lutris-wrapper: Project IGI Started initial process 811 from /home/sparrow/.local/share/lutris/runners/wine/lutris-fshack-6.14-4-x86_64/bin/wine /home/sparrow/Project_IGI/IGI.exe Start monitoring process. esync: up and running. 002c:fixme:winediag:LdrInitializeThunk Wine TkG (staging) 6.14 is a testing version containing experimental patches. 002c:fixme:winediag:LdrInitializeThunk Please don't report bugs about it on winehq.org and use https://github.com/Frogging-Family/wine-tkg-git/issues instead. 007c:err:module:load_wow64_ntdll failed to load L"\\??\\C:\\windows\\syswow64\\ntdll.dll" error c0000135 007c:fixme:mscoree:parse_supported_runtime sku=L".NETFramework,Version=v4.5" not implemented 007c:fixme:mscoree:parse_supported_runtime sku=L".NETFramework,Version=v4.5" not implemented 007c:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION 00b4:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\wineusb": c0000142 003c:fixme:service:scmdatabase_autostart_services Auto-start service L"wineusb" failed to start: 1114 0090:fixme:nls:GetFileMUIPath stub: 0x10, L"C:\\windows\\system32\\tzres.dll", (null), 0000000005FADA30, 00000000060C1D90, 0000000005FADA38, 0000000005FADA28 0090:fixme:nls:GetFileMUIPath stub: 0x10, L"C:\\windows\\system32\\tzres.dll", (null), 0000000005FADA30, 00000000060C1D90, 0000000005FADA38, 0000000005FADA28 0090:fixme:nls:GetFileMUIPath stub: 0x10, L"C:\\windows\\system32\\tzres.dll", (null), 0000000005FADA30, 00000000060C1D90, 0000000005FADA38, 0000000005FADA28 017c:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION 017c:err:winediag:MIDIMAP_drvOpen No software synthesizer midi port found, Midi sound output probably won't work. 017c:fixme:ddraw:DirectDrawEnumerateExA flags 0x00000006 not handled 017c:fixme:ddraw:ddraw7_Initialize Ignoring guid {aeb2cdd4-6e41-43ea-941c-8361cc760781}. 017c:fixme:ddraw:ddraw7_Initialize Ignoring guid {aeb2cdd4-6e41-43ea-941c-8361cc760781}. 017c:fixme:ddraw:DirectDrawEnumerateExA flags 0x00000006 not handled 017c:fixme:ddraw:ddraw7_Initialize Ignoring guid {aeb2cdd4-6e41-43ea-941c-8361cc760781}. 017c:fixme:ddraw:ddraw7_Initialize Ignoring guid {aeb2cdd4-6e41-43ea-941c-8361cc760781}. 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3E124 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL core contexts. 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01bc:err:d3d:wined3d_debug_callback 0x6820030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:DirectDrawEnumerateExA flags 0x00000006 not handled 017c:fixme:ddraw:ddraw7_Initialize Ignoring guid {aeb2cdd4-6e41-43ea-941c-8361cc760781}. 017c:fixme:ddraw:ddraw7_Initialize Ignoring guid {aeb2cdd4-6e41-43ea-941c-8361cc760781}. 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3E2DC stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F484 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01d4:err:d3d:wined3d_debug_callback 0x6860030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F48C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 01330030, clip_status 00E3F5B0 stub! 017c:fixme:ddraw:DirectDrawEnumerateExA flags 0x00000006 not handled 017c:fixme:ddraw:ddraw7_Initialize Ignoring guid {aeb2cdd4-6e41-43ea-941c-8361cc760781}. 017c:fixme:ddraw:ddraw7_Initialize Ignoring guid {aeb2cdd4-6e41-43ea-941c-8361cc760781}. 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3E58C stub! 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:ddraw:d3d_device7_SetClipStatus iface 011A0030, clip_status 00E3F5B0 stub! 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glIsEnabled(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_FRAGMENT_PROGRAM_ARB)". 01ec:err:d3d:wined3d_debug_callback 0x6840030: "GL_INVALID_ENUM in glDisable(GL_VERTEX_PROGRAM_ARB)". 017c:fixme:avifile:AVIFileExit (): stub! Initial process has exited (return code: 0) 0104:err:rpc:I_RpcReceive we got fault packet with status 0x1c010003 Monitored process exited. Exit with return code 0