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-- [ https://www.roblox.com/catalog/7548993875/Slasher Required ] -- -- [ Binds: Q, E, R, T ] -- for i,v in next, game:GetService("Players").LocalPlayer.Character:GetDescendants() do if v:IsA("BasePart") and v.Name ~="HumanoidRootPart" then game:GetService("RunService").Heartbeat:connect(function() v.Velocity = Vector3.new(0,35,0) wait(0.5) end) end end local movers = {} local tog = true local move = false local Player = game:GetService("Players").LocalPlayer local Character = Player.Character local mov = {}; local mov2 = {}; local Hats = {Ex1 = Character:WaitForChild("Back_AccAccessory"), } for i,v in next, Hats do v.Handle.AccessoryWeld:Remove() for _,mesh in next, v:GetDescendants() do if mesh:IsA("Mesh") or mesh:IsA("SpecialMesh") then --mesh:Remove() end end end local Network = coroutine.create(function() while true do game:GetService("RunService").Heartbeat:Wait() settings().Physics.AllowSleep = false game:GetService("Players").LocalPlayer.MaximumSimulationRadius = math.pow(math.huge,math.huge)*math.huge game:GetService("Players").LocalPlayer.SimulationRadius = math.pow(math.huge,math.huge)*math.huge end end) coroutine.resume(Network) function ftp(str) local pt = {}; if str ~= 'me' and str ~= 'random' then for i, v in pairs(game.Players:GetPlayers()) do if v.Name:lower():find(str:lower()) then table.insert(pt, v); end end elseif str == 'me' then table.insert(pt, plr); elseif str == 'random' then table.insert(pt, game.Players:GetPlayers()[math.random(1, #game.Players:GetPlayers())]); end return pt; end local function align(i,v) local att0 = Instance.new("Attachment", i) att0.Position = Vector3.new(0,0,0) local att1 = Instance.new("Attachment", v) att1.Position = Vector3.new(0,0,0) local AP = Instance.new("AlignPosition", i) AP.Attachment0 = att0 AP.Attachment1 = att1 AP.RigidityEnabled = false AP.ReactionForceEnabled = false AP.ApplyAtCenterOfMass = false AP.MaxForce = 9999999 AP.MaxVelocity = math.huge AP.Responsiveness = 200 local AO = Instance.new("AlignOrientation", i) AO.Attachment0 = att0 AO.Attachment1 = att1 AO.ReactionTorqueEnabled = false AO.PrimaryAxisOnly = false AO.MaxTorque = 9999999 AO.MaxAngularVelocity = math.huge AO.Responsiveness = 200 end align(Hats.Ex1.Handle, Character["Torso"]) Hats.Ex1.Handle.Attachment.Rotation = Vector3.new(180,-100,90) Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "Attachment1" Character:WaitForChild("Torso").Attachment1.Position = Vector3.new(1.6, -1, -0.5) game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed) if KeyPressed == "e" then Hats.Ex1.Handle.Attachment.Rotation = Vector3.new(-90, 45, 90) Character:WaitForChild("Torso").Attachment1.Position = Vector3.new(1.3, -0.9, -1.4) wait(0.7) Hats.Ex1.Handle.Attachment.Rotation = Vector3.new(-90, 45, 90) wait(0.7) end end) game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed) if KeyPressed == "t" then Hats.Ex1.Handle.Attachment.Rotation = Vector3.new(90, 120, 90) Character:WaitForChild("Torso").Attachment1.Position = Vector3.new(0, 8, -0) wait(0.2) Character:WaitForChild("Torso").Attachment1.Position = Vector3.new(0, 5, -0) Hats.Ex1.Handle.Attachment.Rotation = Vector3.new(90, 120, 90) wait(0.2) Character:WaitForChild("Torso").Attachment1.Position = Vector3.new(0, 2.5, -0) end end) game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed) if KeyPressed == "r" then Hats.Ex1.Handle.Attachment.Rotation = Vector3.new(0, 3.84458, 178.171) Character:WaitForChild("Torso").Attachment1.Position = Vector3.new(0.173788, 0.697235, 0.7) wait(0.7) Hats.Ex1.Handle.Attachment.Rotation = Vector3.new(0, 3.84458, 178.171) wait(0.7) end end) game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed) if KeyPressed == "q" then Hats.Ex1.Handle.Attachment.Rotation = Vector3.new(180,-100, 90) Hats.Ex1.Handle.Attachment.Rotation = Vector3.new(180,-100, 90) wait(0.1) Character:WaitForChild("Torso").Attachment1.Position = Vector3.new(1.6, -1, -0.5) end end) game:GetService("StarterGui"):SetCore("SendNotification", {Title = "Successfull.", Text = "Script made by Zareen#8222"})
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