unsigned int i_gridId = 0x9E5 GridReference > > > >,TypeList > > > > > i_Reference Reference > > > >,TypeList > > > > >,NGrid<8,Player,TypeList > > > >,TypeList > > > > > LinkedListElement LinkedListElement* iNext = 0x2A7B5298030 LinkedListElement* iPrev = 0x2A70D45E028 GridRefManager > > > >,TypeList > > > > >* iRefTo = 0x2A70D45E020 NGrid<8,Player,TypeList > > > >,TypeList > > > >* iRefFrom = 0x2A7B64B2030 int i_x = 0x27 int i_y = 0x25 Grid > > > >,TypeList > > > >[8] i_cells [0] = 0x2A7B64B2068 [1] = 0x2A7B64B2228 [2] = 0x2A7B64B23E8 [3] = 0x2A7B64B25A8 [4] = 0x2A7B64B2768 [5] = 0x2A7B64B2928 [6] = 0x2A7B64B2AE8 [7] = 0x2A7B64B2CA8 [0] = 0x2A7B64B2068 [8] Grid > > > >,TypeList > > > > [0] = 0x2A7B64B2E68 [1] = 0x2A7B64B3028 [2] = 0x2A7B64B31E8 [3] = 0x2A7B64B33A8 [4] = 0x2A7B64B3568 [5] = 0x2A7B64B3728 [6] = 0x2A7B64B38E8 [7] = 0x2A7B64B3AA8 [8] Grid > > > >,TypeList > > > > [0] = 0x2A7B64B3C68 [1] = 0x2A7B64B3E28 [2] = 0x2A7B64B3FE8 [3] = 0x2A7B64B41A8 [4] = 0x2A7B64B4368 [5] = 0x2A7B64B4528 [6] = 0x2A7B64B46E8 [7] = 0x2A7B64B48A8 [8] Grid > > > >,TypeList > > > > [0] = 0x2A7B64B4A68 [1] = 0x2A7B64B4C28 [2] = 0x2A7B64B4DE8 [3] = 0x2A7B64B4FA8 [4] = 0x2A7B64B5168 [5] = 0x2A7B64B5328 [6] = 0x2A7B64B54E8 [7] = 0x2A7B64B56A8 [8] Grid > > > >,TypeList > > > > [0] = 0x2A7B64B5868 [1] = 0x2A7B64B5A28 [2] = 0x2A7B64B5BE8 [3] = 0x2A7B64B5DA8 [4] = 0x2A7B64B5F68 [5] = 0x2A7B64B6128 [6] = 0x2A7B64B62E8 [7] = 0x2A7B64B64A8 [8] Grid > > > >,TypeList > > > > [0] = 0x2A7B64B6668 [1] = 0x2A7B64B6828 [2] = 0x2A7B64B69E8 [3] = 0x2A7B64B6BA8 [4] = 0x2A7B64B6D68 [5] = 0x2A7B64B6F28 [6] = 0x2A7B64B70E8 [7] = 0x2A7B64B72A8 [8] Grid > > > >,TypeList > > > > [0] = 0x2A7B64B7468 [1] = 0x2A7B64B7628 [2] = 0x2A7B64B77E8 [3] = 0x2A7B64B79A8 [4] = 0x2A7B64B7B68 [5] = 0x2A7B64B7D28 [6] = 0x2A7B64B7EE8 [7] = 0x2A7B64B80A8 [8] Grid > > > >,TypeList > > > > [0] = 0x2A7B64B8268 [1] = 0x2A7B64B8428 [2] = 0x2A7B64B85E8 [3] = 0x2A7B64B87A8 [4] = 0x2A7B64B8968 [5] = 0x2A7B64B8B28 [6] = 0x2A7B64B8CE8 [7] = 0x2A7B64B8EA8 bool i_GridObjectDataLoaded = 0x1 Map* i_map = 0x2A70D45E020 GridRefManager > > > >,TypeList > > > > > RefManager > > > >,TypeList > > > > >,NGrid<8,Player,TypeList > > > >,TypeList > > > > > LinkedListHead LinkedListElement iFirst = 0x2A70D45E028 LinkedListElement iLast = 0x2A70D45E038 unsigned int iSize = 0xD ?$Iterator@VLinkedListElement@@ = 0xB64B2040 iterator = 0xB64B2040 iterator = 0x2A70D45E020 iterator GridReference > > > >,TypeList > > > > >* _Ptr = 0x7FF77C9AB848 std::unordered_set,std::equal_to,std::allocator > i_objectsToUpdate std::_Hash,std::equal_to >,std::allocator,0> > _Min_buckets_construct_ptr = 0x3F800000 _Clear_guard std::_Hash,std::equal_to >,std::allocator,0> >* _Target = 0x2A73F800000 _Range_eraser std::list >& _List = 0x2A73F800000 std::_List_node* _Predecessor = 0x2A789F00680 std::_List_node* _Next = 0x1 _Equal_range_result = 0x3F800000 _Multi_equal_check_result = 0x3F800000 std::_Uset_traits,std::equal_to >,std::allocator,0> _Traitsobj = 0x3F800000 std::list > _List = 0x2A70D45E058 std::_Hash_vec >,std::_Iterator_base0> > > _Vec = 0x2A70D45E068 unsigned int _Mask = 0x3F unsigned int _Maxidx = 0x40 std::unordered_set,std::equal_to,std::allocator > i_objectsForDelayedVisibility std::_Hash,std::equal_to >,std::allocator,0> > _Min_buckets_construct_ptr = 0x2A73F800000 _Clear_guard std::_Hash,std::equal_to >,std::allocator,0> >* _Target = 0x2A73F800000 _Range_eraser std::list >& _List = 0x2A73F800000 std::_List_node* _Predecessor = 0x2A789F006C0 std::_List_node* _Next = NULL _Equal_range_result = 0x2A73F800000 _Multi_equal_check_result = 0x2A73F800000 std::_Uset_traits,std::equal_to >,std::allocator,0> _Traitsobj = 0x3F800000 std::list > _List = 0x2A70D45E098 std::_Hash_vec >,std::_Iterator_base0> > > _Vec = 0x2A70D45E0A8 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 std::map,std::allocator > > CreatureGroupHolder std::_Tree,std::allocator >,0> > value_compare = 0x2A7405D6F70 _Copy_tag = 0x2A7405D6F70 _Move_tag = 0x2A7405D6F70 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x2A70D45E0D0 value_compare = 0x2A70D45E0D0 DataMap CustomData std::unordered_map,std::allocator >,std::unique_ptr >,std::hash,std::allocator > >,std::equal_to,std::allocator > >,std::allocator,std::allocator > const ,std::unique_ptr > > > > Container = 0x2A70D45E0E0 std::vector > _creaturesToMove std::_Compressed_pair,std::_Vector_val >,1> _Mypair = 0x2A70D45E120 std::vector > _gameObjectsToMove std::_Compressed_pair,std::_Vector_val >,1> _Mypair = 0x2A70D45E138 std::vector > _dynamicObjectsToMove std::_Compressed_pair,std::_Vector_val >,1> _Mypair = 0x2A70D45E150 ACE_Thread_Mutex Lock Ace_ = 0x2A70D45E168 _RTL_CRITICAL_SECTION lock_ = 0x2A70D45E168 bool removed_ = 0x0 ACE_Thread_Mutex GridLock Ace_ = 0xFF _RTL_CRITICAL_SECTION lock_ = 0x2A70D45E198 bool removed_ = 0x0 ACE_RW_Thread_Mutex MMapLock ACE_RW_Mutex Ace_ = 0x2A70D45E1C8 ACE_rwlock_t lock_ = 0x2A70D45E1C8 bool removed_ = 0x0 Ace_ = 0x1 MapEntry* i_mapEntry = 0x2A7161604BC unsigned int MapID = 0x212 unsigned int map_type = 0x0 unsigned int Flags = 0x1 char*[16] name [0] = "Outland" [1] = "" [2] = "" [3] = "" [4] = "" [5] = "" [6] = "" [7] = "" [8] = "" [9] = "" unsigned int linked_zone = 0x0 unsigned int multimap_id = 0xC6 int entrance_map = 0x0 float entrance_x = 0.000000 float entrance_y = 0.000000 unsigned int addon = 0x1 unsigned int unk_time = 0x0 unsigned int maxPlayers = 0x0 unsigned int i_spawnMode = 0x0 unsigned int i_InstanceId = 0x0 unsigned int m_unloadTimer = 0x0 float m_VisibleDistance = 90.000000 DynamicMapTree _dynamicTree DynTreeImpl* impl = 0x2A78E71F020 int _instanceResetPeriod = 0x0 MapRefManager m_mapRefManager RefManager LinkedListHead LinkedListElement iFirst = 0x2A70D45E320 LinkedListElement iLast = 0x2A70D45E330 unsigned int iSize = 0x1 ?$Iterator@VLinkedListElement@@ = 0xA947BB88 iterator = 0xA947BB88 iterator = 0x7C9AB7E8 iterator MapReference* _Ptr = 0x7FF77C9AB7E8 const_iterator MapReference* _Ptr = 0x7FF77C9AB7E8 LinkedListHead::Iterator m_mapRefIter MapReference* _Ptr = NULL std::set,std::allocator > m_activeNonPlayers std::_Tree,std::allocator,0> > _Copy_tag = 0x42B22210 _Move_tag = 0x42B22210 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x2A70D45E350 std::_Tree_const_iterator > > m_activeNonPlayersIter std::_Tree_unchecked_const_iterator >,std::_Iterator_base0> std::_Tree_node* _Ptr = 0x2A742B22210 std::set,std::allocator > _transports std::_Tree,std::allocator,0> > _Copy_tag = 0x2A70D45E368 _Move_tag = 0x2A70D45E368 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x2A70D45E368 std::_Tree_const_iterator > > _transportsUpdateIter std::_Tree_unchecked_const_iterator >,std::_Iterator_base0> std::_Tree_node* _Ptr = 0x2A742B22690 Map* m_parentMap = 0x2A70D45E020 NGrid<8,Player,TypeList > > > >,TypeList > > > >*[64] i_grids [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL [0] = 0x2A70D45E388 *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] NGrid<8,Player,TypeList > > > >,TypeList > > > > [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL GridMap*[64] GridMaps [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL [0] = 0x2A70D466388 *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL *[64] GridMap [0] = NULL [1] = NULL [2] = NULL [3] = NULL [4] = NULL [5] = NULL [6] = NULL [7] = NULL [8] = NULL [9] = NULL std::bitset<262144> marked_cells reference = 0x2A70D46E388 unsigned int[4096] _Array [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x0 [7] = 0x0 [8] = 0x0 [9] = 0x0 std::bitset<262144> marked_cells_large reference = 0x2A70D476388 unsigned int[4096] _Array [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x0 [7] = 0x0 [8] = 0x0 [9] = 0x0 bool i_scriptLock = 0x0 std::unordered_set,std::equal_to,std::allocator > i_objectsToRemove std::_Hash,std::equal_to >,std::allocator,0> > _Min_buckets_construct_ptr = 0x2A70D47E390 _Clear_guard std::_Hash,std::equal_to >,std::allocator,0> >* _Target = 0x742068743F800000 _Range_eraser std::list >& _List = 0x742068743F800000 std::_List_node* _Predecessor = 0x2A789F006E0 std::_List_node* _Next = NULL _Equal_range_result = 0x2A70D47E390 _Multi_equal_check_result = 0x2A70D47E390 std::_Uset_traits,std::equal_to >,std::allocator,0> _Traitsobj = 0x3F800000 std::list > _List = 0x2A70D47E398 std::_Hash_vec >,std::_Iterator_base0> > > _Vec = 0x2A70D47E3A8 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 std::map,std::allocator > > i_objectsToSwitch std::_Tree,std::allocator >,0> > value_compare = 0x2A7405D66F0 _Copy_tag = 0x2A7405D66F0 _Move_tag = 0x2A7405D66F0 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x2A70D47E3D0 value_compare = 0x2A70D47E3D0 std::unordered_set,std::equal_to,std::allocator > i_worldObjects std::_Hash,std::equal_to >,std::allocator,0> > _Min_buckets_construct_ptr = 0x2A70D47E3E0 _Clear_guard std::_Hash,std::equal_to >,std::allocator,0> >* _Target = 0x6E696B203F800000 _Range_eraser std::list >& _List = 0x6E696B203F800000 std::_List_node* _Predecessor = 0x2A789F00D40 std::_List_node* _Next = 0x1 _Equal_range_result = 0x2A70D47E3E0 _Multi_equal_check_result = 0x2A70D47E3E0 std::_Uset_traits,std::equal_to >,std::allocator,0> _Traitsobj = 0x3F800000 std::list > _List = 0x2A70D47E3E8 std::_Hash_vec >,std::_Iterator_base0> > > _Vec = 0x2A70D47E3F8 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator > > m_scriptSchedule std::_Tree,std::allocator >,1> > value_compare = 0x2A741088860 _Copy_tag = 0x2A741088860 _Move_tag = 0x2A741088860 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x2A70D47E420 value_compare = 0x2A70D47E420 std::unordered_map,std::equal_to,std::allocator > > _creatureRespawnTimes std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x2A70D47E430 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x7571206C3F800000 _Range_eraser std::list,std::allocator > >& _List = 0x7571206C3F800000 std::_List_node,void *>* _Predecessor = 0x2A742B22870 std::_List_node,void *>* _Next = 0x1E _Equal_range_result = 0x2A70D47E430 _Multi_equal_check_result = 0x2A70D47E430 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x3F800000 std::list,std::allocator > > _List = 0x2A70D47E438 std::_Hash_vec > > > > > _Vec = 0x2A70D47E448 unsigned int _Mask = 0x3F unsigned int _Maxidx = 0x40 std::unordered_map,std::equal_to,std::allocator > > _goRespawnTimes std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x6F7264793F800000 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x6F7264793F800000 _Range_eraser std::list,std::allocator > >& _List = 0x6F7264793F800000 std::_List_node,void *>* _Predecessor = 0x2A742B226C0 std::_List_node,void *>* _Next = NULL _Equal_range_result = 0x6F7264793F800000 _Multi_equal_check_result = 0x6F7264793F800000 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x3F800000 std::list,std::allocator > > _List = 0x2A70D47E478 std::_Hash_vec > > > > > _Vec = 0x2A70D47E488 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 std::unordered_map,std::equal_to,std::allocator > > _zoneDynamicInfo std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x656C65203F800000 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x656C65203F800000 _Range_eraser std::list,std::allocator > >& _List = 0x656C65203F800000 std::_List_node,void *>* _Predecessor = 0x2A742B22180 std::_List_node,void *>* _Next = NULL _Equal_range_result = 0x656C65203F800000 _Multi_equal_check_result = 0x656C65203F800000 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x3F800000 std::list,std::allocator > > _List = 0x2A70D47E4B8 std::_Hash_vec > > > > > _Vec = 0x2A70D47E4C8 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 unsigned int _defaultLight = 0x176 unsigned int i_gameObjects = 0xD unsigned int i_creatures = 0x40 unsigned int i_corpses = 0x0 00007FF77BC7BADF 000000CFFB9FF340 Map::AddPlayerToMap+DF D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Maps\Map.*** line 489 Local Cell cell unsigned int grid_x = 0x186967 unsigned int grid_y = 0x186967 unsigned int cell_x = 0x186967 unsigned int cell_y = 0x186967 unsigned int nocreate = 0x186967 unsigned int reserved = 0x186967 Cell:::: Part unsigned int grid_x = 0x186967 unsigned int grid_y = 0x186967 unsigned int cell_x = 0x186967 unsigned int cell_y = 0x186967 unsigned int nocreate = 0x186967 unsigned int reserved = 0x186967 unsigned int All = 0x186967 Cell:: data = 0x186967 Part = 0x186967 unsigned int All = 0x186967 00007FF77C089E35 000000CFFB9FF490 WorldSession::HandlePlayerLoginFromDB+695 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Handlers\CharacterHandler.*** line 976 Parameter LoginQueryHolder* holder = 0x2A705416E40 SQLQueryHolder std::vector,std::allocator > > m_queries std::_Compressed_pair >,std::_Vector_val > >,1> _Mypair = 0x2A705416E40 unsigned int m_accountId = 0xB unsigned int m_guid = 0x41 Local PreparedStatement* stmt = Local std::string IP_str = "À��..." Local WorldPacket data ByteBuffer unsigned int _rpos = 0x0 unsigned int _wpos = 0x8 std::vector > _storage std::_Compressed_pair,std::_Vector_val >,1> _Mypair = 0xCFFB9FF3B0 unsigned int m_opcode = 0x455 Local unsigned int playerGuid = 0x0 Local std::string charName = "`ꮮ." Local ChatHandler chH WorldSession* m_session = 0x2A7B35CEC80 int m_muteTime = 0x0 std::atomic<__int64> m_timeOutTime std::_Atomic_integral_facade<__int64> std::_Atomic_integral<__int64,8> std::_Atomic_storage<__int64,8> std::_Atomic_padded<__int64> _Storage = 0xEA60 unsigned int _lastAuctionListItemsMSTime = 0x0 unsigned int _lastAuctionListOwnerItemsMSTime = 0x0 ACE_Future > _charEnumCallback Ace_ = 0x2A7B35CEC98 ACE_Future_Rep >* future_rep_ = 0x2A7958CB730 ACE_Future > _stablePetCallback Ace_ = 0x2A7B35CECA0 ACE_Future_Rep >* future_rep_ = 0x2A7958CC870 QueryCallback,std::basic_string,std::allocator >,0> _charRenameCallback ACE_Future > _result = 0x2A7958CC6F0 std::string _param = "" unsigned int _stage = 0xFF QueryCallback,unsigned int,0> _unstablePetCallback ACE_Future > _result = 0x2A7958CB130 unsigned int _param = 0x0 unsigned int _stage = 0xFF QueryCallback,unsigned int,0> _stableSwapCallback ACE_Future > _result = 0x2A7958CB2B0 unsigned int _param = 0x0 unsigned int _stage = 0xFF QueryCallback,unsigned __int64,0> _sendStabledPetCallback ACE_Future > _result = 0x2A7958CBD30 unsigned int _param = 0x0 unsigned int _stage = 0xFF QueryCallback,CharacterCreateInfo *,1> _charCreateCallback ACE_Future > _result = 0x2A7958CD0B0 CharacterCreateInfo* _param = NULL unsigned int _stage = 0x0 ACE_Future _charLoginCallback Ace_ = 0xB0 ACE_Future_Rep* future_rep_ = 0x2A7958CFDB0 ACE_Future _loadPetFromDBSecondCallback Ace_ = 0xB0 ACE_Future_Rep* future_rep_ = 0x2A7958CB8B0 QueryCallback_3,unsigned char,unsigned char,unsigned int,0> _openWrappedItemCallback ACE_Future > _result = 0x2A7958CB970 unsigned int _param_1 = 0x0 unsigned int _param_2 = 0x0 unsigned int _param_3 = 0x0 unsigned int _stage = 0xFF DosProtection WorldSession* Session = NULL int _policy = 0xEA60 std::unordered_map,std::equal_to,std::allocator > > _PacketThrottlingMap = 0x2A7B35CEC90 WorldSession::DosProtection AntiDOS WorldSession* Session = 0x2A7B35CEC80 int _policy = 0x2 std::unordered_map,std::equal_to,std::allocator > > _PacketThrottlingMap = 0x2A7B35CED60 QueryCallback_2,unsigned int,AsynchPetSummon *,0> _loadPetFromDBFirstCallback ACE_Future > _result = 0x2A7958CB670 unsigned int _param_1 = 0x0 AsynchPetSummon* _param_2 = NULL unsigned int _stage = 0xFF ACE_Future > _loadActionsSwitchSpecCallback Ace_ = 0x70 ACE_Future_Rep >* future_rep_ = 0x2A7958CD170 ACE_Future > _CharacterAuraFrozenCallback Ace_ = 0x30 ACE_Future_Rep >* future_rep_ = 0x2A7958CBA30 std::set,std::allocator > _legitCharacters std::_Tree,std::allocator,0> > _Copy_tag = 0x2A7B39CD8E0 _Move_tag = 0x2A7B39CD8E0 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x2A7B35CEDD0 unsigned int m_GUIDLow = 0x41 Player* _player = 0x2A7A9478F70 Unit WorldObject Object DataMap CustomData = 0x2A7A9478F78 unsigned int m_objectType = 0x19 int m_objectTypeId = 0x4 unsigned int m_updateFlag = 0x60 int* m_int32Values = 0x41 unsigned int* m_uint32Values = 0x41 float* m_floatValues = 0.000000 UpdateMask _changesMask = 0x2A7A9478FD0 unsigned int m_valuesCount = 0x52E unsigned int _fieldNotifyFlags = 0x100 bool m_objectUpdated = 0x0 bool m_inWorld = 0x0 ByteBuffer m_PackGUID = 0x2A7A9478FE8 WorldLocation Position PositionXYStreamer Position* Pos = 0x4540630A45831985 PositionXYZStreamer m_pos = 0x4540630A45831985 PositionXYZOStreamer m_pos = 0x4540630A45831985 float m_positionX = 4195.189941 float m_positionY = 3078.189941 float m_positionZ = 335.819000 float m_orientation = 3.683130 unsigned int m_mapId = 0x212 ElunaEventProcessor* elunaEvents = 0x2A7B5F17830 FlaggedValuesArray32 m_stealth = 0x2A7A9479030 FlaggedValuesArray32 m_stealthDetect = 0x2A7A947903C FlaggedValuesArray32 m_invisibility = 0x2A7A9479048 FlaggedValuesArray32 m_invisibilityDetect = 0x2A7A947907C FlaggedValuesArray32 m_serverSideVisibility = 0x2A7A94790B0 FlaggedValuesArray32 m_serverSideVisibilityDetect = 0x2A7A94790BC unsigned int LastUsedScriptID = 0x0 MovementInfo m_movementInfo = 0x2A7A94790D0 std::string m_name = "Grimtex" bool m_isActive = 0x1 bool m_isVisibilityDistanceOverride = 0x0 bool m_isWorldObject = 0x1 ZoneScript* m_zoneScript = NULL float m_staticFloorZ = -100000.000000 Transport* m_transport = NULL Map* m_currMap = 0x2A70D45E020 unsigned int m_InstanceId = 0x0 unsigned int m_phaseMask = 0xFFFFFFFF bool m_useCombinedPhases = 0x1 unsigned int m_notifyflags = 0x2 unsigned int m_executed_notifies = 0x0 unsigned int m_extraAttacks = 0x0 bool m_canDualWield = 0x1 std::set,std::allocator > m_Controlled = 0x2A7A94791A0 SafeUnitPointer m_movedByPlayer = 0x2A7A94791B0 unsigned int[7] m_SummonSlot [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x0 unsigned int[4] m_ObjectSlot [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 float m_modMeleeHitChance = 34.960960 float m_modRangedHitChance = 34.960960 float m_modSpellHitChance = 42.951202 int m_baseSpellCritChance = 0x5 float[7] m_threatModifier [0] = 0.550000 [1] = 0.550000 [2] = 0.550000 [3] = 0.550000 [4] = 0.550000 [5] = 0.550000 [6] = 0.550000 float[3] m_modAttackSpeedPct [0] = 0.695266 [1] = 0.695266 [2] = 0.834319 EventProcessor m_Events = 0x2A7A9479250 std::list >[8] m_spellImmune [0] = 0x2A7A9479270 [1] = 0x2A7A9479280 [2] = 0x2A7A9479290 [3] = 0x2A7A94792A0 [4] = 0x2A7A94792B0 [5] = 0x2A7A94792C0 [6] = 0x2A7A94792D0 [7] = 0x2A7A94792E0 unsigned int m_lastSanctuaryTime = 0x0 std::set,std::allocator > m_petAuras = 0x2A7A94792F8 bool IsAIEnabled = 0x0 bool NeedChangeAI = 0x0 bool m_ControlledByPlayer = 0x1 bool m_CreatedByPlayer = 0x0 std::set,std::allocator > SafeUnitPointerSet = 0x2A7A9479310 Position m_last_notify_position = 0x2A7A9479320 unsigned int m_last_notify_mstime = 0x199FF unsigned int m_delayed_unit_relocation_timer = 0x96 unsigned int m_delayed_unit_ai_notify_timer = 0x0 bool bRequestForcedVisibilityUpdate = 0x0 Position m_last_underwaterstate_position = 0x2A7A947933C Position m_last_environment_position = 0x2A7A947934C bool m_last_isinwater_status = 0x0 bool m_last_islittleabovewater_status = 0x0 bool m_last_isunderwater_status = 0x0 bool m_is_updating_environment = 0x0 Position m_last_area_position = 0x2A7A9479360 Position m_last_zone_position = 0x2A7A9479370 unsigned int m_last_area_id = 0x0 unsigned int m_last_zone_id = 0xDC3 Position m_last_outdoors_position = 0x2A7A9479388 bool m_last_outdoors_status = 0x1 Movement::MoveSpline* movespline = 0x2A7B5A08AD0 UnitAI* i_AI = NULL UnitAI* i_disabledAI = NULL unsigned int m_realRace = 0x1 unsigned int m_race = 0x1 bool m_AutoRepeatFirstCast = 0x0 int[3] m_attackTimer [0] = 0x0 [1] = 0x0 [2] = 0x0 float[5] m_createStats [0] = 180.000000 [1] = 112.000000 [2] = 160.000000 [3] = 35.000000 [4] = 60.000000 std::unordered_set,std::equal_to,std::allocator > m_attackers = 0x2A7A94793E0 Unit* m_attacking = NULL int m_deathState = 0x0 int m_procDeep = 0x0 std::list > m_dynObj = 0x2A7A9479430 std::list > m_gameObj = 0x2A7A9479440 unsigned int m_transform = 0x0 Spell*[4] m_currentSpells [0] = NULL [1] = NULL [2] = NULL [3] = NULL std::multimap,std::allocator > > m_ownedAuras = 0x2A7A9479478 std::multimap,std::allocator > > m_appliedAuras = 0x2A7A9479488 std::list > m_removedAuras = 0x2A7A9479498 std::_Tree_iterator > > > m_auraUpdateIterator = 0x2A7B5C87C60 unsigned int m_removedAurasCount = 0x3 std::list >[317] m_modAuras [0] = 0x2A7A94794B8 [1] = 0x2A7A94794C8 [2] = 0x2A7A94794D8 [3] = 0x2A7A94794E8 [4] = 0x2A7A94794F8 [5] = 0x2A7A9479508 [6] = 0x2A7A9479518 [7] = 0x2A7A9479528 [8] = 0x2A7A9479538 [9] = 0x2A7A9479548 std::list > m_scAuras = 0x2A7A947A888 std::list > m_interruptableAuras = 0x2A7A947A898 std::multimap,std::allocator > > m_auraStateAuras = 0x2A7A947A8A8 unsigned int m_interruptMask = 0x0 float[4] m_auraModifiersGroup [0] = 9060.000000 [1] = 1.000000 [2] = 155.000000 [3] = 1.158181 [0] = 0x2A7A947A8BC float[4] [0] = 550.000000 [1] = 1.000000 [2] = 155.000000 [3] = 1.000000 float[4] [0] = 29840.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.112400 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.030000 float[4] [0] = 332180.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[2] m_weaponDamage [0] = 4560.000000 [1] = 8470.000000 [0] = 0x46045800458E8000 float[2] [0] = 4560.000000 [1] = 8470.000000 float[2] [0] = 1.000000 [1] = 2.000000 bool m_canModifyStats = 0x1 std::map,std::allocator > > m_visibleAuras = 0x2A7A947AA68 float[9] m_speed_rate [0] = 1.000000 [1] = 1.150000 [2] = 1.000000 [3] = 1.000000 [4] = 1.000000 [5] = 1.000000 [6] = 1.200000 [7] = 1.000000 [8] = 1.000000 CharmInfo* m_charmInfo = NULL std::set,std::allocator > m_sharedVision = 0x2A7A947AAA8 MotionMaster* i_motionMaster = 0x2A7B5C87F60 unsigned int[3] m_reactiveTimer [0] = 0x0 [1] = 0x0 [2] = 0x0 int m_regenTimer = 0x0 ThreatManager m_ThreatManager = 0x2A7A947AAD0 std::map,std::allocator > > _charmThreatInfo = 0x2A7A947AB18 Vehicle* m_vehicle = NULL Vehicle* m_vehicleKit = NULL unsigned int m_unitTypeMask = 0x0 LiquidTypeEntry* _lastLiquid = NULL bool m_applyResilience = 0x1 bool _instantCast = 0x0 unsigned int m_rootTimes = 0x0 unsigned int m_state = 0x0 unsigned int m_CombatTimer = 0x0 unsigned int m_lastManaUse = 0x0 std::list > m_Diminishing = 0x2A7A947AB60 HostileRefManager m_HostileRefManager = 0x2A7A947AB70 FollowerRefManager m_FollowingRefManager = 0x2A7A947ABA8 Unit* m_comboTarget = NULL std::unordered_set,std::equal_to,std::allocator > m_ComboPointHolders = 0x2A7A947ABE0 RedirectThreatInfo _redirectThreatInfo = 0x2A7A947AC20 bool m_cleanupDone = 0x0 bool m_duringRemoveFromWorld = 0x0 unsigned int _oldFactionId = 0x0 bool m_petCatchUp = 0x0 GridObject GridReference _gridRef = 0x2A7A947AC40 std::string autoReplyMsg = "" PlayerTaxi m_taxi = 0x2A7A947AC88 int m_logintime = 0x60E06A9B int m_Last_tick = 0x60E06A9B unsigned int[2] m_Played_time [0] = 0xC3E8 [1] = 0xC3E8 unsigned int m_stableSlots = 0x0 bool m_mailsUpdated = 0x0 unsigned int unReadMails = 0x0 unsigned int totalMailCount = 0x0 int m_nextMailDelivereTime = 0x0 std::unordered_map,std::equal_to,std::allocator > > mMitems = 0x2A7A947AD10 PvPInfo pvpInfo = 0x2A7A947AD50 DuelInfo* duel = NULL PlayerMenu* PlayerTalkClass = 0x2A7B5FBBD60 std::vector > ItemSetEff = 0x2A7A947AD70 SafeUnitPointer m_mover = 0x2A7A947AD88 WorldObject* m_seer = 0x2A7A9478F70 std::set,std::allocator > m_isInSharedVisionOf = 0x2A7A947ADA0 unsigned int m_recallMap = 0x212 float m_recallX = 4195.189941 float m_recallY = 3078.189941 float m_recallZ = 335.819000 float m_recallO = 3.683130 unsigned int m_homebindMapId = 0x1 unsigned int m_homebindAreaId = 0xD96 float m_homebindX = -8506.280273 float m_homebindY = 2020.579956 float m_homebindZ = 104.750000 std::unordered_set,std::equal_to,std::allocator > m_clientGUIDs = 0x2A7A947ADD8 std::vector > m_newVisible = 0x2A7A947AE18 unsigned int[9] m_forced_speed_changes [0] = 0x0 [1] = 0x3 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x1 [7] = 0x0 [8] = 0x0 std::set,std::allocator > m_DFQuests = 0x2A7A947AE40 unsigned int m_HomebindTimer = 0x0 bool m_InstanceValid = 0x1 Spell* m_spellModTakingSpell = NULL bool isDebugAreaTriggers = 0x0 unsigned int m_pendingSpectatorForBG = 0x0 unsigned int m_pendingSpectatorInviteInstanceId = 0x0 std::set,std::allocator > m_receivedSpectatorResetFor = 0x2A7A947AE70 unsigned int m_drwGUID = 0x0 unsigned int m_charmUpdateTimer = 0x0 std::list > WhisperList = 0x2A7A947AE90 int m_comboPointGain = 0x0 bool m_NeedToSaveGlyphs = 0x0 unsigned int m_MountBlockId = 0x0 float m_realDodge = 8.784718 float m_realParry = 31.896822 unsigned int[10] m_charmAISpells [0] = 0x0 [1] = 0x0 [2] = 0xC8D3 [3] = 0xC2F5 [4] = 0x0 [5] = 0x0 [6] = 0x0 [7] = 0x0 [8] = 0x0 [9] = 0x0 unsigned int m_AreaID = 0x0 unsigned int m_regenTimerCount = 0x0 unsigned int m_foodEmoteTimerCount = 0x0 float[7] m_powerFraction [0] = 0.000000 [1] = 0.000000 [2] = 0.000000 [3] = 0.000000 [4] = 0.000000 [5] = 0.000000 [6] = 0.000000 unsigned int m_contestedPvPTimer = 0x0 BattlegroundQueueTypeId[2] m_bgBattlegroundQueueID [0] = 0x0 [1] = 0x0 BGData m_bgData = 0x2A7A947AF10 bool m_IsBGRandomWinner = 0x0 EntryPointData m_entryPointData = 0x2A7A947AF50 std::set,std::allocator > m_timedquests = 0x2A7A947AF88 std::set,std::allocator > m_weeklyquests = 0x2A7A947AF98 std::set,std::allocator > m_monthlyquests = 0x2A7A947AFA8 std::unordered_map,std::allocator >,std::hash,std::equal_to,std::allocator,std::allocator > > > > m_seasonalquests = 0x2A7A947AFB8 unsigned int m_divider = 0x0 unsigned int m_ingametime = 0x0 int m_lastHonorUpdateTime = 0x60E06A9B unsigned int m_lootGuid = 0x0 int m_team = 0x0 unsigned int m_nextSave = 0x1 unsigned int m_additionalSaveTimer = 0x0 unsigned int m_additionalSaveMask = 0x0 unsigned int m_hostileReferenceCheckTimer = 0x3A98 int m_speakTime = 0x0 unsigned int m_speakCount = 0x0 int m_dungeonDifficulty = 0x0 int m_raidDifficulty = 0x0 int m_raidMapDifficulty = 0x0 unsigned int m_atLoginFlags = 0x0 Item*[150] m_items [0] = 0x2A7911D61E0 [1] = 0x2A7911D3DA0 [2] = 0x2A7911D8450 [3] = 0x2A7911D77A0 [4] = 0x2A7911D8B90 [5] = 0x2A7911D7970 [6] = 0x2A7911D4310 [7] = 0x2A7911D5190 [8] = 0x2A7911D6920 [9] = 0x2A7911D27E0 unsigned int m_currentBuybackSlot = 0x4A std::vector > m_itemUpdateQueue = 0x2A7A947B500 bool m_itemUpdateQueueBlocked = 0x0 unsigned int m_ExtraFlags = 0x441 unsigned int m_comboTarget = 0x0 int m_comboPoints = 0x0 std::map,std::allocator > > m_QuestStatus = 0x2A7A947B530 std::map,std::allocator > > m_QuestStatusSave = 0x2A7A947B540 std::unordered_set,std::equal_to,std::allocator > m_RewardedQuests = 0x2A7A947B550 std::map,std::allocator > > m_RewardedQuestsSave = 0x2A7A947B590 std::unordered_map,std::equal_to,std::allocator > > mSkillStatus = 0x2A7A947B5A0 unsigned int m_GuildIdInvited = 0x0 unsigned int m_ArenaTeamIdInvited = 0x0 std::deque > m_mailCache = 0x2A7A947B5E8 std::unordered_map,std::equal_to,std::allocator > > m_spells = 0x2A7A947B610 std::unordered_map,std::equal_to,std::allocator > > m_talents = 0x2A7A947B650 unsigned int m_lastPotionId = 0x0 GlobalCooldownMgr m_GlobalCooldownMgr = 0x2A7A947B698 unsigned int m_activeSpec = 0x0 unsigned int m_specsCount = 0x1 unsigned int[6] m_Glyphs [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [0] = 0x2A7A947B6DC unsigned int[6] [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 std::map,std::allocator > > m_actionButtons = 0x2A7A947B710 float[2] m_auraBaseMod [0] = 8.000000 [1] = 16.261099 [0] = 0x418216BB41000000 float[2] [0] = 3.000000 [1] = 16.261099 float[2] [0] = 8.000000 [1] = 16.261099 float[2] [0] = 0.000000 [1] = 1.000000 int[25] m_baseRatingValue [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x418 [6] = 0x418 [7] = 0x418 [8] = 0xCA8 [9] = 0xCA8 unsigned int m_baseSpellPower = 0x0 unsigned int m_baseFeralAP = 0x0 unsigned int m_baseManaRegen = 0x0 unsigned int m_baseHealthRegen = 0x0 int m_spellPenetrationItemMod = 0x0 std::list >[32] m_spellMods [0] = 0x2A7A947B788 [1] = 0x2A7A947B798 [2] = 0x2A7A947B7A8 [3] = 0x2A7A947B7B8 [4] = 0x2A7A947B7C8 [5] = 0x2A7A947B7D8 [6] = 0x2A7A947B7E8 [7] = 0x2A7A947B7F8 [8] = 0x2A7A947B808 [9] = 0x2A7A947B818 std::list > m_enchantDuration = 0x2A7A947B988 std::list > m_itemDuration = 0x2A7A947B998 std::list > m_itemSoulboundTradeable = 0x2A7A947B9A8 ACE_Thread_Mutex m_soulboundTradableLock = 0x2A7A947B9B8 unsigned int m_resurrectGUID = 0x0 unsigned int m_resurrectMap = 0x0 float m_resurrectX = 0.000000 float m_resurrectY = 0.000000 float m_resurrectZ = 0.000000 unsigned int m_resurrectHealth = 0x0 unsigned int m_resurrectMana = 0x0 WorldSession* m_session = 0x2A7B35CEC80 std::list > m_channels = 0x2A7A947BA10 unsigned int m_cinematic = 0x1 TradeData* m_trade = NULL bool m_DailyQuestChanged = 0x0 bool m_WeeklyQuestChanged = 0x0 bool m_MonthlyQuestChanged = 0x0 bool m_SeasonalQuestChanged = 0x0 int m_lastDailyQuestTime = 0x0 unsigned int m_drunkTimer = 0x0 unsigned int m_weaponChangeTimer = 0x0 unsigned int m_zoneUpdateId = 0xFFFFFFFF unsigned int m_zoneUpdateTimer = 0x0 unsigned int m_areaUpdateId = 0x0 unsigned int m_deathTimer = 0x0 int m_deathExpireTime = 0x60832745 unsigned int m_WeaponProficiency = 0x41F3 unsigned int m_ArmorProficiency = 0x41F bool m_canParry = 0x1 bool m_canBlock = 0x0 bool m_canTitanGrip = 0x0 unsigned int m_swingErrorMsg = 0x0 float m_ammoDPS = 0.000000 int _restTime = 0x0 unsigned int _innTriggerId = 0x0 float _restBonus = 0.000000 unsigned int _restFlagMask = 0x0 unsigned int m_resetTalentsCost = 0x0 int m_resetTalentsTime = 0x0 unsigned int m_usedTalentCount = 0xE7 unsigned int m_questRewardTalentCount = 0x0 unsigned int m_extraBonusTalentCount = 0x0 PlayerSocial* m_social = 0x2A7B5FBF258 GroupReference m_group = 0x2A7A947BAA8 GroupReference m_originalGroup = 0x2A7A947BAD8 Group* m_groupInvite = NULL unsigned int m_groupUpdateMask = 0x0 unsigned int m_auraRaidUpdateMask = 0x0 bool m_bPassOnGroupLoot = 0x0 unsigned int m_lastpetnumber = 0x0 int m_summon_expire = 0x0 unsigned int m_summon_mapid = 0x0 float m_summon_x = 0.000000 float m_summon_y = 0.000000 float m_summon_z = 0.000000 bool m_summon_asSpectator = 0x0 DeclinedName* m_declinedname = NULL Runes* m_runes = 0x2A7B5A09250 std::map,std::allocator > > m_EquipmentSets = 0x2A7A947BB58 unsigned int m_grantableLevels = 0x0 std::set,std::allocator > m_refundableItems = 0x2A7A947BB70 MapReference m_mapRef = 0x2A7A947BB80 unsigned int m_lastFallTime = 0x60E06A9B float m_lastFallZ = 335.819000 int[3] m_MirrorTimer [0] = 0xFFFFFFFF [1] = 0xFFFFFFFF [2] = 0xFFFFFFFF unsigned int m_MirrorTimerFlags = 0x0 unsigned int m_MirrorTimerFlagsLast = 0x0 bool m_isInWater = 0x0 WorldLocation teleportStore_dest = 0x2A7A947BBC0 unsigned int teleportStore_options = 0x0 int mSemaphoreTeleport_Near = 0x0 int mSemaphoreTeleport_Far = 0x0 unsigned int m_DelayedOperations = 0x0 bool m_bMustDelayTeleport = 0x0 bool m_bHasDelayedTeleport = 0x0 unsigned int m_temporaryUnsummonedPetNumber = 0x0 unsigned int m_oldpetspell = 0x0 AchievementMgr* m_achievementMgr = 0x2A7B5A08B70 ReputationMgr* m_reputationMgr = 0x2A7B5C87520 std::map,std::allocator > > m_spellCooldowns = 0x2A7A947BC08 unsigned int m_ChampioningFaction = 0x0 unsigned int m_timeSyncCounter = 0x0 unsigned int m_timeSyncTimer = 0x0 unsigned int m_timeSyncClient = 0x0 unsigned int m_timeSyncServer = 0x0 std::unordered_map,std::equal_to,std::allocator > > _instanceResetTimes = 0x2A7A947BC30 unsigned int _pendingBindId = 0x0 unsigned int _pendingBindTimer = 0x0 unsigned int _activeCheats = 0x0 unsigned int healthBeforeDuel = 0x0 unsigned int manaBeforeDuel = 0x0 bool m_isInstantFlightOn = 0x1 unsigned int m_cinematicDiff = 0x0 unsigned int m_lastCinematicCheck = 0x0 unsigned int m_activeCinematicCameraId = 0x0 std::vector >* m_cinematicCamera = NULL Position m_remoteSightPosition = 0x2A7A947BCA0 Creature* m_CinematicObject = NULL WorldSocket* m_Socket = 0x2A794C073D0 ACE_Svc_Handler ACE_Task ACE_Task_Base ACE_Service_Object ACE_Event_Handler Reference_Counting_Policy int value_ = 0x3 ACE_Atomic_Op reference_count_ = 0x3 int priority_ = 0x0 ACE_Reactor* reactor_ = 0x2A7A7EC72B0 ACE_Event_Handler::Reference_Counting_Policy reference_counting_policy_ = 0x2A794C073E8 Ace_ = 0x2A794C073D0 unsigned int thr_count_ = 0x0 ACE_Thread_Manager* thr_mgr_ = NULL unsigned long flags_ = 0x0 int grp_id_ = 0xFFFFFFFF ACE_Thread_Mutex lock_ = 0x2A794C07418 unsigned long last_thread_id_ = 0x0 ACE_Message_Queue* msg_queue_ = 0x2A7933ABE60 bool delete_msg_queue_ = 0x1 ACE_Module* mod_ = NULL ACE_Task* next_ = NULL Ace_ = 0x68 ACE_SOCK_Stream peer_ = 0x568 bool dynamic_ = 0x1 bool closing_ = 0x0 ACE_Connection_Recycling_Strategy* recycler_ = NULL void* recycling_act_ = NULL std::chrono::time_point > > m_LastPingTime = 0x39BE335F521175 unsigned int m_OverSpeedPings = 0x0 std::string m_Address = "185.109.90.28" AuthCrypt m_Crypt = 0x2A794C074C0 ACE_Thread_Mutex m_SessionLock = 0x2A794C074D8 WorldSession* m_Session = 0x2A7B35CEC80 WorldPacket* m_RecvWPct = NULL ACE_Message_Block m_RecvPct = 0x2A794C07518 ACE_Message_Block m_Header = 0x2A794C07568 ACE_Thread_Mutex m_OutBufferLock = 0x2A794C075B8 ACE_Message_Block* m_OutBuffer = 0x2A7A8575F40 unsigned int m_OutBufferSize = 0x10000 bool m_OutActive = 0x0 unsigned int m_Seed = 0x5DD553AE std::string m_Address = "185.109.90.28" unsigned int m_CurrentVendor = 0x0 int _security = 0x9 bool _skipQueue = 0x1 unsigned int _accountId = 0xB unsigned int m_expansion = 0x2 unsigned int m_total_time = 0x132C5B Warden* _warden = 0x2A793169A90 WorldSession* _session = 0x2A7B35CEC80 unsigned int[16] _inputKey [0] = 0x7F [1] = 0x96 [2] = 0xEE [3] = 0xFD [4] = 0xA5 [5] = 0xB6 [6] = 0x3D [7] = 0x20 [8] = 0xA4 [9] = 0xDF unsigned int[16] _outputKey [0] = 0xC2 [1] = 0xB7 [2] = 0xAD [3] = 0xED [4] = 0xFC [5] = 0xCC [6] = 0xA9 [7] = 0xC2 [8] = 0xBF [9] = 0xB3 unsigned int[16] _seed [0] = 0x4D [1] = 0x80 [2] = 0x8D [3] = 0x2C [4] = 0x77 [5] = 0xD9 [6] = 0x5 [7] = 0xC4 [8] = 0x1A [9] = 0x63 ARC4 _inputCrypto = 0x2A7A8886A00 ARC4 _outputCrypto = 0x2A7A8886EC0 unsigned int _checkTimer = 0x3 unsigned int _clientResponseTimer = 0x48DB bool _dataSent = 0x1 ClientWardenModule* _module = 0x2A7B3A16160 bool _initialized = 0x1 int _logoutTime = 0x0 bool m_inQueue = 0x0 bool m_playerLoading = 0x1 bool m_playerLogout = 0x0 bool m_playerSave = 0x0 int m_sessionDbcLocale = 0x0 int m_sessionDbLocaleIndex = 0x0 unsigned int m_latency = 0x1D unsigned int m_clientTimeDelay = 0x0 AccountData[8] m_accountData [0] = 0x2A7B35CEE60 [1] = 0x2A7B35CEE88 [2] = 0x2A7B35CEEB0 [3] = 0x2A7B35CEED8 [4] = 0x2A7B35CEF00 [5] = 0x2A7B35CEF28 [6] = 0x2A7B35CEF50 [7] = 0x2A7B35CEF78 unsigned int[8] m_Tutorials [0] = 0xEDFFBFF7 [1] = 0x7FFEFF7 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x0 [7] = 0x0 bool m_TutorialsChanged = 0x0 std::list > m_addonsList _List_node_remove_op = 0x2A7B35CEFC8 std::_Compressed_pair >,std::_List_val >,1> _Mypair = 0x2A7B35CEFC8 unsigned int recruiterId = 0x0 bool isRecruiter = 0x1 ACE_Based::LockedQueue > > _recvQueue ACE_Thread_Mutex _lock = 0x2A7B35CEFE8 std::deque > _queue = 0x2A7B35CF018 bool _canceled = 0x0 unsigned int m_currentVendorEntry = 0x0 unsigned int m_currentBankerGUID = 0x0 int timeWhoCommandAllowed = 0x0 unsigned int _offlineTime = 0x0 bool _kicked = 0x0 bool _shouldSetOfflineInDB = 0x1 int _calendarEventCreationCooldown = 0x0 bool sentErrorMessage = 0x0 Local Guild::Member* member = Local ChrClassesEntry* cEntry = Local ChrRacesEntry* rEntry = Local AreaTriggerTeleport* at = Local Group* group = Local MapDifficulty* mapDiff = Local int timeReset = 0x0 Local Transport* t = Local ReputationMgr& repMgr = Local bool isReferrer = 0x0 Local std::_List_const_iterator > > > itr std::_List_unchecked_const_iterator > >,std::_Iterator_base0> std::_List_node,void *>* _Ptr = Local Player* rf = Local std::map,std::allocator >,Player *,std::less,std::allocator > >,std::allocator,std::allocator > const ,Player *> > > ObjectAccessor::playerNameToPlayerPointer std::_Tree,std::allocator >,Player *,std::less,std::allocator > >,std::allocator,std::allocator > const ,Player *> >,0> > value_compare = 0x0 _Copy_tag = 0x0 _Move_tag = 0x0 std::_Compressed_pair,std::allocator > >,std::_Compressed_pair,std::allocator > const ,Player *>,void *> >,std::_Tree_val,std::allocator > const ,Player *> > >,1>,1> _Mypair std::_Compressed_pair,std::allocator > const ,Player *>,void *> >,std::_Tree_val,std::allocator > const ,Player *> > >,1> _Myval2 = 0x0 value_compare = 0x0 00007FF77BD621AD 000000CFFB9FF4F0 WorldSession::ProcessQueryCallbackLogin+10D D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Server\WorldSession.*** line 1325 Local std::shared_ptr result std::_Ptr_base PreparedResultSet* _Ptr = NULL std::_Ref_count_base* _Rep = NULL Local SQLQueryHolder* param = 0x2A705416E40 std::vector,std::allocator > > m_queries std::_Compressed_pair >,std::_Vector_val > >,1> _Mypair std::_Vector_val > > _Myval2 = 0x2A705416E40 00007FF77BD65399 000000CFFB9FF600 WorldSession::Update+729 D:\ProgramFiles(86)\Cmake 2.8 UWoW\1. All AzerothCore related\1. Azerothcore for 80 Funserver\1. Azerothcore-wotlk current, vetus-wow\src\server\game\Server\WorldSession.*** line 392 Local WorldSession* this = 0x2A7B35CEC80 int m_muteTime = 0x0 std::atomic<__int64> m_timeOutTime std::_Atomic_integral_facade<__int64> std::_Atomic_integral<__int64,8> std::_Atomic_storage<__int64,8> std::_Atomic_padded<__int64> _Storage = 0xEA60 unsigned int _lastAuctionListItemsMSTime = 0x0 unsigned int _lastAuctionListOwnerItemsMSTime = 0x0 ACE_Future > _charEnumCallback Ace_ = 0x2A7B35CEC98 ACE_Future_Rep >* future_rep_ = 0x2A7958CB730 Ace_ = 0x0 std::shared_ptr* value_ = NULL int ref_count_ = 0x0 ACE_Unbounded_Set > *> observer_collection_ = 0x2A7958CB740 ACE_Recursive_Thread_Mutex value_ready_mutex_ = 0x2A7958CB760 ACE_Condition value_ready_ = 0x2A7958CB790 ACE_Future > _stablePetCallback Ace_ = 0x2A7B35CECA0 ACE_Future_Rep >* future_rep_ = 0x2A7958CC870 Ace_ = 0x2A7958CC870 std::shared_ptr* value_ = NULL int ref_count_ = 0x0 ACE_Unbounded_Set > *> observer_collection_ = 0x2A7958CC880 ACE_Recursive_Thread_Mutex value_ready_mutex_ = 0x2A7958CC8A0 ACE_Condition value_ready_ = 0x2A7958CC8D0 QueryCallback,std::basic_string,std::allocator >,0> _charRenameCallback ACE_Future > _result Ace_ = 0x2A7B35CECA8 ACE_Future_Rep >* future_rep_ = 0x2A7958CC6F0 std::string _param = "" unsigned int _stage = 0xFF QueryCallback,unsigned int,0> _unstablePetCallback ACE_Future > _result Ace_ = 0x2A7B35CECD8 ACE_Future_Rep >* future_rep_ = 0x2A7958CB130 unsigned int _param = 0x0 unsigned int _stage = 0xFF QueryCallback,unsigned int,0> _stableSwapCallback ACE_Future > _result Ace_ = 0x2A7B35CECE8 ACE_Future_Rep >* future_rep_ = 0x2A7958CB2B0 unsigned int _param = 0x0 unsigned int _stage = 0xFF QueryCallback,unsigned __int64,0> _sendStabledPetCallback ACE_Future > _result Ace_ = 0x2A7B35CECF8 ACE_Future_Rep >* future_rep_ = 0x2A7958CBD30 unsigned int _param = 0x0 unsigned int _stage = 0xFF QueryCallback,CharacterCreateInfo *,1> _charCreateCallback ACE_Future > _result Ace_ = 0x2A7B35CED10 ACE_Future_Rep >* future_rep_ = 0x2A7958CD0B0 CharacterCreateInfo* _param = NULL unsigned int _stage = 0x0 ACE_Future _charLoginCallback Ace_ = 0xB0 ACE_Future_Rep* future_rep_ = 0x2A7958CFDB0 Ace_ = 0x2A7958CFDB0 SQLQueryHolder** value_ = 0x2A705416E40 int ref_count_ = 0x0 ACE_Unbounded_Set *> observer_collection_ = 0x2A7958CFDC0 ACE_Recursive_Thread_Mutex value_ready_mutex_ = 0x2A7958CFDE0 ACE_Condition value_ready_ = 0x2A7958CFE10 ACE_Future _loadPetFromDBSecondCallback Ace_ = 0xB0 ACE_Future_Rep* future_rep_ = 0x2A7958CB8B0 Ace_ = 0x2A7958CB8B0 SQLQueryHolder** value_ = NULL int ref_count_ = 0x0 ACE_Unbounded_Set *> observer_collection_ = 0x2A7958CB8C0 ACE_Recursive_Thread_Mutex value_ready_mutex_ = 0x2A7958CB8E0 ACE_Condition value_ready_ = 0x2A7958CB910 QueryCallback_3,unsigned char,unsigned char,unsigned int,0> _openWrappedItemCallback ACE_Future > _result Ace_ = 0x2A7B35CED38 ACE_Future_Rep >* future_rep_ = 0x2A7958CB970 unsigned int _param_1 = 0x0 unsigned int _param_2 = 0x0 unsigned int _param_3 = 0x0 unsigned int _stage = 0xFF DosProtection WorldSession* Session = NULL int _policy = 0xEA60 std::unordered_map,std::equal_to,std::allocator > > _PacketThrottlingMap std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x2A7B35CEC90 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = NULL _Range_eraser std::list,std::allocator > >& _List = NULL std::_List_node,void *>* _Predecessor = 0x2A7958CB730 std::_List_node,void *>* _Next = 0x2A7958CC870 _Equal_range_result = 0x2A7B35CEC90 _Multi_equal_check_result = 0x2A7B35CEC90 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x0 std::list,std::allocator > > _List = 0x2A7B35CEC98 std::_Hash_vec > > > > > _Vec = 0x2A7B35CECA8 unsigned int _Mask = 0x0 unsigned int _Maxidx = 0xF WorldSession::DosProtection AntiDOS WorldSession* Session = 0x2A7B35CEC80 int _policy = 0x2 std::unordered_map,std::equal_to,std::allocator > > _PacketThrottlingMap std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x2A7B35CED60 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x3F800000 _Range_eraser std::list,std::allocator > >& _List = 0x3F800000 std::_List_node,void *>* _Predecessor = 0x2A7B39CD340 std::_List_node,void *>* _Next = 0x14 _Equal_range_result = 0x2A7B35CED60 _Multi_equal_check_result = 0x2A7B35CED60 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x3F800000 std::list,std::allocator > > _List = 0x2A7B35CED68 std::_Hash_vec > > > > > _Vec = 0x2A7B35CED78 unsigned int _Mask = 0x3F unsigned int _Maxidx = 0x40 QueryCallback_2,unsigned int,AsynchPetSummon *,0> _loadPetFromDBFirstCallback ACE_Future > _result Ace_ = 0x2A7958CB670 ACE_Future_Rep >* future_rep_ = 0x2A7958CB670 unsigned int _param_1 = 0x0 AsynchPetSummon* _param_2 = NULL unsigned int _stage = 0xFF ACE_Future > _loadActionsSwitchSpecCallback Ace_ = 0x70 ACE_Future_Rep >* future_rep_ = 0x2A7958CD170 Ace_ = 0x0 std::shared_ptr* value_ = NULL int ref_count_ = 0x0 ACE_Unbounded_Set > *> observer_collection_ = 0x2A7958CD180 ACE_Recursive_Thread_Mutex value_ready_mutex_ = 0x2A7958CD1A0 ACE_Condition value_ready_ = 0x2A7958CD1D0 ACE_Future > _CharacterAuraFrozenCallback Ace_ = 0x30 ACE_Future_Rep >* future_rep_ = 0x2A7958CBA30 Ace_ = 0x2A7958CBA30 std::shared_ptr* value_ = NULL int ref_count_ = 0x0 ACE_Unbounded_Set > *> observer_collection_ = 0x2A7958CBA40 ACE_Recursive_Thread_Mutex value_ready_mutex_ = 0x2A7958CBA60 ACE_Condition value_ready_ = 0x2A7958CBA90 std::set,std::allocator > _legitCharacters std::_Tree,std::allocator,0> > _Copy_tag = 0x2A7B35CEDD0 _Move_tag = 0x2A7B35CEDD0 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x2A7B35CEDD0 unsigned int m_GUIDLow = 0x41 Player* _player = 0x2A7A9478F70 Unit WorldObject Object DataMap CustomData = 0x2A7A9478F78 unsigned int m_objectType = 0x19 int m_objectTypeId = 0x4 unsigned int m_updateFlag = 0x60 int* m_int32Values = 0x41 unsigned int* m_uint32Values = 0x41 float* m_floatValues = 0.000000 UpdateMask _changesMask = 0x2A7A9478FD0 unsigned int m_valuesCount = 0x52E unsigned int _fieldNotifyFlags = 0x100 bool m_objectUpdated = 0x0 bool m_inWorld = 0x0 ByteBuffer m_PackGUID = 0x2A7A9478FE8 WorldLocation Position PositionXYStreamer Position* Pos = 0x4540630A45831985 PositionXYZStreamer m_pos = 0x4540630A45831985 PositionXYZOStreamer m_pos = 0x4540630A45831985 float m_positionX = 4195.189941 float m_positionY = 3078.189941 float m_positionZ = 335.819000 float m_orientation = 3.683130 unsigned int m_mapId = 0x212 ElunaEventProcessor* elunaEvents = 0x2A7B5F17830 FlaggedValuesArray32 m_stealth = 0x2A7A9479030 FlaggedValuesArray32 m_stealthDetect = 0x2A7A947903C FlaggedValuesArray32 m_invisibility = 0x2A7A9479048 FlaggedValuesArray32 m_invisibilityDetect = 0x2A7A947907C FlaggedValuesArray32 m_serverSideVisibility = 0x2A7A94790B0 FlaggedValuesArray32 m_serverSideVisibilityDetect = 0x2A7A94790BC unsigned int LastUsedScriptID = 0x0 MovementInfo m_movementInfo = 0x2A7A94790D0 std::string m_name = "Grimtex" bool m_isActive = 0x1 bool m_isVisibilityDistanceOverride = 0x0 bool m_isWorldObject = 0x1 ZoneScript* m_zoneScript = NULL float m_staticFloorZ = -100000.000000 Transport* m_transport = NULL Map* m_currMap = 0x2A70D45E020 unsigned int m_InstanceId = 0x0 unsigned int m_phaseMask = 0xFFFFFFFF bool m_useCombinedPhases = 0x1 unsigned int m_notifyflags = 0x2 unsigned int m_executed_notifies = 0x0 unsigned int m_extraAttacks = 0x0 bool m_canDualWield = 0x1 std::set,std::allocator > m_Controlled = 0x2A7A94791A0 SafeUnitPointer m_movedByPlayer = 0x2A7A94791B0 unsigned int[7] m_SummonSlot [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x0 unsigned int[4] m_ObjectSlot [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 float m_modMeleeHitChance = 34.960960 float m_modRangedHitChance = 34.960960 float m_modSpellHitChance = 42.951202 int m_baseSpellCritChance = 0x5 float[7] m_threatModifier [0] = 0.550000 [1] = 0.550000 [2] = 0.550000 [3] = 0.550000 [4] = 0.550000 [5] = 0.550000 [6] = 0.550000 float[3] m_modAttackSpeedPct [0] = 0.695266 [1] = 0.695266 [2] = 0.834319 EventProcessor m_Events = 0x2A7A9479250 std::list >[8] m_spellImmune [0] = 0x2A7A9479270 [1] = 0x2A7A9479280 [2] = 0x2A7A9479290 [3] = 0x2A7A94792A0 [4] = 0x2A7A94792B0 [5] = 0x2A7A94792C0 [6] = 0x2A7A94792D0 [7] = 0x2A7A94792E0 unsigned int m_lastSanctuaryTime = 0x0 std::set,std::allocator > m_petAuras = 0x2A7A94792F8 bool IsAIEnabled = 0x0 bool NeedChangeAI = 0x0 bool m_ControlledByPlayer = 0x1 bool m_CreatedByPlayer = 0x0 std::set,std::allocator > SafeUnitPointerSet = 0x2A7A9479310 Position m_last_notify_position = 0x2A7A9479320 unsigned int m_last_notify_mstime = 0x199FF unsigned int m_delayed_unit_relocation_timer = 0x96 unsigned int m_delayed_unit_ai_notify_timer = 0x0 bool bRequestForcedVisibilityUpdate = 0x0 Position m_last_underwaterstate_position = 0x2A7A947933C Position m_last_environment_position = 0x2A7A947934C bool m_last_isinwater_status = 0x0 bool m_last_islittleabovewater_status = 0x0 bool m_last_isunderwater_status = 0x0 bool m_is_updating_environment = 0x0 Position m_last_area_position = 0x2A7A9479360 Position m_last_zone_position = 0x2A7A9479370 unsigned int m_last_area_id = 0x0 unsigned int m_last_zone_id = 0xDC3 Position m_last_outdoors_position = 0x2A7A9479388 bool m_last_outdoors_status = 0x1 Movement::MoveSpline* movespline = 0x2A7B5A08AD0 UnitAI* i_AI = NULL UnitAI* i_disabledAI = NULL unsigned int m_realRace = 0x1 unsigned int m_race = 0x1 bool m_AutoRepeatFirstCast = 0x0 int[3] m_attackTimer [0] = 0x0 [1] = 0x0 [2] = 0x0 float[5] m_createStats [0] = 180.000000 [1] = 112.000000 [2] = 160.000000 [3] = 35.000000 [4] = 60.000000 std::unordered_set,std::equal_to,std::allocator > m_attackers = 0x2A7A94793E0 Unit* m_attacking = NULL int m_deathState = 0x0 int m_procDeep = 0x0 std::list > m_dynObj = 0x2A7A9479430 std::list > m_gameObj = 0x2A7A9479440 unsigned int m_transform = 0x0 Spell*[4] m_currentSpells [0] = NULL [1] = NULL [2] = NULL [3] = NULL std::multimap,std::allocator > > m_ownedAuras = 0x2A7A9479478 std::multimap,std::allocator > > m_appliedAuras = 0x2A7A9479488 std::list > m_removedAuras = 0x2A7A9479498 std::_Tree_iterator > > > m_auraUpdateIterator = 0x2A7B5C87C60 unsigned int m_removedAurasCount = 0x3 std::list >[317] m_modAuras [0] = 0x2A7A94794B8 [1] = 0x2A7A94794C8 [2] = 0x2A7A94794D8 [3] = 0x2A7A94794E8 [4] = 0x2A7A94794F8 [5] = 0x2A7A9479508 [6] = 0x2A7A9479518 [7] = 0x2A7A9479528 [8] = 0x2A7A9479538 [9] = 0x2A7A9479548 std::list > m_scAuras = 0x2A7A947A888 std::list > m_interruptableAuras = 0x2A7A947A898 std::multimap,std::allocator > > m_auraStateAuras = 0x2A7A947A8A8 unsigned int m_interruptMask = 0x0 float[4] m_auraModifiersGroup [0] = 9060.000000 [1] = 1.000000 [2] = 155.000000 [3] = 1.158181 [0] = 0x2A7A947A8BC float[4] [0] = 550.000000 [1] = 1.000000 [2] = 155.000000 [3] = 1.000000 float[4] [0] = 29840.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.112400 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.030000 float[4] [0] = 332180.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[2] m_weaponDamage [0] = 4560.000000 [1] = 8470.000000 [0] = 0x46045800458E8000 float[2] [0] = 4560.000000 [1] = 8470.000000 float[2] [0] = 1.000000 [1] = 2.000000 bool m_canModifyStats = 0x1 std::map,std::allocator > > m_visibleAuras = 0x2A7A947AA68 float[9] m_speed_rate [0] = 1.000000 [1] = 1.150000 [2] = 1.000000 [3] = 1.000000 [4] = 1.000000 [5] = 1.000000 [6] = 1.200000 [7] = 1.000000 [8] = 1.000000 CharmInfo* m_charmInfo = NULL std::set,std::allocator > m_sharedVision = 0x2A7A947AAA8 MotionMaster* i_motionMaster = 0x2A7B5C87F60 unsigned int[3] m_reactiveTimer [0] = 0x0 [1] = 0x0 [2] = 0x0 int m_regenTimer = 0x0 ThreatManager m_ThreatManager = 0x2A7A947AAD0 std::map,std::allocator > > _charmThreatInfo = 0x2A7A947AB18 Vehicle* m_vehicle = NULL Vehicle* m_vehicleKit = NULL unsigned int m_unitTypeMask = 0x0 LiquidTypeEntry* _lastLiquid = NULL bool m_applyResilience = 0x1 bool _instantCast = 0x0 unsigned int m_rootTimes = 0x0 unsigned int m_state = 0x0 unsigned int m_CombatTimer = 0x0 unsigned int m_lastManaUse = 0x0 std::list > m_Diminishing = 0x2A7A947AB60 HostileRefManager m_HostileRefManager = 0x2A7A947AB70 FollowerRefManager m_FollowingRefManager = 0x2A7A947ABA8 Unit* m_comboTarget = NULL std::unordered_set,std::equal_to,std::allocator > m_ComboPointHolders = 0x2A7A947ABE0 RedirectThreatInfo _redirectThreatInfo = 0x2A7A947AC20 bool m_cleanupDone = 0x0 bool m_duringRemoveFromWorld = 0x0 unsigned int _oldFactionId = 0x0 bool m_petCatchUp = 0x0 GridObject GridReference _gridRef = 0x2A7A947AC40 std::string autoReplyMsg = "" PlayerTaxi m_taxi unsigned int[14] m_taximask [0] = 0xFFFFFFFF [1] = 0xF3FFFFFF [2] = 0x317EFFFF [3] = 0x8 [4] = 0x4400 [5] = 0x1400E0 [6] = 0xC1D02014 [7] = 0x12018 [8] = 0x380 [9] = 0x4000C10 std::vector > m_TaxiDestinations = 0x2A7A947ACC0 unsigned int _taxiSegment = 0x0 int m_logintime = 0x60E06A9B int m_Last_tick = 0x60E06A9B unsigned int[2] m_Played_time [0] = 0xC3E8 [1] = 0xC3E8 unsigned int m_stableSlots = 0x0 bool m_mailsUpdated = 0x0 unsigned int unReadMails = 0x0 unsigned int totalMailCount = 0x0 int m_nextMailDelivereTime = 0x0 std::unordered_map,std::equal_to,std::allocator > > mMitems std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x2A7A947AD10 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x3F800000 _Range_eraser std::list,std::allocator > >& _List = 0x3F800000 std::_List_node,void *>* _Predecessor = 0x2A74D94C230 std::_List_node,void *>* _Next = NULL _Equal_range_result = 0x2A7A947AD10 _Multi_equal_check_result = 0x2A7A947AD10 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x3F800000 std::list,std::allocator > > _List = 0x2A7A947AD18 std::_Hash_vec > > > > > _Vec = 0x2A7A947AD28 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 PvPInfo pvpInfo bool IsHostile = 0x0 bool IsInHostileArea = 0x0 bool IsInNoPvPArea = 0x0 bool IsInFFAPvPArea = 0x0 int EndTimer = 0x0 DuelInfo* duel = NULL PlayerMenu* PlayerTalkClass = 0x2A7B5FBBD60 GossipMenu _gossipMenu = 0x2A7B5FBBD60 QuestMenu _questMenu = 0x2A7B5FBBD88 WorldSession* _session = 0x2A7B35CEC80 std::vector > ItemSetEff std::_Compressed_pair,std::_Vector_val >,1> _Mypair = 0x2A7A947AD70 SafeUnitPointer m_mover Unit* ptr = 0x2A7A9478F70 Unit* defaultValue = 0x2A7A9478F70 WorldObject* m_seer = 0x2A7A9478F70 elunaEvents = 0x2A7B5F17830 m_stealth = 0x2A7A9479030 m_stealthDetect = 0x2A7A947903C m_invisibility = 0x2A7A9479048 m_invisibilityDetect = 0x2A7A947907C m_serverSideVisibility = 0x2A7A94790B0 m_serverSideVisibilityDetect = 0x2A7A94790BC unsigned int LastUsedScriptID = 0x0 m_movementInfo = 0x2A7A94790D0 m_name = 0x2A7A9479140 bool m_isActive = 0x1 bool m_isVisibilityDistanceOverride = 0x0 bool m_isWorldObject = 0x1 m_zoneScript = 0x0 float m_staticFloorZ = -100000.000000 m_transport = 0x0 m_currMap = 0x2A70D45E020 unsigned int m_InstanceId = 0x0 unsigned int m_phaseMask = 0xFFFFFFFF bool m_useCombinedPhases = 0x1 unsigned int m_notifyflags = 0x2 unsigned int m_executed_notifies = 0x0 std::set,std::allocator > m_isInSharedVisionOf std::_Tree,std::allocator,0> > _Copy_tag = 0xC1A0 _Move_tag = 0xC1A0 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x2A7A947ADA0 unsigned int m_recallMap = 0x212 float m_recallX = 4195.189941 float m_recallY = 3078.189941 float m_recallZ = 335.819000 float m_recallO = 3.683130 unsigned int m_homebindMapId = 0x1 unsigned int m_homebindAreaId = 0xD96 float m_homebindX = -8506.280273 float m_homebindY = 2020.579956 float m_homebindZ = 104.750000 std::unordered_set,std::equal_to,std::allocator > m_clientGUIDs std::_Hash,std::equal_to >,std::allocator,0> > _Min_buckets_construct_ptr = 0x2A7A947ADD8 _Clear_guard std::_Hash,std::equal_to >,std::allocator,0> >* _Target = 0x3F800000 _Range_eraser std::list >& _List = 0x3F800000 std::_List_node* _Predecessor = 0x2A74AA69FC0 std::_List_node* _Next = NULL _Equal_range_result = 0x2A7A947ADD8 _Multi_equal_check_result = 0x2A7A947ADD8 std::_Uset_traits,std::equal_to >,std::allocator,0> _Traitsobj = 0x3F800000 std::list > _List = 0x2A7A947ADE0 std::_Hash_vec >,std::_Iterator_base0> > > _Vec = 0x2A7A947ADF0 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 std::vector > m_newVisible std::_Compressed_pair,std::_Vector_val >,1> _Mypair = 0x2A7A947AE18 unsigned int[9] m_forced_speed_changes [0] = 0x0 [1] = 0x3 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x1 [7] = 0x0 [8] = 0x0 std::set,std::allocator > m_DFQuests std::_Tree,std::allocator,0> > _Copy_tag = 0x2A74D94C140 _Move_tag = 0x2A74D94C140 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x2A7A947AE40 unsigned int m_HomebindTimer = 0x0 bool m_InstanceValid = 0x1 Spell* m_spellModTakingSpell = NULL bool isDebugAreaTriggers = 0x0 unsigned int m_pendingSpectatorForBG = 0x0 unsigned int m_pendingSpectatorInviteInstanceId = 0x0 std::set,std::allocator > m_receivedSpectatorResetFor std::_Tree,std::allocator,0> > _Copy_tag = 0x2A7A947AE70 _Move_tag = 0x2A7A947AE70 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x2A7A947AE70 unsigned int m_drwGUID = 0x0 unsigned int m_charmUpdateTimer = 0x0 std::list > WhisperList _List_node_remove_op std::list >& _List = 0x2A74AA6A100 std::_List_node* _Head = NULL std::_List_node** _Tail = NULL std::_Compressed_pair >,std::_List_val >,1> _Mypair = 0x2A7A947AE90 int m_comboPointGain = 0x0 bool m_NeedToSaveGlyphs = 0x0 unsigned int m_MountBlockId = 0x0 float m_realDodge = 8.784718 float m_realParry = 31.896822 unsigned int[10] m_charmAISpells [0] = 0x0 [1] = 0x0 [2] = 0xC8D3 [3] = 0xC2F5 [4] = 0x0 [5] = 0x0 [6] = 0x0 [7] = 0x0 [8] = 0x0 [9] = 0x0 unsigned int m_AreaID = 0x0 unsigned int m_regenTimerCount = 0x0 unsigned int m_foodEmoteTimerCount = 0x0 float[7] m_powerFraction [0] = 0.000000 [1] = 0.000000 [2] = 0.000000 [3] = 0.000000 [4] = 0.000000 [5] = 0.000000 [6] = 0.000000 unsigned int m_contestedPvPTimer = 0x0 BattlegroundQueueTypeId[2] m_bgBattlegroundQueueID [0] = 0x0 [1] = 0x0 BGData m_bgData unsigned int bgInstanceID = 0x0 int bgTypeID = 0x0 int bgTeamId = 0x2 unsigned int bgQueueSlot = 0x2 bool isInvited = 0x0 bool bgIsRandom = 0x0 std::set,std::allocator > bgAfkReporter = 0x2A7A947AF28 unsigned int bgAfkReportedCount = 0x0 int bgAfkReportedTimer = 0x0 bool m_IsBGRandomWinner = 0x0 EntryPointData m_entryPointData unsigned int mountSpell = 0x0 std::vector > taxiPath = 0x2A7A947AF58 WorldLocation joinPos = 0x2A7A947AF70 std::set,std::allocator > m_timedquests std::_Tree,std::allocator,0> > _Copy_tag = 0x2A7A947AF88 _Move_tag = 0x2A7A947AF88 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x2A7A947AF88 std::set,std::allocator > m_weeklyquests std::_Tree,std::allocator,0> > _Copy_tag = 0x2A7A947AF98 _Move_tag = 0x2A7A947AF98 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x2A7A947AF98 std::set,std::allocator > m_monthlyquests std::_Tree,std::allocator,0> > _Copy_tag = 0x2A7A947AFA8 _Move_tag = 0x2A7A947AFA8 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x2A7A947AFA8 std::unordered_map,std::allocator >,std::hash,std::equal_to,std::allocator,std::allocator > > > > m_seasonalquests std::_Hash,std::allocator >,std::_Uhash_compare,std::equal_to >,std::allocator,std::allocator > > >,0> > _Min_buckets_construct_ptr = 0x2A7A947AFB8 _Clear_guard std::_Hash,std::allocator >,std::_Uhash_compare,std::equal_to >,std::allocator,std::allocator > > >,0> >* _Target = 0x3F800000 _Range_eraser std::list,std::allocator > >,std::allocator,std::allocator > > > >& _List = 0x3F800000 std::_List_node,std::allocator > >,void *>* _Predecessor = 0x2A74D94BFF0 std::_List_node,std::allocator > >,void *>* _Next = NULL _Equal_range_result = 0x2A7A947AFB8 _Multi_equal_check_result = 0x2A7A947AFB8 std::_Umap_traits,std::allocator >,std::_Uhash_compare,std::equal_to >,std::allocator,std::allocator > > >,0> _Traitsobj = 0x3F800000 std::list,std::allocator > >,std::allocator,std::allocator > > > > _List = 0x2A7A947AFC0 std::_Hash_vec,std::allocator > > > > > > > _Vec = 0x2A7A947AFD0 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 unsigned int m_divider = 0x0 unsigned int m_ingametime = 0x0 int m_lastHonorUpdateTime = 0x60E06A9B unsigned int m_lootGuid = 0x0 int m_team = 0x0 unsigned int m_nextSave = 0x1 unsigned int m_additionalSaveTimer = 0x0 unsigned int m_additionalSaveMask = 0x0 unsigned int m_hostileReferenceCheckTimer = 0x3A98 int m_speakTime = 0x0 unsigned int m_speakCount = 0x0 int m_dungeonDifficulty = 0x0 int m_raidDifficulty = 0x0 int m_raidMapDifficulty = 0x0 unsigned int m_atLoginFlags = 0x0 Item*[150] m_items [0] = 0x2A7911D61E0 [1] = 0x2A7911D3DA0 [2] = 0x2A7911D8450 [3] = 0x2A7911D77A0 [4] = 0x2A7911D8B90 [5] = 0x2A7911D7970 [6] = 0x2A7911D4310 [7] = 0x2A7911D5190 [8] = 0x2A7911D6920 [9] = 0x2A7911D27E0 unsigned int m_currentBuybackSlot = 0x4A std::vector > m_itemUpdateQueue std::_Compressed_pair,std::_Vector_val >,1> _Mypair = 0x2A7A947B500 bool m_itemUpdateQueueBlocked = 0x0 unsigned int m_ExtraFlags = 0x441 unsigned int m_comboTarget = 0x0 int m_comboPoints = 0x0 std::map,std::allocator > > m_QuestStatus std::_Tree,std::allocator >,0> > value_compare = 0x2A7B5FBB590 _Copy_tag = 0x2A7B5FBB590 _Move_tag = 0x2A7B5FBB590 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x2A7A947B530 value_compare = 0x2A7A947B530 std::map,std::allocator > > m_QuestStatusSave std::_Tree,std::allocator >,0> > value_compare = 0x2A7A947B540 _Copy_tag = 0x2A7A947B540 _Move_tag = 0x2A7A947B540 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x2A7A947B540 value_compare = 0x2A7A947B540 std::unordered_set,std::equal_to,std::allocator > m_RewardedQuests std::_Hash,std::equal_to >,std::allocator,0> > _Min_buckets_construct_ptr = 0x2A7A947B550 _Clear_guard std::_Hash,std::equal_to >,std::allocator,0> >* _Target = 0x3F800000 _Range_eraser std::list >& _List = 0x3F800000 std::_List_node* _Predecessor = 0x2A74AA69BA0 std::_List_node* _Next = NULL _Equal_range_result = 0x2A7A947B550 _Multi_equal_check_result = 0x2A7A947B550 std::_Uset_traits,std::equal_to >,std::allocator,0> _Traitsobj = 0x3F800000 std::list > _List = 0x2A7A947B558 std::_Hash_vec >,std::_Iterator_base0> > > _Vec = 0x2A7A947B568 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 std::map,std::allocator > > m_RewardedQuestsSave std::_Tree,std::allocator >,0> > value_compare = 0x2A74D94BF90 _Copy_tag = 0x2A74D94BF90 _Move_tag = 0x2A74D94BF90 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x2A7A947B590 value_compare = 0x2A7A947B590 std::unordered_map,std::equal_to,std::allocator > > mSkillStatus std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x2A7A947B5A0 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x3F800000 _Range_eraser std::list,std::allocator > >& _List = 0x3F800000 std::_List_node,void *>* _Predecessor = 0x2A74D94BBD0 std::_List_node,void *>* _Next = 0x15 _Equal_range_result = 0x2A7A947B5A0 _Multi_equal_check_result = 0x2A7A947B5A0 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x3F800000 std::list,std::allocator > > _List = 0x2A7A947B5A8 std::_Hash_vec > > > > > _Vec = 0x2A7A947B5B8 unsigned int _Mask = 0x3F unsigned int _Maxidx = 0x40 unsigned int m_GuildIdInvited = 0x0 unsigned int m_ArenaTeamIdInvited = 0x0 std::deque > m_mailCache std::_Compressed_pair,std::_Deque_val >,1> _Mypair = 0x2A7A947B5E8 std::unordered_map,std::equal_to,std::allocator > > m_spells std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x3F800000 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x3F800000 _Range_eraser std::list,std::allocator > >& _List = 0x3F800000 std::_List_node,void *>* _Predecessor = 0x2A74D94C170 std::_List_node,void *>* _Next = 0xCB _Equal_range_result = 0x3F800000 _Multi_equal_check_result = 0x3F800000 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x3F800000 std::list,std::allocator > > _List = 0x2A7A947B618 std::_Hash_vec > > > > > _Vec = 0x2A7A947B628 unsigned int _Mask = 0x1FF unsigned int _Maxidx = 0x200 std::unordered_map,std::equal_to,std::allocator > > m_talents std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x3F800000 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x3F800000 _Range_eraser std::list,std::allocator > >& _List = 0x3F800000 std::_List_node,void *>* _Predecessor = 0x2A74D94BC00 std::_List_node,void *>* _Next = 0x58 _Equal_range_result = 0x3F800000 _Multi_equal_check_result = 0x3F800000 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x3F800000 std::list,std::allocator > > _List = 0x2A7A947B658 std::_Hash_vec > > > > > _Vec = 0x2A7A947B668 unsigned int _Mask = 0x1FF unsigned int _Maxidx = 0x200 unsigned int m_lastPotionId = 0x0 GlobalCooldownMgr m_GlobalCooldownMgr std::unordered_map,std::equal_to,std::allocator > > m_GlobalCooldowns = 0x2A7A947B698 unsigned int m_activeSpec = 0x0 unsigned int m_specsCount = 0x1 unsigned int[6] m_Glyphs [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [0] = 0x2A7A947B6DC unsigned int[6] [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 std::map,std::allocator > > m_actionButtons std::_Tree,std::allocator >,0> > value_compare = 0x2A7A947B710 _Copy_tag = 0x2A7A947B710 _Move_tag = 0x2A7A947B710 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x2A7A947B710 value_compare = 0x2A7A947B710 float[2] m_auraBaseMod [0] = 8.000000 [1] = 16.261099 [0] = 0x418216BB41000000 float[2] [0] = 3.000000 [1] = 16.261099 float[2] [0] = 8.000000 [1] = 16.261099 float[2] [0] = 0.000000 [1] = 1.000000 int[25] m_baseRatingValue [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x418 [6] = 0x418 [7] = 0x418 [8] = 0xCA8 [9] = 0xCA8 unsigned int m_baseSpellPower = 0x0 unsigned int m_baseFeralAP = 0x0 unsigned int m_baseManaRegen = 0x0 unsigned int m_baseHealthRegen = 0x0 int m_spellPenetrationItemMod = 0x0 std::list >[32] m_spellMods [0] = 0x2A7A947B788 [1] = 0x2A7A947B798 [2] = 0x2A7A947B7A8 [3] = 0x2A7A947B7B8 [4] = 0x2A7A947B7C8 [5] = 0x2A7A947B7D8 [6] = 0x2A7A947B7E8 [7] = 0x2A7A947B7F8 [8] = 0x2A7A947B808 [9] = 0x2A7A947B818 std::list > m_enchantDuration _List_node_remove_op = 0x2A7A947B988 std::_Compressed_pair >,std::_List_val >,1> _Mypair = 0x2A7A947B988 std::list > m_itemDuration _List_node_remove_op std::list >& _List = 0x2A74AA6A3C0 std::_List_node* _Head = NULL std::_List_node** _Tail = 0x2A74AA6A700 std::_Compressed_pair >,std::_List_val >,1> _Mypair = 0x2A7A947B998 std::list > m_itemSoulboundTradeable _List_node_remove_op std::list >& _List = 0x2A74AA6A700 std::_List_node* _Head = NULL std::_List_node** _Tail = std::_Compressed_pair >,std::_List_val >,1> _Mypair = 0x2A7A947B9A8 ACE_Thread_Mutex m_soulboundTradableLock Ace_ = 0x2A7A947B9B8 _RTL_CRITICAL_SECTION lock_ = 0x2A7A947B9B8 bool removed_ = 0x0 unsigned int m_resurrectGUID = 0x0 unsigned int m_resurrectMap = 0x0 float m_resurrectX = 0.000000 float m_resurrectY = 0.000000 float m_resurrectZ = 0.000000 unsigned int m_resurrectHealth = 0x0 unsigned int m_resurrectMana = 0x0 WorldSession* m_session = 0x2A7B35CEC80 std::list > m_channels _List_node_remove_op std::list >& _List = 0x2A74AA6A800 std::_List_node* _Head = NULL std::_List_node** _Tail = std::_Compressed_pair >,std::_List_val >,1> _Mypair = 0x2A7A947BA10 unsigned int m_cinematic = 0x1 TradeData* m_trade = NULL bool m_DailyQuestChanged = 0x0 bool m_WeeklyQuestChanged = 0x0 bool m_MonthlyQuestChanged = 0x0 bool m_SeasonalQuestChanged = 0x0 int m_lastDailyQuestTime = 0x0 unsigned int m_drunkTimer = 0x0 unsigned int m_weaponChangeTimer = 0x0 unsigned int m_zoneUpdateId = 0xFFFFFFFF unsigned int m_zoneUpdateTimer = 0x0 unsigned int m_areaUpdateId = 0x0 unsigned int m_deathTimer = 0x0 int m_deathExpireTime = 0x60832745 unsigned int m_WeaponProficiency = 0x41F3 unsigned int m_ArmorProficiency = 0x41F bool m_canParry = 0x1 bool m_canBlock = 0x0 bool m_canTitanGrip = 0x0 unsigned int m_swingErrorMsg = 0x0 float m_ammoDPS = 0.000000 int _restTime = 0x0 unsigned int _innTriggerId = 0x0 float _restBonus = 0.000000 unsigned int _restFlagMask = 0x0 unsigned int m_resetTalentsCost = 0x0 int m_resetTalentsTime = 0x0 unsigned int m_usedTalentCount = 0xE7 unsigned int m_questRewardTalentCount = 0x0 unsigned int m_extraBonusTalentCount = 0x0 PlayerSocial* m_social = 0x2A7B5FBF258 std::map,std::allocator > > m_playerSocialMap = 0x2A7B5FBF258 unsigned int m_playerGUID = 0x41 GroupReference m_group Reference LinkedListElement LinkedListElement* iNext = NULL LinkedListElement* iPrev = NULL Group* iRefTo = NULL Player* iRefFrom = NULL unsigned int iSubGroup = 0x0 GroupReference m_originalGroup Reference LinkedListElement LinkedListElement* iNext = NULL LinkedListElement* iPrev = NULL Group* iRefTo = NULL Player* iRefFrom = NULL unsigned int iSubGroup = 0x0 Group* m_groupInvite = NULL unsigned int m_groupUpdateMask = 0x0 unsigned int m_auraRaidUpdateMask = 0x0 bool m_bPassOnGroupLoot = 0x0 unsigned int m_lastpetnumber = 0x0 int m_summon_expire = 0x0 unsigned int m_summon_mapid = 0x0 float m_summon_x = 0.000000 float m_summon_y = 0.000000 float m_summon_z = 0.000000 bool m_summon_asSpectator = 0x0 DeclinedName* m_declinedname = NULL Runes* m_runes = 0x2A7B5A09250 RuneInfo[6] runes [0] = 0x2A7B5A09250 [1] = 0x2A7B5A09268 [2] = 0x2A7B5A09280 [3] = 0x2A7B5A09298 [4] = 0x2A7B5A092B0 [5] = 0x2A7B5A092C8 unsigned int runeState = 0x3F int lastUsedRune = 0x0 std::map,std::allocator > > m_EquipmentSets std::_Tree,std::allocator >,0> > value_compare = 0x93168230 _Copy_tag = 0x93168230 _Move_tag = 0x93168230 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x2A7A947BB58 value_compare = 0x30 unsigned int m_grantableLevels = 0x0 std::set,std::allocator > m_refundableItems std::_Tree,std::allocator,0> > _Copy_tag = 0x2A7A947BB70 _Move_tag = 0x2A7A947BB70 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x2A7A947BB70 MapReference m_mapRef Reference LinkedListElement LinkedListElement* iNext = 0x2A70D45E330 LinkedListElement* iPrev = 0x2A70D45E320 Map* iRefTo = 0x2A70D45E020 Player* iRefFrom = 0x2A7A9478F70 unsigned int m_lastFallTime = 0x60E06A9B float m_lastFallZ = 335.819000 int[3] m_MirrorTimer [0] = 0xFFFFFFFF [1] = 0xFFFFFFFF [2] = 0xFFFFFFFF unsigned int m_MirrorTimerFlags = 0x0 unsigned int m_MirrorTimerFlagsLast = 0x0 bool m_isInWater = 0x0 WorldLocation teleportStore_dest Position PositionXYStreamer Position* Pos = NULL PositionXYZStreamer m_pos = 0x0 PositionXYZOStreamer m_pos = 0x0 float m_positionX = 0.000000 float m_positionY = 0.000000 float m_positionZ = 0.000000 float m_orientation = 0.000000 unsigned int m_mapId = 0xFFFFFFFF unsigned int teleportStore_options = 0x0 int mSemaphoreTeleport_Near = 0x0 int mSemaphoreTeleport_Far = 0x0 unsigned int m_DelayedOperations = 0x0 bool m_bMustDelayTeleport = 0x0 bool m_bHasDelayedTeleport = 0x0 unsigned int m_temporaryUnsummonedPetNumber = 0x0 unsigned int m_oldpetspell = 0x0 AchievementMgr* m_achievementMgr = 0x2A7B5A08B70 Player* m_player = 0x2A7A9478F70 std::unordered_map,std::equal_to,std::allocator > > m_criteriaProgress = 0x2A7B5A08B78 std::unordered_map,std::equal_to,std::allocator > > m_completedAchievements = 0x2A7B5A08BB8 std::map,std::allocator > > m_timedAchievements = 0x2A7B5A08BF8 ReputationMgr* m_reputationMgr = 0x2A7B5C87520 Player* _player = 0x2A7A9478F70 std::map,std::allocator > > _factions = 0x2A7B5C87528 std::map,std::allocator > > _forcedReactions = 0x2A7B5C87538 unsigned int _visibleFactionCount = 0x6 unsigned int _honoredFactionCount = 0x0 unsigned int _reveredFactionCount = 0x0 unsigned int _exaltedFactionCount = 0x0 bool _sendFactionIncreased = 0x0 std::map,std::allocator > > m_spellCooldowns std::_Tree,std::allocator >,0> > value_compare = 0x60 _Copy_tag = 0x60 _Move_tag = 0x60 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x2A7A947BC08 value_compare = 0xB5C87360 unsigned int m_ChampioningFaction = 0x0 unsigned int m_timeSyncCounter = 0x0 unsigned int m_timeSyncTimer = 0x0 unsigned int m_timeSyncClient = 0x0 unsigned int m_timeSyncServer = 0x0 std::unordered_map,std::equal_to,std::allocator > > _instanceResetTimes std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x2A7A947BC30 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x3F800000 _Range_eraser std::list,std::allocator > >& _List = 0x3F800000 std::_List_node,void *>* _Predecessor = 0x2A74D94BF30 std::_List_node,void *>* _Next = 0x1 _Equal_range_result = 0x2A7A947BC30 _Multi_equal_check_result = 0x2A7A947BC30 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x3F800000 std::list,std::allocator > > _List = 0x2A7A947BC38 std::_Hash_vec > > > > > _Vec = 0x2A7A947BC48 unsigned int _Mask = 0x7 unsigned int _Maxidx = 0x8 unsigned int _pendingBindId = 0x0 unsigned int _pendingBindTimer = 0x0 unsigned int _activeCheats = 0x0 unsigned int healthBeforeDuel = 0x0 unsigned int manaBeforeDuel = 0x0 bool m_isInstantFlightOn = 0x1 unsigned int m_cinematicDiff = 0x0 unsigned int m_lastCinematicCheck = 0x0 unsigned int m_activeCinematicCameraId = 0x0 std::vector >* m_cinematicCamera = NULL Position m_remoteSightPosition PositionXYStreamer Position* Pos = NULL PositionXYZStreamer m_pos = 0x0 PositionXYZOStreamer m_pos = 0x0 float m_positionX = 0.000000 float m_positionY = 0.000000 float m_positionZ = 0.000000 float m_orientation = 0.000000 Creature* m_CinematicObject = NULL WorldSocket* m_Socket = 0x2A794C073D0 ACE_Svc_Handler ACE_Task ACE_Task_Base ACE_Service_Object ACE_Event_Handler Reference_Counting_Policy int value_ = 0x3 ACE_Atomic_Op reference_count_ = 0x3 int priority_ = 0x0 ACE_Reactor* reactor_ = 0x2A7A7EC72B0 ACE_Event_Handler::Reference_Counting_Policy reference_counting_policy_ = 0x2A794C073E8 Ace_ = 0x7FF77C9E5468 unsigned int thr_count_ = 0x0 ACE_Thread_Manager* thr_mgr_ = NULL unsigned long flags_ = 0x0 int grp_id_ = 0xFFFFFFFF ACE_Thread_Mutex lock_ = 0x2A794C07418 unsigned long last_thread_id_ = 0x0 ACE_Message_Queue* msg_queue_ = 0x2A7933ABE60 bool delete_msg_queue_ = 0x1 ACE_Module* mod_ = NULL ACE_Task* next_ = NULL Ace_ = 0x68 ACE_SOCK_Stream peer_ = 0x568 bool dynamic_ = 0x1 bool closing_ = 0x0 ACE_Connection_Recycling_Strategy* recycler_ = NULL void* recycling_act_ = NULL std::chrono::time_point > > m_LastPingTime std::chrono::duration<__int64,std::ratio<1,10000000> > _MyDur = 0x39BE335F521175 unsigned int m_OverSpeedPings = 0x0 std::string m_Address = "185.109.90.28" AuthCrypt m_Crypt ARC4 _clientDecrypt = 0x2A7A8886080 ARC4 _serverEncrypt = 0x2A7A8886540 bool _initialized = 0x1 ACE_Thread_Mutex m_SessionLock Ace_ = 0xFF _RTL_CRITICAL_SECTION lock_ = 0x2A794C074D8 bool removed_ = 0x0 WorldSession* m_Session = 0x2A7B35CEC80 WorldPacket* m_RecvWPct = NULL ACE_Message_Block m_RecvPct Ace_ = 0xF8 unsigned int rd_ptr_ = 0x0 unsigned int wr_ptr_ = 0x0 unsigned long priority_ = 0x0 ACE_Message_Block* cont_ = NULL ACE_Message_Block* next_ = NULL ACE_Message_Block* prev_ = NULL unsigned long flags_ = 0x0 ACE_Data_Block* data_block_ = 0x2A7A8574500 ACE_Allocator* message_block_allocator_ = NULL ACE_Message_Block m_Header Ace_ = 0x7CB8A8F8 unsigned int rd_ptr_ = 0x0 unsigned int wr_ptr_ = 0x0 unsigned long priority_ = 0x0 ACE_Message_Block* cont_ = NULL ACE_Message_Block* next_ = NULL ACE_Message_Block* prev_ = NULL unsigned long flags_ = 0x0 ACE_Data_Block* data_block_ = 0x2A7A8576300 ACE_Allocator* message_block_allocator_ = NULL ACE_Thread_Mutex m_OutBufferLock Ace_ = 0x13A39D80 _RTL_CRITICAL_SECTION lock_ = 0x2A794C075B8 bool removed_ = 0x0 ACE_Message_Block* m_OutBuffer = 0x2A7A8575F40 Ace_ = 0x7CB8A8F8 unsigned int rd_ptr_ = 0x0 unsigned int wr_ptr_ = 0x0 unsigned long priority_ = 0x0 ACE_Message_Block* cont_ = NULL ACE_Message_Block* next_ = NULL ACE_Message_Block* prev_ = NULL unsigned long flags_ = 0x0 ACE_Data_Block* data_block_ = 0x2A7A85767E0 ACE_Allocator* message_block_allocator_ = NULL unsigned int m_OutBufferSize = 0x10000 bool m_OutActive = 0x0 unsigned int m_Seed = 0x5DD553AE std::string m_Address = "185.109.90.28" unsigned int m_CurrentVendor = 0x0 int _security = 0x9 bool _skipQueue = 0x1 unsigned int _accountId = 0xB unsigned int m_expansion = 0x2 unsigned int m_total_time = 0x132C5B Warden* _warden = 0x2A793169A90 WorldSession* _session = 0x2A7B35CEC80 unsigned int[16] _inputKey [0] = 0x7F [1] = 0x96 [2] = 0xEE [3] = 0xFD [4] = 0xA5 [5] = 0xB6 [6] = 0x3D [7] = 0x20 [8] = 0xA4 [9] = 0xDF unsigned int[16] _outputKey [0] = 0xC2 [1] = 0xB7 [2] = 0xAD [3] = 0xED [4] = 0xFC [5] = 0xCC [6] = 0xA9 [7] = 0xC2 [8] = 0xBF [9] = 0xB3 unsigned int[16] _seed [0] = 0x4D [1] = 0x80 [2] = 0x8D [3] = 0x2C [4] = 0x77 [5] = 0xD9 [6] = 0x5 [7] = 0xC4 [8] = 0x1A [9] = 0x63 ARC4 _inputCrypto evp_cipher_ctx_st* m_ctx = 0x2A7A8886A00 ARC4 _outputCrypto evp_cipher_ctx_st* m_ctx = 0x2A7A8886EC0 unsigned int _checkTimer = 0x3 unsigned int _clientResponseTimer = 0x48DB bool _dataSent = 0x1 ClientWardenModule* _module = 0x2A7B3A16160 unsigned int[16] Id [0] = 0x79 [1] = 0xC0 [2] = 0x76 [3] = 0x8D [4] = 0x65 [5] = 0x79 [6] = 0x77 [7] = 0xD6 [8] = 0x97 [9] = 0xE1 unsigned int[16] Key [0] = 0xAE [1] = 0x25 [2] = 0xBC [3] = 0x51 [4] = 0x6 [5] = 0x3B [6] = 0x77 [7] = 0xBD [8] = 0x36 [9] = 0x3C unsigned int CompressedSize = 0x4944 unsigned int* CompressedData = 0x21 bool _initialized = 0x1 int _logoutTime = 0x0 bool m_inQueue = 0x0 bool m_playerLoading = 0x1 bool m_playerLogout = 0x0 bool m_playerSave = 0x0 int m_sessionDbcLocale = 0x0 int m_sessionDbLocaleIndex = 0x0 unsigned int m_latency = 0x1D unsigned int m_clientTimeDelay = 0x0 AccountData[8] m_accountData [0] = 0x2A7B35CEE60 [1] = 0x2A7B35CEE88 [2] = 0x2A7B35CEEB0 [3] = 0x2A7B35CEED8 [4] = 0x2A7B35CEF00 [5] = 0x2A7B35CEF28 [6] = 0x2A7B35CEF50 [7] = 0x2A7B35CEF78 unsigned int[8] m_Tutorials [0] = 0xEDFFBFF7 [1] = 0x7FFEFF7 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x0 [7] = 0x0 bool m_TutorialsChanged = 0x0 std::list > m_addonsList _List_node_remove_op = 0x2A7B35CEFC8 std::_Compressed_pair >,std::_List_val >,1> _Mypair std::_List_val > _Myval2 = 0x2A7B35CEFC8 unsigned int recruiterId = 0x0 bool isRecruiter = 0x1 ACE_Based::LockedQueue > > _recvQueue ACE_Thread_Mutex _lock Ace_ = 0x2A7B35CEFE8 _RTL_CRITICAL_SECTION lock_ = 0x2A7B35CEFE8 bool removed_ = 0x0 std::deque > _queue std::_Compressed_pair,std::_Deque_val >,1> _Mypair = 0x2A7B35CF018 bool _canceled = 0x0 unsigned int m_currentVendorEntry = 0x0 unsigned int m_currentBankerGUID = 0x0 int timeWhoCommandAllowed = 0x0 unsigned int _offlineTime = 0x0 bool _kicked = 0x0 bool _shouldSetOfflineInDB = 0x1 int _calendarEventCreationCooldown = 0x0 Local WorldSession* this = 0x7FF77CF575B8 int m_muteTime = 0xFFFFFFFFFFFFFFFF std::atomic<__int64> m_timeOutTime std::_Atomic_integral_facade<__int64> std::_Atomic_integral<__int64,8> std::_Atomic_storage<__int64,8> std::_Atomic_padded<__int64> _Storage = 0x1FFFFFFFE unsigned int _lastAuctionListItemsMSTime = 0x14C8 unsigned int _lastAuctionListOwnerItemsMSTime = 0x0 ACE_Future > _charEnumCallback Ace_ = 0x0 ACE_Future_Rep >* future_rep_ = NULL ACE_Future > _stablePetCallback Ace_ = 0xD0 ACE_Future_Rep >* future_rep_ = 0x20007D0 Ace_ = 0x20007D0 std::shared_ptr* value_ = int ref_count_ = 0x20007D8 ACE_Unbounded_Set > *> observer_collection_ = 0x20007E0 ACE_Recursive_Thread_Mutex value_ready_mutex_ = 0x2000800 ACE_Condition value_ready_ = 0x2000830 QueryCallback,std::basic_string,std::allocator >,0> _charRenameCallback ACE_Future > _result Ace_ = 0x7FF77CF575E0 ACE_Future_Rep >* future_rep_ = NULL std::string _param = "ÿÿÿÿÿÿÿÿÿÿÿÿ" unsigned int _stage = 0xD0 QueryCallback,unsigned int,0> _unstablePetCallback ACE_Future > _result Ace_ = 0x7FF77CF57610 ACE_Future_Rep >* future_rep_ = NULL unsigned int _param = 0x0 unsigned int _stage = 0x0 QueryCallback,unsigned int,0> _stableSwapCallback ACE_Future > _result Ace_ = 0x7FF77CF57620 ACE_Future_Rep >* future_rep_ = NULL unsigned int _param = 0x0 unsigned int _stage = 0x0 QueryCallback,unsigned __int64,0> _sendStabledPetCallback ACE_Future > _result Ace_ = 0x7FF77CF57630 ACE_Future_Rep >* future_rep_ = NULL unsigned int _param = 0x0 unsigned int _stage = 0x0 QueryCallback,CharacterCreateInfo *,1> _charCreateCallback ACE_Future > _result Ace_ = 0x7FF77CF57648 ACE_Future_Rep >* future_rep_ = 0x2A715BF4D40 CharacterCreateInfo* _param = 0x2A713A3DF30 std::string Name = "0ߣ§..." unsigned int Race = 0xD0 unsigned int Class = 0x2E unsigned int Gender = 0xA3 unsigned int Skin = 0x13 unsigned int Face = 0xA7 unsigned int HairStyle = 0x2 unsigned int HairColor = 0x0 unsigned int FacialHair = 0x0 unsigned int OutfitId = 0xC0 WorldPacket Data = 0x2A713A3DF68 unsigned int CharCount = 0xB0 unsigned int _stage = 0x31 ACE_Future _charLoginCallback Ace_ = 0x60 ACE_Future_Rep* future_rep_ = 0x2A713A42D60 Ace_ = 0x90 SQLQueryHolder** value_ = 0x2A715D37A10 int ref_count_ = 0x15D369D0 ACE_Unbounded_Set *> observer_collection_ = 0x2A713A42D70 ACE_Recursive_Thread_Mutex value_ready_mutex_ = 0x2A713A42D90 ACE_Condition value_ready_ = 0x2A713A42DC0 ACE_Future _loadPetFromDBSecondCallback Ace_ = 0x4 ACE_Future_Rep* future_rep_ = 0x4 Ace_ = 0x4 SQLQueryHolder** value_ = int ref_count_ = 0xC ACE_Unbounded_Set *> observer_collection_ = 0x14 ACE_Recursive_Thread_Mutex value_ready_mutex_ = 0x34 ACE_Condition value_ready_ = 0x64 QueryCallback_3,unsigned char,unsigned char,unsigned int,0> _openWrappedItemCallback ACE_Future > _result Ace_ = 0x7FF77CF57670 ACE_Future_Rep >* future_rep_ = 0x102 unsigned int _param_1 = 0xC8 unsigned int _param_2 = 0x91 unsigned int _param_3 = 0x7FFB unsigned int _stage = 0x0 DosProtection WorldSession* Session = int _policy = 0xFFFFFFFE std::unordered_map,std::equal_to,std::allocator > > _PacketThrottlingMap std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x7FF77CF575C8 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x14C8 _Range_eraser std::list,std::allocator > >& _List = 0x14C8 std::_List_node,void *>* _Predecessor = NULL std::_List_node,void *>* _Next = 0x20007D0 _Equal_range_result = 0x7FF77CF575C8 _Multi_equal_check_result = 0x7FF77CF575C8 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x14C8 std::list,std::allocator > > _List = 0x7FF77CF575D0 std::_Hash_vec > > > > > _Vec = 0x7FF77CF575E0 unsigned int _Mask = 0x0 unsigned int _Maxidx = 0x0 WorldSession::DosProtection AntiDOS WorldSession* Session = NULL int _policy = 0x0 std::unordered_map,std::equal_to,std::allocator > > _PacketThrottlingMap std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x7FF77CF57698 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = NULL _Range_eraser std::list,std::allocator > >& _List = NULL std::_List_node,void *>* _Predecessor = NULL std::_List_node,void *>* _Next = NULL _Equal_range_result = 0x7FF77CF57698 _Multi_equal_check_result = 0x7FF77CF57698 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x0 std::list,std::allocator > > _List = 0x7FF77CF576A0 std::_Hash_vec > > > > > _Vec = 0x7FF77CF576B0 unsigned int _Mask = 0x0 unsigned int _Maxidx = 0x0 QueryCallback_2,unsigned int,AsynchPetSummon *,0> _loadPetFromDBFirstCallback ACE_Future > _result Ace_ = 0x0 ACE_Future_Rep >* future_rep_ = NULL unsigned int _param_1 = 0x7C9F6CF0 AsynchPetSummon* _param_2 = 0x100 unsigned int m_entry = 0x100 Position pos = 0x104 int m_petType = 0x114 unsigned int m_duration = 0x118 unsigned int m_createdBySpell = 0x11C unsigned int m_casterGUID = 0x120 unsigned int _stage = 0x0 ACE_Future > _loadActionsSwitchSpecCallback Ace_ = 0x0 ACE_Future_Rep >* future_rep_ = 0x100 Ace_ = 0x100 std::shared_ptr* value_ = int ref_count_ = 0x108 ACE_Unbounded_Set > *> observer_collection_ = 0x110 ACE_Recursive_Thread_Mutex value_ready_mutex_ = 0x130 ACE_Condition value_ready_ = 0x160 ACE_Future > _CharacterAuraFrozenCallback Ace_ = 0x48 ACE_Future_Rep >* future_rep_ = 0x7FF77C9F6C48 Ace_ = 0x7FF77C9F6C48 std::shared_ptr* value_ = 0x74696E55 int ref_count_ = 0x79616C50 ACE_Unbounded_Set > *> observer_collection_ = 0x7FF77C9F6C58 ACE_Recursive_Thread_Mutex value_ready_mutex_ = 0x7FF77C9F6C78 ACE_Condition value_ready_ = 0x7FF77C9F6CA8 std::set,std::allocator > _legitCharacters std::_Tree,std::allocator,0> > _Copy_tag = 0x0 _Move_tag = 0x0 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x7FF77CF57708 unsigned int m_GUIDLow = 0x0 Player* _player = 0x7FF77C9F6C2C Unit WorldObject Object DataMap CustomData = 0x7FF77C9F6C34 unsigned int m_objectType = 0x0 int m_objectTypeId = 0x69686556 unsigned int m_updateFlag = 0x6C63 int* m_int32Values = 0x70756F7247 unsigned int* m_uint32Values = 0x70756F7247 float* m_floatValues = 0x70756F7247 UpdateMask _changesMask = 0x7FF77C9F6C8C unsigned int m_valuesCount = 0x7551 unsigned int _fieldNotifyFlags = 0x7365 bool m_objectUpdated = 0x74 bool m_inWorld = 0x0 ByteBuffer m_PackGUID = 0x7FF77C9F6CA4 WorldLocation Position PositionXYStreamer Position* Pos = 0x6C726F5700000000 PositionXYZStreamer m_pos = 0x6C726F5700000000 PositionXYZOStreamer m_pos = 0x6C726F5700000000 float m_positionX = 0.000000 float m_positionY = 1172343343572292814514421760.000000 float m_positionZ = 4156310171605354414080.000000 float m_orientation = 0.000000 unsigned int m_mapId = 0x0 ElunaEventProcessor* elunaEvents = 0x797265755161 FlaggedValuesArray32 m_stealth = 0x7FF77C9F6CEC FlaggedValuesArray32 m_stealthDetect = 0x7FF77C9F6CF8 FlaggedValuesArray32 m_invisibility = 0x7FF77C9F6D04 FlaggedValuesArray32 m_invisibilityDetect = 0x7FF77C9F6D38 FlaggedValuesArray32 m_serverSideVisibility = 0x7FF77C9F6D6C FlaggedValuesArray32 m_serverSideVisibilityDetect = 0x7FF77C9F6D78 unsigned int LastUsedScriptID = 0x312D202C MovementInfo m_movementInfo = 0x7FF77C9F6D8C std::string m_name = 0x7FF77C9F6DFC bool m_isActive = 0x5F bool m_isVisibilityDistanceOverride = 0x5F bool m_isWorldObject = 0x63 ZoneScript* m_zoneScript = 0x4F74654700000000 float m_staticFloorZ = 4231970082395225325568.000000 Transport* m_transport = 0x4974655300000065 Map* m_currMap = 0x746164696C61766E unsigned int m_InstanceId = 0x6E6F69 unsigned int m_phaseMask = 0x0 bool m_useCombinedPhases = 0x0 unsigned int m_notifyflags = 0x0 unsigned int m_executed_notifies = 0x6C45 unsigned int m_extraAttacks = 0x6D655461 bool m_canDualWield = 0x70 std::set,std::allocator > m_Controlled = 0x7FF77C9F6E5C SafeUnitPointer m_movedByPlayer = 0x7FF77C9F6E6C unsigned int[7] m_SummonSlot [0] = 0x0 [1] = 0x6E756C4500000000 [2] = 0x74616C706D655461 [3] = 0x207373616C633C65 [4] = 0x7267656C74746142 [5] = 0x523A3A3E646E756F [6] = 0x72657473696765 unsigned int[4] m_ObjectSlot [0] = 0x0 [1] = 0x6E756C4500000000 [2] = 0x74616C706D655461 [3] = 0x7463757274733C65 float m_modMeleeHitChance = 4524145048870560202752.000000 float m_modRangedHitChance = 18523600588218255091852902400.000000 float m_modSpellHitChance = 19445339694743944266347297374208.000000 int m_baseSpellCritChance = 0x746E4565 float[7] m_threatModifier [0] = 0.000727 [1] = 1082938736931647136989184.000000 [2] = 72149147714752750813184.000000 [3] = 0.000000 [4] = 0.000000 [5] = 0.000000 [6] = 0.000000 float[3] m_modAttackSpeedPct [0] = 18988679309508809948489842688.000000 [1] = 4435879692967780496514744320.000000 [2] = 71439585385847912257748929085440.000000 EventProcessor m_Events = 0x7FF77C9F6F0C std::list >[8] m_spellImmune [0] = 0x7FF77C9F6F2C [1] = 0x7FF77C9F6F3C [2] = 0x7FF77C9F6F4C [3] = 0x7FF77C9F6F5C [4] = 0x7FF77C9F6F6C [5] = 0x7FF77C9F6F7C [6] = 0x7FF77C9F6F8C [7] = 0x7FF77C9F6F9C unsigned int m_lastSanctuaryTime = 0x73696765 std::set,std::allocator > m_petAuras = 0x7FF77C9F6FB4 bool IsAIEnabled = 0x61 bool NeedChangeAI = 0x54 bool m_ControlledByPlayer = 0x65 bool m_CreatedByPlayer = 0x6D std::set,std::allocator > SafeUnitPointerSet = 0x7FF77C9F6FCC Position m_last_notify_position = 0x7FF77C9F6FDC unsigned int m_last_notify_mstime = 0x0 unsigned int m_delayed_unit_relocation_timer = 0x6C45 unsigned int m_delayed_unit_ai_notify_timer = 0x6E75 bool bRequestForcedVisibilityUpdate = 0x61 Position m_last_underwaterstate_position = 0x7FF77C9F6FF8 Position m_last_environment_position = 0x7FF77C9F7008 bool m_last_isinwater_status = 0x0 bool m_last_islittleabovewater_status = 0x0 bool m_last_isunderwater_status = 0x0 bool m_is_updating_environment = 0x0 Position m_last_area_position = 0x7FF77C9F701C Position m_last_zone_position = 0x7FF77C9F702C unsigned int m_last_area_id = 0x73696765 unsigned int m_last_zone_id = 0x726574 Position m_last_outdoors_position = 0x7FF77C9F7044 bool m_last_outdoors_status = 0x61 Movement::MoveSpline* movespline = 0x207373616C633C65 UnitAI* i_AI = 0x3A3E657370726F43 UnitAI* i_disabledAI = 0x657473696765523A unsigned int m_realRace = 0x72 unsigned int m_race = 0x0 bool m_AutoRepeatFirstCast = 0x0 int[3] m_attackTimer [0] = 0x0 [1] = 0x0 [2] = 0x6E756C45 float[5] m_createStats [0] = 4435879692967780496514744320.000000 [1] = 71439585385847912257748929085440.000000 [2] = 1098845464650577784143347712.000000 [3] = 0.000000 [4] = 70062206669027027189760.000000 std::unordered_set,std::equal_to,std::allocator > m_attackers = 0x7FF77C9F709C Unit* m_attacking = 0x726574 int m_deathState = 0x0 int m_procDeep = 0x6E756C45 std::list > m_dynObj = 0x7FF77C9F70EC std::list > m_gameObj = 0x7FF77C9F70FC unsigned int m_transform = 0x72 Spell*[4] m_currentSpells [0] = 0x6E756C4500000000 [1] = 0x74616C706D655461 [2] = 0x207373616C633C65 [3] = 0x523A3A3E74696E55 std::multimap,std::allocator > > m_ownedAuras = 0x7FF77C9F7134 std::multimap,std::allocator > > m_appliedAuras = 0x7FF77C9F7144 std::list > m_removedAuras = 0x7FF77C9F7154 std::_Tree_iterator > > > m_auraUpdateIterator = 0x65523A3A3E746365 unsigned int m_removedAurasCount = 0x74736967 std::list >[317] m_modAuras [0] = 0x7FF77C9F7174 [1] = 0x7FF77C9F7184 [2] = 0x7FF77C9F7194 [3] = 0x7FF77C9F71A4 [4] = 0x7FF77C9F71B4 [5] = 0x7FF77C9F71C4 [6] = 0x7FF77C9F71D4 [7] = 0x7FF77C9F71E4 [8] = 0x7FF77C9F71F4 [9] = 0x7FF77C9F7204 std::list > m_scAuras = 0x7FF77C9F8544 std::list > m_interruptableAuras = 0x7FF77C9F8554 std::multimap,std::allocator > > m_auraStateAuras = 0x7FF77C9F8564 unsigned int m_interruptMask = 0x28207265 float[4] m_auraModifiersGroup [0] = 4861347919638546923850452434944.000000 [1] = 0.000000 [2] = 70975379047470805811200.000000 [3] = 0.000000 [0] = 0x7FF77C9F8578 float[4] [0] = 0.000000 [1] = 4841449605110599934949376131072.000000 [2] = 0.000000 [3] = 41004.457031 float[4] [0] = 0.000749 [1] = 0.003741 [2] = 4465568878118744913663263506432.000000 [3] = 0.000932 float[4] [0] = 308653873320360011167170560000.000000 [1] = 0.000871 [2] = 0.000000 [3] = 75510783318795251300556242681856.000000 float[4] [0] = 0.000000 [1] = 0.000000 [2] = 805.332458 [3] = 209321927245846982298017244119040.000000 float[4] [0] = 12690172908673037397787085373440.000000 [1] = 297615379445584078437317869568.000000 [2] = 0.000000 [3] = 0.000000 float[4] [0] = 0.000000 [1] = 0.000000 [2] = 0.000000 [3] = 0.000000 float[4] [0] = 0.000000 [1] = 0.000000 [2] = 757702678958599235960832.000000 [3] = 71004298232974853673603563520.000000 float[4] [0] = 4231970082395225325568.000000 [1] = 292987988744070725172673783005184.000000 [2] = 0.000000 [3] = 281751455506530041856.000000 float[4] [0] = 1125978593735313417306112.000000 [1] = 18470114952096477901291096375296.000000 [2] = 75878451510463009242201282576384.000000 [3] = 70968227331262541463552.000000 float[2] m_weaponDamage [0] = 70062350784215103045632.000000 [1] = 69178096018978670379008.000000 [0] = 0x656A626F656D6167 float[2] [0] = 0.000000 [1] = 70975379047470805811200.000000 float[2] [0] = 0.000000 [1] = 0.000000 bool m_canModifyStats = 0x45 std::map,std::allocator > > m_visibleAuras = 0x7FF77C9F8724 float[9] m_speed_rate [0] = 293920901550545961320710144.000000 [1] = 18167064916357508856020992.000000 [2] = 0.000000 [3] = 0.000000 [4] = 0.000000 [5] = 0.000000 [6] = 0.000000 [7] = 12414200692057689881982271488.000000 [8] = 75244067195494118364331114496.000000 CharmInfo* m_charmInfo = 0x6F662074696E7520 std::set,std::allocator > m_sharedVision = 0x7FF77C9F8764 MotionMaster* i_motionMaster = NULL unsigned int[3] m_reactiveTimer [0] = 0x0 [1] = 0x6E207325 [2] = 0x6174206F int m_regenTimer = 0x74656772 ThreatManager m_ThreatManager = 0x7FF77C9F878C std::map,std::allocator > > _charmThreatInfo = 0x7FF77C9F87D4 Vehicle* m_vehicle = NULL Vehicle* m_vehicleKit = 0x6320732500000000 unsigned int m_unitTypeMask = 0x74616572 LiquidTypeEntry* _lastLiquid = 0x7369207972746E65 bool m_applyResilience = 0x20 bool _instantCast = 0x6E unsigned int m_rootTimes = 0x65707320 unsigned int m_state = 0x69666963 unsigned int m_CombatTimer = 0x202C6465 unsigned int m_lastManaUse = 0x70696B73 std::list > m_Diminishing = 0x7FF77C9F881C HostileRefManager m_HostileRefManager = 0x7FF77C9F882C FollowerRefManager m_FollowingRefManager = 0x7FF77C9F8864 Unit* m_comboTarget = 0x73206E776F6E6B6E std::unordered_set,std::equal_to,std::allocator > m_ComboPointHolders = 0x7FF77C9F889C RedirectThreatInfo _redirectThreatInfo = 0x7FF77C9F88DC bool m_cleanupDone = 0x25 bool m_duringRemoveFromWorld = 0x75 unsigned int _oldFactionId = 0x44495547 bool m_petCatchUp = 0x3A GridObject GridReference _gridRef = 0x7FF77C9F88FC std::string autoReplyMsg = 0x7FF77C9F8924 PlayerTaxi m_taxi unsigned int[14] m_taximask [0] = 0x7FF7 [1] = 0x7BB160C9 [2] = 0x7FF7 [3] = 0x0 [4] = 0x0 [5] = 0x7CBB0AA8 [6] = 0x7FF7 [7] = 0x7BAF70B1 [8] = 0x7FF7 [9] = 0x7BAFC93A std::vector > m_TaxiDestinations = 0x7FF77C9F897C unsigned int _taxiSegment = 0x7FF7 int m_logintime = 0x7BAE361F00007FF7 int m_Last_tick = 0x7BB02FF600007FF7 unsigned int[2] m_Played_time [0] = 0x7FF7 [1] = 0x7BB0D6F9 unsigned int m_stableSlots = 0x7FF7 bool m_mailsUpdated = 0x94 unsigned int unReadMails = 0xE6 unsigned int totalMailCount = 0x7FF7 int m_nextMailDelivereTime = 0x7BAD769400007FF7 std::unordered_map,std::equal_to,std::allocator > > mMitems std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x7FF77C9F89CC _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x7BB0AB7500007FF7 _Range_eraser std::list,std::allocator > >& _List = 0x7BB0AB7500007FF7 std::_List_node,void *>* _Predecessor = 0x7BAD83A000007FF7 std::_List_node,void *>* _Next = 0x7BAD329200007FF7 _Equal_range_result = 0x7FF77C9F89CC _Multi_equal_check_result = 0x7FF77C9F89CC std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x7FF7 std::list,std::allocator > > _List = 0x7FF77C9F89D4 std::_Hash_vec > > > > > _Vec = 0x7FF77C9F89E4 unsigned int _Mask = 0x7BAF8B7800007FF7 unsigned int _Maxidx = 0x7BAD2FBD00007FF7 PvPInfo pvpInfo bool IsHostile = 0xF7 bool IsInHostileArea = 0x7F bool IsInNoPvPArea = 0x0 bool IsInFFAPvPArea = 0x0 int EndTimer = 0x7BB1307700007FF7 DuelInfo* duel = 0x7BADF83500007FF7 Player* initiator = Player* opponent = int startTimer = 0x7BADF83500008007 int startTime = 0x7BADF8350000800F int outOfBound = 0x7BADF83500008017 bool isMounted = 0x7BADF8350000801F PlayerMenu* PlayerTalkClass = 0x7BAFA17600007FF7 GossipMenu _gossipMenu = 0x7BAFA17600007FF7 QuestMenu _questMenu = 0x7BAFA1760000801F WorldSession* _session = std::vector > ItemSetEff std::_Compressed_pair,std::_Vector_val >,1> _Mypair = 0x7FF77C9F8A2C SafeUnitPointer m_mover Unit* ptr = 0x7BAF829500007FF7 Unit* defaultValue = 0x7BAFA9AA00007FF7 WorldObject* m_seer = 0x7BADB71C00007FF7 Object DataMap CustomData = 0x7BADB71C00007FFF unsigned int m_objectType = 0x7BADB71C0000803F int m_objectTypeId = 0x7BADB71C00008043 unsigned int m_updateFlag = 0x7BADB71C00008047 int* m_int32Values = unsigned int* m_uint32Values = float* m_floatValues = UpdateMask _changesMask = 0x7BADB71C00008057 unsigned int m_valuesCount = 0x7BADB71C00008067 unsigned int _fieldNotifyFlags = 0x7BADB71C00008069 bool m_objectUpdated = 0x7BADB71C0000806B bool m_inWorld = 0x7BADB71C0000806C ByteBuffer m_PackGUID = 0x7BADB71C0000806F WorldLocation Position PositionXYStreamer Position* Pos = PositionXYZStreamer m_pos = 0x7BADB71C00008097 PositionXYZOStreamer m_pos = 0x7BADB71C00008097 float m_positionX = 0x7BADB71C00008097 float m_positionY = 0x7BADB71C0000809B float m_positionZ = 0x7BADB71C0000809F float m_orientation = 0x7BADB71C000080A3 unsigned int m_mapId = 0x7BADB71C000080A7 ElunaEventProcessor* elunaEvents = FlaggedValuesArray32 m_stealth = 0x7BADB71C000080B7 FlaggedValuesArray32 m_stealthDetect = 0x7BADB71C000080C3 FlaggedValuesArray32 m_invisibility = 0x7BADB71C000080CF FlaggedValuesArray32 m_invisibilityDetect = 0x7BADB71C00008103 FlaggedValuesArray32 m_serverSideVisibility = 0x7BADB71C00008137 FlaggedValuesArray32 m_serverSideVisibilityDetect = 0x7BADB71C00008143 unsigned int LastUsedScriptID = 0x7BADB71C0000814F MovementInfo m_movementInfo = 0x7BADB71C00008157 std::string m_name = 0x7BADB71C000081C7 bool m_isActive = 0x7BADB71C000081E7 bool m_isVisibilityDistanceOverride = 0x7BADB71C000081E8 bool m_isWorldObject = 0x7BADB71C000081E9 ZoneScript* m_zoneScript = float m_staticFloorZ = 0x7BADB71C000081F7 Transport* m_transport = Map* m_currMap = unsigned int m_InstanceId = 0x7BADB71C0000820F unsigned int m_phaseMask = 0x7BADB71C00008213 bool m_useCombinedPhases = 0x7BADB71C00008217 unsigned int m_notifyflags = 0x7BADB71C00008219 unsigned int m_executed_notifies = 0x7BADB71C0000821B std::set,std::allocator > m_isInSharedVisionOf std::_Tree,std::allocator,0> > _Copy_tag = 0x7FF7 _Move_tag = 0x7FF7 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x7FF77C9F8A5C unsigned int m_recallMap = 0x7FF7 float m_recallX = 1799093148876960983461122451154403328.000000 float m_recallY = 0.000000 float m_recallZ = 1832063948707272087550675766086729728.000000 float m_recallO = 0.000000 unsigned int m_homebindMapId = 0x7BAD7090 unsigned int m_homebindAreaId = 0x7FF7 float m_homebindX = 1825178229103157373970420861363027968.000000 float m_homebindY = 0.000000 float m_homebindZ = 1841158549482284490863038676145799168.000000 std::unordered_set,std::equal_to,std::allocator > m_clientGUIDs std::_Hash,std::equal_to >,std::allocator,0> > _Min_buckets_construct_ptr = 0x7FF77C9F8A94 _Clear_guard std::_Hash,std::equal_to >,std::allocator,0> >* _Target = 0x7BAD956100007FF7 _Range_eraser std::list >& _List = 0x7BAD956100007FF7 std::_List_node* _Predecessor = 0x7BAE55AF00007FF7 std::_List_node* _Next = 0x7BAE98CB00007FF7 _Equal_range_result = 0x7FF77C9F8A94 _Multi_equal_check_result = 0x7FF77C9F8A94 std::_Uset_traits,std::equal_to >,std::allocator,0> _Traitsobj = 0x7FF7 std::list > _List = 0x7FF77C9F8A9C std::_Hash_vec >,std::_Iterator_base0> > > _Vec = 0x7FF77C9F8AAC unsigned int _Mask = 0x7BAD804400007FF7 unsigned int _Maxidx = 0x7BB0083700007FF7 std::vector > m_newVisible std::_Compressed_pair,std::_Vector_val >,1> _Mypair = 0x7FF77C9F8AD4 unsigned int[9] m_forced_speed_changes [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x0 [7] = 0x0 [8] = 0x0 std::set,std::allocator > m_DFQuests std::_Tree,std::allocator,0> > _Copy_tag = 0x0 _Move_tag = 0x0 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x7FF77C9F8AFC unsigned int m_HomebindTimer = 0x0 bool m_InstanceValid = 0x0 Spell* m_spellModTakingSpell = NULL bool isDebugAreaTriggers = 0x0 unsigned int m_pendingSpectatorForBG = 0x0 unsigned int m_pendingSpectatorInviteInstanceId = 0x0 std::set,std::allocator > m_receivedSpectatorResetFor std::_Tree,std::allocator,0> > _Copy_tag = 0x7FF77C9F8B2C _Move_tag = 0x7FF77C9F8B2C std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x7FF77C9F8B2C unsigned int m_drwGUID = 0x656D614700000000 unsigned int m_charmUpdateTimer = 0x656A624F std::list > WhisperList _List_node_remove_op std::list >& _List = 0x724665766F6D6552 std::_List_node* _Head = 0x72656E774F6D6F std::_List_node** _Tail = NULL std::_Compressed_pair >,std::_List_val >,1> _Mypair = 0x7FF77C9F8B4C int m_comboPointGain = 0x0 bool m_NeedToSaveGlyphs = 0x0 unsigned int m_MountBlockId = 0x0 float m_realDodge = 0.000000 float m_realParry = 0.000000 unsigned int[10] m_charmAISpells [0] = 0x0 [1] = 0x505C3A44 [2] = 0x72676F72 [3] = 0x69466D61 [4] = 0x2873656C [5] = 0x5C293638 [6] = 0x6B616D43 [7] = 0x2E322065 [8] = 0x57552038 [9] = 0x315C576F unsigned int m_AreaID = 0x6C41202E unsigned int m_regenTimerCount = 0x7A41206C unsigned int m_foodEmoteTimerCount = 0x746F7265 float[7] m_powerFraction [0] = 4739098016213111681473933475840.000000 [1] = 71463141405113167380480.000000 [2] = 72128408638468709679104.000000 [3] = 0.000000 [4] = 73862060307825727373312.000000 [5] = 4617252899912382064623616.000000 [6] = 71554213196777853550592.000000 unsigned int m_contestedPvPTimer = 0x726F6620 BattlegroundQueueTypeId[2] m_bgBattlegroundQueueID [0] = 0x20303820 [1] = 0x736E7546 BGData m_bgData unsigned int bgInstanceID = 0x2E315C72 int bgTypeID = 0x657A4120 int bgTeamId = 0x68746F72 unsigned int bgQueueSlot = 0x65726F63 bool isInvited = 0x2D bool bgIsRandom = 0x77 std::set,std::allocator > bgAfkReporter = 0x7FF77C9F8BE4 unsigned int bgAfkReportedCount = 0x77 int bgAfkReportedTimer = 0x6D61675C72657672 bool m_IsBGRandomWinner = 0x65 EntryPointData m_entryPointData unsigned int mountSpell = 0x475C7365 std::vector > taxiPath = 0x7FF77C9F8C14 WorldLocation joinPos = 0x7FF77C9F8C2C std::set,std::allocator > m_timedquests std::_Tree,std::allocator,0> > _Copy_tag = 0x7FF77C9F8C44 _Move_tag = 0x7FF77C9F8C44 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x7FF77C9F8C44 std::set,std::allocator > m_weeklyquests std::_Tree,std::allocator,0> > _Copy_tag = 0x7FF77C9F8C54 _Move_tag = 0x7FF77C9F8C54 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x7FF77C9F8C54 std::set,std::allocator > m_monthlyquests std::_Tree,std::allocator,0> > _Copy_tag = 0x7FF77C9F8C64 _Move_tag = 0x7FF77C9F8C64 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x7FF77C9F8C64 std::unordered_map,std::allocator >,std::hash,std::equal_to,std::allocator,std::allocator > > > > m_seasonalquests std::_Hash,std::allocator >,std::_Uhash_compare,std::equal_to >,std::allocator,std::allocator > > >,0> > _Min_buckets_construct_ptr = 0x7FF77C9F8C74 _Clear_guard std::_Hash,std::allocator >,std::_Uhash_compare,std::equal_to >,std::allocator,std::allocator > > >,0> >* _Target = 0x28207463656A626F _Range_eraser std::list,std::allocator > >,std::allocator,std::allocator > > > >& _List = 0x28207463656A626F std::_List_node,std::allocator > >,void *>* _Predecessor = 0x7525203A44495547 std::_List_node,std::allocator > >,void *>* _Next = 0x203A7972746E4520 _Equal_range_result = 0x7FF77C9F8C74 _Multi_equal_check_result = 0x7FF77C9F8C74 std::_Umap_traits,std::allocator >,std::_Uhash_compare,std::equal_to >,std::allocator,std::allocator > > >,0> _Traitsobj = 0x656A626F std::list,std::allocator > >,std::allocator,std::allocator > > > > _List = 0x7FF77C9F8C7C std::_Hash_vec,std::allocator > > > > > > > _Vec = 0x7FF77C9F8C8C unsigned int _Mask = 0x64726F6F63206465 unsigned int _Maxidx = 0x6920736574616E69 unsigned int m_divider = 0x6C61762074276E73 unsigned int m_ingametime = 0x28206469 int m_lastHonorUpdateTime = 0x296625203A592066 unsigned int m_lootGuid = 0x0 int m_team = 0x0 unsigned int m_nextSave = 0x0 unsigned int m_additionalSaveTimer = 0x0 unsigned int m_additionalSaveMask = 0x0 unsigned int m_hostileReferenceCheckTimer = 0x6147 int m_speakTime = 0x28207463656A626F unsigned int m_speakCount = 0x44495547 int m_dungeonDifficulty = 0x7525203A int m_raidDifficulty = 0x746E4520 int m_raidMapDifficulty = 0x203A7972 unsigned int m_atLoginFlags = 0x20297525 Item*[150] m_items [0] = 0x3A64657461657263 [1] = 0x6978652D6E6F6E20 [2] = 0x6E6520676E697473 [3] = 0x60206E6920797274 [4] = 0x656A626F656D6167 [5] = 0x6C706D65745F7463 [6] = 0x614D202E60657461 [7] = 0x5828207525203A70 [8] = 0x203A59206625203A [9] = 0x6625203A5A206625 unsigned int m_currentBuybackSlot = 0x7FF7 std::vector > m_itemUpdateQueue std::_Compressed_pair,std::_Vector_val >,1> _Mypair = 0x7FF77C9F91BC bool m_itemUpdateQueueBlocked = 0xF7 unsigned int m_ExtraFlags = 0x7BAD7090 unsigned int m_comboTarget = 0x7BAFC21E00007FF7 int m_comboPoints = 0xF7 std::map,std::allocator > > m_QuestStatus std::_Tree,std::allocator >,0> > value_compare = 0x7BAD956100007FF7 _Copy_tag = 0x7BAD956100007FF7 _Move_tag = 0x7BAD956100007FF7 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x7FF77C9F91EC value_compare = 0x7FF77C9F91EC std::map,std::allocator > > m_QuestStatusSave std::_Tree,std::allocator >,0> > value_compare = 0x7FF77C9F91FC _Copy_tag = 0x7FF77C9F91FC _Move_tag = 0x7FF77C9F91FC std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x7FF77C9F91FC value_compare = 0x7FF77C9F91FC std::unordered_set,std::equal_to,std::allocator > m_RewardedQuests std::_Hash,std::equal_to >,std::allocator,0> > _Min_buckets_construct_ptr = 0x7FF77C9F920C _Clear_guard std::_Hash,std::equal_to >,std::allocator,0> >* _Target = 0x7BAE925E00007FF7 _Range_eraser std::list >& _List = 0x7BAE925E00007FF7 std::_List_node* _Predecessor = 0x7BAF592D00007FF7 std::_List_node* _Next = 0x7BAD804400007FF7 _Equal_range_result = 0x7FF77C9F920C _Multi_equal_check_result = 0x7FF77C9F920C std::_Uset_traits,std::equal_to >,std::allocator,0> _Traitsobj = 0x7FF7 std::list > _List = 0x7FF77C9F9214 std::_Hash_vec >,std::_Iterator_base0> > > _Vec = 0x7FF77C9F9224 unsigned int _Mask = 0x7C874B2800007FF7 unsigned int _Maxidx = 0x7FF7 std::map,std::allocator > > m_RewardedQuestsSave std::_Tree,std::allocator >,0> > value_compare = 0x0 _Copy_tag = 0x0 _Move_tag = 0x0 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x7FF77C9F924C value_compare = 0x7FF77C9F924C std::unordered_map,std::equal_to,std::allocator > > mSkillStatus std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x7FF77C9F925C _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = NULL _Range_eraser std::list,std::allocator > >& _List = NULL std::_List_node,void *>* _Predecessor = NULL std::_List_node,void *>* _Next = NULL _Equal_range_result = 0x7FF77C9F925C _Multi_equal_check_result = 0x7FF77C9F925C std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x0 std::list,std::allocator > > _List = 0x7FF77C9F9264 std::_Hash_vec > > > > > _Vec = 0x7FF77C9F9274 unsigned int _Mask = 0x7CBB0EB800000000 unsigned int _Maxidx = 0x7BAEF23F00007FF7 unsigned int m_GuildIdInvited = 0x7FF7 unsigned int m_ArenaTeamIdInvited = 0x7BAD94B7 std::deque > m_mailCache std::_Compressed_pair,std::_Deque_val >,1> _Mypair = 0x7FF77C9F92A4 std::unordered_map,std::equal_to,std::allocator > > m_spells std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x7BAE361F00007FF7 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x7BAE361F00007FF7 _Range_eraser std::list,std::allocator > >& _List = 0x7BAE361F00007FF7 std::_List_node,void *>* _Predecessor = 0x7BB02FF600007FF7 std::_List_node,void *>* _Next = 0x7BB0D6F900007FF7 _Equal_range_result = 0x7BAE361F00007FF7 _Multi_equal_check_result = 0x7BAE361F00007FF7 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x7FF7 std::list,std::allocator > > _List = 0x7FF77C9F92D4 std::_Hash_vec > > > > > _Vec = 0x7FF77C9F92E4 unsigned int _Mask = 0x7BB0D54600007FF7 unsigned int _Maxidx = 0x7BAD83A000007FF7 std::unordered_map,std::equal_to,std::allocator > > m_talents std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x7BB1673600007FF7 _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = 0x7BB1673600007FF7 _Range_eraser std::list,std::allocator > >& _List = 0x7BB1673600007FF7 std::_List_node,void *>* _Predecessor = 0x7BB022C200007FF7 std::_List_node,void *>* _Next = 0x7BAFC73C00007FF7 _Equal_range_result = 0x7BB1673600007FF7 _Multi_equal_check_result = 0x7BB1673600007FF7 std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x7FF7 std::list,std::allocator > > _List = 0x7FF77C9F9314 std::_Hash_vec > > > > > _Vec = 0x7FF77C9F9324 unsigned int _Mask = 0x7BAF11FC00007FF7 unsigned int _Maxidx = 0x7BB003DC00007FF7 unsigned int m_lastPotionId = 0x7FF7 GlobalCooldownMgr m_GlobalCooldownMgr std::unordered_map,std::equal_to,std::allocator > > m_GlobalCooldowns = 0x7FF77C9F9354 unsigned int m_activeSpec = 0xF7 unsigned int m_specsCount = 0x7F unsigned int[6] m_Glyphs [0] = 0x7BAF108F [1] = 0x7FF7 [2] = 0x7BAD3F12 [3] = 0x7FF7 [4] = 0x7BB06BDD [5] = 0x7FF7 [0] = 0x7FF77C9F9398 unsigned int[6] [0] = 0x7BAD7090 [1] = 0x7FF7 [2] = 0x7BAFC21E [3] = 0x7FF7 [4] = 0x7BB14C10 [5] = 0x7FF7 std::map,std::allocator > > m_actionButtons std::_Tree,std::allocator >,0> > value_compare = 0x7FF77C9F93CC _Copy_tag = 0x7FF77C9F93CC _Move_tag = 0x7FF77C9F93CC std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x7FF77C9F93CC value_compare = 0x7FF77C9F93CC float[2] m_auraBaseMod [0] = 0.000000 [1] = 1831398432142152267114889996903907328.000000 [0] = 0x7BB05B7500007FF7 float[2] [0] = 0.000000 [1] = 1812856665268938984187872906206773248.000000 float[2] [0] = 0.000000 [1] = 1820921299931265951111519744911474688.000000 float[2] [0] = 0.000000 [1] = 1801737784941687127049994948216619008.000000 int[25] m_baseRatingValue [0] = 0x7FF7 [1] = 0x0 [2] = 0x837 [3] = 0x7BB0 [4] = 0x7FF7 [5] = 0x0 [6] = 0xF454 [7] = 0x7BB0 [8] = 0x7FF7 [9] = 0x0 unsigned int m_baseSpellPower = 0x0 unsigned int m_baseFeralAP = 0x0 unsigned int m_baseManaRegen = 0x0 unsigned int m_baseHealthRegen = 0x0 int m_spellPenetrationItemMod = 0x0 std::list >[32] m_spellMods [0] = 0x7FF77C9F9444 [1] = 0x7FF77C9F9454 [2] = 0x7FF77C9F9464 [3] = 0x7FF77C9F9474 [4] = 0x7FF77C9F9484 [5] = 0x7FF77C9F9494 [6] = 0x7FF77C9F94A4 [7] = 0x7FF77C9F94B4 [8] = 0x7FF77C9F94C4 [9] = 0x7FF77C9F94D4 std::list > m_enchantDuration _List_node_remove_op = 0x7FF77C9F9644 std::_Compressed_pair >,std::_List_val >,1> _Mypair = 0x7FF77C9F9644 std::list > m_itemDuration _List_node_remove_op std::list >& _List = 0x7BADACA400007FF7 std::_List_node* _Head = 0x7FF7 std::_List_node** _Tail = std::_Compressed_pair >,std::_List_val >,1> _Mypair = 0x7FF77C9F9654 std::list > m_itemSoulboundTradeable _List_node_remove_op std::list >& _List = 0x7361705F00000000 std::_List_node* _Head = 0x2E737265676E6573 std::_List_node** _Tail = std::_Compressed_pair >,std::_List_val >,1> _Mypair = 0x7FF77C9F9664 ACE_Thread_Mutex m_soulboundTradableLock Ace_ = 0x7FF77C9F9674 _RTL_CRITICAL_SECTION lock_ = 0x7FF77C9F9674 bool removed_ = 0x73 unsigned int m_resurrectGUID = 0x0 unsigned int m_resurrectMap = 0x0 float m_resurrectX = 14779224064.000000 float m_resurrectY = 4584049048607166838615754932224.000000 float m_resurrectZ = 14992739972781532359163904.000000 unsigned int m_resurrectHealth = 0x2873656C unsigned int m_resurrectMana = 0x5C293638 WorldSession* m_session = 0x2E3220656B616D43 int m_muteTime = 0x2E3220656B616D43 std::atomic<__int64> m_timeOutTime = 0x2E3220656B616D4B unsigned int _lastAuctionListItemsMSTime = 0x2E3220656B616D53 unsigned int _lastAuctionListOwnerItemsMSTime = 0x2E3220656B616D57 ACE_Future > _charEnumCallback = 0x2E3220656B616D5B ACE_Future > _stablePetCallback = 0x2E3220656B616D63 QueryCallback,std::basic_string,std::allocator >,0> _charRenameCallback = 0x2E3220656B616D6B QueryCallback,unsigned int,0> _unstablePetCallback = 0x2E3220656B616D9B QueryCallback,unsigned int,0> _stableSwapCallback = 0x2E3220656B616DAB QueryCallback,unsigned __int64,0> _sendStabledPetCallback = 0x2E3220656B616DBB QueryCallback,CharacterCreateInfo *,1> _charCreateCallback = 0x2E3220656B616DD3 ACE_Future _charLoginCallback = 0x2E3220656B616DEB ACE_Future _loadPetFromDBSecondCallback = 0x2E3220656B616DF3 QueryCallback_3,unsigned char,unsigned char,unsigned int,0> _openWrappedItemCallback = 0x2E3220656B616DFB DosProtection WorldSession* Session = int _policy = 0x2E3220656B616D4B std::unordered_map,std::equal_to,std::allocator > > _PacketThrottlingMap = 0x2E3220656B616D53 WorldSession::DosProtection AntiDOS = 0x2E3220656B616E13 QueryCallback_2,unsigned int,AsynchPetSummon *,0> _loadPetFromDBFirstCallback = 0x2E3220656B616E63 ACE_Future > _loadActionsSwitchSpecCallback = 0x2E3220656B616E83 ACE_Future > _CharacterAuraFrozenCallback = 0x2E3220656B616E8B std::set,std::allocator > _legitCharacters = 0x2E3220656B616E93 unsigned int m_GUIDLow = 0x2E3220656B616EA3 Player* _player = WorldSocket* m_Socket = std::string m_Address = 0x2E3220656B616EBB unsigned int m_CurrentVendor = 0x2E3220656B616EDB int _security = 0x2E3220656B616EE3 bool _skipQueue = 0x2E3220656B616EE7 unsigned int _accountId = 0x2E3220656B616EEB unsigned int m_expansion = 0x2E3220656B616EEF unsigned int m_total_time = 0x2E3220656B616EF3 Warden* _warden = int _logoutTime = 0x2E3220656B616F03 bool m_inQueue = 0x2E3220656B616F0B bool m_playerLoading = 0x2E3220656B616F0C bool m_playerLogout = 0x2E3220656B616F0D bool m_playerSave = 0x2E3220656B616F0E int m_sessionDbcLocale = 0x2E3220656B616F0F int m_sessionDbLocaleIndex = 0x2E3220656B616F13 unsigned int m_latency = 0x2E3220656B616F17 unsigned int m_clientTimeDelay = 0x2E3220656B616F1B AccountData[8] m_accountData [0] = 0x2E3220656B616F23 [1] = 0x2E3220656B616F4B [2] = 0x2E3220656B616F73 [3] = 0x2E3220656B616F9B [4] = 0x2E3220656B616FC3 [5] = 0x2E3220656B616FEB [6] = 0x2E3220656B617013 [7] = 0x2E3220656B61703B unsigned int[8] m_Tutorials [0] = 0x2E3220656B617063 [1] = 0x2E3220656B617067 [2] = 0x2E3220656B61706B [3] = 0x2E3220656B61706F [4] = 0x2E3220656B617073 [5] = 0x2E3220656B617077 [6] = 0x2E3220656B61707B [7] = 0x2E3220656B61707F bool m_TutorialsChanged = 0x2E3220656B617083 std::list > m_addonsList = 0x2E3220656B61708B unsigned int recruiterId = 0x2E3220656B61709B bool isRecruiter = 0x2E3220656B61709F ACE_Based::LockedQueue > > _recvQueue = 0x2E3220656B6170A3 unsigned int m_currentVendorEntry = 0x2E3220656B61710B unsigned int m_currentBankerGUID = 0x2E3220656B617113 int timeWhoCommandAllowed = 0x2E3220656B61711B unsigned int _offlineTime = 0x2E3220656B617123 bool _kicked = 0x2E3220656B617127 bool _shouldSetOfflineInDB = 0x2E3220656B617128 int _calendarEventCreationCooldown = 0x2E3220656B61712B std::list > m_channels _List_node_remove_op std::list >& _List = 0x315C576F57552038 std::_List_node* _Head = 0x7A41206C6C41202E std::_List_node** _Tail = std::_Compressed_pair >,std::_List_val >,1> _Mypair = 0x7FF77C9F96CC unsigned int m_cinematic = 0x65 TradeData* m_trade = 0x6574616C65722065 Player* m_player = Player* m_trader = bool m_accepted = 0x6574616C65722075 bool m_acceptProccess = 0x6574616C65722076 unsigned int m_money = 0x6574616C65722079 unsigned int m_spell = 0x6574616C6572207D unsigned int m_spellCastItem = 0x6574616C65722085 unsigned int[7] m_items [0] = 0x6574616C6572208D [1] = 0x6574616C65722095 [2] = 0x6574616C6572209D [3] = 0x6574616C657220A5 [4] = 0x6574616C657220AD [5] = 0x6574616C657220B5 [6] = 0x6574616C657220BD bool m_DailyQuestChanged = 0x64 bool m_WeeklyQuestChanged = 0x5C bool m_MonthlyQuestChanged = 0x31 bool m_SeasonalQuestChanged = 0x2E int m_lastDailyQuestTime = 0x65726F6368746F72 unsigned int m_drunkTimer = 0x726F6620 unsigned int m_weaponChangeTimer = 0x20303820 unsigned int m_zoneUpdateId = 0x736E7546 unsigned int m_zoneUpdateTimer = 0x65767265 unsigned int m_areaUpdateId = 0x2E315C72 unsigned int m_deathTimer = 0x657A4120 int m_deathExpireTime = 0x65726F6368746F72 unsigned int m_WeaponProficiency = 0x746F772D unsigned int m_ArmorProficiency = 0x63206B6C bool m_canParry = 0x75 bool m_canBlock = 0x72 bool m_canTitanGrip = 0x72 unsigned int m_swingErrorMsg = 0x65 float m_ammoDPS = 0.000000 int _restTime = 0x6F772D7375746576 unsigned int _innTriggerId = 0x72735C77 float _restBonus = 71827455593369676283904.000000 unsigned int _restFlagMask = 0x72657672 unsigned int m_resetTalentsCost = 0x6D61675C int m_resetTalentsTime = 0x697469746E455C65 unsigned int m_usedTalentCount = 0x545C7365 unsigned int m_questRewardTalentCount = 0x736E6172 unsigned int m_extraBonusTalentCount = 0x74726F70 PlayerSocial* m_social = 0x632E74726F70736E std::map,std::allocator > > m_playerSocialMap = 0x632E74726F70736E unsigned int m_playerGUID = 0x632E74726F70737E GroupReference m_group Reference LinkedListElement LinkedListElement* iNext = NULL LinkedListElement* iPrev = NULL Group* iRefTo = NULL Player* iRefFrom = NULL unsigned int iSubGroup = 0x0 GroupReference m_originalGroup Reference LinkedListElement LinkedListElement* iNext = 0x297525203A444955 LinkedListElement* iPrev = 0x65726320746F6E20 Group* iRefTo = 0x7553202E64657461 Player* iRefFrom = 0x2064657473656767 unsigned int iSubGroup = 0x63 Group* m_groupInvite = 0x276E736920736574 MemberSlot unsigned int guid = 0x276E736920736574 std::string name = 0x276E73692073657C unsigned int group = 0x276E73692073659C unsigned int flags = 0x276E73692073659D unsigned int roles = 0x276E73692073659E std::list > m_memberSlots = 0x276E736920736574 GroupRefManager m_memberMgr = 0x276E736920736584 std::set,std::allocator > m_invitees = 0x276E7369207365B4 unsigned int m_leaderGuid = 0x276E7369207365C4 std::string m_leaderName = 0x276E7369207365CC int m_groupType = 0x276E7369207365EC int m_dungeonDifficulty = 0x276E7369207365F0 int m_raidDifficulty = 0x276E7369207365F4 Battlefield* m_bfGroup = Battleground* m_bgGroup = unsigned int[8] m_targetIcons [0] = 0x276E73692073660C [1] = 0x276E736920736614 [2] = 0x276E73692073661C [3] = 0x276E736920736624 [4] = 0x276E73692073662C [5] = 0x276E736920736634 [6] = 0x276E73692073663C [7] = 0x276E736920736644 int m_lootMethod = 0x276E73692073664C int m_lootThreshold = 0x276E736920736650 unsigned int m_looterGuid = 0x276E736920736654 unsigned int m_masterLooterGuid = 0x276E73692073665C std::vector > RollId = 0x276E736920736664 unsigned int* m_subGroupsCounts = unsigned int m_guid = 0x276E736920736684 unsigned int m_counter = 0x276E73692073668C unsigned int m_maxEnchantingLevel = 0x276E736920736690 unsigned int m_lfgGroupFlags = 0x276E736920736694 unsigned int _difficultyChangePreventionTime = 0x276E736920736698 int _difficultyChangePreventionType = 0x276E73692073669C unsigned int m_groupUpdateMask = 0x61762074 unsigned int m_auraRaidUpdateMask = 0x59206625203A5828 bool m_bPassOnGroupLoot = 0x3A unsigned int m_lastpetnumber = 0x29 int m_summon_expire = 0x0 unsigned int m_summon_mapid = 0x0 float m_summon_x = 0.000000 float m_summon_y = 0.000000 float m_summon_z = 0.000000 bool m_summon_asSpectator = 0x0 DeclinedName* m_declinedname = 0x6F6E2074726F7073 std::string[5] name [0] = 0x6F6E2074726F7073 [1] = 0x6F6E2074726F7093 [2] = 0x6F6E2074726F70B3 [3] = 0x6F6E2074726F70D3 [4] = 0x6F6E2074726F70F3 Runes* m_runes = 0x6574616572632074 RuneInfo[6] runes [0] = 0x6574616572632074 [1] = 0x657461657263208C [2] = 0x65746165726320A4 [3] = 0x65746165726320BC [4] = 0x65746165726320D4 [5] = 0x65746165726320EC unsigned int runeState = 0x6574616572632104 int lastUsedRune = 0x6574616572632108 std::map,std::allocator > > m_EquipmentSets std::_Tree,std::allocator >,0> > value_compare = 0x65203A64 _Copy_tag = 0x65203A64 _Move_tag = 0x65203A64 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x7FF77C9F9814 value_compare = 0x64 unsigned int m_grantableLevels = 0x65 std::set,std::allocator > m_refundableItems std::_Tree,std::allocator,0> > _Copy_tag = 0x7FF77C9F982C _Move_tag = 0x7FF77C9F982C std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x7FF77C9F982C MapReference m_mapRef Reference LinkedListElement LinkedListElement* iNext = 0x7525203A776F6C64 LinkedListElement* iPrev = 0x7525203A70616D20 Map* iRefTo = 0x6625203A58282020 Player* iRefFrom = 0x5A206625203A5920 unsigned int m_lastFallTime = 0x6625203A float m_lastFallZ = 17418251613264026563030024192.000000 int[3] m_MirrorTimer [0] = 0x25203A67 [1] = 0x66 [2] = 0x0 unsigned int m_MirrorTimerFlags = 0x0 unsigned int m_MirrorTimerFlagsLast = 0x0 bool m_isInWater = 0x0 WorldLocation teleportStore_dest Position PositionXYStreamer Position* Pos = NULL PositionXYZStreamer m_pos = 0x0 PositionXYZOStreamer m_pos = 0x0 float m_positionX = 0.000000 float m_positionY = 0.000000 float m_positionZ = 0.000000 float m_orientation = 0.000000 unsigned int m_mapId = 0x0 unsigned int teleportStore_options = 0x6E617254 int mSemaphoreTeleport_Near = 0x75252074726F7073 int mSemaphoreTeleport_Far = 0x203A656D616E2820 unsigned int m_DelayedOperations = 0x20297325 bool m_bMustDelayTeleport = 0x77 bool m_bHasDelayedTeleport = 0x69 unsigned int m_temporaryUnsummonedPetNumber = 0x746F6E20 unsigned int m_oldpetspell = 0x20656220 AchievementMgr* m_achievementMgr = 0x2C64657461657263 Player* m_player = std::unordered_map,std::equal_to,std::allocator > > m_criteriaProgress = 0x2C6465746165726B std::unordered_map,std::equal_to,std::allocator > > m_completedAchievements = 0x2C646574616572AB std::map,std::allocator > > m_timedAchievements = 0x2C646574616572EB ReputationMgr* m_reputationMgr = 0x676E697373696D20 Player* _player = std::map,std::allocator > > _factions = 0x676E697373696D28 std::map,std::allocator > > _forcedReactions = 0x676E697373696D38 unsigned int _visibleFactionCount = 0x676E697373696D48 unsigned int _honoredFactionCount = 0x676E697373696D49 unsigned int _reveredFactionCount = 0x676E697373696D4A unsigned int _exaltedFactionCount = 0x676E697373696D4B bool _sendFactionIncreased = 0x676E697373696D4C std::map,std::allocator > > m_spellCooldowns std::_Tree,std::allocator >,0> > value_compare = 0x20 _Copy_tag = 0x20 _Move_tag = 0x20 std::_Compressed_pair,std::_Compressed_pair,void *> >,std::_Tree_val > >,1>,1> _Mypair = 0x7FF77C9F98C4 value_compare = 0x72746020 unsigned int m_ChampioningFaction = 0x6574616C unsigned int m_timeSyncCounter = 0x6E652060 unsigned int m_timeSyncTimer = 0x2E797274 unsigned int m_timeSyncClient = 0x0 unsigned int m_timeSyncServer = 0x0 std::unordered_map,std::equal_to,std::allocator > > _instanceResetTimes std::_Hash,std::equal_to >,std::allocator >,0> > _Min_buckets_construct_ptr = 0x7FF77C9F98EC _Clear_guard std::_Hash,std::equal_to >,std::allocator >,0> >* _Target = NULL _Range_eraser std::list,std::allocator > >& _List = NULL std::_List_node,void *>* _Predecessor = 0x6C756F4300000000 std::_List_node,void *>* _Next = 0x6E6920746F6E2064 _Equal_range_result = 0x7FF77C9F98EC _Multi_equal_check_result = 0x7FF77C9F98EC std::_Umap_traits,std::equal_to >,std::allocator >,0> _Traitsobj = 0x0 std::list,std::allocator > > _List = 0x7FF77C9F98F4 std::_Hash_vec > > > > > _Vec = 0x7FF77C9F9904 unsigned int _Mask = 0x70736E6172542072 unsigned int _Maxidx = 0x74726F unsigned int _pendingBindId = 0x0 unsigned int _pendingBindTimer = 0x0 unsigned int _activeCheats = 0x0 unsigned int healthBeforeDuel = 0x0 unsigned int manaBeforeDuel = 0x0 bool m_isInstantFlightOn = 0x43 unsigned int m_cinematicDiff = 0x65727574 unsigned int m_lastCinematicCheck = 0x75672820 unsigned int m_activeCinematicCameraId = 0x6F6C6469 std::vector >* m_cinematicCamera = 0x207972746E65202C std::_Compressed_pair,std::_Vector_val >,1> _Mypair = 0x207972746E65202C Position m_remoteSightPosition PositionXYStreamer Position* Pos = 0x20746F6E20296425 PositionXYZStreamer m_pos = 0x20746F6E20296425 PositionXYZOStreamer m_pos = 0x20746F6E20296425 float m_positionX = 0.000000 float m_positionY = 0.000000 float m_positionZ = 264534176538906591232.000000 float m_orientation = 0.000000 Creature* m_CinematicObject = 0x7473656767755320 Unit WorldObject Object DataMap CustomData = 0x7473656767755328 unsigned int m_objectType = 0x7473656767755368 int m_objectTypeId = 0x747365676775536C unsigned int m_updateFlag = 0x7473656767755370 int* m_int32Values = unsigned int* m_uint32Values = float* m_floatValues = UpdateMask _changesMask = 0x7473656767755380 unsigned int m_valuesCount = 0x7473656767755390 unsigned int _fieldNotifyFlags = 0x7473656767755392 bool m_objectUpdated = 0x7473656767755394 bool m_inWorld = 0x7473656767755395 ByteBuffer m_PackGUID = 0x7473656767755398 WorldLocation Position PositionXYStreamer Position* Pos = PositionXYZStreamer m_pos = 0x74736567677553C0 PositionXYZOStreamer m_pos = 0x74736567677553C0 float m_positionX = 0x74736567677553C0 float m_positionY = 0x74736567677553C4 float m_positionZ = 0x74736567677553C8 float m_orientation = 0x74736567677553CC unsigned int m_mapId = 0x74736567677553D0 ElunaEventProcessor* elunaEvents = FlaggedValuesArray32 m_stealth = 0x74736567677553E0 FlaggedValuesArray32 m_stealthDetect = 0x74736567677553EC FlaggedValuesArray32 m_invisibility = 0x74736567677553F8 FlaggedValuesArray32 m_invisibilityDetect = 0x747365676775542C FlaggedValuesArray32 m_serverSideVisibility = 0x7473656767755460 FlaggedValuesArray32 m_serverSideVisibilityDetect = 0x747365676775546C unsigned int LastUsedScriptID = 0x7473656767755478 MovementInfo m_movementInfo = 0x7473656767755480 std::string m_name = 0x74736567677554F0 bool m_isActive = 0x7473656767755510 bool m_isVisibilityDistanceOverride = 0x7473656767755511 bool m_isWorldObject = 0x7473656767755512 ZoneScript* m_zoneScript = float m_staticFloorZ = 0x7473656767755520 Transport* m_transport = Map* m_currMap = unsigned int m_InstanceId = 0x7473656767755538 unsigned int m_phaseMask = 0x747365676775553C bool m_useCombinedPhases = 0x7473656767755540 unsigned int m_notifyflags = 0x7473656767755542 unsigned int m_executed_notifies = 0x7473656767755544 unsigned int m_extraAttacks = 0x7473656767755548 bool m_canDualWield = 0x747365676775554C std::set,std::allocator > m_Controlled = 0x7473656767755550 SafeUnitPointer m_movedByPlayer = 0x7473656767755560 unsigned int[7] m_SummonSlot [0] = 0x7473656767755570 [1] = 0x7473656767755578 [2] = 0x7473656767755580 [3] = 0x7473656767755588 [4] = 0x7473656767755590 [5] = 0x7473656767755598 [6] = 0x74736567677555A0 unsigned int[4] m_ObjectSlot [0] = 0x74736567677555A8 [1] = 0x74736567677555B0 [2] = 0x74736567677555B8 [3] = 0x74736567677555C0 float m_modMeleeHitChance = 0x74736567677555C8 float m_modRangedHitChance = 0x74736567677555CC float m_modSpellHitChance = 0x74736567677555D0 int m_baseSpellCritChance = 0x74736567677555D4 float[7] m_threatModifier [0] = 0x74736567677555D8 [1] = 0x74736567677555DC [2] = 0x74736567677555E0 [3] = 0x74736567677555E4 [4] = 0x74736567677555E8 [5] = 0x74736567677555EC [6] = 0x74736567677555F0 float[3] m_modAttackSpeedPct [0] = 0x74736567677555F4 [1] = 0x74736567677555F8 [2] = 0x74736567677555FC EventProcessor m_Events = 0x7473656767755600 std::list >[8] m_spellImmune [0] = 0x7473656767755620 [1] = 0x7473656767755630 [2] = 0x7473656767755640 [3] = 0x7473656767755650 [4] = 0x7473656767755660 [5] = 0x7473656767755670 [6] = 0x7473656767755680 [7] = 0x7473656767755690 unsigned int m_lastSanctuaryTime = 0x74736567677556A0 std::set,std::allocator > m_petAuras = 0x74736567677556A8 bool IsAIEnabled = 0x74736567677556B8 bool NeedChangeAI = 0x74736567677556B9 bool m_ControlledByPlayer = 0x74736567677556BA bool m_CreatedByPlayer = 0x74736567677556BB std::set,std::allocator > SafeUnitPointerSet = 0x74736567677556C0 Position m_last_notify_position = 0x74736567677556D0 unsigned int m_last_notify_mstime = 0x74736567677556E0 unsigned int m_delayed_unit_relocation_timer = 0x74736567677556E4 unsigned int m_delayed_unit_ai_notify_timer = 0x74736567677556E6 bool bRequestForcedVisibilityUpdate = 0x74736567677556E8 Position m_last_underwaterstate_position = 0x74736567677556EC Position m_last_environment_position = 0x74736567677556FC bool m_last_isinwater_status = 0x747365676775570C bool m_last_islittleabovewater_status = 0x747365676775570D bool m_last_isunderwater_status = 0x747365676775570E bool m_is_updating_environment = 0x747365676775570F Position m_last_area_position = 0x7473656767755710 Position m_last_zone_position = 0x7473656767755720 unsigned int m_last_area_id = 0x7473656767755730 unsigned int m_last_zone_id = 0x7473656767755734 Position m_last_outdoors_position = 0x7473656767755738 bool m_last_outdoors_status = 0x7473656767755748 Movement::MoveSpline* movespline = UnitAI* i_AI = UnitAI* i_disabledAI = unsigned int m_realRace = 0x7473656767755768 unsigned int m_race = 0x7473656767755769 bool m_AutoRepeatFirstCast = 0x747365676775576A int[3] m_attackTimer [0] = 0x747365676775576C [1] = 0x7473656767755770 [2] = 0x7473656767755774 float[5] m_createStats [0] = 0x7473656767755778 [1] = 0x747365676775577C [2] = 0x7473656767755780 [3] = 0x7473656767755784 [4] = 0x7473656767755788 std::unordered_set,std::equal_to,std::allocator > m_attackers = 0x7473656767755790 Unit* m_attacking = int m_deathState = 0x74736567677557D8 int m_procDeep = 0x74736567677557DC std::list > m_dynObj = 0x74736567677557E0 std::list > m_gameObj = 0x74736567677557F0 unsigned int m_transform = 0x7473656767755800 Spell*[4] m_currentSpells [0] = [1] = [2] = [3] = std::multimap,std::allocator > > m_ownedAuras = 0x7473656767755828 std::multimap,std::allocator > > m_appliedAuras = 0x7473656767755838 std::list > m_removedAuras = 0x7473656767755848 std::_Tree_iterator > > > m_auraUpdateIterator = 0x7473656767755858 unsigned int m_removedAurasCount = 0x7473656767755860 std::list >[317] m_modAuras [0] = 0x7473656767755868 [1] = 0x7473656767755878 [2] = 0x7473656767755888 [3] = 0x7473656767755898 [4] = 0x74736567677558A8 [5] = 0x74736567677558B8 [6] = 0x74736567677558C8 [7] = 0x74736567677558D8 [8] = 0x74736567677558E8 [9] = 0x74736567677558F8 std::list > m_scAuras = 0x7473656767756C38 std::list > m_interruptableAuras = 0x7473656767756C48 std::multimap,std::allocator > > m_auraStateAuras = 0x7473656767756C58 unsigned int m_interruptMask = 0x7473656767756C68 float[4] m_auraModifiersGroup [0] = 0x7473656767756C6C [1] = 0x7473656767756C70 [2] = 0x7473656767756C74 [3] = 0x7473656767756C78 [0] = 0x7473656767756C6C float[4] [0] = 0x7473656767756C7C [1] = 0x7473656767756C80 [2] = 0x7473656767756C84 [3] = 0x7473656767756C88 float[4] [0] = 0x7473656767756C8C [1] = 0x7473656767756C90 [2] = 0x7473656767756C94 [3] = 0x7473656767756C98 float[4] [0] = 0x7473656767756C9C [1] = 0x7473656767756CA0 [2] = 0x7473656767756CA4 [3] = 0x7473656767756CA8 float[4] [0] = 0x7473656767756CAC [1] = 0x7473656767756CB0 [2] = 0x7473656767756CB4 [3] = 0x7473656767756CB8 float[4] [0] = 0x7473656767756CBC [1] = 0x7473656767756CC0 [2] = 0x7473656767756CC4 [3] = 0x7473656767756CC8 float[4] [0] = 0x7473656767756CCC [1] = 0x7473656767756CD0 [2] = 0x7473656767756CD4 [3] = 0x7473656767756CD8 float[4] [0] = 0x7473656767756CDC [1] = 0x7473656767756CE0 [2] = 0x7473656767756CE4 [3] = 0x7473656767756CE8 float[4] [0] = 0x7473656767756CEC [1] = 0x7473656767756CF0 [2] = 0x7473656767756CF4 [3] = 0x7473656767756CF8 float[4] [0] = 0x7473656767756CFC [1] = 0x7473656767756D00 [2] = 0x7473656767756D04 [3] = 0x7473656767756D08 float[2] m_weaponDamage [0] = 0x7473656767756DFC [1] = 0x7473656767756E00 [0] = 0x7473656767756DFC float[2] [0] = 0x7473656767756E04 [1] = 0x7473656767756E08 float[2] [0] = 0x7473656767756E0C [1] = 0x7473656767756E10 bool m_canModifyStats = 0x7473656767756E14 std::map,std::allocator > > m_visibleAuras = 0x7473656767756E18 float[9] m_speed_rate [0] = 0x7473656767756E28 [1] = 0x7473656767756E2C [2] = 0x7473656767756E30 [3] = 0x7473656767756E34 [4] = 0x7473656767756E38 [5] = 0x7473656767756E3C [6] = 0x7473656767756E40 [7] = 0x7473656767756E44 [8] = 0x7473656767756E48 CharmInfo* m_charmInfo = std::set,std::allocator > m_sharedVision = 0x7473656767756E58 MotionMaster* i_motionMaster = unsigned int[3] m_reactiveTimer [0] = 0x7473656767756E70 [1] = 0x7473656767756E74 [2] = 0x7473656767756E78 int m_regenTimer = 0x7473656767756E7C ThreatManager m_ThreatManager = 0x7473656767756E80 std::map,std::allocator > > _charmThreatInfo = 0x7473656767756EC8 Vehicle* m_vehicle = Vehicle* m_vehicleKit = unsigned int m_unitTypeMask = 0x7473656767756EE8 LiquidTypeEntry* _lastLiquid = bool m_applyResilience = 0x7473656767756EF8 bool _instantCast = 0x7473656767756EF9 unsigned int m_rootTimes = 0x7473656767756EFC unsigned int m_state = 0x7473656767756F00 unsigned int m_CombatTimer = 0x7473656767756F04 unsigned int m_lastManaUse = 0x7473656767756F08 std::list > m_Diminishing = 0x7473656767756F10 HostileRefManager m_HostileRefManager = 0x7473656767756F20 FollowerRefManager m_FollowingRefManager = 0x7473656767756F58 Unit* m_comboTarget = std::unordered_set,std::equal_to,std::allocator > m_ComboPointHolders = 0x7473656767756F90 RedirectThreatInfo _redirectThreatInfo = 0x7473656767756FD0 bool m_cleanupDone = 0x7473656767756FE0 bool m_duringRemoveFromWorld = 0x7473656767756FE1 unsigned int _oldFactionId = 0x7473656767756FE4 bool m_petCatchUp = 0x7473656767756FE8 GridObject GridReference _gridRef = 0x7473656767756FF0 MovableMapObject Cell _currentCell = 0x7473656767757018 int _moveState = 0x747365676775701C Spell* Spell = unsigned int Delay = 0x7473656767755328 unsigned int Target = 0x7473656767755330 float Orientation = 0x7473656767755338 Creature:: _spellFocusInfo = 0x7473656767757020 Loot loot = 0x7473656767757040 unsigned int[8] m_spells [0] = 0x74736567677570F8 [1] = 0x74736567677570FC [2] = 0x7473656767757100 [3] = 0x7473656767757104 [4] = 0x7473656767757108 [5] = 0x747365676775710C [6] = 0x7473656767757110 [7] = 0x7473656767757114 std::map,std::allocator > > m_CreatureSpellCooldowns = 0x7473656767757118 unsigned int[7] m_ProhibitSchoolTime [0] = 0x7473656767757128 [1] = 0x747365676775712C [2] = 0x7473656767757130 [3] = 0x7473656767757134 [4] = 0x7473656767757138 [5] = 0x747365676775713C [6] = 0x7473656767757140 unsigned int m_groupLootTimer = 0x7473656767757144 unsigned int lootingGroupLowGUID = 0x7473656767757148 unsigned int m_PlayerDamageReq = 0x747365676775714C float m_SightDistance = 0x7473656767757150 float m_CombatDistance = 0x7473656767757154 bool m_isTempWorldObject = 0x7473656767757158 unsigned int m_moveCircleMovementTime = 0x747365676775715C unsigned int m_moveBackwardsMovementTime = 0x7473656767757160 std::list > m_vendorItemCounts = 0x7473656767757168 unsigned int m_lootRecipient = 0x7473656767757178 unsigned int m_lootRecipientGroup = 0x7473656767757180 int m_corpseRemoveTime = 0x7473656767757188 int m_respawnTime = 0x7473656767757190 unsigned int m_respawnDelay = 0x7473656767757198 unsigned int m_corpseDelay = 0x747365676775719C float m_wanderDistance = 0x74736567677571A0 unsigned int m_transportCheckTimer = 0x74736567677571A4 unsigned int lootPickPocketRestoreTime = 0x74736567677571A8 int m_reactState = 0x74736567677571AC int m_defaultMovementType = 0x74736567677571B0 unsigned int m_DBTableGuid = 0x74736567677571B4 unsigned int m_equipmentId = 0x74736567677571B8 int m_originalEquipmentId = 0x74736567677571B9 unsigned int m_originalAnimTier = 0x74736567677571BA bool m_AlreadyCallAssistance = 0x74736567677571BB bool m_AlreadySearchedAssistance = 0x74736567677571BC bool m_regenHealth = 0x74736567677571BD bool m_AI_locked = 0x74736567677571BE int m_meleeDamageSchoolMask = 0x74736567677571C0 unsigned int m_originalEntry = 0x74736567677571C4 bool m_moveInLineOfSightDisabled = 0x74736567677571C8 bool m_moveInLineOfSightStrictlyDisabled = 0x74736567677571C9 Position m_homePosition = 0x74736567677571CC Position m_transportHomePosition = 0x74736567677571DC bool DisableReputationGain = 0x74736567677571EC CreatureTemplate* m_creatureInfo = CreatureData* m_creatureData = unsigned int m_LootMode = 0x7473656767757200 unsigned int m_waypointID = 0x7473656767757204 unsigned int m_path_id = 0x7473656767757208 CreatureGroup* m_formation = bool TriggerJustRespawned = 0x7473656767757218 int _lastDamagedTime = 0x7473656767757220 bool m_cannotReachTarget = 0x7473656767757228 unsigned int m_cannotReachTimer = 0x747365676775722C Spell* _focusSpell = bool _isMissingSwimmingFlagOutOfCombat = 0x7473656767757238 WorldSocket* m_Socket = NULL std::string m_Address = "𖛼÷..." unsigned int m_CurrentVendor = 0x7FF77C9F6C58 int _security = 0x0 bool _skipQueue = 0x0 unsigned int _accountId = 0x7C9F6C68 unsigned int m_expansion = 0xF7 unsigned int m_total_time = 0x0 Warden* _warden = 0x7FF77C9F6C70 WorldSession* _session = 0x656C6369686556 int m_muteTime = 0x656C6369686556 std::atomic<__int64> m_timeOutTime = 0x656C636968655E unsigned int _lastAuctionListItemsMSTime = 0x656C6369686566 unsigned int _lastAuctionListOwnerItemsMSTime = 0x656C636968656A ACE_Future > _charEnumCallback = 0x656C636968656E ACE_Future > _stablePetCallback = 0x656C6369686576 QueryCallback,std::basic_string,std::allocator >,0> _charRenameCallback = 0x656C636968657E QueryCallback,unsigned int,0> _unstablePetCallback = 0x656C63696865AE QueryCallback,unsigned int,0> _stableSwapCallback = 0x656C63696865BE QueryCallback,unsigned __int64,0> _sendStabledPetCallback = 0x656C63696865CE QueryCallback,CharacterCreateInfo *,1> _charCreateCallback = 0x656C63696865E6 ACE_Future _charLoginCallback = 0x656C63696865FE ACE_Future _loadPetFromDBSecondCallback = 0x656C6369686606 QueryCallback_3,unsigned char,unsigned char,unsigned int,0> _openWrappedItemCallback = 0x656C636968660E DosProtection WorldSession* Session = int _policy = 0x656C636968655E std::unordered_map,std::equal_to,std::allocator > > _PacketThrottlingMap = 0x656C6369686566 WorldSession::DosProtection AntiDOS = 0x656C6369686626 QueryCallback_2,unsigned int,AsynchPetSummon *,0> _loadPetFromDBFirstCallback = 0x656C6369686676 ACE_Future > _loadActionsSwitchSpecCallback = 0x656C6369686696 ACE_Future > _CharacterAuraFrozenCallback = 0x656C636968669E std::set,std::allocator > _legitCharacters = 0x656C63696866A6 unsigned int m_GUIDLow = 0x656C63696866B6 Player* _player = WorldSocket* m_Socket = std::string m_Address = 0x656C63696866CE unsigned int m_CurrentVendor = 0x656C63696866EE int _security = 0x656C63696866F6 bool _skipQueue = 0x656C63696866FA unsigned int _accountId = 0x656C63696866FE unsigned int m_expansion = 0x656C6369686702 unsigned int m_total_time = 0x656C6369686706 Warden* _warden = int _logoutTime = 0x656C6369686716 bool m_inQueue = 0x656C636968671E bool m_playerLoading = 0x656C636968671F bool m_playerLogout = 0x656C6369686720 bool m_playerSave = 0x656C6369686721 int m_sessionDbcLocale = 0x656C6369686722 int m_sessionDbLocaleIndex = 0x656C6369686726 unsigned int m_latency = 0x656C636968672A unsigned int m_clientTimeDelay = 0x656C636968672E AccountData[8] m_accountData [0] = 0x656C6369686736 [1] = 0x656C636968675E [2] = 0x656C6369686786 [3] = 0x656C63696867AE [4] = 0x656C63696867D6 [5] = 0x656C63696867FE [6] = 0x656C6369686826 [7] = 0x656C636968684E unsigned int[8] m_Tutorials [0] = 0x656C6369686876 [1] = 0x656C636968687A [2] = 0x656C636968687E [3] = 0x656C6369686882 [4] = 0x656C6369686886 [5] = 0x656C636968688A [6] = 0x656C636968688E [7] = 0x656C6369686892 bool m_TutorialsChanged = 0x656C6369686896 std::list > m_addonsList = 0x656C636968689E unsigned int recruiterId = 0x656C63696868AE bool isRecruiter = 0x656C63696868B2 ACE_Based::LockedQueue > > _recvQueue = 0x656C63696868B6 unsigned int m_currentVendorEntry = 0x656C636968691E unsigned int m_currentBankerGUID = 0x656C6369686926 int timeWhoCommandAllowed = 0x656C636968692E unsigned int _offlineTime = 0x656C6369686936 bool _kicked = 0x656C636968693A bool _shouldSetOfflineInDB = 0x656C636968693B int _calendarEventCreationCooldown = 0x656C636968693E unsigned int[16] _inputKey [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x47 [5] = 0x72 [6] = 0x6F [7] = 0x75 [8] = 0x70 [9] = 0x0 unsigned int[16] _outputKey [0] = 0x64 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x41 [5] = 0x75 [6] = 0x72 [7] = 0x61 [8] = 0x0 [9] = 0x0 unsigned int[16] _seed [0] = 0x74 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x4D [5] = 0x61 [6] = 0x70 [7] = 0x0 [8] = 0x41 [9] = 0x75 ARC4 _inputCrypto evp_cipher_ctx_st* m_ctx = 0x72746E456573756F ARC4 _outputCrypto evp_cipher_ctx_st* m_ctx = 0x79 unsigned int _checkTimer = 0x74746142 unsigned int _clientResponseTimer = 0x7247656C bool _dataSent = 0x6F ClientWardenModule* _module = 0x636150646C726F57 unsigned int[16] Id [0] = 0x636150646C726F57 [1] = 0x636150646C726F58 [2] = 0x636150646C726F59 [3] = 0x636150646C726F5A [4] = 0x636150646C726F5B [5] = 0x636150646C726F5C [6] = 0x636150646C726F5D [7] = 0x636150646C726F5E [8] = 0x636150646C726F5F [9] = 0x636150646C726F60 unsigned int[16] Key [0] = 0x636150646C726F67 [1] = 0x636150646C726F68 [2] = 0x636150646C726F69 [3] = 0x636150646C726F6A [4] = 0x636150646C726F6B [5] = 0x636150646C726F6C [6] = 0x636150646C726F6D [7] = 0x636150646C726F6E [8] = 0x636150646C726F6F [9] = 0x636150646C726F70 unsigned int CompressedSize = 0x636150646C726F77 unsigned int* CompressedData = bool _initialized = 0x6B int _logoutTime = 0x0 bool m_inQueue = 0xA bool m_playerLoading = 0x0 bool m_playerLogout = 0x0 bool m_playerSave = 0x0 int m_sessionDbcLocale = 0xA int m_sessionDbLocaleIndex = 0xA unsigned int m_latency = 0xA unsigned int m_clientTimeDelay = 0xA AccountData[8] m_accountData [0] = 0x7FF77CF57798 [1] = 0x7FF77CF577C0 [2] = 0x7FF77CF577E8 [3] = 0x7FF77CF57810 [4] = 0x7FF77CF57838 [5] = 0x7FF77CF57860 [6] = 0x7FF77CF57888 [7] = 0x7FF77CF578B0 unsigned int[8] m_Tutorials [0] = 0xA [1] = 0xA [2] = 0xA [3] = 0xA [4] = 0xA [5] = 0xA [6] = 0xA [7] = 0xA bool m_TutorialsChanged = 0xA std::list > m_addonsList _List_node_remove_op = 0x7FF77CF57900 std::_Compressed_pair >,std::_List_val >,1> _Mypair std::_List_val > _Myval2 = 0x7FF77CF57900 unsigned int recruiterId = 0xA bool isRecruiter = 0xA ACE_Based::LockedQueue > > _recvQueue ACE_Thread_Mutex _lock Ace_ = 0x7FF77CF57920 _RTL_CRITICAL_SECTION lock_ = 0x7FF77CF57920 bool removed_ = 0xA std::deque > _queue std::_Compressed_pair,std::_Deque_val >,1> _Mypair = 0x7FF77CF57950 bool _canceled = 0xA unsigned int m_currentVendorEntry = 0xA unsigned int m_currentBankerGUID = 0xA0000000A int timeWhoCommandAllowed = 0xA0000000A unsigned int _offlineTime = 0xA bool _kicked = 0xA bool _shouldSetOfflineInDB = 0x0 int _calendarEventCreationCooldown = 0xA0000000A Parameter unsigned int diff = 0xCFFB9FF54C Parameter unsigned int diff = 0xCFFB9FF558 Parameter unsigned int diff = 0xCFFB9FF618 Parameter PacketFilter& updater = 0xCFFB9FF630 WorldSession* m_pSession = 0x2A7B35CEC80 int m_muteTime = 0x0 std::atomic<__int64> m_timeOutTime std::_Atomic_integral_facade<__int64> std::_Atomic_integral<__int64,8> std::_Atomic_storage<__int64,8> std::_Atomic_padded<__int64> _Storage = 0xEA60 unsigned int _lastAuctionListItemsMSTime = 0x0 unsigned int _lastAuctionListOwnerItemsMSTime = 0x0 ACE_Future > _charEnumCallback Ace_ = 0x2A7B35CEC98 ACE_Future_Rep >* future_rep_ = 0x2A7958CB730 ACE_Future > _stablePetCallback Ace_ = 0x2A7B35CECA0 ACE_Future_Rep >* future_rep_ = 0x2A7958CC870 QueryCallback,std::basic_string,std::allocator >,0> _charRenameCallback ACE_Future > _result = 0x2A7958CC6F0 std::string _param = "" unsigned int _stage = 0xFF QueryCallback,unsigned int,0> _unstablePetCallback ACE_Future > _result = 0x2A7958CB130 unsigned int _param = 0x0 unsigned int _stage = 0xFF QueryCallback,unsigned int,0> _stableSwapCallback ACE_Future > _result = 0x2A7958CB2B0 unsigned int _param = 0x0 unsigned int _stage = 0xFF QueryCallback,unsigned __int64,0> _sendStabledPetCallback ACE_Future > _result = 0x2A7958CBD30 unsigned int _param = 0x0 unsigned int _stage = 0xFF QueryCallback,CharacterCreateInfo *,1> _charCreateCallback ACE_Future > _result = 0x2A7958CD0B0 CharacterCreateInfo* _param = NULL unsigned int _stage = 0x0 ACE_Future _charLoginCallback Ace_ = 0xB0 ACE_Future_Rep* future_rep_ = 0x2A7958CFDB0 ACE_Future _loadPetFromDBSecondCallback Ace_ = 0xB0 ACE_Future_Rep* future_rep_ = 0x2A7958CB8B0 QueryCallback_3,unsigned char,unsigned char,unsigned int,0> _openWrappedItemCallback ACE_Future > _result = 0x2A7958CB970 unsigned int _param_1 = 0x0 unsigned int _param_2 = 0x0 unsigned int _param_3 = 0x0 unsigned int _stage = 0xFF DosProtection WorldSession* Session = NULL int _policy = 0xEA60 std::unordered_map,std::equal_to,std::allocator > > _PacketThrottlingMap = 0x2A7B35CEC90 WorldSession::DosProtection AntiDOS WorldSession* Session = 0x2A7B35CEC80 int _policy = 0x2 std::unordered_map,std::equal_to,std::allocator > > _PacketThrottlingMap = 0x2A7B35CED60 QueryCallback_2,unsigned int,AsynchPetSummon *,0> _loadPetFromDBFirstCallback ACE_Future > _result = 0x2A7958CB670 unsigned int _param_1 = 0x0 AsynchPetSummon* _param_2 = NULL unsigned int _stage = 0xFF ACE_Future > _loadActionsSwitchSpecCallback Ace_ = 0x70 ACE_Future_Rep >* future_rep_ = 0x2A7958CD170 ACE_Future > _CharacterAuraFrozenCallback Ace_ = 0x30 ACE_Future_Rep >* future_rep_ = 0x2A7958CBA30 std::set,std::allocator > _legitCharacters std::_Tree,std::allocator,0> > _Copy_tag = 0xB39CD8E0 _Move_tag = 0xB39CD8E0 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x2A7B35CEDD0 unsigned int m_GUIDLow = 0x41 Player* _player = 0x2A7A9478F70 Unit WorldObject Object DataMap CustomData = 0x2A7A9478F78 unsigned int m_objectType = 0x19 int m_objectTypeId = 0x4 unsigned int m_updateFlag = 0x60 int* m_int32Values = 0x41 unsigned int* m_uint32Values = 0x41 float* m_floatValues = 0.000000 UpdateMask _changesMask = 0x2A7A9478FD0 unsigned int m_valuesCount = 0x52E unsigned int _fieldNotifyFlags = 0x100 bool m_objectUpdated = 0x0 bool m_inWorld = 0x0 ByteBuffer m_PackGUID = 0x2A7A9478FE8 WorldLocation Position PositionXYStreamer Position* Pos = 0x4540630A45831985 PositionXYZStreamer m_pos = 0x4540630A45831985 PositionXYZOStreamer m_pos = 0x4540630A45831985 float m_positionX = 4195.189941 float m_positionY = 3078.189941 float m_positionZ = 335.819000 float m_orientation = 3.683130 unsigned int m_mapId = 0x212 ElunaEventProcessor* elunaEvents = 0x2A7B5F17830 FlaggedValuesArray32 m_stealth = 0x2A7A9479030 FlaggedValuesArray32 m_stealthDetect = 0x2A7A947903C FlaggedValuesArray32 m_invisibility = 0x2A7A9479048 FlaggedValuesArray32 m_invisibilityDetect = 0x2A7A947907C FlaggedValuesArray32 m_serverSideVisibility = 0x2A7A94790B0 FlaggedValuesArray32 m_serverSideVisibilityDetect = 0x2A7A94790BC unsigned int LastUsedScriptID = 0x0 MovementInfo m_movementInfo = 0x2A7A94790D0 std::string m_name = "Grimtex" bool m_isActive = 0x1 bool m_isVisibilityDistanceOverride = 0x0 bool m_isWorldObject = 0x1 ZoneScript* m_zoneScript = NULL float m_staticFloorZ = -100000.000000 Transport* m_transport = NULL Map* m_currMap = 0x2A70D45E020 unsigned int m_InstanceId = 0x0 unsigned int m_phaseMask = 0xFFFFFFFF bool m_useCombinedPhases = 0x1 unsigned int m_notifyflags = 0x2 unsigned int m_executed_notifies = 0x0 unsigned int m_extraAttacks = 0x0 bool m_canDualWield = 0x1 std::set,std::allocator > m_Controlled = 0x2A7A94791A0 SafeUnitPointer m_movedByPlayer = 0x2A7A94791B0 unsigned int[7] m_SummonSlot [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x0 unsigned int[4] m_ObjectSlot [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 float m_modMeleeHitChance = 34.960960 float m_modRangedHitChance = 34.960960 float m_modSpellHitChance = 42.951202 int m_baseSpellCritChance = 0x5 float[7] m_threatModifier [0] = 0.550000 [1] = 0.550000 [2] = 0.550000 [3] = 0.550000 [4] = 0.550000 [5] = 0.550000 [6] = 0.550000 float[3] m_modAttackSpeedPct [0] = 0.695266 [1] = 0.695266 [2] = 0.834319 EventProcessor m_Events = 0x2A7A9479250 std::list >[8] m_spellImmune [0] = 0x2A7A9479270 [1] = 0x2A7A9479280 [2] = 0x2A7A9479290 [3] = 0x2A7A94792A0 [4] = 0x2A7A94792B0 [5] = 0x2A7A94792C0 [6] = 0x2A7A94792D0 [7] = 0x2A7A94792E0 unsigned int m_lastSanctuaryTime = 0x0 std::set,std::allocator > m_petAuras = 0x2A7A94792F8 bool IsAIEnabled = 0x0 bool NeedChangeAI = 0x0 bool m_ControlledByPlayer = 0x1 bool m_CreatedByPlayer = 0x0 std::set,std::allocator > SafeUnitPointerSet = 0x2A7A9479310 Position m_last_notify_position = 0x2A7A9479320 unsigned int m_last_notify_mstime = 0x199FF unsigned int m_delayed_unit_relocation_timer = 0x96 unsigned int m_delayed_unit_ai_notify_timer = 0x0 bool bRequestForcedVisibilityUpdate = 0x0 Position m_last_underwaterstate_position = 0x2A7A947933C Position m_last_environment_position = 0x2A7A947934C bool m_last_isinwater_status = 0x0 bool m_last_islittleabovewater_status = 0x0 bool m_last_isunderwater_status = 0x0 bool m_is_updating_environment = 0x0 Position m_last_area_position = 0x2A7A9479360 Position m_last_zone_position = 0x2A7A9479370 unsigned int m_last_area_id = 0x0 unsigned int m_last_zone_id = 0xDC3 Position m_last_outdoors_position = 0x2A7A9479388 bool m_last_outdoors_status = 0x1 Movement::MoveSpline* movespline = 0x2A7B5A08AD0 UnitAI* i_AI = NULL UnitAI* i_disabledAI = NULL unsigned int m_realRace = 0x1 unsigned int m_race = 0x1 bool m_AutoRepeatFirstCast = 0x0 int[3] m_attackTimer [0] = 0x0 [1] = 0x0 [2] = 0x0 float[5] m_createStats [0] = 180.000000 [1] = 112.000000 [2] = 160.000000 [3] = 35.000000 [4] = 60.000000 std::unordered_set,std::equal_to,std::allocator > m_attackers = 0x2A7A94793E0 Unit* m_attacking = NULL int m_deathState = 0x0 int m_procDeep = 0x0 std::list > m_dynObj = 0x2A7A9479430 std::list > m_gameObj = 0x2A7A9479440 unsigned int m_transform = 0x0 Spell*[4] m_currentSpells [0] = NULL [1] = NULL [2] = NULL [3] = NULL std::multimap,std::allocator > > m_ownedAuras = 0x2A7A9479478 std::multimap,std::allocator > > m_appliedAuras = 0x2A7A9479488 std::list > m_removedAuras = 0x2A7A9479498 std::_Tree_iterator > > > m_auraUpdateIterator = 0x2A7B5C87C60 unsigned int m_removedAurasCount = 0x3 std::list >[317] m_modAuras [0] = 0x2A7A94794B8 [1] = 0x2A7A94794C8 [2] = 0x2A7A94794D8 [3] = 0x2A7A94794E8 [4] = 0x2A7A94794F8 [5] = 0x2A7A9479508 [6] = 0x2A7A9479518 [7] = 0x2A7A9479528 [8] = 0x2A7A9479538 [9] = 0x2A7A9479548 std::list > m_scAuras = 0x2A7A947A888 std::list > m_interruptableAuras = 0x2A7A947A898 std::multimap,std::allocator > > m_auraStateAuras = 0x2A7A947A8A8 unsigned int m_interruptMask = 0x0 float[4] m_auraModifiersGroup [0] = 9060.000000 [1] = 1.000000 [2] = 155.000000 [3] = 1.158181 [0] = 0x2A7A947A8BC float[4] [0] = 550.000000 [1] = 1.000000 [2] = 155.000000 [3] = 1.000000 float[4] [0] = 29840.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.112400 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.030000 float[4] [0] = 332180.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[2] m_weaponDamage [0] = 4560.000000 [1] = 8470.000000 [0] = 0x46045800458E8000 float[2] [0] = 4560.000000 [1] = 8470.000000 float[2] [0] = 1.000000 [1] = 2.000000 bool m_canModifyStats = 0x1 std::map,std::allocator > > m_visibleAuras = 0x2A7A947AA68 float[9] m_speed_rate [0] = 1.000000 [1] = 1.150000 [2] = 1.000000 [3] = 1.000000 [4] = 1.000000 [5] = 1.000000 [6] = 1.200000 [7] = 1.000000 [8] = 1.000000 CharmInfo* m_charmInfo = NULL std::set,std::allocator > m_sharedVision = 0x2A7A947AAA8 MotionMaster* i_motionMaster = 0x2A7B5C87F60 unsigned int[3] m_reactiveTimer [0] = 0x0 [1] = 0x0 [2] = 0x0 int m_regenTimer = 0x0 ThreatManager m_ThreatManager = 0x2A7A947AAD0 std::map,std::allocator > > _charmThreatInfo = 0x2A7A947AB18 Vehicle* m_vehicle = NULL Vehicle* m_vehicleKit = NULL unsigned int m_unitTypeMask = 0x0 LiquidTypeEntry* _lastLiquid = NULL bool m_applyResilience = 0x1 bool _instantCast = 0x0 unsigned int m_rootTimes = 0x0 unsigned int m_state = 0x0 unsigned int m_CombatTimer = 0x0 unsigned int m_lastManaUse = 0x0 std::list > m_Diminishing = 0x2A7A947AB60 HostileRefManager m_HostileRefManager = 0x2A7A947AB70 FollowerRefManager m_FollowingRefManager = 0x2A7A947ABA8 Unit* m_comboTarget = NULL std::unordered_set,std::equal_to,std::allocator > m_ComboPointHolders = 0x2A7A947ABE0 RedirectThreatInfo _redirectThreatInfo = 0x2A7A947AC20 bool m_cleanupDone = 0x0 bool m_duringRemoveFromWorld = 0x0 unsigned int _oldFactionId = 0x0 bool m_petCatchUp = 0x0 GridObject GridReference _gridRef = 0x2A7A947AC40 std::string autoReplyMsg = "" PlayerTaxi m_taxi = 0x2A7A947AC88 int m_logintime = 0x60E06A9B int m_Last_tick = 0x60E06A9B unsigned int[2] m_Played_time [0] = 0xC3E8 [1] = 0xC3E8 unsigned int m_stableSlots = 0x0 bool m_mailsUpdated = 0x0 unsigned int unReadMails = 0x0 unsigned int totalMailCount = 0x0 int m_nextMailDelivereTime = 0x0 std::unordered_map,std::equal_to,std::allocator > > mMitems = 0x2A7A947AD10 PvPInfo pvpInfo = 0x2A7A947AD50 DuelInfo* duel = NULL PlayerMenu* PlayerTalkClass = 0x2A7B5FBBD60 std::vector > ItemSetEff = 0x2A7A947AD70 SafeUnitPointer m_mover = 0x2A7A947AD88 WorldObject* m_seer = 0x2A7A9478F70 std::set,std::allocator > m_isInSharedVisionOf = 0x2A7A947ADA0 unsigned int m_recallMap = 0x212 float m_recallX = 4195.189941 float m_recallY = 3078.189941 float m_recallZ = 335.819000 float m_recallO = 3.683130 unsigned int m_homebindMapId = 0x1 unsigned int m_homebindAreaId = 0xD96 float m_homebindX = -8506.280273 float m_homebindY = 2020.579956 float m_homebindZ = 104.750000 std::unordered_set,std::equal_to,std::allocator > m_clientGUIDs = 0x2A7A947ADD8 std::vector > m_newVisible = 0x2A7A947AE18 unsigned int[9] m_forced_speed_changes [0] = 0x0 [1] = 0x3 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x1 [7] = 0x0 [8] = 0x0 std::set,std::allocator > m_DFQuests = 0x2A7A947AE40 unsigned int m_HomebindTimer = 0x0 bool m_InstanceValid = 0x1 Spell* m_spellModTakingSpell = NULL bool isDebugAreaTriggers = 0x0 unsigned int m_pendingSpectatorForBG = 0x0 unsigned int m_pendingSpectatorInviteInstanceId = 0x0 std::set,std::allocator > m_receivedSpectatorResetFor = 0x2A7A947AE70 unsigned int m_drwGUID = 0x0 unsigned int m_charmUpdateTimer = 0x0 std::list > WhisperList = 0x2A7A947AE90 int m_comboPointGain = 0x0 bool m_NeedToSaveGlyphs = 0x0 unsigned int m_MountBlockId = 0x0 float m_realDodge = 8.784718 float m_realParry = 31.896822 unsigned int[10] m_charmAISpells [0] = 0x0 [1] = 0x0 [2] = 0xC8D3 [3] = 0xC2F5 [4] = 0x0 [5] = 0x0 [6] = 0x0 [7] = 0x0 [8] = 0x0 [9] = 0x0 unsigned int m_AreaID = 0x0 unsigned int m_regenTimerCount = 0x0 unsigned int m_foodEmoteTimerCount = 0x0 float[7] m_powerFraction [0] = 0.000000 [1] = 0.000000 [2] = 0.000000 [3] = 0.000000 [4] = 0.000000 [5] = 0.000000 [6] = 0.000000 unsigned int m_contestedPvPTimer = 0x0 BattlegroundQueueTypeId[2] m_bgBattlegroundQueueID [0] = 0x0 [1] = 0x0 BGData m_bgData = 0x2A7A947AF10 bool m_IsBGRandomWinner = 0x0 EntryPointData m_entryPointData = 0x2A7A947AF50 std::set,std::allocator > m_timedquests = 0x2A7A947AF88 std::set,std::allocator > m_weeklyquests = 0x2A7A947AF98 std::set,std::allocator > m_monthlyquests = 0x2A7A947AFA8 std::unordered_map,std::allocator >,std::hash,std::equal_to,std::allocator,std::allocator > > > > m_seasonalquests = 0x2A7A947AFB8 unsigned int m_divider = 0x0 unsigned int m_ingametime = 0x0 int m_lastHonorUpdateTime = 0x60E06A9B unsigned int m_lootGuid = 0x0 int m_team = 0x0 unsigned int m_nextSave = 0x1 unsigned int m_additionalSaveTimer = 0x0 unsigned int m_additionalSaveMask = 0x0 unsigned int m_hostileReferenceCheckTimer = 0x3A98 int m_speakTime = 0x0 unsigned int m_speakCount = 0x0 int m_dungeonDifficulty = 0x0 int m_raidDifficulty = 0x0 int m_raidMapDifficulty = 0x0 unsigned int m_atLoginFlags = 0x0 Item*[150] m_items [0] = 0x2A7911D61E0 [1] = 0x2A7911D3DA0 [2] = 0x2A7911D8450 [3] = 0x2A7911D77A0 [4] = 0x2A7911D8B90 [5] = 0x2A7911D7970 [6] = 0x2A7911D4310 [7] = 0x2A7911D5190 [8] = 0x2A7911D6920 [9] = 0x2A7911D27E0 unsigned int m_currentBuybackSlot = 0x4A std::vector > m_itemUpdateQueue = 0x2A7A947B500 bool m_itemUpdateQueueBlocked = 0x0 unsigned int m_ExtraFlags = 0x441 unsigned int m_comboTarget = 0x0 int m_comboPoints = 0x0 std::map,std::allocator > > m_QuestStatus = 0x2A7A947B530 std::map,std::allocator > > m_QuestStatusSave = 0x2A7A947B540 std::unordered_set,std::equal_to,std::allocator > m_RewardedQuests = 0x2A7A947B550 std::map,std::allocator > > m_RewardedQuestsSave = 0x2A7A947B590 std::unordered_map,std::equal_to,std::allocator > > mSkillStatus = 0x2A7A947B5A0 unsigned int m_GuildIdInvited = 0x0 unsigned int m_ArenaTeamIdInvited = 0x0 std::deque > m_mailCache = 0x2A7A947B5E8 std::unordered_map,std::equal_to,std::allocator > > m_spells = 0x2A7A947B610 std::unordered_map,std::equal_to,std::allocator > > m_talents = 0x2A7A947B650 unsigned int m_lastPotionId = 0x0 GlobalCooldownMgr m_GlobalCooldownMgr = 0x2A7A947B698 unsigned int m_activeSpec = 0x0 unsigned int m_specsCount = 0x1 unsigned int[6] m_Glyphs [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [0] = 0x2A7A947B6DC unsigned int[6] [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 std::map,std::allocator > > m_actionButtons = 0x2A7A947B710 float[2] m_auraBaseMod [0] = 8.000000 [1] = 16.261099 [0] = 0x418216BB41000000 float[2] [0] = 3.000000 [1] = 16.261099 float[2] [0] = 8.000000 [1] = 16.261099 float[2] [0] = 0.000000 [1] = 1.000000 int[25] m_baseRatingValue [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x418 [6] = 0x418 [7] = 0x418 [8] = 0xCA8 [9] = 0xCA8 unsigned int m_baseSpellPower = 0x0 unsigned int m_baseFeralAP = 0x0 unsigned int m_baseManaRegen = 0x0 unsigned int m_baseHealthRegen = 0x0 int m_spellPenetrationItemMod = 0x0 std::list >[32] m_spellMods [0] = 0x2A7A947B788 [1] = 0x2A7A947B798 [2] = 0x2A7A947B7A8 [3] = 0x2A7A947B7B8 [4] = 0x2A7A947B7C8 [5] = 0x2A7A947B7D8 [6] = 0x2A7A947B7E8 [7] = 0x2A7A947B7F8 [8] = 0x2A7A947B808 [9] = 0x2A7A947B818 std::list > m_enchantDuration = 0x2A7A947B988 std::list > m_itemDuration = 0x2A7A947B998 std::list > m_itemSoulboundTradeable = 0x2A7A947B9A8 ACE_Thread_Mutex m_soulboundTradableLock = 0x2A7A947B9B8 unsigned int m_resurrectGUID = 0x0 unsigned int m_resurrectMap = 0x0 float m_resurrectX = 0.000000 float m_resurrectY = 0.000000 float m_resurrectZ = 0.000000 unsigned int m_resurrectHealth = 0x0 unsigned int m_resurrectMana = 0x0 WorldSession* m_session = 0x2A7B35CEC80 std::list > m_channels = 0x2A7A947BA10 unsigned int m_cinematic = 0x1 TradeData* m_trade = NULL bool m_DailyQuestChanged = 0x0 bool m_WeeklyQuestChanged = 0x0 bool m_MonthlyQuestChanged = 0x0 bool m_SeasonalQuestChanged = 0x0 int m_lastDailyQuestTime = 0x0 unsigned int m_drunkTimer = 0x0 unsigned int m_weaponChangeTimer = 0x0 unsigned int m_zoneUpdateId = 0xFFFFFFFF unsigned int m_zoneUpdateTimer = 0x0 unsigned int m_areaUpdateId = 0x0 unsigned int m_deathTimer = 0x0 int m_deathExpireTime = 0x60832745 unsigned int m_WeaponProficiency = 0x41F3 unsigned int m_ArmorProficiency = 0x41F bool m_canParry = 0x1 bool m_canBlock = 0x0 bool m_canTitanGrip = 0x0 unsigned int m_swingErrorMsg = 0x0 float m_ammoDPS = 0.000000 int _restTime = 0x0 unsigned int _innTriggerId = 0x0 float _restBonus = 0.000000 unsigned int _restFlagMask = 0x0 unsigned int m_resetTalentsCost = 0x0 int m_resetTalentsTime = 0x0 unsigned int m_usedTalentCount = 0xE7 unsigned int m_questRewardTalentCount = 0x0 unsigned int m_extraBonusTalentCount = 0x0 PlayerSocial* m_social = 0x2A7B5FBF258 GroupReference m_group = 0x2A7A947BAA8 GroupReference m_originalGroup = 0x2A7A947BAD8 Group* m_groupInvite = NULL unsigned int m_groupUpdateMask = 0x0 unsigned int m_auraRaidUpdateMask = 0x0 bool m_bPassOnGroupLoot = 0x0 unsigned int m_lastpetnumber = 0x0 int m_summon_expire = 0x0 unsigned int m_summon_mapid = 0x0 float m_summon_x = 0.000000 float m_summon_y = 0.000000 float m_summon_z = 0.000000 bool m_summon_asSpectator = 0x0 DeclinedName* m_declinedname = NULL Runes* m_runes = 0x2A7B5A09250 std::map,std::allocator > > m_EquipmentSets = 0x2A7A947BB58 unsigned int m_grantableLevels = 0x0 std::set,std::allocator > m_refundableItems = 0x2A7A947BB70 MapReference m_mapRef = 0x2A7A947BB80 unsigned int m_lastFallTime = 0x60E06A9B float m_lastFallZ = 335.819000 int[3] m_MirrorTimer [0] = 0xFFFFFFFF [1] = 0xFFFFFFFF [2] = 0xFFFFFFFF unsigned int m_MirrorTimerFlags = 0x0 unsigned int m_MirrorTimerFlagsLast = 0x0 bool m_isInWater = 0x0 WorldLocation teleportStore_dest = 0x2A7A947BBC0 unsigned int teleportStore_options = 0x0 int mSemaphoreTeleport_Near = 0x0 int mSemaphoreTeleport_Far = 0x0 unsigned int m_DelayedOperations = 0x0 bool m_bMustDelayTeleport = 0x0 bool m_bHasDelayedTeleport = 0x0 unsigned int m_temporaryUnsummonedPetNumber = 0x0 unsigned int m_oldpetspell = 0x0 AchievementMgr* m_achievementMgr = 0x2A7B5A08B70 ReputationMgr* m_reputationMgr = 0x2A7B5C87520 std::map,std::allocator > > m_spellCooldowns = 0x2A7A947BC08 unsigned int m_ChampioningFaction = 0x0 unsigned int m_timeSyncCounter = 0x0 unsigned int m_timeSyncTimer = 0x0 unsigned int m_timeSyncClient = 0x0 unsigned int m_timeSyncServer = 0x0 std::unordered_map,std::equal_to,std::allocator > > _instanceResetTimes = 0x2A7A947BC30 unsigned int _pendingBindId = 0x0 unsigned int _pendingBindTimer = 0x0 unsigned int _activeCheats = 0x0 unsigned int healthBeforeDuel = 0x0 unsigned int manaBeforeDuel = 0x0 bool m_isInstantFlightOn = 0x1 unsigned int m_cinematicDiff = 0x0 unsigned int m_lastCinematicCheck = 0x0 unsigned int m_activeCinematicCameraId = 0x0 std::vector >* m_cinematicCamera = NULL Position m_remoteSightPosition = 0x2A7A947BCA0 Creature* m_CinematicObject = NULL WorldSocket* m_Socket = 0x2A794C073D0 ACE_Svc_Handler ACE_Task ACE_Task_Base ACE_Service_Object ACE_Event_Handler Reference_Counting_Policy int value_ = 0x3 ACE_Atomic_Op reference_count_ = 0x3 int priority_ = 0x0 ACE_Reactor* reactor_ = 0x2A7A7EC72B0 ACE_Event_Handler::Reference_Counting_Policy reference_counting_policy_ = 0x2A794C073E8 Ace_ = 0x2A794C073D0 unsigned int thr_count_ = 0x0 ACE_Thread_Manager* thr_mgr_ = NULL unsigned long flags_ = 0x0 int grp_id_ = 0xFFFFFFFF ACE_Thread_Mutex lock_ = 0x2A794C07418 unsigned long last_thread_id_ = 0x0 ACE_Message_Queue* msg_queue_ = 0x2A7933ABE60 bool delete_msg_queue_ = 0x1 ACE_Module* mod_ = NULL ACE_Task* next_ = NULL Ace_ = 0x68 ACE_SOCK_Stream peer_ = 0x568 bool dynamic_ = 0x1 bool closing_ = 0x0 ACE_Connection_Recycling_Strategy* recycler_ = NULL void* recycling_act_ = NULL std::chrono::time_point > > m_LastPingTime = 0x39BE335F521175 unsigned int m_OverSpeedPings = 0x0 std::string m_Address = "185.109.90.28" AuthCrypt m_Crypt = 0x2A794C074C0 ACE_Thread_Mutex m_SessionLock = 0x2A794C074D8 WorldSession* m_Session = 0x2A7B35CEC80 WorldPacket* m_RecvWPct = NULL ACE_Message_Block m_RecvPct = 0x2A794C07518 ACE_Message_Block m_Header = 0x2A794C07568 ACE_Thread_Mutex m_OutBufferLock = 0x2A794C075B8 ACE_Message_Block* m_OutBuffer = 0x2A7A8575F40 unsigned int m_OutBufferSize = 0x10000 bool m_OutActive = 0x0 unsigned int m_Seed = 0x5DD553AE std::string m_Address = "185.109.90.28" unsigned int m_CurrentVendor = 0x0 int _security = 0x9 bool _skipQueue = 0x1 unsigned int _accountId = 0xB unsigned int m_expansion = 0x2 unsigned int m_total_time = 0x132C5B Warden* _warden = 0x2A793169A90 WorldSession* _session = 0x2A7B35CEC80 unsigned int[16] _inputKey [0] = 0x7F [1] = 0x96 [2] = 0xEE [3] = 0xFD [4] = 0xA5 [5] = 0xB6 [6] = 0x3D [7] = 0x20 [8] = 0xA4 [9] = 0xDF unsigned int[16] _outputKey [0] = 0xC2 [1] = 0xB7 [2] = 0xAD [3] = 0xED [4] = 0xFC [5] = 0xCC [6] = 0xA9 [7] = 0xC2 [8] = 0xBF [9] = 0xB3 unsigned int[16] _seed [0] = 0x4D [1] = 0x80 [2] = 0x8D [3] = 0x2C [4] = 0x77 [5] = 0xD9 [6] = 0x5 [7] = 0xC4 [8] = 0x1A [9] = 0x63 ARC4 _inputCrypto = 0x2A7A8886A00 ARC4 _outputCrypto = 0x2A7A8886EC0 unsigned int _checkTimer = 0x3 unsigned int _clientResponseTimer = 0x48DB bool _dataSent = 0x1 ClientWardenModule* _module = 0x2A7B3A16160 bool _initialized = 0x1 int _logoutTime = 0x0 bool m_inQueue = 0x0 bool m_playerLoading = 0x1 bool m_playerLogout = 0x0 bool m_playerSave = 0x0 int m_sessionDbcLocale = 0x0 int m_sessionDbLocaleIndex = 0x0 unsigned int m_latency = 0x1D unsigned int m_clientTimeDelay = 0x0 AccountData[8] m_accountData [0] = 0x2A7B35CEE60 [1] = 0x2A7B35CEE88 [2] = 0x2A7B35CEEB0 [3] = 0x2A7B35CEED8 [4] = 0x2A7B35CEF00 [5] = 0x2A7B35CEF28 [6] = 0x2A7B35CEF50 [7] = 0x2A7B35CEF78 unsigned int[8] m_Tutorials [0] = 0xEDFFBFF7 [1] = 0x7FFEFF7 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x0 [7] = 0x0 bool m_TutorialsChanged = 0x0 std::list > m_addonsList _List_node_remove_op = 0x2A7B35CEFC8 std::_Compressed_pair >,std::_List_val >,1> _Mypair = 0x2A7B35CEFC8 unsigned int recruiterId = 0x0 bool isRecruiter = 0x1 ACE_Based::LockedQueue > > _recvQueue ACE_Thread_Mutex _lock = 0x2A7B35CEFE8 std::deque > _queue = 0x2A7B35CF018 bool _canceled = 0x0 unsigned int m_currentVendorEntry = 0x0 unsigned int m_currentBankerGUID = 0x0 int timeWhoCommandAllowed = 0x0 unsigned int _offlineTime = 0x0 bool _kicked = 0x0 bool _shouldSetOfflineInDB = 0x1 int _calendarEventCreationCooldown = 0x0 Parameter PacketFilter& updater = 0xCFFB9FF630 WorldSession* m_pSession = 0x2A7B35CEC80 int m_muteTime = 0x0 std::atomic<__int64> m_timeOutTime std::_Atomic_integral_facade<__int64> std::_Atomic_integral<__int64,8> std::_Atomic_storage<__int64,8> std::_Atomic_padded<__int64> _Storage = 0xEA60 unsigned int _lastAuctionListItemsMSTime = 0x0 unsigned int _lastAuctionListOwnerItemsMSTime = 0x0 ACE_Future > _charEnumCallback Ace_ = 0x30 ACE_Future_Rep >* future_rep_ = 0x2A7958CB730 ACE_Future > _stablePetCallback Ace_ = 0x70 ACE_Future_Rep >* future_rep_ = 0x2A7958CC870 QueryCallback,std::basic_string,std::allocator >,0> _charRenameCallback ACE_Future > _result = 0x2A7958CC6F0 std::string _param = "" unsigned int _stage = 0xFF QueryCallback,unsigned int,0> _unstablePetCallback ACE_Future > _result = 0x2A7958CB130 unsigned int _param = 0x0 unsigned int _stage = 0xFF QueryCallback,unsigned int,0> _stableSwapCallback ACE_Future > _result = 0x2A7958CB2B0 unsigned int _param = 0x0 unsigned int _stage = 0xFF QueryCallback,unsigned __int64,0> _sendStabledPetCallback ACE_Future > _result = 0x2A7958CBD30 unsigned int _param = 0x0 unsigned int _stage = 0xFF QueryCallback,CharacterCreateInfo *,1> _charCreateCallback ACE_Future > _result = 0x2A7958CD0B0 CharacterCreateInfo* _param = NULL unsigned int _stage = 0x0 ACE_Future _charLoginCallback Ace_ = 0xB0 ACE_Future_Rep* future_rep_ = 0x2A7958CFDB0 ACE_Future _loadPetFromDBSecondCallback Ace_ = 0xB0 ACE_Future_Rep* future_rep_ = 0x2A7958CB8B0 QueryCallback_3,unsigned char,unsigned char,unsigned int,0> _openWrappedItemCallback ACE_Future > _result = 0x2A7958CB970 unsigned int _param_1 = 0x0 unsigned int _param_2 = 0x0 unsigned int _param_3 = 0x0 unsigned int _stage = 0xFF DosProtection WorldSession* Session = NULL int _policy = 0xEA60 std::unordered_map,std::equal_to,std::allocator > > _PacketThrottlingMap = 0x2A7B35CEC90 WorldSession::DosProtection AntiDOS WorldSession* Session = 0x2A7B35CEC80 int _policy = 0x2 std::unordered_map,std::equal_to,std::allocator > > _PacketThrottlingMap = 0x2A7B35CED60 QueryCallback_2,unsigned int,AsynchPetSummon *,0> _loadPetFromDBFirstCallback ACE_Future > _result = 0x2A7958CB670 unsigned int _param_1 = 0x0 AsynchPetSummon* _param_2 = NULL unsigned int _stage = 0xFF ACE_Future > _loadActionsSwitchSpecCallback Ace_ = 0x70 ACE_Future_Rep >* future_rep_ = 0x2A7958CD170 ACE_Future > _CharacterAuraFrozenCallback Ace_ = 0x30 ACE_Future_Rep >* future_rep_ = 0x2A7958CBA30 std::set,std::allocator > _legitCharacters std::_Tree,std::allocator,0> > _Copy_tag = 0xE0 _Move_tag = 0xE0 std::_Compressed_pair,std::_Compressed_pair >,std::_Tree_val >,1>,1> _Mypair = 0x2A7B35CEDD0 unsigned int m_GUIDLow = 0x41 Player* _player = 0x2A7A9478F70 Unit WorldObject Object DataMap CustomData = 0x2A7A9478F78 unsigned int m_objectType = 0x19 int m_objectTypeId = 0x4 unsigned int m_updateFlag = 0x60 int* m_int32Values = 0x41 unsigned int* m_uint32Values = 0x41 float* m_floatValues = 0.000000 UpdateMask _changesMask = 0x2A7A9478FD0 unsigned int m_valuesCount = 0x52E unsigned int _fieldNotifyFlags = 0x100 bool m_objectUpdated = 0x0 bool m_inWorld = 0x0 ByteBuffer m_PackGUID = 0x2A7A9478FE8 WorldLocation Position PositionXYStreamer Position* Pos = 0x4540630A45831985 PositionXYZStreamer m_pos = 0x4540630A45831985 PositionXYZOStreamer m_pos = 0x4540630A45831985 float m_positionX = 4195.189941 float m_positionY = 3078.189941 float m_positionZ = 335.819000 float m_orientation = 3.683130 unsigned int m_mapId = 0x212 ElunaEventProcessor* elunaEvents = 0x2A7B5F17830 FlaggedValuesArray32 m_stealth = 0x2A7A9479030 FlaggedValuesArray32 m_stealthDetect = 0x2A7A947903C FlaggedValuesArray32 m_invisibility = 0x2A7A9479048 FlaggedValuesArray32 m_invisibilityDetect = 0x2A7A947907C FlaggedValuesArray32 m_serverSideVisibility = 0x2A7A94790B0 FlaggedValuesArray32 m_serverSideVisibilityDetect = 0x2A7A94790BC unsigned int LastUsedScriptID = 0x0 MovementInfo m_movementInfo = 0x2A7A94790D0 std::string m_name = "Grimtex" bool m_isActive = 0x1 bool m_isVisibilityDistanceOverride = 0x0 bool m_isWorldObject = 0x1 ZoneScript* m_zoneScript = NULL float m_staticFloorZ = -100000.000000 Transport* m_transport = NULL Map* m_currMap = 0x2A70D45E020 unsigned int m_InstanceId = 0x0 unsigned int m_phaseMask = 0xFFFFFFFF bool m_useCombinedPhases = 0x1 unsigned int m_notifyflags = 0x2 unsigned int m_executed_notifies = 0x0 unsigned int m_extraAttacks = 0x0 bool m_canDualWield = 0x1 std::set,std::allocator > m_Controlled = 0x2A7A94791A0 SafeUnitPointer m_movedByPlayer = 0x2A7A94791B0 unsigned int[7] m_SummonSlot [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x0 unsigned int[4] m_ObjectSlot [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 float m_modMeleeHitChance = 34.960960 float m_modRangedHitChance = 34.960960 float m_modSpellHitChance = 42.951202 int m_baseSpellCritChance = 0x5 float[7] m_threatModifier [0] = 0.550000 [1] = 0.550000 [2] = 0.550000 [3] = 0.550000 [4] = 0.550000 [5] = 0.550000 [6] = 0.550000 float[3] m_modAttackSpeedPct [0] = 0.695266 [1] = 0.695266 [2] = 0.834319 EventProcessor m_Events = 0x2A7A9479250 std::list >[8] m_spellImmune [0] = 0x2A7A9479270 [1] = 0x2A7A9479280 [2] = 0x2A7A9479290 [3] = 0x2A7A94792A0 [4] = 0x2A7A94792B0 [5] = 0x2A7A94792C0 [6] = 0x2A7A94792D0 [7] = 0x2A7A94792E0 unsigned int m_lastSanctuaryTime = 0x0 std::set,std::allocator > m_petAuras = 0x2A7A94792F8 bool IsAIEnabled = 0x0 bool NeedChangeAI = 0x0 bool m_ControlledByPlayer = 0x1 bool m_CreatedByPlayer = 0x0 std::set,std::allocator > SafeUnitPointerSet = 0x2A7A9479310 Position m_last_notify_position = 0x2A7A9479320 unsigned int m_last_notify_mstime = 0x199FF unsigned int m_delayed_unit_relocation_timer = 0x96 unsigned int m_delayed_unit_ai_notify_timer = 0x0 bool bRequestForcedVisibilityUpdate = 0x0 Position m_last_underwaterstate_position = 0x2A7A947933C Position m_last_environment_position = 0x2A7A947934C bool m_last_isinwater_status = 0x0 bool m_last_islittleabovewater_status = 0x0 bool m_last_isunderwater_status = 0x0 bool m_is_updating_environment = 0x0 Position m_last_area_position = 0x2A7A9479360 Position m_last_zone_position = 0x2A7A9479370 unsigned int m_last_area_id = 0x0 unsigned int m_last_zone_id = 0xDC3 Position m_last_outdoors_position = 0x2A7A9479388 bool m_last_outdoors_status = 0x1 Movement::MoveSpline* movespline = 0x2A7B5A08AD0 UnitAI* i_AI = NULL UnitAI* i_disabledAI = NULL unsigned int m_realRace = 0x1 unsigned int m_race = 0x1 bool m_AutoRepeatFirstCast = 0x0 int[3] m_attackTimer [0] = 0x0 [1] = 0x0 [2] = 0x0 float[5] m_createStats [0] = 180.000000 [1] = 112.000000 [2] = 160.000000 [3] = 35.000000 [4] = 60.000000 std::unordered_set,std::equal_to,std::allocator > m_attackers = 0x2A7A94793E0 Unit* m_attacking = NULL int m_deathState = 0x0 int m_procDeep = 0x0 std::list > m_dynObj = 0x2A7A9479430 std::list > m_gameObj = 0x2A7A9479440 unsigned int m_transform = 0x0 Spell*[4] m_currentSpells [0] = NULL [1] = NULL [2] = NULL [3] = NULL std::multimap,std::allocator > > m_ownedAuras = 0x2A7A9479478 std::multimap,std::allocator > > m_appliedAuras = 0x2A7A9479488 std::list > m_removedAuras = 0x2A7A9479498 std::_Tree_iterator > > > m_auraUpdateIterator = 0x2A7B5C87C60 unsigned int m_removedAurasCount = 0x3 std::list >[317] m_modAuras [0] = 0x2A7A94794B8 [1] = 0x2A7A94794C8 [2] = 0x2A7A94794D8 [3] = 0x2A7A94794E8 [4] = 0x2A7A94794F8 [5] = 0x2A7A9479508 [6] = 0x2A7A9479518 [7] = 0x2A7A9479528 [8] = 0x2A7A9479538 [9] = 0x2A7A9479548 std::list > m_scAuras = 0x2A7A947A888 std::list > m_interruptableAuras = 0x2A7A947A898 std::multimap,std::allocator > > m_auraStateAuras = 0x2A7A947A8A8 unsigned int m_interruptMask = 0x0 float[4] m_auraModifiersGroup [0] = 9060.000000 [1] = 1.000000 [2] = 155.000000 [3] = 1.158181 [0] = 0x2A7A947A8BC float[4] [0] = 550.000000 [1] = 1.000000 [2] = 155.000000 [3] = 1.000000 float[4] [0] = 29840.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.112400 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.030000 float[4] [0] = 332180.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[4] [0] = 0.000000 [1] = 1.000000 [2] = 0.000000 [3] = 1.000000 float[2] m_weaponDamage [0] = 4560.000000 [1] = 8470.000000 [0] = 0x46045800458E8000 float[2] [0] = 4560.000000 [1] = 8470.000000 float[2] [0] = 1.000000 [1] = 2.000000 bool m_canModifyStats = 0x1 std::map,std::allocator > > m_visibleAuras = 0x2A7A947AA68 float[9] m_speed_rate [0] = 1.000000 [1] = 1.150000 [2] = 1.000000 [3] = 1.000000 [4] = 1.000000 [5] = 1.000000 [6] = 1.200000 [7] = 1.000000 [8] = 1.000000 CharmInfo* m_charmInfo = NULL std::set,std::allocator > m_sharedVision = 0x2A7A947AAA8 MotionMaster* i_motionMaster = 0x2A7B5C87F60 unsigned int[3] m_reactiveTimer [0] = 0x0 [1] = 0x0 [2] = 0x0 int m_regenTimer = 0x0 ThreatManager m_ThreatManager = 0x2A7A947AAD0 std::map,std::allocator > > _charmThreatInfo = 0x2A7A947AB18 Vehicle* m_vehicle = NULL Vehicle* m_vehicleKit = NULL unsigned int m_unitTypeMask = 0x0 LiquidTypeEntry* _lastLiquid = NULL bool m_applyResilience = 0x1 bool _instantCast = 0x0 unsigned int m_rootTimes = 0x0 unsigned int m_state = 0x0 unsigned int m_CombatTimer = 0x0 unsigned int m_lastManaUse = 0x0 std::list > m_Diminishing = 0x2A7A947AB60 HostileRefManager m_HostileRefManager = 0x2A7A947AB70 FollowerRefManager m_FollowingRefManager = 0x2A7A947ABA8 Unit* m_comboTarget = NULL std::unordered_set,std::equal_to,std::allocator > m_ComboPointHolders = 0x2A7A947ABE0 RedirectThreatInfo _redirectThreatInfo = 0x2A7A947AC20 bool m_cleanupDone = 0x0 bool m_duringRemoveFromWorld = 0x0 unsigned int _oldFactionId = 0x0 bool m_petCatchUp = 0x0 GridObject GridReference _gridRef = 0x2A7A947AC40 std::string autoReplyMsg = "" PlayerTaxi m_taxi = 0x2A7A947AC88 int m_logintime = 0x60E06A9B int m_Last_tick = 0x60E06A9B unsigned int[2] m_Played_time [0] = 0xC3E8 [1] = 0xC3E8 unsigned int m_stableSlots = 0x0 bool m_mailsUpdated = 0x0 unsigned int unReadMails = 0x0 unsigned int totalMailCount = 0x0 int m_nextMailDelivereTime = 0x0 std::unordered_map,std::equal_to,std::allocator > > mMitems = 0x2A7A947AD10 PvPInfo pvpInfo = 0x2A7A947AD50 DuelInfo* duel = NULL PlayerMenu* PlayerTalkClass = 0x2A7B5FBBD60 std::vector > ItemSetEff = 0x2A7A947AD70 SafeUnitPointer m_mover = 0x2A7A947AD88 WorldObject* m_seer = 0x2A7A9478F70 std::set,std::allocator > m_isInSharedVisionOf = 0x2A7A947ADA0 unsigned int m_recallMap = 0x212 float m_recallX = 4195.189941 float m_recallY = 3078.189941 float m_recallZ = 335.819000 float m_recallO = 3.683130 unsigned int m_homebindMapId = 0x1 unsigned int m_homebindAreaId = 0xD96 float m_homebindX = -8506.280273 float m_homebindY = 2020.579956 float m_homebindZ = 104.750000 std::unordered_set,std::equal_to,std::allocator > m_clientGUIDs = 0x2A7A947ADD8 std::vector > m_newVisible = 0x2A7A947AE18 unsigned int[9] m_forced_speed_changes [0] = 0x0 [1] = 0x3 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [6] = 0x1 [7] = 0x0 [8] = 0x0 std::set,std::allocator > m_DFQuests = 0x2A7A947AE40 unsigned int m_HomebindTimer = 0x0 bool m_InstanceValid = 0x1 Spell* m_spellModTakingSpell = NULL bool isDebugAreaTriggers = 0x0 unsigned int m_pendingSpectatorForBG = 0x0 unsigned int m_pendingSpectatorInviteInstanceId = 0x0 std::set,std::allocator > m_receivedSpectatorResetFor = 0x2A7A947AE70 unsigned int m_drwGUID = 0x0 unsigned int m_charmUpdateTimer = 0x0 std::list > WhisperList = 0x2A7A947AE90 int m_comboPointGain = 0x0 bool m_NeedToSaveGlyphs = 0x0 unsigned int m_MountBlockId = 0x0 float m_realDodge = 8.784718 float m_realParry = 31.896822 unsigned int[10] m_charmAISpells [0] = 0x0 [1] = 0x0 [2] = 0xC8D3 [3] = 0xC2F5 [4] = 0x0 [5] = 0x0 [6] = 0x0 [7] = 0x0 [8] = 0x0 [9] = 0x0 unsigned int m_AreaID = 0x0 unsigned int m_regenTimerCount = 0x0 unsigned int m_foodEmoteTimerCount = 0x0 float[7] m_powerFraction [0] = 0.000000 [1] = 0.000000 [2] = 0.000000 [3] = 0.000000 [4] = 0.000000 [5] = 0.000000 [6] = 0.000000 unsigned int m_contestedPvPTimer = 0x0 BattlegroundQueueTypeId[2] m_bgBattlegroundQueueID [0] = 0x0 [1] = 0x0 BGData m_bgData = 0x2A7A947AF10 bool m_IsBGRandomWinner = 0x0 EntryPointData m_entryPointData = 0x2A7A947AF50 std::set,std::allocator > m_timedquests = 0x2A7A947AF88 std::set,std::allocator > m_weeklyquests = 0x2A7A947AF98 std::set,std::allocator > m_monthlyquests = 0x2A7A947AFA8 std::unordered_map,std::allocator >,std::hash,std::equal_to,std::allocator,std::allocator > > > > m_seasonalquests = 0x2A7A947AFB8 unsigned int m_divider = 0x0 unsigned int m_ingametime = 0x0 int m_lastHonorUpdateTime = 0x60E06A9B unsigned int m_lootGuid = 0x0 int m_team = 0x0 unsigned int m_nextSave = 0x1 unsigned int m_additionalSaveTimer = 0x0 unsigned int m_additionalSaveMask = 0x0 unsigned int m_hostileReferenceCheckTimer = 0x3A98 int m_speakTime = 0x0 unsigned int m_speakCount = 0x0 int m_dungeonDifficulty = 0x0 int m_raidDifficulty = 0x0 int m_raidMapDifficulty = 0x0 unsigned int m_atLoginFlags = 0x0 Item*[150] m_items [0] = 0x2A7911D61E0 [1] = 0x2A7911D3DA0 [2] = 0x2A7911D8450 [3] = 0x2A7911D77A0 [4] = 0x2A7911D8B90 [5] = 0x2A7911D7970 [6] = 0x2A7911D4310 [7] = 0x2A7911D5190 [8] = 0x2A7911D6920 [9] = 0x2A7911D27E0 unsigned int m_currentBuybackSlot = 0x4A std::vector > m_itemUpdateQueue = 0x2A7A947B500 bool m_itemUpdateQueueBlocked = 0x0 unsigned int m_ExtraFlags = 0x441 unsigned int m_comboTarget = 0x0 int m_comboPoints = 0x0 std::map,std::allocator > > m_QuestStatus = 0x2A7A947B530 std::map,std::allocator > > m_QuestStatusSave = 0x2A7A947B540 std::unordered_set,std::equal_to,std::allocator > m_RewardedQuests = 0x2A7A947B550 std::map,std::allocator > > m_RewardedQuestsSave = 0x2A7A947B590 std::unordered_map,std::equal_to,std::allocator > > mSkillStatus = 0x2A7A947B5A0 unsigned int m_GuildIdInvited = 0x0 unsigned int m_ArenaTeamIdInvited = 0x0 std::deque > m_mailCache = 0x2A7A947B5E8 std::unordered_map,std::equal_to,std::allocator > > m_spells = 0x2A7A947B610 std::unordered_map,std::equal_to,std::allocator > > m_talents = 0x2A7A947B650 unsigned int m_lastPotionId = 0x0 GlobalCooldownMgr m_GlobalCooldownMgr = 0x2A7A947B698 unsigned int m_activeSpec = 0x0 unsigned int m_specsCount = 0x1 unsigned int[6] m_Glyphs [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 [0] = 0x2A7A947B6DC unsigned int[6] [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x0 std::map,std::allocator > > m_actionButtons = 0x2A7A947B710 float[2] m_auraBaseMod [0] = 8.000000 [1] = 16.261099 [0] = 0x418216BB41000000 float[2] [0] = 3.000000 [1] = 16.261099 float[2] [0] = 8.000000 [1] = 16.261099 float[2] [0] = 0.000000 [1] = 1.000000 int[25] m_baseRatingValue [0] = 0x0 [1] = 0x0 [2] = 0x0 [3] = 0x0 [4] = 0x0 [5] = 0x418 [6] = 0x418 [7] = 0x418 [8] = 0xCA8 [9] = 0xCA8 unsigned int m_baseSpellPower = 0x0 unsigned int m_baseFeralAP = 0x0 unsigned int m_baseManaRegen = 0x0 unsigned int m_baseHealthRegen = 0x0 int m_spellPenetrationItemMod = 0x0 std::list >[32] m_spellMods [0] = 0x2A7A947B788 [1] = 0x2A7A947B798 [2] = 0x2A7A947B7A8 [3] = 0x2A7A947B7B8 [4] = 0x2A7A947B7C8 [5] = 0x2A7A947B7D8 [6] = 0x2A7A947B7E8 [7] = 0x2A7A947B7F8 [8] = 0x2A7A947B808 [9] = 0x2A7A947B818 std::list > m_enchantDuration = 0x2A7A947B988 std::list > m_itemDuration = 0x2A7A947B998 std::list > m_itemSoulboundTradeable = 0x2A7A947B9A8 ACE_Thread_Mutex m_soulboundTradableLock = 0x2A7A947B9B8 unsigned int m_resurrectGUID = 0x0 unsigned int m_resurrectMap = 0x0 float m_resurrectX = 0.000000 float m_resurrectY = 0.000000 float m_resurrectZ = 0.000000 unsigned int m_resurrectHealth = 0x0 unsigned int m_resurrectMana = 0x0 WorldSession* m_session = 0x2A7B35CEC80 std::list > m_channels = 0x2A7A947BA10 unsigned int m_cinematic = 0x1 TradeData* m_trade = NULL bool m_DailyQuestChanged = 0x0 bool m_WeeklyQuestChanged = 0x0 bool m_MonthlyQuestChanged = 0x0 bool m_SeasonalQuestChanged = 0x0 int m_lastDailyQuestTime = 0x0 unsigned int m_drunkTimer = 0x0 unsigned int m_weaponChangeTimer = 0x0 unsigned int m_zoneUpdateId = 0xFFFFFFFF unsigned int m_zoneUpdateTimer = 0x0 unsigned int m_areaUpdateId = 0x0 unsigned int m_deathTimer = 0x0 int m_deathExpireTime = 0x60832745 unsigned int m_WeaponProficiency = 0x41F3 unsigned int m_ArmorProficiency = 0x41F bool m_canParry = 0x1 bool m_canBlock = 0x0 bool m_canTitanGrip = 0x0 unsigned int m_swingErrorMsg = 0x0 float m_ammoDPS = 0.000000 int _restTime = 0x0 unsigned int _innTriggerId = 0x0 float _restBonus = 0.000000 unsigned int _restFlagMask = 0x0 unsigned int m_resetTalentsCost = 0x0 int m_resetTalentsTime = 0x0 unsigned int m_usedTalentCount = 0xE7 unsigned int m_questRewardTalentCount = 0x0 unsigned int m_extraBonusTalentCount = 0x0 PlayerSocial* m_social = 0x2A7B5FBF258 GroupReference m_group = 0x2A7A947BAA8 GroupReference m_originalGroup = 0x2A7A947BAD8 Group* m_groupInvite = NULL unsigned int m_groupUpdateMask = 0x0 unsigned int m_auraRaidUpdateMask = 0x0 bool m_bPassOnGroupLoot = 0x0 unsigned int m_lastpetnumber = 0x0 int m_summon_expire = 0x0 unsigned int m_summon_mapid = 0x0 float m_summon_x = 0.000000 float m_summon_y = 0.000000 float m_summon_z = 0.000000 bool m_summon_asSpectator = 0x0 DeclinedName* m_declinedname = NULL Runes* m_runes = 0x2A7B5A09250 std::map,std::allocator > > m_EquipmentSets = 0x2A7A947BB58 unsigned int m_grantableLevels = 0x0 std::set,std::allocator > m_refundableItems = 0x2A7A947BB70 MapReference m_mapRef = 0x2A7A947BB80 unsigned int m_lastFallTime = 0x60E06A9B float m_lastFallZ = 335.819000 int[3] m_MirrorTimer [0] = 0xFFFFFFFF [1] = 0xFFFFFFFF [2] = 0xFFFFFFFF unsigned int m_MirrorTimerFlags = 0x0 unsigned int m_MirrorTimerFlagsLast = 0x0 bool m_isInWater = 0x0 WorldLocation teleportStore_dest = 0x2A7A947BBC0 unsigned int teleportStore_options = 0x0 int mSemaphoreTeleport_Near = 0x0 int mSemaphoreTeleport_Far = 0x0 unsigned int m_DelayedOperations = 0x0 bool m_bMustDelayTeleport = 0x0 bool m_bHasDelayedTeleport = 0x0 unsigned int m_temporaryUnsummonedPetNumber = 0x0 unsigned int m_oldpetspell = 0x0 AchievementMgr* m_achievementMgr = 0x2A7B5A08B70 ReputationMgr* m_reputationMgr = 0x2A7B5C87520 std::map,std::allocator > > m_spellCooldowns = 0x2A7A947BC08 unsigned int m_ChampioningFaction = 0x0 unsigned int m_timeSyncCounter = 0x0 unsigned int m_timeSyncTimer = 0x0 unsigned int m_timeSyncClient = 0x0 unsigned int m_timeSyncServer = 0x0 std::unordered_map,std::equal_to,std::allocator > > _instanceResetTimes = 0x2A7A947BC30 unsigned int _pendingBindId = 0x0 unsigned int _pendingBindTimer = 0x0 unsigned int _activeCheats = 0x0 unsigned int healthBeforeDuel = 0x0 unsigned int manaBeforeDuel = 0x0 bool m_isInstantFlightOn = 0x1 unsigned int m_cinematicDiff = 0x0 unsigned int m_lastCinematicCheck = 0x0 unsigned int m_activeCinematicCameraId = 0x0 std::vector >* m_cinematicCamera = NULL Position m_remoteSightPosition = 0x2A7A947BCA0 Creature* m_CinematicObject = NULL WorldSocket* m_Socket = 0x2A794C073D0 ACE_Svc_Handler ACE_Task ACE_Task_Base ACE_Service_Object ACE_Event_Handler Reference_Counting_Policy int value_ = 0x3 ACE_Atomic_Op reference_count_ = 0x3 int priority_ = 0x0 ACE_Reactor* reactor_ = 0x2A7A7EC72B0 ACE_Event_Handler::Reference_Counting_Policy reference_counting_policy_ = 0x2A794C073E8 Ace_ = 0x2A794C073D0 unsigned int thr_count_ = 0x0 ACE_Thread_Manager* thr_mgr_ = NULL unsigned long flags_ = 0x0 int grp_id_ = 0xFFFFFFFF ACE_Thread_Mutex lock_ = 0x2A794C07418 unsigned long last_thread_id_ = 0x0 ACE_Message_Queue* msg_queue_ = 0x2A7933ABE60 bool delete_msg_queue_ = 0x1 ACE_Module* mod_ = NULL ACE_Task* next_ = NULL Ace_ = 0x68 ACE_SOCK_Stream peer_ = 0x568 bool dynamic_ = 0x1 bool closing_ = 0x0 ACE_Connection_Recycling_Strategy* recycler_ = NULL void* recycling_act_ = NULL std::chrono::time_point > > m_LastPingTime = 0x39BE3371384A3D unsigned int m_OverSpeedPings = 0x0 std::string m_Address = "185.109.90.28" AuthCrypt m_Crypt = 0x2A794C074C0 ACE_Thread_Mutex m_SessionLock = 0x2A794C074D8 WorldSession* m_Session = 0x2A7B35CEC80 WorldPacket* m_RecvWPct = NULL ACE_Message_Block m_RecvPct = 0x2A794C07518 ACE_Message_Block m_Header = 0x2A794C07568 ACE_Thread_Mutex m_OutBufferLock = 0x2A794C075B8 ACE_Message_Block* m_OutBuffer = 0x2A7A8575F40 unsigned int m_OutBufferSize = 0x10000 bool m_OutActive = 0x0 unsigned int m_Seed = 0x5DD553AE std::string m_Address = "185.109.90.28" unsigned int m_CurrentVendor = 0x0 int _security = 0x9 bool _skipQueue = 0x1 unsigned int _accountId = 0xB unsigned int m_expansion = 0x2 unsigned int m_total_time = 0x132C5B Warden* _warden = 0x2A793169A90 WorldSession* _session = 0x2A7B35CEC80 unsigned int[16] _inputKey [0] = 0x7F [1] = 0x96 [2] = 0xEE [3] = 0xFD [4] = 0xA5 [5] = 0xB6 [6] = 0x3D [7] = 0x20 [8] = 0xA4 [9] = 0xDF unsigned int[16] _outputKey [0] = 0xC2 [1] = 0xB7 [2] = 0xAD [3] = 0xED [4] = 0xFC [5] = 0xCC [6] = 0xA9 [7] = 0xC2 [8] = 0xBF [9] = 0xB3 unsigned int[16] _seed [0] = 0x4D [1] = 0x80 [2] = 0x8D [3] = 0x2C [4] = 0x77 [5] = 0xD9 [6] = 0x5 [7] = 0xC4 [8] = 0x1A [9] = 0x63 ARC4 _inputCrypto = 0x2A7A8886A00 ARC4 _outputCrypto = 0x2A7A8886EC0 unsigned int _checkTimer = 0x3 unsigned int _clientResponseTimer = 0x48DB bool _dataSent = 0x1 ClientWardenModule* _module = 0x2A7B3A16160 bool _initialized = 0x1 int _logoutTime = 0x0 bool m_inQueue = 0x0 bool m_playerLoading = 0x1 bool m_playerLogout = 0x0 bool m_playerSave = 0x0 int m_sessionDbcLocale = 0x0 int m_sessionDbLocaleIndex = 0x0 unsigned int m_latency = 0x1C unsigned int m_clientTimeDelay = 0x0 AccountData[8] m_accountData [0] = 0x2A7B35CEE60 [1] = 0x2A7B35CEE88 [2] = 0x2A7B35CEEB0 [3] = 0x2A7B35CEED8 [4] = 0x2A7B35CEF00 [5] = 0x2A7B35CEF28