Cadastrar
Login
Novo texto
Português
English
Português
Cadastrar
Login
Novo Texto
Importar Arquivo
_G.SkipPets = {"Sunlord","Sunshine","Mythic Sunshine","Cartoon Eggy","Mythic Cartoon Eggy","Eggsplosion","Mythic Eggsplosion","Easter Bunny","Mythic Easter Bunny","Egg Carton","Mythic Egg Carton","Masked Rabbit","Mythic Masked Rabbit","Egg Split","Mythic Egg Split","Emerald Golem","Inferno Dragon","Unicorn","Flying Pig","Lunar Serpent","Electra","Dark Phoenix","Neon Elemental","Inferno Cube","Magenta Cube","Virus","Green Hydra","Demonic Hydra","Hexarium","Rainbow Shock","Sparky Domino","Flaming Headphones","Radioactive Bear","Mutant Bear","Rainbow Marshmallow","Rainbow Winged Hydra","Jelly Dualcorn","Jelly Overlord","Sparkle Time Valkyrie","Sparkle Top Hat","Frost Horns","Fire Horns","Fire Wings","Godly Wings","Frost Wings","Frost Dominus","Dominus Hydra","Brick Dominus","Brick Stack","Ducky","Penguin","Golden Headphones","Workclock Ultimate","Adurite Antlers","Adurite Top Hat","Blue Ducky","Pink Ducky","Honey Comb Bee","Queen Bee","Blue Circlet","Sircfenner","Yellow Top Hat","Red Crown","Beach Elemental","Beach Hydra","Balloon Dragon","Balloon Phoenix","Crab","Octopus","Angler Fish","Jelly Fish","Hermit Crab","King Crab","Sea Devil","Ocean Hydra","Sea Cube","Sea Phoenix","Dark Elemental","Dark Jellyfish","Ancient Elemental","Ancient Hydra","Cerberus","Sea Devil","Ocean Hydra","Atlantis Tiara","Poseidon","Triton Crown","Sea King","Wyvern","Winged Horse","Rainbow Serpent","Pixie","Fancy Serpent","Fancy Winged Hydra","Fire Hydra","Fire Elemental","Evil Phoenix","Devil","Obsidian Serpent","Crystal Hippogriff","Fire King","Gloom Shock","Night Dweller","Essence Dragon","Fox Mutant","Wraith","Prisma","Spore Serpent","Demilord","Demon Snake","Pastel Phoenix","Abyss","Pastel Hexarium"} _G.SkipRarities = {"Common", "Unique", "Rare", "Epic"} _G.optionalContent = "" -- local username = game:GetService("Players").LocalPlayer.Name local userid = game:GetService("Players").LocalPlayer.UserId local function inventoryAlert(itemname, rarity, shiny, color, petimage, eggs, chance) if string.find(petimage, "rbxassetid://") then petimage = string.sub(petimage, 14, #petimage) end if string.find(petimage, "http://") then petimage = string.sub(petimage, 33, #petimage) end petimage = "http://www.roblox.com/asset-thumbnail/image?assetId=" .. petimage .. "&width=420&height=420&format=png" local OSTime = os.time(); local Time = os.date('!*t', OSTime); --local icon = "https://www.roblox.com/headshot-thumbnail/image?userId="..userid.."&width=420&height=420&format=png"; local Content = _G.optionalContent local DiscordUsername = _G.optionalDiscordUsername local Embed = { color = '3454955'; timestamp = string.format('%d-%d-%dT%02d:%02d:%02dZ', Time.year, Time.month, Time.day, Time.hour, Time.min, Time.sec); title = 'Hatched a '..rarity..' '..itemname; --timestamp = string.format('%d-%d-%dT%02d:%02d:%02dZ', Time.year, Time.month, Time.day, Time.hour, Time.min, Time.sec); --footer = { text = 'Egg #'..eggs }; author = { name = DiscordUsername; --url = 'https://www.roblox.com/games/2512643572/SILVER-LUCK-Bubble-Gum-Simulator?refPageId=51a580e2-e5b9-4171-b016-db97b0e8cb0d'; --icon_url = icon; }; thumbnail = {url = petimage}; }; if shiny then Embed.title = 'Hatched a SHINY '..rarity..' '..itemname; end if rarity == "SECRET" then Embed.color = 0xFF0000; elseif string.find(itemname, "Mythic") then Embed.color = 0xFF00FF; elseif shiny then Embed.color = 0xFFFF00; elseif color == "blue" then Embed.color = 0x34B7EB; elseif color == "green" then Embed.color = 0x00FF00; end if chance ~= nil and shiny then chance = chance / 100; Embed.title = 'Hatched a SHINY '..rarity..' '..itemname..'** ('..chance..'%)**'; elseif chance ~= nil then Embed.title = 'Hatched a '..rarity..' '..itemname..'** ('..chance..'%)**'; end (syn and syn.request or http_request) { Url = _G.webhookUrl; Method = 'POST'; Headers = { ['Content-Type'] = 'application/json'; }; Body = game:GetService'HttpService':JSONEncode( { content = Content; embeds = { Embed } } ); }; end local f = debug.getupvalues(require(game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui.ClientScript.Modules.InputService).UpdateClickDelay)[1] repeat wait(.1) f = debug.getupvalues(require(game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui.ClientScript.Modules.InputService).UpdateClickDelay)[1] until f ~= nil local cccc = require(game:GetService("ReplicatedStorage").Assets.Modules.EggService) repeat wait() cccc = require(game:GetService("ReplicatedStorage").Assets.Modules.EggService) until cccc ~= nil local Module = game:GetService("ReplicatedStorage").Assets.Modules.ImageService local pets = debug.getupvalues(require(Module))[1] local petlist = require(game:GetService("ReplicatedStorage").Assets.Modules.ItemDataService.PetModule) local hatlist = require(game:GetService("ReplicatedStorage").Assets.Modules.ItemDataService.HatModule) local Eggs = require(game:GetService("ReplicatedStorage").Assets.Modules.ItemDataService.EggModule) local Crates = require(game:GetService("ReplicatedStorage").Assets.Modules.ItemDataService.CrateModule) local EasyLeg = {} local BlueLeg = {} local GreenLeg = {} local HEasyLeg = {} local HBlueLeg = {} local HGreenLeg = {} _G.itemInv = {} local function GetRarity(name) local entry = petlist[name] if entry ~= nil then return petlist[name]['Rarity'] else return hatlist[name]['Rarity'] end end local function GetChance(name) local mythic = false if string.find(name, "Mythic") then name = string.sub(name, 8, #name) mythic = true end for i,v in pairs(Eggs) do for x,y in pairs(v.Rarities) do if y[1] == name and mythic then return y[2] / 200 elseif y[1] == name then return y[2] end end end for i,v in pairs(Crates) do for x,y in pairs(v.Rarities) do if y[1] == name and mythic then return y[2] / 200 elseif y[1] == name then return y[2] end end end end for i , v in pairs(Eggs) do for i , v in pairs(v.Rarities) do if GetRarity(v[1]) == 'Legendary' and v[2] >= 0.04 then table.insert(EasyLeg,v[1]) end if GetRarity(v[1]) == 'Legendary' and v[2] >= 0.005 and v[2] <= 1.0 then table.insert(BlueLeg,v[1]) elseif GetRarity(v[1]) == 'Legendary' and v[2] >= 0.0005 and v[2] <= 0.004 then table.insert(GreenLeg,v[1]) end end end for i , v in pairs(Crates) do for i , v in pairs(v.Rarities) do if GetRarity(v[1]) == 'Legendary' and v[2] >= 0.04 then table.insert(HEasyLeg,v[1]) end if GetRarity(v[1]) == 'Legendary' and v[2] >= 0.005 and v[2] <= 1.0 then table.insert(HBlueLeg,v[1]) elseif GetRarity(v[1]) == 'Legendary' and v[2] >= 0.0005 and v[2] <= 0.004 then table.insert(HGreenLeg,v[1]) end end end cccc.HatchEgg = function(a1, a2, a3, a4, a5, a6, a7, a8, a9) local name = a3 local eggsOpenedindex = require(game:GetService("ReplicatedStorage").Assets.Modules.Library.index)["EGGS_OPENED"] local e = f:InvokeServer("GetPlayerData") local eggsFormatted = e[eggsOpenedindex] local rarity = GetRarity(name) local isShiny = a7 local petimage local skipAlert = false for x,y in pairs(pets) do if x == name then petimage = y end end local chance = GetChance(name) local legendColor = "" for i , v in pairs(GreenLeg) do if v == name then legendColor = "green" end end for i , v in pairs(BlueLeg) do if v == name then legendColor = "blue" end end for i , v in pairs(HGreenLeg) do if v == name then legendColor = "green" end end for i , v in pairs(HBlueLeg) do if v == name then legendColor = "blue" end end if a6 ~= nil then eggsFormatted = eggsFormatted - 3 + a6 end while true do eggsFormatted, k = string.gsub(eggsFormatted, "^(-?%d+)(%d%d%d)", '%1,%2') if (k==0) then break end end for i,v in pairs(_G.SkipRarities) do if rarity == v then skipAlert = true end end if _G.SkipPets ~= nil then for i,v in pairs(_G.SkipPets) do if v == name then skipAlert = true end end end if cccc:IsSecretItem(name) then rarity = "SECRET" end if not skipAlert then inventoryAlert(name, rarity, isShiny, legendColor, petimage, eggsFormatted, chance) --print(name, rarity, isShiny, legendColor, petimage, eggsFormatted, chance) end end
Configurações do Texto
Título do Texto :
[Opcional]
Guardar na Pasta :
[Opcional]
Selecionar
Syntax Highlighting :
[Opcional]
Selecionar
Markup
CSS
JavaScript
Bash
C
C#
C++
Java
JSON
Lua
Plaintext
C-like
ABAP
ActionScript
Ada
Apache Configuration
APL
AppleScript
Arduino
ARFF
AsciiDoc
6502 Assembly
ASP.NET (C#)
AutoHotKey
AutoIt
Basic
Batch
Bison
Brainfuck
Bro
CoffeeScript
Clojure
Crystal
Content-Security-Policy
CSS Extras
D
Dart
Diff
Django/Jinja2
Docker
Eiffel
Elixir
Elm
ERB
Erlang
F#
Flow
Fortran
GEDCOM
Gherkin
Git
GLSL
GameMaker Language
Go
GraphQL
Groovy
Haml
Handlebars
Haskell
Haxe
HTTP
HTTP Public-Key-Pins
HTTP Strict-Transport-Security
IchigoJam
Icon
Inform 7
INI
IO
J
Jolie
Julia
Keyman
Kotlin
LaTeX
Less
Liquid
Lisp
LiveScript
LOLCODE
Makefile
Markdown
Markup templating
MATLAB
MEL
Mizar
Monkey
N4JS
NASM
nginx
Nim
Nix
NSIS
Objective-C
OCaml
OpenCL
Oz
PARI/GP
Parser
Pascal
Perl
PHP
PHP Extras
PL/SQL
PowerShell
Processing
Prolog
.properties
Protocol Buffers
Pug
Puppet
Pure
Python
Q (kdb+ database)
Qore
R
React JSX
React TSX
Ren'py
Reason
reST (reStructuredText)
Rip
Roboconf
Ruby
Rust
SAS
Sass (Sass)
Sass (Scss)
Scala
Scheme
Smalltalk
Smarty
SQL
Soy (Closure Template)
Stylus
Swift
TAP
Tcl
Textile
Template Toolkit 2
Twig
TypeScript
VB.Net
Velocity
Verilog
VHDL
vim
Visual Basic
WebAssembly
Wiki markup
Xeora
Xojo (REALbasic)
XQuery
YAML
HTML
Expiração do Texto :
[Opcional]
Nunca
Auto Destruir
10 Minutos
1 Hora
1 Dia
1 Semana
2 Semanas
1 Mês
6 Meses
1 Ano
Status do Texto :
[Opcional]
Público
Não Listado
Privado (somente membros)
Senha :
[Opcional]
Descrição:
[Opcional]
Tags:
[Opcional]
Criptografar Texto
(
?
)
Criar Novo Texto
No momento você não está logado, isso significa que você não pode editar ou excluir nada que você poste.
Cadastre-se
ou faça o
Login
Idiomas do site
×
English
Português
Você gosta de cookies?
🍪 Usamos cookies para garantir que você obtenha a melhor experiência em nosso site.
Saber mais
Concordo